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FLAYLOCK Steve
Kinsho Swords Caldari State
418
|
Posted - 2015.02.27 21:15:00 -
[1] - Quote
One Eyed King wrote:Booby Tuesdays wrote:Bright Steel wrote:Treating them like equipment and having to restock at the supply depot would help a lot This is the only and best solution imo. It's a piece of equipment, not a grenade. Then why is the SP for it in the Weapon tree? Ydubbs81 RND wrote:
There is no practical way to nerf heavy spam. People choose to play with whatever role they've specced into. It would be like asking to nerf scout or assault spam.
Were you oblivious to the last few patches and hotfixes? What do you think EWAR Circles, Cloak Blindness, Cloak Delay, and Armor strafing penalties were for? I have always been a scout, and the FotM scout crowd sickened me. Even I wanted Scout spam reduced...Ydubbs81 RND wrote: REs are not the only counter to heavies though. Counters include......heavies on your team, shotguns, create distance, double teaming, knives (although nova knives are cheesy as well), etc.
So, counter with the same? Its ok if its not the only counter. Shotguns? Which have to 3 and 4 hit Heavies that can Insta spin with a massive DPS weapon? Create Distance? How can you find distance in the little tiny rooms and areas they put a majority of the Objectives in? You can't! Knives are cheesy? A weapon and play style which objective data from CCP has shown to be underperforming is cheesy? There are a few situations and circumstances in which REs can be abused. I don't care for them being thrown from a height and being able to instantly detonate. I think they should receive a slight increase to their weight so they are not thrown quite so far. Those things aside, they are fine. They aren't the problem everyone thinks they are. If you are heavy, of course you will see more of them because in many situations they are the best counter. I agree, I don't think they're really a problem. I've seen people who seen me without a weapon out and go around the long way to kill me. But of course if it isn't point and click, it's OP. That's what this game is turning into. People constantly cry for the nerf hammer. It's getting real old, every time they "balance" something they end up making tthings useless until 1 or 2 updates after the fact. It's so easy to take out these RE, carry a Flux grenade and destroy it. Since most of you are saying regular grenades are useless then carry a freaking Flux grenade, you see a scout? Flux the area get points and live to kill the scout. But instead you all just cry about everything that kills you. |
FLAYLOCK Steve
Kinsho Swords Caldari State
418
|
Posted - 2015.02.27 21:19:00 -
[2] - Quote
Balistyc Farshot wrote:Ydubbs81 RND wrote:Joel II X wrote:It's not that I'm okay with it, I just don't think it's ridiculous. I don't see it every match.
A ratio I'm about to pull out of my a** of heavy spam to RE spam frequency would be 25:3.
They have a short delay, and require manual detonation which is a delay in of itself.
Sentinels move around (believe it or not) and have the potential to kill almost as fast as an RE could. Instantaneously. However, they have a much larger area of effect, and don't die to a single flux or shot from anything. REs are not the only counter to heavies though. Counters include......heavies on your team, shotguns, create distance, double teaming, knives (although nova knives are cheesy as well), etc. Um, yeah. I can out scout most heavies (Use a shotgun and run circles around them). The problem is that like in the PC I was in last night, someone racked up 20+ kills, all from REs in the city. Not 14 guys slowly plodding around, 1 guy which is unbalanced. Heavies have to reload and are slow. Plus they suck at range beyond 20 meters. Scout's should use knives or shotguns to be 2 second killers. Assaults stand at 20+ meters and watch a heavy try to find cover, he is too slow and has no range. REs need some work because everything dies to them without enough risk to the user. They are super grenades. The best approach IMO, make them un-triggerable. The RE then is motion activated. So this is a trap, not a weapon. Otherwise they need to make shields more resistant to REs so there is a counter. Trap REs require you to draw enemies to your trap. You don't throw it at them, you run around a corner and lure them in. If they want to keep them like they exist, then they need to make the timer super long so it is trap not a thrown weapon. So someone was able to get 20 kills from supposedly just RE? Even if this did hhappen, guess what? So what, same can happen wit a freaking assault rifle, **** nova knifes even. I bet most of those kills was done by placing them where there is multiple reds trying to advance. It's just tactics, so nerf tatics? |
