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Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:15:00 -
[1] - Quote
Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already!.
k. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 17:20:00 -
[2] - Quote
NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! |
Regis Mark V
91
|
Posted - 2012.10.07 17:21:00 -
[3] - Quote
Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already!
I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:22:00 -
[4] - Quote
Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME!
Nice first reply is a Troll..... |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:23:00 -
[5] - Quote
Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post.
Exactly people that don't have much time to grind day in and day out would be happy, hardcore players would be happy because the main objective would be the accumulation of ISK instead of SP. |
Regis Mark V
91
|
Posted - 2012.10.07 17:24:00 -
[6] - Quote
Re-FLeX wrote:Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. Exactly people that don't have much time to grind day in and day out would be happy, hardcore players would be happy because the main objective would be the accumulation of ISK instead of SP.
Makes sense to me. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 17:24:00 -
[7] - Quote
Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll.....
You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. |
Regis Mark V
91
|
Posted - 2012.10.07 17:27:00 -
[8] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste.
Then do you have another way to get rid of boosters and skill point grinders? |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:27:00 -
[9] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste.
This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 17:31:00 -
[10] - Quote
Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post.
boosters give u 50% more cap so its not useless........keep up to date |
|
D3LTA NORMANDY
Doomheim
101
|
Posted - 2012.10.07 17:32:00 -
[11] - Quote
Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME!
You know thats impossible to learn all skills? Every six months we get new skills and items. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 17:32:00 -
[12] - Quote
Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k?
what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay
|
Regis Mark V
91
|
Posted - 2012.10.07 17:34:00 -
[13] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. boosters give u 50% more cap so its not useless........keep up to date
LOL ok |
Tyrius Madison
97
|
Posted - 2012.10.07 17:35:00 -
[14] - Quote
No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap. |
Regis Mark V
91
|
Posted - 2012.10.07 17:36:00 -
[15] - Quote
Mavado V Noriega wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay
And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore? |
Regis Mark V
91
|
Posted - 2012.10.07 17:38:00 -
[16] - Quote
Tyrius Madison wrote:No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap.
No one said it has to be exactly like EVE's it could be quicker. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 17:38:00 -
[17] - Quote
Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k?
This has everything to do with whether or not they are the same game. You obviously didn't read MY post, and you are doing a horrible job of trolling people that are against whatever you say. How many people do you think want some crazy complex skilling system in their FPS? No matter how much you EvE players hate the CoD and BF3 immigrants, they have made and will make up the majority of this game's audience, EvE players will be a minority. There is absolutely nothing wrong with the current skill system. Just because you EvE players want everything to be complex and immersive like your skill system, that doesn't mean the CoD and BF3 immigrants will want it, or even be able to understand it.
@ Regis Mark- The skill cap has done a pretty good job so far. |
Tyrius Madison
97
|
Posted - 2012.10.07 17:38:00 -
[18] - Quote
Mavado V Noriega wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay
There is no sense of accomplishment from having a skill take 24 hours to train.
By doing that I've accomplished nothing. I just waited. thats all. |
Tyrius Madison
97
|
Posted - 2012.10.07 17:39:00 -
[19] - Quote
Regis Mark V wrote:Tyrius Madison wrote:No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap. No one said it has to be exactly like EVE's it could be quicker.
The OP did.
he said Copy/paste the EVE system into Dust.
I disagree. I say keep the system we have, make tweaks to discourage boosting or whatever.
|
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:42:00 -
[20] - Quote
Regis Mark V wrote:Mavado V Noriega wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:
Nice first reply is a Troll.....
You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore?
Is gaining Sovereinghty over 40+ planets not a sense of accomplishment? is gaining a large amount of isk (a few Trillion) not a sense of accomplishment? we have all played too much games like Battlefield/Call of Duty/Halo that have messed up our sense of accomplishment. |
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.10.07 17:42:00 -
[21] - Quote
The fact of the matter is progression is addicting. So there needs to be progression to hook people into playing long and often. Unfortunately they broke that a bit. They need to go to a true rested SP so the person playing continuously gets a steady stream of SP while the majority get large chunks in a decent play-session every few days. I think they should shoot for 80% the progression in 5-10% of the time of someone playing 23/7. Rested SP with a payout curve inverse to banked SP would accomplish this nicely. |
Regis Mark V
91
|
Posted - 2012.10.07 17:44:00 -
[22] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? This has everything to do with whether or not they are the same game. You obviously didn't read MY post, and you are doing a horrible job of trolling people that are against whatever you say. How many people do you think want some crazy complex skilling system in their FPS? No matter how much you EvE players hate the CoD and BF3 immigrants, they have made and will make up the majority of this game's audience, EvE players will be a minority. There is absolutely nothing wrong with the current skill system. Just because you EvE players want everything to be complex and immersive like your skill system, that doesn't mean the CoD and BF3 immigrants will want it, or even be able to understand it. @ Regis Mark- The skill cap has done a pretty good job so far.
