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bolsh lee
Ahrendee Mercenaries EoN.
735
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Posted - 2013.12.23 05:36:00 -
[1] - Quote
With the on going struggle Dust514 seems to be going through patch after patch to maintain their "Player Base" ... (4k and falling)
Disclaimer: I have played Dust514 for what going on 2 years now im an avid PC FPS/MMO player of the past 15years and over the past 7 months I've had to completely relearn the controller to "Stay Competitive" Because of what what CCP has done to this game and the mouse and keyboard input.. So sure part of my outlook towards Dust is bias when it come to controller inputs..
But also being an EVE Online player of 6years I have a lot of respect for CCP and their no BULLSHIT attitude especially when it comes to the anything goes Sandbox nature of their tittle/s..
With that said after trying to get a friend who which I've spent the majority of those 6years with in EVE Online and a competitive PC shooters as well, to play Dust tonight.. It only took about three hours on an 8mil (His passive SP Character he registered back 9months ago) he was blown away at how dumb down and how absolutely absurd the mouse and keyboard controls and mechanics were, especially after trying to rotate his tank turret with multiple swipes across his desk. Sure he could just pick up the Controller, but you have to understand it can take some people months to master the controller. Especially, when its a competitive (possible paying) customer, not to many players would stick around like I have or pay when there are thousands of other tittles they could just hook their preferred input up to and enjoy...
After an hour conversation with me trying to stick up for CCP , the numerous low rating reviews which he was referencing and the fact that Dust514 can barley hold on to 4k players.. He linked me this article on How Valve avoided hindering their game by alienating mouse and keyboard players and yet Counter Strike continues to have millions of Unique Player Logins Here are a few qoutes from Mr. Faliszek from valve
Mr. Faliszek wrote: "We think that if you're really good with the controller, and you can match the fidelity of movement of the mouse and keyboard, then you'll hold your own. If not, well, you'll just be matched with people who play like you," Faliszek said, adding that PS3 players can also use a mouse and keyboard if they choose.
Mr. Faliszek wrote: "When bringing Counter-Strike to PS3 and Xbox, we wanted to make sure we weren't 'noobing' it, or dumbing it down. The game has an entry point for new players in its Casual Mode, but it's not ticking off the top players," he said. IE: Pub Matches vs FW v PC
Mr. Faliszek wrote: "These two communities want a new game that brings them together again -- to make them whole,". CCP You were almost the first game to fully accomplish this (somewhere around Chromosome) but failed with the release of Uprising when you alienated the mouse and keyboard gamers. With the massive amount of players on PC, It reminds me of and old saying 'you're steeping over a quarter to pick up a nickle.. '
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bolsh lee
Ahrendee Mercenaries EoN.
736
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Posted - 2013.12.23 05:43:00 -
[2] - Quote
Lonegnr wrote:I'd like your post a lot more if it didn't seem like you believe the low population has to do with the controls as oppose to the game legitimately being bad.
Yeah I need to add a disclaimer "I don't believe the controls are the soul purpose of the low population" But on the other hand if you go back through the low-rated reviews every single one of them mention the poor controls and sloppy mechanics..
On the same side of the coin not alienating a certain Input, Could/Would improve the numbers.. |
bolsh lee
Ahrendee Mercenaries EoN.
739
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Posted - 2013.12.23 14:54:00 -
[3] - Quote
TcuBe3 wrote:This thread makes me want to quit dust even more than I already do. Problem is trying to find a console title that matches this games unique team play style and RPG characteristics. The only thing keeping me here now is my corp. You make a good point, it's hard to see Dust lasting the next few months especially with the significant amount of un satisfied players.
Ditto and I hear this from a lot if people "if it wasn't for my corp I'd be gone" Part of me thinks its too late for CCP to turn it around.. I think myself and a lot of the vets were really looking at 1.7 to fix some of the persistent issues that have been plaguing Dust... But instead it seems like CCP made it even more of a grind and frustrating to play, be it controls, tanks, FW LP, Diversity, PC lag, FW lag, broken weapons, whatever it is. Just seems like it added to the already broken "core" that CCP has been struggling to fix month after month..
