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Judge Rhadamanthus
Amarr Templar One
2248
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Posted - 2014.06.18 14:54:00 -
[1] - Quote
OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1210
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Posted - 2014.06.18 14:55:00 -
[2] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Sir Yes SIr - I am totally with you on this Judge
Impressive? Longest PLC Kill 151.8m - OHK on a Heavy
< < < Logi mk.0 - Commando gk.0 - Scout gk.0 - Sentinal ck.0
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Arkena Wyrnspire
Fatal Absolution
14618
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Posted - 2014.06.18 15:00:00 -
[3] - Quote
Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
You have long since made your choice. What you make now is a mistake.
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calisk galern
BurgezzE.T.F General Tso's Alliance
2571
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Posted - 2014.06.18 15:03:00 -
[4] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks.
now that infantry av can't handle tanks they should of removed them from oms as well. |
Beld Errmon
1684
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Posted - 2014.06.18 15:10:00 -
[5] - Quote
with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore.
Pilot - Tanker - FOTM (insert here)
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Soraya Xel
Abandoned Privilege Top Men.
2725
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Posted - 2014.06.18 15:17:00 -
[6] - Quote
*drama* LOL
OMS is generally a bit better with vehicles, there's usually a larger field in play, and there's enough time in the match to AV them down. IIRC, usually OMS matches actually spawn players decently apart from each other and such. All leaving OMS matches does is condemn the queue to constantly trying to fill them.
I'd like to be your CPM1 candidate
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Lorhak Gannarsein
Legio DXIV
3613
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Posted - 2014.06.18 15:20:00 -
[7] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
:( but we were using teamwork! And we lost anyway!
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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RayRay James
Molon Labe. General Tso's Alliance
175
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Posted - 2014.06.18 15:22:00 -
[8] - Quote
Judge, you're one of the best ADS pilots I've ever seen but I'm not sure why this is a problem. If I can kill tanks with a Python, you surely must be able to. With the changes to tanks today, cant you (or I) just blow them up from the sky until they stop bringing in their treaded vehicles of (former) terror? |
Harpyja
Molon Labe. General Tso's Alliance
1869
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Posted - 2014.06.18 15:22:00 -
[9] - Quote
I don't see what the fuss is all about. Blaster tanks aren't much of a problem anymore since Alpha.
I've been killed by combat rifles and rail rifles way, way, way more than blaster tanks.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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RayRay James
Molon Labe. General Tso's Alliance
175
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Posted - 2014.06.18 15:24:00 -
[10] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well.
I don't understand the issue here?
I single-handedly take out Rail-Sicas (the most prevalent, imo) with one of two options, REs or Forge guns. Me. One Person. You mean to tell me 2 AV people can't kill tanks? I call shenanigans
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Lorhak Gannarsein
Legio DXIV
3613
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Posted - 2014.06.18 15:24:00 -
[11] - Quote
Also, the three of us lost two tanks anyway. Which comes to roundabouts 750k for the pair, fwiw.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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Judge Rhadamanthus
Amarr Templar One
2250
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Posted - 2014.06.18 15:25:00 -
[12] - Quote
RayRay James wrote:Judge, you're one of the best ADS pilots I've ever seen but I'm not sure why this is a problem. If I can kill tanks with a Python, you surely must be able too. With the changes to tanks today, cant you (or I) just blow them up from the sky until they stop bringing in their treaded vehicles of (former) terror?
I just feel its more fun, for the most players when there are no vehicles. Sure I can melt tanks with my Incubus. But I feel the majority of the playrs would enjoy the game mode more without vehicles
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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noobsniper the 2nd
Inner.Hell
569
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Posted - 2014.06.18 15:59:00 -
[13] - Quote
Beld Errmon wrote:with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore. So says you I have been wrecking ppl all day with blaster tanks
The new ceo of FA
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Ryme Intrinseca
The Rainbow Effect
1362
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Posted - 2014.06.18 16:01:00 -
[14] - Quote
I've not played since the patch but it just seems a ballache for everyone to apply the no-vehicle restriction to ambush but not OMS like this. Vehicle users will quit when they see ambush, non-vehicle users will quite when they see OMS. So the net result is more time spent on loading screens. CCP logic FTW. |
Repe Susi
Rautaleijona
1314
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Posted - 2014.06.18 16:01:00 -
[15] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
Exactly!
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
273
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Posted - 2014.06.18 16:05:00 -
[16] - Quote
Judge... do I have to squad with you in my Forge fit?
Really I respect you, but what I'm hearing from you is not CPM material.
It's a miracle... I'm tearing heavies apart with my GEK again... tears form in my eyes
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Judge Rhadamanthus
Amarr Templar One
2253
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Posted - 2014.06.18 16:22:00 -
[17] - Quote
Velociraptor antirrhopus wrote:Judge... do I have to squad with you in my Forge fit?
Really I respect you, but what I'm hearing from you is not CPM material.
The majority of the players I have spoken to,do not support this change. I am simply expressing their view, and mine too.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Soraya Xel
Abandoned Privilege Top Men.
2727
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Posted - 2014.06.18 16:24:00 -
[18] - Quote
The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one.
I'd like to be your CPM1 candidate
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dent 308
Subdreddit Test Alliance Please Ignore
3058
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Posted - 2014.06.18 16:26:00 -
[19] - Quote
If people are bailing out on OMS and sending the matchmaker into a tailspin, that sounds like hard data right there.
Rick : And remember, this gun is pointed right at your heart.
Captain Renault : That is my least vulnerable spot
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The dark cloud
The Rainbow Effect
3271
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Posted - 2014.06.18 16:54:00 -
[20] - Quote
well at least 50% of the ambush matches are actual playable now and not a "who gets 2 madrugars first" game. |
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Judge Rhadamanthus
Amarr Templar One
2255
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Posted - 2014.06.18 17:02:00 -
[21] - Quote
Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one.
No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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RayRay James
Molon Labe. General Tso's Alliance
177
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Posted - 2014.06.18 17:11:00 -
[22] - Quote
Let's just make ambush and OMS separate game modes again, problem solved.
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shaman oga
Nexus Balusa Horizon
2303
|
Posted - 2014.06.18 17:19:00 -
[23] - Quote
This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
PSN: ogamega
I'm not a chef, i'm just a man who likes to cook.
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Lynn Beck
NoGameNoLife
1855
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Posted - 2014.06.18 17:26:00 -
[24] - Quote
shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Hey hey now. I love OMS!
Even moreso now that - i can survive against a blaster tank, and can actually kill rep stackers.
This sounds 66% more fun than 'spawn in front of enemy heavy 3x in a row' Ambush.
General John Ripper
Like ALL the things!!!
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Soraya Xel
Abandoned Privilege Top Men.
2728
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Posted - 2014.06.18 17:29:00 -
[25] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one. No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
No. I'm pointing out that you will get more normal Ambush matches faster if people are just playing both. What you're promoting helps nobody.
I'd like to be your CPM1 candidate
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Will Driver
Horizons' Edge Proficiency V.
80
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Posted - 2014.06.18 20:08:00 -
[26] - Quote
I support separating Ambush OMS, allowing vehicles, and Ambush with no vehicles. However, these have to be selectable separately.
Short of this, I intend to leave battle when I don't get the one I want. And yes, I believe this will result in a very frustrating wait time to get the one I want until it's fixed
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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Regis Blackbird
DUST University Ivy League
292
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Posted - 2014.06.18 20:58:00 -
[27] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one. No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
The solution would be to split up the modes as they were to begin with (screw the low player count). That way they will see which mode is the most popular... |
Greasepalms
Ahrendee Mercenaries
595
|
Posted - 2014.06.18 21:08:00 -
[28] - Quote
ambush is terrible even without vehicles.
50 clones and the game is over in a blink of an eye, waste of time. |
Gelan Corbaine
Gladiators Vanguard
464
|
Posted - 2014.06.18 21:11:00 -
[29] - Quote
shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though .
To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me .
No job is worth doing if you don't get paid in the end .
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Judge Rhadamanthus
Amarr Templar One
2258
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Posted - 2014.06.18 21:20:00 -
[30] - Quote
Gelan Corbaine wrote:shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though . To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me .
The problem, is that separating them is a client update. SO we are at an impasse. Many don't want to play OMS, but have to queue for it. Many leave as soon as they get in. This screws up the sides. Should they stay? not if they hate the mode. Should they not queue? Wellif they like ambush they have to.
So what can we do?
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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ZDub 303
Escrow Removal and Acquisition Dirt Nap Squad.
3050
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Posted - 2014.06.18 21:33:00 -
[31] - Quote
Judge Rhadamanthus wrote:Gelan Corbaine wrote:shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though . To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me . The problem, is that separating them is a client update. SO we are at an impasse. Many don't want to play OMS, but have to queue for it. Many leave as soon as they get in. This screws up the sides. Should they stay? not if they hate the mode. Should they not queue? Wellif they like ambush they have to. So what can we do?
Remove vehicles from OMS. Its the simplest solution by far. I liked the idea of keeping vehicles in OMS as well but clearly it won't work in the current state of the game. |
Thang Bausch
Pierrot Le Fou Industries
169
|
Posted - 2014.06.18 21:43:00 -
[32] - Quote
I am glad ambush no longer allows vehicles, but glad they are still present in OMS. |
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
801
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Posted - 2014.06.18 21:52:00 -
[33] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Absolutley correct.
