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Iron Wolf Saber
Den of Swords
11486
|
Posted - 2013.12.31 17:43:00 -
[91] - Quote
DootDoot wrote:So apparently IWS has known exactly why DUST keeps loosing numbers since chromosome. And it has nothing to do with gun game or clunky aiming mechanics that has plagued DUST since Uprising launch. And nothing to do with an Active Aim assist that tracks targets for you. Apparently to him actually understanding how a gun works in practicality like at a gun range... Wouldn't help game development, even when almost every major FPS title goes out and does that research first hand. And yes even in China there are options to do this silly. http://www.tour-beijing.com/sportstour/china_north_international_shooting_range.phpHalo gave us a generation of Shooters with health points that recover over time, and possibly the shield Idea(Not that CCP wouldn't of done it in a FPS) "Microsoft announced last night that Halo 4 made over $220 million worldwide in the first 24 hours on sale" With those sale numbers you would think the game would have some kind of life still? but its a dead game with those numbers... and one of the biggest publishing backers in software. We aren't gonna match halo numbers,there is to much that goes with Halo besides a video game. The fact is DUST is boring other then playing with friends and leveling your character. And this never was the case until Aim assist came in and took out all the challenge and sense of achievement in killing someone. You just don't like that your idea of adding Aim Assist back into the game has been one of the key factors to the DUST community Dieing since September. And can no longer blame the lack of summer vacations... Seeing how we just went through the biggest holiday season in the year with even worse numbers.
Wrong type of gun range:
http://i874.photobucket.com/albums/ab302/MP0117/darcpic_2.jpeg located in Arkansas is far more practical for a developer to learn to get through for the kind of game we're in. While a paintball range would be near equivalent most of your PP guns are nowhere near as massive nor heavy and cumbersome as real equipment.
Also if the only thing you think Halo did was give us regenerative health you need to look at the far much larger picture
Example: Before Halo http://wadido.net/wp-content/uploads/2011/07/nerd.jpg After Halo http://web-images.chacha.com/images/which-high-school-stereotype-are-you-jun-5-2012-600x400.jpg
Had halo followed the exact formula that attracted the same customers counterstrike attracts; the former will likely still be applied today and consoles would still continue to struggle to be in everyone's livings rooms, steam would not be making its own console and http://createyoursuccess.files.wordpress.com/2012/07/people_casual_clothes.jpg would have been the trend of players being tracked as the first major shift in games which would likely seen the start of ea and other publishers rampaging into the 'mobile market' like no tommarow.
Why I would hazard to say the reason why counter strike is not popular is for the same exact reasons dust 514 is not that popular either. Which is taking one of these http://createyoursuccess.files.wordpress.com/2012/07/people_casual_clothes.jpg and turning them into one of these http://www.gamergirltay.com/wp-content/uploads/2011/07/Wild-Gamer2.jpg in 10 minutes. Halo did it, Call of Duty did it, And the only reason why Battlefield despite its inability to 10 minute a player is still mattering only converts previous shooter players and advertising that targets the other two groups. They are however dangerously undoing everything they worked hard for by trying to do the 10 minute process albit horrifically.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
|
DootDoot
Da Short Buss
149
|
Posted - 2013.12.31 17:46:00 -
[92] - Quote
Iron Wolf Saber wrote:DootDoot wrote:So apparently IWS has known exactly why DUST keeps loosing numbers since chromosome. And it has nothing to do with gun game or clunky aiming mechanics that has plagued DUST since Uprising launch. And nothing to do with an Active Aim assist that tracks targets for you. Apparently to him actually understanding how a gun works in practicality like at a gun range... Wouldn't help game development, even when almost every major FPS title goes out and does that research first hand. And yes even in China there are options to do this silly. http://www.tour-beijing.com/sportstour/china_north_international_shooting_range.phpHalo gave us a generation of Shooters with health points that recover over