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Ripley Riley
Incorruptibles
10
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Posted - 2015.05.22 12:51:00 -
[1] - Quote
Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing...
During the 2015 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their families and friends, opening presents, traveling, etc.
See that other 1,500-ish dip? That was a week ago.
Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900
Notice a pattern?
Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3.
We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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tal mrak-thanl
Corrosive Synergy
1
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Posted - 2015.05.22 13:08:00 -
[2] - Quote
A lot of north Americans were finishing a semester of academics a week ago.
Director - Corrosive Synergy
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Clone D
Solo Zen
1
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Posted - 2015.05.22 13:08:00 -
[3] - Quote
I have been pondering this as well, and would like to hear some sincere feedback as to whether or not there is even a strategy to keep this arm of the EVE universe alive. |
Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.05.22 13:10:00 -
[4] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2015 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their families and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why? I didnt knew that you could predict the future.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.05.22 13:12:00 -
[5] - Quote
tal mrak-thanl wrote:A lot of north Americans were finishing a semester of academics a week ago. Fair enough. What about the 6 and 3 month declines? The new player averages are trending downward too.
Clone D wrote:I have been pondering this as well, and would like to hear some sincere feedback as to whether or not there is even a strategy to keep this arm of the EVE universe alive. The silence is infuriating. I'm not dooming and glooming here. We want Dust to survive. What is so hard about informing us?
Bright Cloud wrote:I didnt knew that you could predict the future. Fixed.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.05.22 13:31:00 -
[6] - Quote
PS3 systems dying every day and 2nd edition PS4 around the corner. Does not look good.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.05.22 13:34:00 -
[7] - Quote
Sir Petersen wrote:2nd edition PS4 The PS4 slim? Already? That didn't take long.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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tal mrak-thanl
Corrosive Synergy
1
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Posted - 2015.05.22 13:37:00 -
[8] - Quote
Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho.
Director - Corrosive Synergy
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Varoth Drac
Dead Man's Game
879
|
Posted - 2015.05.22 13:37:00 -
[9] - Quote
I don't think CCP are deliberately keeping us in the dark, I think it's that they themselves don't yet know what to do, so there's nothing to tell us. Which, to be honest, is even more worrying. |
thor424
Namtar Elite Gallente Federation
254
|
Posted - 2015.05.22 13:38:00 -
[10] - Quote
The worst part about those numbers is that people are logging into alts for labs, scamming, etc. like never before.
That's kind of the weirdest part about the people still being so passive in game. You'd think everyone would yolo and play balls out.
Thor's Emporium
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Ripley Riley
Incorruptibles
10
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Posted - 2015.05.22 13:39:00 -
[11] - Quote
Varoth Drac wrote:I don't think CCP are deliberately keeping us in the dark, I think it's that they themselves don't yet know what to do, so there's nothing to tell us. Which, to be honest, is even more worrying. Over a year of developing Dust, an announcement at Fanfest 2014 and a reiteration of that announcement at 2015, and they still don't know what to do with this game? If that is the case that is depressing in a way I didn't think possible.
tal mrak-thanl wrote:Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho. You need a 12 step program, homie. The first step is admitting you have a problem.
thor424 wrote:The worst part about those numbers is that people are logging into alts for labs, scamming, etc. like never before.
That's kind of the weirdest part about the people still being so passive in game. You'd think everyone would yolo and play balls out. Risk aversion is a thing in this community. People are playing Retirement Fund 51401(k). **** that. Officer gear all day, proto every match. Hookers and blow in my merc quarters. Live fast, die young, leave a pretty corpse.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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knight guard fury
Sebiestor Field Sappers Minmatar Republic
1
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Posted - 2015.05.22 13:41:00 -
[12] - Quote
For many teenagers like me, we've recently been busy with school and final exams. So that's a Small part of the reason.
Kin of the Vherokior tribe
I'm a pure minmatar loyalist
I discuss things based on EVE lore.
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ANAHEIM Darko
Corrosive Synergy Rise Of Legion.
623
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Posted - 2015.05.22 13:41:00 -
[13] - Quote
tal mrak-thanl wrote:Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho.
You had better....
Caldari Assault ck.0.
Caldari Scout ck.0.
Caldari Sentinel ck.0
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Clone D
Solo Zen
1
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Posted - 2015.05.22 13:41:00 -
[14] - Quote
Sir Petersen wrote:PS3 systems dying every day and 2nd edition PS4 around the corner. Does not look good.
My wish list:
CCP rewrite Dust 514 as it exists now for PC and ports it to PS4. It doesn't have to be a brand new game or re branded game.
During this process, they remove known bugs as they migrate to a new game engine.
Reuse as many artifacts (graphics, sounds, existing work) as possible.
From there, they can pick up development on par with the rest of the industry and draw in the fresh breath of a new audience.
Dust 514 flourishes again and they don't have to muster up enough resources to launch Legion (which may have vanished anyway). |
Regis Blackbird
DUST University Ivy League
893
|
Posted - 2015.05.22 13:44:00 -
[15] - Quote
tal mrak-thanl wrote:Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho.
You can pick up a new PS3 for literally nothing these days, so I don't see why not? I still have a ton of games for my PS3, so if my current one would die I pick up a new one in a heartbeat.
Buying a PS4 does not mean you have to sell your PS3, which many people seems to take for granted... |
Ripley Riley
Incorruptibles
10
|
Posted - 2015.05.22 13:45:00 -
[16] - Quote
Clone D wrote:My wish list:
CCP rewrite Dust 514 as it exists now for PC and ports it to PS4. It doesn't have to be a brand new game or re branded game.
During this process, they remove known bugs as they migrate to a new game engine.
Reuse as many artifacts (graphics, sounds, existing work) as possible.
From there, they can pick up development on par with the rest of the industry and draw in the fresh breath of a new audience.
Dust 514 flourishes again and they don't have to muster up enough resources to launch Legion (which may have vanished anyway). A high level roadmap like this would make me shut up and behave myself. This is all we need really. "X is what we plan on doing with Dust 514. Y is the planned migration date, but that is heavily subject to change."
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Regis Blackbird
DUST University Ivy League
893
|
Posted - 2015.05.22 13:52:00 -
[17] - Quote
Ripley Riley wrote:Clone D wrote:My wish list:
CCP rewrite Dust 514 as it exists now for PC and ports it to PS4. It doesn't have to be a brand new game or re branded game.
During this process, they remove known bugs as they migrate to a new game engine.
Reuse as many artifacts (graphics, sounds, existing work) as possible.
From there, they can pick up development on par with the rest of the industry and draw in the fresh breath of a new audience.
Dust 514 flourishes again and they don't have to muster up enough resources to launch Legion (which may have vanished anyway). A high level roadmap like this would make me shut up and behave myself. This is all we need really. "X is what we plan on doing with Dust 514. Y is the planned migration date, but that is heavily subject to change."
CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) |
Ripley Riley
Incorruptibles
10
|
Posted - 2015.05.22 13:55:00 -
[18] - Quote
Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed.
CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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thor424
Namtar Elite Gallente Federation
254
|
Posted - 2015.05.22 14:21:00 -
[19] - Quote
It's hard to watch a company that's sitting on such a goldmine continue to sit on their hands while their playerbase dwindles away.
Thor's Emporium
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Regis Blackbird
DUST University Ivy League
894
|
Posted - 2015.05.22 14:29:00 -
[20] - Quote
Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures.
I agree, and no, I'm not making excuses for CCP. I just stated my personal opinion of why we haven't heard from them. |
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.05.22 14:30:00 -
[21] - Quote
thor424 wrote:It's hard to watch a company that's sitting on such a goldmine continue to sit on their hands while their playerbase dwindles away. We have demonstrated that Dust 514 can be profitable with a tiny player population. Imagine what Dust could be on a newer platform like PC or PS4. CCP would be free of many memory issues that hamper development. They wouldn't have to deal with the PS3's mysterious software. So many pros, so few cons.
Regis Blackbird wrote:I agree, and no, I'm not making excuses for CCP. I just stated my personal opinion of why we haven't heard from them. You are probably right though. CCP is gun shy after the Fanfest 2014 announcement backlash. The community has settled down quite a bit since then. We've also shrunk in size; less people means a smaller upset if someone misunderstands CCP's intentions.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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kiarbanor
S.e.V.e.N.
560
|
Posted - 2015.05.22 14:30:00 -
[22] - Quote
If theyr'e working in the same SAFe Agile world that I work in, then they have a plan full of Epics, Features, and Stories. Is there anyone else out there that works in this environment?
Every company uses it differently, but it's a pretty interesting concept. I know they're doing something with Agile because one of their employees said he was a Scrum Master; that's a key role in the Agile world. |
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
467
|
Posted - 2015.05.22 14:38:00 -
[23] - Quote
Wait till summer, those numbers should boost.
48th Special Operations Force
Twitter-@48SOF
Weekly YES OR NO
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.05.22 14:40:00 -
[24] - Quote
Lightning35 Delta514 wrote:Wait till summer, those numbers should boost. If you say so. I assume you mean high school and college age kids are going to be online more? Every month that goes by more kids in the states are getting PS4's and playing PS4 games. Even if we did get a surge of logins, it would be temporary as people migrated to the newest platform.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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soulreaper73
PFB Pink Fluffy Bunnies
1
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Posted - 2015.05.22 14:52:00 -
[25] - Quote
My advice would be to just play heck out of dust until it is gone. People like what they like. Once PFBHz went the way of the dinosaur, there was no point in me playing dust anymore. I just never cared for the game. I have often compared the dust fan base to the mag fan base. It is a small but devoutly loyal group. You can sustain it for awhile longer. However, with then new generation of consoles, you might not have as much luck as the mag group did as they were not competing with ps4 at the time. |
Regis Blackbird
DUST University Ivy League
895
|
Posted - 2015.05.22 16:06:00 -
[26] - Quote
kiarbanor wrote:If theyr'e working in the same SAFe Agile world that I work in, then they have a plan full of Epics, Features, and Stories. Is there anyone else out there that works in this environment?
Every company uses it differently, but it's a pretty interesting concept. I know they're doing something with Agile because one of their employees said he was a Scrum Master; that's a key role in the Agile world.
I do. And judging from the latest releases and hotfixes I would say CCP Rattati and team have nailed it. The trick is to educate the masses of this release philosophy, to limit expectations to realistic levels... "Simple trading" comes to mind
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.22 16:07:00 -
[27] - Quote
Honestly the silence makes it harder and harder for me to stay interested.
Either there's a port or there isn't.
Soraya said something about it "not being the right time."
That ship has sailed.
Most of us would like to know our presence continuing in the game will be worth the investment.
This is not to denigrate the current dev team's efforts. I applaud them. They took a turd and made it into an actual game. Rattati and his team have my respect, regardless of the outcome.
But I see no reason to stay. I'm tired of the ps3, the issues therein and the tiny player numbers.
There is no jesus feature that will undo what has been done. DUST will not bring back all of the former players who sold or shitcanned their ps3 when the ps4 came out.
I think rattati's latest project will reveal that dust always was something functional buried under the weight of database redundancy. That's stellar. It's awesome.
But I, and everyone else I know have anabsolutely no faith in sorayas statement that bebehind the NDA curtain there is "more than we know." This empty promise of good things is quite frankly insult to injury.
I've stopped caring. I don't believe a goddamn word of it.
I'll keep playing because I play with some good people and because I enjoy torching your stuff.
But I don't believe for a moment that there is a plan for the future. I have seen no evidence that any such thing exists.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Vesta Opalus
Ostrakon Agency Gallente Federation
732
|
Posted - 2015.05.22 16:10:00 -
[28] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their families and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
Pretty sure last christmas there was some kind of huge ddos type attack on PSN or Dust, I dont remember which, which made it impossible or very difficult to log on for most of that week.
Dunno about the week ago dip. |
Bright Steel
Horizons' Edge No Context
1
|
Posted - 2015.05.22 16:13:00 -
[29] - Quote
tal mrak-thanl wrote:Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho. Restore? Are you doing it for performance? Interested because I have a first generation PS3 and have poor performance.....
Dust 514, the BEST WORST game you can't stop playing.
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7th Son 7
Algintal Core Gallente Federation
1
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Posted - 2015.05.22 16:24:00 -
[30] - Quote
Love the data Riley but it's funny you don't even need stats to explain what's going on, it's in the air. I can feel it. Gamers were given so many more gaming options with the release of ps4 and Xbox One not long ago, I feel it's only guna get worse. With even the most dedicated Dust players CCP's lack of info regarding Dust's future, it's a huge uphill battle imo.
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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Regis Blackbird
DUST University Ivy League
895
|
Posted - 2015.05.22 16:30:00 -
[31] - Quote
I also get sad and unsure about the future when I look at eve-offline, which I do fairly often.
However, I don't think the ageing PS3 is the main reason for the decline, but rather a problem with NPE and advertising. All games will loose players. They might leave because of bugs, new features not to their liking, lack of friends, or (as most seem to assume) they bought a PS4 and sold their PS3.
