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Adipem Nothi
Nos Nothi
1792
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Posted - 2014.06.14 00:50:00 -
[1] - Quote
You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP * Nerf HMG Range * Reduce Explosive Resistance * Reduce Movement Speed * Reduce Rotation Speed
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain.
Shoot scout with yes...
- Ripley Riley
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THE-PIMP-NAMED-SLICKBACK
Intrepidus XI EoN.
150
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Posted - 2014.06.14 01:00:00 -
[2] - Quote
Nerf the plasma cannon too, someone instakilled my galmando with it earlier.
Planetside 2
Eventually
Eh
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Adipem Nothi
Nos Nothi
1793
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Posted - 2014.06.14 01:12:00 -
[3] - Quote
THE-PIMP-NAMED-SLICKBACK wrote:Nerf the plasma cannon too, someone instakilled my galmando with it earlier. You know your sh*t is ridiculous. Why not man up and ask Rattati to fix it?
If you guys take the reigns, maybe you'll get to pick what he nerfs. The nerf hammer is coming, Bro. Grow a pair and take ownership of it.
Shoot scout with yes...
- Ripley Riley
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Lorhak Gannarsein
Legio DXIV
3507
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Posted - 2014.06.14 01:14:00 -
[4] - Quote
I'm not a fan of reducing heavy movement speed, specifically because of jump height.
I am similarly not a fan of reducing heavy EHP; a small EHP nerf would make heavies pretty easy to beat, even in their own territory (i.e. corridors). It also would penalise forge gunners; an EHP nerf would make AVing very hard indeed.
I think HMG range could afford to be cut by 5-10m, and that explosive resistance could happily be reduced to about 3% without either removing its usefulness or stepping too far.
But I think it would also be good to wait for assault buffs before meddling with the heavy.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Vitharr Foebane
Terminal Courtesy
1342
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Posted - 2014.06.14 01:20:00 -
[5] - Quote
Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP Why so medium suits can out tank us again? * Nerf HMG Range Only the SG, NK, and ion pistol have less range then the HMG * Reduce Explosive Resistance Guess you wanna go back to nading the slow *ss heavies again... * Reduce Movement Speed Most suits walk faster then I sprint... * Reduce Rotation Speed Plates reduce turn speed you know.
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Nocturnal Soul
Immortal Retribution
3304
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Posted - 2014.06.14 01:23:00 -
[6] - Quote
Turn speed
Its alright everyone, no need to worry it's just an Amarr scout :(
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Lorhak Gannarsein
Legio DXIV
3507
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Posted - 2014.06.14 01:40:00 -
[7] - Quote
Actually, upon thinking a bit more about it I really don't like the way you're thinking about heavy nerfs.
I don't deny that they're necessary, but I don't think that the suit is the problem here.
Pvt. Numnutz suggested increasing the rate of overheat in another thread. I think, coupled with a range decrease we'd be pretty much sorted; after all, historically an out ranged heavy is a dead heavy.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5258
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Posted - 2014.06.14 01:49:00 -
[8] - Quote
Everything is fine but assaults and HMGs
Nerf HMG clip size, buff assault repair speed and recharge delay
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Ankoku Daishogun
Safe house rewr
100
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Posted - 2014.06.14 01:51:00 -
[9] - Quote
No. |
Adipem Nothi
Nos Nothi
1793
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Posted - 2014.06.14 01:59:00 -
[10] - Quote
Lorhak Gannarsein wrote:Actually, upon thinking a bit more about it I really don't like the way you're thinking about heavy nerfs.
I don't deny that they're necessary, but I don't think that the suit is the problem here.
Pvt. Numnutz suggested increasing the rate of overheat in another thread. I think, coupled with a range decrease we'd be pretty much sorted; after all, historically an out ranged heavy is a dead heavy. I freely admit that I'm PO'd moment, but I'm glad to hear you are behind the ball on this.
Shoot scout with yes...
- Ripley Riley
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
872
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Posted - 2014.06.14 02:10:00 -
[11] - Quote
Why does the heavy need nerfing?
I run each heavy, and the suit in and of itself seems fine (or a bit UP for the Minmatar). Nobody cares when I run my heavy (sentinel) with a Forge gun. But I collect tears with my HMG.
Especially in the case of the heavy, it is the weapon that makes the suit.
My HMG is OP. Not my suit.
I am a minotaur.
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TheDarthMa94
The New Age Outlaws Proficiency V.
350
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Posted - 2014.06.14 02:15:00 -
[12] - Quote
In my opinion, the heavies and the hmg is well balanced i think. I got no problem with it.
Director of New Age Outlaws
"So about Star Wars Battlefront... I shall continue disintegrate rebel scums in 2015"
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Soreconyr
Rise Of Old Dudes
64
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Posted - 2014.06.14 02:18:00 -
[13] - Quote
The only people who have consistent problems with Heavies are Scouts. And that's the way it should be. Usually just the ones that try Armor Tanking and running straight at a Heavy are the ones complaining. Good Scouts know how to flank n' gank. Happens to me all the time - to GOOD Scouts (and the occasional cloak crutch scrub, TBH)
The problem is that Assaults suck. There is nobody playing the mid-class suits and if they are they suffer from terrible bonuses. The Assaults, not Scouts, should be capable of 1v1, face-to-face battles. They're not. They have no Survivability Bonuses, just stupid non-DPS rifle mods.
Another problem is Rep Tools with 2 beams. They should be dedicated to a single pool of HP. One Logi being able to support 2 Proto Sentinels is a bit unfair, I must admit. Maybe those need a look.
Explosive Resistance.....yeah, okay. I'd rather have my Cooldown or Reload Speed back anyways.
Rotation and Movement? No. Now I should play with tunnel vision? Just, No. The FoV in this game is already too narrow.
Less Nerf, More Fix.
July 17 - Destiny waits for no one.
PSN: The_Rynoceros
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Gavr1Io Pr1nc1p
429
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Posted - 2014.06.14 02:21:00 -
[14] - Quote
I like movement, rotation, and range
All this combined in small increments would, I feel, bring the heavy down to bearable levels
Scout V HMG
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:26:00 -
[15] - Quote
After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1344
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Posted - 2014.06.14 02:28:00 -
[16] - Quote
Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Lance 2ballzStrong
SyNergy Gaming EoN.
5066
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Posted - 2014.06.14 02:28:00 -
[17] - Quote
Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
You got hit with 1 bullet from the HMG while an assault player did 99% of the work on you. I used to get cheap kills like this as a heavy back in the day too.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:40:00 -
[18] - Quote
Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t...
You can call whatever you want. It's the internet.
G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Lorhak Gannarsein
Legio DXIV
3509
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Posted - 2014.06.14 02:43:00 -
[19] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church.
So you were totally untanked, standing still and in the open.
While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:53:00 -
[20] - Quote
Lorhak Gannarsein wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church. So you were totally untanked, standing still and in the open. While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG.
So, after all the forum posts the last few months I've read with belly aching about tanked brick tanked scouts, my non-tanked speed oriented scout constitutes a problem? A bit hypocritical is being polite.
The container is open at both ends but enclosed so I wasn't in the open.
I don't care if my scout was asleep. 58m is unacceptable.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1345
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Posted - 2014.06.14 03:06:00 -
[21] - Quote
Eruditus 920 wrote:Lorhak Gannarsein wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church. So you were totally untanked, standing still and in the open. While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG. So, after all the forum posts the last few months I've read with belly aching about tanked brick tanked scouts, my non-tanked speed oriented scout constitutes a problem? A bit hypocritical is being polite. The container is open at both ends but enclosed so I wasn't in the open. I don't care if my scout was asleep. 58m is unacceptable. Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Adipem Nothi
Nos Nothi
1796
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Posted - 2014.06.14 03:13:00 -
[22] - Quote
Probably best to lock Heavies down to Heavy Weapons, then nerf the HMG.
Shoot scout with yes...
- Ripley Riley
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 03:14:00 -
[23] - Quote
[/quote] Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...[/quote]
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1345
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Posted - 2014.06.14 03:35:00 -
[24] - Quote
Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...[/quote]
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed. [/quote] Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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castba
Amarr Templars Amarr Empire
474
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Posted - 2014.06.14 03:41:00 -
[25] - Quote
As a heavy since chromosome, no need for nerfs.
As a speed tanked scout for nearly a year, no need for heavy nerf.
Seriously, if you can't take down a heavy using the strengths of your fit (speed, stealth, range) perhaps you should try piloting a tank, dropship or stop trying to out dps the Hmg face to face. |
Eruditus 920
Prodigy Ops
175
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Posted - 2014.06.14 04:14:00 -
[26] - Quote
Vitharr Foebane wrote:Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed. [/quote] Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive[/quote]
Don't "dude" me and for future reference grown men don't like being called a *****. Some day you will know this as well.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Heimdallr69
Nyain San
2531
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Posted - 2014.06.14 04:17:00 -
[27] - Quote
How bout buffing the assaults instead.
Removed inappropriate content - CCP Logibro
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Vitharr Foebane
Terminal Courtesy
1346
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Posted - 2014.06.14 04:20:00 -
[28] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range... I've read other threads on this subject in which you personally posted comments. At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr. As such, I will take your opinions on it with a wary grain of salt. At least I fully disclosed. Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive[/quote]
Don't "dude" me and for future reference grown men don't like being called a *****. Some day you will know this as well. [/quote] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Miokai Zahou
The Southern Legion Final Resolution.
296
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Posted - 2014.06.14 04:26:00 -
[29] - Quote
Heavy suits and the HMG are fine and balanced well what we need is the assault suits fixed so they are more viable again.