time, and possibly the shield Idea(Not that CCP wouldn't of done it in a FPS) "Microsoft announced last night that Halo 4 made over $220 million worldwide in the first 24 hours on sale" With those sale numbers you would think the game would have some kind of life still? but its a dead game with those numbers... and one of the biggest publishing backers in software. We aren't gonna match halo numbers,there is to much that goes with Halo besides a video game. The fact is DUST is boring other then playing with friends and leveling your character. And this never was the case until Aim assist came in and took out all the challenge and sense of achievement in killing someone. You just don't like that your idea of adding Aim Assist back into the game has been one of the key factors to the DUST community Dieing since September. And can no longer blame the lack of summer vacations... Seeing how we just went through the biggest holiday season in the year with even worse numbers. Wrong type of gun range: http://i874.photobucket.com/albums/ab302/MP0117/darcpic_2.jpeg located in Arkansas is far more practical for a developer to learn to get through for the kind of game we're in. While a paintball range would be near equivalent most of your PP guns are nowhere near as massive nor heavy and cumbersome as real equipment. Also if the only thing you think Halo did was give us regenerative health you need to look at the far much larger picture Example: Before Halo http://wadido.net/wp-content/uploads/2011/07/nerd.jpgAfter Halo http://web-images.chacha.com/images/which-high-school-stereotype-are-you-jun-5-2012-600x400.jpgHad halo followed the exact formula that attracted the same customers counterstrike attracts; the former will likely still be applied today and consoles would still continue to struggle to be in everyone's livings rooms, steam would not be making its own console and http://createyoursuccess.files.wordpress.com/2012/07/people_casual_clothes.jpg would have been the trend of players being tracked as the first major shift in games which would likely seen the start of ea and other publishers rampaging into the 'mobile market' like no tommarow. Why I would hazard to say the reason why counter strike is not popular is for the same exact reasons dust 514 is not that popular either. Which is taking one of these http://createyoursuccess.files.wordpress.com/2012/07/people_casual_clothes.jpg and turning them into one of these http://www.gamergirltay.com/wp-content/uploads/2011/07/Wild-Gamer2.jpg in 10 minutes.
Ill come back and edit this in an hour when i can deal with responding to this much stupid. from the first link.... my gawd I swear you are meta gaming CCP to ruin DUST.
IWS as bad as any feature in DUST EST he became CPM. |
Iron Wolf Saber
Den of Swords
11486
|
Posted - 2013.12.31 17:51:00 -
[93] - Quote
DootDoot wrote:
I'll come back and edit this in an hour when i can deal with responding to this much stupid. from the first link.... my gawd I swear you are meta gaming CCP to ruin DUST.
IWS as bad as any feature in DUST EST he became CPM.
So says the nerdy game boy who cannot take off his gamer glasses for 5 seconds and play scientist a short bit to understand what ticks and what doesn't.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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bolsh lee
Ahrendee Mercenaries EoN.
777
|
Posted - 2013.12.31 18:15:00 -
[94] - Quote
DootDoot wrote:
my gawd I swear you are meta gaming CCP to ruin DUST.
IWS as bad as any feature in DUST EST he became CPM.
QFT
If I wasn't traveling I'd chime in, but its almost pointless to argue with IWS... I don't think there is one conversation where he's actually represented "the community" or even been humble about it and I'm almost certain if CCP has been listening to him he's possibly the soul reason for Dusts defeat... |
DootDoot
Da Short Buss
149
|
Posted - 2013.12.31 18:20:00 -
[95] - Quote
Iron Wolf Saber wrote:DootDoot wrote:
I'll come back and edit this in an hour when i can deal with responding to this much stupid. from the first link.... my gawd I swear you are meta gaming CCP to ruin DUST.
IWS as bad as any feature in DUST EST he became CPM.
So says the nerdy game boy who cannot take off his gamer glasses for 5 seconds and play scientist a short bit to understand what ticks and what doesn't.
Thanks needed the motivation to respond to this supposive community representative who has pushed for Aim Assist and Tank Buffs while pushing for AV nerfs at the same time, actively hurting DUST in the communities name in vast swoops, IWS EST CPM.