Sorry for bad English =)
>>> Legion rdy! <<<
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HYENAKILLER X
WILL FIGHT ANYONE
754
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Posted - 2014.06.18 21:52:00 -
[34] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. I wish oms and regular ambush were reversed. Even better keep oms with vehicles, ditch the 50 count and give us an option for a vehicle free 150 count ambush.
Omfg that would be awesome.
Im not from new eden. I dont need back up, political power or support. I, unlike you dont fear nuetral territory.
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Gelan Corbaine
Gladiators Vanguard
465
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Posted - 2014.06.18 22:13:00 -
[35] - Quote
Judge Rhadamanthus wrote:Gelan Corbaine wrote:shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though . To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me . The problem, is that separating them is a client update. SO we are at an impasse. Many don't want to play OMS, but have to queue for it. Many leave as soon as they get in. This screws up the sides. Should they stay? not if they hate the mode. Should they not queue? Wellif they like ambush they have to. So what can we do?
Hate to say it but it's a needed terrible compromise . Removing content from a portion your playerbase without having anything to replace it is wrong .
Having a guy press cancel when OMS pops and trying again is a lot better than telling a guy who spent 5+ months building his role that he's completely SOL .
You'd have to refund all Vehicle and AV skills and make them "free" skills as it is a significant devaluing of their time investment .
Hopefully if we press it CCP will be able to scrap together a small client update to separate them .
No job is worth doing if you don't get paid in the end .
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IraqiFriendshipExplosive
Tiny Toons
80
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Posted - 2014.06.18 23:16:00 -
[36] - Quote
Played a good 5 or 6 regular ambush battles in a row earlier and each and every one of them was a total joy! We won some and we lost some, but ever single time it was a great fight! =D |
Raver SHARK
PSU GHOST SYNDICATE DARKSTAR ARMY
3
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Posted - 2014.06.18 23:19:00 -
[37] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well.
Well if AV got a buff... |
Thokk Nightshade
KNIGHTZ OF THE ROUND
391
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Posted - 2014.06.18 23:23:00 -
[38] - Quote
IraqiFriendshipExplosive wrote:Played a good 5 or 6 regular ambush battles in a row earlier and each and every one of them was a total joy! We won some and we lost some, but ever single time it was a great fight! =D
This. It was so enjoyable playing an Ambush game and not seeing some tanker going 27-0 or 27-1 after the fact. Anyone who put up 20+ kills was using their gun game and I can absolutely respect that.
Thokk Kill. Thokk Crush. Thokk Smash.
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castba
Amarr Templars Amarr Empire
488
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Posted - 2014.06.18 23:25:00 -
[39] - Quote
Judge Rhadamanthus wrote:Velociraptor antirrhopus wrote:Judge... do I have to squad with you in my Forge fit?
Really I respect you, but what I'm hearing from you is not CPM material. The majority of the players I have spoken to,do not support this change. I am simply expressing their view, and mine too. You mean "they" don't support the only change that was made - being no vehicles in regular Ambush?
You must be speaking to a lot of tank kdr farming types. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10778
|
Posted - 2014.06.18 23:26:00 -
[40] - Quote
Raver SHARK wrote:calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well. Well if AV got a buff...
No.... NO NO!
If tanks went back to making sense.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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jaksol JAK darnson
Kameira Lodge Amarr Empire
30
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Posted - 2014.06.18 23:27:00 -
[41] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
they used to be as seperate ones so you chould pick it i miss that
"Sacrifice is a choice you make. Loss is a choice made for you."
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Malkai Inos
Any Given Day
1390
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Posted - 2014.06.18 23:57:00 -
[42] - Quote
jaksol JAK darnson wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? they used to be as seperate ones so you chould pick it i miss that And changing it made some sense when the two where basically the same thing.
Now that one of them puts in place arbitrary restrictions that completely disqualify a large part of the community from participating with their chosen playstyle while the inability to actually choose defeats the point if this change in for the other in the first place... yeah, separating them again might help, but only as a band aid for the band aid.
As someone with zero SP in either AV or vehicles I happen to believe that this is a short sighted, purely symptomatic approach to the "tankbush" problem to begin with but it seems I'm with the minority here.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10783
|
Posted - 2014.06.19 00:00:00 -
[43] - Quote
Malkai Inos wrote:jaksol JAK darnson wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? they used to be as seperate ones so you chould pick it i miss that And changing it made some sense when the two where basically the same thing. Now that one of them puts in place arbitrary restrictions that completely disqualify a large part of the community from participating with their chosen playstile while the inability to actually choose defeats the point if this change in for the other the first place... yeah, separating them again might help, but only as a band aid for the band aid. As someone with zero SP in either AV or vehicles I happen to believe that this is a short sighted, purely symptomatic approach to the "tankbush" problem to begin with but it seems I'm with the minority here.
Thats a fair comment to make, as a tanker that makes sense to me, but also as a Tanker I have to admit that you have to look at the results of including HAV in ambush...... how many play styles do we lock down and wreck?
Most if not all.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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PLAYSTTION
GamersForChrist
189
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Posted - 2014.06.19 00:01:00 -
[44] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. In beta, OMS was my favourite. Now it just sucks. I wouldn't play ambush at all now.
44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)
Open Beta Vet 24mil sp
R.I.P Dust 514
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Rynoceros
Rise Of Old Dudes
3978
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Posted - 2014.06.19 00:05:00 -
[45] - Quote
More Installation drops, please. I'll still play OMS, but I'll be more likely to run an All FG/AV squad when I do. Otherwise, Leave Battle.
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
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Malkai Inos
Any Given Day
1390
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Posted - 2014.06.19 00:41:00 -
[46] - Quote
True Adamance wrote:Malkai Inos wrote:jaksol JAK darnson wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? they used to be as seperate ones so you chould pick it i miss that And changing it made some sense when the two where basically the same thing. Now that one of them puts in place arbitrary restrictions that completely disqualify a large part of the community from participating with their chosen playstile while the inability to actually choose defeats the point if this change in for the other the first place... yeah, separating them again might help, but only as a band aid for the band aid. As someone with zero SP in either AV or vehicles I happen to believe that this is a short sighted, purely symptomatic approach to the "tankbush" problem to begin with but it seems I'm with the minority here. Thats a fair comment to make, as a tanker that makes sense to me, but also as a Tanker I have to admit that you have to look at the results of including HAV in ambush...... how many play styles do we lock down and wreck? Most if not all. I personally never felt "locked down". Sure, I might die a bunch at times or see my team lose without much I could do about it but most of the time, they're not any worse than good PRO squad with your favourite blood boiling tactics (cloaky scout, double rep sentines etc.). They're actually easier to avoid in my experience.
But even if. Since when is locking someone out of a game mode, because he had locked out others from said game mode himself, considered progress or a solution? We are in absolute agreement that infantry v pilot balance is lopsided. What I don't get is why Rattati elected not to observe the effect the bravo changes have before resorting to this pretty extreme measure. One which I mad add already shows a critical flaw that might not be fixable without a client patch as opposed to serverside balance.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Beld Errmon
1689
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Posted - 2014.06.19 10:35:00 -
[47] - Quote
noobsniper the 2nd wrote:Beld Errmon wrote:with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore. So says you I have been wrecking ppl all day with blaster tanks
Yes I'm afraid i didn't give the changes much of a try, I'm far too busy destroying 6 tanks and multiple dropships every match with my incubus :D
Pilot - Tanker - FOTM (insert here)
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ROMULUS H3X
research lab
129
|
Posted - 2014.06.19 11:24:00 -
[48] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
LOL, so your best answer to tanks is run awaaaaaaay.... you are such a brave player, anyone ever tell you that?
Personally by forge is very happy when all those garbage tanks get pulled in *NOM NOM NOM* free WP
FORGE/FLAYLOCK/FISTS--NUFF SED
YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X
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Judge Rhadamanthus
Amarr Templar One
2262
|
Posted - 2014.06.19 11:52:00 -
[49] - Quote
ROMULUS H3X wrote:Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. LOL, so your best answer to tanks is run awaaaaaaay.... you are such a brave player, anyone ever tell you that? Personally by forge is very happy when all those garbage tanks get pulled in *NOM NOM NOM* free WP
I see you struggle to follow threads. Better luck with the next one.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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ROMULUS H3X
research lab
129
|
Posted - 2014.06.19 12:08:00 -
[50] - Quote
Judge Rhadamanthus wrote:ROMULUS H3X wrote:Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. LOL, so your best answer to tanks is run awaaaaaaay.... you are such a brave player, anyone ever tell you that? Personally by forge is very happy when all those garbage tanks get pulled in *NOM NOM NOM* free WP I see you struggle to follow threads. Better luck with the next one.
I see you struggle to kill tanks. Better luck with the next one.
See how this works? You QQ on the forums about tanks... you ruin my fun with tanks... I'd rather fight an army of indestructable tanks and WIN than fighting a bunch of garbage ones.... where is the honor?
FORGE/FLAYLOCK/FISTS--NUFF SED
YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X
|
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KEROSIINI-TERO
The Rainbow Effect
1077
|
Posted - 2014.06.19 13:37:00 -
[51] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Lame recommendation. Sorry that I had to judge you.
