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Needless Sacermendor
Red Fox Brigade
615
|
Posted - 2013.12.16 13:01:00 -
[151] - Quote
Slag Emberforge wrote:Speaker, please pick up a little what were putting down:
1. You have no credibility as you are a scrub. 2. No one respects you 3. Your ideas are bad, and you should feel bad. 4. Dust like EVE is Risk vs ISK, current model does not support this 4a. Militia tank cost is too low 4b. Militia tank power is to high in respect to AV (needing proto AV for MLT tanks) 4c. Av is meant to be the counter, not a deterrent 4d. Destroying tanks is the role and purpose behind AV 4e. AV is awarded based on performance, without kills there is no purpose 5. Balance does not equal rock smashing paper and scissors while only taken out by rock 6. Realism has no place in Dust, and even if it did you'd be wrong 6a. See Javelin, AT, and a sundry other variety of Anti tank weaponry (swarms) 6b. See Railguns (currently installations) made for destroying air craft carriers 7. If you can only play tanks to get kills its obvious why you are so vocal, see points 1 and 2. Get good. 8. You are only making yourself worse with these threads whining about REs and suicide LAVs, if AV was where it should be you would not see infantry going to such extremes to destroy tanks.
I think that about covers it! King checkmate, atiim, etc. thoughts? Things I missed?
I'd just like to add 6c ... I wish I'd seen this time ago when they were crying about swarms doing 90 deg turns ...
6c Swingfire Missiles - "The name comes from the ability of the missile to make a rapid turn of up to ninety degrees after firing to bring it onto the line of the sighting mechanism."
Edit : I'd like to add, made by the same people that made the overdrive fitted to my Land Rover :-)) |
Atiim
Living Like Larry Schwag
2158
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Posted - 2013.12.16 14:03:00 -
[152] - Quote
Spkr4theDead wrote: Lol you think being infantry is expensive?
It's cheaper than being AV
DUST 514 just went full COD.
Never go full COD.
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chase rowland
The Enclave Syndicate Dark Taboo
122
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Posted - 2013.12.16 14:22:00 -
[153] - Quote
ask yourselves this, if I have a pistol and we are locked in the same room, and you don't have one, then do you really stand a chance? its the same situation with a tank. people think they can turn into the hulk and throw it 500 meters. no, just no |
Atiim
Living Like Larry Schwag
2158
|
Posted - 2013.12.16 14:42:00 -
[154] - Quote
chase rowland wrote:ask yourselves this, if I have a pistol and we are locked in the same room, and you don't have one, then do you really stand a chance? its the same situation with a tank. people think they can turn into the hulk and throw it 500 meters. no, just no Yes, but if I had a 44 Magnum (something designed to kill you), you would wet your pants silly now wouldn't you?
Also, why not make it to where only a HEAVY can take out a HEAVY then?
People shouldn't be forced to use a TANK to take out a TANK, as that would defeat the purpose of even having AV.
Then again, I guess that wouldn't be a problem for someone who just wants to use tanks as an easy win button and go 60/0 without trying.
DUST 514 just went full COD.
Never go full COD.
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Spectral Clone
Dust2Dust. Top Men.
916
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Posted - 2013.12.16 14:43:00 -
[155] - Quote
DootDoot wrote:Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard? Maybe DUST is supposed to be really like this http://dust514.com/media/videos/gathering-forces/instead of what we have had.
I hope so. Infantry only combat is really boring TBH. Epic fights with tanks, AV, infantry, Dropships is why I started to get interested in Dust 514.
Doesnt matter in Dust 514: PC. FW Standing. Tanking Type. Other mods than DMG or HP.
Does matter in Dust 514: Rifles.
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Atiim
Living Like Larry Schwag
2160
|
Posted - 2013.12.16 14:49:00 -
[156] - Quote
Spectral Clone wrote: I hope so. Infantry only combat is really boring TBH. Epic fights with tanks, AV, infantry, Dropships is why I started to get interested in Dust 514.
It's a lot more fun than my corp mates begging me to field my tank (I mean win button) every match.
Also, imagine all of those vehicles, but none of them are friendly. It would suck wouldn't it?
DUST 514 just went full COD.
Never go full COD.
|
Commander Tzu
L.O.T.I.S. Public Disorder.
