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Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:26:00 -
[1] - Quote
just saying...
I love the smell of orbital support in the morning!!!
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VAHZZ
974
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Posted - 2015.03.21 14:28:00 -
[2] - Quote
EVE: Valkyrie will be on PS4, DUST can't compete.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:32:00 -
[3] - Quote
VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases.
I love the smell of orbital support in the morning!!!
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VAHZZ
974
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Posted - 2015.03.21 14:35:00 -
[4] - Quote
Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases.
DUST also has WarFrame to compete with.
What I'm saying is. DUST WONT MAKE IT ON PS4.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:38:00 -
[5] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4. I couldn't get into warframe. I got into blacklight a lil bit, but chose to keep my ps3 just for dust.
I love the smell of orbital support in the morning!!!
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LOOKMOM NOHANDS
Warpoint Sharx
310
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Posted - 2015.03.21 14:45:00 -
[6] - Quote
There is zero evidence that PS4 would give anything other than a smaller player base right now. |
Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:47:00 -
[7] - Quote
LOOKMOM NOHANDS wrote:There is zero evidence that PS4 would give anything other than a smaller player base right now. you're right, if a game is on more consoles, naturally less people would play... wait what??
I love the smell of orbital support in the morning!!!
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DiablosMajora
53
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Posted - 2015.03.21 14:48:00 -
[8] - Quote
PC is the most ideal scenario. It offers unparalleled options for development. Once the edges have been ironed out and development has good momentum, THEN consoles are an option. IMO, realistically, by the time DUST is ready to make a platform switch the PS4 may well be at the end of its lifecycle. We've been down that road once before.
Prepare your angus
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Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:54:00 -
[9] - Quote
DiablosMajora wrote:PC is the most ideal scenario. It offers unparalleled options for development. Once the edges have been ironed out and development has good momentum, THEN consoles are an option. IMO, realistically, by the time DUST is ready to make a platform switch the PS4 may well be at the end of its lifecycle. We've been down that road once before. since when has dust ever been a polished gem?? Development is the key to the profits. Think of it, a free to play ever evolving player enhancement based game. It's the potential that keeps the vets and free to play that keeps the rookies coming in.
I love the smell of orbital support in the morning!!!
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Teeee Bone
C0M8AT V3T3RANS
133
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Posted - 2015.03.21 14:56:00 -
[10] - Quote
One thing that needs to happen is make the forums attached to the game, so people can make input feedback and ideas easier, also provide SP or some sort of bonus that comes with ideas that progress the game in the right direction.
I love the smell of orbital support in the morning!!!
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VAHZZ
974
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Posted - 2015.03.21 15:05:00 -
[11] - Quote
You have too much hope for this game. Understand, that no matter how much you polish a turd, it is still going to be a turd. Us vets don't stay for the "potential," most vets just play because why not, it isn't dead YET. DUST needs a PC, which is why Project Legion is in the works.
You, just stop.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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Nirwanda Vaughns
1560
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Posted - 2015.03.21 15:05:00 -
[12] - Quote
PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Thor Odinson42
Negative-Feedback
6285
|
Posted - 2015.03.21 15:06:00 -
[13] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4.
Lol |
DiablosMajora
54
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Posted - 2015.03.21 15:06:00 -
[14] - Quote
Polished gem? No. Steps in the right direction to obtain polishing materials? Yes, see hotfix Alpha - Echo, and the upcoming 1.1 Warlords update.
CCP has made clear that they intend to keep developing for the PS3 until it is no longer feasible, and I expect this to go on for at least another year. Next Fanfest will likely announce plans to move to a different platform; Sony has specifically stated that they plan to stop support for the PS3 this year (I can provide link) and by next year the PS4 will be halfway through its console cycle. Development for anything on Sony's consoles takes longer due to QA Processes and a slew of other factors I'm sure that we don't know about. In addition, going to PC allows the use of test servers and a whole bunch of other things. Even upping system memory by an average of 1600% (256mb to 4gb) for a Windows 7 system would help alleviate MANY problems and give devs much more room to work with.
TLDR: PC is the best option for now.
Prepare your angus
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Thor Odinson42
Negative-Feedback
6286
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Posted - 2015.03.21 15:10:00 -
[15] - Quote
Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it
You've got it backwards.
The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse. |
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1463
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Posted - 2015.03.21 15:19:00 -
[16] - Quote
Teeee Bone wrote:just saying... ....nobody will respect the eve world, while part of it is on the console.
Please support fair play!
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VAHZZ
975
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Posted - 2015.03.21 15:19:00 -
[17] - Quote
Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse.
PC makes more sense. On a console DUST is limited, can't run it's intended engine, lag and graphic issues abound. PC is limitless. Some games aren't for PC. This game is dying on a console. Just because a game has a player base on a console, doesn't mean squat. The playerbase know this game is dying numb nuts. I would say start thinking more, but your corp says it all.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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MrShooter01
Ustio Mercenary Squadron
1494
|
Posted - 2015.03.21 15:36:00 -
[18] - Quote
+1 ccp get to it already its as easy as opening up UDK, going to file -> game options -> platform support
GÿÉ Legacy consoles GÿÉ PC GÿÉ Xbox 360 GÿÉ Xbox One Gÿæ PS3 Gÿæ PS4 GÿÉ IOS GÿÉ Android Gÿæ Cross-platform multiplayer
and you're done, UDK will take care of all the compatibility and publishing issues don't worry
though while you have that window open you might as well check off more of the boxes can't hurt to have more players right |
Kain Spero
Negative-Feedback.
4857
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Posted - 2015.03.21 15:37:00 -
[19] - Quote
With things like Star Citizen on the horizon and it's FPS module trying to put Dust onto PC is what doesn't make sense.
Dust would provide a unique experience on the PS4 and I think that if CCP Rattati hits his goals for this year Dust will be in a good enough place to warrant making a move over to that platform.
#DustPS4
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Thor Odinson42
Negative-Feedback
6286
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Posted - 2015.03.21 15:38:00 -
[20] - Quote
VAHZZ wrote:Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse. PC makes more sense. On a console DUST is limited, can't run it's intended engine, lag and graphic issues abound. PC is limitless. Some games aren't for PC. This game is dying on a console. Just because a game has a player base on a console, doesn't mean squat. The playerbase know this game is dying numb nuts. I would say start thinking more, but your corp says it all.
This game is "dying" because the Uprising 1.0 Dev team was pushed to release on 5/14 for a cute marketing ploy. Then failed to address tiny things for months at a time. They ran people off like they were secret agents for other gaming companies. Then FF 2014. Despite all that, here we are still profitable.
You have 10s of thousands of players that played Dust in some capacity before they moved on to PS4. With a PS4 port FIRST you tap into an existing customer base.
The playerbase obviously doesn't know the game is dying or it wouldn't be profitable. |
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LOOKMOM NOHANDS
Warpoint Sharx
310
|
Posted - 2015.03.21 15:43:00 -
[21] - Quote
Kain Spero wrote:With things like Star Citizen on the horizon and it's FPS module trying to put Dust onto PC is what doesn't make sense.