This is normal, but there need to be a continuous stream of new players to compensate for this (which stays for more than a game of two). This is what I think Dust lacks.
Can you think of the last time Dust was (in any form) advertised? It was well before launch, and then nothing (perhaps for understandable reasons thinking of Uprisings reception). But why not now?
I'm not taking about Destiny level of advertising with billboards and stuff... Just simple things. Like: - Keeping the social networks up to date (Dust webpage and YouTube channel comes to mind) - Promote the game via discounts to Playstation Plus members (Free merc pack?) - Talking / Inviting some game magazines to try it out again.
Most of my colleagues and friends don't even know the game exists. And in PSN it's buried so deep you don't find it unless you specifically search for it. So, how can we get more players to what we have today? Shouldn't that be the question?
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
6
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Posted - 2015.05.22 16:53:00 -
[32] - Quote
Disadvantage to being a console game. Everyone is moving to newer games
Some details can be ignored
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Leadfoot10
Molon Labe. RUST415
3
|
Posted - 2015.05.22 18:45:00 -
[33] - Quote
I'd go back and look at prior years, but my expectation would be that the better weather of late spring and summer tends to drive player numbers lower. |
GeorgeN76
Kang Lo Directorate Gallente Federation
49
|
Posted - 2015.05.22 18:59:00 -
[34] - Quote
Regis Blackbird wrote:I also get sad and unsure about the future when I look at eve-offline, which I do fairly often.
However, I don't think the ageing PS3 is the main reason for the decline, but rather a problem with NPE and advertising. All games will loose players. They might leave because of bugs, new features not to their liking, lack of friends, or (as most seem to assume) they bought a PS4 and sold their PS3.
This is normal, but there need to be a continuous stream of new players to compensate for this (which stays for more than a game of two). This is what I think Dust lacks.
Can you think of the last time Dust was (in any form) advertised? It was well before launch, and then nothing (perhaps for understandable reasons thinking of Uprisings reception). But why not now?
I'm not taking about Destiny level of advertising with billboards and stuff... Just simple things. Like: - Keeping the social networks up to date (Dust webpage and YouTube channel comes to mind) - Promote the game via discounts to Playstation Plus members (Free merc pack?) - Talking / Inviting some game magazines to try it out again.
Most of my colleagues and friends don't even know the game exists. And in PSN it's buried so deep you don't find it unless you specifically search for it. So, how can we get more players to what we have today? Shouldn't that be the question?
I 2nd this!
Scouts and Swarms
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.06.04 12:25:00 -
[35] - Quote
Ripley Riley wrote:Sir Petersen wrote:2nd edition PS4 The PS4 slim? Already? That didn't take long. Not sure it-Śs gonna be slim. I-Śve heard rumours though that we-Śre talking about a 4k system. That alone is tempting for sure.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 12:34:00 -
[36] - Quote
Sir Petersen wrote:Not sure it-Śs gonna be slim. I-Śve heard rumours though that we-Śre talking about a 4k system. That alone is tempting for sure. The announcements have been calling it PS4 Slim. We'll learn more at E3 I'm sure.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 12:39:00 -
[37] - Quote
One month player population on 5/22: 1,929 One month player population today: 1,898
These are averages.
Where are you CCP? Why won't you talk to us about the future of Dust?
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
112
|
Posted - 2015.06.04 13:21:00 -
[38] - Quote
it doesn't help that when a new (to CCP) playerbase arrived (Brazil) they failed to change course and add broader language support to encourage it. |
Operative 1174 Uuali
Y.A.M.A.H No Context
793
|
Posted - 2015.06.04 14:08:00 -
[39] - Quote
tal mrak-thanl wrote:A lot of north Americans were finishing a semester of academics a week ago.
Yeah, end of school, end of college semester and SUMMER VACATION BABY! Im in Florida as we speak (write?).
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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One Eyed King
Nos Nothi
10
|
Posted - 2015.06.04 15:51:00 -
[40] - Quote
Ripley Riley wrote:Sir Petersen wrote:2nd edition PS4 The PS4 slim? Already? That didn't take long. Its not a slim, just an increased HDD.
http://www.ign.com/articles/2015/06/02/two-new-ps4-models-leak-one-with-1tb-hard-drive
"It doesn't appear that either of the new models will mark a full redesign of the console, like we saw with the PS3 Slim and PS3 Super Slim, but rather this is about the internal components changing."
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Scotty AI MatchMaker
The Templis Dragonaurs Evil Syndicate Alliance.
101
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Posted - 2015.06.04 16:00:00 -
[41] - Quote
New releases can factor into it, loss of PS3 for whatever reason. Man even fatality I'm sorry to say. The problem isn't getting the numbers to stay or rise even, the problem I half the planet still doesn't know this game even exists. I have drafted a few in on PS fb pages etc but the amount of gamers who still blast skyrim of fallout for example and are looking for a decent game on ps3 don't know its even there, damn back in 2013 I only knew about Dust due to strolling through PS Store. I'm wondering if CCP could start a fund were gamers can donate AUR to get some actual TV advertisement or something going. As for Legion I still believe its coming just whether its in our lifetime remains to be seen.
I bloody love this game
'There is an art to dying, but its a dying art.'
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Nirwanda Vaughns
1
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Posted - 2015.06.04 16:04:00 -
[42] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
warlords should have been done 18months ago and maybe we'd have a better playerbase. CCP seemed determined to push players away last year and now trying to claw them back. everything thes epast few months should have happened in the first few months after Uprising was deployed.
You'll never have enough ISK to buy my C-II BPO
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.04 16:09:00 -
[43] - Quote
Scotty AI MatchMaker wrote:New releases can factor into it, loss of PS3 for whatever reason. Man even fatality I'm sorry to say. The problem isn't getting the numbers to stay or rise even, the problem I half the planet still doesn't know this game even exists. I have drafted a few in on PS fb pages etc but the amount of gamers who still blast skyrim of fallout for example and are looking for a decent game on ps3 don't know its even there, damn back in 2013 I only knew about Dust due to strolling through PS Store. I'm wondering if CCP could start a fund were gamers can donate AUR to get some actual TV advertisement or something going. As for Legion I still believe its coming just whether its in our lifetime remains to be seen. Disclaimer: CCP Rattati and team have improved this game a great deal. Dust 514 is a much more fun and healthier game than the pre-Fanfest 2014 era. I applaud them for their efforts and I hope to God, Buddha, Zeus, Odin, whoever the **** is listening that they are involved in Dust's future on another platform.
Dust 514 in it's current form is not worth advertising. There simply is not enough content.
One of the reasons we lose players who enjoy the game a great deal is because after a couple months they have run out of things to do. At best, paying for advertising would get a temporary spike of new players in. Retention rates would be poor and there are chances we could have some reviewers throwing out blogs like, "A year later and not much as changed!" Which would actually be even worse for Dust's health as people see the game ridiculed yet again.
The idea of players purchasing advertising with AUR is ludicrous. I pay CCP by purchasing things that will make the game fun for me (boosters, SKINs, etc), but help CCP bring in more players and more revenue. Imagine if the local hamburger joint came to you and said, "Hey chip in $5 so I can buy a new sign." **** off hamburger joint owner. Make your burgers taste better, I'll buy more, then you can buy a sign with that money.
If you want to start a #ReviveDUST514 campaign on Twitter or something, knock yourself out. Hell, I'll give you a retweet if you do.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Regis Blackbird
DUST University Ivy League
945
|
Posted - 2015.06.04 16:09:00 -
[44] - Quote
Yeah, a major problem we face right now is that Dust 514 is too hidden in the PSN store. Unless you search on it (thus already know about it), it's almost impossible to find.
I think some form of PS+ promotion of one of the battle packs would be enough. (not discount, but free)
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SHERIFF joe arapio
US Border Patrol
51
|
Posted - 2015.06.04 16:12:00 -
[45] - Quote
Stop it. Everything is fine. CCP and Dust are not going anywhere. They would have told us. I can prove it.
They just put out sale on the elite pack for 69.99. See there, end of story. If something was wrong, they wouldnt be asking us to spend money with tempting hot sales.
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DUST Fiend
17
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Posted - 2015.06.04 16:17:00 -
[46] - Quote
And IWS tells me that the active 1 Million backers for Star Citizen doesn't mean a thing
#2kbestk
This thread is now a dance party
~ Dances Boldly ~
DUST STUFF
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Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.04 16:35:00 -
[47] - Quote
Ripley Riley wrote:We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
Probably because of one of two reasons.
A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. They made the mistake of promising stuff but not deliver before. Not once, not twice, but three times. The first time was with Eve Online: Incarna and the second time was Fanfest 2014. World of Darkness was also another thing they promised but never delivered. I don't think CCP would want to go for round four on this same mistake.
B) They may already have plans to port Dust 514 over to either the PC or the PS4 but are keeping it quiet to cut down on rumor mongering until they are ready.
The interesting thing about World of Darkness is that it took CCP 8 years to develop but it never even reached alpha testing before it was cancelled and $20 Million down the drain. At least Dust 514 is actually seeing progress with development and is making money.
I'm confident CCP will eventually decide how to move forward in regards to where to move the game to considering that CCP has announced that there will be a new round of elections for the Council of Planetary Management 2 (CPM2). My CEO, Dennie Fleetfoot, has announced that he will run again for CPM and said he would not have considered running for it had there been a possibility that Dust has no future.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2
|
Posted - 2015.06.04 16:36:00 -
[48] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
Dust is still doing better than Titanfall though...
A PC version would solve so many problems.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.04 16:37:00 -
[49] - Quote
Regis Blackbird wrote:Yeah, a major problem we face right now is that Dust 514 is too hidden in the PSN store. Unless you search on it (thus already know about it), it's almost impossible to find.
I think some form of PS+ promotion of one of the battle packs would be enough. (not discount, but free)
It's not that. The problem is obvious. The PS3 is just too old especially in terms of hardware and competition.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.06.04 16:42:00 -
[50] - Quote
Times have changed and there are now multiple factors working against Dust growing or maintaining it's playerbase.
But the two primary factors have been the same from closed beta to now:
1) CCP's decision making and professional relations with the playerbase. Given the unfathomable business and technical decisions CCP have made re Dust, it was inevitable that we would end up exactly where we are.
2) Poor product quality, with issues that players have widely reported as fundamental to the Dust experience, left unaddressed or even unacknowledged. Tbh you could prolly roll this point into the first one as it's poor decision-making all over again.
Rattati & crew have done a good job with balancing and have filed off some of the annoyingly stupid sharp edges of Dust, but have not been in a position to address fundamental technical issues. Their work has essentially been a salvage operation, expedient solutions buying short-term survival/profitability at the expense of quality game design & immersion.
At the point where Hilmar acknowledged 'We need to eat our vegetables...', if we assume that CCP's long-term goal was still to bring the ground game to New Eden, there was no rational alternative to addressing the pathological problems of the codebase. The foresight god gave a garden slug would dictate that x86/PC/PS4 would be the target of that rewrite. Choice of game engine is more problematic.
But here we are, still pathetically holding onto hope and trying to contribute, and not one of us knows what 'eating our vegetables' even means, let alone how it informs CCP's decision-making and resources invested.
Same old sameold.
PSN: RationalSpark
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One Eyed King
Nos Nothi
10
|
Posted - 2015.06.04 16:42:00 -
[51] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why? If you run for CPM, you'll get in and find out.
Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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JIMvc2
Consolidated Dust
1
|
Posted - 2015.06.04 16:46:00 -
[52] - Quote
I'm not worried about the numbers.
We all have to take care of things in life.
I myself haven't played for 2 months because of school making me very busy. Today is my last day and taking a Math exam that I've been studying.
With only one week off of summer = good.
Then start summer semester and take 2 classes for 8 weeks then get 1 week off and start Fall semseter = Yep that sums up my entire 2015 :D
Why did the white girl cross the road? To get to Starbucks. <-- My GF will kill me if I ask her that lol :)
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.04 16:46:00 -
[53] - Quote
One Eyed King wrote:If you run for CPM, you'll get in and find out. Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA. No. I will share with all of you that Dust 514 will be ported to Android and iOS tablets as a F2P match-3 tower defense game.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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SHERIFF joe arapio
US Border Patrol
52
|
Posted - 2015.06.04 16:48:00 -
[54] - Quote
Aikuchi Tomaru wrote:Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why? Dust is still doing better than Titanfall though... A PS4 version would solve so many problems.
I didnt fix it but just improved on it. Thank you |
Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.04 16:58:00 -
[55] - Quote
Ripley Riley wrote:One Eyed King wrote:If you run for CPM, you'll get in and find out. Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA. No. I will share with all of you that Dust 514 will be ported to Android and iOS tablets as a F2P match-3 tower defense game. Maken Tosch wrote:A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. I'm getting a wee bit tired of this excuse. There is a comfortable middle ground where CCP can share the future plans for Dust 514 while at the same time tempering expectations on timelines. "Here is what we would like to do with Dust: X. We are tentatively giving a release date for this around: Q4 2016, but that is very subject to change."Then keep us more or less updated on the goings on of the project as they happen. Now the playerbase knows the scoop and doesn't feel like they were promised the moon.