82
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Posted - 2013.12.16 17:39:00 -
[157] - Quote
Slag Emberforge wrote:Speaker, please pick up a little what were putting down:
1. You have no credibility as you are a scrub. 2. No one respects you 3. Your ideas are bad, and you should feel bad. 4. Dust like EVE is Risk vs ISK, current model does not support this 4a. Militia tank cost is too low 4b. Militia tank power is to high in respect to AV (needing proto AV for MLT tanks) 4c. Av is meant to be the counter, not a deterrent 4d. Destroying tanks is the role and purpose behind AV 4e. AV is awarded based on performance, without kills there is no purpose 5. Balance does not equal rock smashing paper and scissors while only taken out by rock 6. Realism has no place in Dust, and even if it did you'd be wrong 6a. See Javelin, AT, and a sundry other variety of Anti tank weaponry (swarms) 6b. See Railguns (currently installations) made for destroying air craft carriers 6c. See Swingfire missiles, act like swarms do in real life and can perform an aerial 90 degree turn* 7. If you can only play tanks to get kills its obvious why you are so vocal, see points 1 and 2. Get good. 8. You are only making yourself worse with these threads whining about REs and suicide LAVs, if AV was where it should be you would not see infantry going to such extremes to destroy tanks.
I think that about covers it! King checkmate, atiim, etc. thoughts? Things I missed?
*Thanks for the info Needless!
I've never ran into speaker in-game so I can't comment on the first two.
But, I have been playing since open beta and I remember when AV was complaining about tanks then too, and I said "sure in the spirit of good gameplay I guess tanks could use a slight nerf, but wouldn't it be better to just introduce ADV and PROTO tanks and make it so PROTO > ADV > STD so PROTO AV can wreck face vs ADV or STD tanks." Then some more people complained and CCP made Uprising, now I don't blame AV users for all the bad stuff in Uprising, CCP should have been able to spot the problems a mile away. But honestly, half the people calling tanks easy mode now are the same ones who screamed "So what?" when I tried to point out why AV was clearly OP pre 1.7 Uprising.
As far as militia tanks, I think they are priced pretty good about now. I can fit one that costs more than most proto suits, yet it's still cheap enough for new players to buy if they want to go tank or just try it out. I also think militia tanks are working exactly as intended by CCP, you have to look at the system they said they were making for the new vehicles "waves of opportunity." In it, militia tanks will be very strong for a short period of time, about 25-35 seconds, and then they will be incredibly weak for a longer period of time, in the case of militia modules about 70-90 seconds. Any tank without hardeners on is paper thin, the only thing I can agree with AV with is that the fuel injectors can still make tanks move very fast. It's interesting though because I had fuel injectors on all my tanks pre 1.7 Uprising, and people still complained even though it was an absolute necessity then to survive. Now though, with the base acceleration and handling (except turning, esp. armor tanks which have exactly the same 180 degree turn time as The Vatican) buffed I think we could change the fuel injectors, so instead of top speed they just give a bonus to acceleration. Or possibly remove them completely and replace them with something else, though, if we give up our fuel injectors completely you have to give up Jihad Jeeps.
Long Post is Long, time to finish. As far as 4c through 6c, most real life anti-tank doctrines have either aircraft or tanks as the primary vehicle killers, and infantry AT weapons are used as a deterrent, although that may just be because of how most of these wars are fought now. 4e is something which before 1.7 there was not a lot of need for, AV was ridiculously powerful and only lazy AVers didn't get kills and wp. Now, though I can see where you are coming from with that and vehicle damage WPs wouldn't be too bad as long as they aren't ridiculous. 5, again this goes back to the basic design of HAVs in dust, how do you make a vehicle designed to kill other vehicles, and still make it not be it's own counter. I already talked about infantry situations that are comparable. 6, agreed this is a game no place for realism, disagree on how it would be wrong though, in RL tanks are the best AT weapons, if dust were realistic that would be the case here too. 6a, a sundry of other at weapons? Try about 3 that are actually effective currently and can be shoulder launched. Hard kill counters are starting to pop up and can make almost every previous shoulder launched AT weapon obsolete. 6b, I don't see where anyone was talking about railguns but mentioning they can destroy carriers just works against your case. 6c, some people don't seem to realize that this missile is wire guided, meaning the operator has to guide it all the way there, and that the only way for it to do a 90 degree turn is have a remote station set up already. Also it was only used by vehicles so it really isn't infantry AV. |
Monkey MAC
Lost Millennium
1239
|
Posted - 2013.12.16 17:52:00 -
[158] - Quote
Really Spkr? We Infantry didn't ask for Tanks to be THIS strong, we spent our entire time, arguing with you about why!