Dust would provide a unique experience on the PS4 and I think that if CCP Rattati hits his goals for this year Dust will be in a good enough place to warrant making a move over to that platform.
#DustPS4
What does Dust bring that is unique?
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5450
|
Posted - 2015.03.21 15:43:00 -
[22] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4.
Warframe is a different kind of game. It's not competing at all.
If anything Dust is competing with Blacklight Retribution, which is frankly meh.
Usually banned for being too awesome.
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Teeee Bone
C0M8AT V3T3RANS
137
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Posted - 2015.03.21 15:45:00 -
[23] - Quote
VAHZZ wrote:Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse. PC makes more sense. On a console DUST is limited, can't run it's intended engine, lag and graphic issues abound. PC is limitless. Some games aren't for PC. This game is dying on a console. Just because a game has a player base on a console, doesn't mean squat. The playerbase know this game is dying numb nuts. I would say start thinking more, but your corp says it all. I'd invite you to my corp but then I'd hafta call it fantasy console fake ass combat veterans!! I play dust cuz I like first person shooters but it can't be too real or I have flashbacks of REAL combat in IRAQ
I love the smell of orbital support in the morning!!!
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VAHZZ
975
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Posted - 2015.03.21 15:47:00 -
[24] - Quote
Thor Odinson42 wrote:VAHZZ wrote:Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse. PC makes more sense. On a console DUST is limited, can't run it's intended engine, lag and graphic issues abound. PC is limitless. Some games aren't for PC. This game is dying on a console. Just because a game has a player base on a console, doesn't mean squat. The playerbase know this game is dying numb nuts. I would say start thinking more, but your corp says it all. This game is "dying" because the Uprising 1.0 Dev team was pushed to release on 5/14 for a cute marketing ploy. Then failed to address tiny things for months at a time. They ran people off like they were secret agents for other gaming companies. Then FF 2014. Despite all that, here we are still profitable. You have 10s of thousands of players that played Dust in some capacity before they moved on to PS4. With a PS4 port FIRST you tap into an existing customer base. The playerbase obviously doesn't know the game is dying or it wouldn't be profitable.
You obviously never heard that people lie. Dust is not profitable, there is no evidence of it other than CCP wordings. And Dust won't make it on PS4. I don't see how you can't get your stubborn mind around that fact. Dust. Won't. Make. It.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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Kain Spero
Negative-Feedback.
4859
|
Posted - 2015.03.21 15:50:00 -
[25] - Quote
LOOKMOM NOHANDS wrote:Kain Spero wrote:With things like Star Citizen on the horizon and it's FPS module trying to put Dust onto PC is what doesn't make sense.
Dust would provide a unique experience on the PS4 and I think that if CCP Rattati hits his goals for this year Dust will be in a good enough place to warrant making a move over to that platform.
#DustPS4 What does Dust bring that is unique?
Probably more than anything else to social side of it. Also with player trading coming soon a P2P market.
I've played black light, PS2, and Destiny and I really just don't find their PvP game play anywhere near as compelling.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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One Eyed King
Nos Nothi
8724
|
Posted - 2015.03.21 15:56:00 -
[26] - Quote
PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Teeee Bone
C0M8AT V3T3RANS
138
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Posted - 2015.03.21 16:00:00 -
[27] - Quote
I never heard of dust before it came up on my ps3, since then I've spend nearly a thousand dollars on the game itself, and bought every book ever printed. I even tried eve, though my computer is ancient and it won't work, I still liked it and am saving for a supergeek station. I mean awesome computer.
I love the smell of orbital support in the morning!!!
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Teeee Bone
C0M8AT V3T3RANS
138
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Posted - 2015.03.21 16:01:00 -
[28] - Quote
One Eyed King wrote:PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis. This thread is funny... You can tell who has a ps4 and who doesnt. LMAO
I love the smell of orbital support in the morning!!!
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Ripley Riley
Incorruptibles
8652
|
Posted - 2015.03.21 16:03:00 -
[29] - Quote
Nirwanda Vaughns wrote:PC Port = CCP being able to do pretty much what they want on a system that's in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
4 out of 5 dentists agree that orange is not a sound.
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Thor Odinson42
Negative-Feedback
6287
|
Posted - 2015.03.21 16:04:00 -
[30] - Quote
I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. |
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Krixus Flux
Kang Lo Directorate Gallente Federation
532
|
Posted - 2015.03.21 16:07:00 -
[31] - Quote
Theoretically, yes. If promoted properly, even better. Stiff competition though against the coming of PS2 that is ahead of Dust in execution. Definitely doesn't hurt to try but CCP aren't willing to hedge their bets. They have plenty of PS3 paying for a low end experience now.
Saying what's on people's minds
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Thor Odinson42
Negative-Feedback
6287
|
Posted - 2015.03.21 16:09:00 -
[32] - Quote
One Eyed King wrote:PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis.
But how do you see those sales numbers in Jan 2017? Just announcing a PS4 port would boost current Dust numbers substantially. How can someone argue that? I don't think you get the same bump today by doubling down on Dust/Legion to PC. |
Teeee Bone
C0M8AT V3T3RANS
138
|
Posted - 2015.03.21 16:09:00 -
[33] - Quote
Ripley Riley wrote:Nirwanda Vaughns wrote:PC Port = CCP being able to do pretty much what they want on a system that's in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one. I think they should make a pc game that orchestrates these battles in dust. Like spying and first landing in these maps in dust. Every map looks like there was a story behind why the map is the way it is, CCP should make a pc game that goes deeper into the despair that was experienced at these facilities.
I love the smell of orbital support in the morning!!!
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Ripley Riley
Incorruptibles
8654
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Posted - 2015.03.21 16:11:00 -
[34] - Quote
Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. Eventually consoles retire. After the PS4 will be the PS5, and so on. Each time we will have to jump the hurdle of porting to the next gen. Why do that when you can port to PC, that has existed and will exist for the foreseeable future, and be done with it? Why port to a console when CCP has been developing on PC for over a decade? Why port to a console when venues like Steam promote your game to massive markets of gamers? Bringing Dust 514 to a console at this point would be one of the least intelligent business decisions CCP could make.
... which means it is exactly what they are planning on doing
4 out of 5 dentists agree that orange is not a sound.
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VAHZZ
976
|
Posted - 2015.03.21 16:16:00 -
[35] - Quote
Ripley Riley wrote:Eventually consoles retire. After the PS4 will be the PS5, and so on. Each time we will have to jump the hurdle of porting to the next gen. Why do that when you can port to PC, that has existed and will exist for the foreseeable future, and be done with it? Why port to a console when CCP has been developing on PC for over a decade? Why port to a console when venues like Steam promote your game to massive markets of gamers? Bringing Dust 514 to a console at this point would be one of the least intelligent business decisions CCP could make.
I'd rather look bad winning, than look good losing.
Closed Beta Vet
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Lavallois Nash
Federal Transfers and Trades
537
|
Posted - 2015.03.21 16:20:00 -
[36] - Quote
This community has shown that its intolerant to the idea of growing the playerbase on this platform. Why would they try the same problem on a new platform? You guys dont want more players, you want more KDR.
