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Archduke Ferd1nand
Nos Nothi
101
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Posted - 2015.03.03 00:59:00 -
[151] - Quote
Id love for RE's to be nerfed into oblivion just as soon as heavies are balanced.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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hold that
Capital Acquisitions LLC Bad Intention
671
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Posted - 2015.03.03 03:07:00 -
[152] - Quote
man, you all think RE spam is bad in pubs, see that sht in PC, it's ultra |
Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3790
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Posted - 2015.03.03 05:09:00 -
[153] - Quote
Balistyc Farshot wrote:FLAYLOCK Steve wrote:Ydubbs81 RND wrote:JARREL THOMAS wrote:Ydubbs81 RND wrote: (although nova knives are cheesy as well)
*Walks away* because it takes a lot of skill to OHK knife someone in the back. *closes the door behind him* Actually it does, when you're using it on a suit that dies when you sneeze. You're the one who has tunnel vision and ain't looking around you. If you get knifed during a gun fight, you deserve to die. Nova knifes does take a lot of skill, it's not just stabbing someone in the back. It's finding that idiot that isn't paying attention, so don't say it doesn't take skill..... I agree with this. I use a shotgun and I think both super CQC weapons require skill. It is actually a little hard to one hit people with knives. Plus knife fighting another scout is always a good fight. you both are paper thin and know the first blow is death.
I find it funny when guys say that if you get knifed in the back then you weren't paying attention, etc. As if, you can spot these guys on the map as a heavy. Or, as if you don't have reds or some other situation that you need to pay attention to that's in front of you.
It really isn't hard to sneak up on a heavy as a scout. They can not see you on the map, so it really isn't hard to flank behind them. You don't even have to cloak or put dampeners on to flank behind heavies. A scout can knife them in the back before the heavy can even think about killing their skinny suit.
I'm pretty sure that rooftop campers will say that it takes skill to camp roofs because you have to dodge snipers, ADS pilots, etc. Or, blaster tankers like duna that used to spam ambush and murder infantry might say that it took great skill to do so (although the tankers may have some validity because dodging a team of AV isn't easy). I'm saying that most OHK weapons/mechanics are usually cheesy because they are OHK weapons. It's not a dig on the person that's using it....if you're a skilled player then you are skilled player, no matter what. But some of these cheesy mechanics and weapons really do help out some that aren't. Because it is harder to pick up a rifle and be fairly successful as opposed to stabbing people in the back.
I use HMGs and I believe that they can be cheesy sometimes as well. But being a heavy isn't easy either.
I don't understand how a community that pleaded for CCP to raise the TTK (because they felt it was toooo fast) can support OHK weapons at the same time.
Edit: I went on a wild tangent just now.
tl;dr my intent is not to insult players but to just state my opinion on OHK and really high damage weapons.
Shield tanking is hard mode /period.
> Check RND out here
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FLAYLOCK Steve
Kinsho Swords Caldari State
435
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Posted - 2015.03.03 09:20:00 -
[154] - Quote
And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved |
Dengru
Fatal Absolution Negative-Feedback
505
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Posted - 2015.03.03 11:54:00 -
[155] - Quote
I think people over identify with the knives. Look at all players who've picked up the knives and done well. It is not a special thing..The difficulty in using them are the obvious ones of using a melee weapon in a shooting game, but that doesn't mean it requires more skill...
You don't deserve to kill someone in one hit cause you snuck up on them in a game where ambient sounds are so bad. If there were footsteps many players would react and kill the kniferr just as they do when the charging and cloak noises are heard.
(>^_^)><(^.^<)
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robin williams' ghost
whisky tango foxtrot sir
986
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Posted - 2015.03.03 12:08:00 -
[156] - Quote
[/quote]
4/10 A good heavy will be able to see an RE plopped in front of them. Besides, REs are one of the few counters to heavy spam. Not to mention that us scouts have about 1/10th of your health... If we shoot you and play "fair," you turn around and melt us.
I'm not saying that REs are the ONLY solution to heavy spam, but against 4 heavies...? Pretty much.[/quote]
This attitude right here is part of the problem. Where else in the game is a single solo player able to take out a whole squad with a single ohk? How do you think that's ok? And saying well a good heavy can see a remote and back away would be true if they weren't able to frisbee then and detonate them the second they hit the ground. There is no chance to move. Obviously you've never played as a heavy.
