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DUST Fiend
15806
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Posted - 2015.02.22 19:08:00 -
[1] - Quote
Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1768
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Posted - 2015.02.22 19:13:00 -
[2] - Quote
DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you.
They better have equipment slots for armor repairs.
Acquire Currency, Disregard Female Canis lupus familiaris
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DUST Fiend
15809
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Posted - 2015.02.22 19:46:00 -
[3] - Quote
Sir Dukey wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. They better have equipment slots for armor repairs. They'd probably have a native armor rep I'd imagine.
Even though I use my dropship to place uplinks, I'd rather pilot suits have no equipment slots, and have rig slots instead. Modules that you purchase and equip that directly effect your vehicle.
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JARREL THOMAS
Dead Man's Game RUST415
450
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Posted - 2015.02.22 19:51:00 -
[4] - Quote
Sir Dukey wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. They better have equipment slots for armor repairs. They shouldn't get anything pilot suits will pilot vehicles not hop out and shoot people they shouldn't have, light or heavy weap[on, grenades, and minimal, slots you should only have this suit just to pilot vehicles or drop equipment, if you hop out your dead, because heavies hopping out and killing you or mandos swarming you is unacceptable.
Caldari Loyalist
Why should infrantry that don't own vehicles, that can't balance their own mechanics, balance vehicles
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emm kay
Direct Action Resources
266
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Posted - 2015.02.22 20:27:00 -
[5] - Quote
DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. I think that the pilot suit should have the sentinel hitbox. why? because it should get a 3-second jetpack. + a damage bonus to AV grenades.
There is a reason you never see me in battle.
it's because I see you first.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5037
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Posted - 2015.02.22 21:14:00 -
[6] - Quote
emm kay wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. I think that the pilot suit should have the sentinel hitbox. why? because it should get a 3-second jetpack. + a damage bonus to AV grenades.
Why would a suit designed for piloting vehicles, be getting bonuses that apply outside of a vehicle?
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17197
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Posted - 2015.02.22 21:23:00 -
[7] - Quote
Pokey Dravon wrote:emm kay wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. I think that the pilot suit should have the sentinel hitbox. why? because it should get a 3-second jetpack. + a damage bonus to AV grenades. Why would a suit designed for piloting vehicles, be getting bonuses that apply outside of a vehicle?
All teh Logicbomb!
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Derpty Derp
Dead Man's Game
821
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Posted - 2015.02.22 21:37:00 -
[8] - Quote
I've changed my mind about pilot suits, they'd be great for dropships and tanks, but it would really screw over my scrubby LAV blaster turret abuse.
And well, there's nothing better for taking out swarmers than an LAV blaster.
A drivers seat lock would be much preferred. |
Apocalyptic Destroyer
KILL-EM-QUICK RISE of LEGION
299
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Posted - 2015.02.22 22:49:00 -
[9] - Quote
I proposed this before only to have a bunch of stupid AV activists comment. You need Pilot Suits to operate a vehicle with the exception of the LAV
True Amarr In Disguise
Pain is weakness leaving the body
Proto : ADS Pilot, Tanker Ak.0 : Mando, Scout, Assault
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
184
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Posted - 2015.02.23 00:14:00 -
[10] - Quote
The simplest dropsuit for this would be a light dtipsuit with scout stats but less slots and pgcpu with bonuses as a pro.
Militia- free to anyone- 0% bonuses Std- 1% damage, reload, ammo Adv- 2% damage, reload, ammo Proto- 3% damage, reload, ammo Officer-4% damage, reload, ammo
Pretty simple
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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Kuruld Sengar
T.H.I.R.D R.O.C.K RISE of LEGION
220
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Posted - 2015.02.23 00:38:00 -
[11] - Quote
DUST Fiend wrote:Sir Dukey wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. They better have equipment slots for armor repairs. They'd probably have a native armor rep I'd imagine. Even though I use my dropship to place uplinks, I'd rather pilot suits have no equipment slots, and have rig slots instead. Modules that you purchase and equip that directly effect your vehicle. Yes, rig slots. For those that don't play eve, rig slots are similar to energizers. The things you put in them give a boost to one stat at the expense of another. |
Godin Thekiller
The Corporate Raiders
2934
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Posted - 2015.02.23 03:05:00 -
[12] - Quote
Derpty Derp wrote:I've changed my mind about pilot suits, they'd be great for dropships and tanks, but it would really screw over my scrubby LAV blaster turret abuse.
