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Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:05:00 -
[1] - Quote
Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4203
|
Posted - 2013.10.25 16:08:00 -
[2] - Quote
Please look at the future balance objectively. Whilst AV is being reduced in effectiveness, HAVs are also becoming generally less durable.
Certainly, tanks are effective in their current form. Much of the QQ from both sides comes from people trying to solo them with militia swarms and people expecting them to be unkillable godmode. The high price of them naturally makes it frustrating to lose them - but they are remarkably good stomping tools for the well-organised. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7235
|
Posted - 2013.10.25 16:08:00 -
[3] - Quote
It's very important to have maxed out skills if you want to stomp with tanks.
I manage to make it sort of work when I'm rolling with my corp, but I'm mostly a buffer unit, keeping a few enemies tied up chasing me down while I provide brief support here and there when needed. Without max skills the numbers just don't play out right and you really need to pick your battles.
Modules glitching all the time certainly doesn't help things.
But, yea, once you have all the core stats leveled up your turret skills are up there it becomes pretty damn nasty if you know your map and how to respond to AV. |
Cody Sietz
Bullet Cluster Legacy Rising
1271
|
Posted - 2013.10.25 16:20:00 -
[4] - Quote
Look, I can't sit here and say I've never solo-ed a tank.
Thing is, I used a proto or advanced swarm launch with complex dmg mods and ex-11 packed AV nades. Sometimes if I time it just right, I can do it in one life. Thing is I will die a few times, come back and usually get the tank if he hung around long enough or hit into a wall or something while backing up.
The AV nades were powerful, but unless I combined a swarms and AV I could never solo a tank.
Edit: Not to mention, my suits usually cost between 40-90 isk. |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:22:00 -
[5] - Quote
Arkena Wyrnspire wrote:Please look at the future balance objectively. Whilst AV is being reduced in effectiveness, HAVs are also becoming generally less durable. This would depend on a) The HAV Driver b) How the HAV is fitted.
A well fitted HAV with a good Driver and infantry support > Everything else.
Arkena Wyrnspire wrote:Certainly, tanks are effective in their current form. Much of the QQ from both sides comes from people trying to solo them with militia swarms and people expecting them to be unkillable godmode. The high price of them naturally makes it frustrating to lose them - but they are remarkably good stomping tools for the well-organised. Agreed 100% |
Viktor Hadah Jr
Negative-Impact Cult of War
655
|
Posted - 2013.10.25 16:24:00 -
[6] - Quote
My best match in a tank was 26/1 and i only have 1Mil SP invested into vehicle skills. Maybe it is not the game that is killing the tanks it is players are not playing tanks properly... |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:25:00 -
[7] - Quote
Cody Sietz wrote:Look, I can't sit here and say I've never solo-ed a tank.
Thing is, I used a proto or advanced swarm launch with complex dmg mods and ex-11 packed AV nades. Sometimes if I time it just right, I can do it in one life. Thing is I will die a few times, come back and usually get the tank if he hung around long enough or hit into a wall or something while backing up.
The AV nades were powerful, but unless I combined a swarms and AV I could never solo a tank.
Edit: Not to mention, my suits usually cost between 40-90 isk. I've soloed tanks too...
They were driven by scrubs.
If you sit in the same spot and let me blast away at your HAV till you are on fire before you try to retreat, you deserve to lose it. |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:26:00 -
[8] - Quote
Viktor Hadah Jr wrote:My best match in a tank was 26/1 and i only have 1Mil SP invested into vehicle skills. Maybe it is not the game that is killing the tanks it is players are not playing tanks properly... My whole point exactly! |
Melchiah ARANeAE
the unholy legion of darkstar DARKSTAR ARMY
163
|
Posted - 2013.10.25 16:26:00 -
[9] - Quote
The main reason tanks are harder to kill now is because of a broken OP repper. Tankers can rep almost any damage you do before you can get the next shot off.
