Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 18:45:00 -
[1] - Quote
I was so excited when I saw the servers were up, got my KBM ready to go, and got in a game. Long story short, WTF CCP?
There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer getting locked on enemies. Aim assist on KBM? Come on now.
If KBM is going to be a viable control scheme, you're going to need to significantly raise the turn speed cap, or maybe just scrap it. Honestly, if you can make matches based on the control scheme people are using, just don't place KBM players against DS3 players in HighSec or something.
With the current available controls, I will never be able to experience what this game is made to be - I suck with the DS3, and the current KBM is unusable. |
Arborius Veredus
31
|
Posted - 2012.08.14 19:02:00 -
[2] - Quote
Veigar Mordekaiser wrote:There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer getting locked on enemies. Aim assist on KBM? Come on now.
There are 20 points of sensitivity between 80 and 100. Something in there should work.
The other things are serious problems, though. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 19:06:00 -
[3] - Quote
Arborius Veredus wrote:Veigar Mordekaiser wrote:There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer getting locked on enemies. Aim assist on KBM? Come on now.
There are 20 points of sensitivity between 80 and 100. Something in there should work. The other things are serious problems, though. My point is that 80 is pretty much as slow as anyone might even -possibly- want, and 100 will give you whiplash. There shouldn't only be one option of middle ground (90). |
Thomas 'Stonewall' Jackson
Osmon Surveillance Caldari State
4
|
Posted - 2012.08.14 19:23:00 -
[4] - Quote
Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 19:23:00 -
[5] - Quote
Thomas 'Stonewall' Jackson wrote:Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? Uh, what? |
Thomas 'Stonewall' Jackson
Osmon Surveillance Caldari State
4
|
Posted - 2012.08.14 19:26:00 -
[6] - Quote
Veigar Mordekaiser wrote:Thomas 'Stonewall' Jackson wrote:Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? Uh, what?
In the PS3 settings you are able to adjust the sensitivity of the mouse... I've never played a game on PS3 that has it's own mouse sensitivity settings. Was wondering if you lower or higher the PS3 mouse sensitivity settings does it effect the sensitivity in game? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 19:33:00 -
[7] - Quote
Thomas 'Stonewall' Jackson wrote:Veigar Mordekaiser wrote:Thomas 'Stonewall' Jackson wrote:Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? Uh, what? In the PS3 settings you are able to adjust the sensitivity of the mouse... I've never played a game on PS3 that has it's own mouse sensitivity settings. Was wondering if you lower or higher the PS3 mouse sensitivity settings does it effect the sensitivity in game? Oh, no it wouldn't matter. A large part of the issue with the sensitivity is the turn speed cap, so you turn it all the way up and your mouse hits the cap so you can't turn any faster, but if you turn the sensitivity down, the turn speed cap goes down too, so you turn -MUCH- slower. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.14 20:01:00 -
[8] - Quote
It's probably going to take a lot of tweaking on CCP's part to get it right. They want to make sure that a heavies turn slower than scouts regardless of the controller. Keep playing around with it and let the forum know how it goes. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 20:11:00 -
[9] - Quote
Knarf Black wrote:It's probably going to take a lot of tweaking on CCP's part to get it right. They want to make sure that a heavies turn slower than scouts regardless of the controller. Keep playing around with it and let the forum know how it goes. The thing is, heavies don't turn any slower. Assault class with an SG is just as bad as a Heavy with an FG. KBM hardcap turn speed makes it impossible to do anything, thats just not how the controls should feel.
I say scrap the hardcap and turn speed limit completely, and make it so HighSec matchmaking battles are made based on control scheme, so that KBM never fight DS3. As an option, you should be able to turn the hardcap turnspeed back on, to play with your DS3 friends - if you feel so inclined.
Low/Null-sec should not be gimped just because players are unwilling to do what it takes to win, isn't that the whole idea of EVE? |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.14 20:13:00 -
[10] - Quote
I agree, i've found myself back at the DS3 because of this. +1 |
|
Argo Filch
BetaMax.
0
|
Posted - 2012.08.14 20:16:00 -
[11] - Quote
I for my part have not really a problem with kb/m support. Yeah sure turn speed is really slow... but even with that i was killing in the two games i was in. The accuracy alone was to die for (and i didn't die that much either). So really new experience for me because i really suck with the DS3.
If they tweak the turn speed up a notch i'll be really happy. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 20:16:00 -
[12] - Quote
Debacle Nano wrote:I agree, i've found myself back at the DS3 because of this. +1 Same here, I'm very disappointed. |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.08.14 20:20:00 -
[13] - Quote
[/quote] Low/Null-sec should not be gimped just because players are unwilling to do what it takes to win, isn't that the whole idea of EVE? [/quote]
Doesn't that mean you should switch to a PS3? You know, to "do what it takes to win"? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 20:34:00 -
[14] - Quote
Piercing Serenity wrote:Veigar Mordekaiser wrote:Low/Null-sec should not be gimped just because players are unwilling to do what it takes to win, isn't that the whole idea of EVE? Doesn't that mean you should switch to a PS3? You know, to "do what it takes to win"? No, that means if it's gimped this badly permanently, I'm either going to buy a third party device, or suck and not be able to experience this game. KBM would dominate this game regardless of whether or not it was a supported control scheme. Supporting it just means they can control it a little better.
Edit: I'm a console gamer, gamepads just suck for FPS and thats a fact. |
Dante Daedrik
Osmon Surveillance Caldari State
97
|
Posted - 2012.08.14 20:35:00 -
[15] - Quote
W/e happened to "Adapt or Die"? |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.14 20:36:00 -
[16] - Quote
Dante Daedrik wrote:W/e happened to "Adapt or Die"? you're funny |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.14 20:36:00 -
[17] - Quote
Dante Daedrik wrote:W/e happened to "Adapt or Die"? I have never once preached "adapt or die". |
Maksiu Kolonko
Seituoda Taskforce Command Caldari State
1
|
Posted - 2012.08.14 20:51:00 -
[18] - Quote
Veigar Mordekaiser wrote:Dante Daedrik wrote:W/e happened to "Adapt or Die"? I have never once preached "adapt or die".
How about HTFU??
Anyway, M&KB does seems terible gimped.
My mouse was set to 100 and mouse scout was turning soooo slooooowww
still - added precision made those charged sniper shots way more easy
so a little of meeeehhh and a chunk of win :) |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.14 20:57:00 -
[19] - Quote
As the game is advertised to have KBM, "Adapt or die" only aplies to those that refuse and are against to adopt the KBM control scheme as its suposed to be a native suported Feature. |
Dante Daedrik
Osmon Surveillance Caldari State
97
|
Posted - 2012.08.14 20:59:00 -
[20] - Quote
Only because the QQ's begged for it. |
|
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
|
Posted - 2012.08.14 22:57:00 -
[21] - Quote
Ender Storm wrote:As the game is advertised to have KBM, "Adapt or die" only aplies to those that refuse and are against to adopt the KBM control scheme as its suposed to be a native suported Feature.
So adapt or die only applies to PS3 users? This is a two way street. Players like me need to get used to the fact that KB/M players are gonna come into the game and CCP is gonna work to make sure they're happy. I'm guilty of being against this change a bit. KB/M players have to get used to the fact that this isn't QUAKE. You won't be like Fata1ity out here. |
David Malcom
Crux Special Tasks Group Gallente Federation
9
|
Posted - 2012.08.15 00:45:00 -
[22] - Quote
Piercing Serenity wrote:So adapt or die only applies to PS3 users? This is a two way street. Players like me need to get used to the fact that KB/M players are gonna come into the game and CCP is gonna work to make sure they're happy. I'm guilty of being against this change a bit. KB/M players have to get used to the fact that this isn't QUAKE. You won't be like Fata1ity out here.
This isn't a matter of adapting.
It's a poorly implemented control scheme. I mean, we could adapt to that, sure. But we shouldn't have to. It's done incorrectly.
The sensitivity isn't an issue. Any serious PC gamer has a mouse with adjustable sensitivity. It's a little ridiculous that it has to be turned up pretty high to be reasonable, but it's still entirely possible.
