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Arpentis
28
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Posted - 2012.08.18 21:04:00 -
[1] - Quote
I think it's obvious with the amount of hate that Ambush is getting I think CCP should seriously think about hanging it up, I mean when I think of ambush the word tactical comes to mind and while it is a tactic to deplete an enemies ISK supply it can be done so in a more interesting way. For example like someone else suggested you can have the defenders transporting a convoy from facility A to facility B in which the attacking team ambushes them and has to defend the convoy for an amount of time for them to win while the defenders try to take it back. I just think that having some kind of objective to Ambush will make it just as if not more fun that Skirmish. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 21:10:00 -
[2] - Quote
I said it before, and I'll say it again.
People need to stop b*tching about this. Every online FPS game has a TDM game mode, deal with it. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.18 21:10:00 -
[3] - Quote
I like the one with supply depos. Maybe add a bit more like 2 clone machines and a few small turrets. Which were in the !st ambush |
Arpentis
28
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Posted - 2012.08.18 21:12:00 -
[4] - Quote
Logi Bro wrote:I said it before, and I'll say it again.
People need to stop b*tching about this. Every online FPS game has a TDM game mode, deal with it. I'm not bitching I actually like TDM but it's a game mode that is not being played so it obviously needs to change so that more people will stop complaining about it. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:12:00 -
[5] - Quote
Logi Bro wrote:I said it before, and I'll say it again.
People need to stop b*tching about this. Every online FPS game has a TDM game mode, deal with it.
And if you have to post that more then 3 times your obviously swimming against the current especially on this topic |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 21:13:00 -
[6] - Quote
Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 21:16:00 -
[7] - Quote
Carilito wrote:Logi Bro wrote:I said it before, and I'll say it again.
People need to stop b*tching about this. Every online FPS game has a TDM game mode, deal with it. And if you have to post that more then 3 times your obviously swimming against the current especially on this topic
This is the second time I've posted it, so your point is moot. Back on topic, the people that are complaining about this need to tough it out until CCP lets us manually select our battles. They can feel free to avoid Ambush when that happens. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:18:00 -
[8] - Quote
Logi Bro wrote:Carilito wrote:Logi Bro wrote:I said it before, and I'll say it again.
People need to stop b*tching about this. Every online FPS game has a TDM game mode, deal with it. And if you have to post that more then 3 times your obviously swimming against the current especially on this topic This is the second time I've posted it, so your point is moot. Back on topic, the people that are complaining about this need to tough it out until CCP lets us manually select our battles. They can feel free to avoid Ambush when that happens.
I was preempting your third post because at the rate **** ambush threads go up your third copy and paste was soon. CCp needs to feel the rage we feel for ambush; sometimes it takes drastic bitching to get stuff done.
Hence Incarna riots |
Arpentis
28
|
Posted - 2012.08.18 21:18:00 -
[9] - Quote
Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:20:00 -
[10] - Quote
Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill
This wraps it up |
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Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 21:22:00 -
[11] - Quote
Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up
Once again, I have to disagree with you. The newest map, when played on Ambush, has supply depots, and I am assuming CCP will continue to add more installations in later maps created for Ambush. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:28:00 -
[12] - Quote
Logi Bro wrote:Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up Once again, I have to disagree with you. The newest map, when played on Ambush, has supply depots, and I am assuming CCP will continue to add more installations in later maps created for Ambush.
Haha supply depots are your contention point for ambush objectives. The only reason people congregate around those is because CCP hasnt figured out that supply depots refilling grenades infinitely is broken, especially when 5 people figure that trick out. Its a circle of splosions at that point.
Find the broken mechanic. exploit. repeat.
In skirmish stuff like that rarely amounts to anything greater then a supply depot defended or capped |
Arpentis
28
|
Posted - 2012.08.18 21:30:00 -
[13] - Quote
Logi Bro wrote:Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up Once again, I have to disagree with you. The newest map, when played on Ambush, has supply depots, and I am assuming CCP will continue to add more installations in later maps created for Ambush. That can "sort of" count as an objective but again you can have Ambush with out the mission being to kill immortal soldiers again and again even though they're going to come right back it can have objectives just as important as skirmish, hell why don't we ambush a Mcc and have to destroy from the inside... Even that would make Ambush a more played game mode. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 21:36:00 -
[14] - Quote
Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill
Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. |
Arpentis
28
|
Posted - 2012.08.18 21:40:00 -
[15] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. You keep going back to having trouble killing people who said anything about having trouble killing people were talking about how ambush(aka team death match) is not a fun mode in this game and that it should become a more objective based game mode because that's what "90" percent (I can make up numbers to) of this player base likes. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:44:00 -
[16] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you.
He wasnt talking about skill, he was talking about all the things you can do in it and ambush is theme park with one ride kill the other guy with friends. Its the difference between going to laser tag and going to a theme park. I know which one I would pick 100% of the time. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 21:44:00 -
[17] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. You keep going back to have trouble killing people who said anything about having trouble killing people were talking about how ambush(aka team death match) is not a fun mode in this game and that it should become a more objective based game mode because that's what "90" percent (I can make up numbers to) of this player base likes.
Not fun for you maybe, but I enjoy it. There is an objective in Ambush, it's called killing others while minimizing your deaths. It's all about attrition. And if you don't think the vast majority of game play involves killing people in either Skirmish or Ambush, then I don't know what to tell you. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 21:47:00 -
[18] - Quote
Carilito wrote:Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. He wasnt talking about skill, he was talking about all the things you can do in it and ambush and ambush is theme park with one ride kill the other guy with friends. Its the difference between going to laser tag and going to a theme park. I know which one I would pick 100% of the time.
Translation please?
Ambush is just as much a valid objective based gameplay as skirmish, the objective is just different. If you don't like Ambush, then stick to skirmish maps. I'd agree that not being able to choose which mode to play is annoying, but that isn't going to be a permanent feature. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:51:00 -
[19] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. You keep going back to have trouble killing people who said anything about having trouble killing people were talking about how ambush(aka team death match) is not a fun mode in this game and that it should become a more objective based game mode because that's what "90" percent (I can make up numbers to) of this player base likes. Not fun for you maybe, but I enjoy it. There is an objective in Ambush, it's called killing others while minimizing your deaths. It's all about attrition. And if you don't think the vast majority of game play involves killing people in either Skirmish or Ambush, then I don't know what to tell you.