How do I say this so people can understand? Games that you have to pay 50$ to play have more population than our free to play.
Go check Kijiji. "Used PS3, used PS3 used PS3" This game can be played for free by the new owners of any of those used PS3. And yet its not. 5 year old titles you have to pay 40$ for still have more people.
One day the community will have its moment of reckoning. You cant have your cake and eat it too.
Either, you have boosted stats that you earned on the backs of new players, and the game doesn't last long, or you have reasonable stats that you can keep building over a long term lifespan. You dont get both. You dont get to farm new players for a 10 KDR, AND get to keep it for 10 years.
The community chose big stats, short lifespan instead of short stats, big lifespan. This is the consequence. You watch your port chances fade away. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5450
|
Posted - 2015.03.21 16:25:00 -
[37] - Quote
Put it on PC and be done with it? They would still have to constantly update the game to make sure it was viable on newly released operating systems, graphics cards and drivers. That is a never ending battle for PC. There is actually far less work in doing a port every ten years for console on the business end, and its far less costly on the consumer end as well given the costs of PC upgrades as typically far higher than simply buying a new console once a decade.
Flawed argument.
And again, hackers. Don't care to to deal with it. PC can keep that crap.
Usually banned for being too awesome.
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Teeee Bone
C0M8AT V3T3RANS
138
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Posted - 2015.03.21 16:28:00 -
[38] - Quote
my kdr is .59 LOL KDR isn't why I play. I play for character enhancement.
I love the smell of orbital support in the morning!!!
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Georgia Xavier
Y.A.M.A.H
104
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Posted - 2015.03.21 16:31:00 -
[39] - Quote
PC is by far a much more optimum option for Dust. It's still in its growing phase I think. PC provides bigger opportunitis for growing games,for example, back when warframe was new it was only on PC but as it grew they ported it onto the ps4. Why can't dust do this as well? Start on PC THEN ps4. Sony is a bit of an obstacle here since they may not be able to see dust making profit due to its reputation in the past years and on PC,CCP can do whatever they want. Hackers will be on PC you say? Eve doesn't seem to have that problem. PC for Dust will be expensive for people? For the same price as a ps4 you can get a PC that can run crisis 3 fairly smoothly on high graphics setting.
Besides, CCP has been developing EVE on PC. I'm pretty sure they know what they're doing. At least better than any of us
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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Llast 326
An Arkhos
7068
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Posted - 2015.03.21 16:48:00 -
[40] - Quote
A port would be good PC or PS4GǪ Both have benefits and drawbacks. The real answer lies here. This is the best system to port it over to.
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Lavallois Nash
Federal Transfers and Trades
537
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Posted - 2015.03.21 16:48:00 -
[41] - Quote
Teeee Bone wrote:my kdr is .59 LOL KDR isn't why I play. I play for character enhancement.
Last week my friend came by my house, and I had been playing the game so it was still on my living room TV. He asked about it, I explained it a little, he seemed pretty interested, so since I dont care about my KDR and could afford the ISK of my friend playing a little, i let him play a match on my account.
He got fed up after 2 matches and said "dont you have any actual games, like COD or BF , something where you can actually play?"
its too much man. There is a huge learning curve just on the game mechanics. Shields vs Armor or Reps vs Armor or damage mods or this or that. Just building and using fits appropriately. Using a AR against a Caldari suit works alot differently than using a Rail rifle against it.
None of the other **** you do in other games works in this one. Even aiming is all relative. At one point my friend was trading fire with another guy behind cover, a proto guy. The ADV fitting i was letting him use can be successful, and my friend was actually close to killing the guy when 2 of his proto friends showed up and killed him.
It takes long enough as it is to learn the game. The community policy of wielding proto vs milita. it gives no time for people to learn how to use fittings, so they just get frustrated and quit.
How do you expect a PS4 port to work? Tons of people will join on opening day, make their way through the academy, and then proto squads will be waiting for them. After a few weeks it will be back to low population. Its not a sustainable system.
If you want a port tomorrow, people should focus on achieving growth on THIS platform today. Its not impossible, summer is coming up, alot of PS3s are hitting the secondary market, which means people without large game libraries will be buying them...... |
Heimdallr69
Negative-Feedback.
5010
|
Posted - 2015.03.21 16:57:00 -
[42] - Quote
Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. Yeah not everyone is into flying around in spaceships.. I play fps's for a reason (it's what's I like)
Removed inappropriate content - CCP Logibro
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Cypher Nil
Fireteam Tempest
92
|
Posted - 2015.03.21 17:04:00 -
[43] - Quote
Shouldn't we get a few more major issues solved first and then port the game to another platform?
+20 Million SP Merc
Caldari Loyalist
Of course we won, now when do I get paid?
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Teeee Bone
C0M8AT V3T3RANS
142
|
Posted - 2015.03.21 18:44:00 -
[44] - Quote
Cypher Nil wrote:Shouldn't we get a few more major issues solved first and then port the game to another platform? I'm pretty sure that's not the CCP way... I dont even mean that as a dig. They go balls deep, and figure what works best later based on feedback. They allow each and every player to be a dev, so to speak.
I love the smell of orbital support in the morning!!!
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Teeee Bone
C0M8AT V3T3RANS
142
|
Posted - 2015.03.21 18:46:00 -
[45] - Quote
Lavallois Nash wrote:Teeee Bone wrote:my kdr is .59 LOL KDR isn't why I play. I play for character enhancement. Last week my friend came by my house, and I had been playing the game so it was still on my living room TV. He asked about it, I explained it a little, he seemed pretty interested, so since I dont care about my KDR and could afford the ISK of my friend playing a little, i let him play a match on my account. He got fed up after 2 matches and said "dont you have any actual games, like COD or BF , something where you can actually play?" its too much man. There is a huge learning curve just on the game mechanics. Shields vs Armor or Reps vs Armor or damage mods or this or that. Just building and using fits appropriately. Using a AR against a Caldari suit works alot differently than using a Rail rifle against it. None of the other **** you do in other games works in this one. Even aiming is all relative. At one point my friend was trading fire with another guy behind cover, a proto guy. The ADV fitting i was letting him use can be successful, and my friend was actually close to killing the guy when 2 of his proto friends showed up and killed him. It takes long enough as it is to learn the game. The community policy of wielding proto vs milita. it gives no time for people to learn how to use fittings, so they just get frustrated and quit. How do you expect a PS4 port to work? Tons of people will join on opening day, make their way through the academy, and then proto squads will be waiting for them. After a few weeks it will be back to low population. Its not a sustainable system. If you want a port tomorrow, people should focus on achieving growth on THIS platform today. Its not impossible, summer is coming up, alot of PS3s are hitting the secondary market, which means people without large game libraries will be buying them...... Based on this feedback, of which I completely agree with, the most important part for dust 514's future is Matchmaking.. Pitting vets with vets newb's with newb's, squads versus squads, and randoms versus randoms.
I love the smell of orbital support in the morning!!!