The problem is that mouse control is laggy, floaty and imprecise. It's just poorly done. Though, considering the state of literally every other aspect of this game, I can't say that I'm surprised. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 01:21:00 -
[23] - Quote
Maksiu Kolonko wrote:Veigar Mordekaiser wrote:Dante Daedrik wrote:W/e happened to "Adapt or Die"? I have never once preached "adapt or die". How about HTFU?? Anyway, M&KB does seems terible gimped. My mouse was set to 100 and mouse scout was turning soooo slooooowww still - added precision made those charged sniper shots way more easy so a little of meeeehhh and a chunk of win :) I've never said "adapt or die" "htfu" "console kiddies" or anything of the sort. The fact of the matter is Dust was advertised to have KBM long before beta, and the fact that they implemented it so poorly that it isn't a viable control scheme is a major let down. The precision is no better, perhaps worse, because you have to fight the turn speed on KBM, just as bad fighting the controller when playing with a gamepad.
When I have sensitivity up to 100%, my Forge Gun zips around the screen inside my little "aim box" and as soon as I try to make my merc turn, I hit a wall and suddenly aiming slows way down as my merc casually turns. |
Mr Funless
Seituoda Taskforce Command Caldari State
191
|
Posted - 2012.08.15 01:31:00 -
[24] - Quote
Also add that you can't move around the map with the keyboard, customize the controls, choose spawn locations, etc. I have to use the dumb DS3 when I'm not shooting stuff. Should be able to use the kb/m for everything. |
Grimm Trip
Osmon Surveillance Caldari State
12
|
Posted - 2012.08.15 01:31:00 -
[25] - Quote
So fun dragging my mouse across my whole desk to track a target in my scope... |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 01:55:00 -
[26] - Quote
Grimm Trip wrote:So fun dragging my mouse across my whole desk to track a target in my scope... No kidding. Tracking one target for 5-10 seconds can result in me re-centering my mouse 10-15 times. Oh well though, thats balanced right? |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 03:58:00 -
[27] - Quote
gangsta nachos wrote:Dante Daedrik wrote:W/e happened to "Adapt or Die"? you're funny
I think its funny. Lol
Um the mouse isnt supposed to be better than a ds3 on a ps3 anyway. I think every suit having a turn limit is a good thing keeps mouse from dominating besides the ds3 as a hard turn limiy I.cant push the controls further than the remote will let me. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 04:05:00 -
[28] - Quote
Avenger 245 wrote:gangsta nachos wrote:Dante Daedrik wrote:W/e happened to "Adapt or Die"? you're funny I think its funny. Lol Um the mouse isnt supposed to be better than a ds3 on a ps3 anyway. I think every suit having a turn limit is a good thing keeps mouse from dominating besides the ds3 as a hard turn limiy I.cant push the controls further than the remote will let me. Then you should buy a KBM. Honestly, I have trouble playing FPS games on consoles just because the controls suck. Sure, Halo was fun, but for whatever reason Bungie just did something so right that the controls felt decent. I use my PS3 for gaming more than my PC (at least I did when I was big into MAG, all I play now is League of Legends), so my opinion is not biased on me being a long time KBM user, it's just a statement of fact that KBM is better suited for FPS gaming.
And saying "KBM isn't supposed to be better than DS3 on PS3" is stupid, did you know that the PS3 has native support for KBM? Thats right, you can plug a KBM right into your PS3 and use them to navigate your videos, music, games, the webrowser, and the PS Store! So tell me, how is a KBM not a "normal" control option for the PS3? |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.15 04:40:00 -
[29] - Quote
Avenger 245 wrote:Um the mouse isnt supposed to be better than a ds3 on a ps3 anyway. I think every suit having a turn limit is a good thing keeps mouse from dominating besides the ds3 as a hard turn limiy I.cant push the controls further than the remote will let me.
I can't find the quote because Google only turns up stuff about this update, but they explicitly stated they wanted keyboard/mouse support that would make PC players feel like they're playing a FPS on the PC. They want the KB+M support to be flawless. So the fact that it is working like garbage is "a problem", and falls short of the target goal, whatever your opinion on using KB+M might be. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 04:47:00 -
[30] - Quote
Fivetimes Infinity wrote:Avenger 245 wrote:Um the mouse isnt supposed to be better than a ds3 on a ps3 anyway. I think every suit having a turn limit is a good thing keeps mouse from dominating besides the ds3 as a hard turn limiy I.cant push the controls further than the remote will let me. I can't find the quote because Google only turns up stuff about this update, but they explicitly stated they wanted keyboard/mouse support that would make PC players feel like they're playing a FPS on the PC. They want the KB+M support to be flawless. So the fact that it is working like garbage is "a problem", and falls short of the target goal, whatever your opinion on using KB+M might be. Thank you for reminding of their actually description of what they wanted, I'm gonna try to dig that up. |
|
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.08.15 04:54:00 -
[31] - Quote
Veigar Mordekaiser wrote:The turn speed is pathetic.
Which suits did you try the turn speed on? The turn speeds should vary based on which suit you're using.
Is it comparable to DS3? In other words, are you able to turn at the same speed in the same suit with keyboard & mouse as you were with a DS3?
Were you expecting an unfair advantage over DS3 players by being able to flip forward & backward in the blink of an eye just because you had a mouse & keyboard? The beta test is here to make sure that everyone enters a moderately level playing field. Enjoy! |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 04:57:00 -
[32] - Quote
Longshot Ravenwood wrote:Veigar Mordekaiser wrote:The turn speed is pathetic. Which suits did you try the turn speed on? The turn speeds should vary based on which suit you're using. Is it comparable to DS3? In other words, are you able to turn at the same speed in the same suit with keyboard & mouse as you were with a DS3? Were you expecting an unfair advantage over DS3 players by being able to flip forward & backward in the blink of an eye just because you had a mouse & keyboard? The beta test is here to make sure that everyone enters a moderately level playing field. Enjoy! They were... similar to the DS3. Basically, you have a box that you can aim in. In that box, it's just like using KBM on any PC FPS game, snappy aiming, precise, yada yada. But, if you reach the egde of your box, BAM! it's like a wall of slow, you're stuck at the DS3 turn speed when you have the joystick pressed all the way to the side. In short, very unnatural, very ******.
As stated above:
Fivetimes Infinity wrote:I can't find the quote because Google only turns up stuff about this update, but they explicitly stated they wanted keyboard/mouse support that would make PC players feel like they're playing a FPS on the PC. They want the KB+M support to be flawless. So the fact that it is working like garbage is "a problem", and falls short of the target goal, whatever your opinion on using KB+M might be. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:16:00 -
[33] - Quote
Veigar Mordekaiser wrote:Longshot Ravenwood wrote:Veigar Mordekaiser wrote:The turn speed is pathetic. Which suits did you try the turn speed on? The turn speeds should vary based on which suit you're using. Is it comparable to DS3? In other words, are you able to turn at the same speed in the same suit with keyboard & mouse as you were with a DS3? Were you expecting an unfair advantage over DS3 players by being able to flip forward & backward in the blink of an eye just because you had a mouse & keyboard? The beta test is here to make sure that everyone enters a moderately level playing field. Enjoy! They were... similar to the DS3. Basically, you have a box that you can aim in. In that box, it's just like using KBM on any PC FPS game, snappy aiming, precise, yada yada. But, if you reach the egde of your box, BAM! it's like a wall of slow, you're stuck at the DS3 turn speed when you have the joystick pressed all the way to the side. In short, very unnatural, very ******. As stated above: Fivetimes Infinity wrote:I can't find the quote because Google only turns up stuff about this update, but they explicitly stated they wanted keyboard/mouse support that would make PC players feel like they're playing a FPS on the PC. They want the KB+M support to be flawless. So the fact that it is working like garbage is "a problem", and falls short of the target goal, whatever your opinion on using KB+M might be.