Bethhy wrote:Iron Wolf Saber wrote:bolsh lee wrote:
Yet again, its not about you or me or any one person.. Its about our 4k player base compared to a 75k player base if 4k players is what CCP is proud of and coined as their "cult player base" that's pretty pathetic even for a company that "doesn't do shooters" Tell me why CCP shouldn't market Dust to the PC communityby improving kb/m ? You continue to prove my data is correct the only argument you have is your own personal experience ? Sorry ironwolf as a CPM you should probably try to think outside the box your "new content appealing to veterans" is limited and doesn't garnish any returns...
7 billion people on earth and only 75k play Counterstrike? Right now there is over 85k people just on the PC... and it's a consistent number.. http://steamcommunity.com/app/730IWS can't really be trying to question the legitimacy of Counter-strike as a reference... and defend DUST... *Eyes start to cry blood*
You've already been told.. Counter strike still kicks the crap out of your halo... always has through all of them 1-4 and will still be around when DUST is dead, however regrettable that thought is.
The thought that Halo brought the "Cool Kids" to First person shooters is.... Seriously? really? when do we get another vote for CPM? You understand Heaton Example Was liek the staple for Counter-strike.
I TRIED to find a cool Halo competition for players example... https://www.youtube.com/watch?v=rBUmlpSVLj8
Halo isn't some game that brought "Cool" to gaming... like my gawd... must be cool in your world. full of magical ferries and big mushrooms everywhere? prancing deer and bunny's talking and all that?
And Do your freaking research PLEASE if your gonna Done the "CPM" your mis-representing the community your supposedly representing... http://kotaku.com/5626214/what-do-game-developers-know-about-real-guns Many, many, many articles prove that all developers goto shooting ranges...... that want to create a true gun experience.. or care. At all. How does linking This Say anyting about a realistic example.. a paint ball range? Or what they are supposed to run around with real guns? You want them to just get exorcise or something? confusing
Your part of the problem IWS and a huge part to blame for both the Aim Assist that has actively killed this community and the AV Efficacy reduction while simultaneously pushing Tank buffs.. Knowing what this community has been through with over tweaking. I ask you again, are you Meta gaming CCP for something they did?, And actively trying to kill DUST?
I miss my friends who won't log back on and alot of the issues and thing's you have actively pushed and defended on these very forums while insulting the people that have come here to voice there opinions and causing a hostile reactional environment to your posting. |
bolsh lee
Ahrendee Mercenaries EoN.
777
|
Posted - 2013.12.31 18:22:00 -
[96] - Quote
Iron Wolf Saber wrote:
So tell me where does this have to do with:
Gun ranges. or Valve Porting to Console control theory.
Honestly there is no case you can bring up that explains the red chart and the relationship it has with blue chart.
Its actually a pretty simple case, which is those two things on top of a mountain of other issues, you fail to acknowledge are contributing factors in any player activety graph.. Especially when they have been changed so drastically over the course of its lifespan.. Some features more then others contributing to the decline in players... |
low genius
The Sound Of Freedom Renegade Alliance
1050
|
Posted - 2013.12.31 18:25:00 -
[97] - Quote
so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance. |
Bethhy
Ancient Exiles. Renegade Alliance
613
|
Posted - 2013.12.31 18:36:00 -
[98] - Quote
low genius wrote:so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance.