And well, there's nothing better for taking out swarmers than an LAV blaster.
A drivers seat lock would be much preferred.
The sports cars needs to get thrown out, and LAV's needs to get put in
click me
Blup Blub Bloop. Translation: Die -_-
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ROMULUS H3X
research lab
322
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Posted - 2015.02.23 04:08:00 -
[13] - Quote
There should be a timer for the pilots to leave the vehicle, escapees somehow manage to drop out the bottom hatch of the tank right before it explodes.. AND THEN SURVIVE THE TREMENDOUS EXPLOSION... is getting old.
I just feel if you are going to be some tough guy tank captain and going to pick on easy infantry kills, you should be man enough to go down with the tank..
Then when my forge or plasma makes it rough you drive as far away as you can before you poo on yourself and teleport out the side of the vehicle and it's usually one of the following that happens:
(A) Some stacked HMG user attempts to blast me in the face, where they recieve a direct dorge just as their garbage tank did.... or (B) Scout immediately trys to cloak up run away, then to only give away his position by calling in another tank.. which then gets the same treatment
Both scenarios leave me laughing, but I must enforce the fact that a True Tanker.. or True Pilot.. is rarely seen.. only those that abuse the very vehicles they proclaim to be the captains of...
Go down with your ship if you are a REAL CAPTAIN, I say.
You know what I mean. Sometimes you just want that pilot who did 3 loop-d-loops and a barrel roll, of which you connected all 4 Forge Blasts into his hull, to know WHO DUNNIT?!
Sure they might get splattered on the side of their dropship while trying to exit at high speed... but it's not what I am looking for, and even then they still escape sometimes..
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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DUST Fiend
15816
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Posted - 2015.02.23 04:43:00 -
[14] - Quote
ROMULUS H3X wrote:Go down with your ship if you are a REAL CAPTAIN, I say. My in game rank is Captain, and I very rarely leave my bus as it crashes...soo...
Apocalyptic Destroyer wrote:I proposed this before only to have a bunch of stupid AV activists comment. You need Pilot Suits to operate a vehicle with the exception of the LAV I agree with this. When entering or exiting an LAV with any non pilot suit, you have to hold down the exit button for 2-3 seconds. LAVs can still be driven by any suit.
Lightning35 Delta514 wrote:The simplest dropsuit for this would be a light dtipsuit with scout stats but less slots and pgcpu with bonuses as a pro.
Militia- free to anyone- 0% bonuses Std- 1% damage, reload, ammo Adv- 2% damage, reload, ammo Proto- 3% damage, reload, ammo Officer-4% damage, reload, ammo
Pretty simple
While I agree that the hitbox should be the scout, I actually think it should have closer to an Assaults HP. Sure, it's not meant to kill things (sidearm only, obviously), but it should be able to take a hit or two, since that's beyond invaluable as a pilot. There's nothing worse than getting your little toe nicked by a stray sniper bullet and dieing as the RDV finally drops your vehicle. Make pilots just a tiny bit faster than assaults. They don't need to be running around, the low profile just helps them go unnoticed before they place a gigantic KILL ME beacon above themselves.
Your bonuses are definitely a no. That's very uninteresting, uninspired stat creep. Each race should have a specific bonus, with one primary Pilot bonus shared across all suits.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1774
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Posted - 2015.02.23 12:19:00 -
[15] - Quote
JARREL THOMAS wrote:Sir Dukey wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. They better have equipment slots for armor repairs. They shouldn't get anything pilot suits will pilot vehicles not hop out and shoot people they shouldn't have, light or heavy weap[on, grenades, and minimal, slots you should only have this suit just to pilot vehicles or drop equipment, if you hop out your dead, because heavies hopping out and killing you or mandos swarming you is unacceptable.
I was talking about rep tools, sorry. I often get out of my madrugar to help it rep.
