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Regis Blackbird
DUST University Ivy League
895
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Posted - 2015.05.22 16:30:00 -
[31] - Quote
I also get sad and unsure about the future when I look at eve-offline, which I do fairly often.
However, I don't think the ageing PS3 is the main reason for the decline, but rather a problem with NPE and advertising. All games will loose players. They might leave because of bugs, new features not to their liking, lack of friends, or (as most seem to assume) they bought a PS4 and sold their PS3.
This is normal, but there need to be a continuous stream of new players to compensate for this (which stays for more than a game of two). This is what I think Dust lacks.
Can you think of the last time Dust was (in any form) advertised? It was well before launch, and then nothing (perhaps for understandable reasons thinking of Uprisings reception). But why not now?
I'm not taking about Destiny level of advertising with billboards and stuff... Just simple things. Like: - Keeping the social networks up to date (Dust webpage and YouTube channel comes to mind) - Promote the game via discounts to Playstation Plus members (Free merc pack?) - Talking / Inviting some game magazines to try it out again.
Most of my colleagues and friends don't even know the game exists. And in PSN it's buried so deep you don't find it unless you specifically search for it. So, how can we get more players to what we have today? Shouldn't that be the question?
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
6
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Posted - 2015.05.22 16:53:00 -
[32] - Quote
Disadvantage to being a console game. Everyone is moving to newer games
Some details can be ignored
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Leadfoot10
Molon Labe. RUST415
3
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Posted - 2015.05.22 18:45:00 -
[33] - Quote
I'd go back and look at prior years, but my expectation would be that the better weather of late spring and summer tends to drive player numbers lower. |
GeorgeN76
Kang Lo Directorate Gallente Federation
49
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Posted - 2015.05.22 18:59:00 -
[34] - Quote
Regis Blackbird wrote:I also get sad and unsure about the future when I look at eve-offline, which I do fairly often.
However, I don't think the ageing PS3 is the main reason for the decline, but rather a problem with NPE and advertising. All games will loose players. They might leave because of bugs, new features not to their liking, lack of friends, or (as most seem to assume) they bought a PS4 and sold their PS3.
This is normal, but there need to be a continuous stream of new players to compensate for this (which stays for more than a game of two). This is what I think Dust lacks.
Can you think of the last time Dust was (in any form) advertised? It was well before launch, and then nothing (perhaps for understandable reasons thinking of Uprisings reception). But why not now?
I'm not taking about Destiny level of advertising with billboards and stuff... Just simple things. Like: - Keeping the social networks up to date (Dust webpage and YouTube channel comes to mind) - Promote the game via discounts to Playstation Plus members (Free merc pack?) - Talking / Inviting some game magazines to try it out again.
Most of my colleagues and friends don't even know the game exists. And in PSN it's buried so deep you don't find it unless you specifically search for it. So, how can we get more players to what we have today? Shouldn't that be the question?
I 2nd this!
Scouts and Swarms
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.06.04 12:25:00 -
[35] - Quote
Ripley Riley wrote:Sir Petersen wrote:2nd edition PS4 The PS4 slim? Already? That didn't take long. Not sure it-¦s gonna be slim. I-¦ve heard rumours though that we-¦re talking about a 4k system. That alone is tempting for sure.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 12:34:00 -
[36] - Quote
Sir Petersen wrote:Not sure it-¦s gonna be slim. I-¦ve heard rumours though that we-¦re talking about a 4k system. That alone is tempting for sure. The announcements have been calling it PS4 Slim. We'll learn more at E3 I'm sure.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 12:39:00 -
[37] - Quote
One month player population on 5/22: 1,929 One month player population today: 1,898
These are averages.
Where are you CCP? Why won't you talk to us about the future of Dust?
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
112
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Posted - 2015.06.04 13:21:00 -
[38] - Quote
it doesn't help that when a new (to CCP) playerbase arrived (Brazil) they failed to change course and add broader language support to encourage it. |
Operative 1174 Uuali
Y.A.M.A.H No Context
793
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Posted - 2015.06.04 14:08:00 -
[39] - Quote
tal mrak-thanl wrote:A lot of north Americans were finishing a semester of academics a week ago.
Yeah, end of school, end of college semester and SUMMER VACATION BABY! Im in Florida as we speak (write?).
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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One Eyed King
Nos Nothi
10
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Posted - 2015.06.04 15:51:00 -
[40] - Quote
Ripley Riley wrote:Sir Petersen wrote:2nd edition PS4 The PS4 slim? Already? That didn't take long. Its not a slim, just an increased HDD.
http://www.ign.com/articles/2015/06/02/two-new-ps4-models-leak-one-with-1tb-hard-drive
"It doesn't appear that either of the new models will mark a full redesign of the console, like we saw with the PS3 Slim and PS3 Super Slim, but rather this is about the internal components changing."
