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Thread Statistics | Show CCP posts - 0 post(s) |
Aqua-Regia
634
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Posted - 2014.01.21 22:24:00 -
[211] - Quote
Amarr dead last in FW next to Caldari (3rd). so Amarr don't have the resource to make a good dropsuit, so that why Amarr scoutsuit bonus need to suck.
1st place: Minmatar 2nd place: Gallente 3rd place: Caldari Last place: Amarr
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1004
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Posted - 2014.01.21 23:08:00 -
[212] - Quote
Geez, you guys have been very busy in this thread, and from what I have read, and hopfully understood, things seem to have gotten confused some what. There seems to be far to many absolutist positioning/argument countering going on than actual exchanging of ideas and compromise.
So, what have we so far?
1. 5% max/regen: The original bonus, is there anyone how thinks that this alone is a fair bonus?
2. 20% max/regen: this has been pretty much ruled out, and I believe that there are very few, if any, still arguing for it.
3. 10% max/regen: arguments are still raging against even this level of bonus as being to much. While it has been suggested by others that this in addition to a small other side bonus would be fair (I have suggested a small bonus to cloak field others a bonus to scrambler pistols or ferroscale plates etc.)
4. 10% max 5% regen: may this not be the compromise we need considering the heated debate still raging over "3."? This in addition to some other small side bonus?
5. 5% max/regen + other small bonus: is this the compromise that needs to be made?
We need to strat working more together, to try to achieve a compromise that we can present to CCP. If we cannot then we are surly at the mercy of what ever CCP decide, for better or worse
We need to start proposing ideas, and bickering less, and accept that though our ideas and points may feel entirely proper/valid rarely are they perfect. Learn to compromise.
{:)}{3GÇó>
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True Adamance
Kameira Lodge Amarr Empire
6046
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Posted - 2014.01.21 23:10:00 -
[213] - Quote
I like the 10% to both Stamina and Stamina Regen. Personally I feel like its a good balance between the initial complex Cardiac Regulator.
However I feel like a bonus to the cloak would be a little unbalancing.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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GRIM GEAR
The Enclave Syndicate Dark Taboo
179
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Posted - 2014.01.21 23:29:00 -
[214] - Quote
The strafing argument is null and void it all depends on who's controlling the toon for example; DJINN Soul can out strafe my Minmatar Scout suit with his Caldari assault suit.
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5794
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Posted - 2014.01.21 23:39:00 -
[215] - Quote
GRIM GEAR wrote:The strafing argument is null and void it all depends on who's controlling the toon for example; DJINN Soul can out strafe my Minmatar Scout suit with his Caldari assault suit. But if all other things equal, movement speed directly impacts strafe ability. If you put DJINN Soul in a Minmatar Scout, he'd be able to strafe better.
ARC Commander
CPM Info and Q&A - Status: Open
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Marad''er
Ancient Exiles. Renegade Alliance
482
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Posted - 2014.01.21 23:45:00 -
[216] - Quote
Aero Yassavi wrote:GRIM GEAR wrote:The strafing argument is null and void it all depends on who's controlling the toon for example; DJINN Soul can out strafe my Minmatar Scout suit with his Caldari assault suit. But if all other things equal, movement speed directly impacts strafe ability. If you put DJINN Soul in a Minmatar Scout, he'd be able to strafe better. Likewise if you put him in a heavy, he won't be able to outstrafe anyone
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Nocturnal Soul
Immortal Retribution
1690
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Posted - 2014.01.21 23:46:00 -
[217] - Quote
Son-Of A-Gun wrote:Geez, you guys have been very busy in this thread, and from what I have read, and hopfully understood, things seem to have gotten confused some what. There seems to be far to many absolutist positioning/argument countering going on than actual exchanging of ideas and compromise.
So, what have we so far?
1. 5% max/regen: The original bonus, is there anyone how thinks that this alone is a fair bonus?
2. 20% max/regen: this has been pretty much ruled out, and I believe that there are very few, if any, still arguing for it.
3. 10% max/regen: arguments are still raging against even this level of bonus as being to much. While it has been suggested by others that this in addition to a small other side bonus would be fair (I have suggested a small bonus to cloak field others a bonus to scrambler pistols or ferroscale plates etc.)
4. 10% max 5% regen: may this not be the compromise we need considering the heated debate still raging over "3."? This in addition to some other small side bonus?
5. 5% max/regen + other small bonus: is this the compromise that needs to be made?
We need to strat working more together, to try to achieve a compromise that we can present to CCP. If we cannot then we are surly at the mercy of what ever CCP decide, for better or worse.
We need to start proposing ideas, and bickering less, and accept that though our ideas and points may feel entirely proper/valid rarely are they perfect. Learn to compromise. I choose #3
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
374
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Posted - 2014.01.22 00:00:00 -
[218] - Quote
Obviously because Amarr just didnt put as much isk into their Scout R&D scout department as the other races |
GRIM GEAR
The Enclave Syndicate Dark Taboo
179
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Posted - 2014.01.22 00:05:00 -
[219] - Quote
Let's not forget that Amarr, Cal, and Gal scouts may be losing their sidearms whereas Minmatar might only have one equipment slot.
I would also like to add that the new base stats on all of the scout suits are awesome, having a 35 DB base and another 4 metres passive scan is a massive gain for all of us. In all honesty if you took away all of the racial and scout bonuses I would gladly have any of the new scout suits over my existing suit. (really I would prefer Amarr it's a no brainer) <--- Joking I really would prefer any of the new suits base stats over what I have now.
I hope we can all come to fair agreement and conclude on the Amarr scout bonus debacle. Then it is up to CCP whether or not they act on it is entirely up to them and the CPM.
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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True Adamance
Kameira Lodge Amarr Empire
6051
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Posted - 2014.01.22 00:15:00 -
[220] - Quote
GRIM GEAR wrote:Let's not forget that Amarr, Cal, and Gal scouts may be losing their sidearms whereas Minmatar might only have one equipment slot.
Whats the source for this info? I thought it was confirmed NO side arm trade and 2 Equipment slots.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7493
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Posted - 2014.01.22 00:16:00 -
[221] - Quote
True Adamance wrote:GRIM GEAR wrote:Let's not forget that Amarr, Cal, and Gal scouts may be losing their sidearms whereas Minmatar might only have one equipment slot.
Whats the source for this info? I thought it was confirmed NO side arm trade and 2 Equipment slots. He probably hasn't heard the news that the losing a sidearm thing has sense been reconsidered and they are no longer pursuing that approach.
"You're not even Aero, you're just Aero's friend."
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Faquira Bleuetta
Fatal Absolution General Tso's Alliance
269
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Posted - 2014.03.12 22:08:00 -
[222] - Quote
bump
(n+ëGèÖGÇ+GèÖ)n+ën+PpÇÄG£º~TEARS~G£ºpÇÅ 1.8 Laser rifle buff faq will be back to melt all ur sorry ass the good ol chromosomes days.
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