Oh and get good.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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Adipem Nothi
Nos Nothi
1796
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Posted - 2014.06.14 04:37:00 -
[30] - Quote
"Everything is fine. Get good." - Pilots (Uprising 1.7 - Hotfix Alpha)
Shoot scout with yes...
- Ripley Riley
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Eruditus 920
Prodigy Ops
175
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Posted - 2014.06.14 04:37:00 -
[31] - Quote
] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit...[/quote]
Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Pvt Numnutz
Watchdoge Explosives
1471
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Posted - 2014.06.14 04:41:00 -
[32] - Quote
Heavy HP seems fine, they are force multipliers. The hmg though can now down enemies in droves. Talked to a heavy friend about it we thought that the killing power of the gun is good but to limit its massacring ability increase the heat build up with continuous fire. Not a complete Nerf, killing power remains but mass killing power decreased. |
Atiim
NoGameNoLife
9427
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Posted - 2014.06.14 05:35:00 -
[33] - Quote
I usually manage to out-strafe Heavies and gun them down with my Commando in PUIBs, but in PC that gets me ripped to shreads unfortunately.
If I had to pick any of the suggestions in this thread, I'd have to go with Scheneighnay McBob's or Pvt Numnutz's. That way the Sentinel w/HMG still maintains the point defense and breaching capabilities, but it'd encourage using it as a support weapon as well.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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Xocoyol Zaraoul
Superior Genetics
1967
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Posted - 2014.06.14 06:00:00 -
[34] - Quote
Last match I used an ADV RR on a Cal Scout Suit and went 18/0 with five assists... Guess how many of them were heavies?
Use your bloody brain and engage from range, and use cover for your superior regen. The only heavy that has a decent regen is the Cal Sent, and it dies to Fluxes in a ridiculous fashion.
Alternatively, use a speedy suit (Don't brick tank or use a cloak) and grab your favorite shotty and get in close and personal, also works like a charm.
Heavies are also very easy to surprise due to their terrible sensors so you should almost always get the drop on them. The only aware heavies are the ones with friends, and if they have friends then get some friends of your own, works like a charm.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Vitharr Foebane
Terminal Courtesy
1350
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Posted - 2014.06.14 06:00:00 -
[35] - Quote
Eruditus 920 wrote:] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit...
Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk.
[/quote] Not gonna lower myself to slinging insults. That being said I've only been using the HMG since closed beta so before you end up looking like a "pimpled faced lad" think about what you say...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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XxWarlordxX97
BurgezzE.T.F
4316
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Posted - 2014.06.14 06:03:00 -
[36] - Quote
This thread is sad to look at
I'm a Elite heavy
"I don't rage.I get even"
Please donate isk if you want me to pub stomp you
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Eruditus 920
Prodigy Ops
176
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Posted - 2014.06.14 06:19:00 -
[37] - Quote
Vitharr Foebane wrote:Eruditus 920 wrote:] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit... Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk. Not gonna lower myself to slinging insults. That being said I've only been using the HMG since closed beta so before you end up looking like a "pimpled faced lad" think about what you say...[/quote]
Not gonna sling insults? Look up "hypocrite" in the dictionary.
I'm having a conversation with an idiot. I'm out Einstein. Good luck.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1350
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Posted - 2014.06.14 06:28:00 -
[38] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit... Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk. Not gonna lower myself to slinging insults. That being said I've only been using the HMG since closed beta so before you end up looking like a "pimpled faced lad" think about what you say...
Not gonna sling insults? Look up "hypocrite" in the dictionary. [/quote] Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Eruditus 920
Prodigy Ops
176
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Posted - 2014.06.14 06:34:00 -
[39] - Quote
Vitharr Foebane wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit... Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk. Not gonna lower myself to slinging insults. That being said I've only been using the HMG since closed beta so before you end up looking like a "pimpled faced lad" think about what you say... Not gonna sling insults? Look up "hypocrite" in the dictionary. Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore[/quote]
"Thus" is a big people word. Slow down sport.
Dominion over others is given not taken. Nothing has power over you but your own fear.
|
Vitharr Foebane
Terminal Courtesy
1351
|
Posted - 2014.06.14 06:38:00 -
[40] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit... Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk. Not gonna lower myself to slinging insults. That being said I've only been using the HMG since closed beta so before you end up looking like a "pimpled faced lad" think about what you say... Not gonna sling insults? Look up "hypocrite" in the dictionary. Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore
"Thus" is a big people word. Slow down sport. [/quote] Hey, it's your credibility that's going down the sh*tter not mine...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
|
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
875
|
Posted - 2014.06.14 06:44:00 -
[41] - Quote
This Chromosome-era heavy is amused... Mr. Norse name versus Mr. Ironic name.
Anyway, people with functional brain cells can easily counter an HMG heavy. It happens to this fat-boy all the time. Here's hoping rationality prevails.
I am a minotaur.
|
Eruditus 920
Prodigy Ops
176
|
Posted - 2014.06.14 06:46:00 -
[42] - Quote
[/quote] Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore[/quote]
"Thus" is a big people word. Slow down sport. [/quote] Hey, it's your credibility that's going down the sh*tter not mine...[/quote]
This ain't a job interview Einstein it's a video game forum.
And since you called me a bi_ch I think I've added quite a bit to this thread, wouldn't you?
Dominion over others is given not taken. Nothing has power over you but your own fear.
|
Vitharr Foebane
Terminal Courtesy
1351
|
Posted - 2014.06.14 06:57:00 -
[43] - Quote
Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore[/quote]
"Thus" is a big people word. Slow down sport. [/quote] Hey, it's your credibility that's going down the sh*tter not mine...[/quote]
This ain't a job interview Einstein it's a video game forum.
And since you called me a bi_ch I think I've added quite a bit to this thread, wouldn't you? [/quote] Don't "dude" me and for future reference grown men don't like being called a *****. Some day you will know this as well.
Says the pimple faced lad. Isn't it past your bedtime? The adults are trying to talk.
Not gonna sling insults? Look up "hypocrite" in the dictionary.
I'm having a conversation with an idiot. I'm out Einstein. Good luck.
"Thus" is a big people word. Slow down sport.
This ain't a job interview Einstein it's a video game forum.
And since you called me a bi_ch I think I've added quite a bit to this thread, wouldn't you?
That is all you've added since you made the assumption that I refered to you as a b*itch though I must admit at this point the word seems to suit you quite well...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Vitharr Foebane
Terminal Courtesy
1351
|
Posted - 2014.06.14 06:58:00 -
[44] - Quote
Vicious Minotaur wrote:This Chromosome-era heavy is amused... Mr. Norse name versus Mr. Ironic name.
Anyway, people with functional brain cells can easily counter an HMG heavy. It happens to this fat-boy all the time. Here's hoping rationality prevails.
Rationality from this crowd is asking alot...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Meee One
BATTLE SURVEY GROUP Dark Taboo
851
|
Posted - 2014.06.14 07:56:00 -
[45] - Quote
Currently heavies base movement is 3m/s.
Nerf it more you say? They wouldn't be able to move anymore!
But there is something we can all agree on... -Heavies are fat
|
Arkena Wyrnspire
Fatal Absolution
14474
|
Posted - 2014.06.14 07:59:00 -
[46] - Quote
Meee One wrote:Currently heavies base movement is 3m/s.
No it isn't.
You have long since made your choice. What you make now is a mistake.
|
Vitharr Foebane
Terminal Courtesy
1353
|
Posted - 2014.06.14 08:17:00 -
[47] - Quote
Arkena Wyrnspire wrote:Meee One wrote:Currently heavies base movement is 3m/s.
No it isn't. If you use complex plates its pretty close to that on an Amarr sentinel 3.13 to be exact...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Lorhak Gannarsein
Legio DXIV
3510
|
Posted - 2014.06.14 08:31:00 -
[48] - Quote
Eruditus 920 wrote:Lorhak Gannarsein wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church. So you were totally untanked, standing still and in the open. While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG. So, after all the forum posts the last few months I've read with belly aching about tanked brick tanked scouts, my non-tanked speed oriented scout constitutes a problem? A bit hypocritical is being polite. The container is open at both ends but enclosed so I wasn't in the open. I don't care if my scout was asleep. 58m is unacceptable.
I have to say, both having used an HMG a reasonable amount in the past and spending the last few days especially Logiing for heavies, you are either exaggerating or misrepresenting the issue at hand.
I was Logiing a Gastun's yesterday, and he was killing things at 40m slower than my BK-42.
I cannot accept that a STD HMG managed to kill your scout 'in the blink of an eye' at 58m, considering that the HMG is well and truly outside its effective range, let alone its optimal, that it could kill something with a hitbox as small as a Scout's at such an extreme range.
See, the part that gets me about your description of he events is not 'HMG', '58m' or '250 EHP'.
It's 'standing'. An HMG killed you outside its optimal while you were 'standing still'.
Anything can kill you outside its optimal when you stand still.
For the record, I'm still in favour of some HMG tweaks.
NOT some Sentinel tweaks.
CCP Rattati Best Dev
I gots to stop making 3am posts...
|
Ealphea Aeeagol
Last VenDetta. Dark Taboo
4
|
Posted - 2014.06.14 08:51:00 -
[49] - Quote
Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore[/quote]
"Thus" is a big people word. Slow down sport. [/quote] Hey, it's your credibility that's going down the sh*tter not mine...[/quote]
This ain't a job interview Einstein it's a video game forum.
And since you called me a bi_ch I think I've added quite a bit to this thread, wouldn't you? [/quote]
Duuuuude. Shut the **** up. You are a whiny little b*tch that starts to personally attack people who are not agreeing with her, and then turns around calling them names.
