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843-Vika
BurgezzE.T.F General Tso's Alliance
69
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Posted - 2014.07.17 23:53:00 -
[91] - Quote
Bradric Banewolf wrote:Leadfoot10 wrote:p.p.s. Calvin, you still running primarily solo? If so, I suspect that may be, at least in part, why you're taking a bit of a hard line on cloaks. I think you'll find that if you're in a good squad with a good gal logi or passive scanning cal scout, you won't die nearly as much to cloaked scouts. That doesn't mean there's no problem, because there is, but rather that you may be getting the short end of the stick, so to speak, because of running solo (if you're still doing that). You're right, but one shouldn't have to be forced to employ a particular scout type to combat a single thing in the game?! Yes, the cal scout IS the immediate fix right now, but that shouldn't be the end all be all should it?
No one said anyone had to skill into any suit but running with your squad that has a cal scout and getting its shared tacnet is way better then running solo and using the bootleg passive scans that a sentinel suit get. |
Clone D
Grundstein Automation
583
|
Posted - 2014.07.17 23:56:00 -
[92] - Quote
Bradric Banewolf wrote:Leadfoot10 wrote:p.p.s. Calvin, you still running primarily solo? If so, I suspect that may be, at least in part, why you're taking a bit of a hard line on cloaks. I think you'll find that if you're in a good squad with a good gal logi or passive scanning cal scout, you won't die nearly as much to cloaked scouts. That doesn't mean there's no problem, because there is, but rather that you may be getting the short end of the stick, so to speak, because of running solo (if you're still doing that). You're right, but one shouldn't have to be forced to employ a particular scout type to combat a single thing in the game?! Yes, the cal scout IS the immediate fix right now, but that shouldn't be the end all be all should it?
IMO, we need to open ewar up to other dropsuits! Why not have an assault suit with intense scan precision bonuses? This whole "ewar is for cal scouts" developer mentality has got to go.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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Baal Omniscient
Onslaught Inc RISE of LEGION
1960
|
Posted - 2014.07.18 00:10:00 -
[93] - Quote
A hard counter to the cloak module is all that's needed. Simply make a flux grenade deplete the timer on cloaks and we're good. Tacnet-Invisible scouts have been around for a long time but haven't been an issue because your eyes are a hard counter. A stationary cloaked shotty scout in a cqc area however is only counter-able by other scouts or someone with a proto scanner on a fully specced Gallogi, and after the next round of fixes I don't know if that will be enough to get EVERY scout.
Don't remove the cloak, it's a fine addition, it just needs something that can cancel it out. Fix the flux for this purpose.
Cross Atu for CPM1
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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Matticus Monk
Ordus Trismegistus
2146
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Posted - 2014.07.18 00:15:00 -
[94] - Quote
Clone D wrote:Bradric Banewolf wrote:Leadfoot10 wrote:p.p.s. Calvin, you still running primarily solo? If so, I suspect that may be, at least in part, why you're taking a bit of a hard line on cloaks. I think you'll find that if you're in a good squad with a good gal logi or passive scanning cal scout, you won't die nearly as much to cloaked scouts. That doesn't mean there's no problem, because there is, but rather that you may be getting the short end of the stick, so to speak, because of running solo (if you're still doing that). You're right, but one shouldn't have to be forced to employ a particular scout type to combat a single thing in the game?! Yes, the cal scout IS the immediate fix right now, but that shouldn't be the end all be all should it? IMO, we need to open ewar up to other dropsuits! Why not have an assault suit with intense scan precision bonuses? This whole "ewar is for cal scouts" developer mentality has got to go.
This is tricky.
I don't think one suit should have it all. It is totally ridiculous that scouts can tank massive HP with greater speed, smaller hitboxes and vastly superior EWAR (and the cloak).
But, I don't want to see Medium suits with EWAR capabilities riviling scouts, racial bonuses to slaying type stuff, more CPU/PG than scouts (which they should have, not sure if they do now since I'm not a medium guy), and higher number of high/low slots per tier than scouts. Moderately improved EWAR would be fine... perhaps similar to current logi ewar stats but I'm against anything beyond that.
If we're shooting for balance, that is.
Double posting like a Kaiser.