There is nothing wrong about rolling with a competent tanker, There is something wrong about HAVING to roll with a competent tanker
We are playing 16v16 matches in a small playerbase, if this were viral and we had massive 1024 v 1024 battles, I'd say **** it, you need a vehicle to take anything bigger than Dropships!
But we don't, we don't play in a game where the vehicle aspect is balanced enough for them to do their own thing! Like with the infamtry on the ground, if you get vehicular superiority, its game over, there is no counter offensive, there is no chamce to rebute.
We end up with the loosing side resorting to gorilla warfare, about hurting the wallets of the other side! Until this game is big enough, long enough and diverse enough for vehicular and aerial superiority to be in CONSTANT flux, it will never be balanced!
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:12:00 -
[159] - Quote
Monkey MAC wrote:Really Spkr? We Infantry didn't ask for Tanks to be THIS strong, we spent our entire time, arguing with you about why!
There is nothing wrong about rolling with a competent tanker, There is something wrong about HAVING to roll with a competent tanker
We are playing 16v16 matches in a small playerbase, if this were viral and we had massive 1024 v 1024 battles, I'd say **** it, you need a vehicle to take anything bigger than Dropships!
But we don't, we don't play in a game where the vehicle aspect is balanced enough for them to do their own thing! Like with the infamtry on the ground, if you get vehicular superiority, its game over, there is no counter offensive, there is no chamce to rebute.
We end up with the loosing side resorting to gorilla warfare, about hurting the wallets of the other side! Until this game is big enough, long enough and diverse enough for vehicular and aerial superiority to be in CONSTANT flux, it will never be balanced! You still wanted everything changed about tanks. CCP listened, and the result is, out of every 15 or 20 tank deaths, 1 will be from AV now.
Accept the end result of all your and infantry's constant badgering.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:13:00 -
[160] - Quote
Slag Emberforge wrote:Speaker, please pick up a little what were putting down:
1. You have no credibility as you are a scrub. 2. No one respects you 3. Your ideas are bad, and you should feel bad. 4. Dust like EVE is Risk vs ISK, current model does not support this 4a. Militia tank cost is too low 4b. Militia tank power is to high in respect to AV (needing proto AV for MLT tanks) 4c. Av is meant to be the counter, not a deterrent 4d. Destroying tanks is the role and purpose behind AV 4e. AV is awarded based on performance, without kills there is no purpose 5. Balance does not equal rock smashing paper and scissors while only taken out by rock 6. Realism has no place in Dust, and even if it did you'd be wrong 6a. See Javelin, AT, and a sundry other variety of Anti tank weaponry (swarms) 6b. See Railguns (currently installations) made for destroying air craft carriers 6c. See Swingfire missiles, act like swarms do in real life and can perform an aerial 90 degree turn* 7. If you can only play tanks to get kills its obvious why you are so vocal, see points 1 and 2. Get good. 8. You are only making yourself worse with these threads whining about REs and suicide LAVs, if AV was where it should be you would not see infantry going to such extremes to destroy tanks.
I think that about covers it! King checkmate, atiim, etc. thoughts? Things I missed?
*Thanks for the info Needless! LOL Who are you?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:14:00 -
[161] - Quote
BL4CKST4R wrote:Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard? AV means Anti-Vehicle. Anti: opposed to; against Vehicle: A vehicle is a mobile machine that transports passengers or cargo. It is to my assumption that the purpose of AV is to counter vehicles unless you can explain to me how Anti-Vehicle means otherwise. I'm pretty sure even CCP didn't mean for AV to solo tanks. They accomplished that, and barely any infantry is happy about it.
That's just too bad.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Atiim
Living Like Larry Schwag
2166
|
Posted - 2013.12.16 19:17:00 -
[162] - Quote
Hey why not give AV the whole Tanker's "Logic" ideal.