You do realize in the final game if we get locked into a war of attrition the side with the control of space will just blow the living crap out the district. Its the balancing factor to us just rushing random planets; if we dont have ships in the air to stop the other ships from orbital bombarding us we get pwned by the other team. So wars of attrition wont happen; my question is now why would an eve player/corp let the other team just curb stomp your team in an ambush map. You will just be getting OBed the whole time, thats not fun. |
Arpentis
28
|
Posted - 2012.08.18 21:51:00 -
[20] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill Which is what 90% of this game is all about. If you're having problems killing people now, Skirmish isn't going to help you. You keep going back to have trouble killing people who said anything about having trouble killing people were talking about how ambush(aka team death match) is not a fun mode in this game and that it should become a more objective based game mode because that's what "90" percent (I can make up numbers to) of this player base likes. Not fun for you maybe, but I enjoy it. There is an objective in Ambush, it's called killing others while minimizing your deaths. It's all about attrition. And if you don't think the vast majority of game play involves killing people in either Skirmish or Ambush, then I don't know what to tell you. It does involve killing people but it's killing people with an objective that people actually give two ***** about. And to rephrase what I said earlier I find it to be fun but not as fun as it could be if it actually had an objective other than killing clones again and again and again why can't I kill clones while trying to take or defend something while that objective is different from becoming skirmish and becoming its own thing. |
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Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 21:54:00 -
[21] - Quote
I like to think Im fighting for some reason be it entertainment, Money, or war; Ambush seems like they are just letting us kill each other for no reason. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:01:00 -
[22] - Quote
Carlito-
That's not how OB mechanics work. You don't get a Deathstar to play with at launch. Eve IS a war of attrition, if you can't replace your losses, you're done.
Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:02:00 -
[23] - Quote
I know that a lot of people are tired of hearing references, or discussion of MAG, but I rarely do as such -- however I do feel that the current ambush as is needs to be more like MAG's saborteur game mode. I can already hear the heavy sighs and hate echoing through the internet, but it needs an objective, or some form of an objective. As it stands it's just a cluster f#ck of a game mode, and is only one step shy of being a open ended area death match. It's just boring, and turning quickly into a camp fest.
I like skirmish, but I think it should be renamed. I also feel we need atleast one more game mode to really solidify this game. Two games modes is going to get stale. Three is really a sweet spot. Especially if you have a lot of potential maps which will help keep it fresh(er). I need objectives instead of just random spawn seperatly and kill an enemy for no obvious reason other then he and I were there in the gorch. Lame. |
Arpentis
28
|
Posted - 2012.08.18 22:04:00 -
[24] - Quote
[quote=AbronQuote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:05:00 -
[25] - Quote
Abron Garr wrote:
Carlito-
That's not how OB mechanics work. You don't get a Deathstar to play with at launch. Eve IS a war of attrition, if you can't replace your losses, you're done.
Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
Im not talking death star anything Im talk what CCP has said at fanfest and if all that is true I dont see why the team with ships in the air or warbarge wont OB when they can and the team that doesnt control the district cant. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:12:00 -
[26] - Quote
Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it...
What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:12:00 -
[27] - Quote
And yeah if you cant replace you loses sure you screwed but in this game Im pretty confident once the actual emplacements(IE: skyfire cannon, w/e the MCCs are trying to get to) are lost the ambush with nothing on it for control purposes gets pwned. |
LIEUTENANT JORDAN
BetaMax.
7
|
Posted - 2012.08.18 22:15:00 -
[28] - Quote
The only problem i have like most is that the spawn points are horrible but ambush makes a good practice mode. |
Arpentis
28
|
Posted - 2012.08.18 22:16:00 -
[29] - Quote
Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. My thoughts exactly |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:16:00 -
[30] - Quote
Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them.
Carlito-
First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it.
Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it.
Arpentis-
Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody.
As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. |
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Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:19:00 -
[31] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives.
Hence my mention of the other team using OB on the other team, you still need ships and both sides are not gonna play nice unless its warbarges. learn 2 read.
BTW skirmish was 50 ppl max last build while skirmish enjoyed a cool 250 to 300 all the time |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:21:00 -
[32] - Quote
Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever.
You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead. |
JohnJones Shrapnel
17
|
Posted - 2012.08.18 22:22:00 -
[33] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives.
Maybe mix it up a bit with random objectives thrown in while keeping in spirit with TDM, like assassination or something along those lines, |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:22:00 -
[34] - Quote
A squad of 6 will be a tough nut to crack with OB on their side. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:23:00 -
[35] - Quote
Abron Garr wrote:Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead.
No one would do this in war, only for sport; if there was a theme change there would be less anger I agree there |
Arpentis
28
|
Posted - 2012.08.18 22:24:00 -
[36] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. You and me must have been playing two different last build Ambush was empty most of the time. And your telling me that you really can't think of something that can be changed to have more of an objective based game not every objective has to be hack this or hold this it could be steal this or destroy this |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:28:00 -
[37] - Quote
Carilito wrote:Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. Hence my mention of the other team using OB on the other team, you still need ships and both sides are not gonna play nice unless its warbarges. learn 2 read. BTW skirmish was 50 ppl max last build while skirmish enjoyed a cool 250 to 300 all the time
What part of cooldown don't you understand? You are the one who needs to brush up on some reading comprehension instead of campaigning against ambush. Frankly, you're all over the map with your posts. You talk about attrition style gameplay and stating that it isn't going to be possible with OB mechanics, that's just not true. Also, 0.0 warfare isn't even going to be in Dust at launch which is where I think you'd expect a scorched earth style.
And how is 6 with OB more of a nut to crack than the other side who also has 6 with an OB? Again, there's a cooldown in effect, you're not going to be able to throw out OBs like grenades. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:29:00 -
[38] - Quote
Abron Garr wrote:Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead.
No, not every battle, but by the definition this is not an ambush. Not at all. This game mode as is? Pathetically lame. Simple as that, and offers nothing more then a quick fix play, or a warm up session. Which actually makes it more lame in my opinion. If this game mode is not given some more "umph!" -- then this game mode is going to shrivel and die an agonizing death. I'm not arguing changing the game mode because, of it's not aptly correct naming, but due to the fact that it sucks. It's a snooze fest. Seriously why bother even having two teams? Just make it a death match. The spawn would atleast then be fitting.
Game mode needs to be revamped. Simple as that. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:32:00 -
[39] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. You and me must have been playing two different last build Ambush was empty most of the time. And your telling me that you really can't think of something that can be changed to have more of an objective based game not every objective has to be hack this or hold this it could be steal this or destroy this
I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:36:00 -
[40] - Quote
Rorek-
I'd be happy if they removed teams and make a battle royale, but again, that needs it's own game mode. I am curious though, what do you play as? Logi mainly?
|
|
Cpl Quartz
127
|
Posted - 2012.08.18 22:37:00 -
[41] - Quote
was in a game earlier where it seemed like 2 main groups circling the map running after each other, if you stray too far from the group your screwed.
i wont judge yet because ccp might have more to add. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:39:00 -
[42] - Quote
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to |
Arpentis
28
|
Posted - 2012.08.18 22:40:00 -
[43] - Quote
Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:41:00 -
[44] - Quote
Even team deathmatch can have an objective though -- beyond killing the opponent. Seeing how this is ambush why not add an objective to take a compound, or perhaps shut down a munitions factory which is supplying arms, and other munitions to varying allies in the area. We could even have the objective shutting down communications and/or power to the area. This game mode would atleast make more sense and offer replayability.
