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Thread Statistics | Show CCP posts - 1 post(s) |
Taskanoss
What The Pho
50
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Posted - 2015.03.14 15:30:00 -
[121] - Quote
CCP Rattati wrote:I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed some creative freedom to be what it needs to be. Player trading IS coming to DUST 514 (barring disaster), the only FPS in the world to do so (if I am not mistaken) which stems directly from our New Eden philosophy, at no AUR sales advantage and a lot of strain on our small team. Same with Planetary Conquest. I wholeheartedly believe that DUST is an unmatched experience and is getting better all the time. I double-dare you to read Hotfixes Alpha through Echo again if you don't agree.
This is why Rattati is my bro. He speaks ups for the the potential of Dust and the work put into it as well.
Derpa hard and derpa fast.
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Aeon Amadi
Chimera Core
9087
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Posted - 2015.03.14 16:00:00 -
[122] - Quote
Ripley Riley wrote:The things you listed are all some kind of nerf or balancing effort. Bunny hopping blue gatorade is neither of those things; it is silliness for silly sake.
If Eve had implemented a new weapon system that fired rockets filled with space ferrets that attack the enemy vessel on impact we would be comparing apples to apples.
First off, I just want to say that it really works my nerves whenever someone says that something was designed because they think it was "silliness for silly sake". It's incredibly frustrating whenever someone literally thinks that their opinion and world-view of how New Eden and Dust 514's design is the only one that matters and that's exactly what you're displaying here.
Ripley Riley wrote:Iron Wolf Saber wrote:we're about 300 lbs and I forgot the size but at least 6 ft. Also eve's done just as silly things. Re; Jump Fatigue Re: Interdictor cancelers Re: Doomsday weapon nerf Soon Sovereignty shakeup. All massively change the dynamics of the game. The things you listed are all some kind of nerf or balancing effort. Bunny hopping blue gatorade is neither of those things; it is silliness for silly sake. If Eve had implemented a new weapon system that fired rockets filled with space ferrets that attack the enemy vessel on impact we would be comparing apples to apples. Greiv Rabbah wrote:Ripley Riley: gets a feature he specifically requested and then quits dust bc of it. Wow. I just want to let everyone else here see how ridiculous that sounds. First off, please read my trello card: https://trello.com/c/ndrbokFX "Equipment that actively increases your jump height and/or distance. The base unit increases jump height and distance. A variant could exist that increases height much more than distance.
The heavier the dropsuit the less of a benefit you receive from this module. Like most pieces of equipment, it would have a cooldown. Another variant could offer reduced jump heights/distances but a faster cooldown."
I wanted a piece of equipment, not a passive module. Second, I am not quitting Dust. I am taking a break for a while. If Rattati tones down the myofibs I will probably return sooner rather than later. I will absolutely sign in for the Warlords 1.1 launch. Chances of me purchasing aurum are nil until I see Dust's direction change back to a heading somewhere in the same ******* hemisphere as New Eden.
Second off, please quit Dust 514 over something so superficial. I know I said that I'd probably stop playing and move onto something more entertaining if they nerfed the myrofibrils but that's because, for the first time since 1.7, my playstyle actually -FEELS- as powerful as it used to be. I've been waiting a -long- time to be able to say that the Gallente Assault is actually viable and if you talk to anyone that watched my livestream last night they'd be inclined to agree ONLY BECAUSE of the power provided by the Myrofibrils in CQC (melee kills were awesome) and the navigational ability they provide (I got out of a lot of hairy situations).
"Silliness for silly sake" makes me -so angry- because that's the only thing anyone's actually got against them. That it "breaks immersion" and "isn't the way Dust was designed", which are all amateur opinions from people who are -NOT- developers, have -NOTHING- to do with the design, and are just slathering their opinionated bias all over the place because they don't like it for reasons we may never truly understand because they never actually say -WHY- they don't like it besides the same slack-jawed excuse of those I listed in quotations.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Ripley Riley
Incorruptibles
8499
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Posted - 2015.03.14 16:19:00 -
[123] - Quote
Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you.
4 out of 5 dentists agree that orange is not a sound.
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Topher Mellen
Scott-Mellen Corporation
168
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Posted - 2015.03.14 17:08:00 -
[124] - Quote
Ripley Riley wrote:Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you. No, people are mad because you are demanding that CCP change something that works perfectly fine. |
DUST Fiend
16019
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Posted - 2015.03.14 17:16:00 -
[125] - Quote
Topher Mellen wrote:Ripley Riley wrote:Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you. No, people are mad because you are demanding that CCP change something that works perfectly fine. I think "perfectly fine" is kind of an overstatement lol.
