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1. HAV starting fittings - in Rookie Training Grounds [original thread]
Why are rockets 'useless' now? Is it because of the limited flight time and thus range, or are they nerfed in some other terrible fashion now?
- by Whispercrow - at 2013.01.11 03:44:00
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2. Was that the final character reset? - in General Discussions [original thread]
See title. Was this the final character reset, or is there to be another once the game 'leaves' Beta? Several months ago they stated there was to be one last reset. I was wondering if this was it or if CCP decided to do another once the betas are ...
- by Whispercrow - at 2013.01.11 03:43:00
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3. This is for all the people who carry a Nanoinjector - in General Discussions [original thread]
Whenever I carry a Nano, people immediately spam the Respawn button LONG before I can get to their corpse. Even if they are 3 meters away. Whenever others carry the Nano and I die, I wait helplessly for 30 seconds while they look around, scratch...
- by Whispercrow - at 2013.01.04 03:02:00
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4. Zitro's free lessons - in General Discussions [original thread]
Just a random comment on the "Make the cap equal to the total possible that would exist for a player who started at the beginning." I like this idea, but can see where CCP might not. So, how about a compromise? Add an implant similar to the +SP ...
- by Whispercrow - at 2013.01.04 03:00:00
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5. Light weapon sharpshooter - in General Discussions [original thread]
Actually, range for a skill makes perfect sense. It doesn't affect the physical range of the weapon, no, but it does represent how good you are at hitting targets at a greater and greater distance with it. It's why there are standard rifleman, des...
- by Whispercrow - at 2012.11.10 09:56:00
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6. LAV Fittings - Avoiding the Coffin on Wheels. - in General Discussions [original thread]
Skills boost the users stats. So if you have a skill--not a module--that grants a damage bonus, then only you get that damage bonus when it applies (ie: in your turret). I really like that +Damage slaughtering build, might have to check that out...
- by Whispercrow - at 2012.10.27 14:45:00
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7. Nanite Injectors, Triage Units, Revive Guns: USE THEM - in General Discussions [original thread]
You know, I'd do this.... IF , and only IF , we get the ability to SELECT THE ITEMS WITH THE MOUSEWHEEL AGAIN. There are so many pre-corpses sitting there on the field that will bleed out and die a horrific death because I no longer care to pl...
- by Whispercrow - at 2012.10.27 00:50:00
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8. Tales of a weary medic - in General Discussions [original thread]
As usual, it's not so much a 'nerf hammer' as a 'nerf nuclear strike'. Restore the +points from healing INFANTRY . Keep the +points from repairing Vehicles out. Problem solved.
- by Whispercrow - at 2012.10.24 00:11:00
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9. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
So... no more of them being passed out then? Darn. Just when I got 2 friends interested in trying it out. Is there any guarantee that people who apply on the main site will or wont get the code that way?
- by Whispercrow - at 2012.10.20 19:52:00
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10. Orbital Strike: How does one achieve this? - in General Discussions [original thread]
I'm interested in learning about the "How to find them on the ground bit". I've messed around for fun just flying to the Districts on different temperate worlds, but I'm really wondering how that's going to work on the final version... will the Du...
- by Whispercrow - at 2012.10.20 14:08:00
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11. [Feedback] Living paycheck to paycheck (tank pilot) - in Feedback/Requests [original thread]
Diversify. I agree that the current HAV situation sucks and there's little we can do about it. And I hope CCP takes some of that in consideration when balancing the modules and/or prices involved. But until then, you need to diversify, and tha...
- by Whispercrow - at 2012.10.19 00:54:00
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12. [request] Join to friend match - in Feedback/Requests [original thread]
Would be neat, but you can do this well enough by messaging them if they're in a game and telling them to join up with you after. Once they are done you can form a Squad with them and go into the next game together.
- by Whispercrow - at 2012.10.17 12:09:00
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13. [REQUEST] Logicsitic's ISK Bonus - in Feedback/Requests [original thread]
That selection wheel needs to die in a FIRE. Don't know WHY they got rid of the mousewheel selection. But yes, having to depend on a time-dependent reward to reasonably do Logibro is terrible.
- by Whispercrow - at 2012.10.16 23:53:00
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14. Turret operation question - in General Discussions [original thread]
That... is a good question. I'm trying to get some friends to physically come over to my house to test stuff like this out. It's rather irritating that you only need skills to fit something, not to hop into someone else's LAV/Tank/Turret and start...
- by Whispercrow - at 2012.10.16 22:23:00
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15. We can kill Swarms?! - in General Discussions [original thread]
In that case, I would like to order a fully-automatic shotgun please. For... uh... Swarm denial. Yeah, that's it....
- by Whispercrow - at 2012.10.16 22:21:00
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16. Vehicle Immobilizer - A Heavy Weapon - in General Discussions [original thread]
Heavies already have a Heavy-slot weapon that slows vehicles down. In fact, it slows them to 0.0 m/s velocity in less than 10 seconds. It's called a "Forge Gun". However, if they want to make a Webifier equipment for the Assaults, Logis, and...
- by Whispercrow - at 2012.10.16 22:20:00
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17. Worthwhile BPOS - in General Discussions [original thread]
With the 'new' character reset, it's obvious those Skinweaves are quite useful, assuming people managed to get them. The Skinweave Heavy is the only way to get in a heavy for many days after reset unless you picked that specialty, as it requires n...
- by Whispercrow - at 2012.10.16 17:09:00
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18. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
They'll adjust the prices accordingly for the full game, no doubt. Assuming, you know, it ever comes out. I would, however, GREATLY enjoy them 'finishing out' the militia BPO items. It's rather tiresome at the moment to not have them all (Mili...
- by Whispercrow - at 2012.10.16 17:06:00
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19. Approximity mines aka AV mines - in General Discussions [original thread]
Do these things register as "Proximity Explosive" on the kill list? Just got out of a weird match where my generic Militia LAV died to "AV Grenade"s, but there was nobody around to throw them. Is this the Prox explosives or some glitch?
- by Whispercrow - at 2012.10.15 23:20:00
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20. To Players Without Mics - in General Discussions [original thread]
You should totally make a corp of Micless, yet competent, people. Call it the "Voiceless Warriors" or something. I'd be happy to mess around with that. Mail me sometime if you want a vehicle driver. I tend to do a counter-sniping suit setup but ...
- by Whispercrow - at 2012.10.15 17:16:00
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