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Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 16:31:00 -
[91] - Quote
Rikuto Kuronaga wrote:People who play fighting games sometimes use arcade sticks. In some games, it can give a significant advantage. Arcade sticks are expensive.
Do people cry about it? No. They do not. Using a custom setup is an accepted and often expected part of the hobby.
People who play racing games competitively sometimes use wheels. Same deal.
Flight games, flight sticks. All of these things can give an innate advantage if you learn how to master them.... and no one complains.
Yet when it comes down to FPS games... and ONLY on consoles... suddenly nobody can handle a little KB/M. I guess console shooters are special, huh?
Valid points. Does it make it any less unfair though?
The reason CCP made DUST for consoles was to appeal to a different gaming market. If console players are getting owned by even a few EVE players with KBM, many will not stay. What do hours of grinding and skill mean for a gamepad user if in a supposedly even battle with a KBM user, they lose? I would quit and play something else.
Call me a quitter all you want, but it's no fun playing versus someone who always has an edge in combat. It's ironic that 'Adapt or DIe' is touted by many EVE players, yet they refuse to play with a gamepad on a console game. |
Etero Narciss
Seraphim Initiative. CRONOS.
112
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Posted - 2012.08.09 17:42:00 -
[92] - Quote
Aka-ahn wrote:
Well, if you read the interview that Isarian Menoptra posted, you'll see that matchmaking will know who uses KB/M and who uses controller, and will match games accordingly.
There will be no matchmaking in Nullsec, which is the only relevant part of this game for any Dust corp that wishes to make its mark. The kind of unbalance that M/KB will cause (if supported fully) means that a lot of players will never make that leap (or even bother playing), because all the most dominant corps will be the ones with mouse and keyboard. |
Dante Daedrik
Osmon Surveillance Caldari State
97
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Posted - 2012.08.09 18:08:00 -
[93] - Quote
Let's just add full Joystick capability for the pilots while we're at it. HAV drivers can use two joysticks for each tread and we'll use force feedback wheels/pedal controls for LAVs. If the player wants to jump out and play infantry they can pick up their gamepad or switch their hands to their M&KB. (Joking btw). |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.09 18:23:00 -
[94] - Quote
Etero Narciss wrote:Aka-ahn wrote:
Well, if you read the interview that Isarian Menoptra posted, you'll see that matchmaking will know who uses KB/M and who uses controller, and will match games accordingly.
There will be no matchmaking in Nullsec, which is the only relevant part of this game for any Dust corp that wishes to make its mark. The kind of unbalance that M/KB will cause (if supported fully) means that a lot of players will never make that leap (or even bother playing), because all the most dominant corps will be the ones with mouse and keyboard. And by that reason alone CCP will have lost most of it's target audience. |
Kain Spero
Imperfects Negative-Feedback
906
|
Posted - 2012.08.09 19:27:00 -
[95] - Quote
I think a lot of people miss the fact that since this is a beta things can change. I say bring on the KB/M and let's test the **** out it. If it's going to be an issue that needs balancing and tweaking then we might as well get it over with now. I think everyone should keep an open mind about the issue until we've actually had a chance to have people go hands on with it. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 19:37:00 -
[96] - Quote
Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message.
KBM is suposed to be in the game since early design.
We arent really asking for it. Its a given.
You are the ones crying about it, wanting it out.
BTW, i am playing DUST, thus i have a PS3, that makes me a console player...... your point was? |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 19:43:00 -
[97] - Quote
Super Cargo wrote:Rikuto Kuronaga wrote:People who play fighting games sometimes use arcade sticks. In some games, it can give a significant advantage. Arcade sticks are expensive.
Do people cry about it? No. They do not. Using a custom setup is an accepted and often expected part of the hobby.
People who play racing games competitively sometimes use wheels. Same deal.
Flight games, flight sticks. All of these things can give an innate advantage if you learn how to master them.... and no one complains.
Yet when it comes down to FPS games... and ONLY on consoles... suddenly nobody can handle a little KB/M. I guess console shooters are special, huh? Valid points. Does it make it any less unfair though? The reason CCP made DUST for consoles was to appeal to a different gaming market. If console players are getting owned by even a few EVE players with KBM, many will not stay. What do hours of grinding and skill mean for a gamepad user if in a supposedly even battle with a KBM user, they lose? I would quit and play something else. Call me a quitter all you want, but it's no fun playing versus someone who always has an edge in combat. It's ironic that 'Adapt or DIe' is touted by many EVE players, yet they refuse to play with a gamepad on a console game.