Neither the level design nor the animations really support the super jumps, and one module that provide such awesome benefits is a little iffy. The only reason I don't totally hate them is because having something to put in your highs other than shields or damage is nice.
I'm not saying bunnyville is necessarily bad, it just feels like they want this to be next gen and to keep up with the FPS trends, but it just ends up looking really funny, kind of like a little kid making his first drawing. It's a great effort and everyone's proud, but, it's no Norman Rockwell.
Contests, Sales, Writing etc
Fly Safe
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Ripley Riley
Incorruptibles
8504
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Posted - 2015.03.14 17:28:00 -
[126] - Quote
DUST Fiend wrote:Neither the level design nor the animations really support the super jumps, and one module that provide such awesome benefits is a little iffy. Well put.
In addition to the silliness factor the myofibs don't really feel like they have much of a drawback. They use stamina, but scouts and Minmatar dropsuits regen stamina so quickly it is almost a none issue. They occupy a slot that could be used for a tanking module, but flying through the air makes you even more difficult to land a shot on so who needs a tank then?
4 out of 5 dentists agree that orange is not a sound.
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Boot Booter
Titans of Phoenix
1190
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Posted - 2015.03.14 17:32:00 -
[127] - Quote
Operative 1174 Uuali wrote:CCP Rattati wrote:I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed some creative freedom to be what it needs to be. Player trading IS coming to DUST 514 (barring disaster), the only FPS in the world to do so (if I am not mistaken) which stems directly from our New Eden philosophy, at no AUR sales advantage and a lot of strain on our small team. Same with Planetary Conquest. I wholeheartedly believe that DUST is an unmatched experience and is getting better all the time. I double-dare you to read Hotfixes Alpha through Echo again if you don't agree. Was hoping for DUST to go the other way. Get away from the jumpy, runny, beeline crap and force people to think about their movements with tactical stop and go movement from cover. Add a separate zero-G mode like Quake for the kiddies.
I'm sorry but dust has never been that way unless you consider zero inertia wiggle wiggle dance dance shoot to be tactical.
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Topher Mellen
Scott-Mellen Corporation
168
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Posted - 2015.03.14 17:43:00 -
[128] - Quote
DUST Fiend wrote:I'm not saying bunnyville is necessarily bad, it just feels like they want this to be next gen and to keep up with the FPS trends This is what I think a lot of this fear stems from. I don't think the new stim effects were to make Dust "more like Destiny." These new effects were added to make sure that rooftop camping had a counter other than another ADS. |
Bremen van Equis
BASTARDS OF BEDLAM
252
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Posted - 2015.03.14 18:06:00 -
[129] - Quote
Pretty sure you haven't put the game down yet, OP. Got killed by you in your redline this morning during a stomp. Your whole team quit except for four mercsGǪthey must have seen you and thought they were playing the wrong game ;)
Trolling aside, hope it didn't make you more frustrated. There wasn't much to do anywhere else on the map so I was hopping around in the hills in a new Myo-LOLfit.
Give it some time. I was pretty jarred by the nerf to afterburners/buff to swarms just after I finally got comfy flying an Incubus. I don't fly as much these days, but I'm having fun doing other things.
Your opinion is respected, by me at leastGǪhope you're not gone long!
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Ripley Riley
Incorruptibles
8504
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Posted - 2015.03.14 18:25:00 -
[130] - Quote
Bremen van Equis wrote:Pretty sure you haven't put the game down yet, OP. Got killed by you in your redline this morning during a stomp. Your whole team quit except for four mercsGǪthey must have seen you and thought they were playing the wrong game ;) I lost a bet with a corpmate so I had to play two matches
Bremen van Equis wrote:Trolling aside, hope it didn't make you more frustrated. There wasn't much to do anywhere else on the map so I was hopping around in the hills in a new Myo-LOLfit.
Give it some time. I was pretty jarred by the nerf to afterburners/buff to swarms just after I finally got comfy flying an Incubus. I don't fly as much these days, but I'm having fun doing other things.
Your opinion is respected, by me at leastGǪhope you're not gone long! Thanks for the kind words. They are few and far between in this thread. How long I am gone will depend on how quickly Rattati balances the myofib changes and Warlords 1.1's release date. I will definitely be back to check out updates, I can promise you that.
If Rattati steers us back into the dark waters of New Eden I will be back to my 2 - 4 matches per night schedule
4 out of 5 dentists agree that orange is not a sound.
