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ANON Cerberus
Tiny Toons
10
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Posted - 2014.01.12 12:07:00 -
[181] - Quote
You know I was originally in favour of having the cloak be 'pre-nerfed' as it were but after speaking with other mercs and other scouts - the cloak needs to be useable.
Right now scouts already struggle to even fit the few slots we do have with PG / CPU contraints! They cannot be penalised further, with even less space for fitting with the cloak. That will hurt scouts a lot if all they can do is fit crappy standard modules and what do they get for there troubles? A cloak that just lets them sneak like they do anyway.
Best case scenario in the current proposed meta is for scouts - little fitting requirements allowing them to use everything they would normally.
I am also not sure that taking away cloak firing is a great idea but we wont know until they are all released. I certainly dont want it to be easy for non scouts to fit cloaks especially logistics. If logi suits can use the cloak just as effectively as a scout suit then it is broken before it even leaves the dev shop. |
Maken Tosch
Edimmu Warfighters Gallente Federation
6394
|
Posted - 2014.01.12 17:11:00 -
[182] - Quote
ANON Cerberus wrote:You know I was originally in favour of having the cloak be 'pre-nerfed' as it were but after speaking with other mercs and other scouts - the cloak needs to be useable.
Right now scouts already struggle to even fit the few slots we do have with PG / CPU contraints! They cannot be penalised further, with even less space for fitting with the cloak. That will hurt scouts a lot if all they can do is fit crappy standard modules and what do they get for there troubles? A cloak that just lets them sneak like they do anyway.
Best case scenario in the current proposed meta is for scouts - little fitting requirements allowing them to use everything they would normally.
I am also not sure that taking away cloak firing is a great idea but we wont know until they are all released. I certainly dont want it to be easy for non scouts to fit cloaks especially logistics. If logi suits can use the cloak just as effectively as a scout suit then it is broken before it even leaves the dev shop.
The fitting part of this debate is something I can definitely agree with you on. I'm glad that CCP Remnant pointed out that scouts should get a huge fitting bonus towards the cloak. Make the CPU and PG high enough that it can potential gimp other suit classes but give scouts at least an 80% reduction bonus to its CPU and PG usage.
Something like... 250 CPU 60 PG
...when fitted on anything other than a scout.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6394
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Posted - 2014.01.12 17:15:00 -
[183] - Quote
I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve.
OK, CCP. When are knives finally going to be improved?
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
52
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Posted - 2014.01.12 17:46:00 -
[184] - Quote
OP, do you have a vendetta against cloaks? You seem to be forgetting the shimmer effect. Uncloaking on proximity is extremely silly when you consider that cloaked players are not fully invisible. They are just harder to see. That alone will mean that the effect will be greatly diminished at short ranges. Considering our small FOV, it might not even be all that different from uncloaked players. Shimmer + proximity uncloak is basically a double nerf for a single usage scenario. What are cloaks even supposed to be for, in your opinion? Maybe that's the correct question to ask. From the OP post, cloaks would basically give you protection against snipers and stray HAVs while moving across the map. Except that you'd be unable to sprint, so they wouldn't be useful even for that. You can't stealth-kill, you can't wait at a mission objective until the enemy leaves the area. What DO you use them for?
Also, what about sounds? Do cloaked players still make sounds while moving? From what I read, you can actually detect most players without seeing them if you have a headset. |
Iron Wolf Saber
Den of Swords
11996
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Posted - 2014.01.12 19:17:00 -
[185] - Quote
Sole Fenychs wrote:OP, do you have a vendetta against cloaks? You seem to be forgetting the shimmer effect. Uncloaking on proximity is extremely silly when you consider that cloaked players are not fully invisible. They are just harder to see. That alone will mean that the effect will be greatly diminished at short ranges. Considering our small FOV, it might not even be all that different from uncloaked players. Shimmer + proximity uncloak is basically a double nerf for a single usage scenario. What are cloaks even supposed to be for, in your opinion? Maybe that's the correct question to ask. From the OP post, cloaks would basically give you protection against snipers and stray HAVs while moving across the map. Except that you'd be unable to sprint, so they wouldn't be useful even for that. You can't stealth-kill, you can't wait at a mission objective until the enemy leaves the area. What DO you use them for?
Also, what about sounds? Do cloaked players still make sounds while moving? From what I read, you can actually detect most players without seeing them if you have a headset.
Edit: Close-range cloak or long-range cloak? The former would be balanced around cloaking time/cooldown/etc. The latter would be balanced around cloaking conditions, like proximity uncloak, and could work even without any time limit outside of Ambush.