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Derpty Derp
Dead Man's Game
831
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Posted - 2015.02.23 12:50:00 -
[16] - Quote
Sir Dukey wrote: I was talking about rep tools, sorry. I often get out of my madrugar to help it rep.
Gonna need the equip slot for a rep tool, for all the maps that have inaccessible supply depos.
Also, how else you gonna get those remote explosives on the LAV >___> *let the outrage commence* |
Mad Syringe
ReDust Inc.
454
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Posted - 2015.02.23 13:01:00 -
[17] - Quote
Pilot suit:
Has modules and bonuses that relate to VEHICLES. Has only a sidearm (and 1%damage bonus to it per level) Has barely any hitpoints (less than scouts) Can not stack shields or armor
Is the only suit that can be inside a closed vehicle (so all Tank seats and DS pilot seats)
ADS passengers can be shot, so infantry suits are fine, same goes for LAV passengers/drivers.
Pilot suits would have stacking effects inside a tank, so if you have 3 guys in a tank (each has to wear a pilot suit) their bonuses would stack, but with bigger stacking penalties than normal)
This would make it possible to have tanks on the field, that would need AV to team up, solo pilots would be soloable by proto AV.
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
83
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Posted - 2015.02.23 13:10:00 -
[18] - Quote
DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you.
Bruh even most of the pilots pulling that bs agree with you. Pilot suits are one of the most popular things ppl want in the game, even if they have no bonuses to start |
Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
83
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Posted - 2015.02.23 13:16:00 -
[19] - Quote
Sir Dukey wrote:JARREL THOMAS wrote:Sir Dukey wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. They better have equipment slots for armor repairs. They shouldn't get anything pilot suits will pilot vehicles not hop out and shoot people they shouldn't have, light or heavy weap[on, grenades, and minimal, slots you should only have this suit just to pilot vehicles or drop equipment, if you hop out your dead, because heavies hopping out and killing you or mandos swarming you is unacceptable. I was talking about rep tools, sorry. I often get out of my madrugar to help it rep. I'll agree with you on this. A pilot with an axis repair tool is perfectly sensible. Hell, if you've less HPthan a minja and only a sidearm idc if you get out and chuck a grenade then hop back in. If you can successfully pull to the side of the road and throw some proxies to thin out the vehicles chasing you and still pop back in and zip off in time, great for you! I think sidearm, grenade, and equipment makes sense. |
Takahiro Kashuken
Red Star.
3943
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Posted - 2015.02.23 14:03:00 -
[20] - Quote
Is a Pilot suit worth 2.7mil just so i can get into a vehicle? No
It should be worthwhile to use, offer a decent bonus.
Vehicles are supposed to be a playstyle in itself but currently it is not, anything a vehicle can do infantry can do better and adding a pilot suit now with nothing with it would not change anything apart from the jumping out of a vehicle with something useful. |
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DUST Fiend
15820
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Posted - 2015.02.23 18:17:00 -
[21] - Quote
Greiv Rabbah wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. Bruh even most of the pilots pulling that bs agree with you. Pilot suits are one of the most popular things ppl want in the game, even if they have no bonuses to start Honestly, I despise the idea. Making the most expensive, hardest to enter aspect of the game...more expensive and harder to enter...yea, it's not really my go to choice.
However, AVHAVs **** me off to no end.
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Bradric Banewolf
D3ATH CARD RUST415
744
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Posted - 2015.02.23 18:56:00 -
[22] - Quote
Taking away team tactics everytime someone mentions this bs suit?!
Why do you think it hasn't been dropped yet? The idea of one trick ponies is annoying.
Squad leader: "need links on Echo!"
Tanker: "........"
Logi: "working on it boss, but they're all over me!"
Tanker: "........"
Squad leader: "scouts we need links!"
Scouts: "yep I'm going, but I got no cover.... I'm down?!"
Tanker: "......."
Squad leader: "where are they? Can someone scan, and we need ammo on Alpha!!!"
Tanker: "........"
Squad leader: "ENEMY TANK!!!"
Tanker: *puts down donuts* *fires up tank, and pulls out of redline* "*cough* I'm on it boss..... where he at boss?"