FLAYLOCK Steve
Kinsho Swords Caldari State
419
|
Posted - 2015.02.27 23:48:00 -
[3] - Quote
Might as well nerf everything, and give everyone godmode. Because if you die to something to mucv, it's a problem and obviously needs to be rremoved/nerfed. There is a simple counter to RE. Flux grenades. Easy as that |
FLAYLOCK Steve
Kinsho Swords Caldari State
419
|
Posted - 2015.02.27 23:51:00 -
[4] - Quote
Ydubbs81 RND wrote:JARREL THOMAS wrote:Ydubbs81 RND wrote: (although nova knives are cheesy as well)
*Walks away* because it takes a lot of skill to OHK knife someone in the back. *closes the door behind him* Actually it does, when you're using it on a suit that dies when you sneeze. You're the one who has tunnel vision and ain't looking around you. If you get knifed during a gun fight, you deserve to die. Nova knifes does take a lot of skill, it's not just stabbing someone in the back. It's finding that idiot that isn't paying attention, so don't say it doesn't take skill..... |
FLAYLOCK Steve
Kinsho Swords Caldari State
420
|
Posted - 2015.02.28 03:01:00 -
[5] - Quote
PLAYSTTION wrote:I wouldn't call it spam. Just like I thought the grenade nerf was useless. They aren't being overused but being used to their maximum potential. When a scout somehow runs through a crowd of 6 guys, escape to the next room and get an orbital like kill board they are being used properly. When a min Assault places REs and single handily and 20kills late defends the suppy depot on the lag facility from the entire enemy team, they are used properly. Its just the stupidity of everybody for not checking for them, including me, and it makes for some funny kills. They are fine.
(all stories were accurately accounted and referenced from PLAYSTTIONs personal archives) I wish more people that play this game thinks like you, people are so naive. If it kills them it's spam.... |
FLAYLOCK Steve
Kinsho Swords Caldari State
420
|
Posted - 2015.02.28 03:03:00 -
[6] - Quote
SNF6 WILLKILLYOU wrote:I've been talking to lot of player about the abuse of remote explosive and most of us tought that if regular explosive,not the proxi,not the packed but just if the regular explosive needed a really quick hack to activate them,just time to press the button O on it,that way people would'nt be able to trow them from a roof and scrub kill like that,there is so many weapon now that can do that a bit,scrambler riffle,sniper,plasma canon,mass driver,but remote are to powerfull and no need to aim at all or anticipate how people move on the battle field,they just wait or throw them like freesbe,I don't even know why ccp change the way to drop them,before the were only drop at feet,not 10 meters away,so if everybody agree to that please admin do something,because big corp scrubber are killing this game about that,on our side in quebec canada we have lost so many player because of that,just around 24 best player of the game,and about 100 player in dust that I know,so please do something quick thanks
Why hack your own equipment? That's just plain BS. Carry Flux, don't let the scout escape kill him on site not so hard. |
FLAYLOCK Steve
Kinsho Swords Caldari State
422
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Posted - 2015.02.28 07:05:00 -
[7] - Quote
The Eristic wrote:The frisbee + timer is annoying, but for god's sake, get 'em off APEX suits. There should not be a completely risk-free way to use something with that much killing power. Are you gonna refund me the apex suit? I paid for it because of the layout. I like the RE on my tiger scout. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.02.28 09:01:00 -
[8] - Quote
LOOKMOM NOHANDS wrote:They would be perfectly fine if they were not restocked by hives.
Problem scenario 1:
Scout with PRO hive and RE stands around corner from heavy.
Scout throws RE.
Heavy shoots RE.
Scout throws another RE.
Heavy shoots RE.
Scout throws another RE.
Heavy shoots RE.
Scout refills on hive.
Scout throws RE.
Repeat for a very long time through 2-3 nanohives.
