|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DUST Fiend
OSG Planetary Operations Covert Intervention
11228
|
Posted - 2014.02.20 15:10:00 -
[1] - Quote
If you cant kill ADS with forge guns, youre a bad, particularly in 1.8 when you can have 25% resist to missiles and 3 complex damage mods
Swarms do need a buff though
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11228
|
Posted - 2014.02.20 15:12:00 -
[2] - Quote
Atiim wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. A MLT Shotgun can 3 shot my 245k Logi suit. Nerf Shotguns. I was unaware mlt shotguns could kill from 400 meters away while being impervious to counter attack
You sure enlightened me there.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11234
|
Posted - 2014.02.20 16:31:00 -
[3] - Quote
My favorite part about people who cry OP when it comes to ADS is when you suggest they fly themselves, and they clam up because they can't even get the thing off the ground, let alone rake in kill after kill while avoiding all manner of AV from enemy players to enemy null cannons, MCC missiles, MCCs themselves, RDVs, buildings, being flipped almost completely over by MLT swarms, etc etc etc.
Get on our level bro
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11237
|
Posted - 2014.02.20 16:41:00 -
[4] - Quote
Darken-Soul wrote:DUST Fiend wrote:My favorite part about people who cry OP when it comes to ADS is when you suggest they fly themselves, and they clam up because they can't even get the thing off the ground, let alone rake in kill after kill while avoiding all manner of AV from enemy players to enemy null cannons, MCC missiles, MCCs themselves, RDVs, buildings, being flipped almost completely over by MLT swarms, etc etc etc. Get on our level bro Proto forge should be the hard counter to any vehicle. Sadly I have to use a rail tank to save money. You pilots are skilled. Its too bad you have to camp a cru or spawn to rack up kills. I love seeing dropships eat tanks. Or clear off buildings. If I see one killing blueberries or it takes a single shot at me it has to die. You could survive way longer if you see me and look the other way. Same for tanks. I get killed by skilled proto forge guns all the time as an Incubus. Pythons have a bit too much against current AV when you consider everything but small railguns do their bonus damage to armor instead of shields, and pythons are faster, more agile, have FAR better anti infantry capability, and have a smaller profile with harder to hit weak spots. We just need anti shield AV and it should even itself out pretty well.
If you can't kill an Incubus with a proto forge then you're just bad. At the very least you will force that ship to disengage, and if you bring just a single friend with a forge or swarm in your railgun LAV you should have no trouble keeping him from doing anything very useful.
Also, I rarely camp CRUs (when I do it's because I'm covering it waiting for a blue to hack), I get almost all my kills on the fly, so to speak. Camping is strictly against OSG battle doctrine, and it's something that I've looked down upon since the very beginning.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11239
|
Posted - 2014.02.20 17:05:00 -
[5] - Quote
Atiim wrote:DUST Fiend wrote:Atiim wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. A MLT Shotgun can 3 shot my 245k Logi suit. Nerf Shotguns. I was unaware mlt shotguns could kill from 400 meters away while being impervious to counter attack You sure enlightened me there. Alright fine you win. I'll make a thread requesting a nerf to the NT-511 Sniper Rifle. I didn't know the sniper rifle could take out infantry and vehicles alike, and require an orbital or damage stacked railgun to counter.
Again, you enlighten me.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11241
|
Posted - 2014.02.20 17:35:00 -
[6] - Quote
Atiim wrote:DUST Fiend wrote: I didn't know the sniper rifle could take out infantry and vehicles alike, and require an orbital or damage stacked railgun to counter.
Again, you enlighten me.
I'll grab the Pitch Forks, and you can get the Clubs. We're nerfing 20GJ Particle Cannons now. I've actually proposed general buffs to railguns in exchange for removing their stupid redline crutch, the real culprit when it comes to railgun damage is being able to stack damage mods.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11241
|
Posted - 2014.02.20 17:38:00 -
[7] - Quote
Chuckles Brown wrote:DUST Fiend wrote: I didn't know the sniper rifle could take out infantry and vehicles alike, and require an orbital or damage stacked railgun to counter.
Again, you enlighten me.
Sounds like you just described your ADS... SO, YOU AGREE WITH MY OP! Ha! Hardly, I've already stated that bad players who try to solo with swarm launchers can't kill us, and that Pythons have added defense in the fact that no AV does bonus damage to shields
But, that would require reading on your part, and you're just whining because you got raped by a good pilot.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11243
|
Posted - 2014.02.20 17:54:00 -
[8] - Quote
Chuckles Brown wrote:DUST Fiend wrote:Chuckles Brown wrote:DUST Fiend wrote: I didn't know the sniper rifle could take out infantry and vehicles alike, and require an orbital or damage stacked railgun to counter.