this issue goes beyond owning districts... or sides of beefs or ones own spare time |
Iron Wolf Saber
Den of Swords
11487
|
Posted - 2013.12.31 18:44:00 -
[99] - Quote
DootDoot wrote:You've already been told.. Counter strike still kicks the crap out of your halo... always has through all of them 1-4 and will still be around when DUST is dead, however regrettable that thought is. The thought that Halo brought the "Cool Kids" to First person shooters is.... Seriously? really? when do we get another vote for CPM? You understand Heaton Example Was liek the staple for Counter-strike. I TRIED to find a cool Halo competition for players example... https://www.youtube.com/watch?v=rBUmlpSVLj8Halo isn't some game that brought "Cool" to gaming... like my gawd... must be cool in your world. full of magical ferries and big mushrooms everywhere? prancing deer and bunny's talking and all that? And Do you freaking research PLEASE if your gonna Done the "CPM" you mis-representing the community your supposedly representing... http://kotaku.com/5626214/what-do-game-developers-know-about-real-gunsMany many many articles prove that all developers goto shooting ranges...... that want to create a true gun experience.. or care. At all. How does linking This Say anyting about a real life realistic example.. a paint ball range? Or what they are supposed to run around with real guns? You want them to just get exorcise or something? confusing Your part of the problem IWS and a huge part to blame for both the Aim Assist that has actively killed this community and the AV Efficacy reduction while simultaneously pushing Tank buffs.. Knowing what this community has been through with over tweaking. I ask you again, are you Meta gaming CCP for something they did?, And actively trying to kill DUST? I miss my friends who won't log back on and alot of the issues are for thing's you have actively pushed and defended on these very forums while insulting the people that have come here to voice there opinions and causing a hostile reactional environment to your posting.
Yeah let's all talk about gamer preference all day long and get nowhere either as neither side will ever be convinced one other games is not a tragedy to the shooting gaming environment.
And about me misrepresenting, you need to understand nearly all of the people I am representing do NOT want this game to play like halo, Counter Strike, fallout or any other goddamn shooter out there. They want Dust 514 to play like Dust 514 and they have told me the controls are not right still and I keep forwarding that message on many pain points from simple stupid controller unresponsiveness, intermittent AA performance on various clients, Double sensitivity reads, to just simple movement in the environment being horrifically bad from scaling hills, quick sand traps, and wall snags or higher than it looks railings, that list is exhaustively long and I have been relaying it whenever chances I do get concerning it.
And back at you about research: This is not a paint ball range
It is a tactical range. DARC Direct Action Resource Center
They teach breaching, sweeping, and host of other situations that occur that would get you killed in real life like how to deal with a weapon jam on the spot. A normal gun range you sit there and fiddle with the gun to get the obstruction cleared. This range you clear it, you clear it quick, you clear it fast, you clear it safe, or you're labeled dead.
Basically the difference between http://shop.sklz.com/accessories/quicksterr-qb-trainer-7-x-7/invt/qksqb01?gclid=CIr05cSO27sCFWMV7Aod4mkApw and http://media.lehighvalleylive.com/lehigh_impact/photo/gerard-poutier-c776d4a323399bc5.jpg
Watching videos, playing it safe and controlled, and dumbed down life experiences are no excuse for those who nearly get or do get killed undramatically recreating scenes you enjoy in your games.
Sadly Life is so poorly designed.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
|
ADAM-OF-EVE
Dead Man's Game
702
|
Posted - 2013.12.31 18:45:00 -
[100] - Quote
dust... only 4-5k people playing it
i dont think so... 4-5k playing at any point in time yes
WOW certainly doesn't have 12mil people playing it at any point in time.
eve has about 500k yet only 30-40k are active at a time
if we assume everyone plays for an hour a day then that gives us about 92k-115k players daily (not accurate so dont quote me on these numbers) and not everyone plays daily. really the only ones here that can tell us the real numbers are ccp
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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bolsh lee
Ahrendee Mercenaries EoN.
780
|
Posted - 2013.12.31 18:46:00 -
[101] - Quote
low genius wrote:so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance.
Oh you must be talking about EON (which i dont represent in any form or fashion) yeah its been dead for awhile if you were ever able to compete on our lvl maybe you would already know this.. As far as me personally I haven't played Dust in going on two weeks but I'm still going to fight for something that I have invested two years into and I personally believe/trust in CCP to do the right thing.. |
bolsh lee
Ahrendee Mercenaries EoN.