Thing is there been plenty of other games that done the shimmer effect, PS2 being the worst of it because you lose effective visual if they get too far away. Which is why they're gawd awfully unbalanced, I cannot count how many times that I had a scout cloak up on me while taking damage and just run away disappearing even at ambush ranged, and scout in that game can maintain cloak until they're out of health.
Halo is not that bad considering your radar gets screwed up in the distance (which is about x2 over ps2s) and you start to look out for the 'shimmer.' and their cloaks don't persist that well under speed damage or firing and that most of the weapons you could blindfire with is not punishing because you can rearm over most dead players. Thus one can waste ammo in trying to flush a guy out.
Dust 514 had a fake cloak not to long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and even the tags over the heads and yet that severely put you as a massive disadvantage as people did not render up to even knife range.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Daxxis KANNAH
Distinct Covert Initiative
621
|
Posted - 2014.01.12 19:58:00 -
[186] - Quote
Maken Tosch wrote:I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve.
a Lv5 scout or a proto scout suit?
If you have the skill and resources you should be able to use any equipment - that is the basics of the game.
In your blind spot
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mollerz
Minja Scouts
1800
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Posted - 2014.01.12 20:06:00 -
[187] - Quote
Maken Tosch wrote:I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve.
I wholeheartedly agree with you there.
You gotta hustle if you wanna make a dolla
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mollerz
Minja Scouts
1801
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Posted - 2014.01.12 20:09:00 -
[188] - Quote
Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however.
Don't cheapen cloaks based on bugs, we already dealt with those bugs enough.
You gotta hustle if you wanna make a dolla
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
419
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Posted - 2014.01.12 20:10:00 -
[189] - Quote
What does IWS know.
He is the scrubbiest of the scrubs.
Ignore him, my logistics suit needs a buff!
And while we are at it, make a cloak for tanks too. I don't feel OP enough as it is!
(as I've said before, this should be an innate ability for scouts, not equipment.)
Nuff Said
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Maken Tosch
Edimmu Warfighters Gallente Federation
6402
|
Posted - 2014.01.12 21:35:00 -
[190] - Quote
Daxxis KANNAH wrote:Maken Tosch wrote:I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve. a Lv5 scout or a proto scout suit? If you have the skill and resources you should be able to use any equipment - that is the basics of the game.
At it's core, yes. And taking your "if you have enough skill and resources" argument, my idea actually supports your argument. If you have enough skills for the covert ops cloak and the prototype/covert ops scout then you should be able to use this particular equipment.
If not, you can always fall back to the normal cloak equipment in the meantime.
Here is a link to my suggestion thread posted in the feedback section of the forums: https://forums.dust514.com/default.aspx?g=posts&t=131175&find=unread
The CPU and PG demands and bonus percentages might needs some adjustments, but overall that's the gist of what I'm hoping to see in the cloak.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6402
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Posted - 2014.01.12 21:46:00 -
[191] - Quote
mollerz wrote:Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however. Don't cheapen cloaks based on bugs, we already dealt with those bugs enough.
@IWS
Dude, that was just a bug. You can't even compare that to legitimate cloaking mechanics we're talking about. There's a world of a difference between intentional mechanics and an unintentional bug that came up as a result of CCP wanting to address spawn killings.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Iron Wolf Saber
Den of Swords
12001
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Posted - 2014.01.12 21:48:00 -
[192] - Quote
mollerz wrote:Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however. Don't cheapen cloaks based on bugs, we already dealt with those bugs enough.
Why not, it was a good enough of a preview event and if its as powerful as some of the cloaks I am used there will be cries to just delete the whole thing leaving scouts with a useless bonus.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Maken Tosch
Edimmu Warfighters Gallente Federation
6402
|
Posted - 2014.01.12 21:49:00 -
[193] - Quote
Iron Wolf Saber wrote:mollerz wrote:Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however. Don't cheapen cloaks based on bugs, we already dealt with those bugs enough. Why not, it was a good enough of a preview event and if its as powerful as some of the cloaks I am used there will be cries to just delete the whole thing leaving scouts with a useless bonus.
Again, that was a bug that came up as a result of CCP addressing spawn killings. That was not exactly preview material.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Iron Wolf Saber
Den of Swords
12001
|
Posted - 2014.01.12 21:50:00 -
[194] - Quote
Maken Tosch wrote:Iron Wolf Saber wrote:mollerz wrote:Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however. Don't cheapen cloaks based on bugs, we already dealt with those bugs enough. Why not, it was a good enough of a preview event and if its as powerful as some of the cloaks I am used there will be cries to just delete the whole thing leaving scouts with a useless bonus. Again, that was a bug that came up as a result of CCP addressing spawn killings. That was not exactly preview material.