Problem Scenario 2:
Logi stands on high ground with 2 sets of REs and 1 set of nanohives.
Logi drops RE and waits for someone to step on it.
Repeat step 1 X times.
Logi refills on hive.
Repeat steps 2 - 4.
Why should 2 pieces of equipment give a single person an unending supply of defense of a well chosen area? Ratatti said that REs are working as intended as traps. In every use of a trap that I have seen in any game or in the real world it has to be placed with some strategy not just spammed until you get lucky and some one stumbles into it.
Why don't you include Flux grenades in this scenario? Use Flux and rush them, then sneeze on scout and he'll die. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.02.28 09:23:00 -
[9] - Quote
dzizur wrote:FLAYLOCK Steve wrote: Why don't you include Flux grenades in this scenario? Use Flux and rush them, then sneeze on scout and he'll die.
That's 'cause he's got core locusts in that slot to spam the shite out of militia fits ;) Exactly, people don't want to adapt. If it isn't a AR or a gun similar to its OP. Why? Because it isn't point and click. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.02.28 10:16:00 -
[10] - Quote
H0riz0n Unlimit wrote:Since they are throwed and not dropped, you never know where they are, or at least you discover it too late, a solution? Maybe make them permascanned for the first "x" seconds after you throw them, adding time from the moment you drop it to the one you can detonate it By that logic, snipers and nova knifers and anyone/anything that kills you when you don't know where it's coming from is OP or a problem. Just because you don't see them doesn't mean you can't avoid them, sometimes you can't and that's because the user who placed them outsmarted you. RE'S aren't a new item, a lot of people have learned how to deal with them. I learned the hard way, I carry fluxnades. Don't hack something without fluxing. Don't walk in doorways where the red berry ran into. Don't stay close to turning corners. I'm not saying you're completely wrong but a lot of people cry on forums without thinking abouta way to slove a problem. |
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FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.02.28 10:31:00 -
[11] - Quote
SNF6 WILLKILLYOU wrote:and flaylock steve,I don't care if I don't throw a flux grenade on a hack point and got my butt exploded,lolll,what I don't like and most all player of dust don't like is to get a billion RE on their head from 8 player that just go aroung a CRU or a hack point and just do spawm killing the whole game,and much of the player that abuse of RE are blueshielding all the time,they use lag switch etc to run thru a bunch of heavy's that shoot at them but they take no domage and just press L1 and boom,no more player enjoying dust and make them leave forever,it's not that we don't adapt,it's because player abuse in any way posible this game like knoming all respawn place around a hack point or CRU and just do easy kill,if at least we could decide where to spawn around a hack point or cru be nice,but the game need some work to be able to make it fair,and veterant can go around those probleme's but all newb just play 1 week and left forever this game,and even some veterant too now and move to another game,so we need to get together to see new face in this game,tired of alway's playin again's OH opus and capital aquisition and grupos that sync in public all the time,and even some corp are starting to get left on the side because thru dust player are even leaving for a while because is just getting ridiculously abusing of all way to cheat a game,mod control and keyboard,,lagswitch,heavy machine gun that shoot thru walls barrier without getting domage,nice hey,and if corp battle come's back it will be nice because we will play together with our friend that play this game fair and the scrub of this game will play again's themself,maybe there ya'll see why dust keep loosing player and not getting much new player,because much of the new player are just alt of regular player in dust,and we can play scrub too,I make 42 kill with remote in a battle,easy,but I don't play them except on haking point because I want to see new player having fun,and staying in dust514,not ya