The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills.
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.04 17:13:00 -
[56] - Quote
Maken Tosch wrote:The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills. I'll say again, I'm tired of this excuse. I know there is a danger that people will attempt to interpret the announcement wrong. That's when we the players and CCP points at the devblog making the announcement and reiterates, "No, we didn't say "WILL" we said "WE WOULD LIKE."
Funny thing about putting down something in black and white, you can refer to it later. Make no promises in this hypothetical devblog. Estimations are fine at this point.
Also, pretend what you say will happen actually happens... so what? OH NO WE MIGHT LOSE SOME PLAYERS! Oh wait that has already happened from the year of silence.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.04 17:37:00 -
[57] - Quote
Just for record keeping sake...
Year average: 2,427 Six month: 2,143 Three month: 2,034 Month: 1,898 Week: 1,879
I will try to refer back to this data in a few weeks (or Warlords 1.2) to see if there is a change.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.04 18:02:00 -
[58] - Quote
Ripley Riley wrote:Maken Tosch wrote:The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills. I'll say again, I'm tired of this excuse. I know there is a danger that people will attempt to interpret the announcement wrong. That's when we the players and CCP points at the devblog making the announcement and reiterates, "No, we didn't say "WILL" we said "WE WOULD LIKE." Funny thing about putting down something in black and white, you can refer to it later. Make no promises in this hypothetical devblog. Estimations are fine at this point. Also, pretend what you say will happen actually happens... so what? OH NO WE MIGHT LOSE SOME PLAYERS! Oh wait that has already happened from the year of silence.
I would have agreed with your sentiment without any hesitation, had it not been for what happened during the months leading up to Fanfest 2014. CCP did what you suggested. Post a hypothetical dev blog as you requested but then later say "sorry, it's going to be delayed... again, but we do intend to get back to it". Not once, but multiple times. Do that enough times and you will see the community react more negatively towards any new hypothetical dev blog posted in the future.
But I will likely have to put my money where my mouth is this time around now that Rattati is here.
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.04 18:05:00 -
[59] - Quote
Maken Tosch wrote:had it not been for what happened during the months leading up to Fanfest 2014. CCP did what you suggested. What devblog are you referring to?
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Meisterjager Jagermeister
1
|
Posted - 2015.06.04 18:11:00 -
[60] - Quote
Ripley Riley wrote:Maken Tosch wrote:A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. I'm getting a wee bit tired of this excuse. There is a comfortable middle ground where CCP can share the future plans for Dust 514 while at the same time tempering expectations on timelines. It is not an excuse. It is an extremely prudent business model.
The one thing you are overlooking: investors.
You promise a game. Investors pony up real world money. You use this money to develop game. You fail to produce game; waste invested money. Investors bail out. You close whole divisions of company. Promise a new version of troubled game. Investors remember your bad reputation. You have no new money to use for development. You fail to produce new game. Your credibility as a company is forever destroyed. Company folds, sells off assets.
I prefer: Company goes through rough times. Still has worthwhile product. Refocuses priorities. Has new ideas, promises nothing. Larger customer base of highly profitable game happy. Small portion of customer base of troubled, barely profitable game shed tears. Reputation to investors is protected. Develops new ideas. If new idea works, release idea. Smaller customer base shed tears of joy, becomes large customer base. Reputation as company vindicated. If idea didn't work, small customer base dissolves, large base unchanged. Reputation as company unharmed. Investors invest.
AKA - StarVenger- Horizons' Edge
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.06.04 18:19:00 -
[61] - Quote
Meisterjager Jagermeister wrote:Ripley Riley wrote:Maken Tosch wrote:A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. I'm getting a wee bit tired of this excuse. There is a comfortable middle ground where CCP can share the future plans for Dust 514 while at the same time tempering expectations on timelines. It is not an excuse. It is an extremely prudent business model. The one thing you are overlooking: investors. You promise a game. Investors pony up real world money. You use this money to develop game. You fail to produce game; waste invested money. Investors bail out. You close whole divisions of company. Promise a new version of troubled game. Investors remember your bad reputation. You have no new money to use for development. You fail to produce new game. Your credibility as a company is forever destroyed. Company folds, sells off assets. I prefer: Company goes through rough times. Still has worthwhile product. Refocuses priorities. Has new ideas, promises nothing. Larger customer base of highly profitable game happy. Small portion of customer base of troubled, barely profitable game shed tears. Reputation to investors is protected. Develops new ideas. If new idea works, release idea. Smaller customer base shed tears of joy, becomes large customer base. Reputation as company vindicated. If idea didn't work, small customer base dissolves, large base unchanged. Reputation as company unharmed. Investors invest. Agree.
As a player it sucks, ofc, and CCP has a deep hole to dig themselves out of before i'll invest in Dust again. They still have one of my EVE subscriptions out of respect for the EVE devteam.
PSN: RationalSpark
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Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.04 18:37:00 -
[62] - Quote
Ripley Riley wrote:Maken Tosch wrote:had it not been for what happened during the months leading up to Fanfest 2014. CCP did what you suggested. What devblog are you referring to?
I think it was one in which they referred to possibly introducing a new equipment that generate a bubble shield. But I think that was a really old blog. Also, what were they referring to when they said that something else is on the list but starts with a "w"? http://dust514.com/news/blog/2013/03/equipment-is-your-friend/
The closest I could find that matches what you wanted CCP to do is this... http://dust514.com/news/blog/2013/12/interview-with-ccp-remnant/
A lot of what was said in that dev blog matched your recommendation, but the changes either took far too long to be addressed or not at all.
Another one from earlier covered the NPE. http://dust514.com/news/blog/2013/10/npe-in-uprising-1.5/
Before that, they covered the Squad Finder and said something similar about it near the end. http://dust514.com/news/blog/2013/09/squad-finder/
Maybe this one as well if you look at the "Future Plans" part of the blog. http://dust514.com/news/blog/2013/05/an-updated-map-for-uprising/
That's all I can dig up for now.
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Scotty AI MatchMaker
The Templis Dragonaurs Evil Syndicate Alliance.
102
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Posted - 2015.06.05 05:59:00 -
[63] - Quote
Well as long as there is a forum section marked 'Project Legion' I'll believe there is an on going development for a new version of Dust 514
'There is an art to dying, but its a dying art.'
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
251
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Posted - 2015.06.05 06:04:00 -
[64] - Quote
I agree, this game needs to be moved, or moved out. |
hold that
Capital Acquisitions LLC
825
|
Posted - 2015.06.05 10:28:00 -
[65] - Quote
Dude the game is straight up boring, i know that **** is hard to hear. Once you hit some odd 90mil sp there is literally nothing more to invest sp in unless you are one of those people who want to max every class and every vehicle, etc. But why would you want to be one of those people? This isn't a true MMO where you need multi-classes for PvE or PvP raids. PC was kinda dope, but when they tweaked the payouts you started to realize even having a crap ton of isk doesn't further the entertainment value. I dunno, i had fun for the three some odd years i did play, but having four/five modes with a handful of maps and the occasional PC just doesn't cut it, even if you're having a good time talking **** with the online homies. What they should do is make a PS4 port with some new modes (SUPER MODES/NEXT LEVEL MODES) and include MMO like PvE, and like real MMOs make a server that has FFA PVP/friendly fire in every mode so it can get real gangster. Personally i think this game is going to straight up die, but it was legendary for the first two years or so!
And also, big ups to CCP Ratts for trying his hardest to turn this game around after the FF fiasco. I hope whatever Dev job he gets next he gets paid fat from this experience. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.05 12:02:00 -
[66] - Quote
Scotty AI MatchMaker wrote:Well as long as there is a forum section marked 'Project Legion' I'll believe there is an on going development for a new version of Dust 514 As I've said before, Project Legion probably would have been worse than Dust 514 given they were going to keep using the same leaning tower of code that Dust runs on with just a new coat of paint slapped on and most of the skill training freedom removed entirely.
Did any of you actually watch the FanFest presentations?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Tesfa Alem
Death by Disassociation
1
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Posted - 2015.06.05 12:11:00 -
[67] - Quote
- Fanfest 2014, aka the Rougue wedding. Alienated the player base, announced they had cut most of dust develpoment resources months before fan fest, and switching them to Project Legion, which will never see the light of day
- Zero marketing. No advertinsing, relyoing on word of mouth soley. Which leads to:
- Players have been stomping the everloving crap out of noobs for two years. What do noobs tell their frinds? Dust is a waste of time. Dust's only repuation is a bad one.
PS3 isn't where future console content is, its on the PS4
Now people are just fed up, taking extended breaks. Lots of people played dust for the dream of what it might be, and the more people realize that thier dream is never going to be realized, the less they want to invest time and energy in this frustrating game.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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Jack McReady
DUST University Ivy League
2
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Posted - 2015.06.05 14:39:00 -
[68] - Quote
Tesfa Alem wrote: - Fanfest 2014, aka the Rougue wedding. Alienated the player base, announced they had cut most of dust develpoment resources months before fan fest, and switching them to Project Legion, which will never see the light of day
- Zero marketing. No advertinsing, relyoing on word of mouth soley. Which leads to:
- Players have been stomping the everloving crap out of noobs for two years. What do noobs tell their frinds? Dust is a waste of time. Dust's only repuation is a bad one.
PS3 isn't where future console content is, its on the PS4
Now people are just fed up, taking extended breaks. Lots of people played dust for the dream of what it might be, and the more people realize that thier dream is never going to be realized, the less they want to invest time and energy in this frustrating game.
you forgot #laserfocused
anyway thsi sums it up perfectly, myself only comes back for a few minutes to check whats going on and then I go play something else.
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Green Living
Gallente Gay Swag Club
1
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Posted - 2015.06.05 14:45:00 -
[69] - Quote
knight guard fury wrote:For many teenagers like me, we've recently been busy with school and final exams. So that's a Small part of the reason.
No excuses young man. Dust before studying. |
Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.05 15:38:00 -
[70] - Quote
Ripley Riley wrote:Just for record keeping sake...
Year average: 2,427 Six month: 2,143 Three month: 2,034 Month: 1,898 Week: 1,879
I will try to refer back to this data in a few weeks (or Warlords 1.2) to see if there is a change.
pauses from ps4 the witcher 3
changes?
you mean like ps4 batman arkam? due in june
or e3 hype for new games like Fallout 4?
the dust 514 playerbase is getting smaller every day due to lack of new dust 514 content and more amenable ps4 games to play.
100 million sp here and whats the point of playing dust 514? getting sp? pass
i.e. every month or so theres new warframe expansions or something added to destiny or dragon age or bloodborne, etc
by the time i finish witcher 3 in october then its dealing with a huge backlog of ps4 games
did i mention that perhaps fallout four may have a rel+Źase in 2015 november?
no time for dust 514 add in nothing really new for dust 514 and the option for growing numbers is sell ps3 and hello ps4
back to the ps4 the witcher 3 with many months worth of entertainment
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.05 15:42:00 -
[71] - Quote
Green Living wrote:knight guard fury wrote:For many teenagers like me, we've recently been busy with school and final exams. So that's a Small part of the reason. No excuses young man. studying to get a well paid job for getting women , fast cars and nice things before playing dust.
fixed.
off to score a good deal on a carb+Śn fiber hood
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.19 19:07:00 -
[72] - Quote
Updated OP with new Eve Offline data.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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First Prophet
Nos Nothi
3
|
Posted - 2015.06.19 22:08:00 -
[73] - Quote
SHERIFF joe arapio wrote:Stop it. Everything is fine. CCP and Dust are not going anywhere. They would have told us. I can prove it.
They just put out sale on the elite pack for 69.99. See there, end of story. If something was wrong, they wouldnt be asking us to spend money with tempting hot sales.
Pretty sure you're joking but for those who don't know: They had a sale on Omega boosters like a couple of weeks before the Rouge Wedding. If anything the elite pack sale means we're f**ked.
"The Wrath of Rust is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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Combat Placenta
Red and Silver Hand Amarr Empire
7
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Posted - 2015.06.19 23:05:00 -
[74] - Quote
The issue is not the PS3.
The issue is not folks being unaware of Dusts existence.
Dust has been around for a long time now. People looking for the FPS experience that Dust attempts to provide have more than likely stumbled across the game already, at the very least they have heard about it, and the type of gamer that enjoys a game type such as Dust is (in my opinion) far more likely to check something out for themselves than to read bad reviews on the Internet and discount the game without trying it. Awarness, or lack there of, is not what's driving down the numbers.
The PS3 is an old system, of course. I won't even begin to get into old games that still support vibrant and active player bases and communities, regardless of the age of said games or systems. I'm fairly certain GTAO will continue on, even after the release of any new GTAs, for as long as R* keeps the servers running. The PS3 in itself is not what's driving down the numbers.
When Dust was originally given to the world, one of its main draws was the idea of a combined universe. A PC space sim and a console FPS, living in the same world, working together, against each other, driving economies as well as shattering them. When our merc boots touched down on a planet, the pilots in space would feel their world rumble, and with the help of those pilots we would be able to wipe our enemies from the map, furthering the agendas of the great Eve alliances, and increasing their power to unlimited levels.