Make it to where the best counter to AV is AV. I shouldn't be taken out by a tank but only someone who is wielding a Forge Gun, Swarm Launcher, or Plasma Cannon.
Also, make it to where MLT AV can solo PRO HAVs, because AV needs to be new player friendly and allow for anyone to pick it up and use it, while also enjoying themselves at the same time.
Because of which, we should also buff STD/ADV AV so that they have the same stats as PRO AV, but simply have a longer reload speed.
DUST 514 just went full COD.
Never go full COD.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:17:00 -
[163] - Quote
DootDoot wrote:Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard? Maybe DUST is supposed to be really like this http://dust514.com/media/videos/gathering-forces/instead of what we have had. So many vehicles, so many tanks!
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:18:00 -
[164] - Quote
Atiim wrote:Spkr4theDead wrote: Lol you think being infantry is expensive?
It's cheaper than being AV How many times do I have to say your opinion is invalidated due to you using swarms instead of a tank to destroy other vehicles?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:19:00 -
[165] - Quote
chase rowland wrote:ask yourselves this, if I have a pistol and we are locked in the same room, and you don't have one, then do you really stand a chance? its the same situation with a tank. people think they can turn into the hulk and throw it 500 meters. no, just no "Fair" to you and infantry means no vehicles whatsoever.
Nothing is fair in war.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Surt gods end
Demon Ronin
1346
|
Posted - 2013.12.16 19:20:00 -
[166] - Quote
ah...this thread. AV is AV. Not a deterrent. And that is just FACTS OF LIFE |
Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:22:00 -
[167] - Quote
Atiim wrote:Spectral Clone wrote: I hope so. Infantry only combat is really boring TBH. Epic fights with tanks, AV, infantry, Dropships is why I started to get interested in Dust 514.
It's a lot more fun than my corp mates begging me to field my tank (I mean win button) every match. Also, imagine all of those vehicles, but none of them are friendly. It would suck wouldn't it? See, even your corp mates think it's an i-win button. I ran into some average tanker 2 days ago who's tanking for his corp. If he's the best they can get at the moment, they better not go into PC, and shouldn't bother with tanks to begin with. I took out him and the guy next to him. Why? Because tanking isn't easy.
If you're the best tanker your corp can get, then I feel sorry for them. You still use AV to try to destroy tanks. You have a bad mindset. Roll tanks 24/7 this week.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1499
|
Posted - 2013.12.16 19:26:00 -
[168] - Quote
Surt gods end wrote:ah...this thread. AV is AV. Not a deterrent. And that is just FACTS OF LIFE The way you want the game to work is not the way CCP wants the game to work.
Accept that or give up your ISK and leave.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Fox Gaden
Immortal Guides
1873
|
Posted - 2013.12.16 19:29:00 -
[169] - Quote
Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard? Are you a real tanker, or just some scrub with no points in vehicles who is just ripping it up in the FTM militia tank? I am infantry. I canGÇÖt see the difference between a good tanker and a bad tanker anymore. |
Atiim
Living Like Larry Schwag
2167
|
Posted - 2013.12.16 19:33:00 -
[170] - Quote
Spkr4theDead wrote:Atiim wrote:Spectral Clone wrote: I hope so. Infantry only combat is really boring TBH. Epic fights with tanks, AV, infantry, Dropships is why I started to get interested in Dust 514.
It's a lot more fun than my corp mates begging me to field my tank (I mean win button) every match. Also, imagine all of those vehicles, but none of them are friendly. It would suck wouldn't it? See, even your corp mates think it's an i-win button. I ran into some average tanker 2 days ago who's tanking for his corp. If he's the best they can get at the moment, they better not go into PC, and shouldn't bother with tanks to begin with. I took out him and the guy next to him. Why? Because tanking isn't easy. If you're the best tanker your corp can get, then I feel sorry for them. You still use AV to try to destroy tanks. You have a bad mindset. Roll tanks 24/7 this week. Tanking is about as difficult as the Assault Rifle is to use. Actually, It's even easier to use than the AR.
And best tanker? Far from. My CEO and The True Inferno would (and actually have) made me feel downright bad about myself in a Tank vs. Tank fight. But that's okay because I blew their tanks up beyond recognition when he destroyed mine.