...so KB/M is actually WiiMote :P |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 05:20:00 -
[34] - Quote
Zero Harpuia wrote:...so KB/M is actually WiiMote :P
Kind of, except the gun doesn't wiggle around the screen. Try it, just plug a mouse in during the start of a match in a safe spot, and try to aim. Its ******* awkward. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 05:39:00 -
[35] - Quote
Veigar Mordekaiser wrote:Avenger 245 wrote:gangsta nachos wrote:Dante Daedrik wrote:W/e happened to "Adapt or Die"? you're funny I think its funny. Lol Um the mouse isnt supposed to be better th an a ds3 on a ps3 anyway. I think every suit having a turn limit is a good thing keeps mouse from dominating besides the ds3 as a hard turn limiy I.cant push the controls further than the remote will let me. Then you should buy a KBM. Honestly, I have trouble playing FPS games on consoles just because the controls suck. Sure, Halo was fun, but for whatever reason Bungie just did something so right that the controls felt decent. I use my PS3 for gaming more than my PC (at least I did when I was big into MAG, all I play now is League of Legends), so my opinion is not biased on me being a long time KBM user, it's just a statement of fact that KBM is better suited for FPS gaming. And saying "KBM isn't supposed to be better than DS3 on PS3" is stupid, did you know that the PS3 has native support for KBM? Thats right, you can plug a KBM right into your PS3 and use them to navigate your videos, music, games, the webrowser, and the PS Store! So tell me, how is a KBM not a "normal" control option for the PS3? I know it has native support. I stopped questioning those usb port thingys and the usefulness. I just find ot funny for the intire leagth of the argument for mouse support the ds3 players have said it will have nerfed turn speed and well you all sound surprise that ccp new game meant to lure in new players didnt make eve players feel like gods vs us lowly unworthy console player. Forgive us I full support improving turn speed for mouse people what was I thinking
Im enjoying this let me lmao. But truthfully the controls for either one feel clunky in this build so maybe once they fix the games movement in general it will get better wait till they fix that then see if kb/m is still messed up.
Almost forgot with that bit of honesty to grovel. Oh mighty evetards. Rofl. Smart*** is my job I do it well |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 05:45:00 -
[36] - Quote
Avenger 245 wrote:I know it has native support. I stopped questioning those usb port thingys and the usefulness. I just find ot funny for the intire leagth of the argument for mouse support the ds3 players have said it will have nerfed turn speed and well you all sound surprise that ccp new game meant to lure in new players didnt make eve players feel like gods vs us lowly unworthy console player. Forgive us I full support improving turn speed for mouse people what was I thinking Im enjoying this let me lmao. But truthfully the controls for either one feel clunky in this build so maybe once they fix the games movement in general it will get better wait till they fix that then see if kb/m is still messed up. Almost forgot with that bit of honesty to grovel. Oh mighty evetards. Rofl. Smart*** is my job I do it well EVEtard, yeah, thats what I am. I have an EVE account that was active back in december, and I reactivated it a couple days ago. Oh am I ever one godly EVEtard.
KBM was promised as it is on PC games, and here they deliver this BS gimped to **** version, so bad that I'd rather just used the DS3. All I can do is be disappointed, considering so far this build is nothing more than shiny. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.15 05:47:00 -
[37] - Quote
it's honestly probably for the best if the KB/M support either went away, or was just left to wither on the vine. it's going to be nothing but divisive.
anyone who actually believes it offers no tangible benefit, then why do you want it so badly? if it's all about preference and personal experience, give yourself time to acclimate to the gamepad. right?
and if you acknowledge the advantage it gives then... how is that fair? and any argument you can come up with for why it being fair shouldn't matter can immediately be turned back on you. oh it's the console gamers fault for not learning to use KB/M? maybe it's the pc gamers fault for not learning to use a gamepad?
so don't bother. at the end of the day, the PC gamers are in the console gamers house here, so tie goes to gamepad. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:52:00 -
[38] - Quote
Veigar Mordekaiser wrote:Avenger 245 wrote:I know it has native support. I stopped questioning those usb port thingys and the usefulness. I just find ot funny for the intire leagth of the argument for mouse support the ds3 players have said it will have nerfed turn speed and well you all sound surprise that ccp new game meant to lure in new players didnt make eve players feel like gods vs us lowly unworthy console player. Forgive us I full support improving turn speed for mouse people what was I thinking Im enjoying this let me lmao. But truthfully the controls for either one feel clunky in this build so maybe once they fix the games movement in general it will get better wait till they fix that then see if kb/m is still messed up. Almost forgot with that bit of honesty to grovel. Oh mighty evetards. Rofl. Smart*** is my job I do it well EVEtard, yeah, thats what I am. I have an EVE account that was active back in december, and I reactivated it a couple days ago. Oh am I ever one godly EVEtard. KBM was promised as it is on PC games, and here they deliver this BS gimped to **** version, so bad that I'd rather just used the DS3. All I can do is be disappointed, considering so far this build is nothing more than shiny.
Grouping players by tank usage/EVE playing/input device preference is a good way to make enemies, especially when you only assume it. I look forward to blowing you up with my Forge Gun until the wipe Avenger, then you can come back and QQ about them some more, because a DS3 using, EVE playing, Forge Gunning fellow ended you with a lucky shot |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 05:53:00 -
[39] - Quote
Buzzwords wrote:it's honestly probably for the best if the KB/M support either went away, or was just left to wither on the vine. it's going to be nothing but divisive.
anyone who actually believes it offers no tangible benefit, then why do you want it so badly? if it's all about preference and personal experience, give yourself time to acclimate to the gamepad. right?
and if you acknowledge the advantage it gives then... how is that fair? and any argument you can come up with for why it being fair shouldn't matter can immediately be turned back on you. oh it's the console gamers fault for not learning to use KB/M? maybe it's the pc gamers fault for not learning to use a gamepad?
so don't bother. at the end of the day, the PC gamers are in the console gamers house here, so tie goes to gamepad. In the end, the PS3 has native support for KBM, so **** your argument, SONY implemented this before CCP did.
And yes, it does give an advantage. An advantage that A) CCP can offer to all players without the need for a 3rd party device in the realm of $60-$100 or, B) players that want KBM can go out, buy a 3rd party device, **** you anyway, and now you don't have an easy way to retaliate.
I think it's fair to say that in the case of FPS games, console gamers are in the realm of PC gamers. As far as I know, Wolfenstein3D wasn't an Xbox title. I don't think DooM or DukeNukem were either.. Maybe Quake was? hmm... I guess I could be wrong though |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 05:54:00 -
[40] - Quote
Zero Harpuia wrote:Grouping players by tank usage/EVE playing/input device preference is a good way to make enemies, especially when you only assume it. I look forward to blowing you up with my Forge Gun until the wipe Avenger, then you can come back and QQ about them some more, because a DS3 using, EVE playing, Forge Gunning fellow ended you with a lucky shot It's nice to have people on my side for a change. |
|
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:56:00 -
[41] - Quote
Veigar Mordekaiser wrote:Buzzwords wrote:it's honestly probably for the best if the KB/M support either went away, or was just left to wither on the vine. it's going to be nothing but divisive.
anyone who actually believes it offers no tangible benefit, then why do you want it so badly? if it's all about preference and personal experience, give yourself time to acclimate to the gamepad. right?
and if you acknowledge the advantage it gives then... how is that fair? and any argument you can come up with for why it being fair shouldn't matter can immediately be turned back on you. oh it's the console gamers fault for not learning to use KB/M? maybe it's the pc gamers fault for not learning to use a gamepad?
so don't bother. at the end of the day, the PC gamers are in the console gamers house here, so tie goes to gamepad. In the end, the PS3 has native support for KBM, so **** your argument, SONY implemented this before CCP did. And yes, it does give an advantage. An advantage that A) CCP can offer to all players without the need for a 3rd party device in the realm of $60-$100 or, B) players that want KBM can go out, buy a 3rd party device, **** you anyway, and now you don't have an easy way to retaliate. I think it's fair to say that in the case of FPS games, console gamers are in the realm of PC gamers. As far as I know, Wolfenstein3D wasn't an Xbox title. I don't think DooM or DukeNukem were either.. Maybe Quake was? hmm... I guess I could be wrong though
Just a nitpick, but aren't the Keyboard and the mouse already third party devices? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 05:58:00 -
[42] - Quote
Zero Harpuia wrote:Just a nitpick, but aren't the Keyboard and the mouse already third party devices? Depends, are they SONY brand? Or an off brand? |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.15 05:59:00 -
[43] - Quote
Veigar Mordekaiser wrote:Buzzwords wrote:it's honestly probably for the best if the KB/M support either went away, or was just left to wither on the vine. it's going to be nothing but divisive.
anyone who actually believes it offers no tangible benefit, then why do you want it so badly? if it's all about preference and personal experience, give yourself time to acclimate to the gamepad. right?
and if you acknowledge the advantage it gives then... how is that fair? and any argument you can come up with for why it being fair shouldn't matter can immediately be turned back on you. oh it's the console gamers fault for not learning to use KB/M? maybe it's the pc gamers fault for not learning to use a gamepad?
so don't bother. at the end of the day, the PC gamers are in the console gamers house here, so tie goes to gamepad. In the end, the PS3 has native support for KBM, so **** your argument, SONY implemented this before CCP did.
because your kb/m work so well that it was clearly meant to be the primary input, and always has been? especially for all those other shooters?
ps3 supported linux for a while to, we all make mistakes. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:59:00 -
[44] - Quote
Veigar Mordekaiser wrote:Zero Harpuia wrote:Just a nitpick, but aren't the Keyboard and the mouse already third party devices? Depends, are they SONY brand? Or an off brand?