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Sylwester Dziewiecki
Interregnum.
328
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Posted - 2014.07.18 01:22:00 -
[95] - Quote
calvin b wrote:Cloaks need to be removed or you have to give us a way of seeing them. If I have to run scout to kill a cloaked scout I will quit. Sorry dude, but you have to be joking us here - I constantly dying even when I'm not moving with cloak.
People are doing it all the time, they look around to check if they cross-hair change red... - everyone can be spoted, there is no "cloaking" in this game..
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Bradric Banewolf
D3ATH CARD
197
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Posted - 2014.07.18 01:53:00 -
[96] - Quote
Sylwester Dziewiecki wrote:calvin b wrote:Cloaks need to be removed or you have to give us a way of seeing them. If I have to run scout to kill a cloaked scout I will quit. Sorry dude, but you have to be joking us here - I constantly dying even when I'm not moving with cloak. People are doing it all the time, they look around to check if they cross-hair change red... - everyone can be spoted, there is no "cloaking" in this game..
You, my friend, are in denial!
"Anybody order chaos?"
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Talon Paetznick II
Gallente Federation Resistance
45
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Posted - 2014.07.18 05:02:00 -
[97] - Quote
Bradric Banewolf wrote:Mr. Calvin b is right, and we all know it. Like the flaylock pistol before it, the cloak is being abused?! There is no fixing this item, however?! Unless we are able to scan cloaks, they need to be removed. Cool trick, but it has obviously worn out it's welcome. Why this even needs to be explained is beyond me smh?! Those here who run cloaked scouts are here just trolling this forum?! You, most of all, know full well running cloaked scouts is a walk in the park. You should be ashamed, but your the type of guys who just wanna win easily?! Scouting in this game, for the first time ever, was a skill before the cloak. Now it's just a bunch of guys who got killed by assaults taking their revenge lol! Sure you die occasionally, but let's be realistic just a little here?!
To come to this forum, and say scouting is balanced is the same as tankers coming here 2 weeks after 1.7 saying tanks and AV are balanced?! Scouts are in a class of their own entirely! No assault player can hang with them! Heavies are shooting at everything, and not hitting the scouts at all?!
Now as an amatuer scout I will tell you Mr. Calvin b that if CCP wants to give the cloak to the scouts they might as well use it, but real scouts don't need cloaks. If you are good at scouting the cloak is overkill in all honesty. Soon, with a wing and a prayer, the scouts will see more balance with hotfix charlie and have to choose between dampening, precision, speed, and protection like the rest of us. Currently they can do it all, and cloak?! That isn't balance scouts?! Remember 1.7, and how tanks made the game impossible for you.
Instead of trolling anyone who states the obvious about the cloak, how about showing them how practical it is. Suggest some fixes toward imbalance, and help the community understand why you do indeed need the cloak. Alot of you have this "can't beat em join em" mentality that will have everyone in a scout by tomorrow morning if it was up to you?! I implore you to remember why it is that we stopped playing call of duty to play dust in the first place? Diversity, versatility, and customization! The FOTM mentality mustn't shape this game. If that's the case, and I just need to do like everyone else, then I want a respect every time a new weapon drops?! It's absurd right? I want to specialize, and I can't do that if I have to waste points on something I don't run to keep up with the game?!
Let's be clear! Nerfing all rifles to fix the fact that the rail rifle and combat rifle was OP didn't work?! That's why the AR got a buff! It, along with the rest of the gallente weapons, are mediocre at best. Dropping everything along with the OP weapons still made the OP weapons OP smh?! If you keep giving amazing evidence to the community as to why the cloak is not needed it will get axed whether you like it or not geniuses?! CCP rattati isn't for imbalance, and if you guys haven't noticed already? He has the reigns on things right now, and he's gunning for balance!
cloaks are in no way being abused in fact any cloak short of proto can end up with a conservative use also cloaks are not a direct advantage I mostly use cloaks to slip past units or get the drop on a straggler from a group the advantage is indirect another thing about cloaks is that they reinforce the scouts role as a saboteur by encouraging guerrilla tactics which by the way are focused around pressuring and angering the enemy into making more mistakes, the proto cloak could use a small 5 second nerf
in other words you're supposed to hate cloaks
dust math:
getting killed by ion pistol = dropping the soap,useful item= nerfhammer,
protostomp= WHY GOD!!!