I again offer that CCP should atleast look into taking notes from the original three boxed game modes that MAG offered players. They were awsome. Granted the maps had some issues, but nothing too horribly broken -- Griefing on the forums was outright broken and over powered though. I know people dislike hearing anything about MAG. I get it, but it still holds to look at it objectively and as a way to better the game. I would really enjoy seeing an acquisition type game mode honestly. Wishful thinking. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:44:00 -
[45] - Quote
Seriously I saw maybe 5 games of ambush going at once at most and that was with asia figured in. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:47:00 -
[46] - Quote
Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily.
Bolded the important parts of your post.
Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:48:00 -
[47] - Quote
SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name. |
Arpentis
28
|
Posted - 2012.08.18 22:50:00 -
[48] - Quote
Abron Garr wrote:Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily. Bolded the important parts of your post. Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play. You don't really get to choose what you want to play when your taking over a planet.. Also this game really isn't supposed to be about being a lone wolf |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:52:00 -
[49] - Quote
Abron Garr wrote:Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily. Bolded the important parts of your post. Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play.
You make more from Skirmish even with the new build even lone wolfing it. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:54:00 -
[50] - Quote
Depends.. I think I have every choice. Why? Because, I accept what contracts are fowarded or available to me, or my group. Meaning I have a choice. I do not have to accept a contract just because, it is there.
All in how you look at things I suppose. |
|
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:55:00 -
[51] - Quote
Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this.
Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:57:00 -
[52] - Quote
Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school.
Lies, cant argue with a liar. As for ambush it sucks who agrees |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:58:00 -
[53] - Quote
Carilito wrote:SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name.
Instead of getting angry and making nearly unintelligible posts, it might be better if you actually used some critical thinking skills.
Yes it is a game. And sometimes people want to just log in and kill a few people for some laughs. Not always, but sometimes. That's what TDM is for. It's also there so people with epeens can grab a few of their friends and fight another group with epeens for e-honor. There are a lot of reasons for having a TDM style game mode in Dust. |
Arpentis
28
|
Posted - 2012.08.18 22:59:00 -
[54] - Quote
Rorek IronBlood wrote:
Depends.. I think I have every choice. Why? Because, I accept what contracts are fowarded or available to me, or my group. Meaning I have a choice. I do not have to accept a contract just because, it is there.
All in how you look at things I suppose.
Yes but if your corporation is trying to take over awhole planet some of those districts will ambush as well as skirmish. |
Arpentis
28
|
Posted - 2012.08.18 23:02:00 -
[55] - Quote
Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. We didn't get to choose those maps because CCP needed ambush tested but nobody was playing it as well as the player base being spread to thin that's why we were forced to use instant battle. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:09:00 -
[56] - Quote
Carilito wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. Lies, cant argue with a liar. As for ambush it sucks who agrees
One
Two
Three
Found those with 30 seconds of searching. Please try and act like an adult.
|
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:10:00 -
[57] - Quote
Abron Garr wrote:Carilito wrote:SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name. Instead of getting angry and making nearly unintelligible posts, it might be better if you actually used some critical thinking skills. Yes it is a game. And sometimes people want to just log in and kill a few people for some laughs. Not always, but sometimes. That's what TDM is for. It's also there so people with epeens can grab a few of their friends and fight another group with epeens for e-honor. There are a lot of reasons for having a TDM style game mode in Dust.
Yeah make it gladiator arena not for war and Im not gonna type essays to you. If you wanna do what you just described go get that from COD because it already exists. Dust is trying to do something new and that can include KDR base game but ambush doesnt as it stand does little to further district control for what will eventually be null sec war. I have no problem with it making it there but mind you but if it does it will be hard pressed to have any real place there besides avoid that district till last. At that point it will be a cake walk. So by all mean have your ambush and we will ***** about the dead end future of it. It will stay in high sec and you guy can drink your beer and chill in high sec. Thats fine but that game doesnt translate well when commanders are trying to navigate district battle order and thats a bad game mechanic which at the level Eve commanders in Low and null sec.
"Why send equal troop against equal troops, Ill wait and go around" says the eve commander |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:11:00 -
[58] - Quote
Abron Garr wrote:Carilito wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. Lies, cant argue with a liar. As for ambush it sucks who agrees OneTwoThreeFound those with 30 seconds of searching. Please try and act like an adult.
I see three and you arent |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:12:00 -
[59] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. We didn't get to choose those maps because CCP needed ambush tested but nobody was playing it as well as the player base being spread to thin that's why we were forced to use instant battle.
You've got it backwards. They were testing the battlefinder mechanic, not Ambush. Since Ambush has a faster turnover, it makes perfect sense to use it over skirmish for testing the Instant Battlefinder. No one was playing much because we froze as soon as we used the IBF button and quit logging in. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:13:00 -
[60] - Quote
Abron Gar Im just gonna tell you have been my entertainment at work thank you |
|
Arpentis
28
|
Posted - 2012.08.18 23:21:00 -
[61] - Quote
Abron why are you so against turning ambush into a game mode that would be better and more fun for all that people will actually want to play it? |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:24:00 -
[62] - Quote
Carilito wrote:Abron Garr wrote:Carilito wrote:SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name. Instead of getting angry and making nearly unintelligible posts, it might be better if you actually used some critical thinking skills. Yes it is a game. And sometimes people want to just log in and kill a few people for some laughs. Not always, but sometimes. That's what TDM is for. It's also there so people with epeens can grab a few of their friends and fight another group with epeens for e-honor. There are a lot of reasons for having a TDM style game mode in Dust. Yeah make it gladiator arena not for war and Im not gonna type essays to you. If you wanna do what you just described go get that from COD because it already exists. Dust is trying to do something new and that can include KDR base game but ambush doesnt as it stand does little to further district control for what will eventually be null sec war. I have no problem with it making it there but mind you but if it does it will be hard pressed to have any real place there besides avoid that district till last. At that point it will be a cake walk. So by all mean have your ambush and we will ***** about the dead end future of it. It will stay in high sec and you guy can drink your beer and chill in high sec. Thats fine but that game doesnt translate well when commanders are trying to navigate district battle order and thats a bad game mechanic which at the level Eve commanders in Low and null sec. "Why send equal troop against equal troops, Ill wait and go around" says the eve commander
And there she is...."Go back to COD". I was wondering how long it would take before someone threw down that little gem into the discussion.
Listen kid, I play Eve. I don't play COD, but even if I did, that doesn't excuse the removal or changing of a game mode because you don't like to play it. Most FPS games have a version of TDM, Dust is no different. I don't know of anyone who has said that the Ambush style has to also apply to nullsec. It easily translates into low and hisec quickmatches however.
|
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:27:00 -
[63] - Quote
SO you cant read the part where I agreed with you about high sec KDR games?