I just use Logitech stuff from my Monster Hunter days, so I guess I'm third party trash. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:02:00 -
[45] - Quote
Buzzwords wrote:because your kb/m work so well that it was clearly meant to be the primary input, and always has been? especially for all those other shooters?
ps3 supported linux for a while to, we all make mistakes. So, linux was a mistake? As far as I can tell, the only time anyone made a fuss about it, was when they removed it. Just because developers don't choice to make a native option available, doesn't make it any less viable. Do all games support Move? I don't think so.
Just because a game supports something you don't like, doesn't make it a bad idea or a mistake. For those of us that were actually excited about a new -Exciting- game with the proper control scheme available, the current state of KBM is very disappointing. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:03:00 -
[46] - Quote
Zero Harpuia wrote:Veigar Mordekaiser wrote:Zero Harpuia wrote:Just a nitpick, but aren't the Keyboard and the mouse already third party devices? Depends, are they SONY brand? Or an off brand? I just use Logitech stuff from my Monster Hunter days, so I guess I'm third party trash. Psh, I don't even know what brand my mouse is Logitech definitely makes some quality stuff though. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 06:06:00 -
[47] - Quote
Zero Harpuia wrote:Veigar Mordekaiser wrote:Avenger 245 wrote:I know it has native support. I stopped questioning those usb port thingys and the usefulness. I just find ot funny for the intire leagth of the argument for mouse support the ds3 players have said it will have nerfed turn speed and well you all sound surprise that ccp new game meant to lure in new players didnt make eve players feel like gods vs us lowly unworthy console player. Forgive us I full support improving turn speed for mouse people what was I thinking Im enjoying this let me lmao. But truthfully the controls for either one feel clunky in this build so maybe once they fix the games movement in general it will get better wait till they fix that then see if kb/m is still messed up. Almost forgot with that bit of honesty to grovel. Oh mighty evetards. Rofl. Smart*** is my job I do it well EVEtard, yeah, thats what I am. I have an EVE account that was active back in december, and I reactivated it a couple days ago. Oh am I ever one godly EVEtard. KBM was promised as it is on PC games, and here they deliver this BS gimped to **** version, so bad that I'd rather just used the DS3. All I can do is be disappointed, considering so far this build is nothing more than shiny. Grouping players by tank usage/EVE playing/input device preference is a good way to make enemies, especially when you only assume it. I look forward to blowing you up with my Forge Gun until the wipe Avenger, then you can come back and QQ about them some more, because a DS3 using, EVE playing, Forge Gunning fellow ended you with a lucky shot Lookin foward to it my snipers lining up the shot right now.
I think im to drunk to be angry about stupid forges lol.
hey other guy I realy do think once movement in general is addresed it will get better for mouses so wait until.ccp checks into that before you going asking for an improvemnt to one system or the other. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:08:00 -
[48] - Quote
Avenger 245 wrote:Lookin foward to it my snipers lining up the shot right now.
I think im to drunk to be angry about stupid forges lol.
hey other guy I realy do think once movement in general is addresed it will get better for mouses so wait until.ccp checks into that before you going asking for an improvemnt to one system or the other. Movement isn't an issue for me, seems fine. It's turn speed. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 06:11:00 -
[49] - Quote
Veigar Mordekaiser wrote:Zero Harpuia wrote:Veigar Mordekaiser wrote:Zero Harpuia wrote:Just a nitpick, but aren't the Keyboard and the mouse already third party devices? Depends, are they SONY brand? Or an off brand? I just use Logitech stuff from my Monster Hunter days, so I guess I'm third party trash. Psh, I don't even know what brand my mouse is Logitech definitely makes some quality stuff though.
Meh, I use the bargain basement stuff... on topic, although I prefer using the DS3, even if they had fully functional, PC like KB/M support, that isn't the issue. The issue is that they promised KB/M support since before the beta, and they need to come through with those promises to keep the goodwill of the playerbase. I know several people who quit in disgust over the debacle of KB/M.
...I HAVE IT!!! Let the mouse control crosshair roam and turning, but include turning controls ON THE KEYBOARD as well, maybe make them c.v.b.f. or something. You can still aim while turning at a preset speed. It isn't a perfect fix, but please take from this idea what you will. I would like to be credited, but don't let that stop you from making your own posts on the subject :P |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.15 06:13:00 -
[50] - Quote
for the record, i see move as a worthless gimmick. but move is a HARMLESS worthless gimmick.
i don't think sonys mad dash to cash in on the popularity of the wii-mote with the retirement home crowd will ever be a legitimately good input device. there's a reason ps3 still comes with a dualshock in the box. |
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:18:00 -
[51] - Quote
Zero Harpuia wrote:Meh, I use the bargain basement stuff... on topic, although I prefer using the DS3, even if they had fully functional, PC like KB/M support, that isn't the issue. The issue is that they promised KB/M support since before the beta, and they need to come through with those promises to keep the goodwill of the playerbase. I know several people who quit in disgust over the debacle of KB/M.
...I HAVE IT!!! Let the mouse control crosshair roam and turning, but include turning controls ON THE KEYBOARD as well, maybe make them c.v.b.f. or something. You can still aim while turning at a preset speed. It isn't a perfect fix, but please take from this idea what you will. I would like to be credited, but don't let that stop you from making your own posts on the subject :P So, that really -would- make it a wiimote lmao. That would just frustrate me more
They said "we want KBM to feel like it does on any PC shooter" and then they trashed it, and said "here, you can pretend this is useful".
They should deliver on their promise of an ungimped, useful KBM control scheme. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:21:00 -
[52] - Quote
Buzzwords wrote:for the record, i see move as a worthless gimmick. but move is a HARMLESS worthless gimmick.
i don't think sonys mad dash to cash in on the popularity of the wii-mote with the retirement home crowd will ever be a legitimately good input device. there's a reason ps3 still comes with a dualshock in the box. Never used move before, but I've heard some people love it, and others can't stand it. It comes with a DS3 in the box, so that they can further their income when someone wants move.
I personally don't care if move is viable, I care if KBM is. Using a DS3 is awkward, clunky, and not meant for competitive play. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.15 06:30:00 -
[53] - Quote
and KB/M won't work in my lazy boy so..... we seem to be at an impasse'
if everybody was on DS3, it would at least be FAIR. and isn't that step ONE for competitive play?
bottom line is the VAST majority of PS3 players use gamepads. they probably game on PS3 because gaming on a pc with a KB/M setup is out of the question. i quite literally could not use a KB/M setup without remodeling... if i wanted to use PC inputs, i'd be playing on PC...
so you're asking for CCP to cater to the minority, and telling the rest of us it's our own damn fault? gamepad is simply how it's done on consoles, and it has worked fine so far
edit: and i've used a move, it's terrible for FPS. it has all the precision and responsiveness of a gamepad (worse actually) with all the ease of use of KB/M (also potentially worse.)
i don't think i've ever spoken to anyone who actually preferred it for fps. i think sony just pushes for move support so they can get another bullet point. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 06:31:00 -
[54] - Quote
Veigar Mordekaiser wrote:Avenger 245 wrote:Lookin foward to it my snipers lining up the shot right now.
I think im to drunk to be angry about stupid forges lol.
hey other guy I realy do think once movement in general is addresed it will get better for mouses so wait until.ccp checks into that before you going asking for an improvemnt to one system or the other. Movement isn't an issue for me, seems fine. It's turn speed. Walking aroung feels floaty and disconnecting, turning even for my ds3 feels wrong and now that aim assist is down I realise how the guns move around is awful. Maybe im to drunk ill find out tomarrow |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:48:00 -
[55] - Quote
Buzzwords wrote:and KB/M won't work in my lazy boy so..... we seem to be at an impasse'
if everybody was on DS3, it would at least be FAIR. and isn't that step ONE for competitive play?
bottom line is the VAST majority of PS3 players use gamepads. they probably game on PS3 because gaming on a pc with a KB/M setup is out of the question. i quite literally could not use a KB/M setup without remodeling... if i wanted to use PC inputs, i'd be playing on PC...
so you're asking for CCP to cater to the minority, and telling the rest of us it's our own damn fault? gamepad is simply how it's done on consoles, and it has worked fine so far
edit: and i've used a move, it's terrible for FPS. it has all the precision and responsiveness of a gamepad (worse actually) with all the ease of use of KB/M (also potentially worse.)
i don't think i've ever spoken to anyone who actually preferred it for fps. i think sony just pushes for move support so they can get another bullet point. You know how I played KBM games in a recliner? Get a piece of plywood, cut a rectangle out that can rest on the arms of your chair, and stick your KBM on it. TADA!
