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Soraya Xel
Abandoned Privilege Top Men.
2147
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Posted - 2014.04.24 04:45:00 -
[91] - Quote
Temias, I'm quite good with a forge gun, but given how fast dropships can exit my max range, they only die when they're stupid and don't fly off fast enough.
I'd like to be your CPM1 candidate
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Finn Colman
Immortal Guides
11
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Posted - 2014.04.24 13:17:00 -
[92] - Quote
Soraya Xel wrote:The reality is that the game won't be balanced as long as it takes a tank less time to kill me than for me to kill it, even if I spec specifically into the role of killing tanks. There shouldn't be anywhere vehicles "easily murder" other players. That's the thing. Vehicles don't have anywhere near the challenges that infantry face.
The reason this topic has gotten to a more general sense is this: In a game where vehicles are already the most protected, difficult to destroy assets on the field, what in the world is someone doing asking for a nerf for the single vulnerability that vehicles actually have? Every dedicated vehicle user should take a month off and play infantry. Very few of them will survive the month. It's agonizingly painful being mowed down by vehicles in every other match and having almost nothing you can do about it.
I can't fly a dropship even well enough to jihad it into an ADS, but if I could, I would. Because I have almost no other options. With Proficiency 4 into forge guns, I only get a kill when the ADS is being really really dumb. Because they have way too much opportunity to get away. And it's ridiculous that I have to die several times a match to an ADS, and dropship pilots believe that only dying once every three to five matches is balanced. My favorite thing to do when there is a tank is go somewhere the tank isn't. I run a scout so it's easier for me to leave the area without getting spotted, and I run to a different place. Then I help my team get out by hacking a CRU or a NULL cannon. Also, if you can hit an ADS and make it run, you still help your team, because they won't be under constant fire. Oh and correction, pilots have to survive for 3-5 matches to make back the same money they spend. |
Soraya Xel
Abandoned Privilege Top Men.
2149
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Posted - 2014.04.24 13:46:00 -
[93] - Quote
Finn Colman wrote:My favorite thing to do when there is a tank is go somewhere the tank isn't.
Sure. But the tank runs faster than you do, and sometimes there's nowhere to hide. It's crazy that I can spawn somewhere, and instadie to something I can't even damage.
I'd like to be your CPM1 candidate
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Finn Colman
Immortal Guides
13
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Posted - 2014.04.24 15:02:00 -
[94] - Quote
Soraya Xel wrote:Finn Colman wrote:My favorite thing to do when there is a tank is go somewhere the tank isn't. Sure. But the tank runs faster than you do, and sometimes there's nowhere to hide. It's crazy that I can spawn somewhere, and instadie to something I can't even damage. And so, I avoid the tank's attention... no need to run from someone who doesn't know you're there. |
Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
355
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Posted - 2014.04.24 15:05:00 -
[95] - Quote
Finn Colman wrote:Soraya Xel wrote:Finn Colman wrote:My favorite thing to do when there is a tank is go somewhere the tank isn't. Sure. But the tank runs faster than you do, and sometimes there's nowhere to hide. It's crazy that I can spawn somewhere, and instadie to something I can't even damage. And so, I avoid the tank's attention... no need to run from someone who doesn't know you're there.
Finn your a new pilot right? MSG me in game. I will MSG you the next time I am on. We can squad up and go over a few training drills I do as an ADS pilot.
FAME
Click for Vehicle Support
Click for Recruitment
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Finn Colman
Immortal Guides
13
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Posted - 2014.04.24 15:06:00 -
[96] - Quote
Varjac Theobroma Montenegro wrote: Finn your a new pilot right? MSG me in game. I will MSG you the next time I am on. We can squad up and go over a few training drills I do as an ADS pilot.