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Unidentified Caldarian
Terminal Courtesy Proficiency V.
126
|
Posted - 2014.07.18 07:13:00 -
[98] - Quote
hfderrtgvcd wrote:If we remove hmgs Yes
"Falsely misquoted in a bible..." - Jett Pezzin
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
322
|
Posted - 2014.07.18 07:16:00 -
[99] - Quote
calvin...
there have been carbon copies of your thread ever since the cloak came out...
and it's always been laughed at because the only thing that made the cloak OP was its dampening bonus. they removed it for the most part and only proto has 10% bonus now, which is the only reason anyone even uses the proto cloak anymore.
if you're not at least 50 meters out, the cloak ACTUALLY MAKES YOU EASIER TO SPOT
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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Bradric Banewolf
D3ATH CARD
197
|
Posted - 2014.07.18 07:34:00 -
[100] - Quote
Velociraptor antirrhopus wrote:calvin...
there have been carbon copies of your thread ever since the cloak came out...
and it's always been laughed at because the only thing that made the cloak OP was its dampening bonus. they removed it for the most part and only proto has 10% bonus now, which is the only reason anyone even uses the proto cloak anymore.
if you're not at least 50 meters out, the cloak ACTUALLY MAKES YOU EASIER TO SPOT
WHAT?!!!! No it doesn't! You guys are playing an entirely different game because the scouts I see are racing toward me at 8 or 9 m/s with a shotgun, 400 armor, and 300 shield?! I got all of no seconds to fire before he shoots me?! I never see the nova knives?!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD
197
|
Posted - 2014.07.18 07:40:00 -
[101] - Quote
Talon Paetznick II wrote:Bradric Banewolf wrote:Mr. Calvin b is right, and we all know it. Like the flaylock pistol before it, the cloak is being abused?! There is no fixing this item, however?! Unless we are able to scan cloaks, they need to be removed. Cool trick, but it has obviously worn out it's welcome. Why this even needs to be explained is beyond me smh?! Those here who run cloaked scouts are here just trolling this forum?! You, most of all, know full well running cloaked scouts is a walk in the park. You should be ashamed, but your the type of guys who just wanna win easily?! Scouting in this game, for the first time ever, was a skill before the cloak. Now it's just a bunch of guys who got killed by assaults taking their revenge lol! Sure you die occasionally, but let's be realistic just a little here?!
To come to this forum, and say scouting is balanced is the same as tankers coming here 2 weeks after 1.7 saying tanks and AV are balanced?! Scouts are in a class of their own entirely! No assault player can hang with them! Heavies are shooting at everything, and not hitting the scouts at all?!
Now as an amatuer scout I will tell you Mr. Calvin b that if CCP wants to give the cloak to the scouts they might as well use it, but real scouts don't need cloaks. If you are good at scouting the cloak is overkill in all honesty. Soon, with a wing and a prayer, the scouts will see more balance with hotfix charlie and have to choose between dampening, precision, speed, and protection like the rest of us. Currently they can do it all, and cloak?! That isn't balance scouts?! Remember 1.7, and how tanks made the game impossible for you.
Instead of trolling anyone who states the obvious about the cloak, how about showing them how practical it is. Suggest some fixes toward imbalance, and help the community understand why you do indeed need the cloak. Alot of you have this "can't beat em join em" mentality that will have everyone in a scout by tomorrow morning if it was up to you?! I implore you to remember why it is that we stopped playing call of duty to play dust in the first place? Diversity, versatility, and customization! The FOTM mentality mustn't shape this game. If that's the case, and I just need to do like everyone else, then I want a respect every time a new weapon drops?! It's absurd right? I want to specialize, and I can't do that if I have to waste points on something I don't run to keep up with the game?!