Implementing KBM is 100% fair, you're giving 100% of players, 100% opportunity, to use a 100% natural PS3 input device, to play a game on the PS3. Nothing unfair about it.
Not implementing KBM would be -unfair- because people like me would order ourselves an Eagle Eye or XIM3, and dominate DS3 users anyway. Asking them to not implement it because it's "unfair", is ignorant and misguided.
Im also willing to bet that a VAST majority of players in Dust 514 will not be out in NullSec fighting Sov wars, and will be in HighSec playing faction warfare matchmaking games. It's easy enough to only match KBM vs KBM and DS3 vs DS3. For those that are out in NullSec, either give them KBM right off the bat, or they'll find a way to get it anyway. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 06:48:00 -
[56] - Quote
Avenger 245 wrote:Walking aroung feels floaty and disconnecting, turning even for my ds3 feels wrong and now that aim assist is down I realise how the guns move around is awful. Maybe im to drunk ill find out tomarrow I think it's fine, might be the alcohol. Wanna share? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.15 20:04:00 -
[57] - Quote
bump |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 20:26:00 -
[58] - Quote
Veigar Mordekaiser wrote:Avenger 245 wrote:Walking aroung feels floaty and disconnecting, turning even for my ds3 feels wrong and now that aim assist is down I realise how the guns move around is awful. Maybe im to drunk ill find out tomarrow I think it's fine, might be the alcohol. Wanna share? Yeah it was the alcohol, but the game pace did slow down and the turn speed in general is off for heavys let them fix that along with hit detection and lag before the start tweaking kb/m
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.16 03:49:00 -
[59] - Quote
Avenger 245 wrote:Veigar Mordekaiser wrote:Avenger 245 wrote:Walking aroung feels floaty and disconnecting, turning even for my ds3 feels wrong and now that aim assist is down I realise how the guns move around is awful. Maybe im to drunk ill find out tomarrow I think it's fine, might be the alcohol. Wanna share? Yeah it was the alcohol, but the game pace did slow down and the turn speed in general is off for heavys let them fix that along with hit detection and lag before the start tweaking kb/m I still don't have issues with hit detection. Ping is like real life bullet speed - you can't always aim directly at your target. In some cases it's obsurd (ie. leading 2 feet with a shot gun) but most the time it works well for me. Might just be my 25Mb/s connection speed though. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.16 05:15:00 -
[60] - Quote
Buzzwords wrote:for the record, i see move as a worthless gimmick. but move is a HARMLESS worthless gimmick.
i don't think sonys mad dash to cash in on the popularity of the wii-mote with the retirement home crowd will ever be a legitimately good input device. there's a reason ps3 still comes with a dualshock in the box.
Why is Move a harmless worthless gimmick, but not kb+m? |
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.16 19:01:00 -
[61] - Quote
Cherry Mercenary wrote:Buzzwords wrote:for the record, i see move as a worthless gimmick. but move is a HARMLESS worthless gimmick.
i don't think sonys mad dash to cash in on the popularity of the wii-mote with the retirement home crowd will ever be a legitimately good input device. there's a reason ps3 still comes with a dualshock in the box. Why is Move a harmless worthless gimmick, but not kb+m? Because he's scarred of PC players (or anyone that realizes KBM is better and will use it) and thinks that Move players suck like the 5 year olds playing CoD on the Wii. I have played with some pretty good move users on MAG before. |
Jinzor Cald
SyNergy Gaming
7
|
Posted - 2012.08.16 19:52:00 -
[62] - Quote
The mouse and keyboard, IMO, work perfectly well in DUST. Better than having no mouse and keyboard at all. |
Raynor Ragna
266
|
Posted - 2012.08.16 22:01:00 -
[63] - Quote
With a KBM Im stuck to sniping but its been pretty fun. CCP is treading new ground and it'll take a LOT of revision to get it right. Just give feedback when you can and they'll get it right eventually. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 03:56:00 -
[64] - Quote
Jinzor Cald wrote:The mouse and keyboard, IMO, work perfectly well in DUST. Better than having no mouse and keyboard at all. Not really. I unplugged it after the first 5 minutes. It's as a bad as playing CoD on a Wii. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.17 04:09:00 -
[65] - Quote
Veigar Mordekaiser wrote:Jinzor Cald wrote:The mouse and keyboard, IMO, work perfectly well in DUST. Better than having no mouse and keyboard at all. Not really. I unplugged it after the first 5 minutes. It's as a bad as playing CoD on a Wii.
He thinks controls in CoD Wii games are bad look at this guy ahaha |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 04:59:00 -
[66] - Quote
Cherry Mercenary wrote:Veigar Mordekaiser wrote:Jinzor Cald wrote:The mouse and keyboard, IMO, work perfectly well in DUST. Better than having no mouse and keyboard at all. Not really. I unplugged it after the first 5 minutes. It's as a bad as playing CoD on a Wii. He thinks controls in CoD Wii games are bad look at this guy ahaha Because they are, just like they're bad on the PS3 and Xbox. FPS games are best played with KBM, other control styles just feel.. Bad. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.17 05:17:00 -
[67] - Quote
Veigar Mordekaiser wrote:Because they are, just like they're bad on the PS3 and Xbox. FPS games are best played with KBM, other control styles just feel.. Bad.
Hopefully you aren't that clueless that you think that pointer controls are the same as analog sticks. I wouldn't imagine that you've actually tried them, so I don't know why you would be giving your opinion on them.
Regardless, with all of the keyboard adapters available for the PS3, I've yet to hear of anyone that actually uses KB+M and can keep up with the best players of KZ3, at least. Not saying that kb+m doesn't have a slight edge, but I can never imagine it being the type of advantage people sometimes exaggerate it to be. Plus, Dust isn't the type of game that relies that heavily on aiming in the first place (lolaimassist). Besides, 9 times out of 10 positioning and general tactics usually come before aiming. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.17 05:33:00 -
[68] - Quote
What I keep seeing that pisses me off is having an EVE player tell me to learn to use a M/K in order to get into the higher level, better paying areas of the game or be stuck in highsec forever. I've seen it a couple of times ITT, too. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 05:42:00 -
[69] - Quote
Cherry, not sure where you get the idea that I think the Wiimote is the same as a gamepad. Just controls poorly like one. KBM isn't an -insane- advantage, but it is an advantage.
You probably haven't heard that KBM users can keep up with the best players, because KBM isn't used much on PS3. If a player or team is good with a gamepad, then they can choose to use a gamepad and if they win with it, cool beans. But for many of us, playing FPS games on a gamepad is just damn frustrating.
Kovak, you wont "need" KBM to be effective in high level play, but it will be an advantage that you will want to have. For many, even if it wasn't provided naturally in the game, they would be willing to drop the extra cash to gain that advantage over you. So, would you rather have it available to everyone, so that everyone is on an even playing field? Or would you rather only those that buy the extra accessories be able to have an unfair advantage? |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.17 05:51:00 -
[70] - Quote
Veigar Mordekaiser wrote:Just controls poorly like one.
What are you basing this on? |
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 05:53:00 -
[71] - Quote
Cherry Mercenary wrote:Veigar Mordekaiser wrote:Just controls poorly like one. What are you basing this on? Experience. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.17 06:05:00 -
[72] - Quote
Veigar Mordekaiser wrote:Cherry Mercenary wrote:Veigar Mordekaiser wrote:Just controls poorly like one. What are you basing this on? Experience.
I can only imagine you quit before even hitting your first prestige. I can see you making a case against analog sticks, but it's literally point-and-click gameplay. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.08.17 13:17:00 -
[73] - Quote
Veigar Mordekaiser wrote:
...you wont "need" KBM to be effective in high level play, but it will be an advantage that you will want to have. For many, even if it wasn't provided naturally in the game, they would be willing to drop the extra cash to gain that advantage over you. So, would you rather have it available to everyone, so that everyone is on an even playing field? Or would you rather only those that buy the extra accessories be able to have an unfair advantage?