Abusing RE? I do agree with the CRU camping and everything else you said but abusing RE? It's a remote control explosive, you walk near it, I click the trigger and you die. Same as you aim your gun at my duck tape scout I'm dead. It's not abuse, it's just something that works. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.02.28 10:33:00 -
[12] - Quote
H0riz0n Unlimit wrote:FLAYLOCK Steve wrote:H0riz0n Unlimit wrote:Since they are throwed and not dropped, you never know where they are, or at least you discover it too late, a solution? Maybe make them permascanned for the first "x" seconds after you throw them, adding time from the moment you drop it to the one you can detonate it By that logic, snipers and nova knifers and anyone/anything that kills you when you don't know where it's coming from is OP or a problem. Just because you don't see them doesn't mean you can't avoid them, sometimes you can't and that's because the user who placed them outsmarted you. RE'S aren't a new item, a lot of people have learned how to deal with them. I learned the hard way, I carry fluxnades. Don't hack something without fluxing. Don't walk in doorways where the red berry ran into. Don't stay close to turning corners. I'm not saying you're completely wrong but a lot of people cry on forums without thinking abouta way to slove a problem. You can track where a sniper shoot from, a nova knifer if kill you from behind is a good one, but if you are in a map in which there is no light and RE's disappears and then they are 10 metres away this is not fair, actually the only way to escape a RE is run against who throw RE. You dont need to be smart at the moment, you need a good connection and RE's so stop defend something that it s clearly ****** up What suit do you use? What gun? Just tell me this please. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.03.01 05:30:00 -
[13] - Quote
H0riz0n Unlimit wrote:FLAYLOCK Steve wrote:H0riz0n Unlimit wrote:FLAYLOCK Steve wrote:H0riz0n Unlimit wrote:Since they are throwed and not dropped, you never know where they are, or at least you discover it too late, a solution? Maybe make them permascanned for the first "x" seconds after you throw them, adding time from the moment you drop it to the one you can detonate it By that logic, snipers and nova knifers and anyone/anything that kills you when you don't know where it's coming from is OP or a problem. Just because you don't see them doesn't mean you can't avoid them, sometimes you can't and that's because the user who placed them outsmarted you. RE'S aren't a new item, a lot of people have learned how to deal with them. I learned the hard way, I carry fluxnades. Don't hack something without fluxing. Don't walk in doorways where the red berry ran into. Don't stay close to turning corners. I'm not saying you're completely wrong but a lot of people cry on forums without thinking abouta way to slove a problem. You can track where a sniper shoot from, a nova knifer if kill you from behind is a good one, but if you are in a map in which there is no light and RE's disappears and then they are 10 metres away this is not fair, actually the only way to escape a RE is run against who throw RE. You dont need to be smart at the moment, you need a good connection and RE's so stop defend something that it s clearly ****** up What suit do you use? What gun? Just tell me this please. Gal scout, gal assault, gal logi, gal sentinel, minmando, min sentinel, you? Edit: i use mostly SG, HMG, AFG, AR,CR, but i have also RR, MD, NK, ScR, SMG, ScRP. Again , you? I dont consider RE as they are an equipment, but i can easily add them to weapons I own the Dren drop suit set. I just respected today, so I'm currently using Min scout leveled to proto. And gal scout to 3, also use ion pistol, CR, plasma launcher, flaylock and ofcourse the NK. Got a **** ton of bpo's. Oh and also use RE'S. |
FLAYLOCK Steve
Kinsho Swords Caldari State
423
|
Posted - 2015.03.01 06:25:00 -
[14] - Quote
J0LLY R0G3R wrote:If: Had to restock at supply depo :
Put 2 sets of remotes on suit. XD
Do that on a Logi and now you're talking |
FLAYLOCK Steve
Kinsho Swords Caldari State
424
|
Posted - 2015.03.01 16:30:00 -
[15] - Quote
