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Thread Statistics | Show CCP posts - 0 post(s) |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
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Posted - 2012.10.31 20:16:00 -
[1] - Quote
I'm actually writing in the middle of the match because there is nothing to do. The fact that anyone could determine the match because of one vehicle is absurd. There was no room for the "use a forge and get good argument". The enemy was getting sniped by missiles as soon as they dropped out of the MCC. This was all on MY TEAM and it was ridiculous! No one but Noc, Caeli and Tiel got to play. They are at a collective 121 kills and no deaths, with 15000 WP between the three of them.
CCP, I haven't ever directly complained to you guys, but this is too far. The way vehicles can be abused now, only the people who skill into them will ever get to play. It's the fault of the system and mechanics, not the players who exploited them.
122 - 0 now... |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.10.31 20:18:00 -
[2] - Quote
Dude it's not broken. Don't you know that 10% of the time you can kill a dropship with Forge Guns? |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.10.31 20:18:00 -
[3] - Quote
vehicles ----> stupid |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2012.10.31 20:19:00 -
[4] - Quote
I do think the complaints about drop ships being too weak is coming from those who dont know how to use them because when a good pilot is in a drop ship I never see it fall the entire game. |
Baracka Flocka Flame
SyNergy Gaming
335
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Posted - 2012.10.31 20:21:00 -
[5] - Quote
Ya a guy in SyN went 105-0 i heard its really stupid. Add in the doublesp week = double the amount of dropships apparently. BL2 time for now :) |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.10.31 20:22:00 -
[6] - Quote
Doc holiday went 85-0 hanging on the side of a drop ship |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
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Posted - 2012.10.31 20:24:00 -
[7] - Quote
Just hopped in another match with the same three guys. No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills.
This is probably the first time I've ever wanted to betray a team mate... |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.10.31 20:38:00 -
[8] - Quote
We finally took out the drop ship of doom, it took the whole match but it burns like the rest. |
Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2012.10.31 20:40:00 -
[9] - Quote
Piercing Serenity wrote:No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills.
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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 20:40:00 -
[10] - Quote
HowDidThatTaste wrote:We finally took out the drop ship if doom took the whole match.
Lol, swarms knocked me into your MCC. Fix insane knock and pathing and we can talk. |
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D3aTH D3alER54
The Southern Legion
130
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Posted - 2012.10.31 20:43:00 -
[11] - Quote
WoW, i would love to get into U.S server just to see what all the fuss is about... |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
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Posted - 2012.10.31 20:44:00 -
[12] - Quote
I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of... |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 20:48:00 -
[13] - Quote
CCP said in regards to drop ships "the beatings will continue untill moral is improved"
I mean its not like we didn't point out 2 months ago swarms needed redesign. Not to mention we pointed out the pathing issues months ago too.
Also all the nerfs to drop ships and tanks and its never to the turrets. Hello its the fking turrets!
I mean does ccp do internal play testing? |
Cyn Bruin
Imperfects Negative-Feedback
653
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Posted - 2012.10.31 20:51:00 -
[14] - Quote
Piercing Serenity wrote:I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of...
I disagree. Yes he is a part of my corportation, BUT he is pointing out a huge flaw (as are others in dropships) of the current system.
Just as tanks were OP in the previous build and people spammed them to prove a point. I was one of the ones "whining" about the tanks when it happened. I ***** about the pilots in the sky as well in squad. But I understand them going 60-0 serves a logistical purpose of which I hope CCP will take notice and fix the issue.
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843 pano
843 Boot Camp
200
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Posted - 2012.10.31 20:54:00 -
[15] - Quote
Skill up with a forge. They can 2 hit kill my 4200 shield myron. Or, wait for the dropship to camp a spot and lay in the swarms. They're not broken, you just have to work as a team to take them down, which is the way it should be. If it takes 2-3 guys to make an effective dropship then it should take 2-3 guys working together to knock it down. |
Obama DAT
Doomheim
389
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Posted - 2012.10.31 20:57:00 -
[16] - Quote
I just leave these matches as they are pointless to play either on the side of the dropship, or oppossing the dropship. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.10.31 20:58:00 -
[17] - Quote
843 pano wrote:Skill up with a forge. They can 2 hit kill my 4200 shield myron. Or, wait for the dropship to camp a spot and lay in the swarms. They're not broken, you just have to work as a team to take them down, which is the way it should be. If it takes 2-3 guys to make an effective dropship then it should take 2-3 guys working together to knock it down.
Was the same argument many used to try to save tanks, but whiners got their way. Thankfully tanks seem to have made a comeback of late. |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 20:59:00 -
[18] - Quote
843 pano wrote:Skill up with a forge. They can 2 hit kill my 4200 shield myron. Or, wait for the dropship to camp a spot and lay in the swarms. They're not broken, you just have to work as a team to take them down, which is the way it should be. If it takes 2-3 guys to make an effective dropship then it should take 2-3 guys working together to knock it down.
I agree. the only issue is that when you have friendly ds up in air i will just hunt forge gunners.
If other team has drop ship(s) bringing in a forge is expensive and normally I get killed by reds on the ground not the drop ships.
shooting a forge is a dead give away and I get popped pretty quick. I have tried calling LAVs but that just gives away my local. Running across a map in a heavy is pointless too.
so yes the mechanic is there to take down dropships with forge guns but in practice there is a high rate of failure. That can't be denied. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 20:59:00 -
[19] - Quote
Swarms and turrets are broken, but not as broken as the maps. |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
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Posted - 2012.10.31 21:01:00 -
[20] - Quote
Cyn Bruin wrote:Piercing Serenity wrote:I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of... I disagree. Yes he is a part of my corportation, BUT he is pointing out a huge flaw (as are others in dropships) of the current system. Just as tanks were OP in the previous build and people spammed them to prove a point. I was one of the ones "whining" about the tanks when it happened. I ***** about the pilots in the sky as well in squad. But I understand them going 60-0 serves a logistical purpose of which I hope CCP will take notice and fix the issue.