You obviously care much more about keeping this game mode in this game. You seem to be a one man "army" |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:28:00 -
[64] - Quote
Arpentis wrote:Abron why are you so against turning ambush into a game mode that would be better and more fun for all that people will actually want to play it?
Look, I'm not against any of the ideas you brought up. Like for instance the "Destroy this" you mentioned or the sabotage gameplay that Rorek offered. I just think those ideas deserve their own game mode. As long as there is a TDM style mode in the game, I don't really care what it is called. But I do want a TDM mode that I can choose when I feel like it, rather than being shoehorned into a Skirmish "lite" all the time. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:31:00 -
[65] - Quote
Carilito wrote:SO you cant read the part where I agreed with you about high sec KDR games?
I muddled through the poorly written text brick you threw at me, but i got that part. That's not the argument. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:33:00 -
[66] - Quote
Abron Garr wrote:Carilito wrote:SO you cant read the part where I agreed with you about high sec KDR games? I muddled through the poorly written text brick you threw at me, but i got that part. That's not the argument.
The argument is ambush should be changed into something more constructive that most players feel is awesome.
Your argument is TDM should be in Dust.
You see the difference |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:35:00 -
[67] - Quote
We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.18 23:35:00 -
[68] - Quote
Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:36:00 -
[69] - Quote
Carilito wrote:Abron Garr wrote:Carilito wrote:SO you cant read the part where I agreed with you about high sec KDR games? I muddled through the poorly written text brick you threw at me, but i got that part. That's not the argument. The argument is ambush should be changed into something more constructive that most players feel is awesome. Your argument is TDM should be in Dust. You see the difference
Ambush is TDM. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:37:00 -
[70] - Quote
Abron Garr wrote:Carilito wrote:Abron Garr wrote:Carilito wrote:SO you cant read the part where I agreed with you about high sec KDR games? I muddled through the poorly written text brick you threw at me, but i got that part. That's not the argument. The argument is ambush should be changed into something more constructive that most players feel is awesome. Your argument is TDM should be in Dust. You see the difference Ambush is TDM.
Ok your close now, take one more step with it. |
|
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 23:37:00 -
[71] - Quote
Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro.
Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is? |
Arpentis
28
|
Posted - 2012.08.18 23:38:00 -
[72] - Quote
Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives... |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:39:00 -
[73] - Quote
Logi Bro wrote:Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is?
ROFL the depth of human understanding must be low today. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 23:43:00 -
[74] - Quote
Carilito wrote:Logi Bro wrote:Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is? ROFL the depth of human understanding must be low today.
lol...I pointed out such a large flaw in your argument you can't even come up with a response. Reread the comment at the top of this quote and then respond to this. "TDM is just being reassigned some where else in my argument." Let me say this again: You want to change Ambush to something "more fun" and reassign TDM? That IS redundant. Maybe YOU should get off the pills. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:47:00 -
[75] - Quote
Logi Bro wrote:Carilito wrote:Logi Bro wrote:Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is? ROFL the depth of human understanding must be low today. lol...I pointed out such a large flaw in your argument you can't even come up with a response. Reread the comment at the top of this quote and then respond to this. "TDM is just being reassigned some where else in my argument." Let me say this again: You want to change Ambush to something "more fun" and reassign TDM? That IS redundant. Maybe YOU should get off the pills.
He's in his own world now. Just let him keep digging. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.18 23:47:00 -
[76] - Quote
Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives...
Yes adding an objective to ambush, makes it not longer the same mode.
Before it was a kill fest.
Add an objective it changes the entire mechanics of the match. It will involve defending that one objective. It essentially makes it a "light low calorie" version of Skirmish. Is it exactly like Skirmish? No, but it embodies the basic spirit of Skirmish.
Hey if they wanna add a Smaller Skirmish that is cool. Or other types of match like a capture the flag, or a juggernaut mode. More the better, but don't obliterate one game mode because it isn't the most popular one.
The point of team death match is to kill. Nothing else.
|
Arpentis
28
|
Posted - 2012.08.18 23:49:00 -
[77] - Quote
Kira Lannister wrote:Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives... Yes adding an objective to ambush, makes it not longer the same mode. Before it was a kill fest. Add an objective it changes the entire mechanics of the match. It will involve defending that one objective. It essentially makes it a "light low calorie" version of Skirmish. Is it exactly like Skirmish? No, but it embodies the basic spirit of Skirmish. Hey if they wanna add a Smaller Skirmish that is cool. Or other types of match like a capture the flag, or a juggernaut mode. More the better, but don't obliterate one game mode because it isn't the most popular one. The point of team death match is to kill. Nothing else. But who said that objective has to be hack and hold? |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:49:00 -
[78] - Quote
Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives...
Once you add other objectives to TDM, it's no longer traditional TDM. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:50:00 -
[79] - Quote
Logi Bro wrote:Carilito wrote:Logi Bro wrote:Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is? ROFL the depth of human understanding must be low today. lol...I pointed out such a large flaw in your argument you can't even come up with a response. Reread the comment at the top of this quote and then respond to this. "TDM is just being reassigned some where else in my argument." Let me say this again: You want to change Ambush to something "more fun" and reassign TDM? That IS redundant. Maybe YOU should get off the pills.
TDM has no place in this game as it is, it needs tweeks. Read this thread before commenting on something I already mentioned, There needs to be a point besides kill each other to make it more interesting and it can be as simple as adding CRUs to the maps and fixing the infinite grenade resupply from supply depots.
As for the name Ambush it needs to be a whole different game type or a more apt name.
TDM or Ambush needs both of those in my opinion but one will most likely do. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:52:00 -
[80] - Quote
Can we get back to trying to better this game type like the thread OP wants |
|
Chris Ridgeway
42
|
Posted - 2012.08.18 23:53:00 -
[81] - Quote
Im not a big fan of Ambush, but Ill play it. I don't care if they change it or don't. What I do know that the arguement for people who don't like Ambush has trouble killing people is BULLSHIT. My friend hates Ambush, and he's a pretty decent FPS player in all aspects. And he's really pissed about the fact we did instant battle like 5x in a row today and got all Ambush maps. He loves DUST as a concept and game, but he did say if they don't fix this he isn't gonna play.
Apparently from what he told me his whole team just stopped spawning in the middle of the match, because they were basically spawn camped. Now before anyone starts, Default Spawn Point, does not mean the same thing as Random Spawn. So if there are 3 Default Spawn Points on the map, and I know where they are, I can spawn camp you.
This hasn't happened to me in an Ambush yet, I say yet cause you never know what may happen next game. However, if the spawns can be found and camped they need to at least change that. And before everyone asks, no Im not posting saying this is a friends problem and it's mine. Although I could see people thinking that.
