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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Aeon Amadi
Chimera Core
9058
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Posted - 2015.03.13 20:06:00 -
[1] - Quote
I kind of disagree with the concept of a piece of equipment.
There is a lot more to lose by having to stacking a lot of Myofibrils than to simply lose an equipment slot for the same capability. IMO, it's well balanced to have shield tankers basically become fragile and armor tankers lose their capability to increase damage. It comes at a major cost to both tanking styles in one way or another. This isn't something that would be the case with equipment.
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Founder of AIV
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Aeon Amadi
Chimera Core
9059
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Posted - 2015.03.13 20:10:00 -
[2] - Quote
Aero Yassavi wrote:The thing about comparing Dust to other games with really high jump mechanics that no one seems to be pointing out is that in other games everyone jumps high, in Dust must people stay on the ground and only a few people in really niche (and poorly fit imo) suits are jumping high. It doesn't draw my immersion away from New Eden at all because of this little distinction. Extreme specializations are extreme.
Right. Another thing that I keep reminding people is that this is New Eden, set 23,000 years into the future.... And somehow we are just now finding a way to reach rooftops without the necessity of a dropship.
Dust 514 has -ALWAYS- needed more Sci-Fi. For once we finally have something that makes us legitimately -FEEL- like the super soldiers we were always described as instead of walking spreadsheets with minor variations of numbers that really don't mean jack (scrambler rifles still punch through armor like it's no-one's business). Incidentally, when we finally get that, people clamor for reform because "it kills the immersion".... in a sci-fi game.... that a decade ago the developers of this universe said doesn't operate on newtonian physics...
I can't wrap my head around it. My only explanation is that the community is literally a bunch of CoD/Battlefield players who want the same mediocre modern shooter just with different skins.
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Aeon Amadi
Chimera Core
9061
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Posted - 2015.03.13 20:35:00 -
[3] - Quote
Ripley Riley wrote:Aeon Amadi wrote:I kind of disagree with the concept of a piece of equipment.
There is a lot more to lose by having to stacking a lot of Myofibrils than to simply lose an equipment slot for the same capability. IMO, it's well balanced to have shield tankers basically become fragile and armor tankers lose their capability to increase damage. It comes at a major cost to both tanking styles in one way or another. This isn't something that would be the case with equipment. Equipment can have drawbacks prebuilt into it; shield/armor regeneration is halted as auxiliary power is directed to the plasma thrusters, for example. Scan profile could also increase when the boosters are activated. There are options to balance equipment. Aeon Amadi wrote:Literally a bunch of CoD/Battlefield players who want the same mediocre modern shooter just with different skins. You figured it out. How did you guess?!
Would have to be some pretty insane drawbacks to take into account the possibility of replacing Blue Bottles with every single high-slot option. Precision Enhancers, Shield REchargers/Energizers, Extenders, Damage Mods.....
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Founder of AIV
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Aeon Amadi
Chimera Core
9067
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Posted - 2015.03.13 20:47:00 -
[4] - Quote
Ripley Riley wrote:Aeon Amadi wrote:Would have to be some pretty insane drawbacks to take into account the possibility of replacing Blue Bottles with every single high-slot option. Precision Enhancers, Shield REchargers/Energizers, Extenders, Damage Mods..... Nah. You would just have to give a drawback that would reflect one or two of those modules, we are only talking about one slot here. CCP has a track record of implement something and figure out how to balance it later. We'll just use that model! ^_^
Not necessarily. Takes x3 Complex Myofibril's to jump a large crate - which is the staple usefulness, honestly.
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Aeon Amadi
Chimera Core
9071
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Posted - 2015.03.13 23:38:00 -
[5] - Quote
Iron Wolf Saber wrote:either way current record for assisted jumps is 23ft about. The height were almost jumping (hard to judge considering how tall we are) but at apex of the jump to size of people on level ground looks the same from top of my house roof which is about 30 ft up. I mean if we get nylon and plastic to sling shot us that high. How hard would it be for a 400 years in space civilization to gene therapy from grasshoppers?