Access to better hardware is not forbiden, thus its not unfair.
I am in the *redacted* beta of a game about warplanes. People can play with whatever controls they want.
Control sticks have an advantage over kbm because its far more easier to pull crazy manouvers, while the mouse is limited on the axis games and doing a barrel roll is pretty hard.
Still i play with mouse and not complain. If it really matters to me I would go and spend some bucks on a decent control surface.
Theres diferent controls everywhere, on every platform. Its a matter of choice to use them or no.
Hell, I could use mouse on PS3 right now if I bought that things that allow a mouse to be used, that i am sure a lot of people are already using anyway. Just waiting because support was annouced for kbm even before the beta started..... |
Azura dark
31
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Posted - 2012.08.09 19:58:00 -
[98] - Quote
dust first access was eve players, wich went like this. we want mouse because we dont want to use a console controls (no console guys in beta), on a console fps ...then later down the line some ps3 players got in, and said woah wait a min what are you doing ccp, then they release a new build open to all eve players, which will basicly go , we want m/kb support, then later the ps3 players all turn up and say wtf is m/kb doing on our console, and uninstall, i really think they should have just released it on pc if they didnt care what we thought. just because you own a ps3 dont make you a console player, as long as you play console more than pc, i'll class you as a console player. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 20:09:00 -
[99] - Quote
Ender Storm wrote:
Access to better hardware is not forbiden, thus its not unfair.
I am in the *redacted* beta of a game about warplanes. People can play with whatever controls they want.
Control sticks have an advantage over kbm because its far more easier to pull crazy manouvers, while the mouse is limited on the axis games and doing a barrel roll is pretty hard.
Still i play with mouse and not complain. If it really matters to me I would go and spend some bucks on a decent control surface.
Theres diferent controls everywhere, on every platform. Its a matter of choice to use them or no.
Hell, I could use mouse on PS3 right now if I bought that things that allow a mouse to be used, that i am sure a lot of people are already using anyway. Just waiting because support was annouced for kbm even before the beta started.....
Whoah whoah whoah, just because it isn't forbidden doesn't mean it isn't unfair. A mouse is more accurate than a thumbstick when shooting. That's the whole point. It is unfair, because a mouse is loads better.
I'm glad you don't complain, but just because you don't care doesn't mean it isn't an issue either. This stuff matters when you get to high level gameplay. When giant contracts are on the line and I'm fighting good players, I don't want to be at a disadvantage simply because I use a gamepad to play.
Of course you can get things to use KBM on ps3. What I'm saying is that CCP shouldn't support it themselves. If a player wants to use KBM on a ps3 so badly, let them get the extra stuff required for them to do so. The barrier to using KBM should be higher, not lower. Why? Because a mouse makes a player more deadly than their thumbstick counterpart. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.09 20:09:00 -
[100] - Quote
Did someone state they went 2/50 becasue of the DS3?!?!
bahahahaha. You went 2/50 because of your playstyle, not because of your controller.
Please carry on, just needed to laugh. |
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crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.09 20:14:00 -
[101] - Quote
suck it
I get 18/5 all the time with my controller. I will use the M&K for sniping maybe. but only becuase I'm more used to it.
just wait everyone is ging to ***** that M&K is gimped and unfair. dust as turning speed as a part of game play. you think suddenly they are going to remove that for M&K players? please, it'll be fine. the mouse is just another type of joystick. in PC games you can do super fast 180s in a blink with high dpi. Won't be the case in dust, your aiming speed will be tied to which suit your wearing. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 20:29:00 -
[102] - Quote
crazy space wrote:suck it
I get 18/5 all the time with my controller. I will use the M&K for sniping maybe. but only becuase I'm more used to it.
just wait everyone is ging to ***** that M&K is gimped and unfair. dust as turning speed as a part of game play. you think suddenly they are going to remove that for M&K players? please, it'll be fine. the mouse is just another type of joystick. in PC games you can do super fast 180s in a blink with high dpi. Won't be the case in dust, your aiming speed will be tied to which suit your wearing.
You are right, bad K/D has nothing to do with the DS3, its because the player is not yet skilled enough to use it. I believe that even the HC PC players would learn to master the DS3 if they where forced to.
