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Regis Mark V
91
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Posted - 2012.10.07 17:21:00 -
[1] - Quote
Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already!
I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. |
Regis Mark V
91
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Posted - 2012.10.07 17:24:00 -
[2] - Quote
Re-FLeX wrote:Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. Exactly people that don't have much time to grind day in and day out would be happy, hardcore players would be happy because the main objective would be the accumulation of ISK instead of SP.
Makes sense to me. |
Regis Mark V
91
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Posted - 2012.10.07 17:27:00 -
[3] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste.
Then do you have another way to get rid of boosters and skill point grinders? |
Regis Mark V
91
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Posted - 2012.10.07 17:34:00 -
[4] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:Re-FLeX wrote:Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now.
Don't make the Game about who gets the most skill points = 1337 status, make it about getting the ISK!
I've been telling myself this game would be so much better off with the skill planning that Eve has and now its time for you guys to admit it, CCP has been tweaking around and nerfing and boosting the skill gain in the last couple of months and i had enough.
If they implement the SP system they have in Eve there wouldn't be a grind for SP, there wouldn't be boosting for SP, there wouldn't be this sooo unoriginal Kill = points = character progression ripoff system.
The Skill planning in Eve is what brings back the daily players to train their pilots (Together with all the other **** you can do in that game) Why NOT put it in Dust? like seriously my mind is blown right now.
TL;DR Just copy/paste the SP/Skill planning system from EVE into Dust already! I honestly thought that's how it would be. It's the only good thing about EVE that I wouldn't mind seeing in Dust514. If they did this it would be good move for game balance altogether. Right now with the SP limit it makes boosters useless good post. boosters give u 50% more cap so its not useless........keep up to date
LOL ok |
Regis Mark V
91
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Posted - 2012.10.07 17:36:00 -
[5] - Quote
Mavado V Noriega wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? what works for EVE wont necessarily work for a FPS that SP system in EVE wont translate to a shooter whats the point to play other than ISK when u are not feeling a sense of accomplishment earning and unlocking new gear through gameplay
And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore? |
Regis Mark V
91
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Posted - 2012.10.07 17:38:00 -
[6] - Quote
Tyrius Madison wrote:No.
I don't want to wait a month for Submachinegun Operation 5 to train.
I don't want to log in, start a new skill training, then have to come back 8 hours later to train a new one.
I like the skill system the way it is, they just need to increase the ISK/SP Gains from combat, and do away with the SP cap.
No one said it has to be exactly like EVE's it could be quicker. |
Regis Mark V
91
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Posted - 2012.10.07 17:44:00 -
[7] - Quote
Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:Re-FLeX wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! Nice first reply is a Troll..... You want a serious response? EvE is, correct me if I'm wrong, NOT a first person shooter. Dust 514, once again correct me if I'm wrong IS a first person shooter. Despite being made by the same developer, they are completely different genres and should be structured as so, my point being no copy and paste. This has nothing to do with wether or not they're both the same game they can both have the same SP system instead of the one we have right now, since you obviously are a FAIL troll and don't have the slightest idea wtf im talking about i suggest you go troll somewhere else k? This has everything to do with whether or not they are the same game. You obviously didn't read MY post, and you are doing a horrible job of trolling people that are against whatever you say. How many people do you think want some crazy complex skilling system in their FPS? No matter how much you EvE players hate the CoD and BF3 immigrants, they have made and will make up the majority of this game's audience, EvE players will be a minority. There is absolutely nothing wrong with the current skill system. Just because you EvE players want everything to be complex and immersive like your skill system, that doesn't mean the CoD and BF3 immigrants will want it, or even be able to understand it. @ Regis Mark- The skill cap has done a pretty good job so far.
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game. |
Regis Mark V
91
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Posted - 2012.10.07 17:55:00 -
[8] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game.
ur confusing urself now here u are against a skill cap but previously in this very same thread u are for it with EVE progression system im for the skill cap BUT the value needs to be buffed and like noc said u need ppl to have a steady stream of SP coming in tbh or ppl wont play once they reach the cap
Having the EVE progression system here would be no need for a sp cap.