Awesome, I know.
Then came time to make this (freakin awesome) dream a reality. This is when it all started rolling down hill. I won't speculate on the why (as I normally do), but what we got was the orbital strike, the only meaningful connection to Eve. While it was cooler than hell, it seemed to be nothing more than a pain in the button for Eve pilots, and there really was no reward for them what so ever. They had no reason to risk dropping whatever they were up to just to drop bombs over Baghdad, so the idea of the Eve/Dust connection sputtered and died.
To compound this failure, for whatever reasons, Dust began as, and remained, the land of constant nerfing and buffing. Yes, this is required to balance a game, but when every single thing in game is nerfed and buffed back and forth over and over again year after year, with no actual progress made, it is a problem. CCP had the grand vision (and it was grand), but finite details required for a cohesive gaming experience were never hammered out, seemingly never considered.
Calls came out from the forums on what the game needed to really get going. A single player experience, a better new player experience, trees, areas outside of the merc quarters, the full lineup of racial vehicles, more clearly defined roles for each suit and vehicle, different roles for each suit and vehicle, a market, player trading, a way for vets and rookies to compete together without ruining the others experience, a way for vets and rookies to compete separately without ruining the others experience, tericide, etc etc. The list goes on.
In the end CCP did what I always do when I get high and try to clean my room. Running back and forth from place to place, messing with some stuff over here, running off to mess with some stuff over there. Changing their mind and rearranging this pile before deciding that's not how they wanted it and rearranging it all over again. Stopping to take stock of work that has been accomplished and realizing nothing has really got done before zoning out and staring into space under the guise of planing the next move. Then saying f*ck it, I'll do it later.
I know there are a lot of new people that have joined since I left, and to them there may be the illusion of progress. But Riley you were here before I got here. The games in the same place. The same numbers have been shuffled around back and forth, over and over again for the life of the game. All the change and work has simply been a giant circle, a strange episode of the Twilight Zone. Yes there has been large amounts of change and work done, but in the grand scheme of things it has not moved the game forward an inch.
I remember the release of "the volcano map". And that was back when Dust development was going strong. Of course we would later find out that CCP was aware of the Fanfest 14 agenda for at least a good half year, even as they pushed booster and pack sales. And now Legion is MIA, possibly not going to happen, so Dust is back in action. With each layer of sh*tty code piled on top of the previously sh*tty code, the internals of the game get more twisted and needlessly compicated. From a performance perspective I can buy the possible merits of tericide.
I'm the end, from what I've seen from CCP, they are silent because there is no plan. It's all about using minimal effort to create maximum profit. In the end, no matter how the numbers are tweaked, we are playing the same basic game that they have been pushing for however many years they've been pushing it.
And that, in my opinion, is why there is a decline in the player base. If a gamer is able to push past the enormous barrier of entry, what is there to keep them around? What have we heard from the many vets who tried to cling on? I've got so many friends here, I've put so much work in, there is so much promise, I've grown bored of my current game library, I'm waiting for x game, I'm waiting for x system. At the end of the day, the draw of Dust over the long term is not what it provides, but the dream of what it could possibly have provided. You can only sustain a player base so long on hopes and dreams, and we have been watching that fact in action for a long time now.
Thus, in my opinion, you have the explanation for the dwindling player base numbers.
Sorry about the essay.
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Devadander
Woodgrain Atari
303
|
Posted - 2015.06.19 23:13:00 -
[75] - Quote
The two spikes you pointed out..
Christmas was lizard squad.
The very recent one was squad/mic glitch.
Put up the tinfoil.
Gęĺ You want a toe? I can get you a toe dude. Gęĺ
Joined - 06-28-12 ~Deal with it~
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.19 23:27:00 -
[76] - Quote
Devadander wrote:The two spikes you pointed out..
Christmas was lizard squad.
The very recent one was squad/mic glitch.
Put up the tinfoil. Look at the date on OP... The second dip was long before the Squad/mix glitch.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.19 23:34:00 -
[77] - Quote
@Ripley Riley
Did you read my references about how CCP kept saying "we're wanting to do this" but then either failed to deliver or took eternity to get it done?
I especially remember how they talked about the knife variants from the different races besides that of the Caldari Nova Knives. I'm still waiting on those Minmatar Prison Shivs, Gallente Hook Knives, and the Amarr Gladius.
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Devadander
Woodgrain Atari
303
|
Posted - 2015.06.20 00:05:00 -
[78] - Quote
Ripley Riley wrote:Devadander wrote:The two spikes you pointed out..
Christmas was lizard squad.
The very recent one was squad/mic glitch.
Put up the tinfoil. Look at the date on OP... The second dip was long before the Squad/mix glitch.
Meh, maybe Walmart had a sale.. Point is, goosfraba.
Gęĺ You want a toe? I can get you a toe dude. Gęĺ
Joined - 06-28-12 ~Deal with it~
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.20 00:54:00 -
[79] - Quote
Overall CCP Rattati or Frame mentioned that they are well informed on the community's interest in moving to a new platform. The question is where. PC or PS4?
You can forget about the Xbox One unless Microsoft somehow decided to take that stick out of its ass regarding servers.
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One Eyed King
Nos Nothi
10
|
Posted - 2015.06.20 01:14:00 -
[80] - Quote
Did you not read Frame's earlier post today?
They have been busy working on the next update and hotfix. These are going to be huge, and given their limited resources, I would rather them spend it getting things done than holding our hand.
They haven't been completely silent, just less communicative than previously because of major work being done.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Jathniel
Shining Flame Amarr Empire
1
|
Posted - 2015.06.20 01:32:00 -
[81] - Quote
It's really simple. This community has burned CCP's lips shut.
The game started to recover some. I heard news about Project Legion, and got super excited. Because finally, I would be able to enjoy Dust on my preferred platform, PC, with all the advantages and benefits there to. Namely, making a game that I enjoy, become immortal. Other advantages to PC gaming like graphics, power, etc. are irrelevant. The main advantage to PC is that you get to keep and play every game that you want, as long as you want. Forever. Company profits and support being irrelevant. So long as you possess the data, and direct access to the game's assets, it's yours.
But a bunch of people bitched about it, and called PC gamers "elitists", selfish, and every other name in the book. Called CCP a bunch of "sell outs" that only "catered to the paying PC crowd". People refused to see the benefit of the Legion call.
So guess what happens now? This worry about Dust 514 means nothing, because this is the last year of the Playstation 3 itself. PS3 production will likely halt this year. https://en.wikipedia.org/wiki/PlayStation_3 http://www.ign.com/articles/2012/09/24/sony-to-support-ps3-until-at-least-2015
Support for PS3 games will likely continue indefinitely so long as it's cost-effective to Sony, and so long as there are enough functional PS3s still in market circulation regularly connecting to PSN... but once that's gone... say good bye to your download-only library of games, including Dust 514.
If everyone simply didn't ***** about Legion, CCP would probably be more willing to share whatever they're working on. If they're working on anything at all. So you could say, everyone shot themselves in the foot.
This is also part of the reason why I'm so fixated on getting us a Dust 514 Soundtrack release. If and when Dust has its final day, I want something to help preserve those memories, because I enjoyed my time with this game: https://forums.dust514.com/default.aspx?g=posts&t=205357
I still see so many threads popping up about "balance this and balance that" blah blah blah; which makes no sense if your game could very well not be here 6 months from now. That's basically like arguing about the immediate course and heading of a boat... that's sinking. It reflects a loss of priority, and an unreasonable state of denial.
Doesn't matter what business model we want CCP to follow. You don't earn anything special from being dedicated to a company to the end.
If we didn't ***** about Legion, but showed support for it... don't you think CCP would have been more willing to talk about their plans today? Sony will likely end PS3 manufacturing, some time this year. Your PS3 breaks, and you can't fix it anymore? That means no more Dust 514. But say if we had Legion, at some point in the future you happened to buy yourself a new PC, not a gaming PC, just a basic household... guess what? Dust/Legion would have been there waiting for you. And it would have always been there waiting for you.
No one would need to worry about Dust now, if we hadn't stabbed CCP in the back, then. |
Combat Placenta
Red and Silver Hand Amarr Empire
7
|
Posted - 2015.06.20 01:35:00 -
[82] - Quote
While I can appreciate the fact that resources are now limited and they are making due with what they have, it is still the same basic system they have had in place for a long time now. Hotfix to hotfix, patch to patch, no changes have been substantial enough to advance the game as a whole. That's not to say that the work and the changes aren't appreciated, but it's all just a shuffle of numbers and concepts. The game never changes or develops at the most basic levels (I can accept that the various strategies in game can change greatly from number shuffle to number shuffle, but that doesn't address the true issues).
No one patch will be the magic bullet, in my opinion at least. I used to believe in the idea that the small changes over time would add up and the game would finally come together, but no longer.
Dust may never flat out die, but you get what you put in to something. CCP as a company is simply trying to keep Dust alive just enough. Therefore Dust is staying alive just enough, as there are obviously people still putting money into it. I'm not saying what people should or shouldn't do with their money, I'm saying CCP is content with the current operating cost to profit ratio, and I don't see that changing.
Unless we have been victimized by the greatest troll in all human history and we have in reality been taking part in the most extensive beta test ever. |
Combat Placenta
Red and Silver Hand Amarr Empire
7
|
Posted - 2015.06.20 02:10:00 -
[83] - Quote
Jathniel wrote:
But a bunch of people bitched about it, and called PC gamers "elitists", selfish, and every other name in the book. Called CCP a bunch of "sell outs" that only "catered to the paying PC crowd". People refused to see the benefit of the Legion call.
If everyone simply didn't ***** about Legion, CCP would probably be more willing to share whatever they're working on. If they're working on anything at all. So you could say, everyone shot themselves in the foot.
Doesn't matter what business model we want CCP to follow. You don't earn anything special from being dedicated to a company to the end.
No one would need to worry about Dust now, if we hadn't stabbed CCP in the back, then.
Dust was released on the PS3. Whether is or isn't the system it should have been on is irrelevant, as we all obviously know it was put on the PS3. The player base was obviously all PS3 users. I'm sure many people came from Eve. I'm sure many people came from PC gaming in general.
But it was a PS3 game, thus it built up a large following of players who only had a PS3 and no PC, for various reasons. Some were father's who don't have the money to burn, some are kids who don't have the means to purchase a gaming PC, some are just regular folks who simply live paycheck to paycheck and are not in a position to drop even a couple hundred dollars on anything, much less a $500+ gaming rig (oh I'm low balling it, I know).
Yet many PC gamers are always more than willing to point out that a few hundred dollar purchase is more than justified to follow a free to play game from a system you own to a system you don't own. Many are also kind enough to mention that if a person was able to purchase a console at one point in their life, they are more than able to purchase a PC whenever they want.
In the months before FanFest 14, CCP was pushing boosters and packs like you wouldn't believe (you may have been there). They did, in all honesty, have some great updates between I want to say like August and November of 2013. They got everyone hyped up for the big FanFest announcement. Dust players flew half way across the globe to attend FanFest.
I'm sure you know what happened next.
15 minutes of a high resolution video of Dust, that was actually going to be Project Legion, and it was going to be on PC, and mumble mumble mumble updates for Dust are over mumble mumble. Moving on.....
If CCP didn't understand the ensuing rage, then I don't know what to say. I would imagine the rage probably hurt. The individual developers had worked to create what we had, and I know that no one individual is responsible for what happened. Especially not the dudes in the trenches doing all the serious work, coding and character modeling and what have you.
But all in all I can guarantee you that what really hurt them was Eves lack of interest in Dust. Dust was made as an extention of the shady @ss bullsh*t that Eve corps partake in, and that's cool, I still love the idea. But at the end of the day, not enough space folks wanted to put boots on the ground and get slaughtered night in and night out. I'm not saying there aren't people who equally split their love/time between Eve and Dust, but a majority of the people who love Eve and really put in work up there simply do not want to come down to a planet and get massacred for weeks and months before they build up SP and learn the game. And if someone plays Eve, loves it, has no gun game and a lower level FPS skill (there are plenty of them out there), they will not stick around for long at all.
And if Eve can't control it, they don't want it in Tranquility.
CCP built our world for Eve, and while they built up a brand new player base of PS3 users, it was always for Eve. In a last ditch attempt to gain Eves acceptance, they threw the PS3 player base to the wolves. For nothing.
Name calling is obviously a pointless endeavour, but the rage at CCP was 100% justified. |
thor424
Namtar Elite Gallente Federation
426
|
Posted - 2015.06.20 03:54:00 -
[84] - Quote
Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures.
I don't know how people continue with the "they don't want to commit without being able to deliver" mantra.
It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. |
One Eyed King
Nos Nothi
10
|
Posted - 2015.06.20 04:11:00 -
[85] - Quote
thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. They can't keep people here with promises anymore. Even if we know they will pull through.