EDIT: the reason being that leavers ruin many games. So far we haven't had that infestation in dust so far (mainly due the win/loss rewards being so equal)
:-S
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Judge Rhadamanthus
Amarr Templar One
2262
|
Posted - 2014.06.19 13:55:00 -
[52] - Quote
KEROSIINI-TERO wrote: the reason being that leavers ruin many games. So far we haven't had that infestation in dust so far (mainly due the win/loss rewards being so equal)
So what are the options? I want to do an Ambush. I queue. Its OMS. I don't enjoy OMS. So... I should stay even though the current state of it is unenjoyable?
It is the state of the game mode that causes people to leave. That is the base issue. My leaving is a symptom, not a cause. It's the secondary step in the causal chain you identify as existing, not the first step.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Scheneighnay McBob
Cult of Gasai
5339
|
Posted - 2014.06.19 14:09:00 -
[53] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well. Or, ambush infantry could get their **** together and AV like skirmish and domination infantry.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Racro 01 Arifistan
501st Knights of Leanbox
357
|
Posted - 2014.06.19 15:27:00 -
[54] - Quote
Beld Errmon wrote:with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore.
and we see more heavies every day that mutilate infantry.
Elite Gallenten Soldier
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ROMULUS H3X
research lab
129
|
Posted - 2014.06.19 20:44:00 -
[55] - Quote
Judge Rhadamanthus wrote:KEROSIINI-TERO wrote: the reason being that leavers ruin many games. So far we haven't had that infestation in dust so far (mainly due the win/loss rewards being so equal) So what are the options? I want to do an Ambush. I queue. Its OMS. I don't enjoy OMS. So... I should stay even though the current state of it is unenjoyable? It is the state of the game mode that causes people to leave. That is the base issue. My leaving is a symptom, not a cause. It's the secondary step in the causal chain you identify as existing, not the first step.
What's so scary about tanks? They are easy to hit since they are so big... their armor repair isn't OVER POWERED anymore eithe. Not to mention ambush only allows 2 of them MAX, there's usually a dropship up in the air first nowadays so OMG 1 tank might be strolling around EVERYONE RUUUUUUUUUN!!!!!
You are telling me people actually leave battle because there is a possibility that 2 garbage tanks might be on the field?
Ain't no clone's, just clowns round here huh?
FORGE/FLAYLOCK/FISTS--NUFF SED
YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10855
|
Posted - 2014.06.19 20:52:00 -
[56] - Quote
The cross hairs on blaster turrets are atrocious now. Even with the dispersion on the dot cross hairs I could atleast maintain a reasonable accuracy, with the HMG one its garbage, not even sure where I am trying to shoot anymore.
Tanking in Dust has just gone down hill since Chromosome.....I'd actually rather have hyper expensive and flimsy HAV from 1.3 back over the current trash anyday.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Xocoyol Zaraoul
Superior Genetics
2034
|
Posted - 2014.06.19 20:58:00 -
[57] - Quote
ROMULUS H3X wrote:What's so scary about tanks? They are easy to hit since they are so big... their armor repair isn't OVER POWERED anymore eithe. Not to mention ambush only allows 2 of them MAX, there's usually a dropship up in the air first nowadays so OMG 1 tank might be strolling around EVERYONE RUUUUUUUUUN!!!!!
You are telling me people actually leave battle because there is a possibility that 2 garbage tanks might be on the field?
Ain't no clone's, just clowns round here huh?
You might want to quite while you're behind, making these assumptions on why Judge quits. He has no problem with killing HAVs given he's one of the best ADS pilots in the game. His youtube is pretty hard evidence of this. He leaves ambush OMS for other reasons, in that he (as am I and a lot of others, however debatable that is) have a problem with any combat vehicle in the mode. I've never seen him bring his ADS to ambush as he understood how unbalancing they can be, just as I never brought my HAV to it back before the respec.
It's a philosophical decision, not one born out of the ability to kill HAVs given that he has arguably the best tool do even do that.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
ROMULUS H3X
research lab
129
|
Posted - 2014.06.19 21:19:00 -
[58] - Quote
Xocoyol Zaraoul wrote:ROMULUS H3X wrote:What's so scary about tanks? They are easy to hit since they are so big... their armor repair isn't OVER POWERED anymore eithe. Not to mention ambush only allows 2 of them MAX, there's usually a dropship up in the air first nowadays so OMG 1 tank might be strolling around EVERYONE RUUUUUUUUUN!!!!!
You are telling me people actually leave battle because there is a possibility that 2 garbage tanks might be on the field?
Ain't no clone's, just clowns round here huh? You might want to quite while you're behind, making these assumptions on why Judge quits. He has no problem with killing HAVs given he's one of the best ADS pilots in the game. His youtube is pretty hard evidence of this. He leaves ambush OMS for other reasons, in that he (as am I and a lot of others, however debatable that is) have a problem with any combat vehicle in the mode. I've never seen him bring his ADS to ambush as he understood how unbalancing they can be, just as I never brought my HAV to it back before the respec. It's a philosophical decision, not one born out of any inability to kill HAVs given that he has arguably the best tool do even do that.
I've destroyed his ADS plenty of time's to know he is a decent pilot. All dropship pilots look like ACEs on the field when there isn't a decent Forger on the field, hate to have broke that to you.
Now I am being told that the reason he leaves battles in OMS is because his dropship piloting is too good to fight others in OMS, bunch of clowns you guys are.
Just be happy that 50% of the time you won't have assault vehicles.
Spoiled bratts, every single one of you.
FORGE/FLAYLOCK/FISTS--NUFF SED
YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X
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Soraya Xel
Abandoned Privilege Top Men.
2739
|
Posted - 2014.06.19 21:24:00 -
[59] - Quote
Judge Rhadamanthus wrote:KEROSIINI-TERO wrote: the reason being that leavers ruin many games. So far we haven't had that infestation in dust so far (mainly due the win/loss rewards being so equal) So what are the options? I want to do an Ambush. I queue. Its OMS. I don't enjoy OMS. So... I should stay even though the current state of it is unenjoyable? It is the state of the game mode that causes people to leave. That is the base issue. My leaving is a symptom, not a cause. It's the secondary step in the causal chain you identify as existing, not the first step.
You leaving IS the cause. If people play Ambush/Ambush OMS normally, queuing will work normally. Which means, you'll have a better chance of getting normal Ambush, that match type you want. And furthermore, allowing queuing to working normally ensures that tankers have a lesser chance to get OMS, making them less likely to enter the Ambush queue, meaning you'll see less tankers even in Ambush OMS. Which means a better experience for you in OMS.
Ambush OMS will be more enjoyable if you just play it. And due to the queuing concerns I presented in my earlier post, you'll even get Ambush more often if you just play it.
So just freaking play it.
I'd like to be your CPM1 candidate
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10859
|
Posted - 2014.06.19 21:27:00 -
[60] - Quote
Soraya Xel wrote:Judge Rhadamanthus wrote:KEROSIINI-TERO wrote: the reason being that leavers ruin many games. So far we haven't had that infestation in dust so far (mainly due the win/loss rewards being so equal) So what are the options? I want to do an Ambush. I queue. Its OMS. I don't enjoy OMS. So... I should stay even though the current state of it is unenjoyable? It is the state of the game mode that causes people to leave. That is the base issue. My leaving is a symptom, not a cause. It's the secondary step in the causal chain you identify as existing, not the first step. You leaving IS the cause. If people play Ambush/Ambush OMS normally, queuing will work normally. Which means, you'll have a better chance of getting normal Ambush, that match type you want. And furthermore, allowing queuing to working normally ensures that tankers have a lesser chance to get OMS, making them less likely to enter the Ambush queue, meaning you'll see less tankers even in Ambush OMS. Which means a better experience for you in OMS. Ambush OMS will be more enjoyable if you just play it. And due to the queuing concerns I presented in my earlier post, you'll even get Ambush more often if you just play it. So just freaking play it.
Yup tried to gauge the differences last night...couldn't get into a single standard Ambush Match, only OMS...... I mean the Blaster Tanks aiming reticule coupled with dispersion makes it literally impossible to hit anything........, all we have to worry about in OMS is skill stacking ADS pilots.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
|
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Soraya Xel
Abandoned Privilege Top Men.
2739
|
Posted - 2014.06.19 21:30:00 -
[61] - Quote
Funny enough, when I was playing last night, I never got put into OMS once. o_o
I'd like to be your CPM1 candidate
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Devadander
Woodgrain Atari
32
|
Posted - 2014.06.19 21:41:00 -
[62] - Quote
As one of the original tankers, I have to say I like the change. Problem with 2 tanks in ambush is that it leaves 14 doods with anti infantry between you and your target. And don't say call a tank... Bottom line is most everyone I know uses ambush for fast isk grind (hence not calling the tank, plus its just scrub-like to need a crutch that big for a 50 man). We roll out in cheap suits lookin for a lil quick pewpew. Proto is as proto does so its already a challenge. Then down comes a soma, ill try with the 8k suit twice. Down comes a maddy/gunni.... out comes the 70k suit. 3 remotes on it and a PLC hit, and bam CR from top ledge. Out comes 140k total just to trigger remotes and toss 2 nades. Tank down. HMG at the depot from behind, (worst case story, all fiction) 135k payout for the 50 man. Middle school math guys... If I want to tank I dom. Oh and I've been canceling OMS since they combined them ... soooo what's new?