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Scotty AI MatchMaker
The Templis Dragonaurs Evil Syndicate Alliance.
101
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Posted - 2015.06.04 16:00:00 -
[41] - Quote
New releases can factor into it, loss of PS3 for whatever reason. Man even fatality I'm sorry to say. The problem isn't getting the numbers to stay or rise even, the problem I half the planet still doesn't know this game even exists. I have drafted a few in on PS fb pages etc but the amount of gamers who still blast skyrim of fallout for example and are looking for a decent game on ps3 don't know its even there, damn back in 2013 I only knew about Dust due to strolling through PS Store. I'm wondering if CCP could start a fund were gamers can donate AUR to get some actual TV advertisement or something going. As for Legion I still believe its coming just whether its in our lifetime remains to be seen.
I bloody love this game
'There is an art to dying, but its a dying art.'
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Nirwanda Vaughns
1
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Posted - 2015.06.04 16:04:00 -
[42] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
warlords should have been done 18months ago and maybe we'd have a better playerbase. CCP seemed determined to push players away last year and now trying to claw them back. everything thes epast few months should have happened in the first few months after Uprising was deployed.
You'll never have enough ISK to buy my C-II BPO
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 16:09:00 -
[43] - Quote
Scotty AI MatchMaker wrote:New releases can factor into it, loss of PS3 for whatever reason. Man even fatality I'm sorry to say. The problem isn't getting the numbers to stay or rise even, the problem I half the planet still doesn't know this game even exists. I have drafted a few in on PS fb pages etc but the amount of gamers who still blast skyrim of fallout for example and are looking for a decent game on ps3 don't know its even there, damn back in 2013 I only knew about Dust due to strolling through PS Store. I'm wondering if CCP could start a fund were gamers can donate AUR to get some actual TV advertisement or something going. As for Legion I still believe its coming just whether its in our lifetime remains to be seen. Disclaimer: CCP Rattati and team have improved this game a great deal. Dust 514 is a much more fun and healthier game than the pre-Fanfest 2014 era. I applaud them for their efforts and I hope to God, Buddha, Zeus, Odin, whoever the **** is listening that they are involved in Dust's future on another platform.
Dust 514 in it's current form is not worth advertising. There simply is not enough content.
One of the reasons we lose players who enjoy the game a great deal is because after a couple months they have run out of things to do. At best, paying for advertising would get a temporary spike of new players in. Retention rates would be poor and there are chances we could have some reviewers throwing out blogs like, "A year later and not much as changed!" Which would actually be even worse for Dust's health as people see the game ridiculed yet again.
The idea of players purchasing advertising with AUR is ludicrous. I pay CCP by purchasing things that will make the game fun for me (boosters, SKINs, etc), but help CCP bring in more players and more revenue. Imagine if the local hamburger joint came to you and said, "Hey chip in $5 so I can buy a new sign." **** off hamburger joint owner. Make your burgers taste better, I'll buy more, then you can buy a sign with that money.
If you want to start a #ReviveDUST514 campaign on Twitter or something, knock yourself out. Hell, I'll give you a retweet if you do.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Regis Blackbird
DUST University Ivy League
945
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Posted - 2015.06.04 16:09:00 -
[44] - Quote
Yeah, a major problem we face right now is that Dust 514 is too hidden in the PSN store. Unless you search on it (thus already know about it), it's almost impossible to find.
I think some form of PS+ promotion of one of the battle packs would be enough. (not discount, but free)
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SHERIFF joe arapio
US Border Patrol
51
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Posted - 2015.06.04 16:12:00 -
[45] - Quote
Stop it. Everything is fine. CCP and Dust are not going anywhere. They would have told us. I can prove it.
They just put out sale on the elite pack for 69.99. See there, end of story. If something was wrong, they wouldnt be asking us to spend money with tempting hot sales.
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DUST Fiend
17
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Posted - 2015.06.04 16:17:00 -
[46] - Quote
And IWS tells me that the active 1 Million backers for Star Citizen doesn't mean a thing
#2kbestk
This thread is now a dance party
~ Dances Boldly ~
DUST STUFF
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.04 16:35:00 -
[47] - Quote
Ripley Riley wrote:We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
Probably because of one of two reasons.
A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. They made the mistake of promising stuff but not deliver before. Not once, not twice, but three times. The first time was with Eve Online: Incarna and the second time was Fanfest 2014. World of Darkness was also another thing they promised but never delivered. I don't think CCP would want to go for round four on this same mistake.
