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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 20:40:00 -
[1] - Quote
HowDidThatTaste wrote:We finally took out the drop ship if doom took the whole match.
Lol, swarms knocked me into your MCC. Fix insane knock and pathing and we can talk. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 20:59:00 -
[2] - Quote
Swarms and turrets are broken, but not as broken as the maps. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 22:23:00 -
[3] - Quote
Lol idiots blaming the swarms. Blaming the dropships. Not understanding the game at all.
It's the maps! |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 22:30:00 -
[4] - Quote
Xavier Hastings wrote:Noc Tempre wrote:Lol idiots blaming the swarms. Blaming the dropships. Not understanding the game at all.
It's the maps! I could have a map that is [kitten]ing flat and I would still not be able to hit a dropship.
Or there could be actual cover and the dropship couldn't hit you on spawn...
Furthermore, swarms hit and kill dropships very regularly. But not due to damage, due to wonky collision physics throwing them 100m into the ground. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.31 22:36:00 -
[5] - Quote
Tech Ohm Eaven wrote:Noc Tempre wrote:Lol idiots blaming the swarms. Blaming the dropships. Not understanding the game at all.
It's the maps! AGREED!! Its the kitten MAPS that one shot forge gunners and not! the poor OP dropships that must be protected from anything that can lockon and kill them. Its the MAPS that let you go 100 and 0 and not the INSTAKILL turrets on the OP dropships. Its the MAPS that let you just say MAP!! and a few seconds later you are 100 and 0 with huge SP and ISK gains.!! Hmmm let me try that! MAP!! Nothing!! So whats the secret to saying MAP!! and getting 100 kills and ZERO deaths??
Clearly this is hard to understand for you, but if the maps weren't 100% open then it wouldn't matter how powerful vehicles and turrets were, since infantry would have a role by necessity where the vehicles couldn't reach. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.11.01 13:46:00 -
[6] - Quote
Honestly, with that map, we could have done the same thing with infantry; they can stand in places where they stare at the spawn. Doing it with the vehicles IS easier, but it was more for the lol factor. These maps are all terrible for mixed arms combat. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.11.01 18:24:00 -
[7] - Quote
Skihids wrote:An exposed spawn sounds like a map problem.
Getting redlined sounds like either a match problem (starting unbalanced), or just very unbalanced teams. I've been on both sides of each.
All the maps are >90% exposed, hence the huge balance complaints. Unfortunately, nerfing stuff to hell just removes options and depth without fixing the problem. |
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