So with the practical out of the way, lets get to the meat. More than will admit have been jonesing for an oldschool, foot-troop, halls n corners, tiny map, THERE HE IS, close enough to melee and maybe equip a myo or two, BRAWL (lil do alot of them know we used to have it and it was grand) The people who cancel, you don't want in OMS anyway right? They didn't skill AV or tanks, or just don't care. So the people who DO want get filtered into OMS, and all is as the phoenix.
It felt good to tell my buds I was rollin ambush instead of tankbush...
Tankbush just SOUNDS dirty
http://www.artofmanliness.com/2011/10/26/how-to-break-down-a-door-an-illustrated-guide/ <--morning mantra
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Gareth Verenar
Amarr Empire
4
|
Posted - 2014.06.19 21:53:00 -
[63] - Quote
Soraya Xel wrote:
You leaving IS the cause. If people play Ambush/Ambush OMS normally, queuing will work normally]. Which means, you'll have a better chance of getting normal Ambush, that match type you want. And furthermore, allowing queuing to working normally ensures that tankers have a lesser chance to get OMS, making them less likely to enter the Ambush queue, meaning you'll see less tankers even in Ambush OMS. Which means a better experience for you in OMS.
Ambush OMS will be more enjoyable if you just play it. And due to the queuing concerns I presented in my earlier post, you'll even get Ambush more often if you just play it.
So just freaking play it.
You're so horribly wrong on all fronts Soraya Xel it's not even funny. |
Judge Rhadamanthus
Amarr Templar One
2269
|
Posted - 2014.06.19 21:57:00 -
[64] - Quote
Soraya Xel wrote: You leaving IS the cause....So just freaking play it.
demanding people play one mode, when they infact queued with the express purpose of playing another mode is unjustifiable. There is no way for me to just play non OMS ambush without queuing for OMS. The issue is CCPs implementation not anyone's decision to only play what they enjoy.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Soraya Xel
Abandoned Privilege Top Men.
2739
|
Posted - 2014.06.19 22:00:00 -
[65] - Quote
Gareth Verenar wrote:[You're so horribly wrong on all fronts Soraya Xel it's not even funny.
Basic understanding of the queuing system proves that people like Judge are actually degrading the condition of their own gameplay so they can complain about it more. Unwillingness to try to use it as intended means he is not experiencing the intended result.
I'd like to be your CPM1 candidate
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Devadander
Woodgrain Atari
32
|
Posted - 2014.06.19 22:26:00 -
[66] - Quote
Rocket surgery.......
I want to Dom. -------------- I clicky Dom.
I want to Skirm. ------------- I clicky Skirm.
I want to Ambush. ---------- I sadface.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Michael Arck
4739
|
Posted - 2014.06.19 23:34:00 -
[67] - Quote
LOL I told you about this guy who calls himself Judge. Saw this crap a mile away.
Why is a future CPM candidate looking to ruin it for other people who enjoys OMS matches? Couldn't common ground be searched for first before trying to incite players to break Ambush?
SMH
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
Gareth Verenar
Amarr Empire
4
|
Posted - 2014.06.19 23:39:00 -
[68] - Quote
Soraya Xel wrote:Gareth Verenar wrote:[You're so horribly wrong on all fronts Soraya Xel it's not even funny. Basic understanding of the queuing system proves that people like Judge are actually degrading the condition of their own gameplay so they can complain about it more. Unwillingness to try to use it as intended means he is not experiencing the intended result.
The only intended result should be the enjoyment of the player at the time of play.
The issue has been attributed to the combining of the two game-modes since the day of. Queueing was always faster/easier/enjoyable when you could choose between the two and get your choice, it was and still is the community consensus, especially among of those who've been around long enough to have once had that option. The game does not have a working matchmaking system that will actively try to balance out your Ambush and OMS gameplay (or at all), so to imply that it will equalize on it's own is wrong; law of averages be damned. Leaving things to what amounts to a coin flip and a non-absolute law of averages is simply not a proper system. Players who currently take issue with this will never learn to enjoy and actually participate in the current state of Ambush and/or Ambush OMS if they're not able to make the choice rather than leaving it to what's essentially a coin-flip. Instead they will continue to leave when they don't like the results and/or avoid Ambush queue altogether, no equalization.
"Domination = Domination Skirmis = Skirmish Ambush = Ambush (TDM/Basic) or Ambush (OMS)
Something is wrong here..."
I've heard many versions of this so many times on Scout's United and Local when I still played. (No, I did not QUIT, I have nothing against DUST, nor do I have excessive negative opinions about CCP as a result of recent decisions that I do indeed dislike. I made the decision to move just as 1.5 hit and my life has suddenly gotten a lot busier than before, for the better and I can't justify coming back to DUST just yet, as much as I wish to. So please don't discount me from this discussion like many would those that do because of that one portion of my statement.)
It's been a fundamentally flawed system that most never actually cared for since they initially did that. And now with the removal of vehicles from Ambush (TDM/Basic), EVERYONE (pilot/operator, AV infantry, or AP infantry) is screwed when they queue "Ambush" unless CCP separates the two again, which should have happened regardless when the player-base stabilized.
Bottom line: As Judge mentioned above: It's not the player's place to fix this, it's CCP's. And the only proper way to do it is separating the game-modes so they can be queued into individually again. And when that's fixed the players will go back to playing what they feel like playing at the given time of play. Then and only then, will individuals who are currently avoiding one mode in favor of the other actually play both because they will be given the ability to actively seek to do so. |
Michael Arck
4739
|
Posted - 2014.06.20 00:04:00 -
[69] - Quote
Gareth Verenar wrote:Soraya Xel wrote:Gareth Verenar wrote:[You're so horribly wrong on all fronts Soraya Xel it's not even funny. Basic understanding of the queuing system proves that people like Judge are actually degrading the condition of their own gameplay so they can complain about it more. Unwillingness to try to use it as intended means he is not experiencing the intended result. The only intended result should be the enjoyment of the player at the time of play. The issue has been attributed to the combining of the two game-modes since the day of. Queueing was always faster/easier/enjoyable when you could choose between the two and get your choice, it was and still is the community consensus, especially among of those who've been around long enough to have once had that option. The game does not have a working matchmaking system that will actively try to balance out your Ambush and OMS gameplay (or at all), so to imply that it will equalize on it's own is wrong; law of averages be damned. Leaving things to what amounts to a coin flip and a non-absolute law of averages is simply not a proper system. Players who currently take issue with this will never learn to enjoy and actually participate in the current state of Ambush and/or Ambush OMS if they're not able to make the choice rather than leaving it to what's essentially a coin-flip. Instead they will continue to leave when they don't like the results and/or avoid Ambush queue altogether, no equalization. "Domination = Domination Skirmis = Skirmish Ambush = Ambush (TDM/Basic) or Ambush (OMS) Something is wrong here..." I've heard many versions of this so many times on Scout's United and Local when I still played. (No, I did not QUIT, I have nothing against DUST, nor do I have excessive negative opinions about CCP as a result of recent decisions that I do indeed dislike. I made the decision to move just as 1.5 hit and my life has suddenly gotten a lot busier than before, for the better and I can't justify coming back to DUST just yet, as much as I wish to. So please don't discount me from this discussion like many would those that do because of that one portion of my statement.) It's been a fundamentally flawed system that most never actually cared for since they initially did that. And now with the removal of vehicles from Ambush (TDM/Basic), EVERYONE (pilot/operator, AV infantry, or AP infantry) is screwed when they queue "Ambush" unless CCP separates the two again, which should have happened regardless when the player-base stabilized. Bottom line: As Judge mentioned above: It's not the player's place to fix this, it's CCP's. And the only proper way to do it is separating the game-modes so they can be queued into individually again. And when that's fixed the players will go back to playing what they feel like playing at the given time of play. Then and only then, will individuals who are currently avoiding one mode in favor of the other actually play both because they will be given the ability to actively seek to do so.
Once again, players want to impact the game solely for their little circlejerk group, neverminding the others who actually enjoy it.
You know what's the players fault? That people like me who learn how to adapt or die, plays a game populated by people like you, who wants things changed because they too damn stubborn to change their approach to this game.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
NIETZCHES OVERMAN
Mannar Focused Warfare Gallente Federation
68
|
Posted - 2014.06.20 00:49:00 -
[70] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. Works for me, less vehicles more happy.... |
|
NIETZCHES OVERMAN
Mannar Focused Warfare Gallente Federation
68
|
Posted - 2014.06.20 00:57:00 -
[71] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote: You leaving IS the cause....So just freaking play it.
