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Adipem Nothi
Nos Nothi
1792
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Posted - 2014.06.14 00:50:00 -
[1] - Quote
You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP * Nerf HMG Range * Reduce Explosive Resistance * Reduce Movement Speed * Reduce Rotation Speed
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain.
Shoot scout with yes...
- Ripley Riley
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THE-PIMP-NAMED-SLICKBACK
Intrepidus XI EoN.
150
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Posted - 2014.06.14 01:00:00 -
[2] - Quote
Nerf the plasma cannon too, someone instakilled my galmando with it earlier.
Planetside 2
Eventually
Eh
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Adipem Nothi
Nos Nothi
1793
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Posted - 2014.06.14 01:12:00 -
[3] - Quote
THE-PIMP-NAMED-SLICKBACK wrote:Nerf the plasma cannon too, someone instakilled my galmando with it earlier. You know your sh*t is ridiculous. Why not man up and ask Rattati to fix it?
If you guys take the reigns, maybe you'll get to pick what he nerfs. The nerf hammer is coming, Bro. Grow a pair and take ownership of it.
Shoot scout with yes...
- Ripley Riley
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Lorhak Gannarsein
Legio DXIV
3507
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Posted - 2014.06.14 01:14:00 -
[4] - Quote
I'm not a fan of reducing heavy movement speed, specifically because of jump height.
I am similarly not a fan of reducing heavy EHP; a small EHP nerf would make heavies pretty easy to beat, even in their own territory (i.e. corridors). It also would penalise forge gunners; an EHP nerf would make AVing very hard indeed.
I think HMG range could afford to be cut by 5-10m, and that explosive resistance could happily be reduced to about 3% without either removing its usefulness or stepping too far.
But I think it would also be good to wait for assault buffs before meddling with the heavy.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Vitharr Foebane
Terminal Courtesy
1342
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Posted - 2014.06.14 01:20:00 -
[5] - Quote
Adipem Nothi wrote:You guys gonna step up and ask for a nerf or do we have to?
Suggestions * Nerf HP Why so medium suits can out tank us again? * Nerf HMG Range Only the SG, NK, and ion pistol have less range then the HMG * Reduce Explosive Resistance Guess you wanna go back to nading the slow *ss heavies again... * Reduce Movement Speed Most suits walk faster then I sprint... * Reduce Rotation Speed Plates reduce turn speed you know.
^ Two of the these are probably needed, but if you guys can come to consensus on one I won't complain.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Nocturnal Soul
Immortal Retribution
3304
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Posted - 2014.06.14 01:23:00 -
[6] - Quote
Turn speed
Its alright everyone, no need to worry it's just an Amarr scout :(
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Lorhak Gannarsein
Legio DXIV
3507
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Posted - 2014.06.14 01:40:00 -
[7] - Quote
Actually, upon thinking a bit more about it I really don't like the way you're thinking about heavy nerfs.
I don't deny that they're necessary, but I don't think that the suit is the problem here.
Pvt. Numnutz suggested increasing the rate of overheat in another thread. I think, coupled with a range decrease we'd be pretty much sorted; after all, historically an out ranged heavy is a dead heavy.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5258
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Posted - 2014.06.14 01:49:00 -
[8] - Quote
Everything is fine but assaults and HMGs
Nerf HMG clip size, buff assault repair speed and recharge delay
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Ankoku Daishogun
Safe house rewr
100
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Posted - 2014.06.14 01:51:00 -
[9] - Quote
No. |
Adipem Nothi
Nos Nothi
1793
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Posted - 2014.06.14 01:59:00 -
[10] - Quote
Lorhak Gannarsein wrote:Actually, upon thinking a bit more about it I really don't like the way you're thinking about heavy nerfs.
I don't deny that they're necessary, but I don't think that the suit is the problem here.
Pvt. Numnutz suggested increasing the rate of overheat in another thread. I think, coupled with a range decrease we'd be pretty much sorted; after all, historically an out ranged heavy is a dead heavy. I freely admit that I'm PO'd moment, but I'm glad to hear you are behind the ball on this.
Shoot scout with yes...