780
|
Posted - 2013.12.31 18:47:00 -
[102] - Quote
Bethhy wrote:low genius wrote:so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance. this issue goes beyond owning districts... or sides of beefs or ones own spare time
|
Iron Wolf Saber
Den of Swords
11487
|
Posted - 2013.12.31 18:47:00 -
[103] - Quote
ADAM-OF-EVE wrote:dust... only 4-5k people playing it
i dont think so... 4-5k playing at any point in time yes
WOW certainly doesn't have 12mil people playing it at any point in time.
eve has about 500k yet only 30-40k are active at a time
if we assume everyone plays for an hour a day then that gives us about 92k-115k players daily (not accurate so dont quote me on these numbers) and not everyone plays daily. really the only ones here that can tell us the real numbers are ccp
Well at least the Steam Chart numbers for CS are like that of Dusts, api fed by the cycle so you have a snapshot of when-many players play throughout the week month year or day.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1453
|
Posted - 2013.12.31 18:56:00 -
[104] - Quote
Asha Starwind wrote:John Demonsbane wrote:Not to be picky, well, ok, totally to be picky, but there's no such thing a as a level 4 trauma center. If there was, it would be crap b/c a level 1 trauma center is the highest level.
Second. You're the one not seeing the forest for the trees. To suggest that KBM support will single handedly save Dust is preposterous. You want to play a PC FPS? Then go ******* play one. The rest of us will continue to press on the real issues like core content and PVE. You're ********, Trauma center level has nothing to with quality, it's a preparedness rating on the severity of injuries they are equipped to handle, and they are rated up to 5. You may have been right if you said there's no such thing as a level IV trauma center with an ICU.
Well, I work in a level 1 trauma center, so whether or not the semantics of the word "quality" is correct is really besides the point. A level one trauma center takes care of the highest severity of illness and has the greatest resources, so you can call that whatever you want compared to a lower level. You got me on the 5 levels though, never really dealt with anything formally classified lower than a 3 directly.
(Anyway, who cares, I was just in a sarcastic mood at the time, we should get back to important things like video game input devices!)
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Bethhy
Ancient Exiles. Renegade Alliance
614
|
Posted - 2013.12.31 18:58:00 -
[105] - Quote
Iron Wolf Saber wrote:DootDoot wrote:You've already been told.. Counter strike still kicks the crap out of your halo... always has through all of them 1-4 and will still be around when DUST is dead, however regrettable that thought is. The thought that Halo brought the "Cool Kids" to First person shooters is.... Seriously? really? when do we get another vote for CPM? You understand Heaton Example Was liek the staple for Counter-strike. I TRIED to find a cool Halo competition for players example... https://www.youtube.com/watch?v=rBUmlpSVLj8Halo isn't some game that brought "Cool" to gaming... like my gawd... must be cool in your world. full of magical ferries and big mushrooms everywhere? prancing deer and bunny's talking and all that? And Do you freaking research PLEASE if your gonna Done the "CPM" you mis-representing the community your supposedly representing... http://kotaku.com/5626214/what-do-game-developers-know-about-real-gunsMany many many articles prove that all developers goto shooting ranges...... that want to create a true gun experience.. or care. At all. How does linking This Say anyting about a real life realistic example.. a paint ball range? Or what they are supposed to run around with real guns? You want them to just get exorcise or something? confusing Your part of the problem IWS and a huge part to blame for both the Aim Assist that has actively killed this community and the AV Efficacy reduction while simultaneously pushing Tank buffs.. Knowing what this community has been through with over tweaking. I ask you again, are you Meta gaming CCP for something they did?, And actively trying to kill DUST? I miss my friends who won't log back on and alot of the issues are for thing's you have actively pushed and defended on these very forums while insulting the people that have come here to voice there opinions and causing a hostile reactional environment to your posting. Yeah let's all talk about gamer preference all day long and get nowhere either as neither side will ever be convinced one other games is not a tragedy to the shooting gaming environment. And about me misrepresenting, you need to understand nearly all of the people I am representing do NOT want this game to play like halo, Counter Strike, fallout or any other goddamn shooter out there. They want Dust 514 to play like Dust 514 and they have told me the controls are not right still and I keep forwarding that message on many pain points from simple stupid controller unresponsiveness, intermittent AA performance on various clients, Double sensitivity reads, to just simple movement in the environment being horrifically bad from scaling hills, quick sand traps, and wall snags or higher than it looks railings, that list is exhaustively long and I have been relaying it whenever chances I do get concerning it. .
