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STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.07.31 00:23:00 -
[1] - Quote
I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think? |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.07.31 00:25:00 -
[2] - Quote
STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think?
no i fully agree, especially fo rthe incoming artillery tanks.
just wait bud, i think its gonna come sooner than we expect...
edit: while i think finite ammo would be fair, i also have a hard time thinking they wouldnt have some kind of internal nanohive for ammo inside a big ass tank....also food for thought.... |
JAG ONE
97
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Posted - 2012.07.31 00:26:00 -
[3] - Quote
+1. I also think their rate of fire needs a nerf though.. at least the missile launchers; but maybe if they consumed ammo their wouldn't be so much missile spam. nah, who I'm kiddin'.. |
The Polish Hammer
Doomheim
373
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Posted - 2012.07.31 00:27:00 -
[4] - Quote
Something I really didn't take into account, but should be more obvious. I agree! |
Garma QUDA
Zumari Force Projection Caldari State
468
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Posted - 2012.07.31 00:27:00 -
[5] - Quote
And so it was, large scale vehicle fps warfare was changed forever. |
Kcobra Rod
Foxhound Corporation
55
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Posted - 2012.07.31 01:02:00 -
[6] - Quote
It's a big tank, their must be a internal nanohive in their somewhere |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
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Posted - 2012.07.31 01:07:00 -
[7] - Quote
If they remove infinite ammo, then they need to lower the pg/cpu requirements of weapons or add an additional slot/cpu-pg to the vehicles to make up for it. |
Jesse Jayne
ZionTCD Legacy Rising
206
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Posted - 2012.07.31 01:07:00 -
[8] - Quote
I agree it would only make sense, they should have to resupply as well. |
Zeran Haggai
Royal Uhlans Amarr Empire
196
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Posted - 2012.07.31 01:10:00 -
[9] - Quote
Agreed completely. I actually posted as much in a "vehicles are OP" whine thread in the feedback forum a while back. It's really the only thing about the current state of vehicles that bothers me. It's ridiculous that vehicle gunners can just hold down the fire button with no concern for wasting ammo taking bad shots. It would also stop all the "blow up all the supply depots asap" bull crap everyone in a vehicle does currently. |
Winscar Shinobi
50
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Posted - 2012.07.31 01:10:00 -
[10] - Quote
Yea.... Cause railguns DO use ammo. Oh wait. It's a video game. We can just make stuff up. |
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STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.07.31 01:12:00 -
[11] - Quote
Leovarian L Lavitz wrote:If they remove infinite ammo, then they need to lower the pg/cpu requirements of weapons or add an additional slot/cpu-pg to the vehicles to make up for it.
No, they should have to make a sacrifice a little less defense or offense so they can have infinite ammo and be able to supply their teammates as well, or they should have to rely on the support of their teammates or use supply depots just as infantry have to. |
Tbone322
D3ath D3alers RISE of LEGION
124
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Posted - 2012.07.31 01:20:00 -
[12] - Quote
I think that people feel unlimited ammo is OP because in this build vehicles are OP. When grouping is introduced and vehicle prices go up vehicles won't be OP anymore. At that point I think infinite ammo becomes a moot point.
When was the last time anyone complained about unlimited ammo in BF3 or any other vehicle heavy game? |
Winscar Shinobi
50
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Posted - 2012.07.31 01:22:00 -
[13] - Quote
Killing a tank in BF3 is pathetically easier than it is in dust. |
FatalFlaw V1
ISK Faucet Industries
76
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Posted - 2012.07.31 01:23:00 -
[14] - Quote
Oh look a nerf vehicles thread...
There is not a practical way to resupply vehicles if they were to run out of ammo. An infantry nanohive? Seriously?
The vehicles are far from perfect in how they fit in the game currently, but they are not in need of an ammo nerf at all. |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.31 01:23:00 -
[15] - Quote
STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think?
This is why we blow up tanks with grenade 10.0 aka remote explosives pre nerf. |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2012.07.31 01:24:00 -
[16] - Quote
Winscar Shinobi wrote:Killing a tank in BF3 is pathetically easier than it is in dust.