How is buying a KB/M for your PS3 not dropping money for an unfair advantage? Not every PS3 owner already has a KB/M just sitting around.
I think CCP has it right - the whole point is to remove all this "advantage" nonsense and make a game that controls equally for all types of controls to the lowest common denominator - the DS3. It seems simple to me. Sure they will need tweaks but I would not look to see your drop suit suddenly spinning around because you use a KB/M.
I for one am thrilled that CCP is actually taking this in to consideration and I'm sure they will tweak it fairly and accordingly. My initial thoughts when I heard KB/M was in was "oh great...there goes the curve..." -- kudos to CCP for proving me wrong! |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.17 19:35:00 -
[74] - Quote
I'm not picking one side or the other at this point. I just want a balanced game. If the M/K gets buffed to where PC vets want it to be, then 75% of the customer base will move on because they will be using DS3s and getting crushed every time. "Then just learn to use a K/M" is not a valid solution. Why do players want M/K control options? Because they hate/can't use a DS3. I don't want to learn to use a M/K so why should I be forced to on a console game in order to have an even playing field? That's just as wrong. |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
|
Posted - 2012.08.18 08:05:00 -
[75] - Quote
Veigar Mordekaiser wrote: They were... similar to the DS3. Basically, you have a box that you can aim in. In that box, it's just like using KBM on any PC FPS game, snappy aiming, precise, yada yada. But, if you reach the egde of your box, BAM! it's like a wall of slow, you're stuck at the DS3 turn speed when you have the joystick pressed all the way to the side. In short, very unnatural, very ******.
Sounds like CCP have balanced it well. it's even stated here that the controls are very similar to DS3, but not PC fluid controls, which can't happen in order to keep the game balanced and even for users of both control systems.
The benefit is there, you will have far more precise control over your aiming that a DS3 player, but once they start strafing it becomes a little more balanced, due to the fact that it appears easier to turn using DS3 than KB/M. This is likely to be really unusual for KB/M users, since it is not what they are used to.
I have no problem with this. If, however, PC users get what they want and have the fast turn rate, precision aiming, then 90% of the game base will disappear. Although, KB/M users will very likely be the minority once the game goes live, until then, the big majority will be EVE players, who through no fault of their own, are using an unfamiliar control system and want what they are used to, but can't happen and stay balanced. The notion that Highsec will be played by DS3 and Nullsec and SOV space will only be contested by KB/M smacks of 'we're using a better control system so we should be getting the better rewards' superiority that I understand to be out there. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.18 11:34:00 -
[76] - Quote
90% of the player base will not disappear, as more than 50% of players will probably just be looking for arcade style gameplay, with a more interesting skill system. So now you've got a minority of players, looking to be very hardcore about the game, trying to use every advantage possible. KBM will not hurt the game if allowed to be used as normal - as CCP promised us before beta started. |
Daken Cydonia
Royal Uhlans Amarr Empire
23
|
Posted - 2012.08.18 12:14:00 -
[77] - Quote
Veigar Mordekaiser wrote:90% of the player base will not disappear, as more than 50% of players will probably just be looking for arcade style gameplay, with a more interesting skill system. So now you've got a minority of players, looking to be very hardcore about the game, trying to use every advantage possible. KBM will not hurt the game if allowed to be used as normal - as CCP promised us before beta started.
They also promised balanced controls between DS3 and KBM. I'd say they're very balanced at this time.
CCP: Leave the controls as is, players can Adapt or Die. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.18 12:24:00 -
[78] - Quote
@Veigar Sure pal, FPS players always look for a skill system in a FPS instead then good FPS gameplay...keep telling you that. Also in your first post here you admit you "suck with DS3" which proves that you want MKB just to compensate for you incompetence as a DS3 player. You are asking CCP to help you when you can't help yourself and learn to play with DS3 like everyone on PS3 does: so sad.
Also if CCP allows the mouse to behave as usual it will basically disadvantage all DS3 players: the ones for which the game is made since we are on PS3 and not on PC. I have played too many PC FPS to pretend nothing wrong will happen and that I won't get an unfair advantage from using the mouse. On DS3 you use 1 thumb to aim when instead you control the mouse with you entire arm (hand, palm, fingers, wrist, forearm, etc...) so it's natural that the mouse is more accurate and more effective: deny this and you deny physics.
@Adapt or Die stereotype. Players will not adapt, and will not die: they/we will LEAVE Dust 514 for better FPS/experinces. A far more mature behaviour and more clever as well. |
StinkRay II
0
|
Posted - 2012.08.18 14:36:00 -
[79] - Quote
Templar Two wrote: Players will not adapt, and will not die: they/we will LEAVE Dust 514 for better FPS/experinces.
+1 |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.18 14:55:00 -
[80] - Quote
So in a game where part of the balancing mechanism is that different dropsuits have hard caps on their turning rate, KB+M users want their "better" control scheme to allow them to circumvent a legitimate balancing mechanism?
Sounds fair.
Yeah, get over it. It's actually not the first game with mouse and keyboard support that had turning caps - there have been PC FPS games that did it. It takes some getting used to, but it's NOT a bad thing. It's NOT a problem with the controls, it's a problem with users being bad with the controls. If you suck at working within the system's INTENDED limitations, either get better, or go away. There's GOOD REASON for the speed caps. You still get the other benefits of KB+M control - You don't have to choose between aiming precision and turning speed. You can have max (or near-max) turning speed and still have an easy job lining up headshots. For the most part, console players have to EITHER go for fast reponsive controls OR accuracy. |
|
Simon Havoc
ZionTCD Legacy Rising
26
|
Posted - 2012.08.18 15:05:00 -
[81] - Quote
Grimm Trip wrote:So fun dragging my mouse across my whole desk to track a target in my scope...
HAHAHAHAH I know right? I was a scout and I kept running into stuff because I couldnt turn fast enough. My feet were moving faster than my clones brain because I couldnt turn a page in a book if I wanted to. |
Elron Rection
0
|
Posted - 2012.08.19 00:48:00 -
[82] - Quote
To briefly sidestep the argument between KB&M and DS3, let me throw in my 2 cents.
Personally I only purchased the merc pack to for access when I noticed KB&M support was available.
I find the support to be entirely acceptable until I get into any kind of close quarters combat.
I feel that when I move my mouse far enough to trigger the turn limit it should continue to turn just like having the right thumb stick fully extended until I move back in the opposite direction. I can't remember where but I'm sure I've played like that in the past. Not ideal but definitely usable. The limit isn't the issue, it's the fact I regularly find my mouse on the edge of the desk when I've moved all of 45 degrees and often find myself dead when my mouse wasn't even on the desk.
I would like it if a real PC setup is an option at release once input type is a matchmaking option.
Finally, thanks for the support. The PITA that is KB&M is still much more appealing to me than thumbing it. |
Grille Tuna
Circle of Huskarl Minmatar Republic
7
|
Posted - 2012.08.19 04:59:00 -
[83] - Quote
boohoo on the poor KBM turn try dealing with a DS3 vs a KBM in sniping circumstances. pretty sure the advantages you currently have outweigh the disadvantages if you don't think so go back to your PC and buy a new video card and some RAM while you are at it.:P |
Default Bot
Circle of Huskarl Minmatar Republic
0
|
Posted - 2012.08.19 06:12:00 -
[84] - Quote
I agree.
Just got the Merc pack when I heard KBM support was in and I am disappointed. I feel like I'm driving a boat with the mouse turning speed.
Granted I do play at very high sensitivity on the PC...but the current sensitivity (maxed out at 100) with the KBM controls makes the DS3 seem fast.
|
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.08.19 06:44:00 -
[85] - Quote
MKB needs a little bit of love; the fact that you have to recenter your mouse means you brief periods when you're not turning at all, so mouse sensativity should be able to be at least a little higher when turning. There also needs to be a way to navigate the map, and controls should be configurable so we're not stuck with X to 'nade. Would be really nice if we could use MMB, back or forward buttons, etc. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.19 06:57:00 -
[86] - Quote
Grille Tuna wrote:boohoo on the poor KBM turn try dealing with a DS3 vs a KBM in sniping circumstances. pretty sure the advantages you currently have outweigh the disadvantages if you don't think so go back to your PC and buy a new video card and some RAM while you are at it.:P
I'm no fan of M/K controls in Dust, but posts like that aren't helping one damn bit.
|
suid 0
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.08.19 07:48:00 -
[87] - Quote
In it's current form the kb/m implementation is pretty lol.