So I say fix the spawns and leave the game mode. Simple Enough |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.18 23:53:00 -
[82] - Quote
If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. |
Arpentis
28
|
Posted - 2012.08.18 23:53:00 -
[83] - Quote
Abron Garr wrote:Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives... Once you add other objectives to TDM, it's no longer traditional TDM. But that doesn't make it the same as any other game mode that is my point TDM or not. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:54:00 -
[84] - Quote
Arpentis wrote:Kira Lannister wrote:Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives... Yes adding an objective to ambush, makes it not longer the same mode. Before it was a kill fest. Add an objective it changes the entire mechanics of the match. It will involve defending that one objective. It essentially makes it a "light low calorie" version of Skirmish. Is it exactly like Skirmish? No, but it embodies the basic spirit of Skirmish. Hey if they wanna add a Smaller Skirmish that is cool. Or other types of match like a capture the flag, or a juggernaut mode. More the better, but don't obliterate one game mode because it isn't the most popular one. The point of team death match is to kill. Nothing else. But who said that objective has to be hack and hold?
If you suggested making other game modes that are in between skirmish and Ambush in play style, I'd sign on to it in a heartbeat. But I cannot support the removal/revamping of Ambush if it means interfering with the TDM style. If your argument is about adding variety to the game, I'd agree. Eve, and subsequently Dust, is about choices. Don't take away mine to offset yours. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.18 23:55:00 -
[85] - Quote
Arbon speaks sense! |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.18 23:56:00 -
[86] - Quote
Logi Bro wrote:Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up Once again, I have to disagree with you. The newest map, when played on Ambush, has supply depots, and I am assuming CCP will continue to add more installations in later maps created for Ambush.
I already said this^ Supply Depots, CRUs, and Large Turret Installations will MOST LIKELY be added, I can't read CCP's mind, but they would be idiots not to. My argument wasn't that Ambush is good as it is, it was that the comment made by you was completely and utterly redundant. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:56:00 -
[87] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. There's that adding an objective to a game mode makes it like all the other game modes with objectives... Once you add other objectives to TDM, it's no longer traditional TDM. But that doesn't make it the same as any other game mode that is my point TDM or not.
Is it exactly the same? Of course not. But once you start adding objectives you begin stepping on the toes of other potential game modes, including skirmish. |
Arpentis
28
|
Posted - 2012.08.18 23:57:00 -
[88] - Quote
Kira Lannister wrote:If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. Ok but it does not fit in this game as you saw last build as well as this one people do not like to play ambush so it's obviously doing something wrong so instead of having something no one plays how about we make into something people do play.
|
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.18 23:58:00 -
[89] - Quote
Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:59:00 -
[90] - Quote
Carilito wrote:Logi Bro wrote:Carilito wrote:Logi Bro wrote:Carilito wrote:We all feel that Ambush isnt that fun and should be changed to something more fun. TDM isnt threatened by that its just getting reassigned some where else in my argument. Get off the pills bro. Whoa, blew my mind a bit there... You are saying we should change Ambush in to something different, and put in a TDM mode?... Do you understand how redundant this is? Why not just make a new game mode and leave Ambush as it is? ROFL the depth of human understanding must be low today. lol...I pointed out such a large flaw in your argument you can't even come up with a response. Reread the comment at the top of this quote and then respond to this. "TDM is just being reassigned some where else in my argument." Let me say this again: You want to change Ambush to something "more fun" and reassign TDM? That IS redundant. Maybe YOU should get off the pills. TDM has no place in this game as it is, it needs tweeks. Read this thread before commenting on something I already mentioned, There needs to be a point besides kill each other to make it more interesting and it can be as simple as adding CRUs to the maps and fixing the infinite grenade resupply from supply depots. As for the name Ambush it needs to be a whole different game type or a more apt name. TDM or Ambush needs both of those in my opinion but one will most likely do.
Who the hell are you to tell me TDM has no place in Dust? This is why I have a hard time taking you seriously. |
|
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 23:59:00 -
[91] - Quote
Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode.
Pffft.. Seriously?! Supression was only played by KDR skanks looking for easy kills, and trying to ruin the experience of rookie players just entering the game. Anyone with more then five hours of experience should never be caught playing supression again. Simple as that. The core of FPS gameplay is debatable. Capture The Flag and other objective oriented game modes always have played a more important role, and always catch more players. Team deathmatch only works well when the maps are smaller, and spawning is more grouped. As it stands the game mode known as ambush is lacking, unrefined, and as I have pointed a cluser f#ck.
If you do not care about objectives -- why are you playing Dust514 where the team and objective come first? Seriously. It sounds like you are looking for a game such as Unreal Tournament, Quake, Call of Duty, or other varying titles. Granted I loved Unreal Tournament, but simple is simple nonetheless.
Ambush is simply a bar room fight. Nothing "ambushy" about it. Both teams showed up at a specific date and time just to rumble. What is this? West Side Story?! |
Arpentis
28
|
Posted - 2012.08.19 00:00:00 -
[92] - Quote
Ignatius Crumwald wrote:Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about... |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:01:00 -
[93] - Quote
Arpentis wrote:Kira Lannister wrote:If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. Ok but it does not fit in this game as you saw last build as well as this one people do not like to play ambush so it's obviously doing something wrong so instead of having something no one plays how about we make into something people do play.
This is just completely false. People did play Ambush; I'm one of them. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.19 00:02:00 -
[94] - Quote
It is like that in mostly every game with the option of Objectives and a Team Death Match. People enjoy objectives more.
Look at MAG. People play Sabotage a lot more, which is like Skirmish. They don't play suppression as much, which is like ambush. Doesn't mean zipper (RIP) will remove it.
|
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.19 00:03:00 -
[95] - Quote
Arpentis wrote:Ignatius Crumwald wrote:Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about... Why are you so salty about it?
I solved the problem with TDM - the only problem. I deserve congratulations. |
Arpentis
28
|
Posted - 2012.08.19 00:04:00 -
[96] - Quote
Abron Garr wrote:Arpentis wrote:Kira Lannister wrote:If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. Ok but it does not fit in this game as you saw last build as well as this one people do not like to play ambush so it's obviously doing something wrong so instead of having something no one plays how about we make into something people do play. This is just completely false. People did play Ambush; I'm one of them. I did to it was boring as hell but I only did it to practice drops hip flying which is all its good for which shouldn't be all it's good for and when I say nobody I really mean a small amount keep that in mind. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:04:00 -
[97] - Quote
Rorek IronBlood wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. Pffft.. Seriously?! Supression was only played by KDR skanks looking for easy kills, and trying to ruin the experience of rookie players just entering the game. Anyone with more then five hours of experience should never be caught playing supression again. Simple as that. The core of FPS gameplay is debatable. Capture The Flag and other objective oriented game modes always have played a more important role, and always catch more players. Team deathmatch only works well when the maps are smaller, and spawning is more grouped. As it stands the game mode known as ambush is lacking, unrefined, and as I have pointed a cluser f#ck. If you do not care about objectives -- why are you playing Dust514 where the team and objective come first? Seriously. It sounds like you are looking for a game such as Unreal Tournament, Quake, Call of Duty, or other varying titles. Granted I loved Unreal Tournament, but simple is simple nonetheless. Ambush is simply a bar room fight. Nothing "ambushy" about it. Both teams showed up at a specific date and time just to rumble. What is this? West Side Story?!