With how excited CCP seems to get when releasing new content on top of all these problems, it just seems to me they are missing the big picture and maybe trying to appeal to the wrong audience... |
bolsh lee
Ahrendee Mercenaries EoN.
740
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Posted - 2013.12.23 15:03:00 -
[4] - Quote
Maken Tosch wrote:I don't think you can compare the two. Valve has a history of shooter games behind them. CCP doesn't.
I don't think we can use this as an excuse anymore maybe a year ago sure, but they have many examples to follow like the one behind Valve with CS.. Not to mention they have a successful flagship which is EVE online that they crownd on following a similar ideology.. |
bolsh lee
Ahrendee Mercenaries EoN.
740
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Posted - 2013.12.23 15:33:00 -
[5] - Quote
Jake Bloodworth wrote:OP makes a poor argument when comparing ccp and valve. Valve has a proven pedigree that spans over a decade when it comes to the fps genre. He is comparing apples and oranges between developers and games here. CS lacks the complexity in systems that Dust has with its equipment, SP, vehicles, corporations, eve link(lol), etc. Add to that the fact that plenty of console games maintain extreme player counts without mouse and keyboard controls.
As for your list of games to compare player base numbers. Each of those games has nothing in common with Dust. They are mmo's, and not shooters. They also each have a critical element that helps maintain their high player base... PVE. They are casual friendly.
In the end, this is just another mouse and keyboard pc overlord complaining because ccp didn't build the game for him. Nothing to see here.
Your narrow view on comparison just makes you sound ignorant it couldn't possibly be comparing two companies both started on PC and both busting into the console market and that pretty similar view that has been totally thrown away with every lil update CCP does ? It's outlooks like yours that is running Dust into the ground, why don't you ask CCP if they consider this an MMO ? Sure PvE is a huge part of mainting a player base but this is also something to add to the list that CCP has put on the back burner if you actually read my posts you can see that I fully agree the game in a whole needs help but that doesn't change the fact that CCP could increase the player base as it stands by branching out to the huge competitive FPSMMO PC community. .. |
bolsh lee
Ahrendee Mercenaries EoN.
741
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Posted - 2013.12.23 16:02:00 -
[6] - Quote
John Demonsbane wrote:Jake Bloodworth wrote:OP makes a poor argument when comparing ccp and valve. Valve has a proven pedigree that spans over a decade when it comes to the fps genre. He is comparing apples and oranges between developers and games here. CS lacks the complexity in systems that Dust has with its equipment, SP, vehicles, corporations, eve link(lol), etc. Add to that the fact that plenty of console games maintain extreme player counts without mouse and keyboard controls.
As for your list of games to compare player base numbers. Each of those games has nothing in common with Dust. They are mmo's, and not shooters. They also each have a critical element that helps maintain their high player base... PVE. They are casual friendly.
In the end, this is just another mouse and keyboard pc overlord complaining because ccp didn't build the game for him. Nothing to see here. Agreed. This is a massive oversimplification of the problems here tailored to his own individual (sorry... "soul') experience and bias. If they went to raw KBM tomorrow, you would not get some massive influx of competitive PC FPS players who have just been itching for this to happen. Same with the MMO crowd. You certainly could also alienate as many non-KBM players who would suddenly get super *****d off about getting killed by people pulling things the DS3 just wont let them do with pinpoint aiming, macros, etc. (I'll stop you right there b4 the inevitable "They can use KBM too". Well, you can damn well use a DS3 too then can't you?) PvE would have 10x the effect on player counts that improving KBM would.
Ok so answer me this, why were numbers higher in Chromosome when we had "damn near Rawinput" ?
And I'm sorry but the bad players complaing they got raped by a keyboard and mouse still happens to this day and kb/m is nowhere as good as controller if I had isk for every hate mail I get assuming I'm using keyboard and mouse I'd be a able to call faction warfare sustainable. ...
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bolsh lee
Ahrendee Mercenaries EoN.