Let's be clear! Nerfing all rifles to fix the fact that the rail rifle and combat rifle was OP didn't work?! That's why the AR got a buff! It, along with the rest of the gallente weapons, are mediocre at best. Dropping everything along with the OP weapons still made the OP weapons OP smh?! If you keep giving amazing evidence to the community as to why the cloak is not needed it will get axed whether you like it or not geniuses?! CCP rattati isn't for imbalance, and if you guys haven't noticed already? He has the reigns on things right now, and he's gunning for balance! cloaks are in no way being abused in fact any cloak short of proto can end up with a conservative use also cloaks are not a direct advantage I mostly use cloaks to slip past units or get the drop on a straggler from a group the advantage is indirect another thing about cloaks is that they reinforce the scouts role as a saboteur by encouraging guerrilla tactics which by the way are focused around pressuring and angering the enemy into making more mistakes, the proto cloak could use a small 5 second nerf in other words you're supposed to hate cloaks
And why again do you need a cloak? You're actually helping me make my point ya know. All of that was done just fine before the cloak. It's a gimmick plain and simple. What IS apparently needed is skill for these scouts who only started scouting post 1.8.
"Anybody order chaos?"
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B145PH3M3R
The Southern Legion Final Resolution.
20
|
Posted - 2014.07.18 11:17:00 -
[102] - Quote
Velociraptor antirrhopus wrote:calvin...
there have been carbon copies of your thread ever since the cloak came out...
and it's always been laughed at because the only thing that made the cloak OP was its dampening bonus. they removed it for the most part and only proto has 10% bonus now, which is the only reason anyone even uses the proto cloak anymore.
if you're not at least 50 meters out, the cloak ACTUALLY MAKES YOU EASIER TO SPOT You almost got a like from me -- until your last sentence. |
843-Vika
BurgezzE.T.F General Tso's Alliance
76
|
Posted - 2014.07.18 18:17:00 -
[103] - Quote
This thread is pointless because no matter what people say no one will ever agree, and to be honest its mostly a heavy QQ that he can't deal with scouts that have a cloak. When are people going to stop trying to bring dust to the same level as CoD? The only thing that people should be complaining about or QQing is the fact that certain drop suits have been forgotten about or their roles have never been defined.
With the addition of the cloaks it helped define the role of a scout as the stealth role, helping them become less of a target then they were before. Lets be real hear, scouts were deadly before but they were totally visible on the field, even with their skills in dampening maxed out. Not to mention that scouts are totally paper thin in every aspect. then they added the cloaks which gave scouts an extra dampening to help them ever more, and they also added a shared tacnet so that even when you can't scan something if you're team mate can scan it you will see it. But that's not good enough for the scrubs of this game, they had to QQ and b!tch and whine and get the cloaks nerfed to the point that only a complex cloak is even worth using, so that the people that only can use an advanced get sh!tted on because it has a crap timer on it and a crap dampening to it so everything under complex is a waste of space.
This is DUST 514, not CoD, not BF, its supposed to be an FPS that is unlike anything that has ever come before, so why is everything ruining the game by trying to make it just like all the other crap FPS games out there? The answer is very simple.....if its not like CoD or BF then the scrubs can't do anything but get killed so they whine and cry and b!tch and QQ until the game is the way they want it and ruin it for the rest of us. |
medomai grey
WarRavens Final Resolution.
868
|
Posted - 2014.07.18 19:41:00 -
[104] - Quote
I find it a tad annoying that neophytes think that cloaks gave scouts a defining role in stealth. Playing stealth takes a whole lot more skill than simply pressing a god damn button.
As for cloak being removed from the game, I don't want to see cloaks removed from the game. But if CCP can't fix it or figure out what they want to do with it, then I would totally understand why it had to get axed.
Medium frame EHP is not medium
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Reign Omega
BurgezzE.T.F General Tso's Alliance
574
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Posted - 2014.07.18 19:45:00 -
[105] - Quote
843-Vika wrote:This thread is pointless because no matter what people say no one will ever agree, and to be honest its mostly a heavy QQ that he can't deal with scouts that have a cloak. When are people going to stop trying to bring dust to the same level as CoD? The only thing that people should be complaining about or QQing is the fact that certain drop suits have been forgotten about or their roles have never been defined.