Alright, sounds good. |
Godin Thekiller
OSG Planetary Operations Covert Intervention
2057
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Posted - 2014.04.24 22:26:00 -
[97] - Quote
Seymor Krelborn wrote:Godin Thekiller wrote:KalOfTheRathi wrote:While I applaud your ideas, this is Dust. Which is in New Eden, which is filled with undesirables that play EVE. CCP/Iceland aka Mothership beget EVE and other things (although no vampires, weird huh?) that all fumble around in New Eden. Their corporate motto is HTFU. They even have video. The promo for Dust has a pod peep bailing on a contract with a Merc team. Decisions have consequences indeed. So, I doubt if this will find any traction in a dev studio that is driven by a company that revels in man's inhumanity to man. Or to clones. Even their precious pod peeps. Good game play? How about game play that is not fundamentally broken? That would be step in a direction. EVE doesn't have suicide rammings, so your argument is invalid. no but you can bump ships out of alignment preventing them from warping, while your buddies blow him up collision in eve has consequences as should collisions in dust. I still haven't heard an actual reason from the OPQQer why it needs removal.
bump out of alignment doesn't equal complete and utter destruction. Try again.
click me
Blup Blub Bloop. Translation: Die -_-
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Exionous
True Pros Forever
113
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Posted - 2014.04.24 22:56:00 -
[98] - Quote
Seymor Krelborn wrote:
TELL US WHY VEHICLE COLLISION SHOULD BE REMOVED...
He did... it's called OP.
You might want to go to your eyedoctor.
https://forums.dust514.com/default.aspx?g=posts&t=156825&find=unread
Sorry, what was that tankers?
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
312
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Posted - 2014.04.25 01:04:00 -
[99] - Quote
theres this thing called physics that makes stuff blow up. and ramming other tanks is viable option especially if its a lolrailgun.
Elite Gallenten Soldier
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The dark cloud
The Rainbow Effect
2897
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Posted - 2014.04.25 01:49:00 -
[100] - Quote
Posting in a stealth "nerf jihad LAV's" topic.
Head of public relations from The Rainbow Effect.
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2152
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Posted - 2014.04.25 02:40:00 -
[101] - Quote
Godin Thekiller wrote:Seymor Krelborn wrote:Godin Thekiller wrote:KalOfTheRathi wrote:While I applaud your ideas, this is Dust. Which is in New Eden, which is filled with undesirables that play EVE. CCP/Iceland aka Mothership beget EVE and other things (although no vampires, weird huh?) that all fumble around in New Eden. Their corporate motto is HTFU. They even have video. The promo for Dust has a pod peep bailing on a contract with a Merc team. Decisions have consequences indeed. So, I doubt if this will find any traction in a dev studio that is driven by a company that revels in man's inhumanity to man. Or to clones. Even their precious pod peeps. Good game play? How about game play that is not fundamentally broken? That would be step in a direction. EVE doesn't have suicide rammings, so your argument is invalid. no but you can bump ships out of alignment preventing them from warping, while your buddies blow him up collision in eve has consequences as should collisions in dust. I still haven't heard an actual reason from the OPQQer why it needs removal. bump out of alignment doesn't equal complete and utter destruction. Try again.
when you cant warp and you have a bunch of ships now scraming, webbing and shooting you....yeah... that bump equaled complete and utter destruction....1/2 out of 10 for troll... you're slippin'
this game makes me sad....
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KalOfTheRathi
Nec Tributis
1254
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Posted - 2014.04.25 08:58:00 -
[102] - Quote
Aero Yassavi wrote:When you say "this is Dust" are you implying "this is not EVE so we don't need all the same things?"
I don't like it, just to be clear. I think many of the tactics that are embraced in EVE are horrible and make me not want to be associated with EVE Online, its multitude of nerds playing point and click in Spaaace nor the founders of Gankers R Us aka CCP.
As far as Dust goes it is worse, frankly. Because CCP/Shanghai has added some lame solution for nearly every release since 1.0, definitely since 1.4 onward. The first patches were just to get the game so it was marginally playable.
They finally determined that Murder Taxi by Team members was a bad idea and fixed that. Fine. But the left the horrible OP LLAV as Murder Taxi by Red team members. Not fine. The fixed some of the very broken physics related to vehicle vs clone ramming, finally.