Get on topic and defend your claims, or STFU and "get gud".
OT: Heavies are fine. HMGs are fine. |
Vitharr Foebane
Terminal Courtesy
1356
|
Posted - 2014.06.14 08:54:00 -
[50] - Quote
Ealphea Aeeagol wrote:Please tell me at what point I insulted YOU personally? That being said you have yet to add ANYTHING useful to this topic for a while now while I took the time to go in game and refute your pathetic claims, thus revealing you to be a sad, butthurt merc who is mad that the sentinels aren't pushovers anymore
"Thus" is a big people word. Slow down sport. [/quote] Hey, it's your credibility that's going down the sh*tter not mine...[/quote]
This ain't a job interview Einstein it's a video game forum.
And since you called me a bi_ch I think I've added quite a bit to this thread, wouldn't you? [/quote]
Duuuuude. Shut the **** up. You are a whiny little b*tch that starts to personally attack people who are not agreeing with her, and then turns around calling them names.
Get on topic and defend your claims, or STFU and "get gud".
OT: Heavies are fine. HMGs are fine.[/quote] There IS no defense hence why he stopped discussing and started attacking :3
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
|
Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1200
|
Posted - 2014.06.14 11:08:00 -
[51] - Quote
Nocturnal Soul wrote:Turn speed
So they get a shotgun to the back 3 times before they can turn? WTF
Impressive? Longest PLC Kill 151.8m - OHK on a Heavy
< < < Logi mk.0 - Commando gk.0 - Scout gk.0 - Sentinal ck.0
|
Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1200
|
Posted - 2014.06.14 11:13:00 -
[52] - Quote
Most people are running scouts with 400-500 ehp..which is killed in 0.5 seconds (DPS of boundless full skills is 910hp).
I see teamwork and distance mowing down heavies. Dont get all up in the face of a heavy with a remote in the hand trying to get a cheap kill. I think the signature on the tacnet needs reworking to know the heavy is around the corner. TBH this game is broken way too much, theres way too much to 'fix' (please do not use the word nerf-its broken so it needs fixing).
Impressive? Longest PLC Kill 151.8m - OHK on a Heavy
< < < Logi mk.0 - Commando gk.0 - Scout gk.0 - Sentinal ck.0
|
Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1200
|
Posted - 2014.06.14 11:23:00 -
[53] - Quote
ugg reset wrote:I just gana drop this here
Impressive? Longest PLC Kill 151.8m - OHK on a Heavy
< < < Logi mk.0 - Commando gk.0 - Scout gk.0 - Sentinal ck.0
|
hold that
Krusual Covert Operators Minmatar Republic
126
|
Posted - 2014.06.14 11:31:00 -
[54] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church.
you should die in one hit from anything |
Arkena Wyrnspire
Fatal Absolution
14478
|
Posted - 2014.06.14 11:34:00 -
[55] - Quote
Vitharr Foebane wrote:Arkena Wyrnspire wrote:Meee One wrote:Currently heavies base movement is 3m/s.
No it isn't. If you use complex plates its pretty close to that on an Amarr sentinel 3.13 to be exact...
"Base movement"
Base movement =/= movement speed after stacking 4 complex plates, and even after that it's still incorrect.
You have long since made your choice. What you make now is a mistake.
|
RogueTrooper 2000AD
Neckbeard Absolution
83
|
Posted - 2014.06.14 12:00:00 -
[56] - Quote
Adipem Nothi wrote:THE-PIMP-NAMED-SLICKBACK wrote:Nerf the plasma cannon too, someone instakilled my galmando with it earlier. You know your sh*t is ridiculous. Why not man up and ask Rattati to fix it? If you guys take the reigns, maybe you'll get to pick what he nerfs. The nerf hammer is coming, Bro. Grow a pair and take ownership of it.
Telling someone to grow a pair yet saying the heavy is op?.
Get real scrub.
Its a fking heavy with a hmg................
Service with a smile
|
Adipem Nothi
Nos Nothi
1810
|
Posted - 2014.06.14 14:32:00 -
[57] - Quote
RogueTrooper 2000AD wrote:Adipem Nothi wrote:THE-PIMP-NAMED-SLICKBACK wrote:Nerf the plasma cannon too, someone instakilled my galmando with it earlier. You know your sh*t is ridiculous. Why not man up and ask Rattati to fix it? If you guys take the reigns, maybe you'll get to pick what he nerfs. The nerf hammer is coming, Bro. Grow a pair and take ownership of it. Telling someone to grow a pair yet saying the heavy is op?. Get real scrub. Its a fking heavy with a hmg................ I should be able to resist multiple AV sources while farming infantry. Because I'm in a Tank. In real life, tanks can do that.
^ Can you hear how dumb that sounds?
I am calling out every HMG Heavy who claims "everything is fine". Grow a pair. Own the problem. Help Rattati fix the problem. Or non-Heavies like me will help Rattati fix the problem.
Shoot scout with yes...
- Ripley Riley
|
Vitharr Foebane
Terminal Courtesy
1370
|
Posted - 2014.06.14 14:41:00 -
[58] - Quote
Vitharr Foebane wrote:Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP Why so medium suits can out tank us again? * Nerf HMG Range Only the SG, NK, and ion pistol have less range then the HMG * Reduce Explosive Resistance Guess you wanna go back to nading the slow *ss heavies again... * Reduce Movement Speed Most suits walk faster then I sprint... * Reduce Rotation Speed Plates reduce turn speed you know.
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain. since you obviously dont get it lemme repeat myself
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Adipem Nothi
Nos Nothi
1810
|
Posted - 2014.06.14 14:59:00 -
[59] - Quote
Vitharr Foebane wrote:Vitharr Foebane wrote:Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions 1A) Nerf HP 1B) Why so medium suits can out tank us again?[/i] 2A) Nerf HMG Range 2B) Only the SG, NK, and ion pistol have less range then the HMG[/i] 3A) Reduce Explosive Resistance 3B) Guess you wanna go back to nading the slow *ss heavies again...[/i] 4A) Reduce Movement Speed 4B) Most suits walk faster then I sprint...[/i] 5A) Reduce Rotation Speed 5B) Plates reduce turn speed you know.[/i]
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain. since you obviously dont get it lemme repeat myself Its not my job to fix your broken gear. Yet. But I'll play ball ...
1. Your source? Early Uprising Logi? Didn't they get nerfed? 2. Your point? I've never killed anyone at 30m with Nova Knives or a Shotgun. Much less 50m. 3. Correct. I take issue with your surviving both of my Prototype grenades. 4. You have 3x - 4x the HP of most suits. Do most suits sprint 3x - 4x faster than you? 5. Your point? In Chrome, a Scout behind you meant poor odds of survival. Now, you've got good odds.
Since you've asked for my help, here's how I'd fix HMG Heavies:
* Restore Chrome Rotation Speed. * Restrict primary weapon slot to Heavy Weaponry. * Reduce Absolute Range of HMG to 40m; reduce Optimal Range accordingly.
Now before you guys get all worked up, keep in mind that this is my solution. I never claimed it was optimal or fair or appropriate; I wouldn't know. I'm not a Heavy.
Shoot scout with yes...
- Ripley Riley
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4425
|
Posted - 2014.06.14 15:16:00 -
[60] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote:Vitharr Foebane wrote:Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions 1A) Nerf HP 1B) Why so medium suits can out tank us again?[/i] 2A) Nerf HMG Range 2B) Only the SG, NK, and ion pistol have less range then the HMG[/i] 3A) Reduce Explosive Resistance 3B) Guess you wanna go back to nading the slow *ss heavies again...[/i] 4A) Reduce Movement Speed 4B) Most suits walk faster then I sprint...[/i] 5A) Reduce Rotation Speed 5B) Plates reduce turn speed you know.[/i]
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain. since you obviously dont get it lemme repeat myself Its not my job to fix your broken gear. Yet. But I'll play ball ... 1. Your source? Early Uprising Logi? Didn't they get nerfed? 2. Your point? I've never killed anyone at 30m with Nova Knives or a Shotgun. Much less 50m. 3. Correct. I take issue with your surviving both of my Prototype grenades. 4. You have 3x - 4x the HP of most suits. Do most suits sprint 3x - 4x faster than you? 5. In Chrome, a Scout behind you meant poor odds of survival. How would you rate current odds?
Since you've asked for my help, here's how I'd fix HMG Heavies: * Restore Chrome Rotation Speed. * Restrict primary weapon slot to Heavy Weaponry. * Reduce Absolute Range of HMG to 40m; reduce Effective Range accordingly. Now before you guys get all worked up, keep in mind that this is my solution. I never claimed it was optimal or fair or appropriate; I wouldn't know. I'm not a Heavy. Do you see how it makes more sense for you to decide how to balance your broken gear?
So if you don't know anything, how about not offering solutions? |
|
castba
Amarr Templars Amarr Empire
475
|
Posted - 2014.06.14 15:27:00 -
[61] - Quote
Good odds with a scout behind you? Troll post confirmed. |
End Is Here
Onikanabo Brigade Caldari State
45
|
Posted - 2014.06.14 15:37:00 -
[62] - Quote
STOP NERFING and start BUFFING!
I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers, 1 shotted by re's, run over, smooshed, stuck on a ledge untill stoned to death by angry mob. ENOUGH IS ENOUGH! The ONLY problem with the game is logis reaping heavies and head shots. A heavy without a logi is good as dead! If you want to kill the heavy, kill the medic FIRST! G.G.S!
|
Adipem Nothi
Nos Nothi
1810
|
Posted - 2014.06.14 15:40:00 -
[63] - Quote
Himiko Kuronaga wrote: So if you don't know anything, how about not offering solutions?
