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Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:19:00 -
[31] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives.
Hence my mention of the other team using OB on the other team, you still need ships and both sides are not gonna play nice unless its warbarges. learn 2 read.
BTW skirmish was 50 ppl max last build while skirmish enjoyed a cool 250 to 300 all the time |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:21:00 -
[32] - Quote
Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever.
You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead. |
JohnJones Shrapnel
17
|
Posted - 2012.08.18 22:22:00 -
[33] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives.
Maybe mix it up a bit with random objectives thrown in while keeping in spirit with TDM, like assassination or something along those lines, |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:22:00 -
[34] - Quote
A squad of 6 will be a tough nut to crack with OB on their side. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:23:00 -
[35] - Quote
Abron Garr wrote:Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead.
No one would do this in war, only for sport; if there was a theme change there would be less anger I agree there |
Arpentis
28
|
Posted - 2012.08.18 22:24:00 -
[36] - Quote
Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. You and me must have been playing two different last build Ambush was empty most of the time. And your telling me that you really can't think of something that can be changed to have more of an objective based game not every objective has to be hack this or hold this it could be steal this or destroy this |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:28:00 -
[37] - Quote
Carilito wrote:Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. Hence my mention of the other team using OB on the other team, you still need ships and both sides are not gonna play nice unless its warbarges. learn 2 read. BTW skirmish was 50 ppl max last build while skirmish enjoyed a cool 250 to 300 all the time
What part of cooldown don't you understand? You are the one who needs to brush up on some reading comprehension instead of campaigning against ambush. Frankly, you're all over the map with your posts. You talk about attrition style gameplay and stating that it isn't going to be possible with OB mechanics, that's just not true. Also, 0.0 warfare isn't even going to be in Dust at launch which is where I think you'd expect a scorched earth style.
And how is 6 with OB more of a nut to crack than the other side who also has 6 with an OB? Again, there's a cooldown in effect, you're not going to be able to throw out OBs like grenades. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:29:00 -
[38] - Quote
Abron Garr wrote:Rorek IronBlood wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... What he just described sounds a lot like a gentle men's duel. Ha-ha-ha! Literally. It's not an ambush if both teams willing meet at the same gorch, or valley to slaughter one another. That is a skirmish, and simply put an arranged gentle men's duel. There is no objective. It borders on a bar fight. I mean if this was a supposed ambush then do explain why both sides obviously seem as if they were invited to come to a incursion which offers no real value? There is no objective to be had or won, and it seems all for nothing shy of selfish reasons. No team value whatsoever. You mean every battle ever fought had another objective other than kill the other side? I agree with the naming system not being appropriate, but let's not argue for changing the entire game mode because the name is incorrect. If it helps you sleep at night, then imagine it's just two forces meeting and effectively skirmishing until one side is dead.
No, not every battle, but by the definition this is not an ambush. Not at all. This game mode as is? Pathetically lame. Simple as that, and offers nothing more then a quick fix play, or a warm up session. Which actually makes it more lame in my opinion. If this game mode is not given some more "umph!" -- then this game mode is going to shrivel and die an agonizing death. I'm not arguing changing the game mode because, of it's not aptly correct naming, but due to the fact that it sucks. It's a snooze fest. Seriously why bother even having two teams? Just make it a death match. The spawn would atleast then be fitting.
Game mode needs to be revamped. Simple as that. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:32:00 -
[39] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:[quote=Abron Quote: Arpentis-
Because the objective is to kill the other side's clones while limiting your own losses. That's the objective, plain and simple. Adding another objective would make it skirmish and not an Ambush.
And you just listed the exact reason nobody likes to play ambush and I still fail to realize when ambush only meant kill everything and that's it... Also based on your logic any game that has multiple game modes really only have one one game mode because all the game modes have objectives in them. Carlito- First, In the "Seeding the Universe" fanfest video someone asked if you could basically destroy a district without fighting over it as a scorched earth method. Both devs stated that wasn't a feature in game but might be if players asked for it. Secondly, OB has a cooldown and you have to have boots on the ground already fighting in order to use it. Arpentis- Nobody likes ambush? Funny, on the last build, Biomass and Communications usually had at least half the number of active players as skirmish had -Hardly nobody. As for objectives. What objective are you going to add that wouldn't step on the toes of skirmish and completely change the flavor of ambush? KotH style with one side trying to hold an area...that is just an organized campfest. Click this terminal? That's skirmish. I agree there are ways to make Ambush more varied in terms of gameplay, but not by adding more skirmish style objectives. You and me must have been playing two different last build Ambush was empty most of the time. And your telling me that you really can't think of something that can be changed to have more of an objective based game not every objective has to be hack this or hold this it could be steal this or destroy this
I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:36:00 -
[40] - Quote
Rorek-
I'd be happy if they removed teams and make a battle royale, but again, that needs it's own game mode. I am curious though, what do you play as? Logi mainly?