If I know I am going to be frustrated, I won't play. Doesn't matter if I know a week from now things will change. CCP wasting time chatting us up won't bring the changes faster.
In fact time spent explaining everything clearly and without inflaming ire would take time.
When time is of the essence, and given the numbers drop it is, its more important to buckle down and get it done as soon as possible.
Only when the game is fun again will peope play longer and more often, and end their breaks.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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thor424
Namtar Elite Gallente Federation
426
|
Posted - 2015.06.20 04:55:00 -
[86] - Quote
One Eyed King wrote:thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. They can't keep people here with promises anymore. Even if we know they will pull through. If I know I am going to be frustrated, I won't play. Doesn't matter if I know a week from now things will change. CCP wasting time chatting us up won't bring the changes faster. In fact time spent explaining everything clearly and without inflaming ire would take time. When time is of the essence, and given the numbers drop it is, its more important to buckle down and get it done as soon as possible. Only when the game is fun again will peope play longer and more often, and end their breaks.
Yet as player numbers drop, revenue drops. Everything we are led to believe is that Dust is getting the work it's getting because it's making money.
I agree that time is of the essence. The longer the silence the more people lose faith and believe the silence is to wring the last drop from the playerbase before the inevitable. |
One Eyed King
Nos Nothi
10
|
Posted - 2015.06.20 06:19:00 -
[87] - Quote
thor424 wrote:
Yet as player numbers drop, revenue drops. Everything we are led to believe is that Dust is getting the work it's getting because it's making money.
I agree that time is of the essence. The longer the silence the more people lose faith and believe the silence is to wring the last drop from the playerbase before the inevitable.
But they have already stated otherwise. Several times.
Including a comment from Frame today.
They are working on PC 2.0, Power Cores, and HP/Speed curve.
Just the first two are heavy lifting and will be massive changes.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Sequal's Back
Dead Man's Game
617
|
Posted - 2015.06.20 07:50:00 -
[88] - Quote
What I don't get is WHY they don't say anything about this! There's a new thread about PS4/PC port every single day, and they NEVER react. They don't say a word. WHY ???
CCP, if you think it's a good community management then you're wrong (AGAIN). If you honestly don't know what's gonna happen to Dust in the future, if you don't know if Legion will ever be released then SAY IT. Stop beeing shy about this, you're killing your own game doing this. And adding AUR stuffs in mass will not save it if no one's left to play with it.
WON'T YOU PLEASE TAKE ME HOME !
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Lady MDK
Kameira Lodge Amarr Empire
385
|
Posted - 2015.06.20 07:55:00 -
[89] - Quote
One Eyed King wrote:thor424 wrote:
Yet as player numbers drop, revenue drops. Everything we are led to believe is that Dust is getting the work it's getting because it's making money.
I agree that time is of the essence. The longer the silence the more people lose faith and believe the silence is to wring the last drop from the playerbase before the inevitable.
But they have already stated otherwise. Several times. Including a comment from Frame today. They are working on PC 2.0, Power Cores, and HP/Speed curve. Just the first two are heavy lifting and will be massive changes.
Changes to the existing meta are fine. Still won't detract from the fact that every game type and game mode are essentially the same thing. There is nothing else to do in dust other than hack points.
The main pull of the game is having a laugh with folks in your corp imo.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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DeadlyAztec11
Defenders of the Helghast Dream
8
|
Posted - 2015.06.20 09:26:00 -
[90] - Quote
From a practical point of view there isn't a need for the company to let the community know. At the end of the day the company is the one that has to do it.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.20 14:00:00 -
[91] - Quote
thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer.
Actually, CCP has been recently giving us information especially when you look at the latest news on what is coming for the next hotfix, planetary conquest 2.0 for warlords 1.2 with the help of Rattati's think tank, trello boards showing changes coming in 1.2 that include fireteams, squads, and platoons, and so on.
To be honest with you, there are are two things left unanswered by CCP. What will happen with certain BPOs like the APEX suits once Limited Tiericide is implemented? And when will Dust move on to a better platform (as a cross-platform gamer, I don't give a **** where it goes)?
Those are the only two questions left to answer. Beyond that, CCP has been forthcoming overall with information and has consistently delivered ever since Rattati took over. I just wish he was in charge sooner when Dust was getting started.
At this point, we are just going back and forth with the pointless debate on what CCP should be saying and what CCP shouldn't be saying and that is taking us nowhere.
PS: In the end, no one here has any authority to force CCP to say something about it. That is up to CCP to decide. Just let the writing on the walls do that for us. The walls don't need us for that.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
|
Posted - 2015.06.20 14:07:00 -
[92] - Quote
Varoth Drac wrote:I don't think CCP are deliberately keeping us in the dark, I think it's that they themselves don't yet know what to do, so there's nothing to tell us. Which, to be honest, is even more worrying.
Could start by telling us what -the entire studio- is working on if Rattati is left with Dust.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.20 14:12:00 -
[93] - Quote
Aeon Amadi wrote:Varoth Drac wrote:I don't think CCP are deliberately keeping us in the dark, I think it's that they themselves don't yet know what to do, so there's nothing to tell us. Which, to be honest, is even more worrying. Could start by telling us what -the entire studio- is working on if Rattati is left with Dust.
I say just have them moved back to working exclusively on Dust 514. Not that many people here care about Project Legion anymore anyways and I believe Legion is dead already.
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Combat Placenta
Red and Silver Hand Amarr Empire
11
|
Posted - 2015.06.20 14:13:00 -
[94] - Quote
Can we turn Toschs post above me into a petition? |
thor424
Namtar Elite Gallente Federation
429
|
Posted - 2015.06.20 14:20:00 -
[95] - Quote
One Eyed King wrote:thor424 wrote:
Yet as player numbers drop, revenue drops. Everything we are led to believe is that Dust is getting the work it's getting because it's making money.
I agree that time is of the essence. The longer the silence the more people lose faith and believe the silence is to wring the last drop from the playerbase before the inevitable.
But they have already stated otherwise. Several times. Including a comment from Frame today. They are working on PC 2.0, Power Cores, and HP/Speed curve. Just the first two are heavy lifting and will be massive changes.
K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. |
thor424
Namtar Elite Gallente Federation
429
|
Posted - 2015.06.20 14:26:00 -
[96] - Quote
DeadlyAztec11 wrote:From a practical point of view there isn't a need for the company to let the community know. At the end of the day the company is the one that has to do it.
It's practical if you plan on letting it die.
It's unpractical to lose customers while you are working on the port.
I think most functional brains lead down those two paths. |
thor424
Namtar Elite Gallente Federation
429
|
Posted - 2015.06.20 14:29:00 -
[97] - Quote
Maken Tosch wrote:thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. Actually, CCP has been recently giving us information especially when you look at the latest news on what is coming for the next hotfix, planetary conquest 2.0 for warlords 1.2 with the help of Rattati's think tank, trello boards showing changes coming in 1.2 that include fireteams, squads, and platoons, and so on. To be honest with you, there are are two things left unanswered by CCP. What will happen with certain BPOs like the APEX suits once Limited Tiericide is implemented? And when will Dust move on to a better platform (as a cross-platform gamer, I don't give a **** where it goes)? Those are the only two questions left to answer. Beyond that, CCP has been forthcoming overall with information and has consistently delivered ever since Rattati took over. I just wish he was in charge sooner when Dust was getting started. At this point, we are just going back and forth with the pointless debate on what CCP should be saying and what CCP shouldn't be saying and that is taking us nowhere. PS: In the end, no one here has any authority to force CCP to say something about it. That is up to CCP to decide. Just let the writing on the walls do that for us. The walls don't need us for that.
People are doing something about it. They are quitting the game.
There is NOTHING to gain by being silent if you plan on porting. Get that through your head. There IS something to gain by remaining silent if you plan on doing hotfixes until Dust dies with the PS3. Why is it so hard for people to see this?
|
Regis Blackbird
DUST University Ivy League
989
|
Posted - 2015.06.20 15:16:00 -
[98] - Quote
thor424 wrote:Maken Tosch wrote:thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. Actually, CCP has been recently giving us information especially when you look at the latest news on what is coming for the next hotfix, planetary conquest 2.0 for warlords 1.2 with the help of Rattati's think tank, trello boards showing changes coming in 1.2 that include fireteams, squads, and platoons, and so on. To be honest with you, there are are two things left unanswered by CCP. What will happen with certain BPOs like the APEX suits once Limited Tiericide is implemented? And when will Dust move on to a better platform (as a cross-platform gamer, I don't give a **** where it goes)? Those are the only two questions left to answer. Beyond that, CCP has been forthcoming overall with information and has consistently delivered ever since Rattati took over. I just wish he was in charge sooner when Dust was getting started. At this point, we are just going back and forth with the pointless debate on what CCP should be saying and what CCP shouldn't be saying and that is taking us nowhere. PS: In the end, no one here has any authority to force CCP to say something about it. That is up to CCP to decide. Just let the writing on the walls do that for us. The walls don't need us for that. People are doing something about it. They are quitting the game. There is NOTHING to gain by being silent if you plan on porting. Get that through your head. There IS something to gain by remaining silent if you plan on doing hotfixes until Dust dies with the PS3. Why is it so hard for people to see this?
You are right, there is nothing to gain by staying silent if you planning to do a port. However, you are not taking into account what they can loose by spilling information they can't back up.
What if they say tomorrow?; Yes we are working on a PS4 port!
Players both new and old goes apeshit and Dust 514 (PS3) player base skyrockets. Then, it becomes apparent they can't deliver, and the entire thing goes the way of World of Darkness. Player rage ensues making the Jita riots look like a slight breeze, blaming CCP as a company and totally ruins their brand name. This will spill over to other titles like Valkyrie and EVE, making any investors thinking twice (or five) times before they ever invest in CCP again.
A coin have two sides. |
Jaesin Woods
Wolf Pack Special Forces Immortals of War
6
|
Posted - 2015.06.20 15:29:00 -
[99] - Quote
Let's not forget the squad and voice chat fiasco that occurred last week...
Don't blame Scotty, he's drunk.
|
Combat Placenta
Red and Silver Hand Amarr Empire
11
|
Posted - 2015.06.20 15:29:00 -
[100] - Quote
Regis Blackbird wrote:
This will spill over to other titles like Valkyrie and EVE, making any investors thinking twice (or five) times before they ever invest in CCP again.
That already happened, a long time ago.
CCPs inability to bring together their ideas is frustrating, and I won't say they haven't been blasted for that. But the true rage was a result of their abandonment of a large section of the player base. I would personally regain a large amount of trust/respect if they would step up and own that simple fact, from there the bridge of trust could be rebuilt. It's on CCP to start that process.
|
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One Eyed King
Nos Nothi
10
|
Posted - 2015.06.20 15:34:00 -
[101] - Quote
thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
|
Posted - 2015.06.20 15:42:00 -
[102] - Quote
All time (weekly average) is at 1850 players. This is an all time low.
http://eve-offline.net/?server=dust
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Baltazar Pontain
Blauhelme E.B.O.L.A.
165
|
Posted - 2015.06.20 16:21:00 -
[103] - Quote
I can only speak for myself.
Everytime I login I see more and more bugs. I get more and more frustrated about those bugs and I ask myself how can I it be that a game has so many bugs that is out for two years?
I cannot find any answer and get even angrier.
And than I experience bugs that are so bad (lags I cannot play) that I quit Dust514 for a day to calm down.
At some point everyone has his limit and will turn away. Mine is not reached yet but it is fully understandable for me why get less and less players.
This will only change if CCP changes his policy and gives more manpower into dust. |
Combat Placenta
Red and Silver Hand Amarr Empire
11
|
Posted - 2015.06.20 16:35:00 -
[104] - Quote
One Eyed King wrote: And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else.
I completely agree and support all of this 100% |
Ripley Riley
Incorruptibles
10
|
Posted - 2015.06.20 19:40:00 -
[105] - Quote
One Eyed King wrote:And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else. We could sit here with our thumb up our butts saying "Dust isn't ready yet! It needs more X, it needs more Y! We must balance Z first!" for years. Every month that goes by we lose more players to boredom and next gen platforms. It won't be long before our PEAK numbers will be sub-1,000. When player numbers start dipping that low the profitability of Dust plummets. What do you think will happen to Dust when it isn't generating a profit?
What it is that you want? For CCP to be struck with analysis paralysis until they shutdown Dust without porting?
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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thor424
Namtar Elite Gallente Federation
435
|
Posted - 2015.06.20 19:55:00 -
[106] - Quote
One Eyed King wrote:thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system? Not all the games problems are due to hardware constraints. PC had exploits that ruined the economy. While weapons and suits are better balanced, there is still quite a ways to go. Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term. They have to get the fundamentals right before doing anything else.
PC exploits benefited so few, that's an old and tired excuse.
How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves.
We know they must be doing something. 18 months ago they started working on Legion and had a playable demo for FF. that was what 13 months ago? Rouge still works for CCP, he's been doing something. It's just mind boggling that people still come up with excuses for CCP staying silent.