Actually the bug was made to help deal with load balancing and it based on your weapons optimal so people with oh say knives and shotguns where literally running blind, others like myself where running blind when it felt like rearing its fugly head.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Maken Tosch
Edimmu Warfighters Gallente Federation
6402
|
Posted - 2014.01.12 21:56:00 -
[195] - Quote
Iron Wolf Saber wrote:Maken Tosch wrote:Iron Wolf Saber wrote:mollerz wrote:Iron Wolf Saber wrote:
Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and yet that still severely put you as a massive disadvantage as people did not render up to even knife ranges it was that bad. I gotten some of my best knife kills during that time too because likely I was not rendering to my victims.
This is not a fake cloak. This is ****** coding and one of a handful of game breaking bugs we've had to endure while it got sorted. It has no place in the cloak discussion, however. Don't cheapen cloaks based on bugs, we already dealt with those bugs enough. Why not, it was a good enough of a preview event and if its as powerful as some of the cloaks I am used there will be cries to just delete the whole thing leaving scouts with a useless bonus. Again, that was a bug that came up as a result of CCP addressing spawn killings. That was not exactly preview material. Actually the bug was made to help deal with load balancing and it based on your weapons optimal so people with oh say knives and shotguns where literally running blind, others like myself where running blind when it felt like rearing its fugly head.
Um.... if that's the case... that's a **** poor way of doing things.
OK, CCP. When are knives finally going to be improved?
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Daxxis KANNAH
Distinct Covert Initiative
621
|
Posted - 2014.01.12 22:11:00 -
[196] - Quote
Maken Tosch wrote:Daxxis KANNAH wrote:Maken Tosch wrote:I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve. a Lv5 scout or a proto scout suit? If you have the skill and resources you should be able to use any equipment - that is the basics of the game. At it's core, yes. And taking your "if you have enough skill and resources" argument, my idea actually supports your argument. If you have enough skills for the covert ops cloak and the prototype/covert ops scout then you should be able to use this particular equipment. If not, you can always fall back to the normal cloak equipment in the meantime. Here is a link to my suggestion thread posted in the feedback section of the forums: https://forums.dust514.com/default.aspx?g=posts&t=131175&find=unreadThe CPU and PG demands and bonus percentages might needs some adjustments, but overall that's the gist of what I'm hoping to see in the cloak.
Yeah I hate that - if you want this type of stuff then it should be the same throughout the games.
A proto / prof level weapon should only be able to be placed on proto suits. Complex mods should get fitting bonus for Lv5 suit but not Lv1-3 suit.
@IWS - you lost the plot dude - reverse course.
In your blind spot
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Maken Tosch
Edimmu Warfighters Gallente Federation
6406
|
Posted - 2014.01.12 22:18:00 -
[197] - Quote
Daxxis KANNAH wrote:Yeah I hate that - if you want this type of stuff then it should be the same throughout the games.
A proto / prof level weapon should only be able to be placed on proto suits. Complex mods should get fitting bonus for Lv5 suit but not Lv1-3 suit.
Not really. Take a look at Eve Online.
Covert Ops Cloaking Device https://wiki.eveonline.com/en/wiki/Covert_ops_cloak
Prototype Cloaking Device (in Eve Online, prototype is a low-tier) https://wiki.eveonline.com/en/wiki/Prototype_Cloaking_Device_I
Other Variants https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronics_and_Sensor_Upgrades:Cloaking_Devices
As you can see, you can fit any ship with a cloaking device. However, if you want the full benefits package complete with a 401K and healthcare benefits, you'll need to train up to the high-tier ships and related modules.
OK, CCP. When are knives finally going to be improved?
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Daxxis KANNAH
Distinct Covert Initiative
621
|
Posted - 2014.01.12 22:22:00 -
[198] - Quote
Yeah - dont play eve.
If they want to bring in that stuff then so be it - its their game.
Going on infantry setup we have I dont like it though I could see it coming later with other 2nd generation stuff like MTAC's, Lv 5 accessible new suits etc.
