|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
testguy242
44
|
Posted - 2012.08.09 21:49:00 -
[1] - Quote
You know, I'm not sure I understand why people would consciously choose to stay with a control method that they freely acknowledge to be inferior.
I think it's a lot easier to learn to use a mouse for aiming than a thumbstick. Most people have some experience with a mouse on a computer, so the learning curve shouldn't be too bad. I remember going from using keyboard only on Doom to keyboard+mouse on Quake pretty easily.
As I've said elsewhere, I'm a console gamer mostly these days and I'll probably use the PS3 controller, at least for now. I also won't complain about it being an unfair disadvantage.
It just seems odd to complain about a superior control option being an unfair advantage when it's available to you as well. It's not an unfair advantage if it's available to everyone. |
testguy242
44
|
Posted - 2012.08.09 22:02:00 -
[2] - Quote
Super Cargo wrote:testguy242 wrote:You know, I'm not sure I understand why people would consciously choose to stay with a control method that they freely acknowledge to be inferior.
lol, I often ask that question of myself. I really want to get a gaming rig, but I just can't afford it right now. Almost all the games I want to play anymore are on PC and they look so much better. I'm jealous. In theory, people should switch over to the superior control inputs, but the fact is that nearly everyone on console uses a gamepad. Given that fact, CCP should be very careful how they balance the KBM. I for one, want this game to survive and thrive. Can't do that without the gamepad-using lower-class.
It just seems like that if people care enough to come on the forums and complain about it, they would buy a cheap mouse and keyboard and use the "unfair" advantage for themselves.
I'm not saying everyone should use one control method or the other--just that both are open to all players. |
testguy242
44
|
Posted - 2012.08.09 22:09:00 -
[3] - Quote
sundown d'kay wrote:Also as mention above, learning curve, again this is rooted in all the EVE players that wont adapt.. because most console players already know how to use the DS3... which again proves that this game should have been PC instead of PS3.
Can we stop acting like EVE players are not console players? If they're playing DUST, then they are necessarily console players also because it means that they own a PS3 and are playing a game on it.
If you want to make it "us vs them" then make it "EVE players vs non-EVE players", not "EVE players vs console players".
And when I said a mouse was superior, I meant for aiming in a FPS. In fact, that's one of the very few applications where I think the mouse is the best available option. For pretty much everything else, there is a better control method. |
testguy242
44
|
Posted - 2012.08.09 22:22:00 -
[4] - Quote
Super Cargo wrote:Why would a company make a pc game where to compete on the highest level, players had to purchase a gamepad? It's the same concept.
This is actually fairly common, many console-to-PC ports work far better with a controller than a mouse and keyboard. Even some console-style games native to PC work better with a controller. That's actually one of my pet peeves, when a game comes out on console and PC and the interface is the same as the console version with mouse support tacked on. Bethesda games since Oblivion, I'm looking at you.
Fighting games are an example where people often buy a special controller (an arcade stick) so they'll have the same control scheme whether they're playing on PS3, Xbox, PC, or arcade.
Also, to play a team game at the highest level, you need a mic headset. That's extra hardware you have to buy, and some of them are rather pricy. |
testguy242
44
|
Posted - 2012.08.09 22:35:00 -
[5] - Quote
Ad ski wrote:I know for a fact that if this was made on PC and somehow the DS3 users had an advantage, EVE players would kick up as much of a fuss as we have, if not more.
Fighting games come out on PC and the keyboard is a terrible controller for them. I've never heard a PC fighting game player (and yes, they do exist) complain, they just buy a controller better suited for the game.
The FPS as we know it was created for the mouse just like fighting games were created for joystick. It honestly kind of blows my mind that FPSes are so popular on a platform with a controller that's so ill-suited to the genre. For a long time FPSes were pretty much only a PC genre. I'm guessing a lot of current FPS players are too young to remember that, but if you told me back in the 90s that FPSes would be the most popular genre on console, I wouldn't have believed you.
BTW, I'm not saying they should add mouse support or not, I honestly don't care.
Look at it another way: what if they improved Move support so that it was by far the superior control scheme? Would you still complain then? |
|
|
|