Joel II X
Dah Gods O Bacon
3071
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Posted - 2014.08.19 19:07:00 -
[1] - Quote
RogueTrooper 2000AD wrote:Atiim wrote:RogueTrooper 2000AD wrote:Every other rifle: hold R1,no overheat, no pinpoint aiming
Scr: overheats,pinpoint aiming,have to at least tap R1
Every gun in cqc is easily spammable and requires barely any aiming at all.
Your welcome.
- SCRs have Aim Assist; null
- HMGs, 20/80GJ Railguns, and -technically- ARs have overheat mechanics as well. While overheat mechanics are indeed a balancing feature, it's mere presence does not determine whether or not it's balanced.
- The Combat Rifle, Tactical ARs, and Burst ARs, are also Semi-Automatic. Simply being semi-automatic does not mean that it's balanced. (Source: Uprising 1.0, Duvolle Tactical Assault Rifle )
- The only weapons which are easily spammable in CQC are the ones which are supposed to be used in CQC. The Scrambler Rifle is not one of those weapons, so it should not have that ability.
Why am I thanking you again? You did that really well. Iv never had an ar overheat myself, never been able to equip a small rail turret either on a suit. Pretty much every rifle and gun has aim assist- null on that null. Maybe a dispersion increase in hip fire might be nice. Did you enjoy the show in fw yesterday?, it was most enjoyable. Thank you lol. I can confirm ARs do, in fact, overheat. Get prof and try out the Krin.
Also, why compare a semi-auto weapon to fully-auto? That's something a 7 year old would do in CoD. C'mon, we're better than that.
You may compare the Assault variant, though (which is good in itself) to other rifles, but you can ask anyone that is a heavy ScR user, that the Tactical variant is better in every way.
The overheat mechanic is balanced.
The damage is a bit too much. Before damage mods were horrible, and nobody used them, the -20% against armor was noticeable and balanced. Now, with CPX damage mods, it can be -13% or less. This is not okay on a weapon that does around 70 damage per shot (not counting charged shots). Also, unlike the TAR, it's RoF is good.
The range is awesome.
CQC with it is awesome.
The weapon is just TOO good now that damage mods have made a return.
I'm not saying that the mods should get nerfed (since they'll nerf snipers and maybe another weapon or two), but that SOMETHING on the ScR might need to be toned down. |