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HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
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Posted - 2012.11.30 00:41:00 -
[181] - Quote
I have no idea what the OP is trying to get at when he says AR's are OP.You are complaining about ? WEAPONRY 5 ASSAULT RIFE 5/LIGHT WEAPON SHARPSHOOTER 5/ LIGHT WEAPON SHARP SHOOTER PROFICIENCY 5/ LIGHT WEAPON CAPACITY 5 / LIGHT WEAPON RELOAD 5/ LIGHT WEAPON RELOAD PROFICIENCY 5
How many skills is that? 7?..... hmmm....I wonder how muchSP that requires....hmmm....
Whoops sorry.Where was I ?ASSAULT RIFLE UPGRADE 5/............come on man really?
Really?
PS not a troll. I just dont get what you are taking about and I dont think you know either.I think what your pissed about is the SP cap.Perhaps?IDK maybe your pissed that you cant build?There are probably threads on the forums that can spell it out for you.Maybe you could join some corp and they have some step by step method that you can follow to simplify things for you.Good luck |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.30 02:13:00 -
[182] - Quote
fahrenheitM wrote:You seriously claim to drop heavies with half a clip of a starter suit AR?
And keep a straight face? I've dropped a Heavy with a Toxin and no reloads, so I'd believe it.
Militia AR + SP investment (Weaponry/AR Prof) + headshots against a cheap Heavy fitting? I've had one of my really cheap Heavy suits killed with 2 - 3 bursts of AR fire before. |
Chinduko
KILL-EM-QUICK RISE of LEGION
19
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Posted - 2012.11.30 02:54:00 -
[183] - Quote
I think that the magazines are too large for Assault Rifles. 30 rounds should be the limit plus skill points to magazine count for all assault rifles.I think that would potentially balance the weapons and move some that want the higher magazine count to SMG's. With the 60 count magazines, there is no reason to use the 30ct or less Assault rifles.If there is a 60 count or more magazine, it should belong to an LMG class. At the moment, there is almost no reason to use any other weapon than an assault rifle unless you're attacking an armored vehicle and require a forge gun or swarm launcher. People have learned that the assault rifle is a better killing weapon than other weapons by the sheer number of players that use them. Plus they use the same variations which are mainly the GEK and Duvol. I switched to the normal assault rifle with 60 rounds and watched my performance improve over every other weapon I've used. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.30 03:04:00 -
[184] - Quote
The only thing more OP about them than their damage/accuracy is the fact that precision weapons can't aim well when they're getting shot by one. Same goes for all full-auto weapons. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
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Posted - 2012.11.30 03:25:00 -
[185] - Quote
Scheneighnay McBob wrote:The only thing more OP about them than their damage/accuracy is the fact that precision weapons can't aim well when they're getting shot by one. Same goes for all full-auto weapons.
and lasers...........lasers,..............lasers,................lasers
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DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.11.30 04:02:00 -
[186] - Quote
assault rifles get the biggest boosts and it makes no sense if CCP wants us to play other classes how are we gonna do that by only playing one powerful class that does everything? |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.11.30 06:46:00 -
[187] - Quote
HECATONCHIRES GYGES wrote:Scheneighnay McBob wrote:The only thing more OP about them than their damage/accuracy is the fact that precision weapons can't aim well when they're getting shot by one. Same goes for all full-auto weapons. and lasers...........lasers,..............lasers,................lasers Yes but since when do lasers have recoil? I havent seen a laserpointer bouncing around like crazy or do you have? |
Traky78
What The French
115
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Posted - 2012.11.30 14:01:00 -
[188] - Quote
A big LOL for the AR's nerf |
MD 87
Algintal Core Gallente Federation
21
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Posted - 2012.11.30 14:30:00 -
[189] - Quote
AR's are popular because they are versatile, they should be the most used weapon.
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Thomas Ashman
CrimeWave Syndicate
4
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Posted - 2012.11.30 14:37:00 -
[190] - Quote
hahahaahahahahaahahahahahaahahahahahahahahahahahaha, dont like being shot by an AR? go play little big planet |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.11.30 14:51:00 -
[191] - Quote
Thomas Ashman wrote:hahahaahahahahaahahahahahaahahahahahahahahahahahaha, dont like being shot by an AR? go play little big planet
So funny, and so true. I like you Crimewave lot :D (btw r u guys the MAG clan CW?) |
JACKAL ZER0
Hellstorm Inc League of Infamy
17
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Posted - 2012.11.30 14:53:00 -
[192] - Quote
Stop moaning. Get some tactics with your people. ARs are effective, Would you rather us use shotguns and laser rifles? Or get sniped from afar? |
Thomas Ashman
CrimeWave Syndicate
4
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Posted - 2012.11.30 14:58:00 -
[193] - Quote
Tony Calif wrote:Thomas Ashman wrote:hahahaahahahahaahahahahahaahahahahahahahahahahahaha, dont like being shot by an AR? go play little big planet So funny, and so true. I like you Crimewave lot :D (btw r u guys the MAG clan CW?)