Now that the next build has been confirmed having M/K, I will be looking forward to seeing how much of a advantage M/K will have over DS3. I hope my assumptions about M/K are wrong, and it wont give an unfair advantage, but since Unreal T had segregation of M/K and DS3 players it must have been their for a reason. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.08.09 20:34:00 -
[103] - Quote
sundown d'kay wrote:crazy space wrote:suck it
I get 18/5 all the time with my controller. I will use the M&K for sniping maybe. but only becuase I'm more used to it.
just wait everyone is ging to ***** that M&K is gimped and unfair. dust as turning speed as a part of game play. you think suddenly they are going to remove that for M&K players? please, it'll be fine. the mouse is just another type of joystick. in PC games you can do super fast 180s in a blink with high dpi. Won't be the case in dust, your aiming speed will be tied to which suit your wearing. You are right, bad K/D has nothing to do with the DS3, its because the player is not yet skilled enough to use it. I believe that even the HC PC players would learn to master the DS3 if they where forced to. Now that the next build has been confirmed having M/K, I will be looking forward to seeing how much of a advantage M/K will have over DS3. I hope my assumptions about M/K are wrong, and it wont give an unfair advantage, but since Unreal T had segregation of M/K and DS3 players it must have been their for a reason.
It will give you an advantage, mostly in reaction time. Aiming ability will still boil down to the individual.
Just having a mouse and keyboard does not instantly make you a god, I think people are overreacting.
I am certainly against the segregation of anything. Should people want to do things a certain way, LET THEM DO IT. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 20:41:00 -
[104] - Quote
Milk Supreme wrote: It will give you an advantage, mostly in reaction time. Aiming ability will still boil down to the individual.
Just having a mouse and keyboard does not instantly make you a god, I think people are overreacting.
I am certainly against the segregation of anything. Should people want to do things a certain way, LET THEM DO IT.
Neither do I, and it wont work for a game like Dust.. if they did, then corps using M/K would never be able to do battle with ones using DS3.
I sure hope you are right about ppl overreacting, but as you say yourself, reaction time is better with a M/K .. and last I checked reaction time is pretty important in a FPS. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.09 21:03:00 -
[105] - Quote
quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers. extremely bad news for nullsec console players tho. guess we wait and see what happens. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 21:05:00 -
[106] - Quote
Darkz azurr wrote:quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers.
What about nullsec console gamers? I guess they are just screwed. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 21:07:00 -
[107] - Quote
Super Cargo wrote:Darkz azurr wrote:quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers. What about nullsec console gamers? I guess they are just screwed.
Correct that would screw console players, and its like telling us that we are second-rank players, that cant survive in null-sec. I foresee this M/K issue to be a permanent problem for Dust. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 21:14:00 -
[108] - Quote
Super Cargo wrote:Ender Storm wrote:
Access to better hardware is not forbiden, thus its not unfair.
I am in the *redacted* beta of a game about warplanes. People can play with whatever controls they want.
Control sticks have an advantage over kbm because its far more easier to pull crazy manouvers, while the mouse is limited on the axis games and doing a barrel roll is pretty hard.
Still i play with mouse and not complain. If it really matters to me I would go and spend some bucks on a decent control surface.
Theres diferent controls everywhere, on every platform. Its a matter of choice to use them or no.
Hell, I could use mouse on PS3 right now if I bought that things that allow a mouse to be used, that i am sure a lot of people are already using anyway. Just waiting because support was annouced for kbm even before the beta started.....
Whoah whoah whoah, just because it isn't forbidden doesn't mean it isn't unfair. A mouse is more accurate than a thumbstick when shooting. That's the whole point. It is unfair, because a mouse is loads better. I'm glad you don't complain, but just because you don't care doesn't mean it isn't an issue either. This stuff matters when you get to high level gameplay. When giant contracts are on the line and I'm fighting good players, I don't want to be at a disadvantage simply because I use a gamepad to play. Of course you can get things to use KBM on ps3. What I'm saying is that CCP shouldn't support it themselves. If a player wants to use KBM on a ps3 so badly, let them get the extra stuff required for them to do so. The barrier to using KBM should be higher, not lower. Why? Because a mouse makes a player more deadly than their thumbstick counterpart.