- Ripley Riley
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
872
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Posted - 2014.06.14 02:10:00 -
[11] - Quote
Why does the heavy need nerfing?
I run each heavy, and the suit in and of itself seems fine (or a bit UP for the Minmatar). Nobody cares when I run my heavy (sentinel) with a Forge gun. But I collect tears with my HMG.
Especially in the case of the heavy, it is the weapon that makes the suit.
My HMG is OP. Not my suit.
I am a minotaur.
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TheDarthMa94
The New Age Outlaws Proficiency V.
350
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Posted - 2014.06.14 02:15:00 -
[12] - Quote
In my opinion, the heavies and the hmg is well balanced i think. I got no problem with it.
Director of New Age Outlaws
"So about Star Wars Battlefront... I shall continue disintegrate rebel scums in 2015"
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Soreconyr
Rise Of Old Dudes
64
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Posted - 2014.06.14 02:18:00 -
[13] - Quote
The only people who have consistent problems with Heavies are Scouts. And that's the way it should be. Usually just the ones that try Armor Tanking and running straight at a Heavy are the ones complaining. Good Scouts know how to flank n' gank. Happens to me all the time - to GOOD Scouts (and the occasional cloak crutch scrub, TBH)
The problem is that Assaults suck. There is nobody playing the mid-class suits and if they are they suffer from terrible bonuses. The Assaults, not Scouts, should be capable of 1v1, face-to-face battles. They're not. They have no Survivability Bonuses, just stupid non-DPS rifle mods.
Another problem is Rep Tools with 2 beams. They should be dedicated to a single pool of HP. One Logi being able to support 2 Proto Sentinels is a bit unfair, I must admit. Maybe those need a look.
Explosive Resistance.....yeah, okay. I'd rather have my Cooldown or Reload Speed back anyways.
Rotation and Movement? No. Now I should play with tunnel vision? Just, No. The FoV in this game is already too narrow.
Less Nerf, More Fix.
July 17 - Destiny waits for no one.
PSN: The_Rynoceros
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Gavr1Io Pr1nc1p
429
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Posted - 2014.06.14 02:21:00 -
[14] - Quote
I like movement, rotation, and range
All this combined in small increments would, I feel, bring the heavy down to bearable levels
Scout V HMG
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:26:00 -
[15] - Quote
After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1344
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Posted - 2014.06.14 02:28:00 -
[16] - Quote
Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Lance 2ballzStrong
SyNergy Gaming EoN.
5066
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Posted - 2014.06.14 02:28:00 -
[17] - Quote
Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
You got hit with 1 bullet from the HMG while an assault player did 99% of the work on you. I used to get cheap kills like this as a heavy back in the day too.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:40:00 -
[18] - Quote
Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t...
You can call whatever you want. It's the internet.
G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Lorhak Gannarsein
Legio DXIV
3509
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Posted - 2014.06.14 02:43:00 -
[19] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church.
So you were totally untanked, standing still and in the open.
While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG.
CCP Rattati Best Dev
I gots to stop making 3am posts...
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 02:53:00 -
[20] - Quote
Lorhak Gannarsein wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church. So you were totally untanked, standing still and in the open. While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG.
So, after all the forum posts the last few months I've read with belly aching about tanked brick tanked scouts, my non-tanked speed oriented scout constitutes a problem? A bit hypocritical is being polite.
The container is open at both ends but enclosed so I wasn't in the open.
I don't care if my scout was asleep. 58m is unacceptable.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1345
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Posted - 2014.06.14 03:06:00 -
[21] - Quote
Eruditus 920 wrote:Lorhak Gannarsein wrote:Eruditus 920 wrote:Vitharr Foebane wrote:Eruditus 920 wrote:After months of the scout witch hunt I have known Fatties were up next. It is overdue.
I was on the short end of a Fattie's HMG recently and the kill screen said 58 meters. This was a basic HMG.
That is simply far too much range for that weapon to be effective. I was at full health.
Close quarters, yeah ok. Almost 60 meters? No, you can't have both.
From what I see in pubs, the majority run fat now. I can see why.