|
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Cpl Quartz
127
|
Posted - 2012.08.18 22:37:00 -
[41] - Quote
was in a game earlier where it seemed like 2 main groups circling the map running after each other, if you stray too far from the group your screwed.
i wont judge yet because ccp might have more to add. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:39:00 -
[42] - Quote
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to |
Arpentis
28
|
Posted - 2012.08.18 22:40:00 -
[43] - Quote
Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:41:00 -
[44] - Quote
Even team deathmatch can have an objective though -- beyond killing the opponent. Seeing how this is ambush why not add an objective to take a compound, or perhaps shut down a munitions factory which is supplying arms, and other munitions to varying allies in the area. We could even have the objective shutting down communications and/or power to the area. This game mode would atleast make more sense and offer replayability.
I again offer that CCP should atleast look into taking notes from the original three boxed game modes that MAG offered players. They were awsome. Granted the maps had some issues, but nothing too horribly broken -- Griefing on the forums was outright broken and over powered though. I know people dislike hearing anything about MAG. I get it, but it still holds to look at it objectively and as a way to better the game. I would really enjoy seeing an acquisition type game mode honestly. Wishful thinking. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:44:00 -
[45] - Quote
Seriously I saw maybe 5 games of ambush going at once at most and that was with asia figured in. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:47:00 -
[46] - Quote
Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily.
Bolded the important parts of your post.
Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:48:00 -
[47] - Quote
SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name. |
Arpentis
28
|
Posted - 2012.08.18 22:50:00 -
[48] - Quote
Abron Garr wrote:Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily. Bolded the important parts of your post. Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play. You don't really get to choose what you want to play when your taking over a planet.. Also this game really isn't supposed to be about being a lone wolf |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:52:00 -
[49] - Quote
Abron Garr wrote:Carilito wrote:
I have personally called down about a dozen OB strikes and its devestating in the right hands. Im talking whole teams slaughtered or forced off a point, you have rosey idea of fighting against that but I have seen three orbital strike in one game and guess what we won. Yes there is a cool down but having that kind of power in a pure KDR based game is not fun.
As for Null sec we will get there and we have to work to that from the beginning and ambush doesnt even work in null sec war with out some sort of tweek to make it worth it. Think of the future of the game CCP is trying to
If you called three OBs in one game then your team was already winning prior to that, or would have anyway. Right now it takes a few WPs to drop those on someone and to get enough for 3 means you and your team were already beating the other side heavily. Bolded the important parts of your post. Ambush works in hisec/lowsec for people who just want to log in and kill a few people before going to bed/work, w/e. right now Ambush has a faster turnover than skirmish, this means I can get more isk and sp faster than I normally would in skirmish. I also can lone-wolf it more depending on the map. Sometimes I just want to kill people, Ambush allows me to do that faster and with less fuss. That's why it is a good game mode, but not for everyone all the time. Thankfully we get to choose what we play.
You make more from Skirmish even with the new build even lone wolfing it. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.18 22:54:00 -
[50] - Quote
Depends.. I think I have every choice. Why? Because, I accept what contracts are fowarded or available to me, or my group. Meaning I have a choice. I do not have to accept a contract just because, it is there.
All in how you look at things I suppose. |
|
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:55:00 -
[51] - Quote
Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this.
Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 22:57:00 -
[52] - Quote
Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school.
Lies, cant argue with a liar. As for ambush it sucks who agrees |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 22:58:00 -
[53] - Quote
Carilito wrote:SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name.
Instead of getting angry and making nearly unintelligible posts, it might be better if you actually used some critical thinking skills.
