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KingBabar
The Rainbow Effect Negative-Feedback
1987
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Posted - 2014.03.21 08:27:00 -
[1] - Quote
Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go. I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP. I've held my tongue cause I haven't had a scout suit properly specced yet. But after running it for 2 days I just can't see what the big deal is about. Take away the 2 damage mods and the HP and rep speed is almost identical to my Amarr assault. Yes 2 damage mods or 2 shield extenders is more but the Amarr assault would be a much worse suit if I tried to match the scout suits speed and stealth....
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it.....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Ghosts Chance
Inf4m0us
1446
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Posted - 2014.03.21 08:32:00 -
[2] - Quote
becuase most scouts dont brick tank...
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The Eristic
Sad Panda Solutions
276
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Posted - 2014.03.21 08:33:00 -
[3] - Quote
>630 hp >scout |
KingBabar
The Rainbow Effect Negative-Feedback
1987
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Posted - 2014.03.21 08:34:00 -
[4] - Quote
Ghosts Chance wrote:becuase most scouts dont brick tank...
So its like:
Scout: Oh noes, I have so little HP, just glance at me and I'm dead!
Anyone else: Why don't you put some more HP on that suit then? You have plenty of fitting space...
Scout: No but then it wouldn't be a proper scout, please buff.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Ronan Elsword
Dead Six Initiative Lokun Listamenn
239
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Posted - 2014.03.21 08:36:00 -
[5] - Quote
If they are failing to hit you then we should thank them for not hip firing with AA.
PvE 2014
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Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
336
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Posted - 2014.03.21 08:37:00 -
[6] - Quote
My issue with the scout suit has always been the lack of CPU/PG and since that's been taken care of for 1.8 I have no complaints about it.
Oh, and if you're going to scout, why would you build it like a lower-health assault? What's the point of it? |
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
223
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Posted - 2014.03.21 08:42:00 -
[7] - Quote
The problem is with 360 permascans and having less HP in any competitive battle such as PC you could damp a medium frame with far more HP and be more effective in most cases. Granted some people are better at running scouts or other various suits but you can't take the top tier players in their niche and balance solely off of their performance. Scouts needed more things to separate them from other suits, the 2nd equipment slot and the lower base profile we get in 1.8 help in this regard, not to mention the bonus to cloaking. |
I-Shayz-I
I-----I
2594
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Posted - 2014.03.21 08:43:00 -
[8] - Quote
Most scouts don't run with an allotek nanohive Most gallente scouts don't run with more than 300ish armor
Scouts are meant for being fast, being sneaky, and E-war.
Most scouts complain because they get killed way too quickly...mostly because high alpha weapons don't let them retaliate, and scanners can detect them sneaking up on players.
You can brick tank anything and do decent with it, especially if you have good weapons. If a scout can't scout because of broken weapons and mechanics, what's the point of the advantages it has?
This is why 1.8 will be the update scouts have been wanting forever.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Django Quik
Dust2Dust.
2463
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Posted - 2014.03.21 08:44:00 -
[9] - Quote
IMHO there was never that much a problem with proto scouts because they get the extra fittings room and particularly the gallente get 4 low slots. My problem was always with the advanced suit because you can't fit any tank on it and even using 2x advanced sidearms I need a CPU mod, which takes up one of my tank slots.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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KingBabar
The Rainbow Effect Negative-Feedback
1988
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Posted - 2014.03.21 08:49:00 -
[10] - Quote
Vulcanus Lightbringer wrote:My issue with the scout suit has always been the lack of CPU/PG and since that's been taken care of for 1.8 I have no complaints about it.
Oh, and if you're going to scout, why would you build it like a lower-health assault? What's the point of it?
I'm more stealthy, faster and agile than the assault suits. The objective is to win the games. With this setup I can sneak around most scanners, I'm fast enough with enough stamina to flank and I'm not totally useless in a straight up fight. This means that I'm capable of doing more than getting a stealth kill and then running away.... The Allotek hive even makes it possible for me to hunker down, I even defeated a fatsuit at semi close range by going in and out of the rep hives, it tokk me 3 sweeps to finally take him out...