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JJ'S
Krusual Covert Operators Minmatar Republic
54
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Posted - 2015.03.21 18:47:00 -
[46] - Quote
Teeee Bone wrote:VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4. I couldn't get into warframe. I got into blacklight a lil bit, but chose to keep my ps3 just for dust.
Blacklight is awesome... Specially when you start getting into customizing guns. |
LOOKMOM NOHANDS
Warpoint Sharx
315
|
Posted - 2015.03.21 18:51:00 -
[47] - Quote
Lavallois Nash wrote: How do you expect a PS4 port to work? Tons of people will join on opening day, make their way through the academy, and then proto squads will be waiting for them. After a few weeks it will be back to low population. Its not a sustainable system.
Visualizing this just made me laugh so hard even tho I really should not. I would seriously feel bad for all those people happy about their PS4 and trying out a new game getting trolled that hard. |
Teeee Bone
C0M8AT V3T3RANS
143
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Posted - 2015.03.21 18:51:00 -
[48] - Quote
JJ'S wrote:Teeee Bone wrote:VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4. I couldn't get into warframe. I got into blacklight a lil bit, but chose to keep my ps3 just for dust. Blacklight is awesome... Specially when you start getting into customizing guns. Yeah but all the weapons are the same with different looks, and maybe a few tweaks to rate of fire. And range seems to be non existent... Dust has soo many dynamics that you could play what feels like a completely different game everyday of the week using different setups and weapons.
I love the smell of orbital support in the morning!!!
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2721
|
Posted - 2015.03.21 19:36:00 -
[49] - Quote
Teeee Bone wrote:just saying...
On outdated hardware once again, porting costs money, not worth the effort.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Kalante Schiffer
Ancient Exiles.
1030
|
Posted - 2015.03.21 19:42:00 -
[50] - Quote
VAHZZ wrote:Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse. PC makes more sense. On a console DUST is limited, can't run it's intended engine, lag and graphic issues abound. PC is limitless. Some games aren't for PC. This game is dying on a console. Just because a game has a player base on a console, doesn't mean squat. The playerbase know this game is dying numb nuts. I would say start thinking more, but your corp says it all. yeah because someone's corp = the validity of someone. Gtfo kid.
framerate>everything else
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Nirwanda Vaughns
1563
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Posted - 2015.03.21 21:14:00 -
[51] - Quote
Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision.
again though. it comes down to the simple things like
Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it.
the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with.
They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS"
With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free.
EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console.
Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Georgia Xavier
Y.A.M.A.H
107
|
Posted - 2015.03.21 21:20:00 -
[52] - Quote
Nirwanda Vaughns wrote:Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. again though. it comes down to the simple things like Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it. the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with. They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS" With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free. EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console. Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion. You said it far better than I can hope to, thumbs for you!
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5450
|
Posted - 2015.03.21 21:27:00 -
[53] - Quote
Nirwanda Vaughns wrote:Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. again though. it comes down to the simple things like Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it. the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with. They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS" With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free. EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console. Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion.
The desperation some people have for a PC version of this game despite all logic is funny.
PC market is over saturated, it would have no success. PS has always been weak on the scifi shooter front, with Killzone front and center with mediocrity. There is a bigger market on PS4 for this game then there ever will be on PC.
And again, screw hackers. That alone is reason to never put this thing on PC. Hackers + F2P + slow reactionary GM force = dead game.
Usually banned for being too awesome.
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Michael-J-Fox Richards
The Scope Gallente Federation
270
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Posted - 2015.03.21 21:33:00 -
[54] - Quote
dust should have been on ps4 from day one. its too late now. when i first got a ps3 i was too poor to get a game so i had to play the battlefield bad company 1 multiplayer online demo for a week or two. if dust was on ps4 i woulda bought one.
I got that john elway arm to proficiency level 5.
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Georgia Xavier
Y.A.M.A.H
107
|
Posted - 2015.03.21 21:48:00 -
[55] - Quote
Himiko Kuronaga wrote:Nirwanda Vaughns wrote:Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. again though. it comes down to the simple things like Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it. the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with. They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS" With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free. EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console. Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion. The desperation some people have for a PC version of this game despite all logic is funny. PC market is over saturated, it would have no success. PS has always been weak on the scifi shooter front, with Killzone front and center with mediocrity. There is a bigger market on PS4 for this game then there ever will be on PC. And again, screw hackers. That alone is reason to never put this thing on PC. Hackers + F2P + slow reactionary GM force = dead game. As for your question, why would Sony want it? Probably because it makes them money and they don't even have to maintain the game servers, as those are run by CCP. Sony doesn't care what people in "the industry" think. Doing business in the gaming industry isn't some elementary school social situation where a few people make snarky comments and you get kicked out of the clubhouse as a result. Money is what matters, and Dust has been making it. You don't understand. Reputation DOES matter to Sony. Dust is rather infamous which will deter sony's confidence in it. Sony is a money making industry after all as you said and to put a game the supposedly makes "profits" at the very end of the PS3 life cycle isn't a very attractive idea business-wise.
And again EVE doesn't have problems with hackers I'm sure they have counter measures against them. It isn't fair to assume CCP can't due **** about a fat guy with a few .exe files.
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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KA24DERT
TeamPlayers Negative-Feedback
1110
|
Posted - 2015.03.21 23:42:00 -
[56] - Quote
DiablosMajora wrote:PC is the most ideal scenario. It offers unparalleled options for development. Once the edges have been ironed out and development has good momentum, THEN consoles are an option. IMO, realistically, by the time DUST is ready to make a platform switch the PS4 may well be at the end of its lifecycle. We've been down that road once before. This is the best way forward.
Dust is still in active development, and Sony being in the way of the release approval process is slowing that development down.
PC port for a 1 year sprint, then a PS4 port once the game is more feature-filled and stable.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Kain Spero
Negative-Feedback.
4865
|
Posted - 2015.03.22 00:14:00 -
[57] - Quote
KA24DERT wrote:DiablosMajora wrote:PC is the most ideal scenario. It offers unparalleled options for development. Once the edges have been ironed out and development has good momentum, THEN consoles are an option. IMO, realistically, by the time DUST is ready to make a platform switch the PS4 may well be at the end of its lifecycle. We've been down that road once before. This is the best way forward. Dust is still in active development, and Sony being in the way of the release approval process is slowing that development down. PC port for a 1 year sprint, then a PS4 port once the game is more feature-filled and stable.
Problem with announce supporting PC over PS4 as we saw quite clearly with FF 2014 was that you decimate your own current community, which is now currently making Dust 514 money.
The best solution is either going PS4 first or announcing dual PC/PS4 support.
In a perfect world we could have a period of PS3/PS4/PC cross play.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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7th Son 7
BLITZKRIEG7
587
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Posted - 2015.03.22 00:27:00 -
[58] - Quote
Lol, this would'nt be such a big ****** deal if there were other games like Dust, there's not.
Always mystify, mislead and surprise the enemy if possible........--- Stonewall Jackson
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Mobius Wyvern
Sky-FIRE
5859
|
Posted - 2015.03.22 01:46:00 -
[59] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4. In what way are Dust and Warframe even remotely the same genre, much less in any form of competition?