743
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Posted - 2013.12.23 16:27:00 -
[7] - Quote
Jake Bloodworth wrote:Could it be that Chromosome was new... shiny... Eve players were excited (Well a few of them anyway). Why in the world would you connect the higher numbers of Chromosome with mouse and keyboard? Balance was better across the board. The new to veteran player gap was smaller. Every player wasn't sitting on a pile isk. Only the best players could continuously run Proto gear in pubs. Now everyone can Proto all day if they had a decent amount of salvage pre-uprising. I was very new when uprising hit and I went from 12 million isk to 83 million isk. The balance of the game was destroyed by massive isk influx, multiple SP respecs, and higher SP sinks. Add to that a playerbase (like me) that has become jaded.
Keyboard and mouse factors in there somewhere. But, it is an infinitesimally small thing compared to the balancing, polish, and content issues that plague Dust.
Come on now.... I've stated in my previous post that kb/m isn't the "soul" purpose of a dwindling playerbase but I believe "infinitely small" is an understatement.. Especially given the success and concurrent numbers of a lot of PC shooters/FPS MMOs, sure some franchises can't hold on to that player base but I believe if CCP could appeal to both markets and at the same time continue to fix the core and add in "meaningful" content Dust could maintain and grow by leaps and bounds !? |
bolsh lee
Ahrendee Mercenaries EoN.
743
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Posted - 2013.12.23 17:16:00 -
[8] - Quote
TcuBe3 wrote:Iron Wolf Saber wrote:Justicar Karnellia wrote:Iron Wolf Saber wrote:World of Warcraft is at 7.7 million now give or take. Population of Warhammer online is currently 0. Eve Online broke the 500k barrier not to long ago. Aion currently averages 1.5k players per server cocurrent players. Runescape are good at hiding thier population but they have a leaderboard, only 400,000+ people show up on the leaderboard daily. this happens a lot - you're comparing total player number to concurrent player numbers. EVE online does not have 500,000 concurrent players. For Aion it sounds about right, but then that's per server, and they have many servers ,so total concurrent player base is much higher than that. WoW concurrent player base is much longer than their total player base (8 million or so) - last time I saw it somewhere I think it was about a million, which is still impressive. OP made nearly as horrible comparisons I was countering with more up to date number since the numbers the OP was yanking was from years ago. Also server population cap on world of warcraft is 15k players. This includes their shared instance servers which as lead to some unpleasant experiences last year. Many MMO player populations are kept hidden for reasons of business and there are people who do not bother enough with api hooks to get all the data to generate accurate numbers. If Peak Cocurrent weekly average is about 10% of the population (which after doing math its not a true statement by a long shot but its in the same ball park) then it should give you somewhat of an idea how populated some games are and not. When are you going to realize it doesn't matter? All of those games have a much larger player base then dust does whether it be 8 million or 1 million it is still a hell of a lot more than 4,000. Again, you make these statements as if it is going to change people's perspectives of the god damned game. If you are trying to point out that the OP's numbers are over exaggerated, yeah they are. But his point is still valid and relevant. THE GAMES PLAYER BASE IS DYING!
+1 Ironwolf has his head so far up CCP's ass he can't seem to see this, It took what a year to barely hold on to 4k players ? CCP and Sony both have to realise this game is hemorrhaging and the fact is the numbers speak for themselves.. If CCP was able to pull over even a small percentage of the PC community that would crush the concurrent numbers we have now..
Oh it would make console players leave ? I really don't see anymore leaving then who already have and it sure as hell didn't hurt Counter Strike, some may say its a wide comparison but imo Dust has way more potential then CS to appeal to the PC community..
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bolsh lee
Ahrendee Mercenaries EoN.
746
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Posted - 2013.12.23 17:53:00 -
[9] - Quote
Iron Wolf Saber wrote: Also counter strike? :P horrible shooter. Maps are too small, quickest reflexes nullifies any fun, the gun you picked almost doesn't matter and people quit playing it right because the game rules are dumb and people do not have the tools to play beyond the game intended in a way that is deemed 'smart' but instead viewed as cheatastic. Graphics and Sound are also not the best either but it gets passing at least. I rather play Blacklight or RB6
For you to say that just goes to show how disconnected you are from competitive shooters and I guess you're really not a numbers guy ? Why don't you tell this to the 75 THOUSAND players and 1.5m unique players who login.. All your points are invalid even when comparing a dying MMO to our dismal 4k community if anything its laughable that you can compare a drop in millions to Dusts concurrent numbers...