Just as I've played the logi as a support/assault hybrid ( NOT a slayerlogi) I also seemingly run my scout fitting as a scout/assault hybrid. In any case, both seems to work very well.
And I really don't get this with lack of PC/CPU, at least not for the GAL scout, I will believe that the MIN scout is far worse in that regard. Who needs lots of CPU/PG when basic armor plates costs 10-1 to fit????
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Django Quik
Dust2Dust.
2464
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Posted - 2014.03.21 08:49:00 -
[11] - Quote
Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Yan Darn
Forsaken Immortals Top Men.
366
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Posted - 2014.03.21 08:51:00 -
[12] - Quote
KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go.I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP.
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it.....
You kinda said it all youself...
I underlined the most imporant part.
You seemed to have ignored it when you created your brick tanked assault scout that you have admitted isn't as good as your other options when pursuing such things. You may not have noticed that the scout requires a lot more SP to make viable than other options.
Or are you saying 'wow all this scouts being UP stuff was nonsense - if only I'd known sooner, otherwise I soooo wouldn't have gone proto logi - what a shame, I would have spent the past several months proving scouts aren't UP - by playing them instead of my other suits, now I only have a few days to prove the QQers wrong...'
PS I don't know about you, but I do much better in my scout when backed up by high SP proto stomp Squad.
The Ghost of Bravo
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KingBabar
The Rainbow Effect Negative-Feedback
1988
|
Posted - 2014.03.21 08:53:00 -
[13] - Quote
Django Quik wrote:Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all.
DS3 all the way. But I'm not exactly standing in the same spot like so many M/KB players do, I sircle strafe and more.
I still get lots of scenarioes even in my sluggish Cal logi where I can strafe away from someone's tracking, it just happens way more frequent in this suit.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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The dark cloud
The Rainbow Effect Negative-Feedback
2527
|
Posted - 2014.03.21 08:53:00 -
[14] - Quote
Babar i still think its stupid to put so many armor plates on that suit. You will still be picked up by proto scanners.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Django Quik
Dust2Dust.
2464
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Posted - 2014.03.21 08:58:00 -
[15] - Quote
If you really want to know what the problems are with scout suits, try running an advanced one.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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KingBabar
The Rainbow Effect Negative-Feedback
1988
|
Posted - 2014.03.21 08:58:00 -
[16] - Quote
I-Shayz-I wrote:Most scouts don't run with an allotek nanohive Most gallente scouts don't run with more than 300ish armor
Scouts are meant for being fast, being sneaky, and E-war.
Most scouts complain because they get killed way too quickly...mostly because high alpha weapons don't let them retaliate, and scanners can detect them sneaking up on players.
You can brick tank anything and do decent with it, especially if you have good weapons. If a scout can't scout because of broken weapons and mechanics, what's the point of the advantages it has?
This is why 1.8 will be the update scouts have been wanting forever.
Yeah, my general setup would be mediocre in PC at best. There its all about stealth and super fast shottys. I'm not saying thats easy, but I have faced a fair share of very good scouts in PC.
And I dunno about "can't" scout, the scout suit don't have an EHP advantage over a dampened med suit but they have a huge speed/stamina advantage...
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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KingBabar
The Rainbow Effect Negative-Feedback
1988
|
Posted - 2014.03.21 09:09:00 -
[17] - Quote
Yan Darn wrote:KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go.I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP.
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it..... You kinda said it all youself... I underlined the most imporant part. You seemed to have ignored it when you created your brick tanked assault scout that you have admitted isn't as good as your other options when pursuing such things. You may not have noticed that the scout requires a lot more SP to make viable than other options. Or are you saying 'wow all this scouts being UP stuff was nonsense - if only I'd known sooner, otherwise I soooo wouldn't have gone proto logi - what a shame, I would have spent the past several months proving scouts aren't UP - by playing them instead of my other suits, now I only have a few days to prove the QQers wrong...' PS I don't know about you, but I do much better in my scout when backed up by high SP proto stomp Squad.
More SP than other suits to be viable? Really? Tell that to my logi suit....
Off course it isn't better at assaulting than the assault suits are.... doh.
I'm merely stating that they're surprisngly good at the job, when properly fitted.