Squad leader: "oh for f**k sake!"
To take away a players creativity just because you can't counter it is a little unfair.
I don't like strafers all over me, but it's still a part of the game. My issue with it is the fact that it takes advantage of broken hit detection. If the hit detection wasn't effected by guys going spaztastic I wouldn't be bothered.
When they jump out of the tank charging forge or locking on, I got two options:
1. Avasive menuevers!
2. Get out and fight!
If I can get away I will by judging timing and distance. If i can't well we fight.
Oh wait! Are you tanking in a cheap suit? That's why you don't want him to jump out swinging! Because you're b*llsh*ting, and he came ready for war.
When my tank goes down I'm either in it, or jumping out reporting to the frontline.
You sir, are playing safety bubble while your team gets raped! You're one of those 4 tankers riding around killing nothing on a dom while your team is 50 clones down. None of you have the stones to recall, and go "get some".
To the ground troops that complain about guys jumping out:
1. You may not see it, but that scout you couldn't catch DID die! I'm a hard counter that wasn't game intended.
2. That sniper? This guy!
3. Those scans, links, and ammo from no where? Holla at ya boy!
4. Honestly you got flanked, and your tactics were lazy. Stop complaining, and tighten up.
In all honesty the pilot suit should still be a fighting suit with light special bonuses. Not a funeral tux to die in when the tank goes?!
I can't stress it enough that there's a difference between tankers, and warriors in tanks!
For the record CCP, I'm not ranting. Do not let these guys rush you into putting out a crap suit. Take your time!
You already have the new tanks you're working on, and hit detection to fix.
Side note: ninja fix must've went through because strafers have been easier to hit with practice and trigger work.
KUDOS
"Anybody order chaos?"
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DUST Fiend
15820
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Posted - 2015.02.23 19:17:00 -
[23] - Quote
A swarm commando jumping out of his tank and using it as cover as he either immediately kills you or forces you off (likely to be killed as you flee) isn't smart or engaging or tactical, it's abuse of a mechanic.
Pilots should pilot. Don't want to be a pilot? Skill dropsuits, or save SP for both. We took away dual roles with Bandwidth, lets continue by adding pilot suit. AV players don't deserve to pilot at the same time, and honestly, really don't deserve to be laying down equipment either (even though I do all the time)
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Fox Gaden
Immortal Guides Learning Alliance
5992
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Posted - 2015.02.23 19:56:00 -
[24] - Quote
DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. Part of the reluctance of introducing Pilot Suits was that adding vehicle bonuses would further complicate vehicle balance.
However, if only people in Pilot Suits could operate closed vehicles (would not include LAVGÇÖs) then that would give Pilot Suits a purpose without having to give it vehicle bonuses.
It would be a low HP Scout suit, sidearm only (no light weapon), with an equipment slot for a Rep tool.
While it seems like a nerf to vehicle pilots on first glance, pilots will quickly realize that it is essentially the same as a vehicle lock, and therefor a buff to pilots.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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DUST Fiend
15822
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Posted - 2015.02.23 20:08:00 -
[25] - Quote
Fox Gaden wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. Part of the reluctance of introducing Pilot Suits was that adding vehicle bonuses would further complicate vehicle balance. However, if only people in Pilot Suits could operate closed vehicles (would not include LAVGÇÖs) then that would give Pilot Suits a purpose without having to give it vehicle bonuses. It would be a low HP Scout suit, sidearm only (no light weapon), with an equipment slot for a Rep tool. While it seems like a nerf to vehicle pilots on first glance, pilots will quickly realize that it is essentially the same as a vehicle lock, and therefor a buff to pilots. So long as the suit never goes over 10k and only cost about 10k SP that's fine.
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Bradric Banewolf
D3ATH CARD RUST415
748
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Posted - 2015.02.24 00:56:00 -
[26] - Quote
So.... how many more dropsuits do we want to be completely useless?
The pilot suit you guys describe is complete dung!
When are we going to address the min assault in this manner?
The suit you guys are describing just sits in the tank, and farts. If you know the tanker is jumping out why haven't you countered it?.......
