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Tyrius Madison
97
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Posted - 2012.10.07 17:35:00 -
[1] - Quote
No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap. |
Tyrius Madison
97
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Posted - 2012.10.07 17:38:00 -
[2] - Quote
Mavado V Noriega wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay
There is no sense of accomplishment from having a skill take 24 hours to train.
By doing that I've accomplished nothing. I just waited. thats all. |
Tyrius Madison
97
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Posted - 2012.10.07 17:39:00 -
[3] - Quote
Regis Mark V wrote:Tyrius Madison wrote:No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap. No one said it has to be exactly like EVE's it could be quicker.
The OP did.
he said Copy/paste the EVE system into Dust.
I disagree. I say keep the system we have, make tweaks to discourage boosting or whatever.
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Tyrius Madison
97
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Posted - 2012.10.07 17:52:00 -
[4] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game.
ur confusing urself now here u are against a skill cap but previously in this very same thread u are for it with EVE progression system im for the skill cap BUT the value needs to be buffed and like noc said u need ppl to have a steady stream of SP coming in tbh or ppl wont play once they reach the cap
the EvE system doesn't have a skill point cap, I'm pretty sure.
I think you guys are misunderstanding what the EVE system is.
It is based on Time, not skill points. |
Tyrius Madison
97
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Posted - 2012.10.07 18:00:00 -
[5] - Quote
Bottom Line: I don't want a skill system that is based on time. I want one that is based on my actions and how I perform ingame.
I want to EARN my skillpoints. the EVE system does not allow that. It is just waiting for your skills to train because they take X amount of real time to train. |
Tyrius Madison
97
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Posted - 2012.10.07 18:19:00 -
[6] - Quote
Re-FLeX wrote:Tyrius Madison wrote:Bottom Line: I don't want a skill system that is based on time. I want one that is based on my actions and how I perform ingame.
I want to EARN my skillpoints. the EVE system does not allow that. It is just waiting for your skills to train because they take X amount of real time to train. Good luck in Corp battles.
So waiting a month to train a skill will help me do better in Corp battles? really? |
Tyrius Madison
97
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Posted - 2012.10.07 19:25:00 -
[7] - Quote
Regis Mark V wrote:Tyrius Madison wrote:Re-FLeX wrote:Tyrius Madison wrote:Bottom Line: I don't want a skill system that is based on time. I want one that is based on my actions and how I perform ingame.
I want to EARN my skillpoints. the EVE system does not allow that. It is just waiting for your skills to train because they take X amount of real time to train. Good luck in Corp battles. So waiting a month to train a skill will help me do better in Corp battles? really? There won't be any SP earned in corp battles. Only ISK and bragging rights.
oh right. forgot about that.
either way, I don't agree with the EVE "wait a month to train a single skill" system for this game.
when I want/need SP, I'll play non-Corp battles.
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Tyrius Madison
97
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Posted - 2012.10.07 20:39:00 -
[8] - Quote
Re-FLeX wrote: Doesnt take a month to train a single skill it all depends on how basic or advanced the skill in particular is.
I know how the EVE system works. and it won't work here. well it may work, but it will suck horribly.
hours, months, what difference does it make.
you start training the skill and you can't use it until X amount of time has passed. eventually it'll get to the point where, just like in EVE, people only log in to switch a skill, and then log off to go to other things for the 2 hours, 4 hours, 8 hours that it takes to train that skill. in EVE that works. in Dust, it won't, due to the nature of the type of game it is.
who is going to wait a ridiculous amount of time to train the ability to drive a tank? or a dropship? or use a forge gun? |
Tyrius Madison
97
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Posted - 2012.10.07 20:47:00 -
[9] - Quote
Re-FLeX wrote:Tyrius Madison wrote:Re-FLeX wrote: Doesnt take a month to train a single skill it all depends on how basic or advanced the skill in particular is.
I know how the EVE system works. and it won't work here. well it may work, but it will suck horribly. hours, months, what difference does it make. you start training the skill and you can't use it until X amount of time has passed. eventually it'll get to the point where, just like in EVE, people only log in to switch a skill, and then log off to go to other things for the 2 hours, 4 hours, 8 hours that it takes to train that skill. in EVE that works. in Dust, it won't, due to the nature of the type of game it is. more like minutes, hours, month it will probably be the exact same time span it'll take for hardcore people to grind it out and that's the exact problem we have here, making it so that the hardcore players don't have a secondary adavantage over people that can't play allday everyday.
If the max training time for any skill is 8 hours, I might, might be inclined to agree.
but we both know thats not going to be the case. |
Tyrius Madison
97
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Posted - 2012.10.07 21:15:00 -
[10] - Quote
Rayan Storm wrote:Tyrius Madison wrote:No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap. And then the gaming addicts will rule. Yay for military dictatorships!
Hyperbole 514.
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