Once that's fixed, they'll pop like dropships. |
Lynn Beck
Granite Mercenary Division
163
|
Posted - 2013.10.25 16:26:00 -
[10] - Quote
2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers |
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DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 16:27:00 -
[11] - Quote
Viktor Hadah Jr wrote:My best match in a tank was 26/1 and i only have 1Mil SP invested into vehicle skills. Maybe it is not the game that is killing the tanks it is players are not playing tanks properly... To be fair the exact same can be said of the AV in your match. It's one thing getting lucky, it's another thing putting up consistent numbers and being useful to the match each time you deploy.
|
chase rowland
The Enclave Syndicate Dark Taboo
45
|
Posted - 2013.10.25 16:27:00 -
[12] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. call in a tank. its hard to operate. just make 1 tank and drive it around just to see how hard it is with the AV at you. that tanker was probably the best in the game. the only decent tankers are the ones with 10 mill sp into tanking skills. the apparent 4-5 guys swarming him were probably starter fit users.
try tanking. its a real challenge. and i hardly believe this even happened. you probably made this up as soon as you found out about the AV change. pics or it didnt happen. |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:28:00 -
[13] - Quote
Cody Sietz wrote:Look, I can't sit here and say I've never solo-ed a tank.
Thing is, I used a proto or advanced swarm launch with complex dmg mods and ex-11 packed AV nades. Sometimes if I time it just right, I can do it in one life. Thing is I will die a few times, come back and usually get the tank if he hung around long enough or hit into a wall or something while backing up.
The AV nades were powerful, but unless I combined a swarms and AV I could never solo a tank.
Edit: Not to mention, my suits usually cost between 40-90 isk. Yea, the suit I was running (Standard Heavy/Advanced AFG) is between 30 - 40 k.
So I lost about 200k in that match. |
low genius
The Sound Of Freedom Renegade Alliance
751
|
Posted - 2013.10.25 16:29:00 -
[14] - Quote
****** tank drivers don't want to believe that there are good tank drivers. |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:31:00 -
[15] - Quote
Lynn Beck wrote:2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers I have more than 5 mil Sp invested when you count Heavy Dropsuit, FG with Pro 3, Comp. Damage Mods, Comp Armor plates, All dropsuit core skills.
I'm looking at about 9 mil. So what's your point? |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:33:00 -
[16] - Quote
chase rowland wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. call in a tank. its hard to operate. just make 1 tank and drive it around just to see how hard it is with the AV at you. that tanker was probably the best in the game. the only decent tankers are the ones with 10 mill sp into tanking skills. the apparent 4-5 guys swarming him were probably starter fit users. try tanking. its a real challenge. and i hardly believe this even happened. you probably made this up as soon as you found out about the AV change. pics or it didnt happen. It definitely happened. The HAV driver's name was "samurai samurai"
Just because some people suck at driving HAVs doesn't mean AV needs to be beat to death with the nerf bat! |
Takahiro Kashuken
Red Star. EoN.
1509
|
Posted - 2013.10.25 16:33:00 -
[17] - Quote
So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP |
chase rowland
The Enclave Syndicate Dark Taboo
45
|
Posted - 2013.10.25 16:37:00 -
[18] - Quote
Master Jaraiya wrote:Lynn Beck wrote:2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers I have more than 5 mil Sp invested when you count Heavy Dropsuit, FG with Pro 3, Comp. Damage Mods, Comp Armor plates, All dropsuit core skills. I'm looking at about 9 mil. So what's your point? the suit is versitile. you can use it for other things. the tank isnt. pro AV isnt even 1 mill SP to unlock. you could put a AR or HMG on that suit. we cant. the skills you invest in can branch out into other things where tanking requires you spend 10 mill sp into tanks so you dont get insta-popped by pro AV.
you dont need plates or your dropsuit skills or your core skills to be the best AVer in the game. all you need is a proto forge with a adv heavy suit with dam mods. easy to get. |
Master Jaraiya
Ultramarine Corp
1212
|
Posted - 2013.10.25 16:37:00 -
[19] - Quote
Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms.