Now where are we? Still playing a broken game, but is has Invisi-Scouts with shotguns now. Whee! And jihad Jeeps because there was no other reason to let REs be attached to anything but the ground. Except for blowing up tanks, but to stick them to the Jihad Jeeps was only done because CCP/Shanghai support Murder Taxis so they must exist. As evident by the fact that there has been some form of it every since 1.0 was dropped.
What "This is Dust" means is you are hosed. Too bad. CCP/Shanghai only has one place to look to leadership and those guys releases video about HTFU while laughing when they cash the checks for those that just got ganked. Again (both checks and ganked).
What would you expect to happen when the people that sign their checks has that mind set?
Read my posts, this is a broken game. MMO that isn't. RPG that routinely rips character skill trees apart while not refunding SP or ISK even though the reason for spending either was just negated. FPS that has weapons that do not fire, target or can consistently hit targets. Wow, who would have thought that was a requirement? Not me that is for certain. But it must have been because Dust is still doing it nearly a year later!
Now we get to game play. Which has been fundamentally broken since Uprising 1.0, it just hasn't gotten better because they don't care ... or they don't realize that any FPS that works can fire their weapon and hit a target. Not to mention that the next day one might hope that the ISK/SP/AUR/LP that was spent wasn't hot fixed at UTC 11:00.
Welcome to Dust, somethings will never change. Those that do ... you will regret.
And so it goes.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9740
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Posted - 2014.04.25 09:53:00 -
[103] - Quote
Seymor Krelborn wrote:when you cant warp and you have a bunch of ships now scraming, webbing and shooting you....yeah... that bump equaled complete and utter destruction....1/2 out of 10 for troll... you're slippin'
Welp when I see an LAV bump me out of alignment for your AV to then follow up and destroy....then you might have a point....until then you are comparing two very different mechanics and twisting them to fit an agenda......
That's even worse of a troll.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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TheEnd762
SVER True Blood General Tso's Alliance
470
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Posted - 2014.04.25 10:10:00 -
[104] - Quote
Jihad jeeps can be done away with as soon as all hardeners and reppers are done away with as well. |
Kratek Heshan
United Colonial Empire Army
27
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Posted - 2014.04.25 11:11:00 -
[105] - Quote
its so epic when a cheap dropship bumb to a expensive assault dropship hahaha |
Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
63
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Posted - 2014.04.25 15:20:00 -
[106] - Quote
TheEnd762 wrote:Jihad jeeps can be done away with as soon as all hardeners and reppers are done away with as well.
Or just tone down reppers and hardeners (which already have been, hardeners) and deal with them using proper AV, which isn't too difficult...
The fact that you're still using Jihad Jeeps shows your inability to use AV, which I find to suffice without using such cheap tactics. |
Soraya Xel
Abandoned Privilege Top Men.
2161
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Posted - 2014.04.25 16:18:00 -
[107] - Quote
Jihad jeeps are the sort of creative gameplay CCP wants. Learn to deal with them, they're here to stay.
I'd like to be your CPM1 candidate
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Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
63
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Posted - 2014.04.25 16:22:00 -
[108] - Quote
Soraya Xel wrote:Jihad jeeps are the sort of creative gameplay CCP wants. Learn to deal with them, they're here to stay.
Actually, they weren't intended... don't put words into their mouths. |
Hecarim Van Hohen
1198
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Posted - 2014.04.25 17:00:00 -
[109] - Quote
Temias Mercurial wrote:Soraya Xel wrote:Jihad jeeps are the sort of creative gameplay CCP wants. Learn to deal with them, they're here to stay. Actually, they weren't intended... don't put words into their mouths. And Soraya Xel didn't say they were intended, only that CCP wants creative gameplay
"Now I am become Dev, the locker of threads."
-CCP Logibro
tą«
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Soraya Xel
Abandoned Privilege Top Men.
