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Regis Blackbird
DUST University Ivy League
893
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Posted - 2015.05.22 13:44:00 -
[1] - Quote
tal mrak-thanl wrote:Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sad addicts that will prolly buy a new PS3 tho.
You can pick up a new PS3 for literally nothing these days, so I don't see why not? I still have a ton of games for my PS3, so if my current one would die I pick up a new one in a heartbeat.
Buying a PS4 does not mean you have to sell your PS3, which many people seems to take for granted... |
Regis Blackbird
DUST University Ivy League
893
|
Posted - 2015.05.22 13:52:00 -
[2] - Quote
Ripley Riley wrote:Clone D wrote:My wish list:
CCP rewrite Dust 514 as it exists now for PC and ports it to PS4. It doesn't have to be a brand new game or re branded game.
During this process, they remove known bugs as they migrate to a new game engine.
Reuse as many artifacts (graphics, sounds, existing work) as possible.
From there, they can pick up development on par with the rest of the industry and draw in the fresh breath of a new audience.
Dust 514 flourishes again and they don't have to muster up enough resources to launch Legion (which may have vanished anyway). A high level roadmap like this would make me shut up and behave myself. This is all we need really. "X is what we plan on doing with Dust 514. Y is the planned migration date, but that is heavily subject to change."
CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) |
Regis Blackbird
DUST University Ivy League
894
|
Posted - 2015.05.22 14:29:00 -
[3] - Quote
Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures.
I agree, and no, I'm not making excuses for CCP. I just stated my personal opinion of why we haven't heard from them. |
Regis Blackbird
DUST University Ivy League
895
|
Posted - 2015.05.22 16:06:00 -
[4] - Quote
kiarbanor wrote:If theyr'e working in the same SAFe Agile world that I work in, then they have a plan full of Epics, Features, and Stories. Is there anyone else out there that works in this environment?
Every company uses it differently, but it's a pretty interesting concept. I know they're doing something with Agile because one of their employees said he was a Scrum Master; that's a key role in the Agile world.
I do. And judging from the latest releases and hotfixes I would say CCP Rattati and team have nailed it. The trick is to educate the masses of this release philosophy, to limit expectations to realistic levels... "Simple trading" comes to mind
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Regis Blackbird
DUST University Ivy League
895
|
Posted - 2015.05.22 16:30:00 -
[5] - Quote
I also get sad and unsure about the future when I look at eve-offline, which I do fairly often.
However, I don't think the ageing PS3 is the main reason for the decline, but rather a problem with NPE and advertising. All games will loose players. They might leave because of bugs, new features not to their liking, lack of friends, or (as most seem to assume) they bought a PS4 and sold their PS3.
This is normal, but there need to be a continuous stream of new players to compensate for this (which stays for more than a game of two). This is what I think Dust lacks.
Can you think of the last time Dust was (in any form) advertised? It was well before launch, and then nothing (perhaps for understandable reasons thinking of Uprisings reception). But why not now?
I'm not taking about Destiny level of advertising with billboards and stuff... Just simple things. Like: - Keeping the social networks up to date (Dust webpage and YouTube channel comes to mind) - Promote the game via discounts to Playstation Plus members (Free merc pack?) - Talking / Inviting some game magazines to try it out again.
Most of my colleagues and friends don't even know the game exists. And in PSN it's buried so deep you don't find it unless you specifically search for it. So, how can we get more players to what we have today? Shouldn't that be the question?
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Regis Blackbird
DUST University Ivy League
945
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Posted - 2015.06.04 16:09:00 -
[6] - Quote
Yeah, a major problem we face right now is that Dust 514 is too hidden in the PSN store. Unless you search on it (thus already know about it), it's almost impossible to find.
I think some form of PS+ promotion of one of the battle packs would be enough. (not discount, but free)
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Regis Blackbird
DUST University Ivy League
989
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Posted - 2015.06.20 15:16:00 -
[7] - Quote
thor424 wrote:Maken Tosch wrote:thor424 wrote:Ripley Riley wrote:Regis Blackbird wrote:CCP have already been burnt too many times with these statements, so I doubt they will do it again. You might read all the text, but the majority will skip words like "preliminary", "subject to change" etc and take it as a full blown promise (with hope to die...) What is the worst case scenario for some forumites misreading their statements? The player population dips? That ship has sailed. CCP should be letting us know, at least in general terms, what will happen to Dust 514. They are refusing to do so and players are attempting to make excuses for them. Humans are weird creatures. I don't know how people continue with the "they don't want to commit without being able to deliver" mantra. It's becoming harder and harder to have quality matches as the playerbase drops. I'll be here until the end, but the writing is on the wall if they continue to stay silent. I think they'll have to announce something by the end of summer. Actually, CCP has been recently giving us information especially when you look at the latest news on what is coming for the next hotfix, planetary conquest 2.0 for warlords 1.2 with the help of Rattati's think tank, trello boards showing changes coming in 1.2 that include fireteams, squads, and platoons, and so on. To be honest with you, there are are two things left unanswered by CCP. What will happen with certain BPOs like the APEX suits once Limited Tiericide is implemented? And when will Dust move on to a better platform (as a cross-platform gamer, I don't give a **** where it goes)? Those are the only two questions left to answer. Beyond that, CCP has been forthcoming overall with information and has consistently delivered ever since Rattati took over. I just wish he was in charge sooner when Dust was getting started. At this point, we are just going back and forth with the pointless debate on what CCP should be saying and what CCP shouldn't be saying and that is taking us nowhere. PS: In the end, no one here has any authority to force CCP to say something about it. That is up to CCP to decide. Just let the writing on the walls do that for us. The walls don't need us for that. People are doing something about it. They are quitting the game. There is NOTHING to gain by being silent if you plan on porting. Get that through your head. There IS something to gain by remaining silent if you plan on doing hotfixes until Dust dies with the PS3. Why is it so hard for people to see this?
You are right, there is nothing to gain by staying silent if you planning to do a port. However, you are not taking into account what they can loose by spilling information they can't back up.
What if they say tomorrow?; Yes we are working on a PS4 port!
Players both new and old goes apeshit and Dust 514 (PS3) player base skyrockets. Then, it becomes apparent they can't deliver, and the entire thing goes the way of World of Darkness. Player rage ensues making the Jita riots look like a slight breeze, blaming CCP as a company and totally ruins their brand name. This will spill over to other titles like Valkyrie and EVE, making any investors thinking twice (or five) times before they ever invest in CCP again.
A coin have two sides. |
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