yes we are, looking to make an impression here aswell, im not much for posting on forums but recently the bs has become too much for me to keep quiet about, although it has been good for an early morning laugh, keep it up people hahahhahahahhahhaha |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.30 18:19:00 -
[194] - Quote
AR dont need a NERF. They need more SKILL to be used.
At the moment, there aint any recoil at all. That's wrong. Hip fire is also too performant at mid distance. And they're also better at close range hip-fire than SMGs which should be the best hip-fire auto weapon.
Correct those two things and you got perfect AR with the current stats. Restore breach AR to be actually usefull but with a VERY REAL recoil.
Other than that, they're fine and should be kind of the best mid-range weapon through ADS and usefull at close and slightly long range. |
Bhor Derri
Legion of Eden
95
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Posted - 2012.12.01 22:52:00 -
[195] - Quote
Laurent Cazaderon wrote:AR dont need a NERF. They need more SKILL to be used.
At the moment, there aint any recoil at all. That's wrong. Hip fire is also too performant at mid distance. And they're also better at close range hip-fire than SMGs which should be the best hip-fire auto weapon.
Correct those two things and you got perfect AR with the current stats. Restore breach AR to be actually usefull but with a VERY REAL recoil.
Other than that, they're fine and should be kind of the best mid-range weapon through ADS and usefull at close and slightly long range.
Agree with some of your ideas but It's the players that are causing the problem all the people in this thread that is against an AR fix Is using a shield tank Assault suit and AR combo killing others trying to test out new weapons ; thinking they have skill and shamelessly thinking other people are noobs for asking for a FIX. in other FPSs or in dust (with an OP AR)I would hand your ass on over to you. Don't post , ever again, unless you are not trying to fool the devs with your crap thoughts
CCP WE ARE TALKING ABOUT ARs IN GENERAL NOT JUST THE BLASTERS. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.02 00:06:00 -
[196] - Quote
Omg, why is this thread still going on? ARs has always been the most versatile weapon in FPSs. So, yeah, they can shoot long distance, close, mid range. If anyone even considers nerfing the clip size then they better nerf the HMG clip size as well.
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Cheshire's Alternate
Osmon Surveillance Caldari State
0
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Posted - 2012.12.02 00:46:00 -
[197] - Quote
HECATONCHIRES GYGES wrote:I have no idea what the OP is trying to get at when he says AR's are OP.You are complaining about ? WEAPONRY 5 ASSAULT RIFE 5/LIGHT WEAPON SHARPSHOOTER 5/ LIGHT WEAPON SHARP SHOOTER PROFICIENCY 5/ LIGHT WEAPON CAPACITY 5 / LIGHT WEAPON RELOAD 5/ LIGHT WEAPON RELOAD PROFICIENCY 5
How many skills is that? 7?..... hmmm....I wonder how muchSP that requires....hmmm....
Whoops sorry.Where was I ?ASSAULT RIFLE UPGRADE 5/............come on man really?
Really?
PS not a troll. I just dont get what you are taking about and I dont think you know either.I think what your pissed about is the SP cap.Perhaps?IDK maybe your pissed that you cant build?There are probably threads on the forums that can spell it out for you.Maybe you could join some corp and they have some step by step method that you can follow to simplify things for you.Good luck
Missles were OP 90% because of skill bonuses and those were nerfed. While I do believe that range should be tweaked a bit I think the addition of tangible recoil would balance them versus the other weapons. I cant tell the difference between laser rifle recoil and assault rifle recoil. They should indeed be the "Jack of All Trades'" not the "King of All Trades." |
Colonel 'Bama
ROGUE SPADES
2
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Posted - 2012.12.03 12:39:00 -
[198] - Quote
The point of the AR is to be a decent all around weapon, it is not meant to be superior to every other class of weapon for every situation. What I have seen this build is that AR's have replaced HMG's for CQC, and laser rifles for medium-long ranged battle.