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Adipem Nothi
Nos Nothi
7636
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Posted - 2015.03.14 20:12:00 -
[131] - Quote
DUST Fiend wrote:Topher Mellen wrote: No, people are mad because you are demanding that CCP change something that works perfectly fine.
I think "perfectly fine" is kind of an overstatement lol. ^
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
7636
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Posted - 2015.03.14 20:14:00 -
[132] - Quote
Boot Booter wrote:Operative 1174 Uuali wrote: Was hoping for DUST to go the other way ... and force people to think about their movements with tactical stop and go movement from cover.
I'm sorry but dust has never been that way unless you consider zero inertia wiggle wiggle dance dance shoot to be tactical. ^
Shoot scout with yes.
- Ripley Riley
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Iron Wolf Saber
Den of Swords
18876
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Posted - 2015.03.14 23:34:00 -
[133] - Quote
Tactical generally refers the the whole scope of the game; not every single individual engagement **** fights between two squads or less. Its more about battlefield flow and control and the mryos are a means and tool in that box in gaining control and disrupting the flow.
A game that claims tactical superiority but actually lacks it is planet side 2. This is a direct result of being unable to inflict permanent damage to a fighting force and the map designs are so atrociously horrible they favor the people outside of the facility usually rather the inside. To the point a numerically inferior force can plow its way into a superiority numbered base and still win because the base offers no help in its defense.
Also we can definitely see to buffing the other pills if they need it such as lowering stamina costs for smacking someone or the like.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Aeon Amadi
Chimera Core
9098
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Posted - 2015.03.14 23:39:00 -
[134] - Quote
Ripley Riley wrote:Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you.
Lack of -your idea- of that immersion. Sorry you can't get immersed in Science Fiction, bro. Maybe you should go watch some more movies or something and see how often 'super jumps' is a thing.
EDIT: Aside from your idea of what the game should be confined to (rooftops only accessible by kill ladders and dropships) what is your legitimate argument against Myrofibrils?
Have a suggestion for the Planetary Services Department?
Founder of AIV
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THE MILLIONCLONE CHALLENGE
Xer Cloud Consortium
145
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Posted - 2015.03.15 01:01:00 -
[135] - Quote
Iron Wolf Saber wrote:Tactical generally refers the the whole scope of the game; not every single individual engagement **** fights between two squads or less. Its more about battlefield flow and control and the mryos are a means and tool in that box in gaining control and disrupting the flow.
A game that claims tactical superiority but actually lacks it is planet side 2. This is a direct result of being unable to inflict permanent damage to a fighting force and the map designs are so atrociously horrible they favor the people outside of the facility usually rather the inside. To the point a numerically inferior force can plow its way into a superiority numbered base and still win because the base offers no help in its defense.
Also we can definitely see to buffing the other pills if they need it such as lowering stamina costs for smacking someone or the like.
People join eve and say it's crap because X, i had a buddy who tried it and hated it. Those people just don't bother joining the right corps and don't know how to make things happen for themselves. I bet you just followed the missions from base to base with the scrubs as well, like most.
The only thing dust has over ps2 is player progression and customisation. I love both games but don't be trying to fool people that dust is anything better. It's pretty much the same deal on a match by match basis with less of everything and ps2 has much better customisation options for looks and right down to camo's and emblems.
There is so much happening at once in ps2 that it does have tactical superiority. Working in unison with other outfits is great and you can operate in the hundreds and across two continents at once. What can you do in dust?, hire ringers and arrange battles by way of timers. Even using your own logic of "Tactical generally refers the the whole scope of the game; not every single individual engagement **** fights between two squads or less. Its more about battlefield flow and control and the mryos are a means and tool in that box in gaining control and disrupting the flow." yeah we have jetpacks and you shot yourself in the foot if you can see it. No other game has the level of tactics that ps2 does and that's using your own logic as well 'The whole scope of the game'.
K den.