People 'spammed' them to win. Tanks still have the same basic flaw they had in previous build. They are still the determining factor in any matches they are put in - given their pilots have some sense
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Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 21:01:00 -
[21] - Quote
Noc Tempre wrote:Swarms and turrets are broken, but not as broken as the maps.
I hate you |
Traky78
What The French
115
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Posted - 2012.10.31 21:01:00 -
[22] - Quote
Lol ! Myron for the win ! |
Cyn Bruin
Imperfects Negative-Feedback
653
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Posted - 2012.10.31 21:06:00 -
[23] - Quote
Piercing Serenity wrote:Cyn Bruin wrote:Piercing Serenity wrote:I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of... I disagree. Yes he is a part of my corportation, BUT he is pointing out a huge flaw (as are others in dropships) of the current system. Just as tanks were OP in the previous build and people spammed them to prove a point. I was one of the ones "whining" about the tanks when it happened. I ***** about the pilots in the sky as well in squad. But I understand them going 60-0 serves a logistical purpose of which I hope CCP will take notice and fix the issue. People 'spammed' them to win. Tanks still have the same basic flaw they had in previous build. They are still the determining factor in any matches they are put in - given their pilots have some sense
Dropships I try to stay away from, tanks I actively run too... The difference is night and day. As infantry only, I can easily coordinate and take out tanks with my AV (whether it be grenades or swarms). Dropships are different right now in that they require a certain AV spec in order to kill them (Forge guns).
Dropships cant be killed with AV grenades (altho Ive hit a few) and atm rarely killed with Swarms (tried this as well) if the pilot is any good. The only thing that seems to have fighting chance is a fully speccd Forge Gunner. IMHO |
IwillNameHim GEORGE
Villore Sec Ops Gallente Federation
14
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Posted - 2012.10.31 21:34:00 -
[24] - Quote
Yeah I was opn the opposing team in this battle. Everytime I spawned the game didnt even have time to load my HUD before I got sniped by a rocket that seemingly came from god...... it kinda sucked -.- |
Obama DAT
Doomheim
389
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Posted - 2012.10.31 21:40:00 -
[25] - Quote
Unlimited ammo, Unlimited Spam = Unlimited LOLZ. |
Regis Mk V
Osmon Surveillance Caldari State
109
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Posted - 2012.10.31 21:43:00 -
[26] - Quote
This is why I said put a limit to how often someone can call in a drop ship. If it gets blwon up you shouldn't be able to call another one down. There should be at least a 3 minute wait. Also lose the rocket launchers on the tanks and dropships. Whats the point in using a gun when you have so many 1 shot death machines out there? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.10.31 21:49:00 -
[27] - Quote
Regis Mk V wrote:This is why I said put a limit to how often someone can call in a drop ship. If it gets blwon up you shouldn't be able to call another one down. There should be at least a 3 minute wait. Also lose the rocket launchers on the tanks and dropships. Whats the point in using a gun when you have so many 1 shot death machines out there?
I don't mind being able to call in one that you bought....but this is why there should be an ISK EVE transfer cap. Those dropships costs hundreds of thousands of ISK. They should be so expensive so that players would think about using them in an ambush pickup game. Or, even bringing another out if one gets destroyed.
But when you don't care about ISK because you have those EVE transfers, they bring them out like militia assault rifles |
Xavier Hastings
ZionTCD Legacy Rising
243
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Posted - 2012.10.31 21:53:00 -
[28] - Quote
Regis Mk V wrote:This is why I said put a limit to how often someone can call in a drop ship. If it gets blwon up you shouldn't be able to call another one down. There should be at least a 3 minute wait. Also lose the rocket launchers on the tanks and dropships. Whats the point in using a gun when you have so many 1 shot death machines out there?
Just nerf Dropships.
Let's think outside the box a bit. Instead of nerfing everything to the barren depths of hell, let's strengthen Swarms.
I find it quite ridiculous that Swarms can not catch up to a Dropship.
Nobody would make it. It does not serve it's purpose. |
Villanor Aquarius
Shattered Ascension
79
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Posted - 2012.10.31 22:00:00 -
[29] - Quote
Two fixes: Make swarm operation skill improve swarm velocity not splash damage. Make the Dropship turrets suffer the same cripplingly bad spread that LAV missiles suffer.
Also give LAV missiles the ridiculously on target awesomesauce of dropship launchers. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.10.31 22:02:00 -
[30] - Quote
Xavier Hastings wrote:Regis Mk V wrote:This is why I said put a limit to how often someone can call in a drop ship. If it gets blwon up you shouldn't be able to call another one down. There should be at least a 3 minute wait. Also lose the rocket launchers on the tanks and dropships. Whats the point in using a gun when you have so many 1 shot death machines out there? Just nerf Dropships.Let's think outside the box a bit. Instead of nerfing everything to the barren depths of hell, let's strengthen Swarms. I find it quite ridiculous that Swarms can not catch up to a Dropship. Nobody would make it. It does not serve it's purpose.
AGREED!! What kind of idiots!! 30, 000 years into the future spend vast amounts of money on research to produce a rocket/guided swarm launcher that DOES NOT WORK!!! versus aerial targets and is only good for GROUND targets??
Hey dude!! lets use CHEAP and LOWCOST grenades! nah!! lets spend huge amounts of ISK to make EXPENSIVE guided rockets that only work for GROUND!! targets!!
Beavis and Butt-Head make a weapon with Homer Simpson as head tech researcher.
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