demanding people play one mode, when they infact queued with the express purpose of playing another mode is unjustifiable. There is no way for me to just play non OMS ambush without queuing for OMS. The issue is CCPs implementation not anyone's decision to only play what they enjoy. While I agree you are entitled to play whatever you wish, you must understand that there is no seperate choice, you click ambush, thats 2 diffrent game modes but 1 choice. We needed a vehicle free mode, we got it and that will never change, hopefully, so this is something you must accept because the community has spoken. But feel free to cancel all day. |
NIETZCHES OVERMAN
Mannar Focused Warfare Gallente Federation
68
|
Posted - 2014.06.20 01:05:00 -
[72] - Quote
Gareth Verenar wrote:Soraya Xel wrote:Gareth Verenar wrote:[You're so horribly wrong on all fronts Soraya Xel it's not even funny. Basic understanding of the queuing system proves that people like Judge are actually degrading the condition of their own gameplay so they can complain about it more. Unwillingness to try to use it as intended means he is not experiencing the intended result. The only intended result should be the enjoyment of the player at the time of play. The issue has been attributed to the combining of the two game-modes since the day of. Queueing was always faster/easier/enjoyable when you could choose between the two and get your choice, it was and still is the community consensus, especially among of those who've been around long enough to have once had that option. The game does not have a working matchmaking system that will actively try to balance out your Ambush and OMS gameplay (or at all), so to imply that it will equalize on it's own is wrong; law of averages be damned. Leaving things to what amounts to a coin flip and a non-absolute law of averages is simply not a proper system. Players who currently take issue with this will never learn to enjoy and actually participate in the current state of Ambush and/or Ambush OMS if they're not able to make the choice rather than leaving it to what's essentially a coin-flip. Instead they will continue to leave when they don't like the results and/or avoid Ambush queue altogether, no equalization. "Domination = Domination Skirmis = Skirmish Ambush = Ambush (TDM/Basic) or Ambush (OMS) Something is wrong here..." I've heard many versions of this so many times on Scout's United and Local when I still played. (No, I did not QUIT, I have nothing against DUST, nor do I have excessive negative opinions about CCP as a result of recent decisions that I do indeed dislike. I made the decision to move just as 1.5 hit and my life has suddenly gotten a lot busier than before, for the better and I can't justify coming back to DUST just yet, as much as I wish to. So please don't discount me from this discussion like many would those that do because of that one portion of my statement.) It's been a fundamentally flawed system that most never actually cared for since they initially did that. And now with the removal of vehicles from Ambush (TDM/Basic), EVERYONE (pilot/operator, AV infantry, or AP infantry) is screwed when they queue "Ambush" unless CCP separates the two again, which should have happened regardless when the player-base stabilized. Bottom line: As Judge mentioned above: It's not the player's place to fix this, it's CCP's. And the only proper way to do it is separating the game-modes so they can be queued into individually again. And when that's fixed the players will go back to playing what they feel like playing at the given time of play. Then and only then, will individuals who are currently avoiding one mode in favor of the other actually play both because they will be given the ability to actively seek to do so. Thats not true, vehicle pilots will never choose the mode where they cant kill people way up in the sky with xts, vehicles need to be removed and the choice to play 1 game mode or the other is yours to make, just not in the menus, for too long there have been those who spammed vehicles in a game mode with no supply depots and therefore no effective av counter without dying. Well guess what vehicle pilots that ***** done. Get your ass in an infantry based game and taste the other side and stopp qqing, or cancel, idc either way. But the days of I win vehicle buttons are gone again, at least for awhile, in every game. Its ambush, plain and simple, its 1 choice with 2 modes suck it up.
|
NIETZCHES OVERMAN
Mannar Focused Warfare Gallente Federation
69
|
Posted - 2014.06.20 01:09:00 -
[73] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? Because, oms has suplly depots, which means av oppurtunity. Makes sense,, why on earth would you not have avehicle free mode in a modern shooter? I say its about time. |
Soraya Xel
Abandoned Privilege Top Men.
2743
|
Posted - 2014.06.20 02:19:00 -
[74] - Quote
Gareth Verenar wrote:Soraya Xel wrote:Gareth Verenar wrote:[You're so horribly wrong on all fronts Soraya Xel it's not even funny. Basic understanding of the queuing system proves that people like Judge are actually degrading the condition of their own gameplay so they can complain about it more. Unwillingness to try to use it as intended means he is not experiencing the intended result. The only intended result should be the enjoyment of the player at the time of play.
Sure. My point is that he's ruining his own enjoyment, and then complaining that it's bad. He's defeating himself.
Yes, I'd like split queues too. I really hope CCP will consider a 1.9 patch so we can get that. But in the meantime, I will continue to point out silliness where I see it. And he's actually making it harder for himself to get into normal Ambush matches.
I'd like to be your CPM1 candidate
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Judge Rhadamanthus
Amarr Templar One
2272
|
Posted - 2014.06.20 07:17:00 -
[75] - Quote
Soraya Xel wrote:Gareth Verenar wrote:......The only intended result should be the enjoyment of the player at the time of play. Sure.
Sure?
Soraya Xel wrote:So just freaking play it.
Make up your mind. Is it :
a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
It cant be both but you seem to want to play both sides here.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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CCP Rattati
C C P C C P Alliance
2974
|
Posted - 2014.06.20 07:56:00 -
[76] - Quote
We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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castba
Amarr Templars Amarr Empire
489
|
Posted - 2014.06.20 08:11:00 -
[77] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. So grab some AV at your local supply depot? The ability to do is why VEHICLES (not just tanks) are still in OMS.
I thought higher of you Judge, perhaps I was mistaken. |
Yokal Bob
NoGameNoLife
483
|
Posted - 2014.06.20 08:13:00 -
[78] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Oh shut up, they are out of standard ambush why can't you be happy with that
Sort out Dust before Legion or that will be a mess too
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Floyd20 Azizora
Forty-Nine Fedayeen Minmatar Republic
62
|
Posted - 2014.06.20 09:41:00 -
[79] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps the 2 modes are too different to not be separate queues. not done an ambush to try yet myself. |
Judge Rhadamanthus
Amarr Templar One
2275
|
Posted - 2014.06.20 09:44:00 -
[80] - Quote
castba wrote:Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. So grab some AV at your local supply depot? The ability to do is why VEHICLES (not just tanks) are still in OMS. I thought higher of you Judge, perhaps I was mistaken.
There was a few lenghty threads on this a while back. Including a long discussion on the now removed dev thread. The issue is not about AV. Its about map design and the spawn system. AV players are weak to infantry. The best way to be effective with AV, is to establish a position, or identify the front line and keep an area free from vehicles. The AV player needs the infantry to support him while he stares up at the sky or into the distance at a tank.
In any ambush mode the enemy can start spawning behind you. There is no way to predict it. You can be waiting on a tank to come round into the trap you set, but an enemy spawns behind you, the front line moves and you get shot in the back.
THe teams tend to flow round the map. So the front line changes. This means the AV have to keep up with the team to be in place to support and kill vehicles on that front line. This hurts heavy players with forges the most. With the 2 vehicle limit a heavy will be unlikely to get a LAV to use to keep up.
The maps themselves are often too open and small for AV to use their advantage; range.
It is these issues that unbalance the game mode when you add vehicles. It is also the fact that new players need a place to ease into the new concept of fittings, weapon use and ISK loss. Proto tanks and dropships that they simply have zero chance to engage do not make for an enjoyable NPE.
Go into the academy. Follow a squad to graduation, as I have done several times, and listen to what they say. Vehicles make them quit.
What we need is two queues. This is my point. HOWEVER. if the player numbers cannot support that. Then we have to leave the queues merged.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Baal Omniscient
Krusual Covert Operators Minmatar Republic
1745
|
Posted - 2014.06.20 11:34:00 -
[81] - Quote
True Adamance wrote:The cross hairs on blaster turrets are atrocious now. Even with the dispersion on the dot cross hairs I could atleast maintain a reasonable accuracy, with the HMG one its garbage, not even sure where I am trying to shoot anymore.
Tanking in Dust has just gone down hill since Chromosome.....I'd actually rather have hyper expensive and flimsy HAV from 1.3 back over the current trash anyday. I'd be happy to see that too.....
*strokes broken Wyrikomi swarm launcher*
PSN ID: AlbelNox2569
Cross Atu for CPM1
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Judge Rhadamanthus
Amarr Templar One
2275
|
Posted - 2014.06.20 11:40:00 -
[82] - Quote
Baal Omniscient wrote:*strokes broken Wyrikomi swarm launcher*
Off topic : But the dropship changes patched in yesterday - incubus swarm efficiency from 55% to 80%. Any noticeable effects? easier kills? I have not been hit with proto yet.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Nothing Certain
Bioshock Rejects
877
|
Posted - 2014.06.20 12:29:00 -
[83] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well.
My observation, as a vocal critic of AV/vehicle balance is that tanks are blowing up a lot. Its only been acouple of days but I haven't been in a match cobtrolled by tanks yet post Bravo.
Because, that's why.
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Taylor Badasz
Proficiency V.
162
|
Posted - 2014.06.20 12:31:00 -
[84] - Quote
Nothing Certain wrote:My observation, as a vocal critic of AV/vehicle balance is that tanks are blowing up a lot. Its only been acouple of days but I haven't been in a match cobtrolled by tanks yet post Bravo.
I just get stomped in ambush OMS by tanks not too many problems with anything else..
Lazer focused...
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Nothing Certain
Bioshock Rejects
877
|
Posted - 2014.06.20 12:32:00 -
[85] - Quote
Judge Rhadamanthus wrote:RayRay James wrote:Judge, you're one of the best ADS pilots I've ever seen but I'm not sure why this is a problem. If I can kill tanks with a Python, you surely must be able too. With the changes to tanks today, cant you (or I) just blow them up from the sky until they stop bringing in their treaded vehicles of (former) terror? I just feel its more fun, for the most players when there are no vehicles. Sure I can melt tanks with my Incubus. But I feel the majority of the playrs would enjoy the game mode more without vehicles
I think you overlook the fact that some of us enjoy running AV.
Because, that's why.
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Regis Blackbird
DUST University Ivy League
293
|
Posted - 2014.06.20 12:36:00 -
[86] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
I like the concept of vehicle free Ambush (although I have not tried it yet)... Will get on it tonight.