Unless you were an untanked minmatar scout standing completely still im gonna call b*ll sh*t... You can call whatever you want. It's the internet. G/1-Series Gal scout with 87 hp shield and 162 hp armor. I was standing in one of those open square containers. Jumped and then...58 meters and it was church. So you were totally untanked, standing still and in the open. While 58 metres is quite a bit much, there are more problems with that scenario than just the HMG. So, after all the forum posts the last few months I've read with belly aching about tanked brick tanked scouts, my non-tanked speed oriented scout constitutes a problem? A bit hypocritical is being polite. The container is open at both ends but enclosed so I wasn't in the open. I don't care if my scout was asleep. 58m is unacceptable. Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Adipem Nothi
Nos Nothi
1796
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Posted - 2014.06.14 03:13:00 -
[22] - Quote
Probably best to lock Heavies down to Heavy Weapons, then nerf the HMG.
Shoot scout with yes...
- Ripley Riley
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Eruditus 920
Prodigy Ops
174
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Posted - 2014.06.14 03:14:00 -
[23] - Quote
[/quote] Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...[/quote]
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Vitharr Foebane
Terminal Courtesy
1345
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Posted - 2014.06.14 03:35:00 -
[24] - Quote
Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...[/quote]
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed. [/quote] Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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castba
Amarr Templars Amarr Empire
474
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Posted - 2014.06.14 03:41:00 -
[25] - Quote
As a heavy since chromosome, no need for nerfs.
As a speed tanked scout for nearly a year, no need for heavy nerf.
Seriously, if you can't take down a heavy using the strengths of your fit (speed, stealth, range) perhaps you should try piloting a tank, dropship or stop trying to out dps the Hmg face to face. |
Eruditus 920
Prodigy Ops
175
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Posted - 2014.06.14 04:14:00 -
[26] - Quote
Vitharr Foebane wrote:Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range...
I've read other threads on this subject in which you personally posted comments.
At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr.
As such, I will take your opinions on it with a wary grain of salt.
At least I fully disclosed. [/quote] Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive[/quote]
Don't "dude" me and for future reference grown men don't like being called a *****. Some day you will know this as well.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Heimdallr69
Nyain San
2531
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Posted - 2014.06.14 04:17:00 -
[27] - Quote
How bout buffing the assaults instead.
Removed inappropriate content - CCP Logibro
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Vitharr Foebane
Terminal Courtesy
1346
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Posted - 2014.06.14 04:20:00 -
[28] - Quote
Eruditus 920 wrote:Vitharr Foebane wrote:Look at that range the HMG is doing chip damage at best. Plus due to the bullet dispersion fix maybe 10% of the bullets will hit you have NO EXCUSE if you die to a HMG at that range... I've read other threads on this subject in which you personally posted comments. At least you are consistent. You obviously run a heavy with an HMG. And don't lie to me Vitharr. As such, I will take your opinions on it with a wary grain of salt. At least I fully disclosed. Dude take a peek at my sig I am an Amarr Omnisoldier Ive been a heavy since closed beta. I stuck with a Heavy even in the garbage that was uprising 1.0 through the FIX that was 1.7. As my SP grew I branched out to further my ability to adapt to a battle. That said my heart is heavy, so when people try to nerf my love into oblivion because they wanna be a b*tch i get a bit defensive[/quote]
Don't "dude" me and for future reference grown men don't like being called a *****. Some day you will know this as well. [/quote] If it looks like a duck and quacks like a duck it's a duck. BTW I'm in game and looked at the efficiency of the HMG at 58m and it's 25%, but the amount of bullets that will hit are ludicrously small a heavy would have to crouch to get even 20% of the bullets to hit and you would have to be standing completely still to have even a chance of being hit...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Miokai Zahou
The Southern Legion Final Resolution.
296
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Posted - 2014.06.14 04:26:00 -
[29] - Quote
Heavy suits and the HMG are fine and balanced well what we need is the assault suits fixed so they are more viable again.
Oh and get good.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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Adipem Nothi
Nos Nothi
1796
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Posted - 2014.06.14 04:37:00 -
[30] - Quote
"Everything is fine. Get good." - Pilots (Uprising 1.7 - Hotfix Alpha)
Shoot scout with yes...
- Ripley Riley
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