That's true, but I think killing tanks within a group will be a lot easier. I'm just saying that infinite ammo isn't what's making tanks the beasts they are now. It helps, but I don't think that's the reason.
On the other hand though it would be nice if limited ammo kept them from blowing up all the supply depots |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2012.07.31 01:33:00 -
[17] - Quote
Imagine a squad of three heavies with proto forge guns zipping around in a lav, ah, what they can accomplish... it brings a tear to my eyes. |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.31 01:33:00 -
[18] - Quote
FatalFlaw V1 wrote:Oh look a nerf vehicles thread...
There is not a practical way to resupply vehicles if they were to run out of ammo. An infantry nanohive? Seriously?
The vehicles are far from perfect in how they fit in the game currently, but they are not in need of an ammo nerf at all.
Not asking for a nerf, just saying infinite ammo is a bit unreasonable. I also suggested resupplying at supply depots, and an equip able vehicle module that would resupply the vehicle as well as nearby teammates. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.31 01:43:00 -
[19] - Quote
How would you reload them? These aren't timed kill streaks, people are going to revolve their entire game around sitting in one. Ammo has to be at least as plentiful as it is for infantry before you seriously consider this, so answer me how. |
ReGnUm DEl
Doomheim
622
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Posted - 2012.07.31 01:52:00 -
[20] - Quote
Noc Tempre wrote:How would you reload them? These aren't timed kill streaks, people are going to revolve their entire game around sitting in one. Ammo has to be at least as plentiful as it is for infantry before you seriously consider this, so answer me how.
TANK RAGE |
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STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.31 01:55:00 -
[21] - Quote
Noc Tempre wrote:How would you reload them? These aren't timed kill streaks, people are going to revolve their entire game around sitting in one. Ammo has to be at least as plentiful as it is for infantry before you seriously consider this, so answer me how.
When I run low on ammo I hit the square button to reload, if I have little to no ammo I go to a supply depot or throw out a nano hive. How would this be unreasonable? I don't drive tanks, so do gunners or the drivers use the square button? Also my suggestion of a module would give vehicles infinite ammo but they would have to make a choice to equip it. |
Sleepy Zan
5
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Posted - 2012.07.31 02:01:00 -
[22] - Quote
STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think?
CCP listen to this guy. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.07.31 02:05:00 -
[23] - Quote
STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think?
first off ive seen a million of these threads use search........second idk why people say yes or give u likes for it the AV weapons in this game kicks a tanks ass i blow the strongest to kingdom come with a swarm launcher and i never have problems with the tanks in this that i wouldnt have with any other game its fun and u feel accomplished when u destroy one end of story doesnt need a change people need better tactics than the stand in front of it as u get shot up though |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.07.31 02:06:00 -
[24] - Quote
STB-stlcarlos989 EV wrote:Noc Tempre wrote:How would you reload them? These aren't timed kill streaks, people are going to revolve their entire game around sitting in one. Ammo has to be at least as plentiful as it is for infantry before you seriously consider this, so answer me how. When I run low on ammo I hit the square button to reload, if I have little to no ammo I go to a supply depot or throw out a nano hive. How would this be unreasonable? I don't drive tanks, so do gunners or the drivers use the square button? Also my suggestion of a module would give vehicles infinite ammo but they would have to make a choice to equip it.
its an auto reload atleast with rockets
EDIT: the reg. gun has heat cooldown
and the crap rail has a charge up |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
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Posted - 2012.07.31 02:39:00 -
[25] - Quote
Winscar Shinobi wrote:Killing a tank in BF3 is pathetically easier than it is in dust.