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Greiv Rabbah
M.T.A.C Assault Operations Command
253
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Posted - 2015.03.15 01:06:00 -
[136] - Quote
Topher Mellen wrote:Ripley Riley wrote:Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you. No, people are mad because you are demanding that CCP change something that works perfectly fine. aeon, i'm trying really hard to avoid responding to his rip's childish antics, but you're making it harder by encouraging him. theres no point to this thread anymore and he's just whining that making something that strengthens your arms shouldnt also strengthen your legs bc it somehow supposedly breaks immersion. nobody in this thread has successfully explained how it does anything but increase immersion to have something that courses through your bloodstream affect the whole body, and nobody's really tried. theres been some crying about suspension of disbelief, and this little bit of verisimilitude that ripleys crying about does nothing to damage suspension of disbelief. he even cries that its similar to a ferret launcher while ignoring that we have a FKIN KAMEHAMEHA GUN! so please ignore the crybaby in the corner pouting that he got his way.
side note: to every tank sniping sentinel that has never stood on a ledge and shouted "KA...ME...HA...ME..." before letting off the trigger... you're a liar.
on a more relevant topic aeon, this may have been asked elsewhere, but did you ever manage to get your tattoo finished? I always was excited about seeing it filled in.
now something for everyone. speaking of silliness for silliness' sake: FEDO. If you don't know what a fedo is, you havent lived in new eden. that thing is conceptually silly as hell but its been a part of new eden since before eve online was a game. so nobody gets to have their panties in a twist about silliness. silliness has always been in dust, always been in eve, and before the two were games, silliness was a thing in new eden anyway. dont like that a module makes sense physically? get over it. feel like rattati is doing away with the "old vision of dust" go watch the dust keynote from two years ago. emphasis was put on verisimilitude. is this exactly the way they meant? doubtful or we'd have seen it before. but it is verisimilitude nonetheless, which is not only within the bounds of the advertised "fundamental vision" of dust, its actually PREFECTLY IN LINE with it.
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command
253
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Posted - 2015.03.15 01:27:00 -
[137] - Quote
Ripley Riley wrote:Bremen van Equis wrote:Pretty sure you haven't put the game down yet, OP. Got killed by you in your redline this morning during a stomp. Your whole team quit except for four mercsGǪthey must have seen you and thought they were playing the wrong game ;) I lost a bet with a corpmate so I had to play two matches Bremen van Equis wrote:Trolling aside, hope it didn't make you more frustrated. There wasn't much to do anywhere else on the map so I was hopping around in the hills in a new Myo-LOLfit.
Give it some time. I was pretty jarred by the nerf to afterburners/buff to swarms just after I finally got comfy flying an Incubus. I don't fly as much these days, but I'm having fun doing other things.
Your opinion is respected, by me at leastGǪhope you're not gone long! Thanks for the kind words. They are few and far between in this thread. How long I am gone will depend on how quickly Rattati balances the myofib changes and Warlords 1.1's release date. I will definitely be back to check out updates, I can promise you that. If Rattati steers us back into the dark waters of New Eden I will be back to my 2 - 4 matches per night schedule ripley, i didnt know you were the CEO of CCP HF. I had no idea your name was Hilmar Veigar Petursson. If it is, then by all accounts i am 100% wrong and the fantasy in your head of what new eden is supposed to be actually IS new eden. if you arent, though, then its time you go sit in the corner until you can calm down and come play nice. believe it or not, i respect your opinion, but i will not condone you stamping your feet, throwing yourself to the ground, and holding your breath until you get what you want. something that you didnt like happened. and nobody feels for you very much because you literally... 100% literally asked for it to happen. you wanted a way for people to get up to points they couldnt, without having to use a vehicle. you specifically requested it to be so, and it happened. now you're throwing a hissy fit and its pathetic. stop acting like new eden has to be your way or it isnt new eden. theres a reason that nobody who's been living in new eden longer than Dust514 has been around is siding with you on this, and maybe you should take a minute to think about that.
edit: dammit, i failed to ignore you. that didnt even last a day
Sebiestor scout, MTAC pilot, Merc w/ a face
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1421
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Posted - 2015.03.15 01:37:00 -
[138] - Quote
Ripley Riley wrote:I like it when Dust 514 tries to take itself seriously. Let Borderlands and Team Fortress be the tongue-in-cheek #LOLNOFALLDAMAGE #ROCKETJUMPFTW games, please. Keep Dust gritty, heavy, grounded, and stern.
Dear Ripley Riley, I have long wanted to find the original statement, which is located in the bio those who respect the New Eden and each other. I hope it will help you in your work. Just scroll down page on link.
EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world. - CCP Wrangler.
Please support fair play!
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Ripley Riley
Incorruptibles
8519
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Posted - 2015.03.15 02:18:00 -
[139] - Quote
Aeon Amadi wrote:Lack of -your idea- of that immersion. Sorry you can't get immersed in Science Fiction, bro. Maybe you should go watch some more movies or something and see how often 'super jumps' is a thing. Let's pretend you are playing a Spider-man video game. Spider-man is very durable and strong for a human, he's got enhanced senses of perception, ultra fast reflexes to the point where it borders on precognition (Spider Sense), wall crawling, etc. etc.
