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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Judge Rhadamanthus
Amarr Templar One
2248
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Posted - 2014.06.18 14:54:00 -
[1] - Quote
OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1210
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Posted - 2014.06.18 14:55:00 -
[2] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
Sir Yes SIr - I am totally with you on this Judge
Impressive? Longest PLC Kill 151.8m - OHK on a Heavy
< < < Logi mk.0 - Commando gk.0 - Scout gk.0 - Sentinal ck.0
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Arkena Wyrnspire
Fatal Absolution
14618
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Posted - 2014.06.18 15:00:00 -
[3] - Quote
Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
You have long since made your choice. What you make now is a mistake.
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calisk galern
BurgezzE.T.F General Tso's Alliance
2571
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Posted - 2014.06.18 15:03:00 -
[4] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks.
now that infantry av can't handle tanks they should of removed them from oms as well. |
Beld Errmon
1684
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Posted - 2014.06.18 15:10:00 -
[5] - Quote
with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore.
Pilot - Tanker - FOTM (insert here)
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Soraya Xel
Abandoned Privilege Top Men.
2725
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Posted - 2014.06.18 15:17:00 -
[6] - Quote
*drama* LOL
OMS is generally a bit better with vehicles, there's usually a larger field in play, and there's enough time in the match to AV them down. IIRC, usually OMS matches actually spawn players decently apart from each other and such. All leaving OMS matches does is condemn the queue to constantly trying to fill them.
I'd like to be your CPM1 candidate
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Lorhak Gannarsein
Legio DXIV
3613
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Posted - 2014.06.18 15:20:00 -
[7] - Quote
Judge Rhadamanthus wrote:OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description.
:( but we were using teamwork! And we lost anyway!
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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RayRay James
Molon Labe. General Tso's Alliance
175
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Posted - 2014.06.18 15:22:00 -
[8] - Quote
Judge, you're one of the best ADS pilots I've ever seen but I'm not sure why this is a problem. If I can kill tanks with a Python, you surely must be able to. With the changes to tanks today, cant you (or I) just blow them up from the sky until they stop bringing in their treaded vehicles of (former) terror? |
Harpyja
Molon Labe. General Tso's Alliance
1869
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Posted - 2014.06.18 15:22:00 -
[9] - Quote
I don't see what the fuss is all about. Blaster tanks aren't much of a problem anymore since Alpha.
I've been killed by combat rifles and rail rifles way, way, way more than blaster tanks.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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RayRay James
Molon Labe. General Tso's Alliance
175
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Posted - 2014.06.18 15:24:00 -
[10] - Quote
calisk galern wrote:Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? well back in the day infantry av could handle tanks, and thus oms was the only ambush game mode capable of handling tanks. now that infantry av can't handle tanks they should of removed them from oms as well.
I don't understand the issue here?
I single-handedly take out Rail-Sicas (the most prevalent, imo) with one of two options, REs or Forge guns. Me. One Person. You mean to tell me 2 AV people can't kill tanks? I call shenanigans
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Lorhak Gannarsein
Legio DXIV
3613
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Posted - 2014.06.18 15:24:00 -
[11] - Quote
Also, the three of us lost two tanks anyway. Which comes to roundabouts 750k for the pair, fwiw.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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Judge Rhadamanthus
Amarr Templar One
2250
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Posted - 2014.06.18 15:25:00 -
[12] - Quote
RayRay James wrote:Judge, you're one of the best ADS pilots I've ever seen but I'm not sure why this is a problem. If I can kill tanks with a Python, you surely must be able too. With the changes to tanks today, cant you (or I) just blow them up from the sky until they stop bringing in their treaded vehicles of (former) terror?
I just feel its more fun, for the most players when there are no vehicles. Sure I can melt tanks with my Incubus. But I feel the majority of the playrs would enjoy the game mode more without vehicles
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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noobsniper the 2nd
Inner.Hell
569
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Posted - 2014.06.18 15:59:00 -
[13] - Quote
Beld Errmon wrote:with the changes they made to tanks last hotfix and today, blaster tanks hardly seem like a problem anymore. So says you I have been wrecking ppl all day with blaster tanks
The new ceo of FA
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Ryme Intrinseca
The Rainbow Effect
1362
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Posted - 2014.06.18 16:01:00 -
[14] - Quote
I've not played since the patch but it just seems a ballache for everyone to apply the no-vehicle restriction to ambush but not OMS like this. Vehicle users will quit when they see ambush, non-vehicle users will quite when they see OMS. So the net result is more time spent on loading screens. CCP logic FTW. |
Repe Susi
Rautaleijona
1314
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Posted - 2014.06.18 16:01:00 -
[15] - Quote
Arkena Wyrnspire wrote:Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes?
Exactly!
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
273
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Posted - 2014.06.18 16:05:00 -
[16] - Quote
Judge... do I have to squad with you in my Forge fit?
Really I respect you, but what I'm hearing from you is not CPM material.