Because having a choice between TDM and other game modes is a bad thing.
Sometimes I just want to log in and kill people as fast as possible, Ambush does that perfectly. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.19 00:04:00 -
[98] - Quote
Ignatius Crumwald wrote:Arpentis wrote:Ignatius Crumwald wrote:Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about... Why are you so salty about it? I solved the problem with TDM - the only problem. I deserve congratulations.
Troll That is all. |
Arpentis
28
|
Posted - 2012.08.19 00:07:00 -
[99] - Quote
Kira Lannister wrote:It is like that in mostly every game with the option of Objectives and a Team Death Match. People enjoy objectives more.
Look at MAG. People play Sabotage a lot more, which is like Skirmish. They don't play suppression as much, which is like ambush. Doesn't mean zipper (RIP) will remove it.
Who asked them to remove it we just asked it to be a bit more like idk an Ambush. Even ambushes have more outstanding objectives then just kill all |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.19 00:07:00 -
[100] - Quote
Rorek IronBlood wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. Pffft.. Seriously?! Supression was only played by KDR skanks looking for easy kills, and trying to ruin the experience of rookie players just entering the game. Anyone with more then five hours of experience should never be caught playing supression again. Simple as that. The core of FPS gameplay is debatable. Capture The Flag and other objective oriented game modes always have played a more important role, and always catch more players. Team deathmatch only works well when the maps are smaller, and spawning is more grouped. As it stands the game mode known as ambush is lacking, unrefined, and as I have pointed a cluser f#ck. If you do not care about objectives -- why are you playing Dust514 where the team and objective come first? Seriously. It sounds like you are looking for a game such as Unreal Tournament, Quake, Call of Duty, or other varying titles. Granted I loved Unreal Tournament, but simple is simple nonetheless. Ambush is simply a bar room fight. Nothing "ambushy" about it. Both teams showed up at a specific date and time just to rumble. What is this? West Side Story?!
Besides playing a demo at gamestop, I never played COD or Battle Field. Don't get me wrong. I ENJOY objectives, but when you have played for a few hours. A change of pace is nice. I don't care for my KD/R. Honestly the name for Skirmish sounds more suitable for Ambush.
|
|
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:09:00 -
[101] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Kira Lannister wrote:If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. Ok but it does not fit in this game as you saw last build as well as this one people do not like to play ambush so it's obviously doing something wrong so instead of having something no one plays how about we make into something people do play. This is just completely false. People did play Ambush; I'm one of them. I did to it was boring as hell but I only did it to practice drops hip flying which is all its good for which shouldn't be all it's good for and when I say nobody I really mean a small amount keep that in mind.
Small relative to what? Most nights between a fourth and a third of the population was in Biomass or Communication. You're telling me you're going to screw over a quarter of your potential customer base because skirmish has more people?
Anyway, I think I've found your problem. You're a pilot/driver. That's cool, but those maps usually had less emphasis on vehicular combat and more on infantry, which was another bonus. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.19 00:10:00 -
[102] - Quote
Abron Garr wrote:Rorek IronBlood wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. Pffft.. Seriously?! Supression was only played by KDR skanks looking for easy kills, and trying to ruin the experience of rookie players just entering the game. Anyone with more then five hours of experience should never be caught playing supression again. Simple as that. The core of FPS gameplay is debatable. Capture The Flag and other objective oriented game modes always have played a more important role, and always catch more players. Team deathmatch only works well when the maps are smaller, and spawning is more grouped. As it stands the game mode known as ambush is lacking, unrefined, and as I have pointed a cluser f#ck. If you do not care about objectives -- why are you playing Dust514 where the team and objective come first? Seriously. It sounds like you are looking for a game such as Unreal Tournament, Quake, Call of Duty, or other varying titles. Granted I loved Unreal Tournament, but simple is simple nonetheless. Ambush is simply a bar room fight. Nothing "ambushy" about it. Both teams showed up at a specific date and time just to rumble. What is this? West Side Story?! Because having a choice between TDM and other game modes is a bad thing. Sometimes I just want to log in and kill people as fast as possible, Ambush does that perfectly.
Not really. Especially as it stands. No cohesive gameplay at all. It acts more like a game of death match then playing as a team deathmatch. What you are looking for is and are arena set matches. Which would be held for personal glory, ISK, and wealth. Having variaty is not a bad thing. However when the game mode in question deploys and plays horribly? I'd rather it be redone at this point. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:13:00 -
[103] - Quote
Rorek IronBlood wrote:Abron Garr wrote:Rorek IronBlood wrote:Kira Lannister wrote:Honestly, leave ambush alone. You don't like it, don't play it. Honestly sometimes your tired and just want to lay back and kill. No playing tag with objective: a, b, c, d.
If you add an objective to ambush then it becomes a smaller mode of skirmish.
Their seems to be a base of players who enjoys it also. A game needs variety so it is natural to have a team death match mode. Mag had Suppression which was like Ambush, and Sabotage which was like Skirmish. Of course Sabotage was more popular, but people were still actively playing Suppression.
The core of FPS was a team death match. I remember just wasting hours away playing golden eye 64 with my friends. It was a 2 vs 2 match, or sometimes a free for all. It was hours of entertainment. I understand mindlessly killing can and does get boring but it is a nice change of pace. If you don't like ambush don't play it. It is a place where people who care little about objectives and team work can go to run about.
Changing it to be a mini skirmish is going to ruin the spirit of a team death match. I'm pretty sure the game will have smaller skirmish mode, and some sort of capture the flag mode. Pffft.. Seriously?! Supression was only played by KDR skanks looking for easy kills, and trying to ruin the experience of rookie players just entering the game. Anyone with more then five hours of experience should never be caught playing supression again. Simple as that. The core of FPS gameplay is debatable. Capture The Flag and other objective oriented game modes always have played a more important role, and always catch more players. Team deathmatch only works well when the maps are smaller, and spawning is more grouped. As it stands the game mode known as ambush is lacking, unrefined, and as I have pointed a cluser f#ck. If you do not care about objectives -- why are you playing Dust514 where the team and objective come first? Seriously. It sounds like you are looking for a game such as Unreal Tournament, Quake, Call of Duty, or other varying titles. Granted I loved Unreal Tournament, but simple is simple nonetheless. Ambush is simply a bar room fight. Nothing "ambushy" about it. Both teams showed up at a specific date and time just to rumble. What is this? West Side Story?! Because having a choice between TDM and other game modes is a bad thing. Sometimes I just want to log in and kill people as fast as possible, Ambush does that perfectly. Not really. Especially as it stands. No cohesive gameplay at all. It acts more like a game of death match then playing as a team deathmatch. What you are looking for is and are arena set matches. Which would be held for personal glory, ISK, and wealth. Having variaty is not a bad thing. However when the game mode in question deploys and plays horribly? I'd rather it be redone at this point.