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bolsh lee
Ahrendee Mercenaries EoN.
746
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Posted - 2013.12.23 18:26:00 -
[10] - Quote
Iron Wolf Saber wrote:bolsh lee wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter. Maps are too small, quickest reflexes nullifies any fun, the gun you picked almost doesn't matter and people quit playing it right because the game rules are dumb and people do not have the tools to play beyond the game intended in a way that is deemed 'smart' but instead viewed as cheatastic. Graphics and Sound are also not the best either but it gets passing at least. I rather play Blacklight or RB6
For you to say that just goes to show how disconnected you are from competitive shooters and I guess you're really not a numbers guy ? Why don't you tell this to the 75 THOUSAND players and 1.5m unique players who login.. All your points are invalid even when comparing a dying MMO to our dismal 4k community if anything its laughable that you can compare a drop in millions to Dusts concurrent numbers... Tell me why I should continue play counter strike? 1. I hate how majority of the game is waiting between rounds or waiting for the round to end. 2. The game caters to twitch shooters. This is a false advertisement from the tactical shooter it falsely labels itself as. 3. Tactical decisions are severely punished, usually with death, quickly followed by round loss. 4. Maps are once again too small, too predictable, and too favored even with a handicap on the favored team. 5. The game feels far far far cheaper in production quality overall. 6. There are far too many wrong decisions made in the pre-match equipment selection. 7. Those wrong decisions are neeray ever right. 8. That one guy that gets put into matchmaking with you and ruins the entire lobby causing the entire lobby to quit within two matches 9. The game offers zero means of getting gud outside of wrist weight training, simply put if you have arthritis might as well quit playing. 10. I certainly don't feel the culture, http://www.youtube.com/watch?v=ovsVU6mktOw seriously ruined most of CS' image for me. 11. Matchmaking needs a serious fix, losing 40 rounds in a row is rather ridiculous. I mean I know Caldari FW doesn't have any matchmaking either but at least they win once every 5 or 6 fights. 12. Too Generic 13. Feels like a bargain bin game 14. People your team quit if you have yellow or limegreen bars. 15. Has never felt original 16. I blame the origin of the COD Kiddie syndrome on this game. Disconnect? More about not wanting to connect. Also by your logic I shouldn't have quit world of warcraft for FFXIV ARR.
Yet again, its not about you or me or any one person.. Its about our 4k player base compared to a 75k player base if 4k players is what CCP is proud of and coined as their "cult player base" that's pretty pathetic even for a company that "doesn't do shooters" Tell me why CCP shouldn't market Dust to the PC communityby improving kb/m ? You continue to prove my data is correct the only argument you have is your own personal experience ? Sorry ironwolf as a CPM you should probably try to think outside the box your "new content appealing to veterans" is limited and doesn't garnish any returns...
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bolsh lee
Ahrendee Mercenaries EoN.
746
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Posted - 2013.12.23 18:39:00 -
[11] - Quote
Iron Wolf Saber wrote:bolsh lee wrote:
Yet again, its not about you or me or any one person.. Its about our 4k player base compared to a 75k player base if 4k players is what CCP is proud of and coined as their "cult player base" that's pretty pathetic even for a company that "doesn't do shooters" Tell me why CCP shouldn't market Dust to the PC communityby improving kb/m ? You continue to prove my data is correct the only argument you have is your own personal experience ? Sorry ironwolf as a CPM you should probably try to think outside the box your "new content appealing to veterans" is limited and doesn't garnish any returns...
7 billion people on earth and only 75k play Counterstrike?
I can't believe a supposed CPM just typed this....... That's ONE shooter not even a mass advertised FPS like your COD and BF titles not to mention your 12yr old self stomped your feet and asked why you should play it ? Well IDK ask the massive player base compared to the game you're deffending... |
bolsh lee
Ahrendee Mercenaries EoN.