I've played Warframe for years, and I don't see how Warframe being on the PS4 relates to Dust doing the same.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Kira Lannister
Ancient Exiles.
2712
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Posted - 2015.03.22 01:47:00 -
[60] - Quote
Just do it CCP. Sell a 20$ Buy in. We will all cave and do it.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2783
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Posted - 2015.03.22 02:06:00 -
[61] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4.
That's barely competition. I doubt there would be much competition. They have way different fees to them. They just don't attract the same kinds of players. A few, but not enough to be considered thier direct competition.
Their biggest competitor would be Planetside 2, and if I'm going to be honest, if Dust was done ANYTHING like the idea that they had in the beginning, PS2 would have been left behind by its own playerbase already.
Also, Dust has a better chance on PS4 than "Legion" does on PC... and Dust on PS3, obviously. Really, the obvious choice is to put Legion on PS4...
There are only 2 F2P FPSs on PS4. PS2 and Blacklight. That's would pretty much be the whole of their competition, and they could pretty much write both of those games off as nonfactors. If they were to go on PC, they would have dozens and dozens of other F2P FPSs to compete with. It just makes no sense for them to go to PC...
Home at Last <3
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Thor Odinson42
Negative-Feedback
6291
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Posted - 2015.03.22 02:14:00 -
[62] - Quote
7th Son 7 wrote:Lol, this would'nt be such a big ****** deal if there were other games like Dust, there's not.
I don't think we are all here because we love the way things have gone. I tried to find something else to play.
With all it's flaws this game is like crack ******* for me. |
rasputin900000
Subsonic Synthesis
31
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Posted - 2015.03.22 02:25:00 -
[63] - Quote
DiablosMajora wrote:Polished gem? No. Steps in the right direction to obtain polishing materials? Yes, see hotfix Alpha - Echo, and the upcoming 1.1 Warlords update.
CCP has made clear that they intend to keep developing for the PS3 until it is no longer feasible, and I expect this to go on for at least another year. Next Fanfest will likely announce plans to move to a different platform; Sony has specifically stated that they plan to stop support for the PS3 this year (I can provide link) and by next year the PS4 will be halfway through its console cycle. Development for anything on Sony's consoles takes longer due to QA Processes and a slew of other factors I'm sure that we don't know about. In addition, going to PC allows the use of test servers and a whole bunch of other things. Even upping system memory by an average of 1600% (256mb to 4gb) for a Windows 7 system would help alleviate MANY problems and give devs much more room to work with.
TLDR: PC is the best option for now.
Where'd you get the info that Sony's pulling the plug on ps3? EA and several others have games coming out for the next 12 months Sony said it would support the ps3 until it wasn't profitable. The last I read we have no worries in losing it till 2017 at the earliest. PS forums. |
IMMORTAL WAR HERO
Ahrendee Inc. Negative-Feedback
317
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Posted - 2015.03.22 04:34:00 -
[64] - Quote
Teeee Bone wrote:just saying...
ohhh ya i have a ps4 i can say they spiff up they players per map more than battle field this game would be huge on ps4
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Operative 1174 Uuali
Y.A.M.A.H
533
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Posted - 2015.03.22 04:38:00 -
[65] - Quote
EVE=more variety and immediate combat match mechanics=bigger profits.
EVE=stale, uneventful "sandbox" only=failed playerbase=begging for profits from DUSTers.
Your point?
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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Pseudogenesis
Nos Nothi
2339
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Posted - 2015.03.22 04:48:00 -
[66] - Quote
Kain Spero wrote:With things like Star Citizen on the horizon and it's FPS module trying to put Dust onto PC is what doesn't make sense.
Dust would provide a unique experience on the PS4 and I think that if CCP Rattati hits his goals for this year Dust will be in a good enough place to warrant making a move over to that platform.
#DustPS4 Serious? Star Citizen's FPS module is nothing. It's not even made by the main SC team, it's an afterthought. And SC isn't even a F2P game. It's a bit like saying Dust shouldn't release on PC because it'll be competing with Titanfall. Just because it's a sci fi FPS doesn't mean it'll compete with every other sci fi FPS out there.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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mollerz
6255
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Posted - 2015.03.22 05:01:00 -
[67] - Quote
Pseudogenesis wrote: Serious? Star Citizen's FPS module is nothing. It's not even made by the main SC team, it's an afterthought. And SC isn't even a F2P game. It's a bit like saying Dust shouldn't release on PC because it'll be competing with Titanfall. Just because it's a sci fi FPS doesn't mean it'll compete with every other sci fi FPS out there.
Not sure where you go that info, but it's not accurate.
They have different teams handling different parts of the game. There is an FPS team, a ship building team, a social module team, and it kind of goes on. But they are all SC, and all managed by Chris Roberts.
FPS is not an after thought. They are designing each game part as modules specifically to create, engineer, and play test. They will all be combined at some point into two parts- the single player game called Squadron 42 and the multiplayer PU, or persistent Universe.
And yes- it will compete with Eve and all of their fragmented projects/products. They are both video games and of the same genre. They compete for the same limited consumers. |
Cypher Nil
Fireteam Tempest
96
|
Posted - 2015.03.22 05:36:00 -
[68] - Quote
Thor Odinson42 wrote:Nirwanda Vaughns wrote:PS4 Port = Asking Epic games for license to use unreal engine on a console (again), Asking Sony permission to put DUST514 on PSN store, despite Sony having thier own sci-fi FPSMMO and DUST having such a huge negative view in industrys eyes. Abiding by Sony and Epics regulations for updates/expansion.
PC Port = CCP being able to do pretty much what they want on a system thats in more homes than PS4 consoles. Easier connection between EVE, 600,000 EVE subscribers already familiar with CCP who see consoles as a stepdown and so wont buy one.
PC makes more sense and will allow more freedom for CCP to develop it in the long run. Developing for consoles can be a pain whereas with a PC pretty much anyone with half decent coding experience can release a game and distribute it You've got it backwards. The console is where Dust has a playerbase. Also, I see you are still prone to pulling stuff wayyyyyyyyy out of your arse.
A better game would lead to a larger playerbase, PC would lead to a better game.
+20 Million SP Merc
Caldari Loyalist
Of course we won, now when do I get paid?
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Cypher Nil
Fireteam Tempest
96
|
Posted - 2015.03.22 05:40:00 -
[69] - Quote
rasputin900000 wrote:DiablosMajora wrote:Polished gem? No. Steps in the right direction to obtain polishing materials? Yes, see hotfix Alpha - Echo, and the upcoming 1.1 Warlords update.
CCP has made clear that they intend to keep developing for the PS3 until it is no longer feasible, and I expect this to go on for at least another year. Next Fanfest will likely announce plans to move to a different platform; Sony has specifically stated that they plan to stop support for the PS3 this year (I can provide link) and by next year the PS4 will be halfway through its console cycle. Development for anything on Sony's consoles takes longer due to QA Processes and a slew of other factors I'm sure that we don't know about. In addition, going to PC allows the use of test servers and a whole bunch of other things. Even upping system memory by an average of 1600% (256mb to 4gb) for a Windows 7 system would help alleviate MANY problems and give devs much more room to work with.