I'll say it again, the ONLY thing to gain by staying silent is to keep the Dust player base spending money until they pull the plug. |
thor424
Namtar Elite Gallente Federation
435
|
Posted - 2015.06.20 19:56:00 -
[107] - Quote
Ripley Riley wrote:One Eyed King wrote:And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else. We could sit here with our thumb up our butts saying "Dust isn't ready yet! It needs more X, it needs more Y! We must balance Z first!" for years. Every month that goes by we lose more players to boredom and next gen platforms. It won't be long before our PEAK numbers will be sub-1,000. When player numbers start dipping that low the profitability of Dust plummets. What do you think will happen to Dust when it isn't generating a profit? What it is that you want? For CCP to be struck with analysis paralysis until they shutdown Dust without porting?
Our numbers are already sub 1000. If they deleted warbarges at downtime the numbers would be pathetic. |
thor424
Namtar Elite Gallente Federation
435
|
Posted - 2015.06.20 19:57:00 -
[108] - Quote
Combat Placenta wrote:One Eyed King wrote: And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else.
I completely agree with and support all of this 100%
You two will be well versed in each other's tactics fighting each other 1v1 match after match. |
postapo wastelander
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 20:00:00 -
[109] - Quote
thor424 wrote:One Eyed King wrote:thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system? Not all the games problems are due to hardware constraints. PC had exploits that ruined the economy. While weapons and suits are better balanced, there is still quite a ways to go. Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term. They have to get the fundamentals right before doing anything else. PC exploits benefited so few, that's an old and tired excuse. How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves. We know they must be doing something. 18 months ago they started working on Legion and had a playable demo for FF. that was what 13 months ago? Rouge still works for CCP, he's been doing something. It's just mind boggling that people still come up with excuses for CCP staying silent. I'll say it again, the ONLY thing to gain by staying silent is to keep the Dust player base spending money until they pull the plug.
I will be more possitive. There is still no reason to have this apocalyptic talks. CCP stated how succesfull Dust is and how they want to support it. Anyway i still have in mind Rattati and his talk how racial Vehicles and Weapons are still more important than building in dust 514. Ergo i think they want to still work here than somewhere else.
"Caller of the Monolith"
|
thor424
Namtar Elite Gallente Federation
435
|
Posted - 2015.06.20 20:16:00 -
[110] - Quote
postapo wastelander wrote:thor424 wrote:One Eyed King wrote:thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system? Not all the games problems are due to hardware constraints. PC had exploits that ruined the economy. While weapons and suits are better balanced, there is still quite a ways to go. Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term. They have to get the fundamentals right before doing anything else. PC exploits benefited so few, that's an old and tired excuse. How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves. We know they must be doing something. 18 months ago they started working on Legion and had a playable demo for FF. that was what 13 months ago? Rouge still works for CCP, he's been doing something. It's just mind boggling that people still come up with excuses for CCP staying silent. I'll say it again, the ONLY thing to gain by staying silent is to keep the Dust player base spending money until they pull the plug. I will be more possitive. There is still no reason to have this apocalyptic talks. CCP stated how succesfull Dust is and how they want to support it. Anyway i still have in mind Rattati and his talk how racial Vehicles and Weapons are still more important than building in dust 514. Ergo i think they want to still work here than somewhere else. I've never been apocalyptic about Dust outside of a few weeks after FF 2014).
The numbers tell the story. The game has never been more balanced. There's player trading. There's APEX suits that provide the opportunity to make lots of ISK without being fodder in matches.
It's an old platform on which this game puts a lot of stress. People aren't willing to keep patching their system with duct tape for people to leave battle and hide in the redline for a majority of the matches they play. It seems the only people left are those that think the person that's lost the least in battle and the have the most in their wallet when the game dies win some prize.
Jara could start giving virtual BJ's, but people still just want to know the future. The faith is waning. It's absolutely amazing that it's lasted this long. |
|
postapo wastelander
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 20:19:00 -
[111] - Quote
thor424 wrote:postapo wastelander wrote:thor424 wrote:One Eyed King wrote:thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system? Not all the games problems are due to hardware constraints. PC had exploits that ruined the economy. While weapons and suits are better balanced, there is still quite a ways to go. Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term. They have to get the fundamentals right before doing anything else. PC exploits benefited so few, that's an old and tired excuse. How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves. We know they must be doing something. 18 months ago they started working on Legion and had a playable demo for FF. that was what 13 months ago? Rouge still works for CCP, he's been doing something. It's just mind boggling that people still come up with excuses for CCP staying silent. I'll say it again, the ONLY thing to gain by staying silent is to keep the Dust player base spending money until they pull the plug. I will be more possitive. There is still no reason to have this apocalyptic talks. CCP stated how succesfull Dust is and how they want to support it. Anyway i still have in mind Rattati and his talk how racial Vehicles and Weapons are still more important than building in dust 514. Ergo i think they want to still work here than somewhere else. I've never been apocalyptic about Dust outside of a few weeks after FF 2014). The numbers tell the story. The game has never been more balanced. There's player trading. There's APEX suits that provide the opportunity to make lots of ISK without being fodder in matches. It's an old platform on which this game puts a lot of stress. People aren't willing to keep patching their system with duct tape for people to leave battle and hide in the redline for a majority of the matches they play. It seems the only people left are those that think the person that's lost the least in battle and the have the most in their wallet when the game dies win some prize. Jara could start giving virtual BJ's, but people still just want to know the future. The faith is waning. It's absolutely amazing that it's lasted this long.
Honestly Apex = NOFODDER is nonsence. And from that reason i cant take you seriously, sorry.
"Caller of the Monolith"
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thor424
Namtar Elite Gallente Federation
435
|
Posted - 2015.06.20 20:27:00 -
[112] - Quote
Frontline suits and militia are better? |
Combat Placenta
Red and Silver Hand Amarr Empire
17
|
Posted - 2015.06.20 20:52:00 -
[113] - Quote
thor424 wrote:Combat Placenta wrote:One Eyed King wrote: And what good would it be to port a broken, unbalanced, and frustrating game to a new system?
Not all the games problems are due to hardware constraints.
PC had exploits that ruined the economy.
While weapons and suits are better balanced, there is still quite a ways to go.
Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term.
They have to get the fundamentals right before doing anything else.
I completely agree with and support all of this 100% You two will be well versed in each other's tactics fighting each other 1v1 match after match.
I'm not saying the game does not need to be moved as soon as possible. I personally think they need to start from near scratch. Like the head of a tick stuck in a dogs skin after you rip off the body, there are chunks of ideas and systems for Dust that failed but are still stuck in the game/code.
A new game system is needed, and with the connection to Eve dead the game itself needs a massive overhaul, much more than patches and hot fixes will ever accomplish.
It's not ideal I know, but stagnation on the PS3 will kill the game, as will a straight port of a stagnating game to a new system.
Maybe if we just take shots at each other here on the forums the problems will fix themselves...... |
Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
|
Posted - 2015.06.20 21:00:00 -
[114] - Quote
One Eyed King wrote:thor424 wrote:K, you keep trying to convince me. I think you just made 27 people stick around. SMH
It's the long term uncertainty and the silence. It's the frustration of dealing with a game that's pushing this hardware to its limits. And what good would it be to port a broken, unbalanced, and frustrating game to a new system? Not all the games problems are due to hardware constraints. PC had exploits that ruined the economy. While weapons and suits are better balanced, there is still quite a ways to go. Porting this game to another system too soon will only ensure its failure the next iteration, and thus for the long term. They have to get the fundamentals right before doing anything else. A PlayStation three broken game that needs 1 gb of ram to properly run on another platform ?
Oh if only there were a console with 8 gb of ram to properly run a dust 514 port
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postapo wastelander
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 21:01:00 -
[115] - Quote
thor424 wrote:Frontline suits and militia are better?
You using basics??????????
:o
Boyo really i dont see many players in these in game.
"Caller of the Monolith"
|
PLAYSTTION
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 21:58:00 -
[116] - Quote
Ive noticed corp activity down also. It seems CCPs quietness silences us to, its kinda erie with so few players. I think we might still recover since summer is just starting and its near exam time. The next update will spike us back up but I do think we will still slowly decline.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 46.5 mil sp
Director of Corrosive Synergy
|
postapo wastelander
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 22:01:00 -
[117] - Quote
PLAYSTTION wrote:Ive noticed corp activity down also. It seems CCPs quietness silences us to, its kinda erie with so few players. I think we might still recover since summer is just starting and its near exam time. The next update will spike us back up but I do think we will still slowly decline.
I think this too, helvete i know how many us boykos had school time before. We will see later, i hope we will grind squadsync al time again ;)
BTW i have most fabulous BPOs right now in matar colous - - AWESOMELY FABULOUS ;p
"Caller of the Monolith"
|
PLAYSTTION
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 22:04:00 -
[118] - Quote
postapo wastelander wrote:PLAYSTTION wrote:Ive noticed corp activity down also. It seems CCPs quietness silences us to, its kinda erie with so few players. I think we might still recover since summer is just starting and its near exam time. The next update will spike us back up but I do think we will still slowly decline. I think this too, helvete i know how many us boykos had school time before. We will see later, i hope we will grind squadsync al time again ;) BTW i have most fabulous BPOs right now in matar colous - - AWESOMELY FABULOUS ;p lol i love how you type things! I want us to Q-sync and stomp all the other boykos also! CORSY boykos FTW!
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 46.5 mil sp
Director of Corrosive Synergy
|
postapo wastelander
Corrosive Synergy No Context
1
|
Posted - 2015.06.20 22:06:00 -
[119] - Quote
PLAYSTTION wrote:postapo wastelander wrote:PLAYSTTION wrote:Ive noticed corp activity down also. It seems CCPs quietness silences us to, its kinda erie with so few players. I think we might still recover since summer is just starting and its near exam time. The next update will spike us back up but I do think we will still slowly decline. I think this too, helvete i know how many us boykos had school time before. We will see later, i hope we will grind squadsync al time again ;) BTW i have most fabulous BPOs right now in matar colous - - AWESOMELY FABULOUS ;p lol i love how you type things! I want us to Q-sync and stomp all the other boykos also! CORSY boykos FTW!
CORSY BOYKOS Fc\_/k the way XD (Thats should be our quote, something like marines Oorah) XD
"Caller of the Monolith"
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
|
Posted - 2015.06.21 01:15:00 -
[120] - Quote
If CCP does port our semi-polished turd to PS4 i sincerely hope that nobody knows about it. The game as-is can't stand scrutiny on any platform.
Growth will have to come from word of mouth, there's nothing here to advertise. Peeps who don't come out of New Eden will just see it as a strange clunky bug-ridden shooter with a terrible NPE.
Y'know, like two or three years ago.
PSN: RationalSpark
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
207
|
Posted - 2015.06.21 02:46:00 -
[121] - Quote
I'm sure CCP already knows, but not entirely concerned about it . Their focus for the future is VR and probably mobile. I'm sure they know that Dust won't be around much longer and the playerbase might shrink even further, especially this fall, but not going to take much action. They will probably let Dust dwindle down before they pull the plug . |
One Eyed King
Nos Nothi
10
|
Posted - 2015.06.21 03:54:00 -
[122] - Quote
Tech Ohm Eaven wrote: A PlayStation three broken game that needs 1 gb of ram to properly run on another platform ?
Oh if only there were a console with 8 gb of ram to properly run a dust 514 port
You can't throw RAM at Planetary Conquest and suddenly its fun again.
You can't throw RAM at imbalanced HP and Speed, and suddenly balance all suits.
If you think that the constraints of the PS3 are the ONLY issues Dust has, and that a port is the magic bullet, you don't fundamentally understand Dust's problems.
thor424 wrote:
How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves.
The game isn't a borefest because its on the PS3, there are a great many games on the PS3 that are still loads of fun (currently playing the Mass Effect series for example).
PS2 is on the PS4, and looks pretty, but is boring as hell despite all its polish. It is not fundamentally fun. Whether its on the PS4 or PC. It has all the RAM, GPU stats, and SSD space it can get on the PC, but people left the game because it sucked.
Just as pepople will if CCP ported a boring, broken game to the PC or PS4.
Ripley Riley wrote:We could sit here with our thumb up our butts saying "Dust isn't ready yet! It needs more X, it needs more Y! We must balance Z first!" for years. Every month that goes by we lose more players to boredom and next gen platforms. It won't be long before our PEAK numbers will be sub-1,000. When player numbers start dipping that low the profitability of Dust plummets. What do you think will happen to Dust when it isn't generating a profit?
What it is that you want? For CCP to be struck with analysis paralysis until they shutdown Dust without porting? I want them to get the foundation of the game well enough that it can be built upon. It doesn't have to be perfect, but it has to be strong enough, and malleable enough, that it the fundamental ideas behind the game can be coded into a new engine, and it won't be a waste of resources.
Its a tight rope walk man. You port too soon, you get a boring, broken, exploitable game on a new system. It creates a bad impression, and people leave before CCP can react. At that point they have made a huge investment of time and money into the game, and won't get enough of a return to justify the cost.