I don't even care about the turn speed limiting, it's just that it's been implemented in a way that prevents my character from even being able to turn around.
the funny thing is... it feels very much like a software implementation of the hardware converters, only worse.
Have the eagle eye users gone native or are you all still using your converter devices?
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.19 07:51:00 -
[88] - Quote
Veigar Mordekaiser wrote:Knarf Black wrote:It's probably going to take a lot of tweaking on CCP's part to get it right. They want to make sure that a heavies turn slower than scouts regardless of the controller. Keep playing around with it and let the forum know how it goes. The thing is, heavies don't turn any slower. Assault class with an SG is just as bad as a Heavy with an FG. KBM hardcap turn speed makes it impossible to do anything, thats just not how the controls should feel. I say scrap the hardcap and turn speed limit completely, and make it so HighSec matchmaking battles are made based on control scheme, so that KBM never fight DS3. As an option, you should be able to turn the hardcap turnspeed back on, to play with your DS3 friends - if you feel so inclined. Low/Null-sec should not be gimped just because players are unwilling to do what it takes to win, isn't that the whole idea of EVE?
Why allow aimbots to work better? BTW hardcap turn rate is tied into everything in the game. There may even be modules for it.
hell there are variants of guns that modifies this speed. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.19 08:08:00 -
[89] - Quote
Grille Tuna wrote:boohoo on the poor KBM turn try dealing with a DS3 vs a KBM in sniping circumstances. pretty sure the advantages you currently have outweigh the disadvantages if you don't think so go back to your PC and buy a new video card and some RAM while you are at it.:P You do realize, that some of us have consoles because of A) exclusive games, or B) we can't even come close to affording a decent PC setup? One of my brothers has an $850 PC, the other has a $1200 PC. I have $200 in the bank, I can't even afford a low end PC.
Iron Wolf Saber wrote:Why allow aimbots to work better? BTW hardcap turn rate is tied into everything in the game. There may even be modules for it.
hell there are variants of guns that modifies this speed. Just because there are turn speeds in everything in the game, doesn't make them realistic. How long does it take you to turn around holding a shotgun? Or perhaps an M1911? Maybe a P90?
Also, how often do you ever run into someone with an AimBot on a console game? You can always cry about people that aim better than you, but realistically there aren't very many modders. |
Melasco514
Zumari Force Projection Caldari State
1
|
Posted - 2012.08.19 09:19:00 -
[90] - Quote
I don't really understand why they had to go add Keyb + Mouse support... They should have left it DS3 / Move only from the start, and there would not have been all this whining. I mean, it's a PS3 exclusive, play the game like a PS3 game.
Not everyone playing BF3 on PC has exactly the same skill with Keyb + Mouse, just like no one playing on PS3 has the same skill with DS3. Why go complicate something that was perfectly simple. If you don't like DS3, either learn to use the damn thing, like any PS3 player had to do the first few weeks of owning a console, or just don't play it.. There are many games I don't play because something in it does not work for me, I don't go cry about it, I just don't play it. Allowing Keyb + Mouse WILL just cause long term frustration for the players and CCP, more than not having the support at all would have had, mark my words...
This was a bad idea, and balancing it perfectly will be close to impossible. Should have left out Keyb + Mouse completely, but I guess time will tell if CCP can make it work. I'm not particularly good with the DS3 or Keyb + Mouse, it's just my opinion that they should have kept controller choice to a minimum. Now they will be dealing with this debate forever, unless they "filter" controllers, and that goes against the spirit of EVE and the whole persistent world thing imo.
I play EVE, I play shooters on PS3, I play shooters on PC using Keyb + Mouse, so please don't tell me I'm some PS3 fanboy, I'm stating what I believe is fact, so let's wait and see... Endless whining I tell ya, just wait and see....
I'm not starting a fight, that's just my opinion, and I'm 100% sure I'm not the only one that feels this way. :)
|
|
DRT33th
Seituoda Taskforce Command Caldari State
1
|
Posted - 2012.08.19 19:15:00 -
[91] - Quote
Dante Daedrik wrote:W/e happened to "Adapt or Die"?
By your arguement everyone who can drop $4000+ on a computer should only be bested by people who can do the same.
What people should be saying is that the controls, both DS3 and Keyboard/mouse, should be on the same playing field as far as in game capabilities go. Which currently they are not, close but not. Turning speed on the mouse still seems to lag on big turns vs the DS3, especially in vehicle turrets. In smaller areas the mouse/keyboard seem to have waaay better response over the DS3.
It's just going to take some time for CCP to tweek it. Let's just make sure our feedback is constructive instead of WoW'ish forum trolling.
Using a KBM or a DS3 shouldn't limit you on what opponents ou get matched up against. People want to play with/against thier friends who may or maynot be using the same control system. Hardcoded match discrimination like that is just a bad buisness model. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.19 20:22:00 -
[92] - Quote
DRT33th wrote:What people should be saying is that the controls, both DS3 and Keyboard/mouse, should be on the same playing field as far as in game capabilities go. Which currently they are not, close but not. Turning speed on the mouse still seems to lag on big turns vs the DS3, especially in vehicle turrets. In smaller areas the mouse/keyboard seem to have waaay better response over the DS3. If you use mouse control RIGHT, the only time you'll have issues is when you're going well past 180-Ü without time to pause and reset your mouse position. There aren't many reasons why you'd want to do that. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.19 23:49:00 -
[93] - Quote
Veigar Mordekaiser wrote:Grille Tuna wrote:boohoo on the poor KBM turn try dealing with a DS3 vs a KBM in sniping circumstances. pretty sure the advantages you currently have outweigh the disadvantages if you don't think so go back to your PC and buy a new video card and some RAM while you are at it.:P You do realize, that some of us have consoles because of A) exclusive games, or B) we can't even come close to affording a decent PC setup? One of my brothers has an $850 PC, the other has a $1200 PC. I have $200 in the bank, I can't even afford a low end PC. Iron Wolf Saber wrote:Why allow aimbots to work better? BTW hardcap turn rate is tied into everything in the game. There may even be modules for it.
hell there are variants of guns that modifies this speed. Just because there are turn speeds in everything in the game, doesn't make them realistic. How long does it take you to turn around holding a shotgun? Or perhaps an M1911? Maybe a P90? Also, how often do you ever run into someone with an AimBot on a console game? You can always cry about people that aim better than you, but realistically there aren't very many modders.
How long do you think it takes to turn one of these around? http://media.defenseindustrydaily.com/images/ORD_M61A2_for_F-18_lg.jpg
CoD MW2 had aim bots for about a month the same month of infinite ammo and no reload. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.20 04:40:00 -
[94] - Quote
Veigar Mordekaiser wrote:I was so excited when I saw the servers were up, got my KBM ready to go, and got in a game. Long story short, WTF CCP? There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer getting locked on enemies. Aim assist on KBM? Come on now. If KBM is going to be a viable control scheme, you're going to need to significantly raise the turn speed cap, or maybe just scrap it. Honestly, if you can make matches based on the control scheme people are using, just don't place KBM players against DS3 players in HighSec or something. With the current available controls, I will never be able to experience what this game is made to be - I suck with the DS3, and the current KBM is unusable. The whole point is to balance the control methods in stages. Keep giving feedback, because they need it, but this game should -NEVER- group people based on control methods. That is completely counter to the goal of this game, which is to allow everyone to use the control method of their preference without it affecting who they can play the game with. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.20 05:33:00 -
[95] - Quote
Mobius Wyvern wrote:The whole point is to balance the control methods in stages. Keep giving feedback, because they need it, but this game should -NEVER- group people based on control methods. That is completely counter to the goal of this game, which is to allow everyone to use the control method of their preference without it affecting who they can play the game with. Wouldn't have an effect outside of HighSec matchmaking, and it would stop the crying. |
Melasco514
Zumari Force Projection Caldari State
1
|
Posted - 2012.08.20 13:47:00 -
[96] - Quote
Mobius Wyvern wrote:Veigar Mordekaiser wrote:I was so excited when I saw the servers were up, got my KBM ready to go, and got in a game. Long story short, WTF CCP? There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer getting locked on enemies. Aim assist on KBM? Come on now. If KBM is going to be a viable control scheme, you're going to need to significantly raise the turn speed cap, or maybe just scrap it. Honestly, if you can make matches based on the control scheme people are using, just don't place KBM players against DS3 players in HighSec or something. With the current available controls, I will never be able to experience what this game is made to be - I suck with the DS3, and the current KBM is unusable. The whole point is to balance the control methods in stages. Keep giving feedback, because they need it, but this game should -NEVER- group people based on control methods. That is completely counter to the goal of this game, which is to allow everyone to use the control method of their preference without it affecting who they can play the game with.