That's not how the process works, good sir.
Scouts were over-performing; when it came time to fix them: * Scouts acknowledged that they were OP and many offered solutions. * Non-Scouts and Anti-Scouts offered their own solutions. * Rattati / Logibro weighed feedback and delivered an arguably even-handed fix. * Had Scouts been nerfed to uselessness, Scouts would not have been to blame.
Anti-Infantry Vehicles were over-performing; when it came time to fix them: * Most Pilots insisted that everything was fine and refused to participate. * Non-Pilots and Anti-Pilots offered solutions to the very real problem. * Rattati / Logibro now have to "guess" at a fix due to lack of consensus. * If Tanks and Birds are nerfed to useless, Pilots themselves are to blame.
So which path will Heavies choose?
I'm willing to bet you'll dig your heels and follow the Pilot's precedent. I'm very much looking forward to offering my very best input to Rattati when the time comes to address your overperformance. Should you turn a blind eye to the problem and your gear gets nerfed to useless, who will be to blame?
Shoot scout with yes...
- Ripley Riley
|
Defy Gravity
427
|
Posted - 2014.06.14 15:49:00 -
[64] - Quote
No.
If I kill you in game, look for a confirmation that says "I Just Killed You"
|
Atiim
NoGameNoLife
9438
|
Posted - 2014.06.14 15:54:00 -
[65] - Quote
End Is Here wrote:STOP NERFING and start BUFFING!
I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers.
Coming from a Proficency V Sniper with a Caldari Commando, you're an absolute scrub. Anything you have to say on this matter now holds little to no credibility due to how great a scrub you are.
I hope you enjoy shaming your playerbase subset by contributing to the stereotype that most heavies are bad players. Please Get Good Scrub.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
|
Arcturis Vanguard
Red Star. EoN.
128
|
Posted - 2014.06.14 15:56:00 -
[66] - Quote
Himiko Kuronaga wrote:Adipem Nothi wrote:Vitharr Foebane wrote:Vitharr Foebane wrote:Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions 1A) Nerf HP 1B) Why so medium suits can out tank us again?[/i] 2A) Nerf HMG Range 2B) Only the SG, NK, and ion pistol have less range then the HMG[/i] 3A) Reduce Explosive Resistance 3B) Guess you wanna go back to nading the slow *ss heavies again...[/i] 4A) Reduce Movement Speed 4B) Most suits walk faster then I sprint...[/i] 5A) Reduce Rotation Speed 5B) Plates reduce turn speed you know.[/i]
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain. since you obviously dont get it lemme repeat myself Its not my job to fix your broken gear. Yet. But I'll play ball ... 1. Your source? Early Uprising Logi? Didn't they get nerfed? 2. Your point? I've never killed anyone at 30m with Nova Knives or a Shotgun. Much less 50m. 3. Correct. I take issue with your surviving both of my Prototype grenades. 4. You have 3x - 4x the HP of most suits. Do most suits sprint 3x - 4x faster than you? 5. In Chrome, a Scout behind you meant poor odds of survival. How would you rate current odds?
Since you've asked for my help, here's how I'd fix HMG Heavies: * Restore Chrome Rotation Speed. * Restrict primary weapon slot to Heavy Weaponry. * Reduce Absolute Range of HMG to 40m; reduce Effective Range accordingly. Now before you guys get all worked up, keep in mind that this is my solution. I never claimed it was optimal or fair or appropriate; I wouldn't know. I'm not a Heavy. Do you see how it makes more sense for you to decide how to balance your broken gear? So if you don't know anything, how about not offering solutions? We're not going to offer one because we don't see a problem. We understand our own weaknesses well enough to understand that the rest of the playerbase is asking for something that is entirely unreasonable. Here's a crazy idea guys, let the meta play out and stop crying. This community is probably the worst competitive community I've ever seen. It doesn't even try to come up with ways to beat stuff. It just cries and cries and cries until CCP puts a bandaid on their lack of skill. If anything needs to be changed, it's this horrendous community. Luckily it seems that particular feature is coming a lot faster than some others.
I am in an agreement with himiko's statement.
As a dedicated heavy since the launch of chromosome I have seen the suit actually be overpowered and borderline completely useless. I have used the hmg when it had ridiculous range with the sharpshooter skill, to the beginning of uprising when it was hitting like nerf balls to when the core skill reduced heat build up to now when you can overheat with continuous spray.
The suit AND the hmg have their strengths and weaknesses. A highly experienced and also an intelligent player will limit putting their suit into a position to have their weakness exposed as much as possible. This goes with all suits not just the heavy class.
I do not feel that the suit or bonuses need to be looked at for the time being while the assault class is lacking in effectiveness with what the class is suppose to achieve.
Because of the above sentence, I will also say the hmg should not be touched until assault is tweaked and new data is collected. I could, in the future, possible agree with a slight increase to heat build up to test the waters if the hmg is significantly out performing.
Though with my experience, range is king with dealing with a heavy. Also a high rof is also needed to bring a heavies ehp down quickly. I recommend that individuals need to "pull their heads out their ass" and start thinking outside the box and use tools available to engage an opponent. I also recommend actually playing each and every class to know it's weakness.
Amarr Heavy_
Amarr Assault_
Caldari Scout
|
Vitharr Foebane
Terminal Courtesy
1373
|
Posted - 2014.06.14 16:01:00 -
[67] - Quote
Adipem Nothi wrote:Himiko Kuronaga wrote: So if you don't know anything, how about not offering solutions?
That's not how the process works, good sir. Scouts were over-performing; when it came time to fix them: * Scouts acknowledged that they were OP and many offered solutions. * Non-Scouts and Anti-Scouts offered their own solutions. * Rattati / Logibro weighed feedback and delivered an arguably even-handed fix. * Had Scouts been nerfed to uselessness, Scouts would not have been to blame. Anti-Infantry Vehicles were over-performing; when it came time to fix them: * Most Pilots insisted that everything was fine and refused to participate. * Non-Pilots and Anti-Pilots offered solutions to the very real problem. * Rattati / Logibro now have to "guess" at a fix due to lack of consensus. * If Tanks and Birds are nerfed to useless, Pilots themselves are to blame. So which path will Heavies choose? I'm willing to bet you'll dig your heels and follow the Pilot's precedent. I'm very much looking forward to offering my very best input to Rattati when the time comes to address your overperformance. Should you turn a blind eye to the problem and your gear gets nerfed to useless, who will be to blame? Look I understand if you are new to the game and need help so I will give you the secret to killing a HMG heavy.
Don't put yourself on the scary side of the gun. It will kill you
If you are on the scary side stay at least 30m away at that range the bullet dispersion is crap unless the heavy is crouching, which then allows for free headshots.
If you are a CQC scout get within 5m of the heavy... at that range the heavy lacks the ability to track you as well as it needs to to get full bullet contact
If you see a suit with yellow on it thats what we call a logistics suit it heals the heavy and supplies the heavy with ammo killing the logi will make killing the heavy loads easier.
If you find your self in a 1v1 with a heavy strafe strafe strafe with the slow down effect gone you can now use your superior movement to reduce the amount of bullets you take while the heavy cannot.
Hopefully this helps you to overcome the blueberry status you are currently stuck in and good luck on the battlefield
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4431
|
Posted - 2014.06.14 17:14:00 -
[68] - Quote
Adipem Nothi wrote:Himiko Kuronaga wrote: So if you don't know anything, how about not offering solutions?
That's not how the process works, good sir. Scouts were over-performing; when it came time to fix them: * Scouts acknowledged that they were OP and offered solutions. * Non-Scouts and Anti-Scouts offered their own solutions. * Rattati / Logibro weighed feedback and delivered an arguably even-handed fix. * Had Scouts been nerfed to uselessness, Scouts themselves wouldn't have been to blame.Anti-Infantry Vehicles were over-performing; when it came time to fix them: * Most Pilots insisted that everything was fine and refused to participate. * Non-Pilots and Anti-Pilots offered solutions to the very real problem. * Rattati / Logibro now have to "guess" at a fix due to lack of consensus. * If Tanks and Birds are nerfed to useless, Pilots themselves are to blame.So which path will Heavies choose? I'm willing to bet you'll dig your heels and follow the Pilot's herpa-derp precedent. This isn't a troll post or a flame post. I'm simply sharing with you the input I'll be offering to Rattati when the time comes to address your over-performance. You have every opportunity to do the same. In the end, if your gear gets nerfed to useless, who will be to blame?
Scouts were OP. They could perform damn near any role in the game better than just about any suit. So much to the point that even scouts had to admit it. Even if they got hit with the hardest nerfbat possible scouts would always have enough utility and intel gathering ability to be incredibly good.
Heavies are not OP. They have one role only and if they cannot perform it exemplary they are worthless. Your rabble rousing nonsense is asking for that one, singular role to be dismantled. You want heavies to be worthless.
What you are seeing now are not the complaints of individuals suffering under the tyrannical reign of the heavy. What you are seeing are individuals who have chosen a certain path in the game and are unsatisfied that they lose when they put themselves in a situation unfavorable to their suit. They, in turn, wish to become infallible without haven't to admit it, therefore they request nerfs to other suits. |
Appia Vibbia
Molon Labe. General Tso's Alliance
2913
|
Posted - 2014.06.14 17:15:00 -
[69] - Quote
1) Shotty, if you haven't played the suit remember how many people that never played as a Scout took the onus on themselves to 'fix' the problem with them. Run a Minmatar Scout lately? Probably not because of how terrible the Alpha nerfs made it... again.