No I wouldn't have specced scout regardless, I like to have more than 1 equipment slot....
And don't get me wrong here, I do look foreward to the 1.8 change, I'll finally get back to my true role, the scout. I used scout suits for 3 of the 4 beta builds and it was merely the removal of that second equiment slot for proto suits that made me switch to logi suits, I wanna do a little more than shoot people and restock my ammo...
My point is more of the line of: "yes the light frames are weaker, but they're far from as useless as many of the forum scout QQers have presented them as." Many of you have been acting like its as useless as contact nades....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
223
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Posted - 2014.03.21 09:13:00 -
[18] - Quote
Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC.
I never thought the scout suit was bad, just needed a few adjustments like its getting in 1.8 so I'm thrilled with that. |
KingBabar
The Rainbow Effect Negative-Feedback
1988
|
Posted - 2014.03.21 09:17:00 -
[19] - Quote
STEALTH HUNTER ZERO wrote:Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC.
Currently tha scanner takes 5 seconds to use, ample time to kill the user, and it will only show you on the map for 5 seconds, then the scanner has a 25 second cooldown. For this to be effective the other team needs 4-6 of these in action spread among 2-4 players.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
224
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Posted - 2014.03.21 09:28:00 -
[20] - Quote
KingBabar wrote:STEALTH HUNTER ZERO wrote:Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC. Currently tha scanner takes 5 seconds to use, ample time to kill the user, and it will only show you on the map for 5 seconds, then the scanner has a 25 second cooldown. For this to be effective the other team needs 4-6 of these in action spread among 2-4 players. Thats true but if your 20 meters out or so flanking on the enemy and they do their 360 spin your totally screwed. It happens more often than you'd think. At least it won't be a problem for me in 1.8 tho. |
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Lightning xVx
R 0 N 1 N
456
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Posted - 2014.03.21 09:28:00 -
[21] - Quote
KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go. I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP. I've held my tongue cause I haven't had a scout suit properly specced yet. But after running it for 2 days I just can't see what the big deal is about. Take away the 2 damage mods and the HP and rep speed is almost identical to my Amarr assault. Yes 2 damage mods or 2 shield extenders is more but the Amarr assault would be a much worse suit if I tried to match the scout suits speed and stealth....
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it.....
I will tell you my side later after I'm off from work, but rest assure I will make a solid argument out of it.
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Scar Scrilla
UN1TED NATIONS
163
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Posted - 2014.03.21 09:28:00 -
[22] - Quote
Recently started Gall Scouting, mostly run Adv with Shotty, SMG and Scanner. It's so much fun but of course I have to learn to play completely different now, with just a little over 300 total HP.
I'm steadily improving my Scout playstyle, taking cover and flanking works like a charm, depending on the map, most of the time. My best run so far, just had a few ones in this role, was 16-3 in Dom.
Needless to say if I run around in the open, I get squashed in less than a sec of course :)
Thanks to everybody on the forum encouraging ppl to play the scout class
Btw. is there a channel to squad up with other Scouts?
"Si tacuisses, philosophus mansisses"
"Go and hack the letter(s)" - Join our public channel: UN1TE
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STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
224
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Posted - 2014.03.21 09:31:00 -
[23] - Quote
Scar Scrilla wrote:Recently started Gall Scouting, mostly run Adv with Shotty, SMG and Scanner. It's so much fun but of course I have to learn to play completely different now, with just a little over 300 total HP.
I'm steadily improving my Scout playstyle, taking cover and flanking works like a charm, depending on the map, most of the time. My best run so far, just had a few ones in this role, was 16-3 in Dom.
Needless to say if I run around in the open, I get squashed in less than a sec of course :)
Thanks to everybody on the forum encouraging ppl to play the scout class
Btw. is there a channel to squad up with other Scouts? Scouts United is the channel your looking for. |
Asha Starwind
DUST University Ivy League
540
|
Posted - 2014.03.21 09:40:00 -
[24] - Quote
STEALTH HUNTER ZERO wrote:KingBabar wrote:STEALTH HUNTER ZERO wrote:Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC. Currently tha scanner takes 5 seconds to use, ample time to kill the user, and it will only show you on the map for 5 seconds, then the scanner has a 25 second cooldown. For this to be effective the other team needs 4-6 of these in action spread among 2-4 players. Thats true but if your 20 meters out or so flanking on the enemy and they do their 360 spin your totally screwed. It happens more often than you'd think. At least it won't be a problem for me in 1.8 tho.
add the fact that there's always some fa99ot, swapping a suits at a supply depot to bypass the cooldowns. That BS has flown under the radar so far but I'll bet isk that it becomes scannerina 2.0, after the scanner nerf.