Robin Williams endorses this corp
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Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3791
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Posted - 2015.03.03 12:19:00 -
[157] - Quote
FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved
What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either.
I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination.
Shield tanking is hard mode /period.
> Check RND out here
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FLAYLOCK Steve
Kinsho Swords Caldari State
439
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Posted - 2015.03.03 22:00:00 -
[158] - Quote
Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. And again you're still ignoring the fact that it takes more skill to be able to get that close. Takes more skill to sneak up on someone rather than just point and click.NK, are not easy mode like you're saying, there's more to take into account rather than just point and click. And we aren't just sneaking around from just you, but from a **** ton of reds. You probably didn't spot me but someone on your team may have. |
Mex-0
T.H.I.R.D R.O.C.K RISE of LEGION
448
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Posted - 2015.03.04 02:45:00 -
[159] - Quote
Have you EVER tried nova knifing?
I didn't think so...
Gû¼+¦GòÉGòÉn¦ñ
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FLAYLOCK Steve
Kinsho Swords Caldari State
442
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Posted - 2015.03.04 02:58:00 -
[160] - Quote
Mex-0 wrote:Have you EVER tried nova knifing?
I didn't think so... Exactly, I'm not the best player. I get killed a lot, I used to be very good, joined hellstorms Corp and took a year break or longer. Now when I came back a lot I think has changed and still trying to get used everything. But just because people use smart ttactics and outsmart me doesn't make it "cheesy". Skill is more than point and click |
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One Eyed King
Nos Nothi
8214
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Posted - 2015.03.04 03:12:00 -
[161] - Quote
Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. So finding a route to flank someone, knowing there are others possibly around to see you, and the person could in fact turn around is not a skill?
Timing the cloak such that you are minimizing your vulnerability is not a skill?
Learning how to deal with glitchy cloak mechanics to increase survivability is not a skill?
Learning how to move and find a heavy who just survived your first charged strike because they can kill you in a fraction of a second is not a skill?
Learning to know the appropriate times to charge is not a skill?
Learning how to time a Raptor Jump so you can charge in mid air while having to adjust to the individual mercs varying speeds and not jump short and into their inner ring or jump past them and give them an easy kill is not a skill?
Learning when to engage and when not to engage?
Learning how to knife on the move and put yourself into a position to minimize any issues regarding unpredictable enemy movement that can take even Heavies out of your range while giving away your position with the noise of your knives is not a skill?
Tell me again how easy all that is. It took me literally months to learn how to knife properly, but I suppose I am sure it is way more easy than carrying around ridiculous amounts of HP with an HMG you can insta spin without aiming and kill anything that happens to cross your path.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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FLAYLOCK Steve
Kinsho Swords Caldari State
443
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Posted - 2015.03.04 03:19:00 -
[162] - Quote
One Eyed King wrote:Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. So finding a route to flank someone, knowing there are others possibly around to see you, and the person could in fact turn around is not a skill? Timing the cloak such that you are minimizing your vulnerability is not a skill? Learning how to deal with glitchy cloak mechanics to increase survivability is not a skill? Learning how to move and find a heavy who just survived your first charged strike because they can kill you in a fraction of a second is not a skill? Learning to know the appropriate times to charge is not a skill? Learning how to time a Raptor Jump so you can charge in mid air while having to adjust to the individual mercs varying speeds and not jump short and into their inner ring or jump past them and give them an easy kill is not a skill? Learning when to engage and when not to engage? Learning how to knife on the move and put yourself into a position to minimize any issues regarding unpredictable enemy movement that can take even Heavies out of your range while giving away your position with the noise of your knives is not a skill? Tell me again how easy all that is. It took me literally months to learn how to knife properly, but I suppose I am sure it is way more easy than carrying around ridiculous amounts of HP with an HMG you can insta spin without aiming and kill anything that happens to cross your path. no I guess it's just cheesy according to him. A heavy isn't easy but it's easier than a scout. I've 1v1 a tank using a std dren heavy with just adv mods and he wasn't a noob tanker. But I still took him out, so again can a scout do that? Yes but only sneaking up to it. A heavy just has to stay with cover and come out to fire while eating the blast just to lose his shields in the process. A scout gotta be careful even a proto scout can get killed with milita weapons if not careful.
