|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The Robot Devil
BetaMax. CRONOS.
107
|
Posted - 2013.04.20 10:35:00 -
[1] - Quote
Arramakaian Eka wrote:Aighun wrote:This was in another thread but will post it here to. SInce it applies. Aighun wrote:dent 308 wrote:Arramakaian Eka wrote:As long as they keep PvE off of PvP maps so I don't ever have to play PvE I'm ok. You are looking at this all wrong. I want the PVE to generate PVP content. Some guys will band together to hunt drones. Some guys will band together to hunt hunters. "The Black Phantom Mercenary xxXSpAcEpRoNgXxx has invaded" or maybe "The mercenary corp BLACK PHANTOMS has invaded" Hell, if at least some PvE was structured like Demon's Souls, Dark Souls where you could hire escorts to help you and also be randomly invaded by mercs trying to kill you that would be awesome beyond belief. I see not reason not to mix PvP and PvE to varying degrees. There could be PvE with no PvP allowed. PvE with some PvP allowed. And PvE with little or no restrictions on PvP. I think the same sort of structure exists in EVE, where you can still interact with other players even while fighting against the NPC and AI controlled enemies. That's fine, as long as there are plenty of pure PvP opportunities. Lot of FPS players detest PvE in all its forms, me included.
No pve is a bad idea and no PvP is a bad idea. If i want to ruin your day while you pve then there should be very little to stop me. Pve is needed to take the repetition out of PvP and to add content to the PvP side. Forced PvP is fun, ruining a mercs day is fun, taking their stuff either through force or threat of force is fun. Ransoms are fun too. |
The Robot Devil
BetaMax. CRONOS.
221
|
Posted - 2013.05.14 06:01:00 -
[2] - Quote
Aighun wrote:This was in another thread but will post it here to. SInce it applies. Aighun wrote:dent 308 wrote:Arramakaian Eka wrote:As long as they keep PvE off of PvP maps so I don't ever have to play PvE I'm ok. You are looking at this all wrong. I want the PVE to generate PVP content. Some guys will band together to hunt drones. Some guys will band together to hunt hunters. "The Black Phantom Mercenary xxXSpAcEpRoNgXxx has invaded" or maybe "The mercenary corp BLACK PHANTOMS has invaded" Hell, if at least some PvE was structured like Demon's Souls, Dark Souls where you could hire escorts to help you and also be randomly invaded by mercs trying to kill you that would be awesome beyond belief. I see no reason not to mix PvP and PvE to varying degrees. There could be PvE with no PvP allowed. PvE with some PvP allowed. And PvE with little or no restrictions on PvP. I think the same sort of structure exists in EVE, where you can still interact with other players even while fighting against the NPC and AI controlled enemies.
PvP shouldn't be restricted because I want to play pve only. Non consensual PvP is fun and adds danger to the game. We should not embrace the carebear mentality of pve only missions. The possibility of another group of mercs ruining your days should be a constant threat. |
The Robot Devil
BetaMax. CRONOS.
221
|
Posted - 2013.05.14 06:11:00 -
[3] - Quote
Jason Punk wrote:Robot, I think I'm feeling the bread your slicing...Fun is good, Eve is good, Dust is good. :D
And I'm so very down for Dust 514 mercs running a mission, getting jumped by PvP proto-pirates and running for their life through Drones back to their dropship.
There is few things more fun in EvE than jumping into a system you have no business being in, doing what you are there to do and getting out in one piece. I love going solo on exploring runs and making that fast ISK. I have been popped a few times but the danger and risk of losing an expensive fit has a feeling like no other video game delivers. |
The Robot Devil
BetaMax. CRONOS.
274
|
Posted - 2013.05.23 14:01:00 -
[4] - Quote
Restrict gear by sec status (similar to acceleration gates) and allow the merc to choose what level of mission they think they can do, make the payout be determined by mission level and as the level gets higher put them in more dangerous places with more dangerous mercs. Top players will want a challenge and lower level players can still have a home. |
The Robot Devil
BetaMax. CRONOS.
774
|
Posted - 2013.07.24 22:21:00 -
[5] - Quote
Jason Punk wrote:Bling Blaine wrote:Jason Punk wrote:Bling Blaine wrote:Jason Punk wrote:...lol, wut? XD I mean, that was a great moment in the Keynote, but it wasn't PvE u sure it wasn't a group of 16 CCP employees and a bunch of NPC characters and vehicles? Not a 100%, but I'm almost positive that they were fighting against a ton of human players, themselves being completely loaded with dev-hacks ^^ But that would be where I want the AI in the future The AI is frikin rtarded, did you watch any of the video? Also the red squares near the vehicles nametag indicating they are npc and an attackable entity. Similar to eve npc destroyable objects. So yes this is PvE jason Just look at 17:30 the AI is just standing there doing nothing. This is where you want AI? Please watch the video again. I'll happily admit that I didn't care for the specifics of the video as they were from a video I watched over a year ago. While virtually every other video they've ever demoed and or featured with has been with real players, it looks like you're absolutely right and these are some sort of stagnant AI placeholder infantry...now if you really think this is where they are with their AI I'm not sure what else to say......... ...but hey, let's assume the best for you and take it as a given, eh? That said, I would also state that my unwitting comment is rather half true. To the sense of the size and force of those AI (purely numbers and theoretical difficulty...assuming they are all some kind of sub-Dust Mercenary forces or Faction Forces) I could dig it...esspecially if it required timing and tactics of squads to survive it. However, I would obviously emphasis, again, that this is something that should be more of a challenge and an event. Those were fun times watching the orbital drop for the first time and all that jazz. ^^
I wish that CCP would just ninja add the pve on a downtime and when the severs come back our districts are invested and a new battle type called "Control" where we fight front line battles against AI. After a weekend of that the instant battles would be available and all pub matches would have a chance of generating a drone squad at anytime during the battle.
|
The Robot Devil
BetaMax. CRONOS.
776
|
Posted - 2013.07.25 10:27:00 -
[6] - Quote
I want more random events. I would like for there to be times that the drones would be unstoppable no matter what was done and the battle to push them off the map take a entire weekend or a couple of days through the week.
I don't enjoy the PvP very much, it is bland and unfulfilling. I am not saying pve will make this game perfect or even pull numbers close to a better known franchises but it would break the routine and give burnt out pvpers a place to do something different. With pve having the chance of running into some PvP would make it all the better.
We need pve to compliment PvP but first we need to keep the rolling monthly updates of small needed fixes and content. What CCP is doing right now is perfect. They are proving that they listen and we need to let them give us what we want. |
The Robot Devil
BetaMax. CRONOS.
785
|
Posted - 2013.07.26 20:09:00 -
[7] - Quote
I would love to see some basic pve be available to us. If I had to put a guess out there it will be Christmas of this year. I think that in November and December we will be seeing the final suits and a few more vehicles followed by the rudimentary pve areas. |
The Robot Devil
Molon Labe. RISE of LEGION
972
|
Posted - 2013.09.12 00:15:00 -
[8] - Quote
This old thing? What's next a VITA post? |
The Robot Devil
Molon Labe. RISE of LEGION
1088
|
Posted - 2013.10.25 12:15:00 -
[9] - Quote
This one just keeps popping up. Sadly, you are correct. |
|
|
|