B) They may already have plans to port Dust 514 over to either the PC or the PS4 but are keeping it quiet to cut down on rumor mongering until they are ready.
The interesting thing about World of Darkness is that it took CCP 8 years to develop but it never even reached alpha testing before it was cancelled and $20 Million down the drain. At least Dust 514 is actually seeing progress with development and is making money.
I'm confident CCP will eventually decide how to move forward in regards to where to move the game to considering that CCP has announced that there will be a new round of elections for the Council of Planetary Management 2 (CPM2). My CEO, Dennie Fleetfoot, has announced that he will run again for CPM and said he would not have considered running for it had there been a possibility that Dust has no future.
Eve Online Invite
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2
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Posted - 2015.06.04 16:36:00 -
[48] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why?
Dust is still doing better than Titanfall though...
A PC version would solve so many problems.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.04 16:37:00 -
[49] - Quote
Regis Blackbird wrote:Yeah, a major problem we face right now is that Dust 514 is too hidden in the PSN store. Unless you search on it (thus already know about it), it's almost impossible to find.
I think some form of PS+ promotion of one of the battle packs would be enough. (not discount, but free)
It's not that. The problem is obvious. The PS3 is just too old especially in terms of hardware and competition.
Eve Online Invite
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.06.04 16:42:00 -
[50] - Quote
Times have changed and there are now multiple factors working against Dust growing or maintaining it's playerbase.
But the two primary factors have been the same from closed beta to now:
1) CCP's decision making and professional relations with the playerbase. Given the unfathomable business and technical decisions CCP have made re Dust, it was inevitable that we would end up exactly where we are.
2) Poor product quality, with issues that players have widely reported as fundamental to the Dust experience, left unaddressed or even unacknowledged. Tbh you could prolly roll this point into the first one as it's poor decision-making all over again.
Rattati & crew have done a good job with balancing and have filed off some of the annoyingly stupid sharp edges of Dust, but have not been in a position to address fundamental technical issues. Their work has essentially been a salvage operation, expedient solutions buying short-term survival/profitability at the expense of quality game design & immersion.
At the point where Hilmar acknowledged 'We need to eat our vegetables...', if we assume that CCP's long-term goal was still to bring the ground game to New Eden, there was no rational alternative to addressing the pathological problems of the codebase. The foresight god gave a garden slug would dictate that x86/PC/PS4 would be the target of that rewrite. Choice of game engine is more problematic.
But here we are, still pathetically holding onto hope and trying to contribute, and not one of us knows what 'eating our vegetables' even means, let alone how it informs CCP's decision-making and resources invested.
Same old sameold.
PSN: RationalSpark
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One Eyed King
Nos Nothi
10
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Posted - 2015.06.04 16:42:00 -
[51] - Quote
Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why? If you run for CPM, you'll get in and find out.
Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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JIMvc2
Consolidated Dust
1
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Posted - 2015.06.04 16:46:00 -
[52] - Quote
I'm not worried about the numbers.
We all have to take care of things in life.
I myself haven't played for 2 months because of school making me very busy. Today is my last day and taking a Math exam that I've been studying.
With only one week off of summer = good.
Then start summer semester and take 2 classes for 8 weeks then get 1 week off and start Fall semseter = Yep that sums up my entire 2015 :D
Why did the white girl cross the road? To get to Starbucks. <-- My GF will kill me if I ask her that lol :)
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 16:46:00 -
[53] - Quote
One Eyed King wrote:If you run for CPM, you'll get in and find out. Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA. No. I will share with all of you that Dust 514 will be ported to Android and iOS tablets as a F2P match-3 tower defense game.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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SHERIFF joe arapio
US Border Patrol
52
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Posted - 2015.06.04 16:48:00 -
[54] - Quote
Aikuchi Tomaru wrote:Ripley Riley wrote:Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2014 Christmas holidays our we dipped to 1,526. Seen here. Which is fine, people are spending time with their family and friends, opening presents, traveling, etc. See that other 1,500-ish dip? That was a week ago. Six month average: 2,173 Three month: 2,071 One month: 1,929 Week: 1,900 Notice a pattern? Warlords 1.0 and 1.1 were great and we all appreciate the work done. The power core idea could improve performance and the PC revamp scheduled for 1.2 is great... but it will not fix what I believe to be the primary issue here: Playstation 3. We are hemorrhaging players, CCP, and you are as quiet as a crypt about it. Why? Dust is still doing better than Titanfall though... A PS4 version would solve so many problems.