2) Eruditus 920 and Vitharr Foebane need to learn how to forum. Seriously you can't figure out how to quote each other.
That out of the way. Sentinels with Light Weapons are seriously annoying and the only HMG that ever overheats is the Burst variant. But right now I don't think the focus should be on those issues.
Personally I'd like to see the EQ bonuses on Logistics normalized and a reason to run Assault over Slayer-Logi before I see any changes to the the Sentinel/HMG
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
|
Michael Arck
4689
|
Posted - 2014.06.14 17:29:00 -
[70] - Quote
Nerf the heavies? Jesus christ, the heavies just got back to a better position! Were you here for 1.7 and back days? You could laugh at a heavy who was running in your direction, fix some coffee, and still have ample time plus damage to kill him.
And now you want to nerf heavies?
You know, I love this game but the community sends me for a loop. The same damn formula that has been happening since this game has been created is just getting downright annoying. Buff this and then its nerf that.
The heavies should be left alone. I deal with all roles and I'm glad heavies are back to being a threat. Here you come wanting to change that because you feel that you should be able to kill heavy without consistently dying to it.
Why don't you change your approach and stop hacking this damn game into puddy? I'm hoping **** like this lessens when Legion gets to PC. Somebody is always whining about something round here. One of the reasons this game lost its way. Because of people like you who can't settle with it for what it is and let the ideas manifest.
Pub matches suck. PC is only where the competition is. And people want to nerf things according to the dumb and dumber participants of public matches. I can't even make this crap up.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
|
The Fogwoggler
Namtar Elite Gallente Federation
6
|
Posted - 2014.06.14 17:32:00 -
[71] - Quote
The struggle is usually real, but here it isn't. |
XxGhazbaranxX
Eternal Beings Proficiency V.
1473
|
Posted - 2014.06.14 18:55:00 -
[72] - Quote
Vitharr Foebane wrote:Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP Why so medium suits can out tank us again? * Nerf HMG Range Only the SG, NK, and ion pistol have less range then the HMG * Reduce Explosive Resistance Guess you wanna go back to nading the slow *ss heavies again... * Reduce Movement Speed Most suits walk faster then I sprint... * Reduce Rotation Speed Plates reduce turn speed you know.
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain.
How are people still asking for heavy nerf when it's all summed up here... I seriously don't get how people can even come to the forums and ask for nerfs witha straight face. The heavy has suffered the most because people want to engage it at it's optimal.
If you have a 60 meter weapon why the hell do you have to get 20 meters close to the heavy so he can hose you down?
Plasma Cannon Advocate
Dust 514 Survivor
|
Adipem Nothi
Nos Nothi
1821
|
Posted - 2014.06.14 19:02:00 -
[73] - Quote
Appia Vibbia wrote:1) Shotty, if you haven't played the suit remember how many people that never played as a Scout took the onus on themselves to 'fix' the problem with them. Run a Minmatar Scout lately? Probably not because of how terrible the Alpha nerfs made it... again.
2) Eruditus 920 and Vitharr Foebane need to learn how to forum. Seriously you can't figure out how to quote each other.
That out of the way. Sentinels with Light Weapons are seriously annoying and the only HMG that ever overheats is the Burst variant. But right now I don't think the focus should be on those issues.
Personally I'd like to see the EQ bonuses on Logistics normalized and a reason to run Assault over Slayer-Logi before I see any changes to the the Sentinel/HMG
I didn't claim that Hotfix Alpha was perfect; I said it was arguably even-handed.
Yes, Minmatar Scouts are in a bad a place. My point is we Scouts aren't to blame for it. We told Rattati upfront exactly what would happen to the Minmatar Scout; he weighed our input and opted to side with the non-Scouts. I'm not saying Rattati was wrong; he had to do something to address Scout problems. I'm saying our active acknowledgement of the problems and participation in the process (1) clears us of culpability in breaking the Minja and (2) dulled what could've been a devastating, class-wide blow.
That's the point I'm trying to drive home here. Heavies have problems. Fine Rifle Heavies are a problem. Pirouetting Heavies are a problem. The HMG has problems. Heavies themselves can either step up and own these problems or they can pretend that everything is fine.
Rattati's a problem solver, and he will eventually get to these problems. When that time comes, Heavies will have opportunity to either participate in the process or play the pilot card, dragging their heels crying foul. It looks to me like they'll be playing the pilot card; if the RE threads are any indication, it should be good fun to watch.
Shoot scout with yes...
- Ripley Riley
|
Patrick57
Fatal Absolution General Tso's Alliance
7694
|
Posted - 2014.06.14 19:03:00 -
[74] - Quote
I play as a Heavy a lot, and I would be fine with both an HMG damage nerf (a small one, it should not be able to be out-DPS'ed by a light weapon in its optimal range) and decreased turn speed. As a Heavy, if I let a shotgun scout get behind me, they deserve to kill me. I should not be able to turn around and strafe backwards to avoid their shots. |
Rynoceros
Rise Of Old Dudes
3891
|
Posted - 2014.06.14 19:08:00 -
[75] - Quote
End Is Here wrote:STOP NERFING and start BUFFING!
I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers, 1 shotted by re's, run over, smooshed, stuck on a ledge untill stoned to death by angry mob. ENOUGH IS ENOUGH! The ONLY problem with the game is logis reaping heavies and head shots. A heavy without a logi is good as dead! If you want to kill the heavy, kill the medic FIRST! G.G.S!
Abso-*******-lutely.
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
|
Adipem Nothi
Nos Nothi
1821
|
Posted - 2014.06.14 19:11:00 -
[76] - Quote
Rynoceros wrote:End Is Here wrote:STOP NERFING and start BUFFING!
I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers, 1 shotted by re's, run over, smooshed, stuck on a ledge untill stoned to death by angry mob. ENOUGH IS ENOUGH! The ONLY problem with the game is logis reaping heavies and head shots. A heavy without a logi is good as dead! If you want to kill the heavy, kill the medic FIRST! G.G.S!
Abso-*******-lutely. Did you even read what you've agreed with?
Patrick57 wrote:I play as a Heavy a lot, and I would be fine with both an HMG damage nerf (a small one, it should not be able to be out-DPS'ed by a light weapon in its optimal range) and decreased turn speed. As a Heavy, if I let a shotgun scout get behind me, they deserve to kill me. I should not be able to turn around and strafe backwards to avoid their shots. Here is a Heavy who knows his counter. Good for you, Patrick. And good luck with your peers. o7
Shoot scout with yes...
- Ripley Riley
|
Vitharr Foebane
Terminal Courtesy
1377
|
Posted - 2014.06.14 19:22:00 -
[77] - Quote
Adipem Nothi wrote:Rynoceros wrote:End Is Here wrote:STOP NERFING and start BUFFING!
I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers, 1 shotted by re's, run over, smooshed, stuck on a ledge untill stoned to death by angry mob. ENOUGH IS ENOUGH! The ONLY problem with the game is logis reaping heavies and head shots. A heavy without a logi is good as dead! If you want to kill the heavy, kill the medic FIRST! G.G.S!
Abso-*******-lutely. Did you even read what you've agreed with? Patrick57 wrote:I play as a Heavy a lot, and I would be fine with both an HMG damage nerf (a small one, it should not be able to be out-DPS'ed by a light weapon in its optimal range) and decreased turn speed. As a Heavy, if I let a shotgun scout get behind me, they deserve to kill me. I should not be able to turn around and strafe backwards to avoid their shots. Here is a Heavy who knows his counter. Good for you, Patrick. And good luck with your peers. o7 Have you F*CKING EVER RUN A D*MN HEAVY??! It's like trying to explain colors to a blind person... do me a favor and get into a militia Amarr heavy put complex plates on it and give it two sets of nova knives that's what you want a heavy to be right? A big fat F*CKING JOKE AGAIN! Your right though, CCP Rattatai IS a problem solver too bad for you there is no problem to be solved.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Adipem Nothi
Nos Nothi
1823
|
Posted - 2014.06.14 19:26:00 -
[78] - Quote
Vitharr Foebane wrote: Have you F*CKING EVER RUN A D*MN HEAVY??! It's like trying to explain colors to a blind person... do me a favor and get into a militia Amarr heavy put complex plates on it and give it two sets of nova knives that's what you want a heavy to be right? A big fat F*CKING JOKE AGAIN! Your right though, CCP Rattatai IS a problem solver too bad for you there is no problem to be solved.
I've told you guys numerous times now that I've never once worn a Heavy Suit. 46m SP and I've never touch it.
Even so, I'd very much like to participate in balance discussions on the topic of your gear.
Shoot scout with yes...
- Ripley Riley
|
Vitharr Foebane
Terminal Courtesy
1379
|
Posted - 2014.06.14 19:30:00 -
[79] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote: Have you F*CKING EVER RUN A D*MN HEAVY??! It's like trying to explain colors to a blind person... do me a favor and get into a militia Amarr heavy put complex plates on it and give it two sets of nova knives that's what you want a heavy to be right? A big fat F*CKING JOKE AGAIN! Your right though, CCP Rattatai IS a problem solver too bad for you there is no problem to be solved.