Stop making excuses for bad Vehicle drivers. |
chase rowland
The Enclave Syndicate Dark Taboo
45
|
Posted - 2013.10.25 16:38:00 -
[20] - Quote
Master Jaraiya wrote:chase rowland wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. call in a tank. its hard to operate. just make 1 tank and drive it around just to see how hard it is with the AV at you. that tanker was probably the best in the game. the only decent tankers are the ones with 10 mill sp into tanking skills. the apparent 4-5 guys swarming him were probably starter fit users. try tanking. its a real challenge. and i hardly believe this even happened. you probably made this up as soon as you found out about the AV change. pics or it didnt happen. It definitely happened. The HAV driver's name was "samurai samurai" Just because some people suck at driving HAVs doesn't mean AV needs to be beat to death with the nerf bat! bring us proof. i still dont believe you. it just doesnt seem possible |
|
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:39:00 -
[21] - Quote
chase rowland wrote:Master Jaraiya wrote:Lynn Beck wrote:2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers I have more than 5 mil Sp invested when you count Heavy Dropsuit, FG with Pro 3, Comp. Damage Mods, Comp Armor plates, All dropsuit core skills. I'm looking at about 9 mil. So what's your point? the suit is versitile. you can use it for other things. the tank isnt. pro AV isnt even 1 mill SP to unlock. you could put a AR or HMG on that suit. we cant. the skills you invest in can branch out into other things where tanking requires you spend 10 mill sp into tanks so you dont get insta-popped by pro AV. you dont need plates or your dropsuit skills or your core skills to be the best AVer in the game. all you need is a proto forge with a adv heavy suit with dam mods. easy to get. If it's so damn easy, go try it.
Not from the safety of a 200m tall tower like a scrub either. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 16:41:00 -
[22] - Quote
Master Jaraiya wrote: NO, there were people in my squad working with me using Proto Swarms.
Stop making excuses for bad Vehicle drivers.
So if it's just player skill and there is no AV to Vehicle imbalance, why is CCP doing a massive AV to Vehicle rebalance? |
chase rowland
The Enclave Syndicate Dark Taboo
45
|
Posted - 2013.10.25 16:42:00 -
[23] - Quote
Master Jaraiya wrote:chase rowland wrote:Master Jaraiya wrote:Lynn Beck wrote:2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers I have more than 5 mil Sp invested when you count Heavy Dropsuit, FG with Pro 3, Comp. Damage Mods, Comp Armor plates, All dropsuit core skills. I'm looking at about 9 mil. So what's your point? the suit is versitile. you can use it for other things. the tank isnt. pro AV isnt even 1 mill SP to unlock. you could put a AR or HMG on that suit. we cant. the skills you invest in can branch out into other things where tanking requires you spend 10 mill sp into tanks so you dont get insta-popped by pro AV. you dont need plates or your dropsuit skills or your core skills to be the best AVer in the game. all you need is a proto forge with a adv heavy suit with dam mods. easy to get. If it's so damn easy, go try it. Not from the safety of a 200m tall tower like a scrub either. i have. its what im skilled into for AV. i tank and use AV. i know what its like on both sides. im not a closed-minded fool who want extinction of everything that kills your playstyle. |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:42:00 -
[24] - Quote
chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it!
Good HAV drivers know it can and does happen all the time for them.
Bad HAV drivers come to the forums and cry because they cant do it! |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:43:00 -
[25] - Quote
DUST Fiend wrote:Master Jaraiya wrote: NO, there were people in my squad working with me using Proto Swarms.
Stop making excuses for bad Vehicle drivers.
So if it's just player skill and there is no AV to Vehicle imbalance, why is CCP doing a massive AV to Vehicle rebalance? Because crybaby scrubs. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 16:44:00 -
[26] - Quote
Master Jaraiya wrote:DUST Fiend wrote:Master Jaraiya wrote: NO, there were people in my squad working with me using Proto Swarms.
Stop making excuses for bad Vehicle drivers.
So if it's just player skill and there is no AV to Vehicle imbalance, why is CCP doing a massive AV to Vehicle rebalance? Because crybaby scrubs. So compelling, you clearly have faith in CCP.