Think it's an "I-Win" button? IT IS AN I WIN BUTTON. Heck when we get redlined (fecking blueberries) the only thing I have to do to ensure that we still win the match is pull out my State Gunnlogi with State Missiles and BAM! All of a sudden were redlining them so badly that they couldn't even jump out the MCC and live.
If there aren't any enemy tanks, then what is there stoping me from becoming a win button? AV? LOL.
And again. Why should I, as a single unit be able to hop into a vehicle and destroy everything; while AV has to use multiple people to destroy me?
1>3? That's a problem.
DUST 514 just went full COD.
Never go full COD.
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Atiim
Living Like Larry Schwag
2167
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Posted - 2013.12.16 19:38:00 -
[171] - Quote
Spkr4theDead wrote: "Fair" to you and infantry means no vehicles whatsoever.
Nothing is fair in war.
F*** that's unfair.
Why would I want vehicles removed from the game? Heck, the only person I've ever heard of who wants vehicles removed from the game is DJINN Leukoplast. And even that is a stretch.
Although, fair to pilots is making it to where SLs can only destroy LAVs. (Great way to remove them from the game without actually removing them from the skill sheet BTW.)
Fair to pilots is also being able to go 60/0 with no teamwork whatsoever while also forcing infantry to use teamwork to defeat them. All while tankers require no teamwork whatsoever.
Why? Because Balance.
DUST 514 just went full COD.
Never go full COD.
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Spkr4theDead
Red Star. EoN.
1500
|
Posted - 2013.12.16 19:39:00 -
[172] - Quote
Fox Gaden wrote:Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard? Are you a real tanker, or just some scrub with no points in vehicles who is just ripping it up in the FTM militia tank? I am infantry. I canGÇÖt see the difference between a good tanker and a bad tanker anymore. LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
I'm one of the most vocal tankers on here. I started with Chromosome, and have been doing it continuously.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Atiim
Living Like Larry Schwag
2167
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Posted - 2013.12.16 19:40:00 -
[173] - Quote
Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote: Lol you think being infantry is expensive?
It's cheaper than being AV How many times do I have to say your opinion is invalidated due to you using swarms instead of a tank to destroy other vehicles? How many times do I have to say your opinion is invalidated due to you using HAVs instead of AV to destroy other vehicles?
DUST 514 just went full COD.
Never go full COD.
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Spkr4theDead
Red Star. EoN.
1500
|
Posted - 2013.12.16 19:40:00 -
[174] - Quote
Atiim wrote:Spkr4theDead wrote:Atiim wrote:Spectral Clone wrote: I hope so. Infantry only combat is really boring TBH. Epic fights with tanks, AV, infantry, Dropships is why I started to get interested in Dust 514.
It's a lot more fun than my corp mates begging me to field my tank (I mean win button) every match. Also, imagine all of those vehicles, but none of them are friendly. It would suck wouldn't it? See, even your corp mates think it's an i-win button. I ran into some average tanker 2 days ago who's tanking for his corp. If he's the best they can get at the moment, they better not go into PC, and shouldn't bother with tanks to begin with. I took out him and the guy next to him. Why? Because tanking isn't easy. If you're the best tanker your corp can get, then I feel sorry for them. You still use AV to try to destroy tanks. You have a bad mindset. Roll tanks 24/7 this week. Tanking is about as difficult as the Assault Rifle is to use. Actually, It's even easier to use than the AR. And best tanker? Far from. My CEO and The True Inferno would (and actually have) made me feel downright bad about myself in a Tank vs. Tank fight. But that's okay because I blew their tanks up beyond recognition when he destroyed mine. Think it's an "I-Win" button? IT IS AN I WIN BUTTON. Heck when we get redlined (fecking blueberries) the only thing I have to do to ensure that we still win the match is pull out my State Gunnlogi with State Missiles and BAM! All of a sudden were redlining them so badly that they couldn't even jump out the MCC and live. If there aren't any enemy tanks, then what is there stoping me from becoming a win button? AV? LOL. And again. Why should I, as a single unit be able to hop into a vehicle and destroy everything; while AV has to use multiple people to destroy me? 1>3? That's a problem. If tanking is so difficult, why do you still have to use AV to destroy them?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1500
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Posted - 2013.12.16 19:41:00 -
[175] - Quote
Atiim wrote:Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote: Lol you think being infantry is expensive?