JONAHBENHUR wrote:Remote explosives have made more people quit this game than bad hit detection, poor matchmaking,ragnorok, proto stomping, and lack of understanding combined. CCP should have removed them years ago but just stick your heads in the ground you dummies and say "it is what it is"'. t(-_-t) Is that assumption backed by anything? I really think that's just something people say to get their way. What's next? If people start using nova knives all the time you'll probably cry that knifes are the reason people quit. But nice one. |
FLAYLOCK Steve
Kinsho Swords Caldari State
425
|
Posted - 2015.03.01 19:52:00 -
[16] - Quote
7th Son 7 wrote:No spamming of RE's ****** sucks, we have Mass Drivers, Plasma Cannons, Grenades, Shotguns/Knives and other Heavys to deal with Heavys, but let's just keep throwin RE's like there ***** frisbees, ugh I'll lure you and kill you with then, and you can say that I threw them when I just placed them |
FLAYLOCK Steve
Kinsho Swords Caldari State
426
|
Posted - 2015.03.01 20:28:00 -
[17] - Quote
7th Son 7 wrote:FLAYLOCK Steve wrote:7th Son 7 wrote:No spamming of RE's ****** sucks, we have Mass Drivers, Plasma Cannons, Grenades, Shotguns/Knives and other Heavys to deal with Heavys, but let's just keep throwin RE's like there ***** frisbees, ugh I'll lure you and kill you with then, and you can say that I threw them when I just placed them Spoken like a true Scout, sorry sell your crazy elsewhere. Actually I am a true scout. Respected into it :). And this forums is public I can post here if I want. Use Flux grenades. If "equipment spam" is such an issue. Or learn how to not have tunnel vision. Or not? So I can nk you in the back or just place a RE behind you to make you rage quit. |
FLAYLOCK Steve
Kinsho Swords Caldari State
426
|
Posted - 2015.03.01 22:23:00 -
[18] - Quote
7th Son 7 wrote:FLAYLOCK Steve wrote:7th Son 7 wrote:FLAYLOCK Steve wrote:7th Son 7 wrote:No spamming of RE's ****** sucks, we have Mass Drivers, Plasma Cannons, Grenades, Shotguns/Knives and other Heavys to deal with Heavys, but let's just keep throwin RE's like there ***** frisbees, ugh I'll lure you and kill you with then, and you can say that I threw them when I just placed them Spoken like a true Scout, sorry sell your crazy elsewhere. Actually I am a true scout. Respected into it :). And this forums is public I can post here if I want. Use Flux grenades. If "equipment spam" is such an issue. Or learn how to not have tunnel vision. Or not? So I can nk you in the back or just place a RE behind you to make you rage quit. Sorry, that would never happen, your just not that good unfortunately. Yet you're complaining? Pretty sure that means that you're the one who isn't that good |
FLAYLOCK Steve
Kinsho Swords Caldari State
426
|
Posted - 2015.03.01 23:05:00 -
[19] - Quote
7th Son 7 wrote:See you on the field Stev-O Or maybe not? It seems like you're taking it personal. All I'm saying is RE isn't a big issue, easy counter. Flux. But if you'r ever in game message me. |
FLAYLOCK Steve
Kinsho Swords Caldari State
426
|
Posted - 2015.03.01 23:14:00 -
[20] - Quote
Big miku wrote:Just thought I'd mention the number APEX suits that come with REs, thanks CCP. Now I can have an Okay suit with REs completely for free. Got the tiger scout suit, and already proto CR and proto minja. |
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FLAYLOCK Steve
Kinsho Swords Caldari State
427
|
Posted - 2015.03.02 02:29:00 -
[21] - Quote
BlackWinter RND wrote:XD! People talk like killing the heavy is impossible without RE. They both need adjustments but it's not going to be heavy 514 without REs. You see more scouts than anything tbh. I do agree with what you're saying, heavies are not hard to kill. You have to attack them by abusing their faults, slow turning speed, slow movements, long reload and overheat possibility. |
FLAYLOCK Steve
Kinsho Swords Caldari State
431
|
Posted - 2015.03.03 00:41:00 -
[22] - Quote
Ghost Kaisar wrote:Ydubbs81 RND wrote:Joel II X wrote:It's not that I'm okay with it, I just don't think it's ridiculous. I don't see it every match.
A ratio I'm about to pull out of my a** of heavy spam to RE spam frequency would be 25:3.
They have a short delay, and require manual detonation which is a delay in of itself.