The SP cap was put in place to stop boosters. The object is to keep people playing the game not punish them for playing. A easier more solid fix for booster would be to stop people from earning sp in the safe zone. |
Regis Mark V
91
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Posted - 2012.10.07 17:56:00 -
[9] - Quote
Tyrius Madison wrote:Mavado V Noriega wrote:Regis Mark V wrote:
LOL not an eve player I come from Socom, BF, MAG. Skill cap is bad IMO it's a lazy attempt to fix a broken system. People shouldn't be punished for playing the game.
ur confusing urself now here u are against a skill cap but previously in this very same thread u are for it with EVE progression system im for the skill cap BUT the value needs to be buffed and like noc said u need ppl to have a steady stream of SP coming in tbh or ppl wont play once they reach the cap the EvE system doesn't have a skill point cap, I'm pretty sure. I think you guys are misunderstanding what the EVE system is. It is based on Time, not skill points.
Thank you. I've played EVE for a week and understand this. |
Regis Mark V
91
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Posted - 2012.10.07 17:57:00 -
[10] - Quote
Mavado V Noriega wrote:Regis Mark V wrote: And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore?
no not for the gamers we have now and no not for this type of game pubs mean nothing u know this and i know this winning in pubs is like braggin u beat on some special olympic kids corp battles is where winning matters most when u have an unlock system winning isnt enough if the game was CS with everyone basically on the same lvl every match then winning matters there as u really dont earn permanent upgrades that carry over from match to match or any points to unlock anything
You do know you wont be earning sp in corp battles right? So once again all you have left is ISK and bragging rights for the win. |
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Regis Mark V
91
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Posted - 2012.10.07 18:02:00 -
[11] - Quote
Tyrius Madison wrote:Bottom Line: I don't want a skill system that is based on time. I want one that is based on my actions and how I perform ingame.
I want to EARN my skillpoints. the EVE system does not allow that. It is just waiting for your skills to train because they take X amount of real time to train.
But it still boils down to people being punished for playing which is stupid. The boosters can be stopped in other ways then capping sp. |
Regis Mark V
91
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Posted - 2012.10.07 18:28:00 -
[12] - Quote
Roy Ventus wrote:Regis Mark V wrote:
And that's the problem with games now a days a need to feel accomplished through gameplay. Is winning not enough anymore?
What the kitten. Games are for enjoyment and feeling accomplished is something that people enjoy. You don't make sense. --- I don't agree with the cap we have nor do I agree with the overtime EVE system being implemented for Dust. Dust is a FPS. FPS is a fast paced, usually competitive, game genre. FPS players are the type who prefer to put in effort and expect rewards and if not they just hope for a enjoyable experience but with Dust being an MMO where effort and skill is SUPPOSED to take you to the top, everyone expects this.
Must be the Socom in me because the old Socoms never had a unlock or progression system it was all about skill. Everybody had the same ability to use all the weapons regardless of how long they played. Winning is enough for me IMO. |
Regis Mark V
91
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Posted - 2012.10.07 18:30:00 -
[13] - Quote
Tyrius Madison wrote:Re-FLeX wrote:Tyrius Madison wrote:Bottom Line: I don't want a skill system that is based on time. I want one that is based on my actions and how I perform ingame.
I want to EARN my skillpoints. the EVE system does not allow that. It is just waiting for your skills to train because they take X amount of real time to train. Good luck in Corp battles. So waiting a month to train a skill will help me do better in Corp battles? really?
There won't be any SP earned in corp battles. Only ISK and bragging rights. |
Regis Mark V
91
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Posted - 2012.10.09 18:38:00 -
[14] - Quote
EnglishSnake wrote:Too easy if its uncapped as it was before a couple of builds ago
Players hitting 30+mil SP over a few weekends which worked out to be like a month if that
Put this with release means no lifes will grind so far ahead of new players and they will never catch up, but with EVE style it means you have to pick and choose your skills but also the gap will never be that massve to begin with
7 yrs of skills prob wouldnt last a full year with some players who will grind as hard as possible to get every skill done, but the EVE way it would last 7yrs
Finally back to agreeing with each other on something I see. |
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