TLDR: PC is the best option for now. Where'd you get the info that Sony's pulling the plug on ps3? EA and several others have games coming out for the next 12 months Sony said it would support the ps3 until it wasn't profitable. The last I read we have no worries in losing it till 2017 at the earliest. PS forums.
I'm not sure about support for the console but they will be discontinue production of the PS3 late 2015 or early 2016
+20 Million SP Merc
Caldari Loyalist
Of course we won, now when do I get paid?
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Gemini Cuspid
137
|
Posted - 2015.03.22 05:40:00 -
[70] - Quote
Teeee Bone wrote:just saying... Nope, would actually make LESS money. If they're plan on Legion is still as they presented it then those who play Dust have an incentive to play Legion for the reward of sorts. Otherwise the playerbase and actually number of games slated to be released this year is an impressive list.
Valkyrie already will see "No Man's Sky" as a direct competitor and has gotten better raves overall along with a push from Sony. can't say CCP has this backing on game development and their ability to rely on sheer reputation took a hit with Dust alone. |
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Regis Blackbird
Dust University Ivy League
670
|
Posted - 2015.03.22 08:51:00 -
[71] - Quote
Lavallois Nash wrote: If you want a port tomorrow, people should focus on achieving growth on THIS platform today. Its not impossible, summer is coming up, alot of PS3s are hitting the secondary market, which means people without large game libraries will be buying them......
^ This
My guess (if Dust stays profitable): 1) Dust 514 will be directly ported to PS4 (with cross-platform play) with exactly the same content as the PS3 version with higher textures and frame rate. This will be EVE-FPS Lite on the consoles.
2) Project Legion will not exist as a separate game, but will be incorporated into the EVE PC client as a new expansion, as a direct response to Star Citizen.
Both games will co-exist.
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5457
|
Posted - 2015.03.22 10:08:00 -
[72] - Quote
Georgia Xavier wrote:Himiko Kuronaga wrote:Nirwanda Vaughns wrote:Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. again though. it comes down to the simple things like Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it. the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with. They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS" With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free. EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console. Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion. The desperation some people have for a PC version of this game despite all logic is funny. PC market is over saturated, it would have no success. PS has always been weak on the scifi shooter front, with Killzone front and center with mediocrity. There is a bigger market on PS4 for this game then there ever will be on PC. And again, screw hackers. That alone is reason to never put this thing on PC. Hackers + F2P + slow reactionary GM force = dead game. As for your question, why would Sony want it? Probably because it makes them money and they don't even have to maintain the game servers, as those are run by CCP. Sony doesn't care what people in "the industry" think. Doing business in the gaming industry isn't some elementary school social situation where a few people make snarky comments and you get kicked out of the clubhouse as a result. Money is what matters, and Dust has been making it. You don't understand. Reputation DOES matter to Sony. Dust is rather infamous which will deter sony's confidence in it. Sony is a money making industry after all as you said and to put a game the supposedly makes "profits" at the very end of the PS3 life cycle isn't a very attractive idea business-wise. And again EVE doesn't have problems with hackers I'm sure they have counter measures against them. It isn't fair to assume CCP can't due **** about a fat guy with a few .exe files.
Funny, kind of seems to me like YOU don't understand. Have you ever even been a part of the gaming industry outside of the consumer standpoint? Because I have.
If it makes money they want it, its as simple as that. How the game is reviewed is simply a sign of how much it will probably make with future iterations. Additional confidence isn't necessary on that front because they make money from it every month on aurum sales as it is, proving that the review process is largely irrelevant to the profitability of this particular IP.
Usually banned for being too awesome.
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TerranKnight87
Seituoda Taskforce Command Caldari State
274
|
Posted - 2015.03.22 10:21:00 -
[73] - Quote
DiablosMajora wrote:PC is the most ideal scenario. It offers unparalleled options for development. Once the edges have been ironed out and development has good momentum, THEN consoles are an option. IMO, realistically, by the time DUST is ready to make a platform switch the PS4 may well be at the end of its lifecycle. We've been down that road once before.
Dust would have to compete with goat simulator, Minecraft, hearthstone, farming simulator and CSGO.......
I'm not kidding.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Georgia Xavier
Y.A.M.A.H
113
|
Posted - 2015.03.22 13:04:00 -
[74] - Quote
Himiko Kuronaga wrote:Georgia Xavier wrote:Himiko Kuronaga wrote:Nirwanda Vaughns wrote:Thor Odinson42 wrote:I don't have a PS4. I have a desktop and a laptop that can play any PC game at optimal levels.
I just think the port to PS4 first is a better business decision. again though. it comes down to the simple things like Why would sony want DUST on the PS4 considering it was deemed a failure by most of the industry? The decision to put DUST on PS4 isn't just CCPs. they need licensing permission to use unreal Engine on the console and SOny have to allow them to publish it. we can all b**ch and whine about how awesome it might be to have DUST/Legion on the console but the truth is, is that in everyone elses but our eyes its a s**t game and only us few die hard fans stick with it. the best move for CCP would be PC first where they can build the game with relative ease on a platform they're familiar with and which is simple to work with. They have a very dedicated playerbase on EVE that would far exceed players on a console. Many of my EVE buddies either don't have a PS3/PS4 or wouldn't even dream of buying it becuase "PCmasterraceBS" With being on PC CCP could put adverts in the EVE splash loader for DUST514/Legion that they get exclusive gear in both games if they sign up for free. EVE players usually have multi monitor play so they can sit AFK mining on eve while playing DUST/Legion on another monitor. they don't need to mess about with another console. Once they've built up a reasonable playerbase and many in the industry have forgotten the bad patch CCP had (DUST and World of darkness) they can appraoch Sony/MS with the PC version, show them what they've built and look at re-selling it to consoles in 2yrs time when they've had more chance get things running better between EVE and DUST/Legion. The desperation some people have for a PC version of this game despite all logic is funny. PC market is over saturated, it would have no success. PS has always been weak on the scifi shooter front, with Killzone front and center with mediocrity. There is a bigger market on PS4 for this game then there ever will be on PC. And again, screw hackers. That alone is reason to never put this thing on PC. Hackers + F2P + slow reactionary GM force = dead game. As for your question, why would Sony want it? Probably because it makes them money and they don't even have to maintain the game servers, as those are run by CCP. Sony doesn't care what people in "the industry" think. Doing business in the gaming industry isn't some elementary school social situation where a few people make snarky comments and you get kicked out of the clubhouse as a result. Money is what matters, and Dust has been making it. You don't understand. Reputation DOES matter to Sony. Dust is rather infamous which will deter sony's confidence in it. Sony is a money making industry after all as you said and to put a game the supposedly makes "profits" at the very end of the PS3 life cycle isn't a very attractive idea business-wise. And again EVE doesn't have problems with hackers I'm sure they have counter measures against them. It isn't fair to assume CCP can't due **** about a fat guy with a few .exe files. Funny, kind of seems to me like YOU don't understand. Have you ever even been a part of the gaming industry outside of the consumer standpoint? Because I have. If it makes money they want it, its as simple as that. How the game is reviewed is simply a sign of how much it will probably make with future iterations. Additional confidence isn't necessary on that front because they make money from it every month on aurum sales as it is, proving that the review process is largely irrelevant to the profitability of this particular IP. What makes you think dust is making money? those "profits" they say could just mean they decreased their costs, not actually gaining more revenue. This could be done with many ways, laying off employees is one example. Dust ****** up already, Sony is likely to be more hesitant on letting dust be on PSN compared when dust just came out
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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One Eyed King
Nos Nothi
8751
|
Posted - 2015.03.22 14:58:00 -
[75] - Quote
Teeee Bone wrote:One Eyed King wrote:PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis. This thread is funny... You can tell who has a ps4 and who doesnt. LMAO I have a PS4, thank you.
