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Posted - 2012.08.08 21:16:00 -
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Veigar Mordekaiser wrote: In all reality though, adding KBM in no way gimps the game, or gives an unfair advantage. Just because you personally Do Not Choose to use KBM, does not make it unfair. It just makes you weaker for not using the tools available to you. \
And really, if you don't have a keyboard and mouse in your house, or don't have a friend that would swap you a keyboard and mouse for a little green slip of paper with a 5 written on it... then you must live in africa.
Why should we have to use that? We play on console for a reason. If I wanted to use a M+KB for gaming I'd go and play PC. I don't have a KB+M but I do have 4 laptops and my friends all have laptops. Guess we must live in a 3rd world country eh? As a matter of fact I'm sending this message only using washed up bottles, broken tv's all connected by materials from old flip flops. |
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Posted - 2012.08.09 14:04:00 -
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Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. |
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Posted - 2012.08.09 14:53:00 -
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Aka-ahn wrote:Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. It's a console, where the guys who made said console gave developers the ability to support KB/M as an optional control option if they wanted to do so. That's not the problem. The problem is some PC players telling console users to adapt by using a KB+M but yet they won't adapt to a controller. The point is KB+M should not be at an advantage, that's like me going on PC and somehow have the controller at a bigger advantage (hypothetically speaking). PC players would kick up as much of a fuss as the console players do. If they make it so they are both on even playing field then that's fine, however if they do not the game could be dead before it even get's released. |
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Posted - 2012.08.09 15:31:00 -
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@ Aka-ahn Actually it said it will eventually. That could happen months from release. What about corp battles/contracts? If the KB+M users have an advantage in that, the game won't be worth playing. |
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Posted - 2012.08.09 18:23:00 -
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Etero Narciss wrote:Aka-ahn wrote:
Well, if you read the interview that Isarian Menoptra posted, you'll see that matchmaking will know who uses KB/M and who uses controller, and will match games accordingly.
There will be no matchmaking in Nullsec, which is the only relevant part of this game for any Dust corp that wishes to make its mark. The kind of unbalance that M/KB will cause (if supported fully) means that a lot of players will never make that leap (or even bother playing), because all the most dominant corps will be the ones with mouse and keyboard. And by that reason alone CCP will have lost most of it's target audience. |
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Posted - 2012.08.09 22:14:00 -
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Simple thing is, if you want to tap into a certain market, making that market second best isn't going to do you any favours. If they don't balance this correctly then the game will be dead before it's even released. Console players will not hang around for months waiting for it to be balanced. I want this to succeed I really do. The fact of that matter is this, if PS3 players can't experience the full game because of being at a disadvantage then they won't even entertain the matchmaking section.
As for the comment of "It just seems like that if people care enough to come on the forums and complain about it, they would buy a cheap mouse and keyboard and use the "unfair" advantage for themselves." We are console players. Why should we have to adapt to something that isn't native to our system? "Hey the game is on your console but to fully experience it and not be at a disadvantage you have to use a KB+M" See how stupid that sounds? I know for a fact that if this was made on PC and somehow the DS3 users had an advantage, EVE players would kick up as much of a fuss as we have, if not more. |
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