746
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Posted - 2013.12.23 19:00:00 -
[12] - Quote
Iron Wolf Saber wrote:bolsh lee wrote:Iron Wolf Saber wrote:bolsh lee wrote:
Yet again, its not about you or me or any one person.. Its about our 4k player base compared to a 75k player base if 4k players is what CCP is proud of and coined as their "cult player base" that's pretty pathetic even for a company that "doesn't do shooters" Tell me why CCP shouldn't market Dust to the PC communityby improving kb/m ? You continue to prove my data is correct the only argument you have is your own personal experience ? Sorry ironwolf as a CPM you should probably try to think outside the box your "new content appealing to veterans" is limited and doesn't garnish any returns...
7 billion people on earth and only 75k play Counterstrike? I can't believe a supposed CPM just typed this....... That's ONE shooter not even a mass advertised FPS like your COD and BF titles not to mention your 12yr old self stomped your feet and asked why you should play it ? Well IDK ask the massive player base compared to the game you're deffending... You should, considering this CPM doesn't give a damn about other game's numbers because they do absolutely nothing to fix this games numbers. Period. Nice Edit btw.
I'm not really sure how to reply to such an arrogant and shallow comment not to mention its part of your job to bridge the gap between developers and players and if even a minority is leaving Dust you should probably swallow your pride and accept opinions. ..
Also not sure what you mean by "nice EDIT" none of my current posts have been edited... |
bolsh lee
Ahrendee Mercenaries EoN.
748
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Posted - 2013.12.24 04:09:00 -
[13] - Quote
John Demonsbane wrote:Roman FourFingers wrote:John Demonsbane wrote:Roman FourFingers wrote:John Demonsbane wrote:Not to be picky, well, ok, totally to be picky, but there's no such thing a as a level 4 trauma center. If there was, it would be crap b/c a level 1 trauma center is the highest level.
Second. You're the one not seeing the forest for the trees. To suggest that KBM support will single handedly save Dust is preposterous. You want to play a PC FPS? Then go ******* play one. The rest of us will continue to press on the real issues like core content and PVE. you are apparently very naive and or young to think anything is going to happen without this game making a income,, or is your mom going to give CCP a monthly allowance ? so instead of just blurting out and throwing up on this forum like you just had a labotomy please do tell us where they will get income from ... Whatever you say, dude, Save the ad hominen argument, It's the last refuge of the weak. You know nothing about me, don't presume that you do. More importantly, it's also completely irrelevant. They get the income by making the game better, not by catering to entitled PC gamers who can't bring themselves to play a console game with a console controller. I'm sure it's a hard concept to understand for the typical neck beard, but bowing to your individual preference might not actually be the most effective method. Keep complaining about your hardship though, maybe someone else will care and give you a tissue. people like you are the reason this game is dead and gone ... Lol. Still haven't made any counter points. Don't worry though, I'm not going to bother checking this thread to see if you do.
In all do respect he has a point, EVE Online can't pay for this game forever and you mentioned Core and PvE will increase player base, well unless they have PvE just sitting in a box somewhere ready to push the button on it, its gonna take some time.. Time=Man power = Money Its taken CCP 7 months now to roll out "Server Stability" patches every month, come on now ?
What fixes have they done to the core in the last 7months.. ? PC Lag has rolled over to FW, TTK has gotten seemingly shooter with every patch and the only fix in Diversity has been an improved HMG which shouldn't of been broken in the first place... ?
The controls, Mechanics and Core is all broken and has been broken for months on in, his points valid maybe CCP just doesn't have the funding or the man power to really bring the updates needed.. |
bolsh lee
Ahrendee Mercenaries EoN.
749
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Posted - 2013.12.24 04:59:00 -
[14] - Quote
Sure hit detection is better but that's only if you're playing in a non competitive environment with a controller, even aim assist can't help the 5-10 frame PC matches that completely show CCP's lack of core improvements..