What happens to a tank when about 30 people are shooting it at the same time? What damage can a tank do if the battlefield consists of a bunch of narrow alleyways between cliffs? I mean there are so many future updates you have to think about before you go comparing stuff in this game.... Like: There will be more map types... both wide open and narrow environments. There will be a higher player count. Meaning more people can converge on a point. Bringing in a bunch of tanks would just mess your unit's functionality. There may be mortar teams to potentially deny access to certain roadways/key zones. Airstrikes may be coming in the future, then you'll be happy the tank has so much HP, as it may be your first line of defense instead of a method of offense. (airstrikes driven by DUST players not those flimsy dropships, but rather Gunships) |
Jesse Jayne
ZionTCD Legacy Rising
206
|
Posted - 2012.07.31 03:01:00 -
[26] - Quote
KingBlade82 wrote:STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think? first off ive seen a million of these threads use search........second idk why people say yes or give u likes for it the AV weapons in this game kicks a tanks ass i blow the strongest to kingdom come with a swarm launcher and i never have problems with the tanks in this that i wouldnt have with any other game its fun and u feel accomplished when u destroy one end of story doesnt need a change people need better tactics than the stand in front of it as u get shot up though Alright man post a couple links to these threads. There is millions so you can at least come up with ten right? An what ******* swarm launcher are you using that can blow up the strongest tanks in this game. Mine is maxed out with 3 10% damage increasers an I can shoot all 7 at noc an barely get through his shields. Just shut your mouth an quit trying to ruin someones thread. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.31 03:03:00 -
[27] - Quote
Jesse Jayne wrote:KingBlade82 wrote:STB-stlcarlos989 EV wrote:I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resupply just like the rest of us. They should be equipped with a reasonable amount of ammo and if it starts to run low they should have to either go to a supply depot, ask a teammate for a nano hive, jump out throw their own nano hive, or better yet have a vehicle ammo supply module.
If vehicles have an ammo supply module they could be mobile nano hives that could resupply themselves as well as teammates. Also it would give them a choice to make in terms of sacrificing a bit stopping power or defense in order to help out the team a bit more.
Go head say I'm QQing, but I'm trying to throw out a reasonable idea that could be implemented. So what do you guys think? first off ive seen a million of these threads use search........second idk why people say yes or give u likes for it the AV weapons in this game kicks a tanks ass i blow the strongest to kingdom come with a swarm launcher and i never have problems with the tanks in this that i wouldnt have with any other game its fun and u feel accomplished when u destroy one end of story doesnt need a change people need better tactics than the stand in front of it as u get shot up though Alright man post a couple links to these threads. There is millions so you can at least come up with ten right? An what ******* swarm launcher are you using that can blow up the strongest tanks in this game. Mine is maxed out with 3 10% damage increasers an I can shoot all 7 at noc an barely get through his shields. Just shut your mouth an quit trying to ruin someones thread. ikr useless troll is useless. |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
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Posted - 2012.07.31 03:12:00 -
[28] - Quote
Jesse Jayne wrote: Alright man post a couple links to these threads. There is millions so you can at least come up with ten right? An what ******* swarm launcher are you using that can blow up the strongest tanks in this game. Mine is maxed out with 3 10% damage increasers an I can shoot all 7 at noc an barely get through his shields. Just shut your mouth an quit trying to ruin someones thread.
So you're saying you want to take out a vehicle designed solely for the purpose of breaking through a group of infantry with.... a single infantry unit? What is the purpose of the vehicle then if solo infantry can destroy it? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.31 03:12:00 -
[29] - Quote
A Nanohive is smaller than a person your tank can contain 3 of. The ammo resupply range is also smaller than the vehicle.
A Nanohive that size can provide ammo for infantry within its field, which is smaller than a tank. If a tank needs more, or just more powerful, Nanohives, you can assume that MAYBE 3 times as much space as a regular infantry Nanohive takes up. Still negligible within the tank's size, or even a Dropship/LAV for that matter, and very little of the field, if anything would extend outside of the vehicle.
I don't see the problem. |
Jesse Jayne
ZionTCD Legacy Rising
206
|
Posted - 2012.07.31 03:17:00 -
[30] - Quote
Mo Gallas Gentralde wrote:Jesse Jayne wrote: Alright man post a couple links to these threads. There is millions so you can at least come up with ten right? An what ******* swarm launcher are you using that can blow up the strongest tanks in this game. Mine is maxed out with 3 10% damage increasers an I can shoot all 7 at noc an barely get through his shields. Just shut your mouth an quit trying to ruin someones thread.
So you're saying you want to take out a vehicle designed solely for the purpose of breaking through a group of infantry with.... a single infantry unit? What is the purpose of the vehicle then if solo infantry can destroy it? Have you read this whole ******* thread or are you really that incompetent? |
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