With the addition of the cloaks it helped define the role of a scout as the stealth role, helping them become less of a target then they were before. Lets be real hear, scouts were deadly before but they were totally visible on the field, even with their skills in dampening maxed out. Not to mention that scouts are totally paper thin in every aspect. then they added the cloaks which gave scouts an extra dampening to help them ever more, and they also added a shared tacnet so that even when you can't scan something if you're team mate can scan it you will see it. But that's not good enough for the scrubs of this game, they had to QQ and b!tch and whine and get the cloaks nerfed to the point that only a complex cloak is even worth using, so that the people that only can use an advanced get sh!tted on because it has a crap timer on it and a crap dampening to it so everything under complex is a waste of space.
This is DUST 514, not CoD, not BF, its supposed to be an FPS that is unlike anything that has ever come before, so why is everything ruining the game by trying to make it just like all the other crap FPS games out there? The answer is very simple.....if its not like CoD or BF then the scrubs can't do anything but get killed so they whine and cry and b!tch and QQ until the game is the way they want it and ruin it for the rest of us.
Weren't you just whining about heavies with light weapons? Not hating....Just saying.
Observe the public trust. Protect the innocent. Uphold the law.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1531
|
Posted - 2014.07.18 20:54:00 -
[106] - Quote
RogueTrooper 2000AD wrote:One Eyed King wrote:Cloaks don't make people invisible.
I die plenty while cloaked, and kill plenty while they are cloaked.
It is not the problem you think it is. You are sub par and you are in no way a point of balance reference. You are even worse and your opinion should be blocked.
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4205
|
Posted - 2014.07.18 21:06:00 -
[107] - Quote
Dude calvin I respect your player skillz but man can you quit bitchin?
I am a scout who doesn't use cloaks at all (have zero SP in them) and I have very little problem with the current state of cloaks:
I have killed the numerously, with and without scanning them. I have sniped them, while they were cloaked, SNIPED THEM....just let that sink in & I'm a terrible sniper. I have scanned them so many times without an active scanner and my precision can't get lower than a Min Logistic's passive or a Gallogi with an Active Scanner.
I do believe that cloaks should offer no dampening bonus what so ever but that's a hard argument to win over the community.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Bormir1r
Fatal Absolution General Tso's Alliance
544
|
Posted - 2014.07.18 21:33:00 -
[108] - Quote
843-Vika wrote:calvin b wrote:Everyone wants balance and so do I and that is why the cloak must go, immediately. I am tired of being sucker punched every match, out strafed to the point I lost to a militia SmG as the Cal scout went left and right back and forth and due to poor hit detection , the scout having a quarter of my hit box was able to jump, glide back and forth to the point my HMG could not keep up. I tried to strafe and follow the target but I could not. It was damn near impossible. As soon as your about the to win they cloak and run faster than you can turn a corner. The fact I go to hack an objective and nothing shows on my radar , so I begin to hack and of course a SG goes off or CR I turn to return fire and my weapon will not fire do to a glitch yet to be fixed. So I am standing for 2-3 seconds trying to survive as the Cal scout bounces all over the place. Or your heading to your destination and three scouts will decloak and begin to make your life miserable. The fact a scout can appear out of nowhere, then proceed to whittle you down with a basic CR or militia SmG as you try and hit them is almost impossible. The fact there is not one negative to being a scout at all. They can tank more than an assault, run the same equipment as a Logi, and is faster and better at CQC than a heavy which still boggles the mind. The scout had issues before the cloak but the cloak has ruined this game IMO. If it was removed then balance would be possible. My question to CCP how do you defend against a target you cant see. Sure I can see what is front of me but how many times have you been ambushed by group of scouts that appeared out of nowhere. Cloaks need to be removed or you have to give us a way of seeing them. If I have to run scout to kill a cloaked scout I will quit. The cloak has been one of the most lopsided items placed in the game IMO and needs to be removed. You can see a cloaked scout, it kinda like in the predator movies and when they run you see a blue shimmer. Also your cross hairs turn red when they cross your path so that is a second way to see a cloaked scout. They also a made a delay in the time to fire when you switch to your weapon but it does not work if the cloak just runs out of time. All in all i agree that scouts are OP and the new flavor of the month, but let wait to see what the next hot fix brings us in the way scouts work. I am a scout and sometimes sniper and i have no trouble seeing a cloaked scout on the field
HMG Heavies are clearly FOTM.