It's cheaper than being AV How many times do I have to say your opinion is invalidated due to you using swarms instead of a tank to destroy other vehicles? How many times do I have to say your opinion is invalidated due to you using HAVs instead of AV to destroy other vehicles? You have it wrong the way. You had a tank, yet still had to use AV to destroy other tanks.
Ergo, you're bad.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Delta 749
Kestrel Reconnaissance
2367
|
Posted - 2013.12.16 19:43:00 -
[176] - Quote
KING CHECKMATE wrote:Sinboto Simmons wrote:*Comes in tread to have a logical conversation*
*Sees the guy who was complaining about proximity mines*
*Leaves thread* +1 Spkr4theDead: your credibility is rapidly going down the sewer...
Implying he had credibility in the first place
Im not drunk, the planet just happens to be especially wobbly today.
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
139
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Posted - 2013.12.16 19:57:00 -
[177] - Quote
Spkr4theDead wrote:KING CHECKMATE wrote:Sinboto Simmons wrote:*Comes in tread to have a logical conversation*
*Sees the guy who was complaining about proximity mines*
*Leaves thread* +1 Spkr4theDead: your credibility is rapidly going down the sewer... I'm the one that offers logical explanations. You can't even tell me why it's wrong or difficult to squad with a tanker.
ill explain it to you, not everyone knows a good tanker, not everyone has skillpoints on tanks, not everyone is on a good corp, not everyone is good at driving tanks, so when you NEED a tanker just to have a fighting chance is wrong, stupid and not balanced, so i will resume your post "squad with tanker or lose hurr durr", some are on NPC corps, some are new players, so not everyone knows a tanker, and perhaps some DONT like running with tanker, but to force someone to squad with a tanker or to have a tank just to be able to fight IS stupid.
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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DUST Fiend
OSG Planetary Operations Covert Intervention
8966
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Posted - 2013.12.16 20:01:00 -
[178] - Quote
Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote: Lol you think being infantry is expensive?
It's cheaper than being AV How many times do I have to say your opinion is invalidated due to you using swarms instead of a tank to destroy other vehicles? How many times do I have to say your opinion is invalidated due to you using HAVs instead of AV to destroy other vehicles? You have it wrong the way. You had a tank, yet still had to use AV to destroy other tanks. Ergo, you're bad. You say don't use anti vehicle weaponry to take out vehicles as if this is balance, and then expect people to think you have any idea what you're talking about.
Vids / O7
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Obodiah Garro
Tech Guard RISE of LEGION
457
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Posted - 2013.12.16 20:12:00 -
[179] - Quote
Spkr4theDead wrote:The 1.7 patch is not a week old, and very few of them are happy with it.
Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destroy us. Well, now CCP made it so the best counter to a tank is another one. See a Madrugar with a blaster ruining infantry? Have someone call in a Gunnlogi with a missile turret. See a Gunnlogi with a blaster ruining infantry? Call in a tank with a railgun to destroy it.
What's so hard about rolling with a competent tanker? I want someone to explain that to me. Why is that so hard?
Says the lil bayatch that cried the loudest. Whats so hard understanding not everybody in this game wants to drive tanks? Or the logic that if 1 person can operate all HAV systems then why does it take a team to take it out?
Anyway troll on, HAV are completely screwed in this patch and i will enjoy your ranting on why it should stay this way. |
ADAM-OF-EVE
Dead Man's Game
652
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Posted - 2013.12.16 20:16:00 -
[180] - Quote
Delta 749 wrote:KING CHECKMATE wrote:Sinboto Simmons wrote:*Comes in tread to have a logical conversation*
*Sees the guy who was complaining about proximity mines*
*Leaves thread* +1 Spkr4theDead: your credibility is rapidly going down the sewer... Implying he had credibility in the first place
i was sniping 1 day... saw him on the field... ran from one end of the map to the ground spawn resupply. equip'd swarms ran most of the way back and blew the crap out of him... the rage mail i got back was music to my ears. come to think of it... i have not seen him since vehicle or otherwise. he must be avoiding me
i used to always have a try at the good tankers and they always survived. to say he died easy was an understatement and shows his real skill..... i.e no skill.
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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