I didnt fix it but just improved on it. Thank you |
Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.04 16:58:00 -
[55] - Quote
Ripley Riley wrote:One Eyed King wrote:If you run for CPM, you'll get in and find out. Then you can stare at the forums in frustration because you know, and can't say anything due to the NDA. No. I will share with all of you that Dust 514 will be ported to Android and iOS tablets as a F2P match-3 tower defense game. Maken Tosch wrote:A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. I'm getting a wee bit tired of this excuse. There is a comfortable middle ground where CCP can share the future plans for Dust 514 while at the same time tempering expectations on timelines. "Here is what we would like to do with Dust: X. We are tentatively giving a release date for this around: Q4 2016, but that is very subject to change."Then keep us more or less updated on the goings on of the project as they happen. Now the playerbase knows the scoop and doesn't feel like they were promised the moon.
The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 17:13:00 -
[56] - Quote
Maken Tosch wrote:The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills. I'll say again, I'm tired of this excuse. I know there is a danger that people will attempt to interpret the announcement wrong. That's when we the players and CCP points at the devblog making the announcement and reiterates, "No, we didn't say "WILL" we said "WE WOULD LIKE."
Funny thing about putting down something in black and white, you can refer to it later. Make no promises in this hypothetical devblog. Estimations are fine at this point.
Also, pretend what you say will happen actually happens... so what? OH NO WE MIGHT LOSE SOME PLAYERS! Oh wait that has already happened from the year of silence.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 17:37:00 -
[57] - Quote
Just for record keeping sake...
Year average: 2,427 Six month: 2,143 Three month: 2,034 Month: 1,898 Week: 1,879
I will try to refer back to this data in a few weeks (or Warlords 1.2) to see if there is a change.
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.04 18:02:00 -
[58] - Quote
Ripley Riley wrote:Maken Tosch wrote:The problem with that statement is that people like you and me will spin that around somehow as "Here is what we WILL do with Dust: X. We are definitely giving a release date for this on: Q4 2016, and that is not likely to change." That kind of spin-doctoring has happened before with Dust... many times... don't ask how many as I stopped counting a long time ago.
Don't forget. We are experts in creating effective rumor mills. I'll say again, I'm tired of this excuse. I know there is a danger that people will attempt to interpret the announcement wrong. That's when we the players and CCP points at the devblog making the announcement and reiterates, "No, we didn't say "WILL" we said "WE WOULD LIKE." Funny thing about putting down something in black and white, you can refer to it later. Make no promises in this hypothetical devblog. Estimations are fine at this point. Also, pretend what you say will happen actually happens... so what? OH NO WE MIGHT LOSE SOME PLAYERS! Oh wait that has already happened from the year of silence.
I would have agreed with your sentiment without any hesitation, had it not been for what happened during the months leading up to Fanfest 2014. CCP did what you suggested. Post a hypothetical dev blog as you requested but then later say "sorry, it's going to be delayed... again, but we do intend to get back to it". Not once, but multiple times. Do that enough times and you will see the community react more negatively towards any new hypothetical dev blog posted in the future.
But I will likely have to put my money where my mouth is this time around now that Rattati is here.
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Ripley Riley
Incorruptibles
10
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Posted - 2015.06.04 18:05:00 -
[59] - Quote
Maken Tosch wrote:had it not been for what happened during the months leading up to Fanfest 2014. CCP did what you suggested. What devblog are you referring to?
@Ripley_Riley
"I NEED NO PILLS I'M A FUCKING GOAT!" - Cat Merc
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Meisterjager Jagermeister
1
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Posted - 2015.06.04 18:11:00 -
[60] - Quote
Ripley Riley wrote:Maken Tosch wrote:A) They don't want to make any promises on what they will do unless they are absolutely sure they can deliver it this time. I'm getting a wee bit tired of this excuse. There is a comfortable middle ground where CCP can share the future plans for Dust 514 while at the same time tempering expectations on timelines. It is not an excuse. It is an extremely prudent business model.
The one thing you are overlooking: investors.
You promise a game. Investors pony up real world money. You use this money to develop game. You fail to produce game; waste invested money. Investors bail out. You close whole divisions of company. Promise a new version of troubled game. Investors remember your bad reputation. You have no new money to use for development. You fail to produce new game. Your credibility as a company is forever destroyed. Company folds, sells off assets.
I prefer: Company goes through rough times. Still has worthwhile product. Refocuses priorities. Has new ideas, promises nothing. Larger customer base of highly profitable game happy. Small portion of customer base of troubled, barely profitable game shed tears. Reputation to investors is protected. Develops new ideas. If new idea works, release idea. Smaller customer base shed tears of joy, becomes large customer base. Reputation as company vindicated. If idea didn't work, small customer base dissolves, large base unchanged. Reputation as company unharmed. Investors invest.
AKA - StarVenger- Horizons' Edge
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