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Chuckles Brown
97
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Posted - 2014.02.20 11:51:00 -
[1] - Quote
Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death?
The Official alt of 8213
Do you pub, brah?
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Bayeth Mal
OSG Planetary Operations Covert Intervention
77
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Posted - 2014.02.20 11:54:00 -
[2] - Quote
HA! |
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Drapedup Drippedout
0uter.Heaven
428
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Posted - 2014.02.20 11:56:00 -
[3] - Quote
Forge's wreck them.
Neighborhood Bully prof 5
"Gimme yo lunch money"
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Beld Errmon
0uter.Heaven
1364
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Posted - 2014.02.20 12:01:00 -
[4] - Quote
Drapedup Drippedout wrote:Forge's wreck them.
This, but at least a dropship has a chance against 1 forgegunner, one militia railtank with either a semi competent pilot or a complacent DS pilot equals dead dropship.
Even good dropships don't stand much of a chance against 2 good forge gunners, DS will again by a victim of the no doubt incoming AV buff. |
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Ryme Intrinseca
Fatal Absolution
752
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Posted - 2014.02.20 12:03:00 -
[5] - Quote
Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks. |
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Beld Errmon
0uter.Heaven
1364
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Posted - 2014.02.20 12:03:00 -
[6] - Quote
Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death?
Oh alt of 90210, you of all ppl should know how easy it is to get rid of an ADS, last week half the squad I believe you were in pulled out rail tanks to shoot mine down. |
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Beld Errmon
0uter.Heaven
1364
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Posted - 2014.02.20 12:06:00 -
[7] - Quote
Ryme Intrinseca wrote:Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks.
But once you start shooting at one you basically render it impotent because it has to leave the area or DIAF, you should try flying a dropship around watch how many ppl suddenly decide to take up duck shooting, its rarely ever 1 person trying to down you. |
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Operative 1171 Aajli
Bragian Order Amarr Empire
1277
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Posted - 2014.02.20 12:12:00 -
[8] - Quote
Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death?
Range and RoF plus the dmg mod bonus could be nerfed and the rail would still be a decent counter without this OP at any range, no sp mil fit BS.
I kept DS in check before with rails the way they were. You had less RoF via spool up, recharge and overheat time. You could still shoot at one if it was hovering. The repeating mechanic though didn't allow for full damage every time.
Right now that RoF with the range is just too fast. DS should have more time to react and then if they fly up and still in a position to be LoS then get the follow up shots. This worked well enough before without a no skill hack easily pulling out an uber rail tank and three shotting a DS before he can react.
Rommel, you magnificent bastard, I read your book!
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Sir Snugglz
Red Star. EoN.
428
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Posted - 2014.02.20 12:19:00 -
[9] - Quote
Everytime I see a thread about rails being the only thing keeping derpships in check I immediately think of this Rail tanks keep Derpships in check? Last I checked, most of my deaths are from friendly rdvs, MCC, derpship ramming, and suicides....
-Luck is just one of my skills
Just because I make flying look easy doesn't mean it is
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Nikoli Gleimer
The Comet Republic
6
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Posted - 2014.02.20 12:26:00 -
[10] - Quote
I think this is absolutely ridiculous. I'm a an assault dropship pilot, and redline railtanks are messed up. Yes. But i dont think they should be nerfed.
Rail gun technology is long range low rate of fire, and high damage. In my opinion the tank fights that tanks have are really fun. I have a tanker in my corp and he uses a missile launcher tank and we own most tanks.
The redline is the problem......anybody know why its a huge area of the map?
Heres an idea....why not make it like they do in Planetside 2? Make it so wherever the MCC is, it deployes an impenetrable shield, but it makes it into like a dome...
This would make redline rail tanks vulnerable to to attacks from assault dropship pilots, and if they want to suvive they would have to put some deffensive modules on, and not all damage mods.
Again, i dont think tanks are OP at all(maybe the blaster against infantry, but thats a different topic) What is Op is the price of the tanks (a tank should not cost less than my proto gallente logi suit....just saying) and also the redline.....its not fair that someone can stack all offensive mods, and be able to kill me with no worry with being shot . I would love to engage tanks with my assault dropship, but i can't, because most of them are shooting me from 3 maps away :P |
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Delta90212
Dust2Dust. Top Men.
279
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Posted - 2014.02.20 12:26:00 -
[11] - Quote
Beld Errmon wrote:Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death? Oh alt of 90210, you of all ppl should know how easy it is to get rid of an ADS, last week half the squad I believe you were in pulled out rail tanks to shoot mine down. Alt? What alt are you talking about?