Someone got defensive quickly
because he quoted me so nicely....
you quote a picture with cinderblocks in a mock building for tactics players would create regardless givin the tools in a game.
he quoted an article of every major FPS game developer explaining their credentials with real world use of firearms. not real use of tactics in the real world and how that works in DUST.
Lastly from my own personal view point DUST was DUST when everyone was aiming for themself. When DUST was about personal skill as much as the suit you where wearing at the time. People are moving to titles without aim assist, BF4 got bad reviews because it was so strong, CoD is a growing joke in the FPS community and has to re release a product nearly anually to stay relevant.
DUST has been DUST without AA then it has with. And has been better at it. this is fact amoungst the consensus. i just wished you represented it.
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Surt gods end
Demon Ronin
1449
|
Posted - 2013.12.31 18:59:00 -
[106] - Quote
You play FPS on a rig? KB/M
You play on console? controller.
Reason why KZ3 had that whole uprising and forced KZ4 to never integrate move in. And KZ has NO AIM ASSITS. But I'm sure KZ players already know this.
You don't mix the two. And their is a reason tho why AA is on, if you do mix the two. As a FPS player both RIG and Console, you can't tell me any controller can compete (with out AA) with a mouse. Come on! Who you kidding? LOL Doesn't mean a bad FPS rig player will beat a seasoned console fps player. But when you put two season FPS players on then it really shows. it's what happened with the move.
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Iron Wolf Saber
Den of Swords
11488
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Posted - 2013.12.31 19:00:00 -
[107] - Quote
John Demonsbane wrote:Asha Starwind wrote:John Demonsbane wrote:Not to be picky, well, ok, totally to be picky, but there's no such thing a as a level 4 trauma center. If there was, it would be crap b/c a level 1 trauma center is the highest level.
Second. You're the one not seeing the forest for the trees. To suggest that KBM support will single handedly save Dust is preposterous. You want to play a PC FPS? Then go ******* play one. The rest of us will continue to press on the real issues like core content and PVE. You're ********, Trauma center level has nothing to with quality, it's a preparedness rating on the severity of injuries they are equipped to handle, and they are rated up to 5. You may have been right if you said there's no such thing as a level IV trauma center with an ICU. Well, I work in a level 1 trauma center, so whether or not the semantics of the word "quality" is correct is really besides the point. A level one trauma center takes care of the highest severity of illness and has the greatest resources, so you can call that whatever you want compared to a lower level. You got me on the 5 levels though, never really dealt with anything formally classified lower than a 3 directly. (Anyway, who cares, I was just in a sarcastic mood at the time, we should get back to important things like video game input devices! )
Interesting, we didn't get into trauma centers in sociology of disasters though the whole medical side was lightly touched on the entire course.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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DootDoot
Da Short Buss
155
|
Posted - 2013.12.31 19:07:00 -
[108] - Quote
Surt gods end wrote:You play FPS on a rig? KB/M
You play on console? controller.
Reason why KZ3 had that whole uprising and forced KZ4 to never integrate move in. And KZ has NO AIM ASSITS. But I'm sure KZ players already know this.
You don't mix the two. And their is a reason tho why AA is on, if you do mix the two. As a FPS player both RIG and Console, you can't tell me any controller can compete (with out AA) with a mouse. Come on! Who you kidding? LOL Doesn't mean a bad FPS rig player will beat a seasoned console fps player. But when you put two season FPS players on then it really shows. it's what happened with the move.
Welcome to Dust.
Where DS3 users have been on top of the KD/R and Leaderboards in general with no AA versus KB/M since Closed Beta. If Dust was a cross platform game where someone had a computer with the latest hardware, 0 input delay and was an actual mouse not and Overlay of a DS3 then yes the M/Kb would be superior at least IMO. This has never been the case in DUST ever.
And Mainly is like FOX News reporting half truths about science after reporting on a deer getting stuck in a frozen lake.