I expect these things because I have knowledge of the comic book informing my experience.
Now suddenly, mid-way through the game, Spider-Man can hold down X to charge his eye lasers and fire and Optic Blast!
...wait what?...
Spider-man doesn't have optic blasts, does he? I thought that was a Cyclops thing. Is this an alternate timeline where Spider-man is actually Scott Summers? The devs/writers never explained how this happened at this point. I feel detached from the game now. It's no longer a story about Spider-man. It's about this guy who is a lot like Spider-man but with eye lazors.
This is a bit extreme, but it illustrates how I feel. I thought I had a relatively firm grasp on what the Dust 514 clone mercenaries should be like. Now Rattati up and turns them into rocket jumping soldiers from TF2 because he probably had a few PLC shots he could have made if he could jump a little higher
Aeon Amadi wrote:Aside from your idea of what the game should be confined to (rooftops only accessible by kill ladders and dropships) what is your legitimate argument against Myrofibrils? Pumpkin, I never said that Did you read the entire OP? I offered up what is a valid way to combat roof top camping without Game Genie-esque super jumps: jump packs.
If Rattati truly can't create the art assets necessary to implement a jump pack... use the nanohive equipment icon, call it a Powered Exoskeleton, make it an active module with all of the specifications I described minus the ability to hover. It's not great, but it will do until an artist can make the assets for the jump pack.
So I'm going to pretend you said, "Can you condense your position against the new myofibs down to a paragraph, please?"
Sure Aeon.
I imagined Dust 514 mercenaries as serious, gritty, heavy. The myofib changes make them out to be silly, lighthearted, floaty. I feel this is opposed to New Eden's tone and setting. Our maps were not designed with this in mind; cover and battle flow are basically useless now that everyone can leap over obstacles unhindered. Finally, there are other (better) ways of fixing what players were complaining about. This change feels like a lazy shortcut, if I'm being completely honest.
Greiv Rabbah wrote:Believe it or not, i respect your opinion, but i will not condone you stamping your feet, throwing yourself to the ground, and holding your breath until you get what you want. something that you didnt like happened. and nobody feels for you very much because you literally... 100% literally asked for it to happen. you wanted a way for people to get up to points they couldnt, without having to use a vehicle. you specifically requested it to be so, and it happened. now you're throwing a hissy fit and its pathetic. stop acting like new eden has to be your way or it isnt new eden. theres a reason that nobody who's been living in new eden longer than Dust514 has been around is siding with you on this, and maybe you should take a minute to think about that. Greiv, I am not going to repeat myself again so please pay very close attention: this is not what I asked for.
I asked for an active module, not passive. Rattati saw my trello card idea, decided that creating visual assets for a jump pack was hard, and instead created this always-on Super Mario module because fun. Nevermind how weird and off-putting it is to see stiff limbed clones flying through the air like store manikins being shot out of a cannon.
My response was to post a single thread in GD. Your definition of "stomping your feet" and "throwing yourself to the ground and holding your breath until you get what you want" is vastly different from mine. I'm not spamming the forums with threads, preaching 'the end is nigh', or being a vulgar troll. I explained why I am taking a break from Dust 514. Nothing more, nothing less. But if you paint me as being immature then it makes it easier to dismiss my point of view so I can see why you are taking this angle
And 24 Likes on my OP indicates the forum isn't 100% in love with the myofib change. Before you say anything, yes I realize that the forums comprise only a fraction of the community, but still... Some people see New Eden being bled from Dust 514 and they are not a fan.
4 out of 5 dentists agree that orange is not a sound.
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Ripley Riley
Incorruptibles
8519
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Posted - 2015.03.15 02:21:00 -
[140] - Quote
John Psi wrote:Dear Ripley Riley, I have long wanted to find the original statement, which is located in the bio those who respect the New Eden and each other. I hope it will help you in your work. Just scroll down page on link.
================================
EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world. - CCP Wrangler.
================================
oldforums.eveonline.com/?a=topic&threadID=517540&page=1#30 Ah, perfect. This is what I am talking about right here.
Unfortunately, I do believe this CCP employee is no longer with us. Wish he could stop by CCP Shanghai and let CCP Rattati know what's up.