They have one chance to get it right.
And to bring it back to center, I would rather CCP spend their time getting their game right than holding our hands through the process on a day by day basis when they could just be getting it done.
There is a time for input, and there is a time to act. Its what they are doing. They have told us as much. That should be good enough for the time being.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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nelo kazuma
Ecce Initio RLC. RUST415
284
|
Posted - 2015.06.21 04:29:00 -
[123] - Quote
Its this reason we need active cpms or at least one dev to look at forums hardly ever see them post on the forums and ideas section kinda a dead zone (unless its nerf post) honestly 98 % of forum posts now are dust players
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.21 06:33:00 -
[124] - Quote
One Eyed King wrote:Tech Ohm Eaven wrote: A PlayStation three broken game that needs 1 gb of ram to properly run on another platform ?
Oh if only there were a console with 8 gb of ram to properly run a dust 514 port
You can't throw RAM at Planetary Conquest and suddenly its fun again. You can't throw RAM at imbalanced HP and Speed, and suddenly balance all suits. If you think that the constraints of the PS3 are the ONLY issues Dust has, and that a port is the magic bullet, you don't fundamentally understand Dust's problems. thor424 wrote:
How the heck would you know what's balanced and what isn't when 90% of pubs are borefests? You just aren't digesting the core issue, people are leaving the game in droves.
The game isn't a borefest because its on the PS3, there are a great many games on the PS3 that are still loads of fun (currently playing the Mass Effect series for example). PS2 is on the PS4, and looks pretty, but is boring as hell despite all its polish. It is not fundamentally fun. Whether its on the PS4 or PC. It has all the RAM, GPU stats, and SSD space it can get on the PC, but people left the game because it sucked. Just as pepople will if CCP ported a boring, broken game to the PC or PS4. Ripley Riley wrote:We could sit here with our thumb up our butts saying "Dust isn't ready yet! It needs more X, it needs more Y! We must balance Z first!" for years. Every month that goes by we lose more players to boredom and next gen platforms. It won't be long before our PEAK numbers will be sub-1,000. When player numbers start dipping that low the profitability of Dust plummets. What do you think will happen to Dust when it isn't generating a profit?
What it is that you want? For CCP to be struck with analysis paralysis until they shutdown Dust without porting? I want them to get the foundation of the game well enough that it can be built upon. It doesn't have to be perfect, but it has to be strong enough, and malleable enough, that it the fundamental ideas behind the game can be coded into a new engine, and it won't be a waste of resources. Its a tight rope walk man. You port too soon, you get a boring, broken, exploitable game on a new system. It creates a bad impression, and people leave before CCP can react. At that point they have made a huge investment of time and money into the game, and won't get enough of a return to justify the cost. They have one chance to get it right. And to bring it back to center, I would rather CCP spend their time getting their game right than holding our hands through the process on a day by day basis when they could just be getting it done. There is a time for input, and there is a time to act. Its what they are doing. They have told us as much. That should be good enough for the time being. Soooo?
More ram means more room for working maps , 32 v 32 , 64 v 64, more fun weapons, more fun game modes besides stale pc, custom suit and vehicle name plates i.E. Irunz you over, special ammunition ,
So extra ram means less time spent doing thread and core stack balancing
In other words a more capable platform means less dev time spent trying to get stable code locked at 1080p 30 fps
Comprende? |
Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.21 20:23:00 -
[125] - Quote
Tech Ohm Eaven wrote:One Eyed King wrote:
[...]
Soooo? More ram means more room for working maps , 32 v 32 , 64 v 64, more fun weapons, more fun game modes besides stale pc, custom suit and vehicle name plates i.E. Irunz you over, special ammunition , So extra ram means less time spent doing thread and core stack balancing In other words a more capable platform means less dev time spent trying to get stable code locked at 1080p 30 fps Comprende?
You are not looking at the bigger picture here that One Eyed King is trying to show you.
If you look at Dust 514 at its core it is, by design, a fundamentally inefficient product that is poorly optimized that somehow needs an excessive amount of ram to even run properly when proper optimization would eliminate that waste. Sure, porting it over to the PS4 will solve that problem but that solution will be the ONLY thing it solves. Porting Dust over to the PS4 will not solve balance issues. Porting will not address the Gallente Lag Facility or the Internal Error Message you get when going into the MCC Construction Facility. And it will definitely NEVER solve the problem with Scotty acting like a complete **** with matchmaking that looks like it's handled by Trevor Phillips from Grand Theft Auto V. If you at least bother to look under the hood of Dust 514, you will see that the majority of the problems Dust has is rooted deep into it's programming and NOT the hardware.
I just don't understand why people think that porting Dust 514 as it is to the PS4 would help at all. If CCP ports Dust over right now, CCP will risk shooting itself in the foot AGAIN because the players in the PS4 market will not look at Dust's good side but will definitely look into and make a big stink about its bad sides. I can see the negative reviews already. Imagine:
Game Informer - DUST 514 ON PS4 IS A FLOP: BAD DESIGN IGN - DUST 514 FAILS TO DELIVER IN THE PC BECAUSE OF BAD DESIGN KOTAKU - DUST 514 ON PS4 IS NOW BUST 514: MORE BUGS THAN IN STARSHIP TROOPERS
It will not be a pretty picture and then Dust will go the way of World of Darkness. I would rather CCP fix a lot of the coding first and then move it over to the next platform when it's ready.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.21 20:28:00 -
[126] - Quote
nelo kazuma wrote:Its this reason we need active cpms or at least one dev to look at forums hardly ever see them post on the forums and ideas section kinda a dead zone (unless its nerf post) honestly 98 % of forum posts now are dust players
They are looking into the forums. They were just busy doing their jobs to say anything about it.
Source: https://forums.dust514.com/default.aspx?g=posts&m=2824665#post2824665
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thor424
Namtar Elite Gallente Federation
453
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Posted - 2015.06.21 20:46:00 -
[127] - Quote
Maken Tosch wrote:Tech Ohm Eaven wrote:One Eyed King wrote:
[...]
Soooo? More ram means more room for working maps , 32 v 32 , 64 v 64, more fun weapons, more fun game modes besides stale pc, custom suit and vehicle name plates i.E. Irunz you over, special ammunition , So extra ram means less time spent doing thread and core stack balancing In other words a more capable platform means less dev time spent trying to get stable code locked at 1080p 30 fps Comprende? You are not looking at the bigger picture here that One Eyed King is trying to show you. If you look at Dust 514 at its core it is, by design, a fundamentally inefficient product that is poorly optimized that somehow needs an excessive amount of ram to even run properly when proper optimization would eliminate that waste. Sure, porting it over to the PS4 will solve that problem but that solution will be the ONLY thing it solves. Porting Dust over to the PS4 will not solve balance issues. Porting will not address the Gallente Lag Facility or the Internal Error Message you get when going into the MCC Construction Facility. And it will definitely NEVER solve the problem with Scotty acting like a complete **** with matchmaking that looks like it's handled by Trevor Phillips from Grand Theft Auto V. If you at least bother to look under the hood of Dust 514, you will see that the majority of the problems Dust has is rooted deep into it's programming and NOT the hardware. I just don't understand why people think that porting Dust 514 as it is to the PS4 would help at all. If CCP ports Dust over right now, CCP will risk shooting itself in the foot AGAIN because the players in the PS4 market will not look at Dust's good side but will definitely look into and make a big stink about its bad sides. I can see the negative reviews already. Imagine: Game Informer - DUST 514 ON PS4 IS A FLOP: BAD DESIGN IGN - DUST 514 FAILS TO DELIVER IN THE PC BECAUSE OF BAD DESIGN KOTAKU - DUST 514 ON PS4 IS NOW BUST 514: MORE BUGS THAN IN STARSHIP TROOPERS It will not be a pretty picture and then Dust will go the way of World of Darkness. I would rather CCP fix a lot of the coding first and then move it over to the next platform when it's ready.
Why wouldn't something like the Gal Lab facility perform better with better hardware?
The alternative to porting is death on the PS3. Why do people have such a hard time with the concept of nothing to lose?
Staying silent on the future while trying to find crafty ways to eek out a little more performance on the PS3 only perpetuates the declining player numbers.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.21 21:19:00 -
[128] - Quote
thor424 wrote:Why wouldn't something like the Gal Lab facility perform better with better hardware?
The alternative to porting is death on the PS3. Why do people have such a hard time with the concept of nothing to lose?
Staying silent on the future while trying to find crafty ways to eek out a little more performance on the PS3 only perpetuates the declining player numbers.
OMG, seriously? Tell me you're just trolling. I want to know. Are you trolling me because my troll meter is broken right now and I can't use it.
Who is to say that the Gallente Lag Facility is not going to have the same problem on the PS4? What if the facility is soooooooooo poorly optimized that you won't see any marked improvement on the PS4 either? Then what? You're going to be right here back on the forums screaming at CCP saying "WHY U NO FIX GAL LAB?" This debate is pointless right now. You know just as well as I do that Dust's problems are rooted deep into its coding and that hardware upgrades are not going to help if the software was bugged from the start.
Let me give you an example.
Microsoft Flight Simulator X was released back in 2006 and was supposed to be better than its predecessors on the PC. But there was a major problem with it. Something that annoyed the Flight Sim community for years to come. The simulator was sooooooooooooooooooooooooooooooooooooooooooooooooooo poorly optimized that you needed to spend well over $1000 on a gaming rig just to have 30 FPS on medium graphic setting. To make matters worse, the simulator was mainly designed to require hardware that wasn't even out yet in the market. Many in the community decided to stick with FS2004 or FS98 because they were put off by ridiculous hardware demand it has. In fact, it was often joked that the "Recommended Hardware Requirements" were actually the "Minimum" and even then they were not accurate requirements. And this is on a PC platform. You know, the platform that is far superior to the console? PC MASTER RACE LEVEL here. Eventually, Microsoft gave up on the simulator and sold off the IP to Lockheed Martin which later developed Prepar3D.
Long story short, this is proof that better hardware doesn't always save a sick game.
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.22 16:36:00 -
[129] - Quote
Maken Tosch wrote:thor424 wrote:Why wouldn't something like the Gal Lab facility perform better with better hardware?
The alternative to porting is death on the PS3. Why do people have such a hard time with the concept of nothing to lose?
Staying silent on the future while trying to find crafty ways to eek out a little more performance on the PS3 only perpetuates the declining player numbers.
OMG, seriously? Tell me you're just trolling. I want to know. Are you trolling me because my troll meter is broken right now and I can't use it. Who is to say that the Gallente Lag Facility is not going to have the same problem on the PS4? What if the facility is soooooooooo poorly optimized that you won't see any marked improvement on the PS4 either? Then what? You're going to be right here back on the forums screaming at CCP saying "WHY U NO FIX GAL LAB?" This debate is pointless right now. You know just as well as I do that Dust's problems are rooted deep into its coding and that hardware upgrades are not going to help if the software was bugged from the start. Let me give you an example. Microsoft Flight Simulator X was released back in 2006 and was supposed to be better than its predecessors on the PC. But there was a major problem with it. Something that annoyed the Flight Sim community for years to come. The simulator was sooooooooooooooooooooooooooooooooooooooooooooooooooo poorly optimized that you needed to spend well over $1000 on a gaming rig just to have 30 FPS on medium graphic setting. To make matters worse, the simulator was mainly designed to require hardware that wasn't even out yet in the market. Many in the community decided to stick with FS2004 or FS98 because they were put off by ridiculous hardware demand it has. In fact, it was often joked that the "Recommended Hardware Requirements" were actually the "Minimum" and even then they were not accurate requirements. And this is on a PC platform. You know, the platform that is far superior to the console? PC MASTER RACE LEVEL here. Eventually, Microsoft gave up on the simulator and sold off the IP to Lockheed Martin which later developed Prepar3D. Long story short, this is proof that better hardware doesn't always save a sick game.
ORLY?
get a grip bro
tossing SIXTEEN times more power at a problema be it source code that refuses to run at 1/16 of the power or a cars engine or a jet engine etc
as a general rule the more power available the easier it is to fix a problema based on lack of power...duh!
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.22 17:14:00 -
[130] - Quote
Lightning35 Delta514 wrote:Wait till summer, those numbers should boost.
ORLY?
Facts As time goes on more are buying a ps4 More ps4 games are being made More folks are playing ps4 games on a ps4
Less Ps3 are being sold Less ps3 games are being sold
more ps3 are breaking down or being traded in to get a ps4
Whats in the Summer? please right now theres batman witcher 3 and in a few weeks metal gear
a few weeks after that its Fallout Four for PS4
NO ps3 versi+Śn
by 2016 most games WIll NOT have a ps3 versi+Śn
last gen is dying
so tell us again how you expect ps3 dust 514 player numbers to rise a lot?