I've told you guys numerous times now that I've never once worn a Heavy Suit. 46m SP and I've never touch it. Even so, I'd very much like to participate in balance discussions on the topic of your gear. Dont need skills to get into a militia suit. Don't judge a man till you've walked a mile in his shoes. Get into an Amarr heavy and use NK and MILITIA SMG and complex plates and see what you are asking for...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Adipem Nothi
Nos Nothi
1827
|
Posted - 2014.06.14 19:32:00 -
[80] - Quote
Vitharr Foebane wrote:Adipem Nothi wrote:Vitharr Foebane wrote: Have you F*CKING EVER RUN A D*MN HEAVY??! It's like trying to explain colors to a blind person... do me a favor and get into a militia Amarr heavy put complex plates on it and give it two sets of nova knives that's what you want a heavy to be right? A big fat F*CKING JOKE AGAIN! Your right though, CCP Rattatai IS a problem solver too bad for you there is no problem to be solved.
I've told you guys numerous times now that I've never once worn a Heavy Suit. 46m SP and I've never touch it. Even so, I'd very much like to participate in balance discussions on the topic of your gear. Dont need skills to get into a militia suit. Don't judge a man till you've walked a mile in his shoes. Get into an Amarr heavy and use NK and MILITIA SMG and complex plates and see what you are asking for... Are you seriously asking me to run Nova Knifes on a Heavy Frame!? If I'm going to run a Militia Heavy, why not run a Combat or Rail Rifle?
Shoot scout with yes...
- Ripley Riley
|
|
Vitharr Foebane
Terminal Courtesy
1379
|
Posted - 2014.06.14 19:34:00 -
[81] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote:Adipem Nothi wrote:Vitharr Foebane wrote: Have you F*CKING EVER RUN A D*MN HEAVY??! It's like trying to explain colors to a blind person... do me a favor and get into a militia Amarr heavy put complex plates on it and give it two sets of nova knives that's what you want a heavy to be right? A big fat F*CKING JOKE AGAIN! Your right though, CCP Rattatai IS a problem solver too bad for you there is no problem to be solved.
I've told you guys numerous times now that I've never once worn a Heavy Suit. 46m SP and I've never touch it. Even so, I'd very much like to participate in balance discussions on the topic of your gear. Dont need skills to get into a militia suit. Don't judge a man till you've walked a mile in his shoes. Get into an Amarr heavy and use NK and MILITIA SMG and complex plates and see what you are asking for... Are you seriously asking me to run Nova Knifes on a Heavy Frame!? If I'm going to run a Militia Heavy, why not run a Combat or Rail Rifle? those are too powerful from 1.0 to 1.7 the f*cking BOUNDLESS HMG was out dpsed by the militia smg i'm doing you a favor and yes i'm asking you to run a nova knife i want to emulate the heavy you are asking for
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Adipem Nothi
Nos Nothi
1828
|
Posted - 2014.06.14 19:38:00 -
[82] - Quote
Vitharr Foebane wrote: those are too powerful from 1.0 to 1.7 the f*cking BOUNDLESS HMG was out dpsed by the militia smg i'm doing you a favor
Nova Knives too powerful? Militia SMG > Proto HMG?
I do you hope you'll be participating in the balance discussions with Rattati. Do you have many Heavy friends who share your opinions?
You and I and all your friends are going to get along quite well, Indeed XD.
Pray tell, what are your thoughts on Remote Explosives? For you, my new friend, a gift from an old friend. XD
Shoot scout with yes...
- Ripley Riley
|
Vitharr Foebane
Terminal Courtesy
1379
|
Posted - 2014.06.14 19:42:00 -
[83] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote: those are too powerful from 1.0 to 1.7 the f*cking BOUNDLESS HMG was out dpsed by the militia smg i'm doing you a favor
Nova Knives too powerful? Militia SMG > Proto HMG?I do you hope you'll be participating in the balance discussions with Rattati. You and I are going to get along quite nicely. We should squad up sometime. you seem to have artfully misquoted me the rail and the combat rifle are too powerful to be used on your proposed heavy the NK are just there to rub the salt in the wound as most suits walk faster then the amarr heavy sprints
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Vitharr Foebane
Terminal Courtesy
1379
|
Posted - 2014.06.14 19:44:00 -
[84] - Quote
Remotes are balanced if i let a scout get that close im usually dead anyway
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Rynoceros
Rise Of Old Dudes
3894
|
Posted - 2014.06.14 19:58:00 -
[85] - Quote
Adipem Nothi wrote:Rynoceros wrote:End Is Here wrote:STOP NERFING and start BUFFING! I am SO SICK of all you cry babies. Keep getting the game fked up. No wonder nobody wants to play. Im an 1800 hp heavy and I die LOTS. I have been two shotted by snipers, 1 shotted by re's, run over, smooshed, stuck on a ledge untill stoned to death by angry mob. ENOUGH IS ENOUGH! The ONLY problem with the game is logis reaping heavies and head shots. A heavy without a logi is good as dead! If you want to kill the heavy, kill the medic FIRST! G.G.S!
Abso-*******-lutely. Did you even read what you've agreed with? Yes. Did you? Logis Repping 2 Sentinels is a problem. 2 dozen Headshot Bonuses firing off just because I put my HMG near his dome is ridiculous.
Not turn speed or movement. Every suit has ~100% more of both. Turn slower than a manned Turret Installation just to be a waddling target for everybody else, NO.
You're only looking at marginal numbers, there are other factors playing host to your complaints.
QUIT ASKING TO NERF EVERYTHING AND ASK FOR **** MECHANICS TO BE FIXED.
If you fail to understand this, it's your issue.
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
|
Rynoceros
Rise Of Old Dudes
3894
|
Posted - 2014.06.14 20:16:00 -
[86] - Quote
Adipem Nothi wrote:I wouldn't know. I'm not a Heavy. [/thread]
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
|
Xocoyol Zaraoul
Superior Genetics
1973
|
Posted - 2014.06.14 20:23:00 -
[87] - Quote
I'm thinking OP was shot to crap by some third party CR/SR/RR and the HMG finished him off at the same time, thus showing him the HMG on the killfeed and feedback kill card.
I wasted a stupid amount of time replicating his crap at 60 meters with a friend, both with a Boundless HMG as well as an Assault Proto HMG...
I was using a Complex D-Mod and I have maxed prof skills in HMG...
Still can't kill an immobile target that fast, much less a mobile one.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Adipem Nothi
Nos Nothi
1830
|
Posted - 2014.06.14 20:28:00 -
[88] - Quote
Rynoceros wrote:Adipem Nothi wrote:I wouldn't know. I'm not a Heavy. [/thread] That is precisely the point, good sir.
I am not a Heavy, and I'm in no position to advise Rattati on "the best way" to fix your broken gear. Then again, I'm more than willing to pitch in and help if you guys are unwilling or unable. In fact, I'm eager to help. Again, here are the problems as I see them:
* Fine Rifle Heavies * Pirouetting Heavies * The HMG
Also, your suggestion to "fix **** mechanics" is off the table. Aside from values in a database, nothing is going to change. Mechanics are what they are.
Shoot scout with yes...
- Ripley Riley
|
Rynoceros
Rise Of Old Dudes
3898
|
Posted - 2014.06.14 20:40:00 -
[89] - Quote
Adipem Nothi wrote:Rynoceros wrote:Adipem Nothi wrote:I wouldn't know. I'm not a Heavy. [/thread] That is precisely the point, good sir. I am not a Heavy, and I'm in no position to advise Rattati on "the best way" to fix your broken gear. Then again, I'm more than willing to pitch in and help if you guys are unwilling or unable. In fact, I'm eager to help :-) Also, your suggestion to "fix **** mechanics" is off the table. Aside from values in a database, nothing is going to change. Mechanics are what they are and are what they'll be. Well, those values are not the problem so fixing them would only result in breaking something.
When I have an issue with somebody's playstyle that I haven't skilled myself, then i make suggestions as to what should fixed on my end. Example: Pythons with Missles. I don't use them and I don't call for them to be nerfed because they have a habit of trolling my already slow enough ass. I called for a buff to Swarm Launcher projectile speeds and a Forge Gun with less DPS and less charge time. I didn't make a thread suggesting to nerf everything they do. I didn't ask to nerf Missles or their splash, I didn't ask to nerf their speed or flight ceiling. I wanted my **** fixed, not my opposition dumbed down to accomodate my situation.
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
|
Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
60
|
Posted - 2014.06.14 21:21:00 -
[90] - Quote
Adipem Nothi wrote:Rynoceros wrote:Adipem Nothi wrote:I wouldn't know. I'm not a Heavy. [/thread] That is precisely the point, good sir. I am not a Heavy. Get a MLT heavy suit and a basic HMG and run with that for a couple of days. That should be enough to teach you how to take one down. Range that turtle. Use RE's. Use NK charge shot followed up by a few rounds of CR. Use a couple of friends. These are all tools that will allow you to put my fat suit facedown in the dirt. I'm serious though. Run the suit. It will be educational.
Also, as for Min Scouts, all they need is a bigger hack speed bonus and they'll be awesome....maybe better passives, but I don't want to be greedy. |
|
Adipem Nothi
Nos Nothi
1836
|
Posted - 2014.06.14 21:24:00 -
[91] - Quote
@ Rynoceros A fair point; two sides to every equation.
Equity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind Heavy. Wins.
Inequity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind Heavy. Wins, maybe.
Can you help me solve this equation?
Shoot scout with yes...
- Ripley Riley
|
Vitharr Foebane
Terminal Courtesy
1384
|
Posted - 2014.06.14 21:30:00 -
[92] - Quote
Adipem Nothi wrote:@ Rynoceros A fair point; two sides to every equation.
Equity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind Heavy. Wins.
Inequity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind Heavy. Wins, USUALLY.