Fear The Tribes / Standings Minmatar 5 / Gallente 5 / Pilot
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
865
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Posted - 2014.02.20 12:30:00 -
[12] - Quote
In terms of keeping ADS 'in check' infantry do very well. all it takes is a few AV guys to render it completely ineffective in that area. FG's are still immensely powerful and not something we can engage lightly. One mistake and we're in the dirt.
Most AV kills I've had are people trying to lone wolf it and failing because they're deluded enough to think they can take me down with my defences up.
You also have to remember most DS pilots have had to adapt to survive in much harsher builds so they're well aware of what punishment they can take.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Ryme Intrinseca
Fatal Absolution
752
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Posted - 2014.02.20 12:32:00 -
[13] - Quote
Beld Errmon wrote:Ryme Intrinseca wrote:Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks. But once you start shooting at one you basically render it impotent because it has to leave the area or DIAF, you should try flying a dropship around watch how many ppl suddenly decide to take up duck shooting, its rarely ever 1 person trying to down you. One forge is more of an annoyance than a mortal threat for a well built and piloted DS. And if you're tying up two or three opposition players you're doing a great job for the team, even if you're spending most of your time near the flight ceiling. Also there's basically no danger to you when you're recovering at a high altitude, whereas the FGers are sitting ducks for any red that comes their way.
Not saying DSes are OP, just that, as Chuckles said, the large rail is needed as a hard counter. |
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Jackof All-Trades
The Black Renaissance
488
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Posted - 2014.02.20 12:32:00 -
[14] - Quote
Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
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Omni-Specialist
/ Focus: Gallente
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
865
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Posted - 2014.02.20 12:37:00 -
[15] - Quote
Sir Snugglz wrote:Everytime I see a thread about rails being the only thing keeping derpships in check I immediately think of thisRail tanks keep Derpships in check? Last I checked, most of my deaths are from friendly rdvs, MCC, derpship ramming, and suicides.... You forgot Null Cannon missiles  But maybe thats just me and my insanely bad luck 
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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ChromeBreaker
SVER True Blood General Tso's Alliance
1576
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Posted - 2014.02.20 12:44:00 -
[16] - Quote
Ryme Intrinseca wrote:Beld Errmon wrote:Ryme Intrinseca wrote:Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks. But once you start shooting at one you basically render it impotent because it has to leave the area or DIAF, you should try flying a dropship around watch how many ppl suddenly decide to take up duck shooting, its rarely ever 1 person trying to down you. One forge is more of an annoyance than a mortal threat for a well built and piloted DS. And if you're tying up two or three opposition players you're doing a great job for the team, even if you're spending most of your time near the flight ceiling. Also there's basically no danger to you when you're recovering at a high altitude, whereas the FGers are sitting ducks for any red that comes their way. Not saying DSes are OP, just that, as Chuckles said, the large rail is needed as a hard counter.
Depending on hardeners, shoot the damn week spot and my advanced AFG can 2 shot them lol (and you only have to hit it once )
The answer is "ForgeGun"... doesnt matter what the question is...
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Jadek Menaheim
Xer Cloud Consortium
2140
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Posted - 2014.02.20 12:45:00 -
[17] - Quote
I think the only thing that needs to be checked is gun elevation, as Judge Radamanthus brought up. Dropships should have the ability to use the flight ceiling as their escape zone; however, this isn't the case with the 45 degree tilt on guns.
Video: I don't always fight dropships, but when I do...
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axu jen
The Phoenix Federation Proficiency V.
8
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Posted - 2014.02.20 13:01:00 -
[18] - Quote
Chuckles Brown wrote: However, if it wasn't for railguns; what would keep you guys in check?
RDVs, the ones carrying LAVs usually make me cry.
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Beld Errmon
0uter.Heaven
1366
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Posted - 2014.02.20 13:46:00 -
[19] - Quote
Delta90212 wrote:Beld Errmon wrote:Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death? Oh alt of 90210, you of all ppl should know how easy it is to get rid of an ADS, last week half the squad I believe you were in pulled out rail tanks to shoot mine down. 90210? Which 90210 are you talking about eh?
oh sorry i didn't think anyone was actually sad enough to be called anything with that in it, im just making fun of 8213's number based name. |
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Happy Violentime
OMFGZOMBIESRUN
212
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Posted - 2014.02.20 14:01:00 -
[20] - Quote
Ryme Intrinseca wrote:Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks.
this +1 |
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Happy Violentime
OMFGZOMBIESRUN
213
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Posted - 2014.02.20 14:08:00 -
[21] - Quote
Beld Errmon wrote:Ryme Intrinseca wrote:Drapedup Drippedout wrote:Forge's wreck them. My proficiency 5, two damage mod IAFG takes three shots to down even a mediocre DS. And you have to be a pretty terrible pilot to let a forge gunner hit you three times. Even then, the pilot will probably survive. Would be a VERY easy life without rail tanks. But once you start shooting at one you basically render it impotent because it has to leave the area or DIAF, you should try flying a dropship around watch how many ppl suddenly decide to take up duck shooting, its rarely ever 1 person trying to down you.