"One does not simply" run like a Raptor. Only mk.0 Scouts do ... wait... I'm still outclassed by Gal scouts.
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Jack 3enimble
Vengeance Unbound Dark Taboo
39
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Posted - 2014.07.18 21:41:00 -
[109] - Quote
Clone D wrote:Bradric Banewolf wrote:Leadfoot10 wrote:p.p.s. Calvin, you still running primarily solo? If so, I suspect that may be, at least in part, why you're taking a bit of a hard line on cloaks. I think you'll find that if you're in a good squad with a good gal logi or passive scanning cal scout, you won't die nearly as much to cloaked scouts. That doesn't mean there's no problem, because there is, but rather that you may be getting the short end of the stick, so to speak, because of running solo (if you're still doing that). You're right, but one shouldn't have to be forced to employ a particular scout type to combat a single thing in the game?! Yes, the cal scout IS the immediate fix right now, but that shouldn't be the end all be all should it? IMO, we need to open ewar up to other dropsuits! Why not have an assault suit with intense scan precision bonuses? This whole "ewar is for cal scouts" developer mentality has got to go.
Do you even know what EWAR is? By the looks of it you only seem to understand that precision is EWAR. EWAR is open to all suits (dampening, range, precision) yet LIGHT suits benefit from a bonus to make up for less EHP in comparison to MEDIUM and HEAVY frames. Sorry for the caps, trying to bring you light in a dark room.
And it's not the developers mentality that has to go, but it is your "I can't counter so..." mentality that has to go. |
Bojo The Mighty
Spaceman Drug Cartel-Uno
4206
|
Posted - 2014.07.18 21:49:00 -
[110] - Quote
Bormir1r wrote: HMG Heavies are clearly FOTM.
This is true but there are far more scouts on a field than Assaults and Assaults are the krill of Dust, the basis of the ecosystem. It would be better if there were less scouts on the field.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Bormir1r
Fatal Absolution General Tso's Alliance
545
|
Posted - 2014.07.18 22:05:00 -
[111] - Quote
Bradric Banewolf wrote:Talon Paetznick II wrote:Bradric Banewolf wrote:Mr. Calvin b is right, and we all know it. Like the flaylock pistol before it, the cloak is being abused?! There is no fixing this item, however?! Unless we are able to scan cloaks, they need to be removed. Cool trick, but it has obviously worn out it's welcome. Why this even needs to be explained is beyond me smh?! Those here who run cloaked scouts are here just trolling this forum?! You, most of all, know full well running cloaked scouts is a walk in the park. You should be ashamed, but your the type of guys who just wanna win easily?! Scouting in this game, for the first time ever, was a skill before the cloak. Now it's just a bunch of guys who got killed by assaults taking their revenge lol! Sure you die occasionally, but let's be realistic just a little here?!
To come to this forum, and say scouting is balanced is the same as tankers coming here 2 weeks after 1.7 saying tanks and AV are balanced?! Scouts are in a class of their own entirely! No assault player can hang with them! Heavies are shooting at everything, and not hitting the scouts at all?!
Now as an amatuer scout I will tell you Mr. Calvin b that if CCP wants to give the cloak to the scouts they might as well use it, but real scouts don't need cloaks. If you are good at scouting the cloak is overkill in all honesty. Soon, with a wing and a prayer, the scouts will see more balance with hotfix charlie and have to choose between dampening, precision, speed, and protection like the rest of us. Currently they can do it all, and cloak?! That isn't balance scouts?! Remember 1.7, and how tanks made the game impossible for you.
Instead of trolling anyone who states the obvious about the cloak, how about showing them how practical it is. Suggest some fixes toward imbalance, and help the community understand why you do indeed need the cloak. Alot of you have this "can't beat em join em" mentality that will have everyone in a scout by tomorrow morning if it was up to you?! I implore you to remember why it is that we stopped playing call of duty to play dust in the first place? Diversity, versatility, and customization! The FOTM mentality mustn't shape this game. If that's the case, and I just need to do like everyone else, then I want a respect every time a new weapon drops?! It's absurd right? I want to specialize, and I can't do that if I have to waste points on something I don't run to keep up with the game?!