But with these changes the two modes (non-OMS and OMS) are very diffident beasts, and if possible should be split into two different queues. People are saying this would require a client patch, but I am not sure why? It would be nice with a confirmation this is indeed the case.
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calisk galern
BurgezzE.T.F General Tso's Alliance
2575
|
Posted - 2014.06.20 13:31:00 -
[87] - Quote
RayRay James wrote:calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well. I don't understand the issue here? I single-handedly take out Rail-Sicas (the most prevalent, imo) with one of two options, REs or Forge guns. Me. One Person. You mean to tell me 2 AV people can't kill tanks? I call shenanigans
sicas heh....
anyway legit tanks are a lot harder to kill, that said it seems all large turrets are meh at killing infantry now, blasters are frustratingly in-accurate, 12 missiles from a missile turret has about a 20% chance of landing a kill, and rails over heat like crazy.
end of the day i'm a little torn if tanks are a factor anymore, ADS sure are, but infantry av can drive those off easy enough. |
Soraya Xel
Abandoned Privilege Top Men.
2745
|
Posted - 2014.06.20 14:01:00 -
[88] - Quote
Judge Rhadamanthus wrote:Make up your mind. Is it :
a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
It cant be both but you seem to want to play both sides here.
If you can't understand what I'm explaining to you, I don't really know what to tell you. Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it.
I'd like to be your CPM1 candidate
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lithkul devant
Ostrakon Agency Gallente Federation
255
|
Posted - 2014.06.20 14:14:00 -
[89] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
We do not want Ambush OMS tanken away, what we want is tanks/vehicles out of ambush entirely. In ambush their are no MCCs which means no vehicle bays, vehicles by definition should not be there then.
I love Ambush OMS please do not take that away from us, we'd really love it if you reintroduced some of the older game modes that got taken away to be honest. |
Michael Epic
The Neutral Zone Psychotic Alliance
280
|
Posted - 2014.06.20 14:27:00 -
[90] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
I have been playing Dust for the last 8-9 months or so. In the time in which I have played Dust 514 I've had many ups and downs with the game.
Absolutely everything previous to the 1.7 update was outstanding. Yes, it had its problems and some things didn't work as well as they should have (LAV delivery?) but it was a great game and I had so much fun with it.
When 1.7 hit, the game fell apart for me. All of my friends stopped playing and dispersed to different games. 1.8 was twice as bad as 1.7 and I abandoned Dust 514 completely. My girlfriend was thrilled.
However, since I can now play Ambush (not OMS) WITHOUT tanks, the game feels good again. I feel like Ambush mode has a good balance to it and there is less and less cheap cheating tactics in every match. People aren't able to get dropships and fly around and kill everyone and O M G Ambush WITHOUT TANKS glory hallelujah!
So I would ask that you please allow us to have an option that lets us select Ambush vs Ambush OMS. I cancel my game request as soon as I see OMS because the tankers in this game are cheap and you guys have still not fixed the triple hardener 70,000mph God mode tanks problem that plague Domination / Ambush OMS / Skirmish mode.
The game is too small to have tanks anyway...all tanks have ever done is ruin Dust 514. If you had more maps, maybe tanks would be alright but definitely not at the current Dust 514 design are tanks practical for anything else than griefing honest players who just want a fair fight and to have fun. |
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Judge Rhadamanthus
Amarr Templar One
2279
|
Posted - 2014.06.20 14:33:00 -
[91] - Quote
Soraya Xel wrote: Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it.
Game the system? What are you going on about? Gaming the system is an exploitation of the rules to gain an advantage, How about you explain how you think I am exploiting the queue system and what advantage I gain over others using the queue system. Also how is playing a game mode I do not currently want to play enhancing my enjoyment? That statement makes no sense at all.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11176
|
Posted - 2014.06.20 14:48:00 -
[92] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps I honestly hate the idea of having 2 Ambush modes. Not because it will divide the playerbase, but because I think it says something sad about the game modes we have. Domination is basically a tweaked version of Skirmish, and OMS is pretty much a tweaked version of Ambush. I'm sick of only getting modes that are just the exact same thing. For 2 years I have been asking for a mode with an attack/defend mode similar to the original Skirmish 1.0 of closed beta.
In the original Skirmish, 1 team started out with an MCC slowly approaching the outpost for docking, the other started out with control of all objectives. The attackers had to destroy both defense relays (a type of objective controlling all installations), then that unlocked the next stage; a new portion of the map was "unlocked", and the attackers objective then became to disable the null cannons that threatened to destroy the MCC before the docking.
I don't expect this kind of complexity to be possible, but how about a new version of Skirmish where the maps and objectives are just the same, but one team (defenders) starts out with the null cannons under their control. The other team start with no objective, but once they take control of an objective, the defenders cannot take it back. Attackers win once they take control of all objectives.
I know this really simple dumbed down version of a multi-stage attack/defend mode will likely never happen, but if you somehow can make it happen, please do. Game modes were never given more than an ounce of attention in Dust. The current boring game mode situation to me is the absolute WORST aspect of this game, and it genuinely makes me angry because we had this really interesting and engaging mode (Skirmish 1.0) and it just got scrapped. I'm tired of doing the same things over and over.
As sad as it would be to have 2 Ambushes and 0 actually good modes... yeah I guess you should separate them for the sake of player-choice.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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calisk galern
BurgezzE.T.F General Tso's Alliance
2576
|
Posted - 2014.06.20 14:50:00 -
[93] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote: Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it. Game the system? What are you going on about? Gaming the system is an exploitation of the rules to gain an advantage, How about you explain how you think I am exploiting the queue system and what advantage I gain over others using the queue system. Also how is playing a game mode I do not currently want to play enhancing my enjoyment? That statement makes no sense at all. Also you subscribed to too mutually exclusive statements. Which is it? a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
I do believe, he thinks you are avoiding harder fights in favor of easy ones you can win, this is a form of stat padding, win padding.
it's similar in nature to that of milking academy games as experienced players, and takes many forms.
the main gain from using such tactics is isk, you will lose less isk, and will gain much more by farming inexperienced unsquadded blueberries unable to deal with your drop ship or what ever tactic you wish to use, as opposed to fighting those who are indeed capable of it.
In this instance you wish to favor ambush over OMS so it obvious has little to do with you wanting to use vehicles, or the type of opponent you wish to fight and more wanting to not deal with vehicles, but the same principles apply, IMO
take it as you wish but I do believe this what was meant by his comment.
as for the two statements it's quite possible for a person to enjoy games more by playing all games, if the person derives their enjoyment from over coming the challenge of all games and over coming everything that is thrown at them, I for one am a person of this type, some like yourself probably only draw enjoyment from a small subset of match types, thus you pick and choose. |
Bethhy
Ancient Exiles. General Tso's Alliance
1982
|
Posted - 2014.06.20 14:57:00 -
[94] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
The problem isn't ambush with vehicles in OMS. The problem is the Structures and Spawn mechanics.
You have a game mode where you can place CRU's, Turrets, Supply Depots anywhere....
There should be multiple spawn locations setup with all of these.
4-5... and large map scales.
And spawn mechanics tweaked around these. If there was say.... 5 bases setup with 5 turrets, a Cru, a supply. And when one base and side get's overwhelemed so the spawn flips, They spawn on the opposite side of the map in another base.
Allowing Offensive base gameplay and defensive. And places people can re equip and get situated.
Ambushes problems are 100% spawn mechanics and Map construction. Not the players.
A Sandbox is nice But you can't throw a bunch of sand in the middle of a field and call it a sand box. You HAVE to build the actual box, we will still find ways to step outside don't worry. |
Cat Merc
Onslaught Inc RISE of LEGION
10376
|
Posted - 2014.06.20 14:59:00 -
[95] - Quote
KAGEHOSHI Horned Wolf wrote:CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps I honestly hate the idea of having 2 Ambush modes. Not because it will divide the playerbase, but because I think it says something sad about the game modes we have. Domination is basically a tweaked version of Skirmish, and OMS is pretty much a tweaked version of Ambush. I'm sick of only getting modes that are just the exact same thing. For 2 years I have been asking for a mode with an attack/defend mode similar to the original Skirmish 1.0 of closed beta. In the original Skirmish, 1 team started out with an MCC slowly approaching the outpost for docking, the other started out with control of all objectives. The attackers had to destroy both defense relays (a type of objective controlling all installations), then that unlocked the next stage; a new portion of the map was "unlocked", and the attackers objective then became to disable the null cannons that threatened to destroy the MCC before the docking. I don't expect this kind of complexity to be possible, but how about a new version of Skirmish where the maps and objectives are just the same, but one team (defenders) starts out with the null cannons under their control. The other team start with no objective, but once they take control of an objective, the defenders cannot take it back. Attackers win once they take control of all objectives. I know this really simple dumbed down version of a multi-stage attack/defend mode will likely never happen, but if you somehow can make it happen, please do. Game modes were never given more than an ounce of attention in Dust. The current boring game mode situation to me is the absolute WORST aspect of this game, and it genuinely makes me angry because we had this really interesting and engaging mode (Skirmish 1.0) and it just got scrapped. I'm tired of doing the same things over and over. As sad as it would be to have 2 Ambushes and 0 actually good modes... yeah I guess you should separate them for the sake of player-choice.
Feline overlord of all humans - CAT MERC
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Ablerober
Sea of Sin
36
|
Posted - 2014.06.20 15:16:00 -
[96] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
Yes, I want to fight infantry with the assault, rail and combat rifles I've spent so long skilling into.