Sentinels move around (believe it or not) and have the potential to kill almost as fast as an RE could. Instantaneously. However, they have a much larger area of effect, and don't die to a single flux or shot from anything. REs are not the only counter to heavies though. Counters include......heavies on your team, shotguns, create distance, double teaming, knives (although nova knives are cheesy as well), etc. Did you just call Nova Knives "Cheesy"? Yes he did |
FLAYLOCK Steve
Kinsho Swords Caldari State
435
|
Posted - 2015.03.03 09:20:00 -
[23] - Quote
And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved |
FLAYLOCK Steve
Kinsho Swords Caldari State
439
|
Posted - 2015.03.03 22:00:00 -
[24] - Quote
Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. And again you're still ignoring the fact that it takes more skill to be able to get that close. Takes more skill to sneak up on someone rather than just point and click.NK, are not easy mode like you're saying, there's more to take into account rather than just point and click. And we aren't just sneaking around from just you, but from a **** ton of reds. You probably didn't spot me but someone on your team may have. |
FLAYLOCK Steve
Kinsho Swords Caldari State
442
|
Posted - 2015.03.04 02:58:00 -
[25] - Quote
Mex-0 wrote:Have you EVER tried nova knifing?
I didn't think so... Exactly, I'm not the best player. I get killed a lot, I used to be very good, joined hellstorms Corp and took a year break or longer. Now when I came back a lot I think has changed and still trying to get used everything. But just because people use smart ttactics and outsmart me doesn't make it "cheesy". Skill is more than point and click |
FLAYLOCK Steve
Kinsho Swords Caldari State
443
|
Posted - 2015.03.04 03:19:00 -
[26] - Quote
One Eyed King wrote:Ydubbs81 RND wrote:FLAYLOCK Steve wrote:And playing as a scout isn't easy. So you just supported my statement. I've literally played every role, bought the elite pack just to test them out. Playing scout is by far the hardest role, and it isn't always OHK. I've played heavy, with one clip I can spray a sqaud. Using a freaking gun is not harder than using NK, even shotguns(with bad hit-detection., randomly shooting blanks). Yes you may not "spot" us. But your team sure can, we don't spray and prey. We stalk and prey, waiting for that chance to get you when tunnel vision hits you. If we **** up we're good as dead. Everyone knows that, so for you to call us cheesy, is lame. Think about all the effort it takes us just to sneak up on you, so our CQC kill is well deserved What I don't like is when I post my negative attitude about one thing and people insinuate that I'm insulting the entire class. Being a scout (and a true scout) is not easy. I also think the rep tool repping through damage is cheesy but life as a logi isn't easy either. I'm saying that trying to flank players that can't spot you in on the map isn't the hardest thing to do especially when you can spot them on your map. I am also saying that one or two hit stabbing someone in the back doesn't require the best eye-hand coordination. So finding a route to flank someone, knowing there are others possibly around to see you, and the person could in fact turn around is not a skill? Timing the cloak such that you are minimizing your vulnerability is not a skill? Learning how to deal with glitchy cloak mechanics to increase survivability is not a skill? Learning how to move and find a heavy who just survived your first charged strike because they can kill you in a fraction of a second is not a skill? Learning to know the appropriate times to charge is not a skill? Learning how to time a Raptor Jump so you can charge in mid air while having to adjust to the individual mercs varying speeds and not jump short and into their inner ring or jump past them and give them an easy kill is not a skill? Learning when to engage and when not to engage? Learning how to knife on the move and put yourself into a position to minimize any issues regarding unpredictable enemy movement that can take even Heavies out of your range while giving away your position with the noise of your knives is not a skill? Tell me again how easy all that is. It took me literally months to learn how to knife properly, but I suppose I am sure it is way more easy than carrying around ridiculous amounts of HP with an HMG you can insta spin without aiming and kill anything that happens to cross your path. no I guess it's just cheesy according to him. A heavy isn't easy but it's easier than a scout. I've 1v1 a tank using a std dren heavy with just adv mods and he wasn't a noob tanker. But I still took him out, so again can a scout do that? Yes but only sneaking up to it. A heavy just has to stay with cover and come out to fire while eating the blast just to lose his shields in the process. A scout gotta be careful even a proto scout can get killed with milita weapons if not careful.
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