2161
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Posted - 2014.04.25 17:10:00 -
[110] - Quote
Hecarim Van Hohen wrote:Temias Mercurial wrote:Soraya Xel wrote:Jihad jeeps are the sort of creative gameplay CCP wants. Learn to deal with them, they're here to stay. Actually, they weren't intended... don't put words into their mouths. And Soraya Xel didn't say they were intended, only that CCP wants creative gameplay
Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want to create. A sandbox.
I'd like to be your CPM1 candidate
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Interplanetary Insanitarium
296
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Posted - 2014.04.25 22:07:00 -
[111] - Quote
Soraya Xel wrote:
Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want to create. A sandbox.
Maybe they did though, intend to make jihad jeeps. If a bunch of kids (not saying you're all kids, but c'mon...) can think to use a fast vehicle as a murder device why couldn't CCP?
If fists were food you'd be full right now.
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Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
63
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Posted - 2014.04.25 22:11:00 -
[112] - Quote
Interplanetary Insanitarium wrote:Soraya Xel wrote:
Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want to create. A sandbox.
Maybe they did though, intend to make jihad jeeps. If a bunch of kids (not saying you're all kids, but c'mon ...) can think to use a fast vehicle as a murder device why couldn't CCP?
They didn't intend murder taxi's, so I find it highly doubtful that Jihad Jeeps were at all intended. They did state that Jihad's were unintended anyway... |
Interplanetary Insanitarium
296
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Posted - 2014.04.25 22:18:00 -
[113] - Quote
Temias Mercurial wrote:Interplanetary Insanitarium wrote:Soraya Xel wrote:
Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want to create. A sandbox.
Maybe they did though, intend to make jihad jeeps. If a bunch of kids (not saying you're all kids, but c'mon ...) can think to use a fast vehicle as a murder device why couldn't CCP? They didn't intend murder taxi's, so I find it highly doubtful that Jihad Jeeps were at all intended. They did state that Jihad's were unintended anyway...
Link?
If fists were food you'd be full right now.
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Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
63
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Posted - 2014.04.25 22:23:00 -
[114] - Quote
Interplanetary Insanitarium wrote:Temias Mercurial wrote:Interplanetary Insanitarium wrote:Soraya Xel wrote:
Exactly the point. CCP didn't intend jihad jeeps. But CCP did intend to create a game where players can invent their own tactics and strategies. And jihad jeeps embody the very soul of the game that CCP has told us they want to create. A sandbox.
Maybe they did though, intend to make jihad jeeps. If a bunch of kids (not saying you're all kids, but c'mon ...) can think to use a fast vehicle as a murder device why couldn't CCP? They didn't intend murder taxi's, so I find it highly doubtful that Jihad Jeeps were at all intended. They did state that Jihad's were unintended anyway... Link?
That post was made months ago, and I don't remember which one it was in. Sorry, but I really don't feel like digging it out right now... |
RINON114
B.S.A.A. General Tso's Alliance
595
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Posted - 2014.04.26 07:26:00 -
[115] - Quote
Just remove friendly collision damage, job done. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
881
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Posted - 2014.04.26 14:09:00 -
[116] - Quote
KalOfTheRathi wrote:Aero Yassavi wrote:When you say "this is Dust" are you implying "this is not EVE so we don't need all the same things?"