I think the problems you just described have a lot to do with limited grouping. It's not really organized, but then again neither is skirmish when no one is in coms or a viable AV build. If you could choose who your team was I think it'd be different. |
Arpentis
28
|
Posted - 2012.08.19 00:14:00 -
[104] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Arpentis wrote:Kira Lannister wrote:If it isn't broke don't fix it. Team Death Match was the corner stone of online fps gaming. Objectives were added to that cocktail to make it more enticing, but ultimately they should just have a plain old death match mode.
Sometimes you walk into that ice cream shop and honestly you just want vanilla, not mocha latte mint flavor.
Adding an objective kills the spirit of an original team death match. It becomes something different when you add an objective. Whether it is hack and hold. Or capture the flag. Or plant a bomb. Ok but it does not fit in this game as you saw last build as well as this one people do not like to play ambush so it's obviously doing something wrong so instead of having something no one plays how about we make into something people do play. This is just completely false. People did play Ambush; I'm one of them. I did to it was boring as hell but I only did it to practice drops hip flying which is all its good for which shouldn't be all it's good for and when I say nobody I really mean a small amount keep that in mind. Small relative to what? Most nights between a fourth and a third of the population was in Biomass or Communication. You're telling me you're going to screw over a quarter of your potential customer base because skirmish has more people? Anyway, I think I've found your problem. You're a pilot/driver. That's cool, but those maps usually had less emphasis on vehicular combat and more on infantry, which was another bonus. Relative to a game mode like skirmish and I only use militia vehicles on ambush to work on maneuvers and things usually I'm down running an assault fitting to make money and sp and when I'm doing that I would like it to be. More then running on these maps with more to do then killing a person every now and then since the player count is too low for these sized maps. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.19 00:15:00 -
[105] - Quote
Logi Bro wrote:Ignatius Crumwald wrote:Arpentis wrote:Ignatius Crumwald wrote:Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about... Why are you so salty about it? I solved the problem with TDM - the only problem. I deserve congratulations. Troll That is all.
Don't get salty because you didn't fix anything. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.08.19 00:15:00 -
[106] - Quote
Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? |
Arpentis
28
|
Posted - 2012.08.19 00:16:00 -
[107] - Quote
Ignatius Crumwald wrote:Logi Bro wrote:Ignatius Crumwald wrote:Arpentis wrote:Ignatius Crumwald wrote:Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats.
Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about... Why are you so salty about it? I solved the problem with TDM - the only problem. I deserve congratulations. Troll That is all. Don't get salty because you didn't fix anything. Don't become even more of a dumbass because you think you did |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:18:00 -
[108] - Quote
Arpentis-
Biomass and Communications. Problem solved. |
Arpentis
28
|
Posted - 2012.08.19 00:18:00 -
[109] - Quote
Logi Bro wrote:Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? But why just forget about it potentially damaging the game all because of "out of sight, out of mind" I for one love this game and would like to see it improve in all aspects. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.19 00:20:00 -
[110] - Quote
Arpentis wrote:Ignatius Crumwald wrote:Logi Bro wrote:Ignatius Crumwald wrote:Arpentis wrote: Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about...
Why are you so salty about it? I solved the problem with TDM - the only problem. I deserve congratulations. Troll That is all. Don't get salty because you didn't fix anything. Don't become even more of a dumbass because you think you did
So, so very salty. |
|
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:22:00 -
[111] - Quote
Arpentis wrote:Logi Bro wrote:Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? But why just forget about it potentially damaging the game all because of "out of sight, out of mind" I for one love this game and would like to see it improve in all aspects.
How does Ambush damage the game? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.19 00:25:00 -
[112] - Quote
There is a place for both deathmatch, and team deathmatch in Dust514. However it needs to be done in an arena fashion -- fitting for selfish and ultimately simplistic reasons. What the problem is, is ambush. From name to gameplay it needs something to make it ambush. I'm not trying to deny the need for game modes, or variety. I just want functioning and properly apt named game modes. Skirmish should be called rush which makes more sense -- as you have two sides rushing and fighting for resources and attempting to solidify their base of operations, while effectively and running out the opposition. Both in terms of resources, and a stable base for which to hold operations, and/or operate proprietary resources.
As I pointed though in earlier posts this is where ambush should also play a role. If we are effectively fighting over a planet; it then makes more sense that crippling or solidifying a territory/district would make up the base of game modes. Ambush as a TDM themed game mode is bad, and better left to the arena game modes.
Everyone agree? I am really attempting to simplify my thoughts to a minimal read. Hope this helps.
Edit:
*Please Read*
If you think about it though; by adding simpler or older themed game modes to an arena format you are also helping to bring a certain replayability. Instead of just playing for an objective -- you will be playing for ISK and other riches such as increased salvage rates, war points, and of course glory. Making a name for yourself or your corporation can be a useful asset, and this could very well help bring a certain level of both entertainment to Dust514 with CCP using the arena for gambling, or visiaul entertainment, and video streaming in-game and out, but can also help bring that level of competition that everyone wants Dust514 to have. Bringing tournaments and larger amounts of ISK to everyone.
Adding an arena format sooner rather then later is going to be beneficial for everyone wanting ISK. Especially for those seeking higher tiers of -- Risk & Reward -- in terms of gameplay. You could even fuel the arena with anti-up. Meaning the arena would be fueld by wages, and teams placing up their own ISK, or other assets.
Truely amazing when you give it thought as to what could be done. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.19 00:31:00 -
[113] - Quote
Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up
But the ambush map with supply depots is still better. Is it still not the same just becuase of that one change? |
Arpentis
28
|
Posted - 2012.08.19 00:32:00 -
[114] - Quote
Abron Garr wrote:Arpentis wrote:Logi Bro wrote:Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? But why just forget about it potentially damaging the game all because of "out of sight, out of mind" I for one love this game and would like to see it improve in all aspects. How does Ambush damage the game? Because it has no place in the game it just doesn't and. It makes no sense how ownership of a district is decided upon who can kill the most immortal clones for no reason whatsoever. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.19 00:36:00 -
[115] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Logi Bro wrote:Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? But why just forget about it potentially damaging the game all because of "out of sight, out of mind" I for one love this game and would like to see it improve in all aspects. How does Ambush damage the game? Because it has no place in the game it just doesn't and. It makes no sense how ownership of a district is decided upon who can kill the most immortal clones for no reason whatsoever.