I would also like to choose the Ambush mode so I know for sure that said skills won't go to waste aginst vehicles I have no skill in fighting and no desire to fight.
Baby steps for sure - so far so good.
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Soraya Xel
Abandoned Privilege Top Men.
2748
|
Posted - 2014.06.20 16:10:00 -
[97] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote: Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it. Game the system? What are you going on about? Gaming the system is an exploitation of the rules to gain an advantage, How about you explain how you think I am exploiting the queue system and what advantage I gain over others using the queue system. Also how is playing a game mode I do not currently want to play enhancing my enjoyment? That statement makes no sense at all. Also you subscribed to too mutually exclusive statements. Which is it? a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
Explained above, and asked and answered. I can't teach you reading/comprehension, man. The fact that you think those statements are mutually exclusive is demonstrating you don't understand what I said.
I'd like to be your CPM1 candidate
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IraqiFriendshipExplosive
ACME SPECIAL FORCES RISE of LEGION
91
|
Posted - 2014.06.20 16:22:00 -
[98] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
Have been absolutely LOVING ambush without vehicles. Win or lose every regular ambush I have been in has been great great fun!
However yes please give us the option to queue for either Regular Ambush or OMS Ambush. |
Stile451
Red Star. EoN.
343
|
Posted - 2014.06.20 16:27:00 -
[99] - Quote
Soraya Xel wrote:Judge Rhadamanthus wrote:Make up your mind. Is it :
a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
It cant be both but you seem to want to play both sides here.
If you can't understand what I'm explaining to you, I don't really know what to tell you. Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it. This is how I understand it: Judge will spend more time in a game mode that he enjoys if he quits OMS and retries. He will spend more time in the lobby but will not be having a negative experience in OMS. He will still spend more time in regular ambush matches while quitting OMS than he would if he played as they came up. His overall enjoyment is increased by following this pattern.
This makes sense to me - you play a game for enjoyment. If you aren't enjoying it then why play it(or the portion that you find unenjoyable)?
Granted if a lot of players did this it would mess with the queue system but that may not be such a bad thing in the long run. CCP will see how many players are quitting when the see a certain game mode and be able to make a better informed decision based on those findings. |
Ryme Intrinseca
The Rainbow Effect
1373
|
Posted - 2014.06.20 16:27:00 -
[100] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps I think two ambush queues would be a good next step. If you find that there's then insufficient demand for OMS that would be the time to take it out of rotation. |
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pyramidhead 420
Carbon 7 Iron Oxide.
548
|
Posted - 2014.06.20 16:54:00 -
[101] - Quote
Yokal Bob wrote:Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. Oh shut up, they are out of standard ambush why can't you be happy with that because judge is a cry baby b!tch but most only know him as a nice youtube voice.
imagine...
cpm1 crybaby b!tch |
Snake Sellors
Hellstorm Inc League of Infamy
105
|
Posted - 2014.06.20 17:35:00 -
[102] - Quote
i agree that if people don't enjoy going up against tanks they should have the choice,
but to be honest I think the main problem is that if people want to attack vehicles they become vulnerable to infantry and vice versa, not everybody went with minmando for av reasons.
I have to admit that coming up against tank and infantry squads is not fun, I had a rough experience yesterday where 2 shotty scouts and a rail rifle were being careful to kill anybody that tried to approach the tank or that were anywhere nearby.
not fun.. that said, all that comes down to is a good tactic to be an efficient squad and not something to try changing the game for |
calisk galern
BurgezzE.T.F General Tso's Alliance
2578
|
Posted - 2014.06.20 17:37:00 -
[103] - Quote
Snake Sellors wrote:i agree that if people don't enjoy going up against tanks they should have the choice,
but to be honest I think the main problem is that if people want to attack vehicles they become vulnerable to infantry and vice versa, not everybody went with minmando for av reasons.
I have to admit that coming up against tank and infantry squads is not fun, I had a rough experience yesterday where 2 shotty scouts and a rail rifle were being careful to kill anybody that tried to approach the tank or that were anywhere nearby.
not fun.. that said, all that comes down to is a good tactic to be an efficient squad and not something to try changing the game for
heh what choices do you get about anything else?
I don't want to face shotgun scouts or RE's, or heavies, where's my new mode? |
Nothing Certain
Bioshock Rejects
877
|
Posted - 2014.06.20 18:05:00 -
[104] - Quote
So does anyone have a problem with keeping things as is but being able to make a choice? It seems the obvious way to go if it can be done.
I know I'll exclusively play OMS, but I am in the minority.
Because, that's why.
|
Mortedeamor
Imperfects Negative-Feedback
1564
|
Posted - 2014.06.20 18:21:00 -
[105] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well. infantry av cant handle tanks rolfmao..yesterday i went on a solo spree with adv av ..killing tanks..
i used adv
plc av nade re combo on amar logi
swarm av nade re ona amar logi
and dau assault forge av nade ona amar sentinel
note i was soloing tanks in amar fitss...with NO COMPLEX ARMOR REPPERS...
in short av is back |
Takahashi Kashuken
Edimmu Warfighters Gallente Federation
7
|
Posted - 2014.06.20 18:22:00 -
[106] - Quote
Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
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Judge Rhadamanthus
Amarr Templar One
2282
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Posted - 2014.06.20 18:35:00 -
[107] - Quote
Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
Go get banned again. It's been peaceful troll.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11179
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Posted - 2014.06.20 18:43:00 -
[108] - Quote
Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
So if someone points out a balance issue with railguns, they must want railguns completely removed. Makes total sense
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11181
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Posted - 2014.06.21 03:08:00 -
[109] - Quote
/me waits for Rattati's decision
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Thumb Green
The Valyrian Guard
1093
|
Posted - 2014.06.21 07:21:00 -
[110] - Quote
Greasepalms wrote:ambush is terrible even without vehicles.
50 clones and the game is over in a blink of an eye, waste of time. Exactly, the only reason I tolerate "ambush" is the hope that I'll get a OMS match that'll last maybe more than 5 minutes. Both ambush modes need 100+ clones; I'm thinking regular ambush 100 and OMS gets 150. I just want to fight and I really hate loading screens.
Can't say I'm all that surprised.
I've been drinking and may be drunk.... probably like most dust players.
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Thumb Green
The Valyrian Guard
1093
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Posted - 2014.06.21 07:29:00 -
[111] - Quote
KAGEHOSHI Horned Wolf wrote:Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
So if someone points out a balance issue with railguns, they must want railguns completely removed. Makes total sense Just ignore Taka, he is completely bias in favor of tanks. He doesn't care about overall balance as long as he can sit in his tank completely immune to most of the other players.
Can't say I'm all that surprised.
I've been drinking and may be drunk.... probably like most dust players.
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XxGhazbaranxX
Eternal Beings Proficiency V.
1577
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Posted - 2014.06.21 07:40:00 -
[112] - Quote
Judge Rhadamanthus wrote:Baal Omniscient wrote:*strokes broken Wyrikomi swarm launcher* Off topic : But the dropship changes patched in yesterday - incubus swarm efficiency from 55% to 80%. Any noticeable effects? easier kills? I have not been hit with proto yet.
very noticeably running away from two militia swarmers and being nervous around 1... Kind of happy for it but I have been seeing a lot of grouped swarmers because they actually mean something now... They make me very nervous... starter fits all around
Plasma Cannon Advocate
Dust 514 Survivor
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gros - gay
Resheph Interstellar Strategy Gallente Federation
0
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Posted - 2014.06.21 08:16:00 -
[113] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
Yes sir! Normal Ambushes are now the best mode in the game :-) We can all play freely and have fun! I think it's the best thing you did for the pas 4-5 months ;) I dont think you should delete OMS Ambush as there'r only 4 different game mode in the game, but giving a way to pick Ambush or OMS specificaly is a goos thing ^^ |
Lorhak Gannarsein
Legio DXIV
3663
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Posted - 2014.06.21 08:58:00 -
[114] - Quote
Thumb Green wrote:Greasepalms wrote:ambush is terrible even without vehicles.
50 clones and the game is over in a blink of an eye, waste of time. Exactly, the only reason I tolerate "ambush" is the hope that I'll get a OMS match that'll last maybe more than 5 minutes. Both ambush modes need 100+ clones; I'm thinking regular ambush 100 and OMS gets 150. I just want to fight and I really hate loading screens.
I dislike ambush.
OMS is fun; the variety from supply depots and installations has always been more fun than regular ambush.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
11
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Posted - 2014.06.21 13:02:00 -
[115] - Quote
KAGEHOSHI Horned Wolf wrote:Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
So if someone points out a balance issue with railguns, they must want railguns completely removed. Makes total sense https://forums.dust514.com/default.aspx?g=posts&t=130849
Yup
He made a thread and it went to 18pages about how he wants to remove railguns |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11183
|
Posted - 2014.06.21 13:06:00 -
[116] - Quote
Takahashi Kashuken wrote:KAGEHOSHI Horned Wolf wrote:Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
So if someone points out a balance issue with railguns, they must want railguns completely removed. Makes total sense https://forums.dust514.com/default.aspx?g=posts&t=130849Yup He made a thread and it went to 18pages about how he wants to remove railguns Read it again. Feel free to watch his video as well https://www.youtube.com/watch?v=FHy6CXWk3K4
It is pretty obvious he didn't want them removed, only balanced.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
12
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Posted - 2014.06.21 13:22:00 -
[117] - Quote
KAGEHOSHI Horned Wolf wrote:Takahashi Kashuken wrote:KAGEHOSHI Horned Wolf wrote:Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
So if someone points out a balance issue with railguns, they must want railguns completely removed. Makes total sense https://forums.dust514.com/default.aspx?g=posts&t=130849Yup He made a thread and it went to 18pages about how he wants to remove railguns Read it again. Feel free to watch his video as well https://www.youtube.com/watch?v=FHy6CXWk3K4It is pretty obvious he didn't want them removed, only balanced.