Also, not alienating the PC Gamers by nerfing the KB/M into the ground could help, lets face it every bit will help.. I can tell you my personal experience alone there have been 5 of my friends who all love the idea behind Dust but won't even give it the time of day till the kb/m is fixed.. I understand 5 isn't a big number but im only one person and that's part of the problem is that the kb/m community in Dust has dwindled down to a minority ..
You gotta think, say CCP does a 360 on KB/M controls and the PC community gets wind of it, the majority of veteran kb/m players will return (If they haven't already sold their ps3) and the msg will spread like wild fire I 'd like to think our weekend peak would spike just with that fix alone.. They have to bridge the gap like it was in Chromosome.. And i believe that is what the majority of what Roman was saying.. Console players especially the competitive ones need to embrace it and allow both inputs to be at its peak because CCP needs the revenue bad..
Also, Id like to say Ive played on the top competitive lvl of Dust all through my 2yrs here and I barley hear competitive players assuming or complaining about kb/m.. If they get out gunned they try harder, regardless of the input used, when kb/m was at its peak i was going toe to toe with extremely talented DS3 users, there was no reason to nerf the kb/m besides CCP's self proclaimed balancing campaign.. |
bolsh lee
Ahrendee Mercenaries EoN.
775
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Posted - 2013.12.31 16:46:00 -
[15] - Quote
DootDoot wrote:Valmorgan Aubaris wrote:Am I the only one that has far more fun creating a new character and playing the one game you get in the academy with it, then deleting the character?
I think the very core lies in the awful matchmaking system. Its either get steamrolled by the opposite side in a very humiliating manner, compounded by tanks, or dominate. No in between.
Thats what needs to be fixed. Sure, it might be fun making a new character and preying upon young DUST'ers who don't understand skill points, suits, fitting, or even what ISK is. Still the fact remains, No Active Aim Assist was ever needed for DS3 users to compete with each other at the beginning stages of DUST. And certainly wasn't a tool needed for them to do something that was already being done successfully from Battle Academy to Corp Battles, DS3 users owning and or competing with M/KB users.
QFT |
bolsh lee
Ahrendee Mercenaries EoN.
777
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Posted - 2013.12.31 18:15:00 -
[16] - Quote
DootDoot wrote:
my gawd I swear you are meta gaming CCP to ruin DUST.
IWS as bad as any feature in DUST EST he became CPM.
QFT
If I wasn't traveling I'd chime in, but its almost pointless to argue with IWS... I don't think there is one conversation where he's actually represented "the community" or even been humble about it and I'm almost certain if CCP has been listening to him he's possibly the soul reason for Dusts defeat... |
bolsh lee
Ahrendee Mercenaries EoN.
777
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Posted - 2013.12.31 18:22:00 -
[17] - Quote
Iron Wolf Saber wrote:
So tell me where does this have to do with:
Gun ranges. or Valve Porting to Console control theory.
Honestly there is no case you can bring up that explains the red chart and the relationship it has with blue chart.
Its actually a pretty simple case, which is those two things on top of a mountain of other issues, you fail to acknowledge are contributing factors in any player activety graph.. Especially when they have been changed so drastically over the course of its lifespan.. Some features more then others contributing to the decline in players... |
bolsh lee
Ahrendee Mercenaries EoN.
780
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Posted - 2013.12.31 18:46:00 -
[18] - Quote
low genius wrote:so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance.
Oh you must be talking about EON (which i dont represent in any form or fashion) yeah its been dead for awhile if you were ever able to compete on our lvl maybe you would already know this.. As far as me personally I haven't played Dust in going on two weeks but I'm still going to fight for something that I have invested two years into and I personally believe/trust in CCP to do the right thing.. |
bolsh lee
Ahrendee Mercenaries EoN.
780
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Posted - 2013.12.31 18:47:00 -
[19] - Quote
Bethhy wrote:low genius wrote:so, now that you own nothing you've decided to put your time into foolish forum posts?
sounds like the last gasp of a dead alliance. this issue goes beyond owning districts... or sides of beefs or ones own spare time
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bolsh lee
Ahrendee Mercenaries EoN.