4 out of 5 dentists agree that orange is not a sound.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1774
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Posted - 2015.03.15 03:02:00 -
[141] - Quote
Ripley Riley wrote:John Psi wrote:Dear Ripley Riley, I have long wanted to find the original statement, which is located in the bio those who respect the New Eden and each other. I hope it will help you in your work. Just scroll down page on link.
================================
EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world. - CCP Wrangler.
================================
oldforums.eveonline.com/?a=topic&threadID=517540&page=1#30 Ah, perfect. This is what I am talking about right here. Unfortunately, I do believe this CCP employee is no longer with us. Wish he could stop by CCP Shanghai and let CCP Rattati know what's up.
Riley, you've been a good forumite, but now, this is all I have left for you.
MEMES
Best Bombing platform:Cal-logi. 5x myos, red/green, fero, cpu-up, ishhives, REs REs, Freedom MD, AUR Thukkers from 1.2
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Ripley Riley
Incorruptibles
8519
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Posted - 2015.03.15 03:18:00 -
[142] - Quote
Soldner VonKuechle wrote:Riley, you've been a good forumite, but now, this is all I have left for you. MEMES Soldner, I present hopping clones discovering myofib falling damage.
4 out of 5 dentists agree that orange is not a sound.
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1422
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Posted - 2015.03.15 04:10:00 -
[143] - Quote
Ripley Riley wrote:John Psi wrote:Dear Ripley Riley, I have long wanted to find the original statement, which is located in the bio those who respect the New Eden and each other. I hope it will help you in your work. Just scroll down page on link.
================================
EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world. - CCP Wrangler.
================================
oldforums.eveonline.com/?a=topic&threadID=517540&page=1#30 Ah, perfect. This is what I am talking about right here. Unfortunately, I do believe this CCP employee is no longer with us. Wish he could stop by CCP Shanghai and let CCP Rattati know what's up.
also, see please this document. I do not believe that the age group that appears in it as a major, is a fan of Spider-Man. I believe that the main audience - serious people playing the game, far from clowning.
Please support fair play!
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
179
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Posted - 2015.03.15 04:41:00 -
[144] - Quote
Iron Wolf Saber wrote:Tactical generally refers the the whole scope of the game; not every single individual engagement **** fights between two squads or less. Its more about battlefield flow and control and the mryos are a means and tool in that box in gaining control and disrupting the flow.
A game that claims tactical superiority but actually lacks it is planet side 2. This is a direct result of being unable to inflict permanent damage to a fighting force and the map designs are so atrociously horrible they favor the people outside of the facility usually rather the inside. To the point a numerically inferior force can plow its way into a superiority numbered base and still win because the base offers no help in its defense.
Also we can definitely see to buffing the other pills if they need it such as lowering stamina costs for smacking someone or the like.
The thing is PS2 actually has squad mechanics and controls; and the ability to actually coordinate attacks on a base in game. Difference between squad mechanics and controls for Dust is that it has jank, clunk, and near none-nonexistence-ness .
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NoExsplosionsMgee
Rebels New Republic The Ditanian Alliance
344
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Posted - 2015.03.15 05:28:00 -
[145] - Quote
Bump
PRAISE THE SUN!! \ |Gö¼|' /
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Greiv Rabbah
M.T.A.C Assault Operations Command
256
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Posted - 2015.03.15 07:25:00 -
[146] - Quote
Ripley Riley wrote:John Psi wrote:Dear Ripley Riley, I have long wanted to find the original statement, which is located in the bio those who respect the New Eden and each other. I hope it will help you in your work. Just scroll down page on link.
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EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world. - CCP Wrangler.
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oldforums.eveonline.com/?a=topic&threadID=517540&page=1#30 Ah, perfect. This is what I am talking about right here. Unfortunately, I do believe this CCP employee is no longer with us. Wish he could stop by CCP Shanghai and let CCP Rattati know what's up.
hey rip, heres what the carebear he was telling off started out with
"I have been in mmorpg games for a long time and I have played pvp games and non pvp games. I have a resume far too long and spend far too much time playing games. Here is my analysis of this game:
There is an emerging elite class of players rising out of Eve Online leaving the average joes in the dust. Some players are benefiting from the many and at their expense. The competitive Eve player LOVES this as it rewards the strong and crushes the weak. The problem is its the average joes that are paying the electric bills on the Ramsan too.
Normally MMORPG developers thwart the eating of their young by granting them consensual / non consensual pvp systems and areas. Eve empire space (as it was conveyed to me) was supposed to be that area. I thought that until I was "stupid enough" to transport my hangar through hi sec space and lost 2 years of my game life about 4 months ago so someone else could make use of a crappy game feature and get 15 minutes of fun.