Hyperbole aside, I'm not seeing any damage. Taking control of that district is a reason. Being the only side left standing is generally how most battles and wars pan out. |
Arpentis
28
|
Posted - 2012.08.19 00:39:00 -
[116] - Quote
Abron Garr wrote:Arpentis wrote:Abron Garr wrote:Arpentis wrote:Logi Bro wrote:Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to, erm, filter out Ambush. So as I said somewhere on the first page, why not just suck it up until we get that filter? But why just forget about it potentially damaging the game all because of "out of sight, out of mind" I for one love this game and would like to see it improve in all aspects. How does Ambush damage the game? Because it has no place in the game it just doesn't and. It makes no sense how ownership of a district is decided upon who can kill the most immortal clones for no reason whatsoever. Hyperbole aside, I'm not seeing any damage. Taking control of that district is a reason. Being the only side left standing is generally how most battles and wars pan out. You seemed to miss the IMMORTAL CLONES part and being the only side left standing is not just a full on deathmatch |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.08.19 00:46:00 -
[117] - Quote
crazy space wrote:Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up But the ambush map with supply depots is still better. Is it still not the same just becuase of that one change?
Well even that small change brings about a difference in the play style. Everyone will want to swarm and protect the supply depots to keep spamming forge and grenades. Heavies will stay to keep an infinite supply for their HMG's. Every bit of that changes the game in a different way.
The key here is how to add certain elements and keep the spirit of the death match. The game is not going to be about planetary conquest solely. Some people will just want to log on and shoot stuff.
It is serving the casual gamers.
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Arpentis
28
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Posted - 2012.08.19 00:48:00 -
[118] - Quote
Kira Lannister wrote:crazy space wrote:Carilito wrote:Arpentis wrote:Abron Garr wrote:Ambush is my favorite game. In my opinion, most of the people who dislike ambush have a problem getting kills and so they blame the game mode. Ambush is perfect for learning how to move and shoot. Just suck it up. Most people who dislike ambush dislike it because it has no objective other than shoot and kill This wraps it up But the ambush map with supply depots is still better. Is it still not the same just becuase of that one change? Well even that small change brings about a difference in the play style. Everyone will want to swarm and protect the supply depots to keep spamming forge and grenades. Heavies will stay to keep an infinite supply for their HMG's. Every bit of that changes the game in a different way. The key here is how to add certain elements and keep the spirit of the death match. The game is not going to be about planetary conquest solely. Some people will just want to log on and shoot stuff. It is serving the casual gamers. In that case it should be kept the way it is.... While in High sec because that's where all of the casuals will be outside of High sec it should be changed drastically |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.19 00:52:00 -
[119] - Quote
Arpentis wrote: You seemed to miss the IMMORTAL CLONES part and being the only side left standing is not just a full on deathmatch
This is where it would work in nullsec. Immortal in the sense that we get to clone, but clones are limited just like isk. If one side runs out of clones or money, then that side loses. The mechanics of TDM are unchanged and yet an objective was accomplished. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
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Posted - 2012.08.19 00:54:00 -
[120] - Quote
Kira Lannister wrote: Honestly the name for Skirmish sounds more suitable for Ambush.
This. Why is the game mode where one side is ambushing the other called "skirmish", and the mode that's an objectiveless skirmish called "ambush?" Did someone at CCP just switch the names on accident and now they don't want to admit it, or what? |
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Arpentis
28
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Posted - 2012.08.19 01:02:00 -
[121] - Quote
Baal Roo wrote:Kira Lannister wrote: Honestly the name for Skirmish sounds more suitable for Ambush.
This. Why is the game mode where one side is ambushing the other called "skirmish", and the mode that's an objectiveless skirmish called "ambush?" Did someone at CCP just switch the names on accident and now they don't want to admit it, or what? So very true but then everything would just be opposite so... |
Altman Stormsinger
Doomheim
16
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Posted - 2012.08.19 01:25:00 -
[122] - Quote
so picture this -
one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move forward.
why are so many people getting upset about ambush just existing in the game. its good to have a TDM as a selling point for an online game, and also ambush has a place in the game thematically as a way to weaken a planet's defenses before an eve pilot risks an expensive ship. |
Arpentis
28
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Posted - 2012.08.19 01:40:00 -
[123] - Quote
Altman Stormsinger wrote:so picture this -
one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move forward.
why are so many people getting upset about ambush just existing in the game. its good to have a TDM as a selling point for an online game, and also ambush has a place in the game thematically as a way to weaken a planet's defenses before an eve pilot risks an expensive ship. Because its a boring uninteresting mode |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.19 12:25:00 -
[124] - Quote
Arpentis wrote:Altman Stormsinger wrote:so picture this -
one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move forward.
why are so many people getting upset about ambush just existing in the game. its good to have a TDM as a selling point for an online game, and also ambush has a place in the game thematically as a way to weaken a planet's defenses before an eve pilot risks an expensive ship. Because its a boring uninteresting mode
And holding circle over an installation is better somehow? You're arguing personal taste as a basis for destroying TDM. |
Arpentis
28
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Posted - 2012.08.19 12:57:00 -
[125] - Quote
Abron Garr wrote:Arpentis wrote:Altman Stormsinger wrote:so picture this -
one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move forward.
why are so many people getting upset about ambush just existing in the game. its good to have a TDM as a selling point for an online game, and also ambush has a place in the game thematically as a way to weaken a planet's defenses before an eve pilot risks an expensive ship. Because its a boring uninteresting mode And holding circle over an installation is better somehow? You're arguing personal taste as a basis for destroying TDM. But trying to take or hold these installations cause a fun amount of skirmishes to happen and it's a mode that actually requires teamwork and communication even if it's just the squad leader asking his squad to take something and it's not TDM it's supposed to be Ambush. |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.19 13:15:00 -
[126] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Altman Stormsinger wrote:so picture this -
one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move forward.
why are so many people getting upset about ambush just existing in the game. its good to have a TDM as a selling point for an online game, and also ambush has a place in the game thematically as a way to weaken a planet's defenses before an eve pilot risks an expensive ship. Because its a boring uninteresting mode And holding circle over an installation is better somehow? You're arguing personal taste as a basis for destroying TDM. But trying to take or hold these installations cause a fun amount of skirmishes to happen and it's a mode that actually requires teamwork and communication even if it's just the squad leader asking his squad to take something and it's not TDM it's supposed to be Ambush.
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Arpentis
28
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Posted - 2012.08.19 13:30:00 -
[127] - Quote
It means exactly what it says. |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.19 13:34:00 -
[128] - Quote
Arpentis wrote:It means exactly what it says.
So just change the name, and make a thread requesting other match modes. Leave TDM alone. |
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