|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.10.31 20:16:00 -
[1] - Quote
I'm actually writing in the middle of the match because there is nothing to do. The fact that anyone could determine the match because of one vehicle is absurd. There was no room for the "use a forge and get good argument". The enemy was getting sniped by missiles as soon as they dropped out of the MCC. This was all on MY TEAM and it was ridiculous! No one but Noc, Caeli and Tiel got to play. They are at a collective 121 kills and no deaths, with 15000 WP between the three of them.
CCP, I haven't ever directly complained to you guys, but this is too far. The way vehicles can be abused now, only the people who skill into them will ever get to play. It's the fault of the system and mechanics, not the players who exploited them.
122 - 0 now... |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.10.31 20:24:00 -
[2] - Quote
Just hopped in another match with the same three guys. No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills.
This is probably the first time I've ever wanted to betray a team mate... |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.10.31 20:44:00 -
[3] - Quote
I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of... |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.10.31 21:01:00 -
[4] - Quote
Cyn Bruin wrote:Piercing Serenity wrote:I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play.
Everyone who plays the game didn't pay $20 for a beta that we can't be a part of... I disagree. Yes he is a part of my corportation, BUT he is pointing out a huge flaw (as are others in dropships) of the current system. Just as tanks were OP in the previous build and people spammed them to prove a point. I was one of the ones "whining" about the tanks when it happened. I ***** about the pilots in the sky as well in squad. But I understand them going 60-0 serves a logistical purpose of which I hope CCP will take notice and fix the issue.
People 'spammed' them to win. Tanks still have the same basic flaw they had in previous build. They are still the determining factor in any matches they are put in - given their pilots have some sense
|
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.11.01 07:13:00 -
[5] - Quote
Brush Master wrote:I'm sure ccp got the picture by now that swarms are broken. As far as high kill streaks, a pilot has to survive with ship at least 4-5 games to even pay for our protoships. 95% of swarms I see are militia, so even if they introduce skills to speed them up, there is always going to be complaints that ds are op because people are not on the same level.
+1 for more maps with cover, especially at spawns.
I mean I guess that adding more cover COULD help. However even that wouldn't be perfect. Splash damage bleeds through cover atm (The only reason tanks can camp the MCC). What Noc is passing over is that there wasn't any chance to use cover in the first place. He called in his dropship and got it in the air within the first two minutes of the map. He hovered over the red line and his team blasted people just as they hit the ground from the MCC. When it came to the three objective map (The name is escaping me) I watched him float his Dropship behind our red line so he could watch the swarms explode harmlessly in front of of him (or her. I just don't know). Unless infantry should be covered from the second they hit the ground, changing the map to cater to them will still be ineffective. There have to be places without open ground to give the infantry ground game some dynamic.
Furthermore, the idea that a change in the map would change or remove the ability of a single dropship to dictate a match is bizarre to me. Maybe it could work, but if the fix is as simple as that I would think people would have started hiding behind cover and would have started killing dropships. This still hasn't happened. Even with the little cover people have, DS can out pilot whatever is thrown at them.
You are also right that people will complain. That's okay. People always complain. There is merit to arguing "You have to skill into X before you can complain about it". However. The odds that Dropships are killing people who HAVE skilled heavily into AV go up with every kill made. Out of the 122 that I watched yesterday I would have to assume at least one had a good av fit.
Adding more cover doesn't fix the issue. It cures a symptom, not the disease. Dropships have unlimited ammo, the highest mobility anything in dust CAN have and the most accurate weapons - even more accurate than tank missile launchers due to the vantage Dropships can get.
|
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.11.02 04:55:00 -
[6] - Quote
Srry dude but I have personally taken down Nocs ship on several occasions with my proto swarmer, its all about position and cover. Sure I died a couple times before its down but that's totally fair when a dropship cost 40 times my suits cost. My ships get shot down as well, usually when there is a proto forger in a game.
Any pilot will tell you that a proto forger in the the game = pilot will not sit still. If there are just a bunch of militia swarmers, we can sit and just tank it for the most part. Cover is an excellent step to reducing the dropships effectiveness. - Brush Master
I'm curious as to how you did that. I know that months of posting might make this sound like a trolling comment, but I am genuinely interested. Noc learn how to fly his dropship as well as he does by not being aware of his surroundings. Currently all swarm launcher missiles move at the same speed. Did you catch Noc completely unaware? Did you just get a lucky shot off? Hope to hear back from you soon, because this could change the name of the game right here.
PSN: PiercingSerenity Country: U.S. Class: Assault Corp: Shattered Ascension [SH4T] |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.11.02 13:23:00 -
[7] - Quote
Necrodermis wrote:Noc Tempre wrote: All the maps are >90% exposed, hence the huge balance complaints. Unfortunately, nerfing stuff to hell just removes options and depth without fixing the problem.
it seems people don't want depth. either they want tanks to be impenetrable, vehicles to not exist, proto suits to be immortal to anything but prototype weapons. the list goes on and on. honestly the skill with swarms is ineffective. if they increased the speed with either by the level of the gun or by the level of the skill it would be effective.
After reading thread upon thread about swarms, I think that's increasing swarm launcher speed is the LAST thing we should do. DS fly in circles because they don't have any other way to really dodge swarms. Increasing swarm speed will remove DS from the game.
I say: Give DS pilots the vehicles they really want - some type of plane or jet. Slow down drop ships, give them more EHP, weaken their weapons a bit and make them fit the role of troop transport. Jets won't be able to hover, so we'll get bombing runs instead of missile camping. |
|
|
|