It won't take long for this thread to get flamed into oblivion because IGÇÖve seen it before but last I checked all subscribing players get to have a say on these forums whether they pvp or not and I got about 36 hours left. -Being a person who likes PvP or a person who likes to gank defenseless players may make you think your epeen is bigger, but the reality of it is this game could still be fun if there were limited opportunities for others to enjoy the game without being someoneGÇÖs cannon fodder. There is no real world definition out there that says you're a better person or player because you choose to pvp....get that out of your head. Also please understand IGÇÖm not asking for WoW here. There has to be a medium. Fact:
As older characters get older and make more money and get better ships the market demands and the game content demands inflate with it. The new content expansions have done what content expansions do to all games: they trivialize the content that comes before it. This is bad for new characters in Eve because its boring to do mundane things to get to the good stuff. YouGÇÖre not building expansion content with the newer players in mind GÇô you always stack new stuff on top which benefits mainly people who have been through the older stuff. The effect is starting to take hold and the disparity is evident.
Fact:
If you choose to NOT pvp you only give up your ability to fight back in this game. Its perfectly reasonable and acceptable for the community and the developers to see freighters and industrial ships with no defense / weaponry blow up in high sec space due to broken game mechanics. Bring a friend eh?
How does it help immersion and RP and all that to sit at a gate and 1 shot defenseless ships? Why would it be so terrible to have areas where competitive or even preying pvp is possible and other areas where its not? WTF is empire for? Remove Concord then and be done with it or stop this stupid 1 shot killing. Even UO had guards FFs.
The Darwinism aspects of this game can be great and I thought they were but if you take it too far you start cutting into my game time which is downtime after a hard days work. I want to love this game but there is so much BS I donGÇÖt know. I donGÇÖt see how its too much to ask that the risk (or time) vs reward be balanced 50/50 and not in the favor of the halfwit(s) sitting at the gate waiting for defenseless ships to roll through?
If miners and industrialists are the backbone for the supply and demand paradigm in Eve online then they should be allowed a bit more exclusivity in that department. As it stands now you can play icon wars mining ore or you can go run complexes and forego the need for industrists kick them in the balls on mineral prices.
Maybe its time to just be a bit more honest about who this game is for and stop marketing it as a game available to pvp GÇÿr and crafter alike."
just thought i'd throw it in for everyone who wont look up the original thread. in other words, it was somebody crying about how they didnt like how the game works. somebody who thought that they should change new eden to what he felt it ought to be instead of what it is. because he was dting to a game mechanic he didnt like. sound familiar bruh?
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command
256
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Posted - 2015.03.15 07:41:00 -
[147] - Quote
Ripley Riley wrote:Greiv Rabbah wrote:Believe it or not, i respect your opinion, but i will not condone you stamping your feet, throwing yourself to the ground, and holding your breath until you get what you want. something that you didnt like happened. and nobody feels for you very much because you literally... 100% literally asked for it to happen. you wanted a way for people to get up to points they couldnt, without having to use a vehicle. you specifically requested it to be so, and it happened. now you're throwing a hissy fit and its pathetic. stop acting like new eden has to be your way or it isnt new eden. theres a reason that nobody who's been living in new eden longer than Dust514 has been around is siding with you on this, and maybe you should take a minute to think about that. Greiv, I am not going to repeat myself again so please pay very close attention: this is not what I asked for. I asked for an active module, not passive. Rattati saw my trello card idea, decided that creating visual assets for a jump pack was hard, and instead created this always-on Super Mario module because fun. Nevermind how weird and off-putting it is to see stiff limbed clones flying through the air like store manikins being shot out of a cannon. My response was to post a single thread in GD. Your definition of "stomping your feet" and "throwing yourself to the ground and holding your breath until you get what you want" is vastly different from mine. I'm not spamming the forums with threads, preaching 'the end is nigh', or being a vulgar troll. I explained why I am taking a break from Dust 514. Nothing more, nothing less. But if you paint me as being immature then it makes it easier to dismiss my point of view so I can see why you are taking this angle And 24 Likes on my OP indicates the forum isn't 100% in love with the myofib change. Before you say anything, yes I realize that the forums comprise only a fraction of the community, but still... Some people see New Eden being bled from Dust 514 and they are not a fan. yeah you're right, you made your own thread and i came in and lectured you for it. now, i'm in the wrong for that, but your thread is stupid. its like if you were playing a game where they talk about spider mans super strength, but it only reflects in his punches, his jumps are still weak as all hell. then the devs of the game realize this and how it makes no sense in-world, so they update it so that he can jump like spider-man as well as punch like spider man. then someone cries that spider man shouldnt jump like that because his super strength only works in his hand....
well, that sounds ret*rded doesnt it? well, the in-game info describes it as boosting the users strength, and now the items usage reflects that.