In your blind spot
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Iron Wolf Saber
Den of Swords
12001
|
Posted - 2014.01.12 22:25:00 -
[199] - Quote
Daxxis KANNAH wrote:Maken Tosch wrote:Daxxis KANNAH wrote:Maken Tosch wrote:I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't have. Much like the covert ops cloak in Eve. a Lv5 scout or a proto scout suit? If you have the skill and resources you should be able to use any equipment - that is the basics of the game. At it's core, yes. And taking your "if you have enough skill and resources" argument, my idea actually supports your argument. If you have enough skills for the covert ops cloak and the prototype/covert ops scout then you should be able to use this particular equipment. If not, you can always fall back to the normal cloak equipment in the meantime. Here is a link to my suggestion thread posted in the feedback section of the forums: https://forums.dust514.com/default.aspx?g=posts&t=131175&find=unreadThe CPU and PG demands and bonus percentages might needs some adjustments, but overall that's the gist of what I'm hoping to see in the cloak. Yeah I hate that - if you want this type of stuff then it should be the same throughout the games. A proto / prof level weapon should only be able to be placed on proto suits. Complex mods should get fitting bonus for Lv5 suit but not Lv1-3 suit. @IWS - you lost the plot dude - reverse course.
I know where I am at still.
I see a cargo ship with no crew called the SS cloaking, heading straight towards the pier out of control. I do not have the means of sinking this ship.
Now I have a variety of ships to throw in the way to slow it down before it smashes the pier or even try to divert the crash but no matter what happens something is going to get smashed to pieces and people are going to be very upset as to why I wanted to sacrifice one for the other.
For all I care I don't give a damn how much damage I cause to the SS cloaking herself as long as the people on the pier are saved, particularly the scouts on the pier.
The SS cloaking can get fixed after the crash, the people on the pier cannot be replaced.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Maken Tosch
Edimmu Warfighters Gallente Federation
6406
|
Posted - 2014.01.12 22:35:00 -
[200] - Quote
Daxxis KANNAH wrote:Yeah - dont play eve.
If they want to bring in that stuff then so be it - its their game.
Going on infantry setup we have I dont like it though I could see it coming later with other 2nd generation stuff like MTAC's, Lv 5 accessible new suits etc.
I for one can't imagine the carnage that an invisible MTAC can bring to the battlefield.
Anyways, it's ok if you don't play Eve Online. Eve has done it right when it comes to cloaks.
This isn't the only aspect of Eve Online that has certain restrictions. For instance, you can't fit anymore than 1 command module (provides fleet bonuses) on a single ship unless the ship you're fitting it on is a high-tier ship designed specifically to provide maximum fleet bonuses. Case in point, the Orca and the Rorqual which are industrial command ships that can operate 3 command modules at once with no worries about CPU/PG consumption.
Another example is the bomb launcher. You can only fit a bomb launcher (shoots bombs with a blast radius of up to 15km) onto a specialized stealth bomber. However, you're restricted from using it in high-sec and low-sec space and therefore you can only use it in null-sec space.
There is also the Interdiction Warp Bubble which can only be fitted on an Interdictor. This is what enables you to create a field that has a radius of up to about 25km and use it to prevent any ship from warping out if caught in this bubble. However, the ship using it can't move while it's active and you can only use it in null-sec space.
Carriers and Super Carriers in Eve Online are the only ships in Eve that can operate and manage fighters which are much more advanced than drones. These fighters can even be assigned to a particular fleet member and they follow that fleet member even in warp. Carriers are limited to null-sec and low-sec space.
There you have it.
OK, CCP. When are knives finally going to be improved?
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Daxxis KANNAH
Distinct Covert Initiative
622
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Posted - 2014.01.12 22:53:00 -
[201] - Quote
Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented.
In your blind spot
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Iron Wolf Saber
Den of Swords
12005
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Posted - 2014.01.12 22:58:00 -
[202] - Quote
Daxxis KANNAH wrote:Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented.
My problem is far too many are saying wait and see, I know that is something they may regret asking for trust me as a CPM.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Maken Tosch
Edimmu Warfighters Gallente Federation
6407
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Posted - 2014.01.12 23:04:00 -
[203] - Quote
Iron Wolf Saber wrote:Daxxis KANNAH wrote:Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented. My problem is far too many are saying wait and see, I know that is something they may regret asking for trust me as a CPM.
I understand your concerns and that as a member of the CPM you want to help out, but as a member of the CPM you also have the responsibility of taking the needs of your constituents into account. If the majority wish to take the "wait-n-see" approach, then so be it.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Iron Wolf Saber
Den of Swords
12006
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Posted - 2014.01.12 23:19:00 -
[204] - Quote
Maken Tosch wrote:Iron Wolf Saber wrote:Daxxis KANNAH wrote:Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented. My problem is far too many are saying wait and see, I know that is something they may regret asking for trust me as a CPM. I understand your concerns and that as a member of the CPM you want to help out, but as a member of the CPM you also have the responsibility of taking the needs of your constituents into account. If the majority wish to take the "wait-n-see" approach, then so be it.