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Iron Wolf Saber
Den of Swords
11488
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Posted - 2013.12.31 19:07:00 -
[109] - Quote
Bethhy wrote:
because he quoted me so nicely....
you quote a picture with cinderblocks in a mock building for tactics players would create regardless givin the tools in a game.
he quoted an article of every major FPS game developer explaining their credentials with real world use of firearms. not real use of tactics in the real world and how that works in DUST.
Lastly from my own personal view point DUST was DUST when everyone was aiming for themself. When DUST was about personal skill as much as the suit you where wearing at the time. People are moving to titles without aim assist, BF4 got bad reviews because it was so strong, CoD is a growing joke in the FPS community and has to re release a product nearly anually to stay relevant.
DUST has been DUST longer without AA then it has with. And has been better at it. this is fact amoungst the consensus. i just wished you represented it.
I discounted the article on the grounds most gun games don't do anything close to reality and how guns in most video games are not simulations and are more akin to cartoons. Of course we know how unfun true realism is in most games. Though I do give props to the games that are trying to reach that thresh-hold.
BF4 got bad reviews for everything. Including graphics, sound, controls, and online connectivity. Aim assist was barely a mention. CoD while a joke to you still rakes in stupid amounts of money to blow billions a year on commercials alone and is forcing Battlefield to try to compete. Either way it seems Mirrors Edge 2 may get canceled >< with this self lawsuit moving forward.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1453
|
Posted - 2013.12.31 19:12:00 -
[110] - Quote
Iron Wolf Saber wrote:John Demonsbane wrote:Asha Starwind wrote:John Demonsbane wrote:Not to be picky, well, ok, totally to be picky, but there's no such thing a as a level 4 trauma center. If there was, it would be crap b/c a level 1 trauma center is the highest level.
Second. You're the one not seeing the forest for the trees. To suggest that KBM support will single handedly save Dust is preposterous. You want to play a PC FPS? Then go ******* play one. The rest of us will continue to press on the real issues like core content and PVE. You're ********, Trauma center level has nothing to with quality, it's a preparedness rating on the severity of injuries they are equipped to handle, and they are rated up to 5. You may have been right if you said there's no such thing as a level IV trauma center with an ICU. Well, I work in a level 1 trauma center, so whether or not the semantics of the word "quality" is correct is really besides the point. A level one trauma center takes care of the highest severity of illness and has the greatest resources, so you can call that whatever you want compared to a lower level. You got me on the 5 levels though, never really dealt with anything formally classified lower than a 3 directly. (Anyway, who cares, I was just in a sarcastic mood at the time, we should get back to important things like video game input devices! ) Interesting, we didn't get into trauma centers in sociology of disasters though the whole medical side was lightly touched on the entire course.
The big picture of certification of different levels of trauma centers is an interesting and complicated thing, often driven as much by the financial concerns of for-profit hospitals as it is by medical necessity, unfortunately.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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pseudosnipre
430
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Posted - 2013.12.31 21:20:00 -
[111] - Quote
Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's!
Today is the sort of day where the sun only comes up to humiliate you.
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Iron Wolf Saber
Den of Swords
11488
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Posted - 2013.12.31 22:25:00 -
[112] - Quote
pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's!
You're talking to the same guy that Regards Star Craft II multiplayer as horrifically terrible as well (single player was amazing).
If you can figure out why I dislike the game so much then you too can understand why I find such a large number of multiplayer games boring.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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Iron Wolf Saber
Den of Swords
11488
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Posted - 2013.12.31 22:32:00 -
[113] - Quote
pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's!
You're talking to the same guy that regards Star Craft II multiplayer as terrible. (single player was amazing).
If you can figure out why I dislike the game so much then you too can understand why I find such a large number of multiplayer games intellectually boring.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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bolsh lee
Ahrendee Mercenaries EoN.
787
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Posted - 2013.12.31 22:52:00 -
[114] - Quote
Iron Wolf Saber wrote:pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's! On top of this based on estimates from Sony. Counter Strike across all 5 of its games (not 1 not 2 not 3 or 4 but FIVE GAMES) combined take up appox only 0.2% (and this is being nice but its probably closer to 0.09% or much lesser) of the entire potential market. That means 99.8% of gamers in the world don't bother with counter strike.