Yes it is a game. And sometimes people want to just log in and kill a few people for some laughs. Not always, but sometimes. That's what TDM is for. It's also there so people with epeens can grab a few of their friends and fight another group with epeens for e-honor. There are a lot of reasons for having a TDM style game mode in Dust. |
Arpentis
28
|
Posted - 2012.08.18 22:59:00 -
[54] - Quote
Rorek IronBlood wrote:
Depends.. I think I have every choice. Why? Because, I accept what contracts are fowarded or available to me, or my group. Meaning I have a choice. I do not have to accept a contract just because, it is there.
All in how you look at things I suppose.
Yes but if your corporation is trying to take over awhole planet some of those districts will ambush as well as skirmish. |
Arpentis
28
|
Posted - 2012.08.18 23:02:00 -
[55] - Quote
Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. We didn't get to choose those maps because CCP needed ambush tested but nobody was playing it as well as the player base being spread to thin that's why we were forced to use instant battle. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:09:00 -
[56] - Quote
Carilito wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. Lies, cant argue with a liar. As for ambush it sucks who agrees
One
Two
Three
Found those with 30 seconds of searching. Please try and act like an adult.
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Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:10:00 -
[57] - Quote
Abron Garr wrote:Carilito wrote:SO you turn to the its a game argument when the rest of us are trying to make a serious point.
Ran out points to argue did you?
Make it gladiator arena and not for war.
Make Ambush more apt to its name. Instead of getting angry and making nearly unintelligible posts, it might be better if you actually used some critical thinking skills. Yes it is a game. And sometimes people want to just log in and kill a few people for some laughs. Not always, but sometimes. That's what TDM is for. It's also there so people with epeens can grab a few of their friends and fight another group with epeens for e-honor. There are a lot of reasons for having a TDM style game mode in Dust.
Yeah make it gladiator arena not for war and Im not gonna type essays to you. If you wanna do what you just described go get that from COD because it already exists. Dust is trying to do something new and that can include KDR base game but ambush doesnt as it stand does little to further district control for what will eventually be null sec war. I have no problem with it making it there but mind you but if it does it will be hard pressed to have any real place there besides avoid that district till last. At that point it will be a cake walk. So by all mean have your ambush and we will ***** about the dead end future of it. It will stay in high sec and you guy can drink your beer and chill in high sec. Thats fine but that game doesnt translate well when commanders are trying to navigate district battle order and thats a bad game mechanic which at the level Eve commanders in Low and null sec.
"Why send equal troop against equal troops, Ill wait and go around" says the eve commander |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:11:00 -
[58] - Quote
Abron Garr wrote:Carilito wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. Lies, cant argue with a liar. As for ambush it sucks who agrees OneTwoThreeFound those with 30 seconds of searching. Please try and act like an adult.
I see three and you arent |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.18 23:12:00 -
[59] - Quote
Arpentis wrote:Abron Garr wrote:Arpentis wrote:Quote:I asked you what objective you would add to make Ambush more interesting. And again, Ambush was not empty, not even close, unless you're playing at 5 am EST on a US server. Ambush is team death match. That's what it is. I don't know why people cannot grasp this. Now, stealing or destroying "this", whatever "this" is, sounds fun, but it should have its own game mode. Don't just remove or change Ambush because YOU don't prefer it. Again team deathwatch does not make sense in this game and it's me and most of this game's community that do not enjoy it, as you can tell for the other 20 threads on this topic do not try to single me out like I'm the odd one out and I did play around that time I live on the east coast and..... Uh... Yeah..... It was just as empty... And if it was called team deathwatch instead of ambush that would make people less mad but it still wouldn't make a lick of sense in a game like this. Most people don't like using shotguns or playing in heavy suits. And please tell me you're not seriously going to use the number of threads as a way to gauge who likes and plays what. Last week, 4 of those "20" threads were made by Carlito and it pretty much has the same people in each thread going back and forth. Also, most of those threads were in regard to the fact we weren't able to choose which map we got to play for testing purposes. If you played at 5am est then yes Ambush would be empty because most people on the east coast are either asleep or heading to work/school. We didn't get to choose those maps because CCP needed ambush tested but nobody was playing it as well as the player base being spread to thin that's why we were forced to use instant battle.
You've got it backwards. They were testing the battlefinder mechanic, not Ambush. Since Ambush has a faster turnover, it makes perfect sense to use it over skirmish for testing the Instant Battlefinder. No one was playing much because we froze as soon as we used the IBF button and quit logging in. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.18 23:13:00 -
[60] - Quote
Abron Gar Im just gonna tell you have been my entertainment at work thank you |
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