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Mex-0
T.H.I.R.D R.O.C.K RISE of LEGION
448
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Posted - 2015.03.05 23:02:00 -
[163] - Quote
FLAYLOCK Steve wrote:One Eyed King wrote:Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. So finding a route to flank someone, knowing there are others possibly around to see you, and the person could in fact turn around is not a skill? Timing the cloak such that you are minimizing your vulnerability is not a skill? Learning how to deal with glitchy cloak mechanics to increase survivability is not a skill? Learning how to move and find a heavy who just survived your first charged strike because they can kill you in a fraction of a second is not a skill? Learning to know the appropriate times to charge is not a skill? Learning how to time a Raptor Jump so you can charge in mid air while having to adjust to the individual mercs varying speeds and not jump short and into their inner ring or jump past them and give them an easy kill is not a skill? Learning when to engage and when not to engage? Learning how to knife on the move and put yourself into a position to minimize any issues regarding unpredictable enemy movement that can take even Heavies out of your range while giving away your position with the noise of your knives is not a skill? Tell me again how easy all that is. It took me literally months to learn how to knife properly, but I suppose I am sure it is way more easy than carrying around ridiculous amounts of HP with an HMG you can insta spin without aiming and kill anything that happens to cross your path. no I guess it's just cheesy according to him. A heavy isn't easy but it's easier than a scout. I've 1v1 a tank using a std dren heavy with just adv mods and he wasn't a noob tanker. But I still took him out, so again can a scout do that? Yes but only sneaking up to it. A heavy just has to stay with cover and come out to fire while eating the blast just to lose his shields in the process. A scout gotta be careful even a proto scout can get killed with milita weapons if not careful. Don't be sad fellow scouts, Ydubbs is just butthurt because he's lost a couple expensive heavies to a scout.
Gû¼+¦GòÉGòÉn¦ñ
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Mex-0
T.H.I.R.D R.O.C.K RISE of LEGION
448
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Posted - 2015.03.05 23:11:00 -
[164] - Quote
Balistyc Farshot wrote:Mex-0 wrote:
4/10
A good heavy will be able to see an RE plopped in front of them.
Besides, REs are one of the few counters to heavy spam.
Not to mention that us scouts have about 1/10th of your health... If we shoot you and play "fair," you turn around and melt us.
I'm not saying that REs are the ONLY solution to heavy spam, but against 4 heavies...? Pretty much.
Thanks for giving me a solid response. +1 for that. BTW - I run a CAL Scout (Yes, hate me and my stupid hit box, but I love the color blending better (Really the only cammo scout fittings that aren't proto or AUR) and shields are better on a scout IMO because you only have 5 seconds to get back into the fight so often.) The main problem is that REs are even making scout vs scout stupid (I eat those guys but it is not a gun game there). Motion sensitive I see being so much more effective as a trap and equipment I would even use as a logi. Then they are no longer frisbees and they add a new level to the game. Imagine placing them on stair wells and not having to worry about watching them to push the button. You place one on the point and those silly guys trying to counter hack you have to watch for on the mini map now feel the pain by running up to the point instead. This makes them no longer thrown but a trap you place. My assault would lay his 3 and stand behind them waiting for heavies trying to close the gap. Logis would lay 16 of them inside to make scout's sneaking up on them just hate that they aren't running PEs. What is coming with the addition of the packed REs being made for vehicle sapping, naturally they will nerf regular REs eventually. I want it sooner than later because in PCs this is getting just stupid. Scouts only run REs because they don't use shotguns due to the assaults with Kins being superior as slayers. I would love to see scouts as the only suits to be given SGs and Knives plus given lower profiles. Oh, and I run the breach shotgun for heavy hunting in pubs, this 3 shot game you guys are discussing doesn't exist with a breach so stop arguing there.
The problem with it being a trap is that anyone could just spam it EVERYWHERE. On uplinks, objectives, around CRUs, or anywhere players pass.
5 out at once, and you can put them anywhere.
I believe it would be better to just increase deployment time, much like the cloak was nerfed.
Also, if you made them a "trap" type of equipment, wouldn't it just make it an infantry+AV version of the proximity explosive? It would out-perform the PE in every way.
Gû¼+¦GòÉGòÉn¦ñ
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