Mad Bomber
Now with 50% less profile
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Korvin Lomont
United Pwnage Service RISE of LEGION
788
|
Posted - 2014.03.21 09:45:00 -
[25] - Quote
Django Quik wrote:Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all.
But that's exactly what this community expect logis just doing logi stuff, scout are just there to die, heavies should be stationary turrets.....
Regarding the OP.
1. any brick tanked suit can do in pubs (ok you don't even to brick tank). Most scouts don't think we need more hp because we wan't to SCOUT, not necessarily chasing the latest FOTM weapon and brick tank to be of any use.
What's the point of having different suits and roles if the only way to be of any use is stack armor and kill suff like assaults??
Right we could simply remove all but assault suits...what most (real) scouts want is to have a role apart from killing stuff because I can do this with other suits in a better way I don't need to use to lowest hp suit with a nimble speed advantage (that gets negated by armor plates) or a lower profile...
I want to actually play as scout sneaking behind enemy lines provide intel, and get rewarded for doing so. Unfortunately CCP forces us to be light slayers as this is the only way for scouts to get a reasonable amount of WP (independent from game modes)
And in that regard scouts gets simply outclassed.
And just because a good player can be good in that suit against weaker players doesn't change the underlying problem. |
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
225
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Posted - 2014.03.21 10:02:00 -
[26] - Quote
Korvin Lomont wrote:Django Quik wrote:Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all. But that's exactly what this community expect logis just doing logi stuff, scout are just there to die, heavies should be stationary turrets..... Regarding the OP. 1. any brick tanked suit can do in pubs (ok you don't even need to brick tank). Most scouts don't think we need more hp because we wan't to SCOUT, not necessarily chasing the latest FOTM weapon and brick tank to be of any use. What's the point of having different suits and roles if the only way to be of any use is stack armor and kill suff like assaults?? Right we could simply remove all but assault suits...what most (real) scouts want is to have a role apart from killing stuff because I can do this with other suits in a better way I don't need to use to lowest hp suit with a nimble speed advantage (that gets negated by armor plates) or a lower profile... I want to actually play as scout sneaking behind enemy lines provide intel, and get rewarded for doing so. Unfortunately CCP forces us to be light slayers as this is the only way for scouts to get a reasonable amount of WP (independent from game modes) And in that regard scouts gets simply outclassed. And just because a good player can be good in that suit against weaker players doesn't change the underlying problem. Well for me personally, flanking behind the enemy and taking out their uplinks and CRU's while eliminating any enemies back to their frontlines is what its very good at. Since its not an assault this is where I believe it should shine and the changes in 1.8 help make this more achievable, which in turn helps separate/define its role from other suits. |
KingBabar
The Rainbow Effect Negative-Feedback
1989
|
Posted - 2014.03.21 10:06:00 -
[27] - Quote
Korvin Lomont wrote:Django Quik wrote:Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all. But that's exactly what this community expect logis just doing logi stuff, scout are just there to die, heavies should be stationary turrets..... Regarding the OP. 1. any brick tanked suit can do in pubs (ok you don't even to brick tank). Most scouts don't think we need more hp because we wan't to SCOUT, not necessarily chasing the latest FOTM weapon and brick tank to be of any use. What's the point of having different suits and roles if the only way to be of any use is stack armor and kill suff like assaults?? Right we could simply remove all but assault suits...what most (real) scouts want is to have a role apart from killing stuff because I can do this with other suits in a better way I don't need to use to lowest hp suit with a nimble speed advantage (that gets negated by armor plates) or a lower profile... I want to actually play as scout sneaking behind enemy lines provide intel, and get rewarded for doing so. Unfortunately CCP forces us to be light slayers as this is the only way for scouts to get a reasonable amount of WP (independent from game modes) And in that regard scouts gets simply outclassed. And just because a good player can be good in that suit against weaker players doesn't change the underlying problem.