Let's be clear! Nerfing all rifles to fix the fact that the rail rifle and combat rifle was OP didn't work?! That's why the AR got a buff! It, along with the rest of the gallente weapons, are mediocre at best. Dropping everything along with the OP weapons still made the OP weapons OP smh?! If you keep giving amazing evidence to the community as to why the cloak is not needed it will get axed whether you like it or not geniuses?! CCP rattati isn't for imbalance, and if you guys haven't noticed already? He has the reigns on things right now, and he's gunning for balance! cloaks are in no way being abused in fact any cloak short of proto can end up with a conservative use also cloaks are not a direct advantage I mostly use cloaks to slip past units or get the drop on a straggler from a group the advantage is indirect another thing about cloaks is that they reinforce the scouts role as a saboteur by encouraging guerrilla tactics which by the way are focused around pressuring and angering the enemy into making more mistakes, the proto cloak could use a small 5 second nerf in other words you're supposed to hate cloaks And why again do you need a cloak? You're actually helping me make my point ya know. All of that was done just fine before the cloak. It's a gimmick plain and simple. What IS apparently needed is skill for these scouts who only started scouting post 1.8.
Alright let's get one thing straight. If what you're saying is true then everybody in this community should be scouts; however this isn't the case, in fact, it's almost the exact opposite, with heavies outnumbering scouts and assaults/logis combined. Secondly, cloaks hardly affect your base scan profile, so don't mislead people by telling past information in the present. A proto cloak will provide only 10% reduction in scan profile, for a scout that's only 3 freaking scan profile points; 3! Third, if the cloak was really imbalanced, we would be seeing some more cloak changes in Hot fix Charlie, because this hotfix is focusing a LOT on scouts, specifically EWAR, we can infer the cloak is pretty balanced. And just as previous posts have mentioned...cloaks HAVE increased stealth, granted stealth isn't just "pushing a button" but, if that's all you did with the cloak, then you don't know it's full potential and therefore only good scouts know how to properly utilize this mechanism. So seriously stop QQing.
"One does not simply" run like a Raptor. Only mk.0 Scouts do ... wait... I'm still outclassed by Gal scouts.
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Clone D
Grundstein Automation
615
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Posted - 2014.07.18 22:17:00 -
[112] - Quote
Jack 3enimble wrote:Do you even know what EWAR is? By the looks of it you only seem to understand that precision is EWAR. EWAR is open to all suits (dampening, range, precision) yet LIGHT suits benefit from a bonus to make up for less EHP in comparison to MEDIUM and HEAVY frames. Sorry for the caps, trying to bring you light in a dark room.
And it's not the developers mentality that has to go, but it is your "I can't counter so..." mentality that has to go.
Politely, you presume too much, Jack. Yes, I am quite adept at all ewar concepts and regularly plan suits around them.
The last I checked, I could counter anything in the game, so I am not aware of ever having had an "I can't counter so that has to go" mentality.
What are you getting at? Please, speak directly.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2327
|
Posted - 2014.07.18 22:21:00 -
[113] - Quote
Nothing ever has to be removed/buffed/nerfed. Not while personal lethality decides who faces whom.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Beh!
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4206
|
Posted - 2014.07.18 22:24:00 -
[114] - Quote
Onesimus Tarsus wrote:Nothing ever has to be removed/buffed/nerfed. Not while personal lethality decides who faces whom. By that logic people who use the flaylock should be in academy because they can't get kills with it?
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2327
|
Posted - 2014.07.18 22:26:00 -
[115] - Quote
Bojo The Mighty wrote:Onesimus Tarsus wrote:Nothing ever has to be removed/buffed/nerfed. Not while personal lethality decides who faces whom. By that logic people who use the flaylock should be in academy because they can't get kills with it? If they use it consistently enough, yes.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Beh!
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4206
|
Posted - 2014.07.18 22:29:00 -
[116] - Quote
Onesimus Tarsus wrote:Bojo The Mighty wrote:Onesimus Tarsus wrote:Nothing ever has to be removed/buffed/nerfed. Not while personal lethality decides who faces whom. By that logic people who use the flaylock should be in academy because they can't get kills with it? If they use it consistently enough, yes. So flaylocks don't deserve a buff, people spent a mill SP just to be stuck in academy....