In my experience
Once I start shooting my FG at an ADS it usually, flies at me/over me/around me - spamming missiles til i'm dead
Use a Sica with a rail and pretty much the same thing happens.
ADS pilots are on the same level as snipers. |
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Atiim
Living Like Larry Schwag
4846
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Posted - 2014.02.20 14:36:00 -
[22] - Quote
Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. A MLT Shotgun can 3 shot my 245k Logi suit.
Nerf Shotguns.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
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Posted - 2014.02.20 14:39:00 -
[23] - Quote
Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death?
a proto breach FG almost kills an incubis and swarms can make us go into the death roll.
B
Double O
T
Y
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Delta90212
Dust2Dust. Top Men.
279
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Posted - 2014.02.20 14:39:00 -
[24] - Quote
Beld Errmon wrote:Delta90212 wrote:Beld Errmon wrote:Chuckles Brown wrote:Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill.
ADSes are the most powerful thing in the game, so why complain?
What is with certain players having a delusion that simply nothing should cause them a death? Oh alt of 90210, you of all ppl should know how easy it is to get rid of an ADS, last week half the squad I believe you were in pulled out rail tanks to shoot mine down. 90210? Which 90210 are you talking about eh? oh sorry i didn't think anyone was actually sad enough to be called anything with that in it, im just making fun of 8213's number based name. Eh i just made it up, why? is there a movie or show or anything like that called 90212?
Fear The Tribes / Standings Minmatar 5 / Gallente 5 / Pilot
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DUST Fiend
OSG Planetary Operations Covert Intervention
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Posted - 2014.02.20 15:10:00 -
[25] - Quote
If you cant kill ADS with forge guns, youre a bad, particularly in 1.8 when you can have 25% resist to missiles and 3 complex damage mods
Swarms do need a buff though
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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DUST Fiend
OSG Planetary Operations Covert Intervention
11228
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Posted - 2014.02.20 15:12:00 -
[26] - Quote
Atiim wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. A MLT Shotgun can 3 shot my 245k Logi suit. Nerf Shotguns. I was unaware mlt shotguns could kill from 400 meters away while being impervious to counter attack
You sure enlightened me there.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Zirzo Valcyn
Kameira Lodge Amarr Empire
129
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Posted - 2014.02.20 15:42:00 -
[27] - Quote
i fly like 5-8 hours a day i have no problem with railguns. it all depends on the map and if your stupid enough to fly high. slow, and into the enemies half of the map you deserve to get railed. i don't have the hardware to promote myself on youtube so who am i to say it's balanced tho.. there going to rip the carpet out once again from dropships because "the top pilots" can't hack it and then we start all over again and they will cry about the next weapon that downs them.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Ancient Exiles. Renegade Alliance
181
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Posted - 2014.02.20 15:51:00 -
[28] - Quote
DS should die, they are getting killed way too easily in 1.7 The redline itself is apart of the balancing issue. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
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Posted - 2014.02.20 15:53:00 -
[29] - Quote
You're forgetting forge guns. No one is suggesting railguns shouldn't be able to kill dropships, but railgun tanks do it way too well because of the elevation and range advantage; they can deny the vast majority of the maps. There is such a thing as being too good at a job. Watch this: https://www.youtube.com/watch?v=FHy6CXWk3K4 , this explains the argument, and the modest solution proposal.
Why are't you worried about what keeps redline railguns in check?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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calisk galern
BurgezzE.T.F General Tso's Alliance
1904
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Posted - 2014.02.20 15:57:00 -
[30] - Quote
KAGEHOSHI Horned Wolf wrote:You're forgetting forge guns. No one is suggesting railguns shouldn't be able to kill dropships, but railgun tanks do it way too well because of the elevation and range advantage; they can deny the vast majority of the maps. There is such a thing as being too good at a job. Watch this: https://www.youtube.com/watch?v=FHy6CXWk3K4 , this explains the argument, and the modest solution proposal. Why are't you worried about what keeps redline railguns in check?
I agree with all the vehicle pilots, make the only good counters to assault drops ships bad, then I can spec into a new fotm ^^ |
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