I think you may need to take a quick tour around what the other CPMs are saying about the election and the next CPM and think about it.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
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Maken Tosch
Edimmu Warfighters Gallente Federation
6409
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Posted - 2014.01.12 23:23:00 -
[205] - Quote
Iron Wolf Saber wrote:Maken Tosch wrote:Iron Wolf Saber wrote:Daxxis KANNAH wrote:Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented. My problem is far too many are saying wait and see, I know that is something they may regret asking for trust me as a CPM. I understand your concerns and that as a member of the CPM you want to help out, but as a member of the CPM you also have the responsibility of taking the needs of your constituents into account. If the majority wish to take the "wait-n-see" approach, then so be it. I think you may need to take a quick tour around what the other CPMs are saying about the election and the next CPM and think about it.
This is not about the election right now. We're talking about cloaks.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Iron Wolf Saber
Den of Swords
12006
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Posted - 2014.01.12 23:28:00 -
[206] - Quote
Maken Tosch wrote:Iron Wolf Saber wrote:Maken Tosch wrote:Iron Wolf Saber wrote:Daxxis KANNAH wrote:Yeah but all dust has is HW for heavies. Anyway we will see what comes.
@IWS - I have no issue with what you are doing even though I dont like much of your suggestions. My point was dont use bugs etc to try to make a point. You will lose credibility and then people may miss the actual good stuff you would like implemented. My problem is far too many are saying wait and see, I know that is something they may regret asking for trust me as a CPM. I understand your concerns and that as a member of the CPM you want to help out, but as a member of the CPM you also have the responsibility of taking the needs of your constituents into account. If the majority wish to take the "wait-n-see" approach, then so be it. I think you may need to take a quick tour around what the other CPMs are saying about the election and the next CPM and think about it. This is not about the election right now. We're talking about cloaks.
I thought you'd read more into it, I thought wrong. Just if you figure it out keep it to yourself.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
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Maken Tosch
Edimmu Warfighters Gallente Federation
6410
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Posted - 2014.01.12 23:34:00 -
[207] - Quote
Iron Wolf Saber wrote:I thought you'd read more into it, I thought wrong. Just if you figure it out keep it to yourself.
I have no clue what you mean by that, so here is a video of a Vocaloid
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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mollerz
Minja Scouts
1810
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Posted - 2014.01.13 01:14:00 -
[208] - Quote
ooh now it's cloak.. and dagger
blah blah past bugs.. blah shotgun blast boat horns and clown honks.. blah blah.. secret squirrelly CPM reasons.. blah blah.
Ok. This little exercise in prenerfing is a fail.. let me just mention ****** on your behalf, IWS, and finalize it.
EDIT: that link is cool.
You gotta hustle if you wanna make a dolla
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Iron Wolf Saber
Den of Swords
12006
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Posted - 2014.01.13 01:35:00 -
[209] - Quote
mollerz wrote:ooh now it's cloak.. and dagger blah blah past bugs.. blah shotgun blast boat horns and clown honks.. blah blah.. secret squirrelly CPM reasons.. blah blah. Ok. This little exercise in prenerfing is a fail.. let me just mention ****** on your behalf, IWS, and finalize it. EDIT: that link is cool.
Wikipedia does not have an article with this exact name.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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mollerz
Minja Scouts
1812
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Posted - 2014.01.13 02:45:00 -
[210] - Quote
Iron Wolf Saber wrote:mollerz wrote:ooh now it's cloak.. and dagger blah blah past bugs.. blah shotgun blast boat horns and clown honks.. blah blah.. secret squirrelly CPM reasons.. blah blah. Ok. This little exercise in prenerfing is a fail.. let me just mention ****** on your behalf, IWS, and finalize it. EDIT: that link is cool. Wikipedia does not have an article with this exact name. mollerz wrote: I thought you'd "read more into it"
So if you want to invalidate how a bug which is functionally similar to the suggested cloak, then by means any other game reference on cloaks, as well as external gameplay factors should also be invalid. A far safer approach is to not introduce killerbee flaylock 2.0 on the grounds that this may not see adjustment for ungodly amounts of time. Remember the previous roadmap nearly officially over and monthly patches may no longer be a thing. Overpowered objects have no room in this game, not for a month, not for two months, not for a half year, and certainly not for a year or a decade as it is in eve's case.
I don't know how you expect us to take your reasoning seriously when you are using scare tactics along the lines of the new unreleased cloak behaving like a game breaking bug. Sorry man. The jig is up, this is nothing more than sucker bait to get your claws in and make cloaks useless. GG but only fools would fall for it, and you're only going to get backed up by those who will lose the most from it's introduction.
Your politics are almost good, but way too transparent.
You gotta hustle if you wanna make a dolla
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