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1. Is this game finally dead? x.x - in General Discussions [original thread]
Start a petition for DUST 514 2.
- by Ankoku Daishogun - at 2015.07.01 08:30:00
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2. To those who think the commando need buffing - in General Discussions [original thread]
The commando needs to be a light frame suit.
- by Ankoku Daishogun - at 2014.08.23 18:41:00
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3. The End Is Nigh!!! - in General Discussions [original thread]
Iron Wolf Saber wrote: Don't worry the servers are in london! Where is the EU battle server? What's the IP address so I can test my ping.
- by Ankoku Daishogun - at 2014.08.23 18:35:00
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4. Assault HMG - in General Discussions [original thread]
i will leave this here https://forums.dust514.com/default.aspx?g=posts&m=2188301#post2188301.
- by Ankoku Daishogun - at 2014.08.23 18:23:00
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5. Restricting Heavy Sentinel Suits To Only Heavy Weapons - in General Discussions [original thread]
I agree if scouts are restricted to side arms. Thurak1 wrote: I want to see heavies get an equipment slot. Then i can cloak and use a shotgun at close range and you would have pretty much 0 chance of owning me before i waste you even if your a...
- by Ankoku Daishogun - at 2014.07.17 17:48:00
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6. So ... Heavies - in General Discussions [original thread]
No.
- by Ankoku Daishogun - at 2014.06.14 01:51:00
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7. Can't ping Europe battle server - in Technical Support/Bugs [original thread]
Happy Violentime wrote: Don't expect an answer or a respone any time soon. Posted back in December https://forums.dust514.com/default.aspx?g=posts&m=1558121#post1558121 CCP is being mysterious....what could it be? we gotta speculate ...
- by Ankoku Daishogun - at 2014.06.12 05:58:00
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8. Can't ping Europe battle server - in Technical Support/Bugs [original thread]
This was posted last year by a dev " You can use these IP addresses to check your ping against each region. Europe: 5.10.86.104 US: 50.97.153.36 Asia: 216.185.108.171 Australia: 27.50.71.26 " For some reason I can't ping the EU server, my ping ...
- by Ankoku Daishogun - at 2014.06.09 03:13:00
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9. Assault HMG needs a buff - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: The assault HMG is fine. Don't use it in CQC. Signed, Proficiency 5 HMG since 1.0 Exactly. It is not a CQC weapon, yet it has the same spread as the CQC variants. How am I supposed to take advantage of the extra range i...
- by Ankoku Daishogun - at 2014.05.27 03:29:00
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10. Assault HMG needs a buff - in Feedback/Requests [original thread]
Assault HMG should have more accuracy rating and tighter spread than the other two variants to really make use of its longer range.
- by Ankoku Daishogun - at 2014.05.26 07:25:00
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11. Why the Forge Gun is 'stronger' than a Railgun Turret - in General Discussions [original thread]
KING CHECKMATE wrote: Ankoku Daishogun wrote: KING CHECKMATE wrote: ''Why the Forge Gun is 'stronger' than a Railgun Turret'' Because you have to buy the FG and the turret is there for free? maybe? since when are turrets free? ...
- by Ankoku Daishogun - at 2013.08.30 00:58:00
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12. Why the Forge Gun is 'stronger' than a Railgun Turret - in General Discussions [original thread]
KING CHECKMATE wrote: ''Why the Forge Gun is 'stronger' than a Railgun Turret'' Because you have to buy the FG and the turret is there for free? maybe? since when are turrets free?
- by Ankoku Daishogun - at 2013.08.30 00:56:00
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13. Why the Forge Gun is 'stronger' than a Railgun Turret - in General Discussions [original thread]
Could you explain to me why grenades are 'stronger' than small missiiles.
- by Ankoku Daishogun - at 2013.08.30 00:55:00
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14. Amarr assault head build up reduction bonus. - in General Discussions [original thread]
I recently got amarr assault lvl 5, and am finding it difficult to tell whether the head build up reduction is actually working as intended or not. Can someone confirm please.
- by Ankoku Daishogun - at 2013.08.12 20:33:00
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15. Commando, Scrambler rifle, Mass driver What do you think? - in General Discussions [original thread]
dual mass drivers
- by Ankoku Daishogun - at 2013.08.12 20:06:00
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16. Eon quit with the QQ PR posts. We know the truth. - in The War Room [original thread]
Killar-12 = HARDFACTS DUSTTRUTH
- by Ankoku Daishogun - at 2013.08.08 20:08:00
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17. Eon quit with the QQ PR posts. We know the truth. - in The War Room [original thread]
HARDFACTS DUSTTRUTH = Killar-12
- by Ankoku Daishogun - at 2013.08.07 08:28:00
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18. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
If I call a vehicle in or around D8, it will take RDV a very long time to drop it. The RDV will keep flying around the tower in C8.
- by Ankoku Daishogun - at 2013.08.02 12:14:00
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19. With blue dots like these, - in General Discussions [original thread]
Dude, I was playing solo in Ashland skirmish, we had D side. I swear 6 from our team were sniping on the hill between D and our MCC, we were redlined. I went to D, killed the 3 guys camping it with absolutely no help from the snipers. I go up th...
- by Ankoku Daishogun - at 2013.08.02 12:05:00
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20. Why is it that people always want to nerf things? - in General Discussions [original thread]
This is a game by CCP. It will continually evolve based on the community's feedback. The guys that call for no nerfs and ask players to adapt or die, are used to games like COD that has static mechanics and stats, until the next COD gets released....
- by Ankoku Daishogun - at 2013.08.02 11:56:00
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