Well you sort of nailed it.
For winning a battle: - Kill the enemy. - Kill the enemy and take his point. - Defend the point by killing the enemy.
I don't see the "scout" part of it, whats it supposed to be?
Gathering intelligence? I'd much rather take a sniper on top calling stuff out or indeed a post 1.8 Galente logi with dual scanners. "Be sneaky"? to accomplish what? - Other than ninja hacking the enemy objectives making them strip their "frontline" to hold on to their more homely points, are there only things I can't think of? And in this role the scout far outshines any other suit, no one has the stelth/speed/stamina combo of the scouts.
The role of a "true scout" IMO would be to be a pest and plague to the other team. You'd normally stay between the enemy main spawn and the main area of fighting, if possible. Being sneaky you engage singe targets and get the drop on them before they can join the rest of their group making their main fotce comparably weaker than yours at the point of contestation. You shouldn't get any sort of WP just to be sneaky, but you do get WPs for all the sneaky kills you get and indeed al the sneaky hacks you pull off no?
Be it a logi, heavy, scout or Regnyums grandma, you're still all soldiers, the objective is to kill the enemy and gain map control due to dominating the other team and win the game. The scout is a slightly different take on how to achieve that goal compared to an Assault, you still have a gun, you can still hack and on top of it you can sneak around, going much faster and further than the other suits. I still don't get the massive amount of QQ the scouts have put on these forums for, well, its a whole year now isn't it?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Django Quik
Dust2Dust.
2466
|
Posted - 2014.03.21 10:19:00 -
[28] - Quote
KingBabar wrote:Well you sort of nailed it.
For winning a battle: - Kill the enemy. - Kill the enemy and take his point. - Defend the point by killing the enemy.
I don't see the "scout" part of it, whats it supposed to be?
Gathering intelligence? I'd much rather take a sniper on top calling stuff out or indeed a post 1.8 Galente logi with dual scanners. "Be sneaky"? to accomplish what? - Other than ninja hacking the enemy objectives making them strip their "frontline" to hold on to their more homely points, are there more things I can't think of? And in this role the scout far outshines any other suit, no one has the stelth/speed/stamina combo of the scouts.
The role of a "true scout" IMO would be to be a pest and plague to the other team. You'd normally stay between the enemy main spawn and the main area of fighting, if possible. Being sneaky you engage singe targets and get the drop on them before they can join the rest of their group making their main fotce comparably weaker than yours at the point of contestation. You shouldn't get any sort of WP just to be sneaky, but you do get WPs for all the sneaky kills you get and indeed al the sneaky hacks you pull off no?
Be it a logi, heavy, scout or Regnyums grandma, you're still all soldiers, the objective is to kill the enemy and gain map control due to dominating the other team and win the game. The scout is a slightly different take on how to achieve that goal compared to an Assault, you still have a gun, you can still hack and on top of it you can sneak around, going much faster and further than the other suits. I still don't get the massive amount of QQ the scouts have put on these forums for, well, its a whole year now isn't it? I was nodding until the last line there but you've mostly got the right idea.
In PC I do exactly as you describe in your last paragraph and I usually end up middle of the team for WP, though woefully low in terms of kills because most of my time is spent hacking and rehacking the enemy home point. I can do this because in PC I can stack hacking mods, dampeners and tank as well as using proto weapons because proto suits allow that sort of fitting to be possible.
In pubs I wear advanced gear and that's where scouts fall down - the gap between advanced and proto is MASSIVE. If you only look at CPU per slot, the proto gallente actually looks alright compared to other classes but the advanced is horrible! You don't have this problem with any of the advanced medium suits and I'd say that any class that requires you to be in a proto suit to do well has a problem.
Of course there are players that do very well in advanced scout suits too but we're the top 100 ones who have been playing them religiously for the entirety of Uprising. Great players will be great players even in mlt gear - they are not the ones to dictate balance around.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Korvin Lomont
United Pwnage Service RISE of LEGION
790
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Posted - 2014.03.21 10:24:00 -
[29] - Quote
KingBabar wrote:Korvin Lomont wrote:Django Quik wrote:Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis.
Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're using kb/m? Because I've never seen anyone using DS3 be able to strafe dodger face to face at all. But that's exactly what this community expect logis just doing logi stuff, scout are just there to die, heavies should be stationary turrets..... Regarding the OP. 1. any brick tanked suit can do in pubs (ok you don't even to brick tank). Most scouts don't think we need more hp because we wan't to SCOUT, not necessarily chasing the latest FOTM weapon and brick tank to be of any use. What's the point of having different suits and roles if the only way to be of any use is stack armor and kill suff like assaults?? Right we could simply remove all but assault suits...what most (real) scouts want is to have a role apart from killing stuff because I can do this with other suits in a better way I don't need to use to lowest hp suit with a nimble speed advantage (that gets negated by armor plates) or a lower profile... I want to actually play as scout sneaking behind enemy lines provide intel, and get rewarded for doing so. Unfortunately CCP forces us to be light slayers as this is the only way for scouts to get a reasonable amount of WP (independent from game modes) And in that regard scouts gets simply outclassed. And just because a good player can be good in that suit against weaker players doesn't change the underlying problem. Well you sort of nailed it. For winning a battle: - Kill the enemy. - Kill the enemy and take his point. - Defend the point by killing the enemy. I don't see the "scout" part of it, whats it supposed to be? Gathering intelligence? I'd much rather take a sniper on top calling stuff out or indeed a post 1.8 Galente logi with dual scanners. "Be sneaky"? to accomplish what? - Other than ninja hacking the enemy objectives making them strip their "frontline" to hold on to their more homely points, are there more things I can't think of? And in this role the scout far outshines any other suit, no one has the stelth/speed/stamina combo of the scouts. The role of a "true scout" IMO would be to be a pest and plague to the other team. You'd normally stay between the enemy main spawn and the main area of fighting, if possible. Being sneaky you engage singe targets and get the drop on them before they can join the rest of their group making their main fotce comparably weaker than yours at the point of contestation. You shouldn't get any sort of WP just to be sneaky, but you do get WPs for all the sneaky kills you get and indeed al the sneaky hacks you pull off no? Be it a logi, heavy, scout or Regnyums grandma, you're still all soldiers, the objective is to kill the enemy and gain map control due to dominating the other team and win the game. The scout is a slightly different take on how to achieve that goal compared to an Assault, you still have a gun, you can still hack and on top of it you can sneak around, going much faster and further than the other suits. I still don't get the massive amount of QQ the scouts have put on these forums for, well, its a whole year now isn't it?
I see your point, but gathering intel through scouts can be more useful than you think (if we could provide this). First we are fast and mobile compared to a sniper and we are still on the battle field we don't need to find a spot with good overview we can simply move were we need to be.
The thing with hacking is true and not true sure we get to letters fast and stealthy but once we start hacking the game tells every body exactly where we hack (well at least regarding letters). To be honest a heavy with LAV can do this faster with the advantage of beeing able to defend the letter pretty well.
Dust seems not to be build around different roles as killing seem always to be the "best" way, which is sad. Regarding the Soldier argument sure we are all mercs and killing may be part of the job, but even soldiers have different tasks and not all of them are around killing as much as possible.
The problem most scouts had is that everything could be done better or at equal quality with m ore HP and versatility. This may change with 1.8.
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
973
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Posted - 2014.03.21 10:43:00 -
[30] - Quote
Try the same thing on the minmatar scout. It struggles to fit complex shields on the proto + weapons even with Electronics 4. There's always a compromise that has to be made and there's very little you can do with 2 lows.
Also it does require a greater SP sink simply to avoid most scanners cus you also need the dampening skill up. And if your going to have the proto Gal scout you may as well make the most of the scan range increase so thats more SP in there.
As others have said. The scout is slower, less protected, less stealthy (Minmatar at least) and can't equip slots as well as most Mid suits. So where does that leave them in terms of a role? They have no niche like the heavies but are outclassed everywhere else.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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