I dont complain because i dont think its unfair, since access to the control surface is open and depends exclusively on choice by the player.
People use the move to shoot , I could use it if I wanted. People use steer wheels to drive. People use control sticks to fly planes. People also can use eagle eye to play with the mouse.
Mouse isnt a forbiden magic a hacker will use to cheat a game. Its a valid control hardware, cheap and acesible, and not required.
Artificially keeping it out is what would make it unfair, negating free access to the resource and gating it behind a dollar wall only few would thread and then, really we would see people with unfair advantages because access to KBM would be restricted.
Besides, I doubt many advantages will come out from mouse, turn speed will probably remain the same limited by the dropsuits, the advantage i see is in aiming, and hell, theres people that can aim pretty well on a DS3 and pratically one shot people on the field with protogear. I dont see people insta-turning when they implement the mouse.
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Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 21:17:00 -
[109] - Quote
sundown d'kay wrote:Super Cargo wrote:Darkz azurr wrote:quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers. What about nullsec console gamers? I guess they are just screwed. Correct that would screw console players, and its like telling us that we are second-rank players, that cant survive in null-sec. I foresee this M/K issue to be a permanent problem for Dust.
I asume null sec mercs will be pretty good with whatever controller they use, and a mouse wont be a big disavantage, especially when teams would probaby be mixed regarding controllers, unless a corp decide to be purist about it.
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PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.09 21:18:00 -
[110] - Quote
This out of any of the small problems that this beta has presented will make or break this game.
I don't see how they can balance the two inputs while still allowing the same experience. |
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Kitt 514
Osmon Surveillance Caldari State
94
|
Posted - 2012.08.09 21:24:00 -
[111] - Quote
Why are people acting like this is new?
CCP said it would be KMB compatible from before anyone other than eve players, and the most hardcore dust followers had even heard of the game.
Its something that eve players asked be done while the game was in development, and ccp (the great company that they are) obliged.
USB KBM are cheap. You can easily go and pick up both for <$40. The game is F2P anyways, so why complain?
If you think its an unfair advantage, then go get a KBM. If you prefer the DS3, use that instead. |
Solarisjock
Seituoda Taskforce Command Caldari State
19
|
Posted - 2012.08.09 21:31:00 -
[112] - Quote
most entertaining part of this is the fact that most of these posts do not touch on the already limited speed dust has, some have though. play almost any other game on the PS3 and you will see much snappier and precise controls, i bet CCP will balance this on the input speed of the controller, sure you have a more precise fine motor controller, but your crosshairs will move at the same speed to where you are pointing as everyone else. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 21:38:00 -
[113] - Quote
If CCP manages to balance KBM with the DS3, then I am perfectly fine with it.
However, if at any point it even SEEMS like the mouse is giving an unfair advantage (however slight) to KBM users, CCP should do away with their direct support of it.
There is absolutely NO reason that a player using the native input device for the ps3 should be at a disadvantage just because others choose to use KBM.
CCP better balance the KBM well and balance it soon. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.09 21:43:00 -
[114] - Quote
Super Cargo wrote:If CCP manages to balance KBM with the DS3, then I am perfectly fine with it.
However, if at any point it even SEEMS like the mouse is giving an unfair advantage (however slight) to KBM users, CCP should do away with their direct support of it.
There is absolutely NO reason that a player using the native input device for the ps3 should be at a disadvantage just because others choose to use KBM.
CCP better balance the KBM well and balance it soon. i think thats what everyone wants, also nobody seems to mention that it needs to be balanced so that a move controller user is just as effective as a m/kb player or a ds3 player. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 21:49:00 -
[115] - Quote
Kitt 514 wrote:Why are people acting like this is new?
CCP said it would be KMB compatible from before anyone other than eve players, and the most hardcore dust followers had even heard of the game.
Its something that eve players asked be done while the game was in development, and ccp (the great company that they are) obliged.
USB KBM are cheap. You can easily go and pick up both for <$40. The game is F2P anyways, so why complain?
If you think its an unfair advantage, then go get a KBM. If you prefer the DS3, use that instead.
Then why did'n CCP stay on the PC if EVE players get to dictate everything anyways ? I for once dont want to be using a M/K while sitting in my couch playing Dust or any other FPS on the PS3.