Again, you enlighten me.
Sounds like you just described your ADS... SO, YOU AGREE WITH MY OP! Ha! Hardly, I've already stated that bad players who try to solo with swarm launchers can't kill us, and that Pythons have added defense in the fact that no AV does bonus damage to shields But, that would require reading on your part, and you're just whining because you got raped by a good pilot. Didn't you post a video of you wrecking with an ADS? What is your KD and score with an ADS? Because I've yet to see you get shot down in game. Are you going broke flying DSes? I already stated piloting takes skills. But without rails what would stop you? I have never once proposed the removal of railguns, because I'm not ******* ********. It's the redline that's the issue. Both players should have the opportunity to engage each other at all times. The redline is a ******* abomination and needs to go in favor of something more sane and more seated in lore and realism.
I've posted a couple videos, and those are from months of playtime and literally over a year of learning how to pilot. Any dumbass can grab a MLT tank, stack damage mods, hug the redline and keep us from doing our job. I die to forge guns often enough if they can aim because they do bonus damage to my ship, my ship is much slower than a python, and I have larger weakspots.
I was going broke but I won one of Castors giveaways, not that I would have needed it if I hadn't burned nearly 100 million ISK trying to be a dedicated Prometheus pilot when Uprising launched. (1.4 million ISK paper airplanes anyone?)
I have stated on numerous occasions that swarms need a tiny buff to damage and a healthy buff to projectile speed, and that plasma cannons need a reason to exist period. Also, as I have yet again already stated, all it takes to keep an ADS from being too useful is two AV players in a Railgun LAV chasing him around the map. At best he will be fleeing most of the time and hugging the flight ceiling, while you are still useful against tanks and other LAVs, as well as acting as emergency hackers if an area is clear.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11247
|
Posted - 2014.02.20 18:00:00 -
[9] - Quote
Darken-Soul wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. I got a boundless hmg fit that costs 175k. There isn't a damn thing I can do to hurt your dropship but you can 3shot me two seconds after I spawn. Hey guys, I can't kill that sniper with my SMG from 200 meters NERF SNIPERS!!!!!!!
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11247
|
Posted - 2014.02.20 18:03:00 -
[10] - Quote
Chuckles Brown wrote:Because of angles and tracking a rail has to be far back. Redline or not, they are going to shoot you from 500m.
Its nice that you bring up woulda, coulda, shoulda for AV, but until then; railguns are your only counter.
Maybe take a day and redline rail DSes before you judge it? I've been playing for 2 ******* years, pull your head out of your ass and realize that plenty of players know what they're talking about, and you're just mad because bad.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11247
|
Posted - 2014.02.20 18:06:00 -
[11] - Quote
D legendary hero wrote:Darken-Soul wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. I got a boundless hmg fit that costs 175k. There isn't a damn thing I can do to hurt your dropship but you can 3shot me two seconds after I spawn. actually, hmg does alot of damage to dropships. when you combine that with AV you can take one hout. As dumb as it sounds, this is actually true. Yet AGAIN, more towards the Incubus, because yet AGAIN, it does its bonus damage to armor and not shields
@_@
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11248
|
Posted - 2014.02.20 18:10:00 -
[12] - Quote
Darken-Soul wrote:Komodo Jones wrote:Darken-Soul wrote:Jackof All-Trades wrote:Chuckles Brown wrote:Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. I got a boundless hmg fit that costs 175k. There isn't a damn thing I can do to hurt your dropship but you can 3shot me two seconds after I spawn. That's because HMG isn't an AV weapon, would you try to take on a tank with your boundless? A dropship is not a dropsuit. Again I was making a comparison to the post I quoted. Let me break it down. He is crying about a cheap death. I invented a cheap death and all concerns for getting hosed by a threat you can't deal with went out the window. You people simply want to argue. I can do this all day. The main difference here being that tanks and dropships should counter each other, where as HMGs should never be a counter to vehicles. So, while you may be defending us, it was a poor example because it doesn't take the basic factors into account.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11248
|
Posted - 2014.02.20 18:28:00 -
[13] - Quote
Evan Gotabor wrote:However, they need more range, something beetween 200 and 250m. So they can have a good range and make any ADS player think twice before he try another pass. That should be enough to create us more danger positions and destroy a running tank, but not enough to do what they used to : hide on the top of a tower and kill vehicles. They really don't need any more range, considering the range limit is only for lockons. Swarm missiles will fly almost all the way up the flight ceiling, it's just that the dropship has to come in closer for you to start firing.