Can you help me solve this equation? Solved
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Rynoceros
Rise Of Old Dudes
3898
|
Posted - 2014.06.14 21:35:00 -
[93] - Quote
Adipem Nothi wrote:@ Rynoceros A fair point; two sides to every equation.
Equity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind lone Heavy. Wins.
Inequity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind lone Heavy. Wins, maybe.
Can you help me solve this equation? Define ALL variables.
If Scout is using its natural abilities (Speed & Stealth) it should not be spotted within HMG range, before using a weapon of lesser range. If Scout uses its natural abilities to its advantage it can 2-4 shot a proper Heavy while using effective strafing and use of mobility (jumping) to evade 90% of a Heavy's wild, disoriented spraying.
If a Heavy can see you, so can anybody else. Those somebodies are probably wielding CRs or RRs and will put down a Scout in even less time than a HMG.
The HMG is a Kill Stealer. You may see it on the Kill Feed more often, but it's those guys with rifles putting them into position to cash in on an easy Win(s).
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
|
Right-wing Extremist
Nos Nothi
136
|
Posted - 2014.06.14 22:42:00 -
[94] - Quote
Oh, look! A thread!
I have something to say about heavies! Let me post in it!
Basic heavy suits and Sentinel suits should not be able to equip light weapons. At all.
That is what Commandos are for.
There is a reason Commandos have A) Less eHP than a Basic Heavy is capable of, and B) No damage resists like the Sentinels have. The reason is that either, in conjunction with Fine Rifles, would make the Commando overpowered and create a virtually unassailable target in many situations.
The Basic Heavy with a Rail, Scrambler or Laser Rifle (and to a lesser extent, Assault Combat Rifles) has enough eHP to shrug off small arms fire from a distance while leisurely killing whatever attempts to approach him. In close quarters, he has more than enough eHP to win by attrition against any lighter suit. The Sentinel with the same weapons doesn't just shrug off distant small arms fire, he laughs heartily. And at close range, his damage resistance makes it quite the one-sided fight. Add to this that if there's a Caldari Scout in his squad, you're not getting anywhere near him to begin with because he sees you coming, even if you're a shotgun or nova knife scout.
The Heavy and Sentinel suits have two roles. Either AV (Forge Guns) or AI (HMG). Sidearms are fine for a backup, when the HMG is out of ammo and you don't have time to reload, or the unfortunate instance where you're FGing and the enemy gets in close. But running fine rifles on Heavy/Sentinel suits is out-of-balance and needs to stop.
Not to mention being just another reason not to run an Assault suit.
This can't have been intended. And if a single Dev posts to say that it is, I will take my money and blow it on some other developer's products (no more AUR for boosters, no more Eve accounts).
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Cogadh Draco
warravens Final Resolution.
28
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Posted - 2014.06.14 23:56:00 -
[95] - Quote
HEAVY NERF, HEAVY NERF, HEAVY F***KING NERF is all I see...
I am not a good heavy, hell a few Niyan San and Molon Labe corpies can attest to that when I get peeved off at 'em... But crying out nerf on a class that has been on a constant up hill down hill set of nerfs and buffs, why not leave heavies and their guns alone and ask CCP to buff assault classes huh?
Here is a few examples why heavies are fine the way they are: -HMGs already have a crappy range and are basically meant for close range-semi mid range combat -Heavy suits are walking bricks with painted targets begging for bullets(unless your a speed heavy, but even then not much different) -Our turn speed is fine as it is... SLOW
If you lot wanna nerf something, nerf the 'combat' shotguns: -Turn 'em into pump action so you have to take a sec to chamber a round in between shots to reduce fire rate -Widen the shot spread so scouts have to get up real close -Also if the fire rate is gonna get reduced, amp the damage a little to make it 'fair' on the user
That is just an example of a nerf that might seem ok I guess. BUT NO TOUCHY THE HEAVIES FOR A NERF!!! |
castba
Amarr Templars Amarr Empire
481
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Posted - 2014.06.15 00:02:00 -
[96] - Quote
Adipem Nothi wrote:Himiko Kuronaga wrote: So if you don't know anything, how about not offering solutions?
That's not how the process works, good sir. Scouts were over-performing; when it came time to fix them: * Scouts acknowledged that they were OP and offered solutions. * Non-Scouts and Anti-Scouts offered their own solutions. * Rattati / Logibro weighed feedback and delivered an arguably even-handed fix. * Had Scouts been nerfed to uselessness, Scouts themselves wouldn't have been to blame.Anti-Infantry Vehicles were over-performing; when it came time to fix them: * Most Pilots insisted that everything was fine and refused to participate. * Non-Pilots and Anti-Pilots offered solutions to the very real problem. * Rattati / Logibro now have to "guess" at a fix due to lack of consensus. * If Tanks and Birds are nerfed to useless, Pilots themselves are to blame.So which path will Heavies choose? I'm willing to bet you'll dig your heels and follow the Pilot's herpa-derp precedent. This isn't a troll post or a flame post. I'm simply sharing with you the input I'll be offering to Rattati when the time comes to address your over-performance. You have every opportunity to do the same. In the end, if your gear gets nerfed to useless, who will be to blame? May I make a suggestion, Sir?
Play as a heavy, and only a heavy, with heavy weaponry for your next 1500 kills (at least). Please play all maps and all game modes, mostly alone.
Please then come back and report what you think would be suitable nerf/buffs for a heavy. |
Gavr1Io Pr1nc1p
453
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Posted - 2014.06.15 00:11:00 -
[97] - Quote
I use a militia minmitar heavy in spam bush, and it is so damn OP, that anyone who has a prototype sentinel and complains should be publicly humiliated
What all Minjas are thinking as they play...
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Gavr1Io Pr1nc1p
453
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Posted - 2014.06.15 00:17:00 -
[98] - Quote
Rynoceros wrote:Adipem Nothi wrote:@ Rynoceros A fair point; two sides to every equation.
Equity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind lone Heavy. Wins.
Inequity * HMG Heavy spots Scout (or Scouts) in range. Wins. * SG / NK Scout sneaks up behind lone Heavy. Wins, maybe.
Can you help me solve this equation? Define ALL variables. If Scout is using its natural abilities (Speed & Stealth) it should not be spotted within HMG range, before using a weapon of lesser range. If Scout uses its natural abilities to its advantage it can 2-4 shot a proper Heavy while using effective strafing and use of mobility (jumping) to evade 90% of a Heavy's wild, disoriented spraying. If a Heavy can see you, so can anybody else. Those somebodies are probably wielding CRs or RRs and will put down a Scout in even less time than a HMG. The HMG is a Kill Stealer. You may see it on the Kill Feed more often, but it's those guys with rifles putting them into position to cash in on an easy Win(s). So you're saying that heavies are balanced because they can't aim very well, and by definition, are a less skilled role, and therefore should dominate someone who has an advantage and can aim better?
This is some pretty silly logic.
What all Minjas are thinking as they play...
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Cogadh Draco
warravens Final Resolution.
29
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Posted - 2014.06.15 00:18:00 -
[99] - Quote
Gavr1Io Pr1nc1p wrote:I use a militia minmitar heavy in spam bush, and it is so damn OP, that anyone who has a prototype sentinel and complains should be publicly humiliated
Lol, I've seen Minmatar heavies shame shouts by outrunning them and luring them into corner traps. So friggen hilarious to see a scout spam remotes only to watch the Minmatar heavy just run at their face and spray 'em with lead. |
Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
61
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Posted - 2014.06.15 02:23:00 -
[100] - Quote
Right-wing Extremist wrote:Oh, look! A thread!
I have something to say about heavies! Let me post in it!
Basic heavy suits and Sentinel suits should not be able to equip light weapons. At all.
The whole point of Eve (and Dust) is being able to play however you want. Its a sandbox. If I can carry an M60, I could easily carry an M16. The suit is made to be strong and slow. If you want to restrict those using light weapons on heavy suits (something I will agree is scrubby and definitely detest), give them some penalty. Don't make it not an option to do it. I think if the fire rate was slower than normal (fat fingers?) or the dispersion was increased (fatty can't aim? Could possibly be done by causing the reverse effect of sharpshooter skills?) then that would be a good way to make people think twice about using that RR on a fat suit, but still allow them to if they think they can make it work.
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Llast 326
An Arkhos
3643
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Posted - 2014.06.15 02:32:00 -
[101] - Quote
I remember when we were both UP I'd stick up for my Fatbros they'd stick up for usGǪ
KRRROOOOOOM
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Adipem Nothi
Nos Nothi
1846
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Posted - 2014.06.15 04:22:00 -
[102] - Quote
Llast 326 wrote:I remember when we were both UP I'd stick up for my Fatbros they'd stick up for usGǪ Now that you mention it, it is rather odd that not a single, eloquent Heavy interrupted the RE discussions to say ...
"Hold that thought, Rattati! Short of using REs, a newbro Scout who's flanked my high-end Heavy quite literally has zero odds of killing me. You see, his standard knives or shotgun can't kill me faster than I can pirouette and kill him. But if he has REs, he has a chance; REs narrow the gap between the low-end Scout and high-end Heavy much like the monstrously powerful HMG narrows the gap between low-end Heavy and high-end Scout."
In fact, all I read from Heavies amounted to nerf REs harder, add blinking lights and beeping sounds, etc. etc. etc.
Shoot scout with yes...
- Ripley Riley
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5265
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Posted - 2014.06.15 04:22:00 -
[103] - Quote
IMHO: How to fix the Heavy
Nerf Turn Speed
Choose your HMG: High Damage, Low clip size OR Low Damage, High Clip Size. You can't have both.
