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One Eyed King
Nos Nothi
8077
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Posted - 2015.02.27 21:05:00 -
[1] - Quote
Booby Tuesdays wrote:Bright Steel wrote:Treating them like equipment and having to restock at the supply depot would help a lot This is the only and best solution imo. It's a piece of equipment, not a grenade. Then why is the SP for it in the Weapon tree?
Ydubbs81 RND wrote:
There is no practical way to nerf heavy spam. People choose to play with whatever role they've specced into. It would be like asking to nerf scout or assault spam.
Were you oblivious to the last few patches and hotfixes? What do you think EWAR Circles, Cloak Blindness, Cloak Delay, and Armor strafing penalties were for?
I have always been a scout, and the FotM scout crowd sickened me. Even I wanted Scout spam reduced...
Ydubbs81 RND wrote: REs are not the only counter to heavies though. Counters include......heavies on your team, shotguns, create distance, double teaming, knives (although nova knives are cheesy as well), etc.
So, counter with the same? Its ok if its not the only counter. Shotguns? Which have to 3 and 4 hit Heavies that can Insta spin with a massive DPS weapon?
Create Distance? How can you find distance in the little tiny rooms and areas they put a majority of the Objectives in? You can't!
Knives are cheesy? A weapon and play style which objective data from CCP has shown to be underperforming is cheesy?
There are a few situations and circumstances in which REs can be abused. I don't care for them being thrown from a height and being able to instantly detonate. I think they should receive a slight increase to their weight so they are not thrown quite so far.
Those things aside, they are fine. They aren't the problem everyone thinks they are. If you are heavy, of course you will see more of them because in many situations they are the best counter.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8093
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Posted - 2015.02.28 00:53:00 -
[2] - Quote
Ydubbs81 RND wrote:
Reading this....makes me believe that you don't play this game.
How so?
I am open to discussion, but perhaps you would like to add some support to your claim as I did mine.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8094
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Posted - 2015.02.28 02:59:00 -
[3] - Quote
SNF6 WILLKILLYOU wrote:I've been talking to lot of player about the abuse of remote explosive and most of us tought that if regular explosive,not the proxi,not the packed but just if the regular explosive needed a really quick hack to activate them,just time to press the button O on it,that way people would'nt be able to trow them from a roof and scrub kill like that,there is so many weapon now that can do that a bit,scrambler riffle,sniper,plasma canon,mass driver,but remote are to powerfull and no need to aim at all or anticipate how people move on the battle field,they just wait or throw them like freesbe,I don't even know why ccp change the way to drop them,before the were only drop at feet,not 10 meters away,so if everybody agree to that please admin do something,because big corp scrubber are killing this game about that,on our side in quebec canada we have lost so many player because of that,just around 24 best player of the game,and about 100 player in dust that I know,so please do something quick thanks
I think you brought this up already in a thread you started, that also had no use of the enter key.
You don't need to hack your own EQ, that is not needed. You may as well just extend the activation time.
SMH
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8095
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Posted - 2015.02.28 03:20:00 -
[4] - Quote
So you are mad because people kill you in ways you don't like?
Doesn't mean its being spammed.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8141
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Posted - 2015.03.01 19:46:00 -
[5] - Quote
Alena Ventrallis wrote:Since we have packed remotes now, I would suggest we nerf regular remotes to make them more suited for infantry.
Standard Damage: 750 Range: 3.5m
They can be spammed, but they won't be so insta-win when used. Maybe if we nerf the HMG so it can't be insta win when used.
Awfully convenient that the damage you left REs at will still kill most non Sentinel suits in one go.
When I see CCP stating their data shows Sentinel survival is too low, then I will seriously consider this. Until then it just sounds like a buff to a suit that absolutely does not need it.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8214
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Posted - 2015.03.04 03:12:00 -
[6] - Quote
Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. So finding a route to flank someone, knowing there are others possibly around to see you, and the person could in fact turn around is not a skill?
Timing the cloak such that you are minimizing your vulnerability is not a skill?
Learning how to deal with glitchy cloak mechanics to increase survivability is not a skill?
Learning how to move and find a heavy who just survived your first charged strike because they can kill you in a fraction of a second is not a skill?
Learning to know the appropriate times to charge is not a skill?
Learning how to time a Raptor Jump so you can charge in mid air while having to adjust to the individual mercs varying speeds and not jump short and into their inner ring or jump past them and give them an easy kill is not a skill?
Learning when to engage and when not to engage?
Learning how to knife on the move and put yourself into a position to minimize any issues regarding unpredictable enemy movement that can take even Heavies out of your range while giving away your position with the noise of your knives is not a skill?
Tell me again how easy all that is. It took me literally months to learn how to knife properly, but I suppose I am sure it is way more easy than carrying around ridiculous amounts of HP with an HMG you can insta spin without aiming and kill anything that happens to cross your path.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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