The biggest draw I had to this game was the necessity of teamwork, the way that a team that communicates well and has a mix of loadouts for different situations was required for success. When I started playing two builds ago there was a healthy mix of every suit type and weaponry, and while the game mechanics were terribly buggy, the gunplay was always fun. Now it seems that about 80% of mercs are running AR's and the other 20% who run heavy or logi are being punished.
I'm not trying to whine and complain. I love this game, and i want to see it succeed, but if everyone is going to run around with AR's this game will just be CoD with sci-fi weapons. And it will fail miserably.
IMHO, AR's need a slight reduction in damage, as well as more damage efficiency dropoff at longer ranges. |
Michael Cratar
Red and Silver Hand Amarr Empire
179
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Posted - 2012.12.03 12:56:00 -
[199] - Quote
This is my opinion, hate all you want on it.
26-0
Laser Rifle
absurd mag sizes, absurd accuracy, absurd ROF, with no recoil whatsoever.
Lol I use the laser rifle all the time and go 26-0*give or take 10 depending on match and when I joined*, but nobody says the laser rifle is OP. I try so hard to get hate. WHY WONT YOU HATE ME QQ
*RAGE QUITS*
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.03 13:10:00 -
[200] - Quote
Michael Cratar wrote:This is my opinion, hate all you want on it.
26-0
Laser Rifle
absurd mag sizes, absurd accuracy, absurd ROF, with no recoil whatsoever.
Lol I use the laser rifle all the time and go 26-0*give or take 10 depending on match and when I joined*, but nobody says the laser rifle is OP. I try so hard to get hate. WHY WONT YOU HATE ME QQ
*RAGE QUITS*
You wont get that much against good players who actually know how to counter your laser. You wouldnt get me 2 times in a game without me coming back at you and leaving you no chance.
Also, laser = more or less a light beam. Why would there be recoil ? |
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Dust Goon
Doomheim
22
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Posted - 2012.12.03 14:05:00 -
[201] - Quote
Just read the entire thread and it amazes me that not a single one of you muppets has mentioned that there's about 8 different types of assault rifles all specialised in different ways, maybe the snipers are getting picked off by the tac assault rifles and the shotgun fairys are getting killed by the GEKs, they for example are 2 totally different rifles which if switched around, the sniper would kill the high ROF/DPS GEK user because of their range advantage while the shotgun fairy would out DPS the tac rifle user due to the shorter range and higher ROF he has on the shotgun.
It's all relative to the situation and the individual AR's and not a single person in this thread has mentioned specific AR's being OP in specific roles which is what they have, you've all instead bashed every single AR rather than single a specific issue on a specific rifle. If all the AR users was using the Breach you wouldn't see a single complaint .
Also all the posts about their being more % of kills from AR's is obvious, it's nothing to do with AR being more powerful than other weapons, it's to do with the number of users using them. It's simple math. |
Sentient Archon
Red Star.
690
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Posted - 2012.12.03 15:05:00 -
[202] - Quote
Dust Goon wrote:Just read the entire thread and it amazes me that not a single one of you muppets has mentioned that there's about 8 different types of assault rifles all specialised in different ways, maybe the snipers are getting picked off by the tac assault rifles and the shotgun fairys are getting killed by the GEKs, they for example are 2 totally different rifles which if switched around, the sniper would kill the high ROF/DPS GEK user because of their range advantage while the shotgun fairy would out DPS the tac rifle user due to the shorter range and higher ROF he has on the shotgun.
It's all relative to the situation and the individual AR's and not a single person in this thread has mentioned specific AR's being OP in specific roles which is what they have, you've all instead bashed every single AR rather than single a specific issue on a specific rifle. If all the AR users was using the Breach you wouldn't see a single complaint .
Also all the posts about their being more % of kills from AR's is obvious, it's nothing to do with AR being more powerful than other weapons, it's to do with the number of users using them. It's simple math.
Meh... I was gonna say this was the most sensible post in this thread but you said you read the entire thread which is not very sensible. You should know by now that any thread that says that something needs a nerf should be ignored.
+1 for making sense -1 for reading the entire thread
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.03 15:16:00 -
[203] - Quote
Sentient Archon wrote:Dust Goon wrote:Just read the entire thread and it amazes me that not a single one of you muppets has mentioned that there's about 8 different types of assault rifles all specialised in different ways, maybe the snipers are getting picked off by the tac assault rifles and the shotgun fairys are getting killed by the GEKs, they for example are 2 totally different rifles which if switched around, the sniper would kill the high ROF/DPS GEK user because of their range advantage while the shotgun fairy would out DPS the tac rifle user due to the shorter range and higher ROF he has on the shotgun.