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.22 19:45:00 -
[131] - Quote
Avinash Decker wrote:I'm sure CCP already knows, but not entirely concerned about it . Their focus for the future is VR and probably mobile. I'm sure they know that Dust won't be around much longer and the playerbase might shrink even further, especially this fall, but not going to take much action. They will probably let Dust dwindle down before they pull the plug .
kinda agree it being ccp the "please be excited" news maybe a move to mobile......lol |
Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.22 23:36:00 -
[132] - Quote
Tech Ohm Eaven wrote:Maken Tosch wrote:thor424 wrote:Why wouldn't something like the Gal Lab facility perform better with better hardware?
The alternative to porting is death on the PS3. Why do people have such a hard time with the concept of nothing to lose?
Staying silent on the future while trying to find crafty ways to eek out a little more performance on the PS3 only perpetuates the declining player numbers.
OMG, seriously? Tell me you're just trolling. I want to know. Are you trolling me because my troll meter is broken right now and I can't use it. Who is to say that the Gallente Lag Facility is not going to have the same problem on the PS4? What if the facility is soooooooooo poorly optimized that you won't see any marked improvement on the PS4 either? Then what? You're going to be right here back on the forums screaming at CCP saying "WHY U NO FIX GAL LAB?" This debate is pointless right now. You know just as well as I do that Dust's problems are rooted deep into its coding and that hardware upgrades are not going to help if the software was bugged from the start. Let me give you an example. Microsoft Flight Simulator X was released back in 2006 and was supposed to be better than its predecessors on the PC. But there was a major problem with it. Something that annoyed the Flight Sim community for years to come. The simulator was sooooooooooooooooooooooooooooooooooooooooooooooooooo poorly optimized that you needed to spend well over $1000 on a gaming rig just to have 30 FPS on medium graphic setting. To make matters worse, the simulator was mainly designed to require hardware that wasn't even out yet in the market. Many in the community decided to stick with FS2004 or FS98 because they were put off by ridiculous hardware demand it has. In fact, it was often joked that the "Recommended Hardware Requirements" were actually the "Minimum" and even then they were not accurate requirements. And this is on a PC platform. You know, the platform that is far superior to the console? PC MASTER RACE LEVEL here. Eventually, Microsoft gave up on the simulator and sold off the IP to Lockheed Martin which later developed Prepar3D. Long story short, this is proof that better hardware doesn't always save a sick game. ORLY? get a grip bro soooo a problema from 2004 hardware with 256 MAGABYTES ram is not going to be easy to solve several years later with 8 GIGABYTES of RAM? tossing SIXTEEN times more power at a problema be it source code that refuses to run at 1/16 of the power or a cars engine or a jet engine etc as a general rule the more power available the easier it is to fix a problema based on lack of power...duh! You sound like the naysayers from back in the day when folks were running A.I. simulations on lab computers The naysayers kept telling us that we were never going to get it to work The solution that Works today was it just needed more power i.e. autonomous robots from the DARPA program You see back then these simulations took weeks and months to run a single cycle Folks kept saying it was bad software We kept saying that someday computers will get more than TEN MEGABYTES ram for a lab computer i.e. a home computer back in the day of these simulations had 32 KILOBYTES RAM and a ONE MEGABYTE or five or wow! ten megabytes hard drive made by Tandy and sold at Radio Shack
Will throwing in more ram solve bad matchmaking? Will it solve the problem of having certain hills acting like quicksand while you sprint over it? Will it solve the problem of uplinks being glitched into a structure? Will it solve the problem of vehicles falling through the terrain when a player opens up the overview? Will it solve the problem of certain SKIN modules behaving weird when placed onto certain suits? Speaking of which, will it solve the problem of my SKIN not showing up in the warbarge at all? Will it solve the problem of AFKers putting a rubber band on their controllers? Will it solve the problem of players leaving a match in mass as soon as they encounter anyone who can match them? Will it solve the problem where domination is nothing more than a game of who hacks first? Will it solve the problem of players using turbo controllers to abuse the scrambler rifle mechanic? Will it solve the problem of why PC currently sucks? Will it solve the problems that I pointed out some time ago in another thread regarding faction warfare? Will it fix the problem where a Dust player sending an item to an Eve player causes the item to disappear forever and no one receives it?
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.06.23 00:37:00 -
[133] - Quote
Maken Tosch wrote:Tech Ohm Eaven wrote:Maken Tosch wrote:thor424 wrote:Why wouldn't something like the Gal Lab facility perform better with better hardware?
The alternative to porting is death on the PS3. Why do people have such a hard time with the concept of nothing to lose?
Staying silent on the future while trying to find crafty ways to eek out a little more performance on the PS3 only perpetuates the declining player numbers.
OMG, seriously? Tell me you're just trolling. I want to know. Are you trolling me because my troll meter is broken right now and I can't use it. Who is to say that the Gallente Lag Facility is not going to have the same problem on the PS4? What if the facility is soooooooooo poorly optimized that you won't see any marked improvement on the PS4 either? Then what? You're going to be right here back on the forums screaming at CCP saying "WHY U NO FIX GAL LAB?" This debate is pointless right now. You know just as well as I do that Dust's problems are rooted deep into its coding and that hardware upgrades are not going to help if the software was bugged from the start. Let me give you an example. Microsoft Flight Simulator X was released back in 2006 and was supposed to be better than its predecessors on the PC. But there was a major problem with it. Something that annoyed the Flight Sim community for years to come. The simulator was sooooooooooooooooooooooooooooooooooooooooooooooooooo poorly optimized that you needed to spend well over $1000 on a gaming rig just to have 30 FPS on medium graphic setting. To make matters worse, the simulator was mainly designed to require hardware that wasn't even out yet in the market. Many in the community decided to stick with FS2004 or FS98 because they were put off by ridiculous hardware demand it has. In fact, it was often joked that the "Recommended Hardware Requirements" were actually the "Minimum" and even then they were not accurate requirements. And this is on a PC platform. You know, the platform that is far superior to the console? PC MASTER RACE LEVEL here. Eventually, Microsoft gave up on the simulator and sold off the IP to Lockheed Martin which later developed Prepar3D. Long story short, this is proof that better hardware doesn't always save a sick game. ORLY? get a grip bro soooo a problema from 2004 hardware with 256 MAGABYTES ram is not going to be easy to solve several years later with 8 GIGABYTES of RAM? tossing SIXTEEN times more power at a problema be it source code that refuses to run at 1/16 of the power or a cars engine or a jet engine etc as a general rule the more power available the easier it is to fix a problema based on lack of power...duh! You sound like the naysayers from back in the day when folks were running A.I. simulations on lab computers The naysayers kept telling us that we were never going to get it to work The solution that Works today was it just needed more power i.e. autonomous robots from the DARPA program You see back then these simulations took weeks and months to run a single cycle Folks kept saying it was bad software We kept saying that someday computers will get more than TEN MEGABYTES ram for a lab computer i.e. a home computer back in the day of these simulations had 32 KILOBYTES RAM and a ONE MEGABYTE or five or wow! ten megabytes hard drive made by Tandy and sold at Radio Shack Will throwing in more ram solve bad matchmaking? Will it solve the problem of having certain hills acting like quicksand while you sprint over it? Will it solve the problem of uplinks being glitched into a structure? Will it solve the problem of vehicles falling through the terrain when a player opens up the overview? Will it solve the problem of certain SKIN modules behaving weird when placed onto certain suits? Speaking of which, will it solve the problem of my SKIN not showing up in the warbarge at all? these are related to lack of cpu power and system memory
Will it solve the problem of AFKers putting a rubber band on their controllers? Will it solve the problem of players leaving a match in mass as soon as they encounter anyone who can match them? Will it solve the problem where domination is nothing more than a game of who hacks first? Will it solve the problem of players using turbo controllers to abuse the scrambler rifle mechanic? Will it solve the problem of why PC currently sucks? Will it solve the problems that I pointed out some time ago in another thread regarding faction warfare? Will it fix the problem where a Dust player sending an item to an Eve player causes the item to disappear forever and no one receives it? again problems related to lack of cpu power and system memory that new game modes and new maps will fix on a properly running system source code the same as haveing more game modes fixes the not haveing fun problema and the leaving match problema due to the not haveing fun problem
PS: Does adding more ram also solve the problem where the game bloats with every update and that the only way to fix that is to uninstall it and then reinstall it?
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.23 01:35:00 -
[134] - Quote
Tech Ohm Eaven wrote:[u][b]again problems related to lack of cpu power and system memory that new game modes and new maps will fix on a properly running system source code the same as haveing more game modes fixes the not haveing fun problema and the leaving match problema due to the not haveing fun problem
source code optimization is much easier on 8 gigs of ram as opposed to a limited 512 mb in two shared pools that really leaves 256 mb to work with with out extensive shared pools optimization
you can recompile code for more stability at the expense of a bit more ram needed but if it needs 900mb its a no go on the ps3 and a lol! get it done on 8 gigs of ram
You didn't answer any of my questions.
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thor424
Namtar Elite Gallente Federation
461
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Posted - 2015.06.23 04:05:00 -
[135] - Quote
Maken Tosch wrote:Tech Ohm Eaven wrote:[u][b]again problems related to lack of cpu power and system memory that new game modes and new maps will fix on a properly running system source code the same as haveing more game modes fixes the not haveing fun problema and the leaving match problema due to the not haveing fun problem
source code optimization is much easier on 8 gigs of ram as opposed to a limited 512 mb in two shared pools that really leaves 256 mb to work with with out extensive shared pools optimization
you can recompile code for more stability at the expense of a bit more ram needed but if it needs 900mb its a no go on the ps3 and a lol! get it done on 8 gigs of ram You didn't answer any of my questions. HINT: I expect a simple "yes" or "no" answer to each of my questions.
There's no way to know how the matchmaking would work if there were enough players around that actually participated in matches. It seems a majority of the players who've hung around are hoarders that simply can't stop hoarding.
I believe this system could have worked well when there were 4K players everyday.
Seems strange for a dude who is always on CCP's jock to be so down on their abilities. |
Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.23 21:03:00 -
[136] - Quote
thor424 wrote:Maken Tosch wrote:Tech Ohm Eaven wrote:[u][b]again problems related to lack of cpu power and system memory that new game modes and new maps will fix on a properly running system source code the same as haveing more game modes fixes the not haveing fun problema and the leaving match problema due to the not haveing fun problem
source code optimization is much easier on 8 gigs of ram as opposed to a limited 512 mb in two shared pools that really leaves 256 mb to work with with out extensive shared pools optimization
you can recompile code for more stability at the expense of a bit more ram needed but if it needs 900mb its a no go on the ps3 and a lol! get it done on 8 gigs of ram You didn't answer any of my questions. HINT: I expect a simple "yes" or "no" answer to each of my questions. There's no way to know how the matchmaking would work if there were enough players around that actually participated in matches. It seems a majority of the players who've hung around are hoarders that simply can't stop hoarding. I believe this system could have worked well when there were 4K players everyday. Seems strange for a dude who is always on CCP's jock to be so down on their abilities.
That's the thing about matchmaking. It needs more players. I would accept the fact that porting Dust over to the PC or PS4 will increase its numbers and possibly improve it. But as I said earlier, if the major issues that I pointed out earlier are not addressed by then, then whatever numbers we gained from the move will likely be lost when players continue to complain about the problems and then leave once again.
Also, of for that last sentence of yours, you clearly don't know me well enough. I have been a strong critic of CCP for a very long time and I still am today. I'm just the type of critic who is constructive about it (unlike those who throw tantrums).
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.14 12:34:00 -
[137] - Quote
Updated OP with July 14th numbers.
Year average: 2313 (-79) Six month: 2069 (-40) Three month: 1937 (-42) Month: 1970 (+85) Week: 2108 (+272)
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Nirwanda Vaughns
1
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Posted - 2015.07.14 12:36:00 -
[138] - Quote
warlords peaked a little interest but tbh the reason most of my old corp mates jumped back on the other night was because Planetside 2 was down so they decided to come see what changes there were, attempt a few games, realize its still as broke a** as it always was and logged off annoyed and frustrated about how awful DUST is complared to every other shooter
Please fix my C-II hitpoints!!
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.14 12:46:00 -
[139] - Quote
Nirwanda Vaughns wrote:warlords peaked a little interest but tbh the reason most of my old corp mates jumped back on the other night was because Planetside 2 was down so they decided to come see what changes there were, attempt a few games, realize its still as broke a** as it always was and logged off annoyed and frustrated about how awful DUST is compared to every other shooter No doubt. A portion of these numbers represent exactly what you are talking about. Players logging in to see what has changed then logging right back out again because 1.2 didn't do it for them.
The real impact of this patch can be assessed by the changes to the three and six month averages. That represents Dust 514 keeping players interested. Unfortunately, we won't have those numbers until October - December of this year.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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One Eyed King
Nos Nothi
11
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Posted - 2015.08.08 00:47:00 -
[140] - Quote
Bump.
Take a look at the numbers now.
Weekly average is higher than the Monthly.
Monthly average is higher than the Three Month.
While the trend ends there, this is more than a simple post update bump. If you look at the last 2 or 3 months, you will see that numbers have begun to grow again.
Perhaps this is simply a bump in kids getting off school and playing more during the summer, but at the very least it is an encouraging sign.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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