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Ender Storm
Amarr Templars Amarr Empire
50
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Posted - 2012.08.09 13:49:00 -
[1] - Quote
Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't.
Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance.
Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. |
Ender Storm
Amarr Templars Amarr Empire
50
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Posted - 2012.08.09 19:37:00 -
[2] - Quote
Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message.
KBM is suposed to be in the game since early design.
We arent really asking for it. Its a given.
You are the ones crying about it, wanting it out.
BTW, i am playing DUST, thus i have a PS3, that makes me a console player...... your point was? |
Ender Storm
Amarr Templars Amarr Empire
50
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Posted - 2012.08.09 19:43:00 -
[3] - Quote
Super Cargo wrote:Rikuto Kuronaga wrote:People who play fighting games sometimes use arcade sticks. In some games, it can give a significant advantage. Arcade sticks are expensive.
Do people cry about it? No. They do not. Using a custom setup is an accepted and often expected part of the hobby.
People who play racing games competitively sometimes use wheels. Same deal.
Flight games, flight sticks. All of these things can give an innate advantage if you learn how to master them.... and no one complains.
Yet when it comes down to FPS games... and ONLY on consoles... suddenly nobody can handle a little KB/M. I guess console shooters are special, huh? Valid points. Does it make it any less unfair though? The reason CCP made DUST for consoles was to appeal to a different gaming market. If console players are getting owned by even a few EVE players with KBM, many will not stay. What do hours of grinding and skill mean for a gamepad user if in a supposedly even battle with a KBM user, they lose? I would quit and play something else. Call me a quitter all you want, but it's no fun playing versus someone who always has an edge in combat. It's ironic that 'Adapt or DIe' is touted by many EVE players, yet they refuse to play with a gamepad on a console game.
Access to better hardware is not forbiden, thus its not unfair.
I am in the *redacted* beta of a game about warplanes. People can play with whatever controls they want.
Control sticks have an advantage over kbm because its far more easier to pull crazy manouvers, while the mouse is limited on the axis games and doing a barrel roll is pretty hard.
Still i play with mouse and not complain. If it really matters to me I would go and spend some bucks on a decent control surface.
Theres diferent controls everywhere, on every platform. Its a matter of choice to use them or no.
Hell, I could use mouse on PS3 right now if I bought that things that allow a mouse to be used, that i am sure a lot of people are already using anyway. Just waiting because support was annouced for kbm even before the beta started..... |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 21:14:00 -
[4] - Quote
Super Cargo wrote:Ender Storm wrote:
Access to better hardware is not forbiden, thus its not unfair.
I am in the *redacted* beta of a game about warplanes. People can play with whatever controls they want.
Control sticks have an advantage over kbm because its far more easier to pull crazy manouvers, while the mouse is limited on the axis games and doing a barrel roll is pretty hard.
Still i play with mouse and not complain. If it really matters to me I would go and spend some bucks on a decent control surface.
Theres diferent controls everywhere, on every platform. Its a matter of choice to use them or no.
Hell, I could use mouse on PS3 right now if I bought that things that allow a mouse to be used, that i am sure a lot of people are already using anyway. Just waiting because support was annouced for kbm even before the beta started.....
Whoah whoah whoah, just because it isn't forbidden doesn't mean it isn't unfair. A mouse is more accurate than a thumbstick when shooting. That's the whole point. It is unfair, because a mouse is loads better. I'm glad you don't complain, but just because you don't care doesn't mean it isn't an issue either. This stuff matters when you get to high level gameplay. When giant contracts are on the line and I'm fighting good players, I don't want to be at a disadvantage simply because I use a gamepad to play. Of course you can get things to use KBM on ps3. What I'm saying is that CCP shouldn't support it themselves. If a player wants to use KBM on a ps3 so badly, let them get the extra stuff required for them to do so. The barrier to using KBM should be higher, not lower. Why? Because a mouse makes a player more deadly than their thumbstick counterpart.
I dont complain because i dont think its unfair, since access to the control surface is open and depends exclusively on choice by the player.
People use the move to shoot , I could use it if I wanted. People use steer wheels to drive. People use control sticks to fly planes. People also can use eagle eye to play with the mouse.
Mouse isnt a forbiden magic a hacker will use to cheat a game. Its a valid control hardware, cheap and acesible, and not required.
Artificially keeping it out is what would make it unfair, negating free access to the resource and gating it behind a dollar wall only few would thread and then, really we would see people with unfair advantages because access to KBM would be restricted.
Besides, I doubt many advantages will come out from mouse, turn speed will probably remain the same limited by the dropsuits, the advantage i see is in aiming, and hell, theres people that can aim pretty well on a DS3 and pratically one shot people on the field with protogear. I dont see people insta-turning when they implement the mouse.
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Ender Storm
Amarr Templars Amarr Empire
50
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Posted - 2012.08.09 21:17:00 -
[5] - Quote
sundown d'kay wrote:Super Cargo wrote:Darkz azurr wrote:quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers. What about nullsec console gamers? I guess they are just screwed. Correct that would screw console players, and its like telling us that we are second-rank players, that cant survive in null-sec. I foresee this M/K issue to be a permanent problem for Dust.
I asume null sec mercs will be pretty good with whatever controller they use, and a mouse wont be a big disavantage, especially when teams would probaby be mixed regarding controllers, unless a corp decide to be purist about it.
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