It's all relative to the situation and the individual AR's and not a single person in this thread has mentioned specific AR's being OP in specific roles which is what they have, you've all instead bashed every single AR rather than single a specific issue on a specific rifle. If all the AR users was using the Breach you wouldn't see a single complaint .
Also all the posts about their being more % of kills from AR's is obvious, it's nothing to do with AR being more powerful than other weapons, it's to do with the number of users using them. It's simple math. Meh... I was gonna say this was the most sensible post in this thread but you said you read the entire thread which is not very sensible. You should know by now that any thread that says that something needs a nerf should be ignored. +1 for making sense -1 for reading the entire thread
LOL ! +1 for the -1
More seriously, it's not really surprising that no one mentionned specific AR being OP in situations where they shouldnt. And i know you have the TAC in mind due to way too high ROF allowing modded controllers to cheat.
But, this thread was about general AR, and by that i mean that the poster was bashing the classic AR user, meaning the duvolle, gek etc...
There was no need, or at least it wasnt exactly the place to go into such specifics as the whole point of many of us was to say that.... AR are the most used weapon in any FPS for many reasons. And that's no surprise to get killed mainly by them. Then it was more about what could be tweaked about AR (recoil especially wich is planned). |
Heavenly Daughter
CrimeWave Syndicate
71
|
Posted - 2012.12.03 15:18:00 -
[204] - Quote
I agree, They need to shoot shorter distances, I think its a bit much to shoot from "C point" into " A Point" on the 3 point map.!
I guess that full sharpshooter and sharpshooter proficiency have been attained , NERF them ALL.
H.D |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.03 15:44:00 -
[205] - Quote
Heavenly Daughter wrote:I agree, They need to shoot shorter distances, I think its a bit much to shoot from "C point" into " A Point" on the 3 point map.!
I guess that full sharpshooter and sharpshooter proficiency have been attained , NERF them ALL.
H.D
This may be true with Tac AR but with regular ones i dont think so..
Maxing out Sharp and profiency would give you a total 40% bonus in range.
Duvolle Assault Rifle Max Range: 87m Optimal Range: 1 - 39m Meta Level: 8
So, we skilled maxed out, you get
121m max range. 55m optimal range.
Meaning that at 100m distance, you deal nearly half the damage the weapon should do... Overall, it doesnt strike as odd at all.
Douvelle Tactical Assault Rifle Max Range: 122m Optimal Range: 1 - 79m Meta Level: 9
With max sharp. 170m max range 110 optimal range.
There you get good damages at long distance. Thus why its ROF must absolutely be decreased big time.
People should do the math before talking. Especially when Musta gave us a nice range topic filled with gold informations. |
Relyt R
Sinq Laison Gendarmes Gallente Federation
56
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Posted - 2012.12.04 05:10:00 -
[206] - Quote
I have a proposal. Nerf all the weapons. That is all. |
ImMortal SoLDieR X
RestlessSpirits
41
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Posted - 2012.12.04 20:31:00 -
[207] - Quote
So what do u want me to use for mid range wepon??? hmmmm? an SMG? id quit.
END TRANSMISSION................................... |
Selinate deux
Amarr Templars Amarr Empire
44
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Posted - 2012.12.04 20:52:00 -
[208] - Quote
Too much bitching about the AR. The only problem it has is no recoil. Other than that, it's fine. |
Dust Goon
Doomheim
22
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Posted - 2012.12.05 00:05:00 -
[209] - Quote
They do need an increase in recoil i think, but even then it would only really effect the shorter ranged, higher ROF AR's.
Think's like the Codewish (Which has been my baby for the last 3 builds) wouldn't really see any change. The recoil ain't an issue if the rifle is used how i use it (How it's intended, Med/Long range, high precision) I.E How it's intended!
The Tac rifles, while i love them, i've always said they would need a nerf and i think a ROF cap would be the best choice for that along with maybe introducing a module to increase ROF on weapons, have a specific type of ROF module for each class of weapons.
A lot of people talk about the Codewish being P2W because of the fitting requirements but i really don't think that makes any actual difference to a persons play style, especially once you unlock Protosuits and have all that extra CPU/PG. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.05 00:48:00 -
[210] - Quote
ARs have recoil....go full auto and you'll see they'll go straight up.
But forget that.....this is a futuristic game. Guns are made with plasma bullets or whatever the hell the description says. There shouldn't be any recoil on futuristic assault rifles |
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