Its not been necessary to implement M/K in any other popular FPS on the PS3 for them to become a success, so why does CCP feel it so important to do so.? The answer is obvious, to satisfy EVE players.. this game has been for the EVE players from the get go. There is no harm in giving your fan base something new to play with, but doing it for the PS3 when your fan base is mainly PC users is beyond me.
I would love for Dust to take of and become something that CCP and Sony could be proved of doing on a console, but it wont happen unless you have the console players on their side.
I dont consider my self a HC console player, but I do my playing 100% on console and I do that because I can just sit down in front of the TV pickup the DS3 and start shooting stuff. Now with Dust I would have to invest in a K/M setup, and I would have to go dig that up and rig it so that I can sit comfortably in front of the TV every-time I wanted to play. If CCP forces me to use M/K to have a chance at getting anywhere game wise, I wont be there for release.
This is just my opinion and me leaving the game will not make it fail, but if my opinion is a majority among console players then if for sure will kill this game before it has a chance to prove it self. |
testguy242
44
|
Posted - 2012.08.09 21:49:00 -
[116] - Quote
You know, I'm not sure I understand why people would consciously choose to stay with a control method that they freely acknowledge to be inferior.
I think it's a lot easier to learn to use a mouse for aiming than a thumbstick. Most people have some experience with a mouse on a computer, so the learning curve shouldn't be too bad. I remember going from using keyboard only on Doom to keyboard+mouse on Quake pretty easily.
As I've said elsewhere, I'm a console gamer mostly these days and I'll probably use the PS3 controller, at least for now. I also won't complain about it being an unfair disadvantage.
It just seems odd to complain about a superior control option being an unfair advantage when it's available to you as well. It's not an unfair advantage if it's available to everyone. |
Quiverous
Dark Harlequin
37
|
Posted - 2012.08.09 21:56:00 -
[117] - Quote
Bring on the kb/m. I'll sit on the sofa coffee on one side, wife on the other and stalk the battlefield like a demigod. Until the first militia boy comes along and rips me apart whilst I'm preoccupied with clouds. I'll test it, see if I like it either way that's why we're here.
To all the fps guys, speak to a dev, ask for a trial acc on eve for a month to assist with research. CCP just invited the whole of eve to the party.
To all the eve guys already here, finally some folks we can actually kill. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 21:57:00 -
[118] - Quote
testguy242 wrote:You know, I'm not sure I understand why people would consciously choose to stay with a control method that they freely acknowledge to be inferior.
lol, I often ask that question of myself. I really want to get a gaming rig, but I just can't afford it right now. Almost all the games I want to play anymore are on PC and they look so much better. I'm jealous.
In theory, people should switch over to the superior control inputs, but the fact is that nearly everyone on console uses a gamepad. Given that fact, CCP should be very careful how they balance the KBM. I for one, want this game to survive and thrive. Can't do that without the gamepad-using lower-class. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 21:59:00 -
[119] - Quote
I dont find the DS3 an inferior control method, for what it does it does it well, its part of the platform. If M/K was something that the PS3 came with instead of the DS3 it would not be such a big problem. But could you imagine a console with M/K as its main controller ? That defeats the purpose of the console.
M/K is alot easier to learn than DS3, and PC players will whine from now until the end of time that DS3 is a crap way of playing FPS. Maybe its the other way around ? M/K being to easy ?
Also as mention above, learning curve, again this is rooted in all the EVE players that wont adapt.. because most console players already know how to use the DS3... which again proves that this game should have been PC instead of PS3. |
testguy242
44
|
Posted - 2012.08.09 22:02:00 -
[120] - Quote
Super Cargo wrote:testguy242 wrote:You know, I'm not sure I understand why people would consciously choose to stay with a control method that they freely acknowledge to be inferior.
lol, I often ask that question of myself. I really want to get a gaming rig, but I just can't afford it right now. Almost all the games I want to play anymore are on PC and they look so much better. I'm jealous. In theory, people should switch over to the superior control inputs, but the fact is that nearly everyone on console uses a gamepad. Given that fact, CCP should be very careful how they balance the KBM. I for one, want this game to survive and thrive. Can't do that without the gamepad-using lower-class.
It just seems like that if people care enough to come on the forums and complain about it, they would buy a cheap mouse and keyboard and use the "unfair" advantage for themselves.
I'm not saying everyone should use one control method or the other--just that both are open to all players. |
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