That's balanced.
What isn't balanced is that you can outrun / mitigate all damage from swarms with afterburners. A buff to swarm launcher projectile speed would fix this, while still letting afterburners be useful for quickly disengaging or finding cover.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11313
|
Posted - 2014.02.21 18:43:00 -
[14] - Quote
Chuckles Brown wrote:So, is anyone going to answer the question? If there were no railguns what would stop ADSes? You're just trying to create a pointless argument because no one wants railguns removed, we want a fair fight on both ends.
Whine whine whine, that's all your thread is
Get gud
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11314
|
Posted - 2014.02.21 19:00:00 -
[15] - Quote
Chuckles Brown wrote:DUST Fiend wrote:Chuckles Brown wrote:So, is anyone going to answer the question? If there were no railguns what would stop ADSes? You're just trying to create a pointless argument because no one wants railguns removed, we want a fair fight on both ends. Whine whine whine, that's all your thread is Get gud Wow. Still didn't answer the question. Now run along and talk about how unbalanced tanks are to AV in other threads. Hypocrisy much? You literally have no idea what you're talking about.
Please, carry on, this is better than pay per view.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11399
|
Posted - 2014.02.23 02:58:00 -
[16] - Quote
Rinzler XVIII wrote:sure dropships may not be able to kill at the flight ceiling like Railgun tanks can in the redline but you can get from being actively engaged in a battle to the flight ceiling in a few seconds .. 1 hit from a FG .. back to the safety of the flight ceiling .. Railguns can still hit you at the flight ceiling, and once you're en route to the flight ceiling, you've effectively been removed from the match. You can't even provide intel because nothing renders at that distance. Also, believe it or not, every so often you can get hit by the odd RDV that spawns towards the flight ceiling. While equally rare, it's also easier to get hit by stray null cannon missiles when you're floating around that high since it's hard to tell where exactly they're coming from depending on the angle of your camera.
The last two are certainly uncommon, but definitely not unheard of.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11403
|
Posted - 2014.02.23 05:02:00 -
[17] - Quote
Varjac Theobroma Montenegro wrote:DUST Fiend wrote:Rinzler XVIII wrote:sure dropships may not be able to kill at the flight ceiling like Railgun tanks can in the redline but you can get from being actively engaged in a battle to the flight ceiling in a few seconds .. 1 hit from a FG .. back to the safety of the flight ceiling .. Railguns can still hit you at the flight ceiling, and once you're en route to the flight ceiling, you've effectively been removed from the match. You can't even provide intel because nothing renders at that distance. Also, believe it or not, every so often you can get hit by the odd RDV that spawns towards the flight ceiling. While equally rare, it's also easier to get hit by stray null cannon missiles when you're floating around that high since it's hard to tell where exactly they're coming from depending on the angle of your camera. The last two are certainly uncommon, but definitely not unheard of. Dropships are pretty easy to take out if you have one other AV guy with you, and it's not impossible to take them out solo with a forge gun depending on the circumstance / pilot. While swarms definitely need a buff, they tend to kill dropships just from the knockback. If you aren't a pilot then you really don't understand just how much a random swarm missile can **** in your cereal. Agreed, in fact, lately I have been having issues with swarm and forge combo. It is a very effective combo. That's where the Breach forge gun shines.
Hold the charge, wait till the missiles are about halfway there, then hit the dropship. If it's an Incubus you'll strip its shields and do a descent chunk of damage to armor, then the missiles all hit dealing their bonus damage. If it's a Python, you'll at least weaken its shields by a good bit, allowing the swarms to start making a difference.
If it's not an assault dropship, then you shouldn't need two people to kill it, so it doesn't really matter what you do.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
DUST Fiend
OSG Planetary Operations Covert Intervention
11407
|
Posted - 2014.02.23 05:26:00 -
[18] - Quote
Chuckles Brown wrote:Considering 25% of the playersbase recycles every week on this game, what are noobs supposed to do? You don't have the SP to spec into FGs, so what other options are there?
Tanks are the only acceptable AV in this game that everyone can use. Anyone can pick up a MLT forge gun and MLT heavy along with a railgun LAV
They certainly won't do much good on their own, but if they have a couple of friends with them doing similar, they can put the heat on a dropship as well.
If you just give every noob an I win button against fully spec'd vehicles, then what exactly is the point of fully specing into vehicles, or even AV for that matter? Swarms need a buff and we need some more AV options for sure, but rewarding talentless players for running glass cannon fits in the safety of their redline doesn't do anything for the health of the game.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
|
|
|