Troll thread is troll thread |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:44:00 -
[27] - Quote
chase rowland wrote:Master Jaraiya wrote:chase rowland wrote:Master Jaraiya wrote:Lynn Beck wrote:2 mill SP for a proto swarm, versus the 5 mill Sp my dedicated tanker has, and JUST NOW is it not dying to mlt swarms. That should say something to you lolswarmers and oFkForgers I have more than 5 mil Sp invested when you count Heavy Dropsuit, FG with Pro 3, Comp. Damage Mods, Comp Armor plates, All dropsuit core skills. I'm looking at about 9 mil. So what's your point? the suit is versitile. you can use it for other things. the tank isnt. pro AV isnt even 1 mill SP to unlock. you could put a AR or HMG on that suit. we cant. the skills you invest in can branch out into other things where tanking requires you spend 10 mill sp into tanks so you dont get insta-popped by pro AV. you dont need plates or your dropsuit skills or your core skills to be the best AVer in the game. all you need is a proto forge with a adv heavy suit with dam mods. easy to get. If it's so damn easy, go try it. Not from the safety of a 200m tall tower like a scrub either. i have. its what im skilled into for AV. i tank and use AV. i know what its like on both sides. im not a closed-minded fool who want extinction of everything that kills your playstyle. QFT!
Tanks can pwn face on Heavies just like every other thing in this game, unless said heavy is camping on a tower. |
chase rowland
The Enclave Syndicate Dark Taboo
45
|
Posted - 2013.10.25 16:45:00 -
[28] - Quote
Master Jaraiya wrote:chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it! Good HAV drivers know it can and does happen all the time for them. Bad HAV drivers come to the forums and cry because they cant do it! so it didnt happen huh? you have to bring proof if you honestly expect anyone to believe you. to say something so crazy and expect everyone to be gullable enough to believe you. |
Takahiro Kashuken
Red Star. EoN.
1512
|
Posted - 2013.10.25 16:46:00 -
[29] - Quote
Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers.
If you cant kill a basic tank with basic mods with multiple AV including adv AV and proto swarms then you are just straight bad because its never been easier |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:47:00 -
[30] - Quote
DUST Fiend wrote:Master Jaraiya wrote:DUST Fiend wrote:Master Jaraiya wrote: NO, there were people in my squad working with me using Proto Swarms.
Stop making excuses for bad Vehicle drivers.
So if it's just player skill and there is no AV to Vehicle imbalance, why is CCP doing a massive AV to Vehicle rebalance? Because crybaby scrubs. So compelling, you clearly have faith in CCP. Troll thread is troll thread So you're saying that if bad HAVers never cried on the forums, CCP would still be overhauling the vehicles. LOL
So, It's just a coincidence that CCP never mentioned vehicle overhaul until thread after thread made by bad HAVers started cluttering up the Forums.
You're honesty trying to get me to believe that it wasn't crying that prompted CCP to "take a look at the FG" even after CCP said themselves that they thought the FG was in a good place as is?
C'mon man I know you're smarter than that. |
|
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:49:00 -
[31] - Quote
Takahiro Kashuken wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. If you cant kill a basic tank with basic mods with multiple AV including adv AV and proto swarms then you are just straight bad because its never been easier Yea, tell that to the HAV driver in my corp named ROCKO THE HELLHOUND, who took 2 full clips from my Isukone AFG with 2 Comp. Damage Mods before retreating to repair! |
knight of 6
SVER True Blood Public Disorder.
496
|
Posted - 2013.10.25 16:52:00 -
[32] - Quote
I'm not mad.
do you have a name to go with that claim? only a few tankers remain and even fewer could do that.
there are a few things that you need to realize with tanks before claiming that tanks don't need a buff. that was one match of 6-8 depending on payout. having a tank survive one round isn't impressive, or at least it shouldn't be. tanks don't work on the same timeline as infantry a surviving a match is not a victory it's a stepping stone, back when I was a full time tanker I'd name my tank(I only had 2 at a time) after it'd survived 10 matches because at that point it'd paid for itself and delivered a 20ish % profit.
the tanker in your story (yes story) had to have maxxed out skills, and you saying any tanker without maxxed out skills sucks at driving. do you have a maxxed out fit? even one? all the cores to 5, plus the gun, the armor, the shields, biotics, the reps, I'm forgetting something, but whatever... anyway point is expecting all tankers that hope to turn a profit to have maxxed skills is a little silly.
those 4-5 av guys musta sucked pretty hard core not to hit hit while his reps were cycleing... |
Flix Keptick
Red Star. EoN.