787
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Posted - 2013.12.31 22:52:00 -
[20] - Quote
Iron Wolf Saber wrote:pseudosnipre wrote:Iron Wolf Saber wrote: Also counter strike? :P horrible shooter...
...quickest reflexes nullifies any fun...
Congrats on ridding yourself of that last shed of credibility before new year's! On top of this based on estimates from Sony. Counter Strike across all 5 of its games (not 1 not 2 not 3 or 4 but FIVE GAMES) combined take up appox only 0.2% (and this is being nice but its probably closer to 0.09% or much lesser) of the entire potential market. That means 99.8% of gamers in the world don't bother with counter strike.
And yet still.... A higher percentage of gamers then those paying attention to Dust.....
Edit: Please don't think I'm agreeing with you just showimg you how completely ignorant your perspectve on either playerbase is... |
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bolsh lee
Ahrendee Mercenaries EoN.
787
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Posted - 2013.12.31 23:02:00 -
[21] - Quote
TunRa wrote:According to eveoffline we have been staying at 3K players for awhile, remind me how dust is dead?
So all you took from this entire thread is "Dust is dead" ? |
bolsh lee
Ahrendee Mercenaries EoN.
787
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Posted - 2013.12.31 23:26:00 -
[22] - Quote
Iron Wolf Saber wrote:Killar-12 wrote:just get rid of Input lag on KB/M there you go. it would imporve the KB/M guys performance and would get rid of some issues. agreed.
I agree if we're assuming its input lag I really think its something more program releated via emulation of DS3 in the name of balancing. Just look at turning turrets, stationary or tank with a mouse its not acting like a mouse its acting like a controller with the programmed de-acceleration. . Or look at your equipment select wheel its not selecting properly because its acting like a joystick. . It's been like that since the beginning of Uprising tank turrets and equipment select did not so this in chromosome.. |
bolsh lee
Ahrendee Mercenaries EoN.
791
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Posted - 2014.01.01 05:19:00 -
[23] - Quote
knight of 6 wrote: this argument is all over the place, are you blaming low player count on poor KB/m integration? there are a thousand reasons not to play dust and I'm sorry to say poor KB/m integration doesn't make the top 50.
I hate to be this way, but you are on our(console) turf now. use a controller, if I mentioned poor gaming controller support on many PC forums I'd be laughed out of the room.
1st: If you read my other responses, I've posted multiple times that KB/M was not the soul purpose of Dust's low player count.. BUT, IF A CONSOLE SHOOTER PROMISES PLAYERS KB/M SUPPORT, You can betcha there are going to be players dropping when that supposed kb/m support gets nerfed into the ground and just like Bethhy said it's the control scheme in general that many (Not all) have exited on..
2nd: In fact you WOULD NOT get laughed out of the room because in fact PC players in-brace multiple control inputs and in fact Steam has/is pioneering the CONTROLLER front on PC Ie Steam Box, Steam Control, Steam Big Picture Which is designed with the couch and controller player in mind.. Not to mention the multiple Apps on PC designed to make a controller usable with almost any game on the market **** just the other day I was able to plug and config my PS3 controller to let me son **** some Teenage Mutant Ninja Turtles on the PC... So please quit spitting out nonsense and educate yourself a bit.. |
bolsh lee
Ahrendee Mercenaries EoN.
883
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Posted - 2014.01.21 17:54:00 -
[24] - Quote
Atheor Sindromer wrote:Dust 514 is a First Person Shooter. All the games you listed aren't First Person Shooters. How can you even compare these numbers? Even the newest Call of Duty games have around 100k users daily. Dust 514 retaining at least 4%-5% of users playing CoD is pretty impressive since the game practically isn't even out of the Beta.
If you read any of my post its simply comparing the amount of PC gamers concurrently playing... An audience CCP could easily reach by properly supporting kb/m, an input which they promoted from day one.. Its a pretty naive assumption for you to think people who play and pay monthly for MMO's don't play FPS games... ?
FYI, CCP just celebrated Dusts 514's 1 year birthday of "being out of beta" ... |
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