Yea i read it
He wants to remove rail turrets so he can hover in safety |
JudgeIsABadPilot
Circle of Huskarl Minmatar Republic
1
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Posted - 2014.06.23 17:49:00 -
[118] - Quote
Judge Rhadamanthus wrote:Takahashi Kashuken wrote:Cry moar
You wanted railguns to be deleted from the game because they killed you
You complained about the MCC causing so much damage because you flew into it
Now you dont like OMS because yet again vehicles can kill you
If you didnt back out as much as you do and got good at the game then maybe it wouldnt be a problem for you
Go get banned again. It's been peaceful troll. It will be peaceful when crybabys like you stop gaming and let things exist as the developers intend. Why don't you get good, and move to Call of Duty? |
Atiim
NoGameNoLife
9768
|
Posted - 2014.06.23 18:33:00 -
[119] - Quote
JudgeIsABadPilot wrote: It will be peaceful when crybabys like you stop gaming and let things exist as the developers intend. Why don't you get good, and move to Call of Duty?
I think it would be an even more peaceful place when players who are incapable of forming an argument without the heavy use of false statements & logical fallacies are expelled from the playerbase.
On an unrelated note, I wonder how long it will take for the DEV/GMs to rename your character to "Minmatar Mercenary 02134".
*Sets Stopwatch*
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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Taurion Bruni
D3ATH CARD
230
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Posted - 2014.06.23 20:55:00 -
[120] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote: Your enjoyment at the time of play will be enhanced if you stop trying to game the system, and just play it. Game the system? What are you going on about? Gaming the system is an exploitation of the rules to gain an advantage, How about you explain how you think I am exploiting the queue system and what advantage I gain over others using the queue system. Also how is playing a game mode I do not currently want to play enhancing my enjoyment? That statement makes no sense at all. Also you subscribed to too mutually exclusive statements. Which is it? a) The only intended result should be the enjoyment of the player at the time of play. or b) So just freaking play it.
You talk about fixing exploitations that concern you, but have you ever talked about the ADS skill stack?
Python Pilot // Minmatar Assault
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lunatis orrak
Battlefield Brawlers
30
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Posted - 2014.06.23 21:10:00 -
[121] - Quote
CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps
If you were to make two seperate selections noone would play oms.
CHUBBY CHASER FOR LIFE
!BEWARE MY FAT BULLDOGS!
The leash is not for your protection
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GeneralButtNaked
Fatal Absolution
1221
|
Posted - 2014.06.23 21:31:00 -
[122] - Quote
lunatis orrak wrote:CCP Rattati wrote:We will first query the players if they like Ambush without vehicles. If that's a resounding yes, then we keep them.
Then we can ask, do you want to be able to pick those specifically, again, if yes, then we can take OMS out of rotation or create two Ambush queues.
Baby steps If you were to make two seperate selections noone would play oms.
Your corp should change its name to:
Battlefield Brawlers, just no tanks please ,we're scared.
Real AV doesn't stop until all the tanks are dead.
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GeneralButtNaked
Fatal Absolution
1221
|
Posted - 2014.06.23 21:45:00 -
[123] - Quote
I love seeing the comments in this thread.
Confirmation of what I have long said, players in Dust just want the easiest game they can get, they don't want to actually have to do anything difficult to get their ISK and SP.
If CCP made a mode where 16 proto wearers were put against a single, fresh from the academy noob, the queue would be hours long.
Ambush players are now the carebears of dust.
Real AV doesn't stop until all the tanks are dead.
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GENERAL FCF
Sentinels of New Eden
31
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Posted - 2014.06.23 21:59:00 -
[124] - Quote
So like, where is this so called two different versions of ambush??? There's only the usual spambush when I choose it. |
Atiim
NoGameNoLife
9773
|
Posted - 2014.06.23 22:11:00 -
[125] - Quote
GeneralButtNaked wrote: Your corp should change its name to:
Battlefield Brawlers, just no tanks please ,we're scared.
That's pretty funny coming from a guy who's own corp wussed out of PCs because they were to afraid to face tankspam without their precious tankers.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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GeneralButtNaked
Fatal Absolution
1221
|
Posted - 2014.06.23 22:17:00 -
[126] - Quote
Atiim wrote:GeneralButtNaked wrote: Your corp should change its name to:
Battlefield Brawlers, just no tanks please ,we're scared.
That's pretty funny coming from a guy who's own corp wussed out of PCs because they were to afraid to face tankspam without their precious tankers.
Excuse me for leaving when CCP killed the game.
Although I find it funny that a guy who couldn't even hack it against the post fanfest PC teams is trying to talk like he is a good gamer.
Atiim, don't ever change, I get far too many laughs out of your posts.
Real AV doesn't stop until all the tanks are dead.
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Atiim
NoGameNoLife
9773
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Posted - 2014.06.23 22:23:00 -
[127] - Quote
GeneralButtNaked wrote: Excuse me for leaving when CCP killed the game.
Oh this was far before FanFest 2014 was even a thought.
GeneralButtNaked wrote:Although I find it funny that a guy who couldn't even hack it against the post fanfest PC teams is trying to talk like he is a good gamer.
Atiim, don't ever change, I get far too many laughs out of your posts. In all my post FanFest PCs I've placed no higher than 5th, and placed 1st or 2nd for the most of them. Well, except for the 2 PCs where I was on our homepoint. If by "hacking it" you mean doing well, then yes I am indeed "hacking it".
I won't change, as long as you agree to never add any actual truth or value to your posts.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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GeneralButtNaked
Fatal Absolution
1221
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Posted - 2014.06.23 22:32:00 -
[128] - Quote
Oh Atiim, your stories are too funny.
You talk about matches that happened before you were even allowed in a PC like you were there. You shouldn't just repeat what others tell you without establishing some sort of facts in the matter. Taking FA enemies at their word because it supports your own prejudice against FA for rejecting you repeatedly is just poor form. Shame on you for being so intellectually dishonest.
How did you place 5th on the scoreboaard going 1-8 with 250 WP's? Was your team that awful?
Keep up the crying and pretty soon the game will really come together for you once the rest of the people better than you leave.
Then you and whatever mouth breathing free-tards keep starting to play will have a great old time.
Real AV doesn't stop until all the tanks are dead.
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medomai grey
WarRavens Final Resolution.
838
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Posted - 2014.06.23 22:52:00 -
[129] - Quote
Atiim wrote:GeneralButtNaked wrote: Excuse me for leaving when CCP killed the game.
Oh this was far before FanFest 2014 was even a thought. Sad but true. At least CCP acknowledged that Dust514 failed and is re-attempting to get it right.
Cough, cough, cough, green light legion already, cough, cough, cough. Sorry about that, tears went down the wrong tube.
@ButtNaked: Why are you commenting on the forums of a game you left. Either follow through with what your selling or admit that you haven't left.
Medium frame EHP is not medium
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Atiim
NoGameNoLife
9773
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Posted - 2014.06.23 23:00:00 -
[130] - Quote
GeneralButtNaked wrote:Oh Atiim, your stories are too funny. I must admit the truth can be rather funny at times, wouldn't you agree?
GeneralButtNaked wrote:You talk about matches that happened before you were even allowed in a PC like you were there. You shouldn't just repeat what others tell you without establishing some sort of facts in the matter. Taking FA enemies at their word because it supports your own prejudice against FA for rejecting you repeatedly is just poor form. Shame on you for being so intellectually dishonest. Taking the word of FA enemies? No your clearly mistaken. This intel is something I recieved from FA Leadership, which is about as good as you can get in terms of "establishing facts for yourself".
I'll just put this here:
Himiko Kuronaga wrote: I refuse to tell anyone to lose money on a fight that has been pre-determined due to lack of competent tankers, even with a number of armchair FC's including myself.
There is pride and there is practicality. When you force people to fight a losing battle, the individuals are the ones who suffer monetarily and take the morale hit. I'm not subjugating anyone to that BS over something as worthless as pride.
I would suggest reading the thread (wouldn't want to take that out of context now would we?), but you've already read it yourself.
As for "allowed in PC", what do you mean? My abstinence from PC was of my own volition. If I really wanted to be in PC at the time, I could have easily joined a corp in PC.
GeneralButtNaked wrote:How did you place 5th on the scoreboaard going 1-8 with 250 WP's? Was your team that awful? I find it funny how you've used one example of a bad game, while conveniently forgetting to mention all the ones where I've placed 1st or 2nd in. I guess your starting to get desperate if you have to omit details to prove your point
Though I think I still have the GG mail from Zatara for the one I placed 1st in if you don't believe me.
GeneralButtNaked wrote:Keep up the crying and pretty soon the game will really come together for you once the rest of the people better than you leave.
Then you and whatever mouth breathing free-tards keep starting to play will have a great old time. Better than me as in who? A tanker?
Now your stories are starting to sound funny. It's a good thing I put my glass down before reading that.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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