And yet still.... A higher percentage of gamers then those paying attention to Dust.....
Edit: Please don't think I'm agreeing with you just showimg you how completely ignorant your perspectve on either playerbase is... |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
326
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Posted - 2013.12.31 22:57:00 -
[115] - Quote
Iron Wolf Saber wrote:pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's! You're talking to the same guy that Regards Star Craft II multiplayer as horrifically terrible as well (single player was amazing). If you can figure out why I dislike the game so much then you too can understand why I find such a large number of multiplayer games boring.
Haha, Scrub.
Jk
SC2 multiplayer is awesome, if you are into RTS. I played warcraft 1, 2, 3 - Starcraft 1 and 2. Multiplayer has always been great. Most people I know, that have tried starcraft, hated multiplayer.
Wanna know why, BECAUSE IT IS HARD. Imagine dust without aim assist. Takes skill, planning, scouting, and some ultra fast pin point clicking to beat a good opponent. Love starcraft, great multiplayer.
Nuff Said
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TunRa
Knights of Eternal Darkness League of Infamy
303
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Posted - 2013.12.31 22:58:00 -
[116] - Quote
According to eveoffline we have been staying at 3K players for awhile, remind me how dust is dead?
Thanks CCP Foxfour
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bolsh lee
Ahrendee Mercenaries EoN.
787
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Posted - 2013.12.31 23:02:00 -
[117] - Quote
TunRa wrote:According to eveoffline we have been staying at 3K players for awhile, remind me how dust is dead?
So all you took from this entire thread is "Dust is dead" ? |
Iron Wolf Saber
Den of Swords
11488
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Posted - 2013.12.31 23:05:00 -
[118] - Quote
Tebu Gan wrote:Iron Wolf Saber wrote:pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's! You're talking to the same guy that Regards Star Craft II multiplayer as horrifically terrible as well (single player was amazing). If you can figure out why I dislike the game so much then you too can understand why I find such a large number of multiplayer games boring. Haha, Scrub. Jk SC2 multiplayer is awesome, if you are into RTS. I played warcraft 1, 2, 3 - Starcraft 1 and 2. Multiplayer has always been great. Most people I know, that have tried starcraft, hated multiplayer. Wanna know why, BECAUSE IT IS HARD. Imagine dust without aim assist. Takes skill, planning, scouting, and some ultra fast pin point clicking to beat a good opponent. Love starcraft, great multiplayer.
I wouldn't say it was hard, I got to gold solo league at least where intellect of skill planning scouting begins to fail and falter in front of 300 apm players, I do enjoy bronze and silver leagues because you get to see plenty of strategies that are beyond unavailable for the high apm games. I max out around 90 apm and am considerably slow in terms of playing the actual game.
As for shooters I score top 3 half of the time on blacklight retribution and usually its first shoot or first die there. I would almost venture CS has a slightly higher ttk (by a hair) but the windows of engagement are extensively much wider than CS meaning you can get killed more and quite more often in Blacklight than in CS (which does mostly the round by round one life per round game last time I played it)
CS just lacks any semblance of useful tactics or any type of reward for intelligent play and always rewards the fastest guy on the scene. Maybe the reason why people enjoy that game is the apparent lack of campers.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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TunRa
Knights of Eternal Darkness League of Infamy
303
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Posted - 2013.12.31 23:08:00 -
[119] - Quote
bolsh lee wrote:TunRa wrote:According to eveoffline we have been staying at 3K players for awhile, remind me how dust is dead? So all you took from this entire thread is "Dust is dead" ? To be honest I really just read the OP, but from that it sounded like another dust is dead/dying thread yes.
Thanks CCP Foxfour
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Killar-12
The Corporate Raiders Top Men.
1930
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Posted - 2013.12.31 23:15:00 -
[120] - Quote
just get rid of Input lag on KB/M there you go. it would imporve the KB/M guys performance and would get rid of some issues.
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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