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 17:47:00 -
[23] - Quote
Regis Mark V wrote: And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore?
no not for the gamers we have now and no not for this type of game pubs mean nothing u know this and i know this winning in pubs is like braggin u beat on some special olympic kids
corp battles is where winning matters most when u have an unlock system winning isnt enough if the game was CS with everyone basically on the same lvl every match then winning matters there as u really dont earn permanent upgrades that carry over from match to match or any points to unlock anything
|
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.10.07 17:47:00 -
[24] - Quote
I'd like to mention that they (CCP) already went away from the pure kills = (Skill)points system, since it is now WP ~ SP . of course Kills Gêê WP but so are Hacks, Revives, Assists, Healing, and so on. I think that this is a good middle way. I mean at the beginning you dont need that much sp (and you are free to suck at the game). The better you get the more likely that you specialize, hence the higher SP you needed and can get. |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:48:00 -
[25] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? This has everything to do with whether or not they are the same game. You obviously didn't read MY post, and you are doing a horrible job of trolling people that are against whatever you say. How many people do you think want some crazy complex skilling system in their FPS? No matter how much you EvE players hate the CoD and BF3 immigrants, they have made and will make up the majority of this game's audience, EvE players will be a minority. There is absolutely nothing wrong with the current skill system. Just because you EvE players want everything to be complex and immersive like your skill system, that doesn't mean the CoD and BF3 immigrants will want it, or even be able to understand it. @ Regis Mark- The skill cap has done a pretty good job so far.
Just to make sure you don't catagorize me as a EVE player, I've played EVE for 3 weeks and that's it. You sound like some 13 year old spouting out doomsday predictions about how this playerbase will survive with only bf3 and cod immigrants, im telling you they will not, they will move on to another game 3 months or so after release.
I'm a full on FPS player and have been playing FPS/3PS since i was little, you are taking this topic to another level and no im not doing a horrible job @ something i didn't even apply for so please go somewhere else. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 17:49:00 -
[26] - Quote
Regis Mark V wrote:
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game.
ur confusing urself now here u are against a skill cap but previously in this very same thread u are for it with EVE progression system im for the skill cap BUT the value needs to be buffed and like noc said u need ppl to have a steady stream of SP coming in tbh or ppl wont play once they reach the cap |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:52:00 -
[27] - Quote
Noc Tempre wrote:The fact of the matter is progression is addicting. So there needs to be progression to hook people into playing long and often. Unfortunately they broke that a bit. They need to go to a true rested SP so the person playing continuously gets a steady stream of SP while the majority get large chunks in a decent play-session every few days. I think they should shoot for 80% the progression in 5-10% of the time of someone playing 23/7. Rested SP with a payout curve inverse to banked SP would accomplish this nicely.
I wouldn't mind if they did that but at the rate that CCP has been going at it with the current SP system i don't think they would ever make it like that. I'm just so tired of seeing CCP fail at something that could've been so easy to do. |
Tyrius Madison
97
|
Posted - 2012.10.07 17:52:00 -
[28] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game.
ur confusing urself now here u are against a skill cap but previously in this very same thread u are for it with EVE progression system im for the skill cap BUT the value needs to be buffed and like noc said u need ppl to have a steady stream of SP coming in tbh or ppl wont play once they reach the cap
the EvE system doesn't have a skill point cap, I'm pretty sure.
I think you guys are misunderstanding what the EVE system is.
It is based on Time, not skill points. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 17:53:00 -
[29] - Quote
Alright, let me give you this What I think the average Joe thinks of EvE Let me tell you, I don't care what you played over the years, you could have been playing blow it out your ass your entire life and it wouldn't change my perspective, our skilling system is perfectly fine how it is. |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2012.10.07 17:55:00 -
[30] - Quote
Logi Bro wrote:Alright, let me give you this What I think the average Joe thinks of EvELet me tell you, I don't care what you played over the years, you could have been playing blow it out your ass your entire life and it wouldn't change my perspective, our skilling system is perfectly fine how it is.
NO. |
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