I don't like it, just to be clear. I think many of the tactics that are embraced in EVE are horrible and make me not want to be associated with EVE Online, its multitude of nerds playing point and click in Spaaace nor the founders of Gankers R Us aka CCP. As far as Dust goes it is worse, frankly. Because CCP/Shanghai has added some lame solution for nearly every release since 1.0, definitely since 1.4 onward. The first patches were just to get the game so it was marginally playable. They finally determined that Murder Taxi by Team members was a bad idea and fixed that. Fine. But the left the horrible OP LLAV as Murder Taxi by Red team members. Not fine. The fixed some of the very broken physics related to vehicle vs clone ramming, finally. Now where are we? Still playing a broken game, but is has Invisi-Scouts with shotguns now. Whee! And jihad Jeeps because there was no other reason to let REs be attached to anything but the ground. Except for blowing up tanks, but to stick them to the Jihad Jeeps was only done because CCP/Shanghai support Murder Taxis so they must exist. As evident by the fact that there has been some form of it every since 1.0 was dropped. What "This is Dust" means is you are hosed. Too bad. CCP/Shanghai only has one place to look to leadership and those guys releases video about HTFU while laughing when they cash the checks for those that just got ganked. Again (both checks and ganked). What would you expect to happen when the people that sign their checks has that mind set? Read my posts, this is a broken game. MMO that isn't. RPG that routinely rips character skill trees apart while not refunding SP or ISK even though the reason for spending either was just negated. FPS that has weapons that do not fire, target or can consistently hit targets. Wow, who would have thought that was a requirement? Not me that is for certain. But it must have been because Dust is still doing it nearly a year later! Now we get to game play. Which has been fundamentally broken since Uprising 1.0, it just hasn't gotten better because they don't care ... or they don't realize that any FPS that works can fire their weapon and hit a target. Not to mention that the next day one might hope that the ISK/SP/AUR/LP that was spent wasn't hot fixed at UTC 11:00. Welcome to Dust, somethings will never change. Those that do ... you will regret.
I blow up tanks, sometimes 3-4 in a match just by placing REs on tanks, glad to see they still stick to things other than the ground. Heck two days ago I blew up a Dropship the same way. Considering your displeasure with the FG not firing all the time would think this use of REs would please you. They are working as intended. Fanfest is sure to have some interesting changes thrown at us, this game is more about adapting to a changing battlefield than learning one way to do things. Get smart, get S-Mart and really come on, CCP may not care but I would bet money on them wanting success out of a product that they have spent years working on.
A Brave New Eden
Forge a new destiny
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KalOfTheRathi
Nec Tributis
1257
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Posted - 2014.04.27 03:56:00 -
[117] - Quote
Draco Cerberus wrote: I blow up tanks, sometimes 3-4 in a match just by placing REs on tanks, glad to see they still stick to things other than the ground. Heck two days ago I blew up a Dropship the same way. Considering your displeasure with the FG not firing all the time would think this use of REs would please you. They are working as intended.
Fanfest is sure to have some interesting changes thrown at us, this game is more about adapting to a changing battlefield than learning one way to do things. Get smart, get S-Mart and really come on, CCP may not care but I would bet money on them wanting success out of a product that they have spent years working on.
I support the RE use. The Jihad Jeep thing is old. A fun toy for a 13 year old twit. Oh! It's CCP, that makes sense.
Why you do believe I don't support them? I don't like getting blown up, either in a hallway or a vehicle, but that is what I am trying to do to the Reds. So I expect them to try something to counter my intent. My preferred method is a Rail Gun*. Although I seriously wonder if the Massive Tanked Invisible-Scout was actually planned or was yet another surprise for CCP/Shanghai.
The Jihad Jeep is merely the latest Murder Taxi from CCP/Shanghai. They have always had them. They finally change the game to fix the worst issue (friendly fire disabled in pub and vehicle damage not longer bypasses it) and every single time there is a Murder Taxi version the day of release. Physics changed so vehicles don't trap players on the front of tanks. Yada yada same old same old. And bingo! New Murder Taxi appears.
Sure CCP would like to have Dust be a success. But I strongly suspect that World Of Darkness had that intent as well. Look how that turned out, ~$20M write off and ... a dead game. It took eight years is my understanding so Dust has a few left.
I am glad you are looking forward to Fan Fest In the wonderful world of New Eden. I have yet to see the last promises delivered, nor have I seen bugs from throughout the releases of Uprising fixed, they have stopped fixing 1.8 bugs so that means everything else is Part Of The Game Now Sucka.
Welcome to Dust, take a deep breath first. It gets kind of deep in here.
* the freaking Devs removed head shots from Rail Guns in 1.7! There were few things better than vaporizing a mud stomper with 195% effective Rail Gun Round. It was sweet.
And so it goes.
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