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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2004
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Posted - 2014.04.20 00:33:00 -
[1] - Quote
I hate this tactic...
I've also used the jihad jeep in desperate situations.
just because you don't like it isn't a good reason to remove it, it's probably the worst reason... maybe even a decent reason to keep it...
but by your logic I hate proto gear (though I also use it occasionally) so should we remove proto gear?
I also hate how scouts can jump and how heavies cant jump up a 1 inch step... so can we remove jumping?
I get you think its poor gameplay and you hate it, but it's not game breaking like PC is right now for example and it isn't an exploit.... so I don't see how you justify the removal of vehicle collisions.
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2006
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Posted - 2014.04.20 03:10:00 -
[2] - Quote
Aero Yassavi wrote:Seymor Krelborn wrote: I hate this tactic...
I've also used the jihad jeep in desperate situations.
just because you don't like it isn't a good reason to remove it, it's probably the worst reason... maybe even a decent reason to keep it...
but by your logic I hate proto gear (though I also use it occasionally) so should we remove proto gear?
I also hate how scouts can jump and how heavies cant jump up a 1 inch step... so can we remove jumping?
I get you think its poor gameplay and you hate it, but it's not game breaking like PC is right now for example and it isn't an exploit.... so I don't see how you justify the removal of vehicle collisions. I've used jihad jeeps before too as well as rammed an ADS with a MLT dropship. I knew this argument would come up when I created this thread, "You only want to remove it because you hate it." No, that is not the case at all. I hate when I go up against teams of full proto in pub matches but I don't want to remove it and I definitely don't support gear-restricted matches. So please, if you're going to argue against me here please do so with actual reasoning instead of "You just hate it." And yes, PC is pretty broken but that doesn't mean this isn't broken either. Multiple things can be broken at the same time, and I'm pretty sure the team that works on PC is not the same team that works on vehicle gameplay.
I did come at you with actual reasoning....
if your only reason is that you hate it it isn't a good reason to remove collision... you have yet to give a reason besides you hate it, even when confronted with the argument you said you were prepared for it....
so, if the real reason you want vehicle collision removed ISNT simply because you hate it, then lets hear the real reason why vehicle collision should be removed...
because so far all I've heard you say is remove it because I hate it and then demand a real argument against why it should not be removed instead of giving a reason why it should be removed which is the proper forum etiquette since this is your QQ post.
TELL US WHY VEHICLE COLLISION SHOULD BE REMOVED...
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2011
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Posted - 2014.04.20 10:11:00 -
[3] - Quote
Aero Yassavi wrote:Seymor Krelborn wrote:if your only reason is that you hate it it isn't a good reason to remove collision... you have yet to give a reason besides you hate it, even when confronted with the argument you said you were prepared for it.... Seriously man, how am I supposed to argue with you if you can't even read the damn thread? Please quote one time where I said I hate it as my argument? That's right, I never did. I provided my reasoning and you choose to ignore it and substitute it with an argument for me.
you say it's bad gameplay, but you don't go into specifics of why its bad, other than your opinion... is it OP?
is it a bug? is it an exploit? is it not working as intended in some way?
the only thing close to an explanation is you saying its hazardous to LAVs... well, so are tanks... should we remove tanks?
seriously man if you cant back your argument up and can only accuse people of not reading your crappy thread GTFO....
I'm trying to have a real discussion with you, even though you clearly don't deserve to be taken seriously.
so heres one last chance, tell us why vehicle collision should be removed.....
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2014
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Posted - 2014.04.20 18:34:00 -
[4] - Quote
Godin Thekiller wrote:KalOfTheRathi wrote:While I applaud your ideas, this is Dust. Which is in New Eden, which is filled with undesirables that play EVE. CCP/Iceland aka Mothership beget EVE and other things (although no vampires, weird huh?) that all fumble around in New Eden. Their corporate motto is HTFU. They even have video. The promo for Dust has a pod peep bailing on a contract with a Merc team. Decisions have consequences indeed. So, I doubt if this will find any traction in a dev studio that is driven by a company that revels in man's inhumanity to man. Or to clones. Even their precious pod peeps. Good game play? How about game play that is not fundamentally broken? That would be step in a direction. EVE doesn't have suicide rammings, so your argument is invalid.
no but you can bump ships out of alignment preventing them from warping, while your buddies blow him up
collision in eve has consequences as should collisions in dust.
I still haven't heard an actual reason from the OPQQer why it needs removal.
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2022
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Posted - 2014.04.22 03:03:00 -
[5] - Quote
Soraya Xel wrote:Ramming in DUST is a completely valid tactic, and what makes sense in EVE, auto-thrusters to avoid collison, doesn't really make sense on the ground. Vehicle drivers should cry less about the fact that they're nearly indestructible except against other vehicles, and accept that other vehicles, including cheap ones, can and should kill them.
bravo! +1
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2023
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Posted - 2014.04.22 03:13:00 -
[6] - Quote
True Adamance wrote:Soraya Xel wrote:Dropships are roughly the same mass. Whether specced out with the best gear or not, they should be destructible by each other in collision, regardless of fitting. Meanwhile, with your frigate-to-battleship mechanic, I'd agree a dropship should not kill an MCC on collision.