One for Breaching, and One for Assault.
I think an HMG with Assault HMG damage and 530 Ammo (A roughly 25% increase) would be the latter version.
And an HMG with Boundless damage and 320 ammo (You guessed it, 25% decrease) would be the former.
For Comparison:
New Freedom "Assault" HMG (Low damage): DPS is 633 base. DPC is 8426
New Boundless "Breach" HMG (High Damage): DPS is 792 Base. DPC is 6712
The Breach HMG would deal roughly 25% more damage for 25% less Damage in a clip. They can kill faster, but don't have the ability to chew through multiple targets without reloading.
The Assault HMG would deal less damage, but contains 25% more damage in a clip. They can't kill as fast, but they can chew through multiple targets before reloading.
Tactical Decision Time. If you can survive long enough, the Assault is the better choice. But if you REALLY need to kill 2-3 targets QUICKLY the Breach is the better option.
EDIT: For teh lulz
Suppression HMG
Core "Suppression" HMG: DPS is 475 (11.88 a shot). DPC is 10098. Has an 850 round clip with massively reduced recoil, heat buildup and increased range. Accuracy is hell, but it has a wide dispersion and the ability to lay down SERIOUS suppression fire. Spray and Pray.
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Vitharr Foebane
Terminal Courtesy
1387
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Posted - 2014.06.15 04:42:00 -
[104] - Quote
Adipem Nothi wrote:Llast 326 wrote:I remember when we were both UP I'd stick up for my Fatbros they'd stick up for usGǪ Now that you mention it, it is rather odd that not a single, eloquent Heavy interrupted the RE discussions to say ... "Hold that thought, Rattati! Short of using REs, a newbro Scout who's flanked my high-end Heavy quite literally has zero odds of killing me. You see, his standard knives or shotgun can't kill me faster than I can pirouette and kill him. But if he has REs, he has a chance; REs narrow the gap between the low-end Scout and high-end Heavy much like the monstrously powerful HMG narrows the gap between low-end Heavy and high-end Scout."Sadly, nothing at all like this from our old friends, the Heavies. Quite the opposite, in fact ... Nerf REs harder, 2 meter radius, 500 damage, add blinking lights, give them beeping sounds, etc etc etc.
Vitharr Foebane wrote:Remotes are balanced if i let a scout get that close im usually dead anyway Just thought I'd drop by and remind ya how delusional and biased you are xD
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Adipem Nothi
Nos Nothi
1846
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Posted - 2014.06.15 04:45:00 -
[105] - Quote
Vitharr Foebane wrote:Vitharr Foebane wrote:Remotes are balanced if i let a scout get that close im usually dead anyway Just thought I'd drop by and remind ya how delusional and biased you are xD Is that what you told Rattati or is it something you said to us, here, earlier today? Perhaps you are not aware, but Remote Explosives are being nerfed by no small degree in Bravo. What would you say if I told you that your lumbering colleagues would have had REs nerfed even harder?
Shoot scout with yes...
- Ripley Riley
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Bormir1r
Fatal Absolution General Tso's Alliance
429
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Posted - 2014.06.15 04:54:00 -
[106] - Quote
Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t...
Try Gal proto with a little more than 400 eHP at 50m....
"One does not simply" run 11.12 m/s.
Oh wait, mk.0 Scouts do it... Oops.
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Vitharr Foebane
Terminal Courtesy
1387
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Posted - 2014.06.15 04:55:00 -
[107] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote:Vitharr Foebane wrote:Remotes are balanced if i let a scout get that close im usually dead anyway Just thought I'd drop by and remind ya how delusional and biased you are xD Is that what you told Rattati or is it something you said to us, here, earlier today? Perhaps you are not aware, but Remote Explosives are being nerfed by no small degree in Bravo. What would you say if I told you that your lumbering colleagues would have had REs nerfed even harder? Incorrect they are getting BUFFED 1750 will kill almost any suit in the game. Are you upset that REs cant be frisbee nades anymore? Take that up with ALL suits not just heavies the med suits complained more then any heavy I know. But again you are biased and REFUSE to acknowledge your errors but I'm ok with that because the will always such folk in any game.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Bormir1r
Fatal Absolution General Tso's Alliance
429
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Posted - 2014.06.15 05:05:00 -
[108] - Quote
Sum1ne Else wrote:Nocturnal Soul wrote:Turn speed So they get a shotgun to the back 3 times before they can turn? WTF
It takes an average of 4-6 to kill most heavies....especially those gal heavies...
"One does not simply" run 11.12 m/s.
Oh wait, mk.0 Scouts do it... Oops.
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Adipem Nothi
Nos Nothi
1849
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Posted - 2014.06.15 05:12:00 -
[109] - Quote
Vitharr Foebane wrote: Incorrect they are getting BUFFED 1750 will kill almost any suit in the game. Are you upset that REs cant be frisbee nades anymore? Take that up with ALL suits not just heavies the med suits complained more then any heavy I know. But again you are biased and REFUSE to acknowledge your errors but I'm ok with that because the will always such folk in any game.
Here are the actual numbers; note the original proposal. Here is the reason why the original proposal was changed. Here is the reason why the RE nerf came up in the first place.
No, I'm not concerned about frisbees or lack of frisbees. I am concerned about the newbro Scout with newbro gear, who's flanked the Proto Heavy.
Should he attack using his Standard Nova Knives or Shotgun? Should he open up with a Locus Grenade or Flux? Should he quietly deposit an RE at the Heavy's heels, cross his fingers and wait?
4 seconds. How many times can a Heavy pirouette in 4 seconds? In 4 seconds, how many times can an HMG kill and rekill a 300HP newbro Scout?
Shoot scout with yes...
- Ripley Riley
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Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
61
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Posted - 2014.06.15 20:27:00 -
[110] - Quote
Adipem Nothi wrote:What advise would you have me give? Charged knife shot to the back followed by a couple of rounds of CR (or a SG blast, if you want a heavy takedown suit) should do the trick. It worked great at taking down heavies before I got tired of instadying to shotgun Gal scouts from nowhere. Or get a RR and shoot the heavy anywhere from 45-90 meters away while strafing. Otherwise? Don't plan on going after heavies as a light suit. Its not a good idea. Stick to Ewar and ganking other scouts and mediums as a general rule. |
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Atiim
NoGameNoLife
9483
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Posted - 2014.06.15 22:29:00 -
[111] - Quote
Adipem Nothi wrote:
4 seconds.
In 4 seconds, how many times can a Heavy pirouette? In 4 seconds, how many times can an HMG kill and rekill a 300HP Scout?
So now that we've taken away his only effective tool, what should we advise that newbro Scout to do?
Before I answer your questions, allow me to place 4s into perspective.
The average human has a reaction time of about .215s. In order to not react in time, you'd have to be 18.6x slower than the average human. You could say that while the human does have that fast of a reaction time, the speed of the Sentinel makes that a bit misleading.
However, the blast radii of Remote Explosives is only 5m. Taking the Sprint Speed into account, a Matari Sentinel will have 1.42s to react, Caldari and Gallente Sentinels will have 1.35s to react, and an Amarr Sentinel will have 1.3s to react.
With that in mind, a Matari Sentinel will have to be 6.6x slower than the average human to react, Caldari and Gallente Sentinels will have to be 6.3x slower than an average human to not react, and the Amarr will have to be 6.1x slower than an average human to not react.
As for your questions, I'm planning on running tests later to see the rotation speed of the Sentinel with the X and Y Sensitivity set to 100. I'll be able to answer that shortly.
In reply to your second question, in 4s an HMG can kill and re-kill a 300HP Scout 10.56 times.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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Atiim
NoGameNoLife
9483
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Posted - 2014.06.15 22:33:00 -
[112] - Quote
Argetlam Thorson wrote:Adipem Nothi wrote:What advise would you have me give? Charged knife shot to the back followed by a couple of rounds of CR (or a SG blast, if you want a heavy takedown suit) should do the trick. It worked great at taking down heavies before I got tired of instadying to shotgun Gal scouts from nowhere. Or get a RR and shoot the heavy anywhere from 45-90 meters away while strafing. Otherwise? Don't plan on going after heavies as a light suit. Its not a good idea. Stick to Ewar and ganking other scouts and mediums as a general rule. The problem with that second part, is that the Light Frame/Scout is the designated counter of the Sentinel. Saying that Scout shouldn't plan on going after them is analogous to saying that an AVer should refrain from going after HAVs.
I'm not going to explain why that's a problem, as I hope that your smart enough to understand why.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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Vitharr Foebane
Terminal Courtesy
1391
|
Posted - 2014.06.15 22:43:00 -
[113] - Quote
Atiim wrote:Argetlam Thorson wrote:Adipem Nothi wrote:What advise would you have me give? Charged knife shot to the back followed by a couple of rounds of CR (or a SG blast, if you want a heavy takedown suit) should do the trick. It worked great at taking down heavies before I got tired of instadying to shotgun Gal scouts from nowhere. Or get a RR and shoot the heavy anywhere from 45-90 meters away while strafing. Otherwise? Don't plan on going after heavies as a light suit. Its not a good idea. Stick to Ewar and ganking other scouts and mediums as a general rule. The problem with that second part, is that the Light Frame/Scout is the designated counter of the Sentinel. Saying that Scout shouldn't plan on going after them is analogous to saying that an AVer should refrain from going after HAVs. I'm not going to explain why that's a problem, as I hope that your smart enough to understand why. Scouts are already a great counter to the heavy. Ive had my lard handed to me countless times by SG scouts from militia allllll the way up to prototype.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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