This I agree with 100%. IF, and thats a big IF CCP can manage to balance the controls fairly, I'll be 100% happy with it. Grouping is a big NO for me. |
DRT33th
Seituoda Taskforce Command Caldari State
1
|
Posted - 2012.08.20 14:57:00 -
[97] - Quote
Veigar Mordekaiser wrote:Mobius Wyvern wrote:The whole point is to balance the control methods in stages. Keep giving feedback, because they need it, but this game should -NEVER- group people based on control methods. That is completely counter to the goal of this game, which is to allow everyone to use the control method of their preference without it affecting who they can play the game with. Wouldn't have an effect outside of HighSec matchmaking, and it would stop the crying.
Do you understand that this is a tie-in game to Eve Online? That a lot of people in Eve play across a wide range of security statuses? My friends who don't want to play Eve or use a mouse and keyboard but want to be part of something I'm interested in shouldn't be restricted to playing in HighSec only because they choose to use the DS3 as thier contoler. They want to take part in a fun shooter game that has objectives that tie into a bigger gaming universe and do it with thier friends. Why restrict that it only turns people off to the game.
Possitive and contructive feedback from the player base will help give CCP what they need to do what they should be doing. Delivering a balanced playing field of control for both the keyboard/mouse and DS3. That's all there is to it. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2012.08.20 16:42:00 -
[98] - Quote
I've been using the KB/M just fine.
My current setup is mouse with 5600 dpi (adjustable) . I do keep the DS3 on hand since you can dual input for driving and piloting. I can turn just as fast as my DS3 ( I do have to pick up the mouse and swipe though), but my accuracy is much higher.
I want there to be a singe button to pull up the squad command menu though. Caps-Q for orders is just frustrating. Also, navigating Overview map with KB/M seems broken (though I may not be doing it right). |
smartlayer
Zumari Force Projection Caldari State
6
|
Posted - 2012.08.20 17:16:00 -
[99] - Quote
do we know if the possibility to remap is coming ior it will be in next build ? |
Whispercrow
Seituoda Taskforce Command Caldari State
102
|
Posted - 2012.08.20 17:33:00 -
[100] - Quote
This game is crazy. It's the only one where I have to use a mouse, keyboard, and gamepad. Not that I'm complaining, flying things SUCKS in a KBM setup.
However... I don't know how people can complain about the sensitivity. Maybe they have super gaming mice or something. I'm using a generic, bargain bin corded USB laser mouse and there isn't enough sensitivity in the game for me. Maybe I need to upgrade hardware, but I have the sensitivity on the PS3 -and- Dust cranke to maximum and it STILL isn't enough. Maybe I should use my PC mouse, but its' one of those MMO edition Nagas, and I really don't want to have to keep moving it back and forth. |
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.20 22:31:00 -
[101] - Quote
Whispercrow wrote:This game is crazy. It's the only one where I have to use a mouse, keyboard, and gamepad. Not that I'm complaining, flying things SUCKS in a KBM setup.
However... I don't know how people can complain about the sensitivity. Maybe they have super gaming mice or something. I'm using a generic, bargain bin corded USB laser mouse and there isn't enough sensitivity in the game for me. Maybe I need to upgrade hardware, but I have the sensitivity on the PS3 -and- Dust cranke to maximum and it STILL isn't enough. Maybe I should use my PC mouse, but its' one of those MMO edition Nagas, and I really don't want to have to keep moving it back and forth. The sensitivity isn't the issue, it's the model turn speed. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.20 22:44:00 -
[102] - Quote
smartlayer wrote:do we know if the possibility to remap is coming ior it will be in next build ? They haven't given a specific timeframe, but they've confirmed we will be getting remapping of controls. |
Geraldd Bond
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.09.29 19:57:00 -
[103] - Quote
Melasco514 wrote:I don't really understand why they had to go add Keyb + Mouse support... They should have left it DS3 / Move only from the start, and there would not have been all this whining. I mean, it's a PS3 exclusive, play the game like a PS3 game.
Not everyone playing BF3 on PC has exactly the same skill with Keyb + Mouse, just like no one playing on PS3 has the same skill with DS3. Why go complicate something that was perfectly simple. If you don't like DS3, either learn to use the damn thing, like any PS3 player had to do the first few weeks of owning a console, or just don't play it.. There are many games I don't play because something in it does not work for me, I don't go cry about it, I just don't play it. Allowing Keyb + Mouse WILL just cause long term frustration for the players and CCP, more than not having the support at all would have had, mark my words...
This was a bad idea, and balancing it perfectly will be close to impossible. Should have left out Keyb + Mouse completely, but I guess time will tell if CCP can make it work. I'm not particularly good with the DS3 or Keyb + Mouse, it's just my opinion that they should have kept controller choice to a minimum. Now they will be dealing with this debate forever, unless they "filter" controllers, and that goes against the spirit of EVE and the whole persistent world thing imo.
I play EVE, I play shooters on PS3, I play shooters on PC using Keyb + Mouse, so please don't tell me I'm some PS3 fanboy, I'm stating what I believe is fact, so let's wait and see... Endless whining I tell ya, just wait and see....
I'm not starting a fight, that's just my opinion, and I'm 100% sure I'm not the only one that feels this way. :)
that whole schpiel is just plain dumb. it would be STUPID of ccp to not have integrated kb/m. there are a LOT of people including myself who refuse to play shooters of any kind with a controller. the fact that dust added kb/mouse support is the ONLY reason im even willing to play it at all. you honestly think that cutting an entire customer base simply because YOU dont like mice being in the game is a good idea? thats ********. thats a TON of money from microtransactions they would lose. the funny part is that the PS3 itself supports kb/mouse anyway, if i can control the PS3 with a KB/Mouse why the hell shouldnt i be able to play the games on it with them? |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 23:54:00 -
[104] - Quote
Geraldd Bond wrote:Melasco514 wrote:I don't really understand why they had to go add Keyb + Mouse support... They should have left it DS3 / Move only from the start, and there would not have been all this whining. I mean, it's a PS3 exclusive, play the game like a PS3 game.
Not everyone playing BF3 on PC has exactly the same skill with Keyb + Mouse, just like no one playing on PS3 has the same skill with DS3. Why go complicate something that was perfectly simple. If you don't like DS3, either learn to use the damn thing, like any PS3 player had to do the first few weeks of owning a console, or just don't play it.. There are many games I don't play because something in it does not work for me, I don't go cry about it, I just don't play it. Allowing Keyb + Mouse WILL just cause long term frustration for the players and CCP, more than not having the support at all would have had, mark my words...
This was a bad idea, and balancing it perfectly will be close to impossible. Should have left out Keyb + Mouse completely, but I guess time will tell if CCP can make it work. I'm not particularly good with the DS3 or Keyb + Mouse, it's just my opinion that they should have kept controller choice to a minimum. Now they will be dealing with this debate forever, unless they "filter" controllers, and that goes against the spirit of EVE and the whole persistent world thing imo.
I play EVE, I play shooters on PS3, I play shooters on PC using Keyb + Mouse, so please don't tell me I'm some PS3 fanboy, I'm stating what I believe is fact, so let's wait and see... Endless whining I tell ya, just wait and see....
I'm not starting a fight, that's just my opinion, and I'm 100% sure I'm not the only one that feels this way. :)
that whole schpiel is just plain dumb. it would be STUPID of ccp to not have integrated kb/m. there are a LOT of people including myself who refuse to play shooters of any kind with a controller. the fact that dust added kb/mouse support is the ONLY reason im even willing to play it at all. you honestly think that cutting an entire customer base simply because YOU dont like mice being in the game is a good idea? thats ********. thats a TON of money from microtransactions they would lose. the funny part is that the PS3 itself supports kb/mouse anyway, if i can control the PS3 with a KB/Mouse why the hell shouldnt i be able to play the games on it with them?
Dust 514, the first cross platform shooter bridging two completely separate games, originally announced as intended for PS3 Xbox and Wii, wants to give its users as many options for control as possible.
First world problems.
|
|
|
|
Pages: 1 2 3 4 :: [one page] |