Bear in mind, that a 1 mil ISK badly fit frigate CAN kill a 20 mil ISK frigate. The battleship/frigate example, to be blunt, was dumb. ;)
Air is big, dropship pilots should be mindful of things around them. If they can't adequately do that, I'd rather give them more tools to detect incoming threats, rather than take away suicide ships and jihad jeeps and the like. These are the sorts of tools that allow newbies to strike at veterans even without that massive pile of skill points. True but I cannot fit tracking disruption, and a Microwarp Drive, and fly at 3 km per Second into the side of an Apocalpyse to insta gib it.....can I? No. I can appreciate that having some sort of physical reaction is a must..... but I...simply put find this to be an exploit that players either not competent in vehicles or AV can exploit to ruin the game play of those who are..... If tanks massacring infantry ruins gameplay for infantry players is unacceptable, how is it acceptable to allow someone to simple fly/drive into my much better fit vehicle for an instant kill?
except tanks massacring infantry does ruin the game for infantry so at the most least until they fix that ramming your vehicle to oblivion should remain, however like so many of you love to say when eve mechanics wouldn't work in your selfish favor for dust," this is not eve " ....
with that out of the way,
how is vehicle collision an exploit? they would actually have to write code to make collision possible, or the explosive graphics afterward. no, I'm sorry collision is not an exploit, it can however be annoying, especially when a friendly tank goes out of his way to ram my LAV, but it seems like pretty sound physics to me, that me blowing up would be the result of that encounter so I cant knock it or ask for it to be removed....now, a heavy not being able to jump up a 1 inch incline... that's ridiculous and should be fixed, getting shot to death standing behind cove... yeah, fix that...or the sprint bug? or that fatal error crap? yeah ccp, work on those things... but, "remove vehicle collision because I don't like it"....????? what!? GTFO, my friend....
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2023
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Posted - 2014.04.22 04:02:00 -
[7] - Quote
Soraya Xel wrote:Unintentional mechanics are what makes New Eden what it is. It's a sandbox. The whole idea is for people to use creativity and smarts to defeat otherwise insurmountable foes. Jihad jeeps, ramming derpships, that's the very essence of this game.
couldn't have said it better myself.... how boring would a game get that when you do "A" "B" always happens.... and unintentional or not, why fix this before vehicles get better balance if it is to be removed at all.... but if it was removed it would just make this game more bland....
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2061
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Posted - 2014.04.22 22:53:00 -
[8] - Quote
SteelDark Knight wrote:True Adamance wrote:
You are showing a particular bias that suggests to me you aren't looking at this mechanic objectively.
This. One balance issue does not justify other broken balance issues. Bad precedent for game play. Why skill in to a counter weapon (AV) or vehicle if all one needs to do is run a low or no cost vehicle in to something to defeat it? In addition it creates balancing issues that were not accounted for as far as we know when vehicles are designed.(armor > shield ).
so then maybe av should be fixed before we even consider discussing the only viable tactic against vehicles?
I will admit I am biased... I don't drive tanks, but I did skill into swarms which are almost useless, so if the only way I can delay a tanker going 60/2 is to collide with him why shouldn't I?
and what right do tankers have to say to remove it when they are so OP on the field?
this game makes me sad....
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2152
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Posted - 2014.04.25 02:40:00 -
[9] - Quote
Godin Thekiller wrote:Seymor Krelborn wrote:Godin Thekiller wrote:KalOfTheRathi wrote:While I applaud your ideas, this is Dust. Which is in New Eden, which is filled with undesirables that play EVE. CCP/Iceland aka Mothership beget EVE and other things (although no vampires, weird huh?) that all fumble around in New Eden. Their corporate motto is HTFU. They even have video. The promo for Dust has a pod peep bailing on a contract with a Merc team. Decisions have consequences indeed. So, I doubt if this will find any traction in a dev studio that is driven by a company that revels in man's inhumanity to man. Or to clones. Even their precious pod peeps. Good game play? How about game play that is not fundamentally broken? That would be step in a direction. EVE doesn't have suicide rammings, so your argument is invalid. no but you can bump ships out of alignment preventing them from warping, while your buddies blow him up collision in eve has consequences as should collisions in dust. I still haven't heard an actual reason from the OPQQer why it needs removal. bump out of alignment doesn't equal complete and utter destruction. Try again.
when you cant warp and you have a bunch of ships now scraming, webbing and shooting you....yeah... that bump equaled complete and utter destruction....1/2 out of 10 for troll... you're slippin'
this game makes me sad....
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