It's a miracle... I'm tearing heavies apart with my GEK again... tears form in my eyes
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Judge Rhadamanthus
Amarr Templar One
2253
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Posted - 2014.06.18 16:22:00 -
[17] - Quote
Velociraptor antirrhopus wrote:Judge... do I have to squad with you in my Forge fit?
Really I respect you, but what I'm hearing from you is not CPM material.
The majority of the players I have spoken to,do not support this change. I am simply expressing their view, and mine too.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Soraya Xel
Abandoned Privilege Top Men.
2727
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Posted - 2014.06.18 16:24:00 -
[18] - Quote
The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one.
I'd like to be your CPM1 candidate
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dent 308
Subdreddit Test Alliance Please Ignore
3058
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Posted - 2014.06.18 16:26:00 -
[19] - Quote
If people are bailing out on OMS and sending the matchmaker into a tailspin, that sounds like hard data right there.
Rick : And remember, this gun is pointed right at your heart.
Captain Renault : That is my least vulnerable spot
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The dark cloud
The Rainbow Effect
3271
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Posted - 2014.06.18 16:54:00 -
[20] - Quote
well at least 50% of the ambush matches are actual playable now and not a "who gets 2 madrugars first" game. |
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Judge Rhadamanthus
Amarr Templar One
2255
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Posted - 2014.06.18 17:02:00 -
[21] - Quote
Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one.
No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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RayRay James
Molon Labe. General Tso's Alliance
177
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Posted - 2014.06.18 17:11:00 -
[22] - Quote
Let's just make ambush and OMS separate game modes again, problem solved.
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shaman oga
Nexus Balusa Horizon
2303
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Posted - 2014.06.18 17:19:00 -
[23] - Quote
This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
PSN: ogamega
I'm not a chef, i'm just a man who likes to cook.
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Lynn Beck
NoGameNoLife
1855
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Posted - 2014.06.18 17:26:00 -
[24] - Quote
shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Hey hey now. I love OMS!
Even moreso now that - i can survive against a blaster tank, and can actually kill rep stackers.
This sounds 66% more fun than 'spawn in front of enemy heavy 3x in a row' Ambush.
General John Ripper
Like ALL the things!!!
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Soraya Xel
Abandoned Privilege Top Men.
2728
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Posted - 2014.06.18 17:29:00 -
[25] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one. No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
No. I'm pointing out that you will get more normal Ambush matches faster if people are just playing both. What you're promoting helps nobody.
I'd like to be your CPM1 candidate
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Will Driver
Horizons' Edge Proficiency V.
80
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Posted - 2014.06.18 20:08:00 -
[26] - Quote
I support separating Ambush OMS, allowing vehicles, and Ambush with no vehicles. However, these have to be selectable separately.
Short of this, I intend to leave battle when I don't get the one I want. And yes, I believe this will result in a very frustrating wait time to get the one I want until it's fixed
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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Regis Blackbird
DUST University Ivy League
292
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Posted - 2014.06.18 20:58:00 -
[27] - Quote
Judge Rhadamanthus wrote:Soraya Xel wrote:The problem is, leaving battle to all OMS matches does nothing but ruins the experience for ALL Ambush players. It ties the matchmaking system up constantly trying to refill the OMS matches, and ensures the OMS players get a worse experience through uneven and unfilled teams. Meanwhile, those wanting to play normal Ambush itself will have a harder time finding it because the matchmaking queue keeps trying to finish filling the OMS rooms.
Basically, you're telling everyone to ruin Ambush for everyone rather than advocate allowing the metrics from this patch to help determine where to go in the next one. No one should play a game mode they do not like. If people want to leave. They should. I support anyone who finds an experience unenjoyable to abandon that experience. Are you seriously advocating people should play a mode they hate just so those in that mode, doing the things they hate, have a good time?
The solution would be to split up the modes as they were to begin with (screw the low player count). That way they will see which mode is the most popular... |
Greasepalms
Ahrendee Mercenaries
595
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Posted - 2014.06.18 21:08:00 -
[28] - Quote
ambush is terrible even without vehicles.
50 clones and the game is over in a blink of an eye, waste of time. |
Gelan Corbaine
Gladiators Vanguard
464
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Posted - 2014.06.18 21:11:00 -
[29] - Quote
shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though .
To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me .
No job is worth doing if you don't get paid in the end .
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Judge Rhadamanthus
Amarr Templar One
2258
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Posted - 2014.06.18 21:20:00 -
[30] - Quote
Gelan Corbaine wrote:shaman oga wrote:This is the reason why they did not split OMS and Ambush again, nobody would play OMS if not forced, except duna and some other stat padders.
Bullkitten. I'd happily play OMS and I'm I don't even have any points in vehicles aside from just enough points to unlock a jeep . Plenty of points in AV though . To Judge you can't wall off the only quick game mode we got from a a significant portion of the community . I'm all for separating Ambush and OMS ..... but removing vehicles is a no go for me .
The problem, is that separating them is a client update. SO we are at an impasse. Many don't want to play OMS, but have to queue for it. Many leave as soon as they get in. This screws up the sides. Should they stay? not if they hate the mode. Should they not queue? Wellif they like ambush they have to.
So what can we do?
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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