^ this is the current situation here. the item more closely reflects its in-game description, effectively deepening immersion by increasing verisimilitude. in other words, it enhances a reasonable suspension of disbelief by making the item adhere to physics in-universe
your response was more than simply making a thread in GD. your response was to decide to leave because you dont like what the community is doing in a sandbox game. its all play and trash talk and all that when all is good, but the truth is that a sandbox game depends on the community. the tone of the game is inluenced by how the community decides to react to an ever-evolving world. in a game like this, its up to the bittervets to show the newbros the ropes and every bittervet that leaves because theyre fed up with the game not going exactly how they want is hurting the game overall. this is what i feel is detrimental about your reaction. you DID get the feature you requested, maybe not in the exact way you hoped, but youre still being immature over it when what the dev team did makes perfect sense and in no way breaks immersion. i will continue to insist that it improves it.
Maybe you DO need to step away from new eden for a few days, come back, and see that new eden has always been a little silly and a lot dark. come back and see that tank fighting with a gun that fires a kamehameha is silly. see that killing people with a grenade that does nothing but disrupt life support systems is grim as all hell but we laugh our *sses off at it, see that the harder murdertaxi-ing becomes, the more sport drivers find in it, and maybe see that the way myofibs work now is what finally makes sense physically based on how myofibs are described to work. you dont have much room to talk about having to repeat yourself when you illustrate that you either didnt listen to or actively ignored things i pointed out before.
NAMELY if rattati was trying to turn us into rocket jumping soldiers from tf2... why not just change mass drivers and flaylocks back to pre-1.4 mechanics? i honestly miss flaylock jumping, and when it killed me, was that not silly? was that not dark and gritty? are the two mutually exclusive? im going to say no, and continue to assert that if myofibs DONT boost jumps, then they CANT boost punches. think about this for a few minutes.
...
i'll wait.
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command
256
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Posted - 2015.03.15 08:12:00 -
[148] - Quote
and anyway, i'm not a vulgar troll. the nerfvalanche is REAL and the end is nigh. maybe. prolly not lol. actually statistics indicate that dust is pretty much holding steady lately, so not likely. either way, anybody whos been around here long enough has seen things get nerfed into brokenness and finally removed. or did you forget about the callisto and the abron? i wanted to see them made useful, not removed. but the nerfvalanche hit vehicles, and theyre gone now, save for in my fittings closet
Sebiestor scout, MTAC pilot, Merc w/ a face
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Poultryge1st
KILL-EM-QUICK RISE of LEGION
98
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Posted - 2015.03.15 11:24:00 -
[149] - Quote
CCP Rattati wrote:I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed some creative freedom to be what it needs to be. Player trading IS coming to DUST 514 (barring disaster), the only FPS in the world to do so (if I am not mistaken) which stems directly from our New Eden philosophy, at no AUR sales advantage and a lot of strain on our small team. Same with Planetary Conquest. I wholeheartedly believe that DUST is an unmatched experience and is getting better all the time. I double-dare you to read Hotfixes Alpha through Echo again if you don't agree.
I completely agree and let me say great job to you and your team. I think this new meta is a great addition to the game. That will add to the different play styles, and how is that not good for the game? Keep up the hard work CCP!
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1422
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Posted - 2015.03.15 13:29:00 -
[150] - Quote
Poultryge1st wrote:CCP Rattati wrote:I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed some creative freedom to be what it needs to be. Player trading IS coming to DUST 514 (barring disaster), the only FPS in the world to do so (if I am not mistaken) which stems directly from our New Eden philosophy, at no AUR sales advantage and a lot of strain on our small team. Same with Planetary Conquest. I wholeheartedly believe that DUST is an unmatched experience and is getting better all the time. I double-dare you to read Hotfixes Alpha through Echo again if you don't agree. I completely agree and let me say great job to you and your team. I think this new meta is a great addition to the game. That will add to the different play styles, and how is that not good for the game? Keep up the hard work CCP!
HAV balance - great. Meta - nice idea.
...but what is the point to force people to wear the right size pants, if they can jump out of them at any time?
Please support fair play!
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