Ask some of the other PS2 beta players.
Just because someone has a brain and knows how to do a reasoned analysis doesn't mean they are lacking.
But I suppose I can see how that would automatically be a conclusion from a juvenile's narrow perspective.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Teeee Bone
C0M8AT V3T3RANS
147
|
Posted - 2015.03.22 15:23:00 -
[76] - Quote
One Eyed King wrote:Teeee Bone wrote:One Eyed King wrote:PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis. This thread is funny... You can tell who has a ps4 and who doesnt. LMAO I have a PS4, thank you. Ask some of the other PS2 beta players. Just because someone has a brain and knows how to do a reasoned analysis doesn't mean they are lacking. But I suppose I can see how that would automatically be a conclusion from a juvenile's narrow perspective. Someone took an extra dose of their serious pill!!
I love the smell of orbital support in the morning!!!
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
190
|
Posted - 2015.03.22 15:42:00 -
[77] - Quote
One Eyed King wrote:Teeee Bone wrote:One Eyed King wrote:PS4 sales as of Jan = 18.5 Million
PS3 sales as of Last May = 77.3 Million
If you think that PS4 has a larger player base, you need to learn some basic math.
While I support some form of Dust/Legion on the PS4, Dust can still be viable on the PS3. In fact, it was just recently announced that FFXI is JUST NOW finally going to have an end date. On the PS2.
This game still has a long life span given the player base, and many other parts of the world using older gen consoles.
Don' let your wants cloud real analysis. This thread is funny... You can tell who has a ps4 and who doesnt. LMAO I have a PS4, thank you. Ask some of the other PS2 beta players. Just because someone has a brain and knows how to do a reasoned analysis doesn't mean they are lacking. But I suppose I can see how that would automatically be a conclusion from a juvenile's narrow perspective.
If the ps3 has such a large fanbase than the ps4; ps3 games of multiplatform titles would sale more(which doesn't a lot of the time and Dust would have more players than around 2700 players. Dust is not viable on the ps3 because CCP jacked that up and there's little people playing this game with little signs of increasing. It will get smaller and smaller as the months go by; eventually very little people will be playing most likely. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5467
|
Posted - 2015.03.22 18:07:00 -
[78] - Quote
Pseudogenesis wrote:Kain Spero wrote:With things like Star Citizen on the horizon and it's FPS module trying to put Dust onto PC is what doesn't make sense.
Dust would provide a unique experience on the PS4 and I think that if CCP Rattati hits his goals for this year Dust will be in a good enough place to warrant making a move over to that platform.
#DustPS4 Serious? Star Citizen's FPS module is nothing. It's not even made by the main SC team, it's an afterthought. And SC isn't even a F2P game. It's a bit like saying Dust shouldn't release on PC because it'll be competing with Titanfall. Just because it's a sci fi FPS doesn't mean it'll compete with every other sci fi FPS out there.
You know what else was an afterthought? Dust.
Originally they were going to do an RTS game for the EVE client.
Usually banned for being too awesome.
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mollerz
6272
|
Posted - 2015.03.22 19:46:00 -
[79] - Quote
Himiko Kuronaga wrote:
No Man's Sky will be the one that doesn't really compete. It's doing some drastically different stuff.
No Mans Sky will be very interesting to see. I look forward to its release. In a sense it does compete with CCP and CIG. But it is not as overtly head to head competition.
I hope Sean pulls off NMS because it is extremely ambitious and for an indie dev, it would just be a great success story. |
Jack McReady
Dust University Ivy League
2065
|
Posted - 2015.03.22 19:48:00 -
[80] - Quote
VAHZZ wrote:Teeee Bone wrote:VAHZZ wrote:EVE: Valkyrie will be on PS4, DUST can't compete. exactly. they would capture two different player bases. DUST also has WarFrame to compete with. What I'm saying is. DUST WONT MAKE IT ON PS4.
different game = different target group = no competition |
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Kain Spero
Negative-Feedback.
4868
|
Posted - 2015.03.23 11:07:00 -
[81] - Quote
Jack McReady wrote: sorry bro, you better inform yourself. if legion/dust pc becomes a thing it will be run on unreal engine cause they put alot of work to modify it.
Correct.
CCP has confirmed on several occasions that Project Legion was running on Unreal 3.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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mollerz
6276
|
Posted - 2015.03.23 21:01:00 -
[82] - Quote
They really should go to UE4.
Outside of sticking with the PS3.. sticking with UE3 is just as bad. |
LOOKMOM NOHANDS
Warpoint Sharx
344
|
Posted - 2015.03.23 21:05:00 -
[83] - Quote
mollerz wrote:They really should go to UE4.
Outside of sticking with the PS3.. sticking with UE3 is just as bad.
CCP is dealing with the same issue that a lot of developers are. Once you have heavily modified UE3 to fit your needs a switch that big is almost unthinkable. |
postapo wastelander
Corrosive Synergy Rise Of Legion.
1119
|
Posted - 2015.03.23 21:10:00 -
[84] - Quote
Teeee Bone wrote:just saying...
Nonsence, end of story.
"Sebiestor Hetzer"
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mollerz
6278
|
Posted - 2015.03.23 22:48:00 -
[85] - Quote
LOOKMOM NOHANDS wrote:mollerz wrote:They really should go to UE4.
Outside of sticking with the PS3.. sticking with UE3 is just as bad. CCP is dealing with the same issue that a lot of developers are. Once you have heavily modified UE3 to fit your needs a switch that big is almost unthinkable.
In many cases that is correct. Mostly with one off title releases.
With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3.
Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware.
As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental. |
Kain Spero
Negative-Feedback.
4871
|
Posted - 2015.03.24 13:24:00 -
[86] - Quote
mollerz wrote: With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3.
Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware.
As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental.
Whether or not it makes sense is less of an issue than if the costs to switch engines is exceedingly high. I'd hate for CCP to feel like they MUST use a new engine on PS4 and therefore stop themselves from moving to a new console because they can't afford to change the engine.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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TerranKnight87
Seituoda Taskforce Command Caldari State
278
|
Posted - 2015.03.24 13:29:00 -
[87] - Quote
Kain Spero wrote:mollerz wrote: With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3.
Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware.
As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental.
Whether or not it makes sense is less of an issue than if the costs to switch engines is exceedingly high. I'd hate for CCP to feel like they MUST use a new engine on PS4 and therefore stop themselves from moving to a new console because they can't afford to change the engine.
Wasn't it announced that the UE4 is availabe for free anyway or was that UE3?.
Yes, here https://www.unrealengine.com/blog/ue4-is-free
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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LOOKMOM NOHANDS
Warpoint Sharx
348
|
Posted - 2015.03.24 13:32:00 -
[88] - Quote
mollerz wrote:LOOKMOM NOHANDS wrote:mollerz wrote:They really should go to UE4.
Outside of sticking with the PS3.. sticking with UE3 is just as bad. CCP is dealing with the same issue that a lot of developers are. Once you have heavily modified UE3 to fit your needs a switch that big is almost unthinkable. In many cases that is correct. Mostly with one off title releases. With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3. Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware. As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental.
They have already announced that UE3 was being used for Legion so it is not as beyond the pale as you think.
A modified version of an engine can live on far past the release of a newer version due to the fact that it is now like a well fit glove as oppose to a one size fits all glove straight from the store. This seems to be the main reason that the larger multi title studios end up going with a proprietary engine to avoid decisions like this and create a far more long term sustainable environment. |
TerranKnight87
Seituoda Taskforce Command Caldari State
278
|
Posted - 2015.03.24 13:35:00 -
[89] - Quote
LOOKMOM NOHANDS wrote:mollerz wrote:LOOKMOM NOHANDS wrote:mollerz wrote:They really should go to UE4.
Outside of sticking with the PS3.. sticking with UE3 is just as bad. CCP is dealing with the same issue that a lot of developers are. Once you have heavily modified UE3 to fit your needs a switch that big is almost unthinkable. In many cases that is correct. Mostly with one off title releases. With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3. Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware. As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental. They have already announced that UE3 was being used for Legion so it is not as beyond the pale as you think. A modified version of an engine can live on far past the release of a newer version due to the fact that it is now like a well fit glove as oppose to a one size fits all glove straight from the store. This seems to be the main reason that the larger multi title studios end up going with a proprietary engine to avoid decisions like this and create a far more long term sustainable environment.
UE4 is completely free now anyway so whether they use the custom UE3 they have or start fresh with UE4, shouldn't be a problem.
@Thread
So that mitigating point against a ps4 or pc port can now be laid to rest and not be used as any kind of excuse.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Thor Odinson42
Negative-Feedback
6302
|
Posted - 2015.03.24 15:05:00 -
[90] - Quote
TerranKnight87 wrote:Kain Spero wrote:mollerz wrote: With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3.
Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware.
As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental.
Whether or not it makes sense is less of an issue than if the costs to switch engines is exceedingly high. I'd hate for CCP to feel like they MUST use a new engine on PS4 and therefore stop themselves from moving to a new console because they can't afford to change the engine. Wasn't it announced that the UE4 is availabe for free anyway or was that UE3?. Yes, here https://www.unrealengine.com/blog/ue4-is-free
If someone told you they'd give you free bricks and wood to upgrade the existing building materials on your home would you do it? |
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Otoky
Dead Man's Game RUST415
180
|
Posted - 2015.03.24 16:28:00 -
[91] - Quote
TerranKnight87 wrote:
UE4 is completely free now anyway...
No, its not. It is free to develope but you have to pay them when you start to earn money.
|
TerranKnight87
Seituoda Taskforce Command Caldari State
280
|
Posted - 2015.03.24 16:29:00 -
[92] - Quote
Otoky wrote:TerranKnight87 wrote:
UE4 is completely free now anyway...
No, its not. It is free to develope but you have to pay them when you start to earn money.
Where did you get that from?. I'd like to see.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
|
TerranKnight87
Seituoda Taskforce Command Caldari State
280
|
Posted - 2015.03.24 16:31:00 -
[93] - Quote
Thor Odinson42 wrote:TerranKnight87 wrote:Kain Spero wrote:mollerz wrote: With regards to CCP it just doesn't make any sense. To keep Dust on PS3... odd as it is. To use UE3 for legion? That is just beyond the pale. To use it for PS4? Again, would make no sense to stick with UE3.
Another thing, if you are going to engineer/dev a game with a specific game engine that runs a game that will go through a decade or so of evolutions.. you are going to have to face facts that in that time frame you will be converting to updated engines and hardware.
As long as Dust is on the PS3 I have to agree, but the second they use UE3 for anything else it becomes detrimental.
Whether or not it makes sense is less of an issue than if the costs to switch engines is exceedingly high. I'd hate for CCP to feel like they MUST use a new engine on PS4 and therefore stop themselves from moving to a new console because they can't afford to change the engine. Wasn't it announced that the UE4 is availabe for free anyway or was that UE3?. Yes, here https://www.unrealengine.com/blog/ue4-is-free If someone told you they'd give you free bricks and wood to upgrade the existing building materials on your home would you do it?
That depends on the quality.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
|
Otoky
Dead Man's Game RUST415
180
|
Posted - 2015.03.24 16:45:00 -
[94] - Quote
TerranKnight87 wrote:Otoky wrote:TerranKnight87 wrote:
UE4 is completely free now anyway...
No, its not. It is free to develope but you have to pay them when you start to earn money. Where did you get that from?. I'd like to see. Do you really think that Epic is a charity corp?
Here you go. |
TerranKnight87
Seituoda Taskforce Command Caldari State
280
|
Posted - 2015.03.24 16:51:00 -
[95] - Quote
Otoky wrote:TerranKnight87 wrote:Otoky wrote:TerranKnight87 wrote:
UE4 is completely free now anyway...
No, its not. It is free to develope but you have to pay them when you start to earn money. Where did you get that from?. I'd like to see. Do you really think that Epic is a charity corp? Here you go.
I'll assume you assumed then.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
|
Otoky
Dead Man's Game RUST415
180
|
Posted - 2015.03.24 17:17:00 -
[96] - Quote
TerranKnight87 wrote:Otoky wrote:TerranKnight87 wrote:Otoky wrote:TerranKnight87 wrote:
UE4 is completely free now anyway...
No, its not. It is free to develope but you have to pay them when you start to earn money. Where did you get that from?. I'd like to see. Do you really think that Epic is a charity corp? Here you go. I'll assume you assumed then. Omg man, cant you find the information when It's front of you?
From unrealengine.com "Once you ship your game or application, YOU PAY Epic 5% of gross revenue after the first $3,000 per product per calendar quarter. For a more detailed explanation of how that works, see the EULA and our product release page."
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TerranKnight87
Seituoda Taskforce Command Caldari State
280
|
Posted - 2015.03.24 17:37:00 -
[97] - Quote
He he. Yeah I did, I just wanted to see how you'd react and you was very graceful.
10/10.
OK so I guess it all depends on how much of a cheapskate CCP wants to be. Word is that dust is profitable.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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