Oh that's right! You went solo to destroy the tank in a team based game. I forgot how selfish you guys can be for WP's, but when that sneaky plan backfires you want scanners nerfed, pilot suits with nothing on em, and tanks without hardeners.
I swear if you nubbs had your way you'd be killing tanks with scrambler rifles.
If the tanker is smart enough to jump out and fight, why can't he? CCP gave you commandos, so why can't WE use them too? If you use min commando w/swarms the tank goes quick, and when I jump out you got CR. That's not good enough for you selfish lot! You wanna blow up the tank, and then run up and melee the tanker once for lulz?!
The pilot suit should have an incentive to run it in the vehicle! Not be a suit to die in?! If I like to run any other suit I can, but be at a disadvantage to tankers In pilot suits in the manner of reps, scans, etc.
I run differently from other tankers as is my choice. If you're running assault do you just stand there and die when a tank shows up, or do you run? Well when AV shows up, ya know... after the enemy tank on your team has done the work and you smell an easy kill, and my tank has no chance of survival. Why must I just concede?
I obviously can't kill infantry that easy with turrets of any kind. That was intentional.
So here are some options:
1. I jump out, which takes 3 to 5 seconds... about the time of ScR cooldown, and run in this light suit w/ no equipment, high or low, and maybe a sidearm..... wait, I'm sorry you guys don't like when scouts (light suits) run away. So I stay and die.
2. I don't jump out, regardless to what suit I'm wearing, and die. The most favorable AV option. However, the pilot suit may have a proto version? So basically I'm just adding to the price tag at this point.... which is just slow.
3. I sit in the redline.... that sucks.
4. I don't tank altogether meaning you can min assault strafe kill me all day long! Now there's your favorite option.
In the words of so many "get gud scrub"!
Sorry for ranting
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
748
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Posted - 2015.02.24 01:03:00 -
[27] - Quote
Fox Gaden wrote:DUST Fiend wrote:Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle.
I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance behind his mobile cover. Pilots should pilot, this is getting absurd. If you want mobile AV as well, fit a turret, and bring someone with you. Part of the reluctance of introducing Pilot Suits was that adding vehicle bonuses would further complicate vehicle balance. However, if only people in Pilot Suits could operate closed vehicles (would not include LAVGÇÖs) then that would give Pilot Suits a purpose without having to give it vehicle bonuses. It would be a low HP Scout suit, sidearm only (no light weapon), with an equipment slot for a Rep tool. While it seems like a nerf to vehicle pilots on first glance, pilots will quickly realize that it is essentially the same as a vehicle lock, and therefor a buff to pilots.
Low ehp, no light weapon, no equipment..... might as well stay in it and die?!
How about no sidearm, yes light weapon? I can agree with low ehp, but not with no equipment. You must understand tankers operate in remote areas alot! Thank swarms for that.
We fight in the map expanses more often than not. What am I gonna do with a pistol out there? Shoot myself?
Also, what's with this no equipment bs? Scouts (light suits) have two, but FU tanker! ???
So while operating tank I sir and wait for other tanker? In the meantime my team is a man short because I can't fight for sh*t? Which leads to me using blasters to engage ground troops.... which leads to more forum QQ about blasters.... you guys really thought this one through huh?
"Anybody order chaos?"
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manboar thunder fist
Dead Man's Game RUST415
371
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Posted - 2015.02.24 01:08:00 -
[28] - Quote
How about a special logistics suit that gives a 3% bonus to module length and cool down per level and has a 10% effectiveness bonus to the axis repair tool per level. This would mean it affects performance but not in direct "I win" way and can be quite useful for maximizing efficiency in active repair of your vehicle. In this way even a gunner could use a pilot suit to jump out and give spot reps to a tank or lav.
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5044
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Posted - 2015.02.24 01:24:00 -
[29] - Quote
Bradric Banewolf wrote: Also, what's with this no equipment bs? Scouts (light suits) have two, but FU tanker! ???
What do you need equipment for?
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
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manboar thunder fist
Dead Man's Game RUST415
371
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Posted - 2015.02.24 01:26:00 -
[30] - Quote
Uplinks and repair tools.
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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