Based on what I found during testing (there's a thread), x3 Complex Myrofibrils allows you to jump about 20 feet on the dot if we assume that all mercs are about 5 feet tall.
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Aeon Amadi
Chimera Core
9087
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Posted - 2015.03.14 16:00:00 -
[6] - Quote
Ripley Riley wrote:The things you listed are all some kind of nerf or balancing effort. Bunny hopping blue gatorade is neither of those things; it is silliness for silly sake.
If Eve had implemented a new weapon system that fired rockets filled with space ferrets that attack the enemy vessel on impact we would be comparing apples to apples.
First off, I just want to say that it really works my nerves whenever someone says that something was designed because they think it was "silliness for silly sake". It's incredibly frustrating whenever someone literally thinks that their opinion and world-view of how New Eden and Dust 514's design is the only one that matters and that's exactly what you're displaying here.
Ripley Riley wrote:Iron Wolf Saber wrote:we're about 300 lbs and I forgot the size but at least 6 ft. Also eve's done just as silly things. Re; Jump Fatigue Re: Interdictor cancelers Re: Doomsday weapon nerf Soon Sovereignty shakeup. All massively change the dynamics of the game. The things you listed are all some kind of nerf or balancing effort. Bunny hopping blue gatorade is neither of those things; it is silliness for silly sake. If Eve had implemented a new weapon system that fired rockets filled with space ferrets that attack the enemy vessel on impact we would be comparing apples to apples. Greiv Rabbah wrote:Ripley Riley: gets a feature he specifically requested and then quits dust bc of it. Wow. I just want to let everyone else here see how ridiculous that sounds. First off, please read my trello card: https://trello.com/c/ndrbokFX "Equipment that actively increases your jump height and/or distance. The base unit increases jump height and distance. A variant could exist that increases height much more than distance.
The heavier the dropsuit the less of a benefit you receive from this module. Like most pieces of equipment, it would have a cooldown. Another variant could offer reduced jump heights/distances but a faster cooldown."
I wanted a piece of equipment, not a passive module. Second, I am not quitting Dust. I am taking a break for a while. If Rattati tones down the myofibs I will probably return sooner rather than later. I will absolutely sign in for the Warlords 1.1 launch. Chances of me purchasing aurum are nil until I see Dust's direction change back to a heading somewhere in the same ******* hemisphere as New Eden.
Second off, please quit Dust 514 over something so superficial. I know I said that I'd probably stop playing and move onto something more entertaining if they nerfed the myrofibrils but that's because, for the first time since 1.7, my playstyle actually -FEELS- as powerful as it used to be. I've been waiting a -long- time to be able to say that the Gallente Assault is actually viable and if you talk to anyone that watched my livestream last night they'd be inclined to agree ONLY BECAUSE of the power provided by the Myrofibrils in CQC (melee kills were awesome) and the navigational ability they provide (I got out of a lot of hairy situations).
"Silliness for silly sake" makes me -so angry- because that's the only thing anyone's actually got against them. That it "breaks immersion" and "isn't the way Dust was designed", which are all amateur opinions from people who are -NOT- developers, have -NOTHING- to do with the design, and are just slathering their opinionated bias all over the place because they don't like it for reasons we may never truly understand because they never actually say -WHY- they don't like it besides the same slack-jawed excuse of those I listed in quotations.
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Founder of AIV
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Aeon Amadi
Chimera Core
9098
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Posted - 2015.03.14 23:39:00 -
[7] - Quote
Ripley Riley wrote:Sorry Aeon but setting a game down because of a lack of immersion is perfectly valid, no matter -how angry- that makes you.
Lack of -your idea- of that immersion. Sorry you can't get immersed in Science Fiction, bro. Maybe you should go watch some more movies or something and see how often 'super jumps' is a thing.
EDIT: Aside from your idea of what the game should be confined to (rooftops only accessible by kill ladders and dropships) what is your legitimate argument against Myrofibrils?
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