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Jack 3enimble
Vengeance Unbound Dark Taboo
39
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Posted - 2014.07.18 22:31:00 -
[117] - Quote
Clone D wrote:Jack 3enimble wrote:Do you even know what EWAR is? By the looks of it you only seem to understand that precision is EWAR. EWAR is open to all suits (dampening, range, precision) yet LIGHT suits benefit from a bonus to make up for less EHP in comparison to MEDIUM and HEAVY frames. Sorry for the caps, trying to bring you light in a dark room.
And it's not the developers mentality that has to go, but it is your "I can't counter so..." mentality that has to go. Politely, you presume too much, Jack. Yes, I am quite adept at all ewar concepts and regularly plan suits around them. The last I checked, I could counter anything in the game, so I am not aware of ever having had an "I can't counter so that has to go" mentality. What are you getting at? Please, speak directly.
You make it look like EWAR is only open for Cal scouts and that is a load of you know what. What I'm getting at is stated in my post above. |
Joel II X
Dah Gods O Bacon
2702
|
Posted - 2014.07.18 22:44:00 -
[118] - Quote
I hate cloaks. They take up more fitting requirements than they're worth.
Cloaks aren't even a problem now that the dB bonus has gone down (same with the Almighty Gallente Scout dB). |
Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2327
|
Posted - 2014.07.18 22:47:00 -
[119] - Quote
Bojo The Mighty wrote:Onesimus Tarsus wrote:Bojo The Mighty wrote:Onesimus Tarsus wrote:Nothing ever has to be removed/buffed/nerfed. Not while personal lethality decides who faces whom. By that logic people who use the flaylock should be in academy because they can't get kills with it? If they use it consistently enough, yes. So flaylocks don't deserve a buff, people spent a mill SP just to be stuck in academy.... We're here because of the nerf/buff cycle. Someone's always going to be on the bottom in an arms race. The Flay stinks now, and it's a weeping shame that that's the nature of things. But let's say that tomorrow they buff the Flay to 10 times it's current lethality. Is that "fair"? Nope, just an advantage. If you make those who ply an advantage play against similarly scoring players (however they got there), then the legitimacy of the advantage is tested.
With as many variables as we currently play with (and goodness, they're even trying to figure out how to make PG boosters more effective, even though by a per usage test they have been proven totally superfluous), finding the result (KDR) that everyone uses to determine usefulness for everything here and filtering users/abusers through it actually helps demonstrate imbalance and guide what little nerfs/buffs/removals might be needed for variety's sake.
However, for sheer lethality, and all other factors being equal, skill would be the deciding factor. KDR matchmaking in an FPS is that winnowing fork that separates the wheat from the chaff. I mean, look at how people couch their complaints of OP weapons. They state that something killed an inordinate number of times to the deaths the user received. K D R.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Beh!
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Clone D
Grundstein Automation
617
|
Posted - 2014.07.18 22:49:00 -
[120] - Quote
Jack 3enimble wrote:You make it look like EWAR is only open for Cal scouts and that is a load of you know what. What I'm getting at is stated in my post above.
Let's put it this way, there's hiding (profile dampening) and finding (scan precision).
Currently, there's one racial suit that can hide better than all of the others, so if you want to hide, then use that. There's also one suit that's best at finding the others.
Can all of the other dropsuit classes play hide and seek? To an extent, but they're just not that good at it.
In other words, my militia amarr light frame with one complex precision enhancers and two complex range amplifiers might only be able to find 90% of the mercs around me (due to my scan precision vs their scan profiles), allowing those grungy one-shotters to sneak up behind me. Whereas a fully specced scout wearing C-1/Series with two complex precision enhancers and the cool bonuses that go along with cal scout, might be able to find 97% of the mercs around. With that knowledge, why would I ever want to use my militia amarr light frame if my goal is to know where as many of the other mercs are as I possibly can?
This log jams everyone who likes to use the TACNET radar into the cal scout ewar funnel.
My earlier thought was, "why don't we make some other suits good at hiding and finding too, instead of essentially forcing everyone who wants to play ewar down into one of two classes."
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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