804
|
Posted - 2013.10.25 16:53:00 -
[33] - Quote
Create a new character, go into academy, pupstomp the **** out of them. Does this mean that militia gear is op? |
DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 16:54:00 -
[34] - Quote
Master Jaraiya wrote:So you're saying that if bad HAVers never cried on the forums, CCP would still be overhauling the vehicles. LOL
So, It's just a coincidence that CCP never mentioned vehicle overhaul until thread after thread made by bad HAVers started cluttering up the Forums.
You're honesty trying to get me to believe that it wasn't crying that prompted CCP to "take a look at the FG" even after CCP said themselves that they thought the FG was in a good place as is?
C'mon man I know you're smarter than that. You act as if "crying" has ever been the direct result of any form of nerf. Whether people want something changed or not, the change ultimately comes down to CCP. They are the ones balancing the changes, developing the code, and compiling the data. What is said here is merely a reflection of the underlying mechanics of the game. It's raw data that provokes changes, not crying; crying merely directs the attention to that particular set of data. If you have faith in CCP, then you have faith that they are crunching and compiling the numbers in a way that is beneficial to the game. If you don't have faith in CCP, then this is just a QQ troll thread because you don't like it when people have an opinion differing from your own. |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:57:00 -
[35] - Quote
knight of 6 wrote:I'm not mad.
do you have a name to go with that claim? only a few tankers remain and even fewer could do that.
there are a few things that you need to realize with tanks before claiming that tanks don't need a buff. that was one match of 6-8 depending on payout. having a tank survive one round isn't impressive, or at least it shouldn't be. tanks don't work on the same timeline as infantry a surviving a match is not a victory it's a stepping stone, back when I was a full time tanker I'd name my tank(I only had 2 at a time) after it'd survived 10 matches because at that point it'd paid for itself and delivered a 20ish % profit.
the tanker in your story (yes story) had to have maxxed out skills, and you saying any tanker without maxxed out skills sucks at driving. do you have a maxxed out fit? even one? all the cores to 5, plus the gun, the armor, the shields, biotics, the reps, I'm forgetting something, but whatever... anyway point is expecting all tankers that hope to turn a profit to have maxxed skills is a little silly.
those 4-5 av guys musta sucked pretty hard core not to hit hit while his reps were cycleing... His name, as stated before was
"samurai samurai"
Yes, if you read the thread, you would see I have all core skills maxed, run comp. plates, FG with Prof. 3 and 2 Comp. Damage mods. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
285
|
Posted - 2013.10.25 16:57:00 -
[36] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Basically you said "my uncoordinated team was stomped by a coordinated team that covered the retreat of the tank." "I also cannot provide any evidence to the frequency of shots nor number of actual hits to the tank, and I will gladly claim shots that hit objects around the tank to be hits just to claim it was their armor."
Bring us a video of this... Most AV users who bring in video proof are shown that they were hallucinating their own accuracy. Not to mention exaggerating the overall potency of allied AV.
The second flaw is that they can't prove whoever thy were fighting was the top of the top. Assault users can go 33/0 and AV users equate it to suit management. When they see a million ISK tank do the same thing, suddenly it's overpowered. They feel entitled to be able to kill any vehicle in front of them just because the gear is titled anti vehicle... |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 16:59:00 -
[37] - Quote
DUST Fiend wrote:Master Jaraiya wrote:So you're saying that if bad HAVers never cried on the forums, CCP would still be overhauling the vehicles. LOL
So, It's just a coincidence that CCP never mentioned vehicle overhaul until thread after thread made by bad HAVers started cluttering up the Forums.
You're honesty trying to get me to believe that it wasn't crying that prompted CCP to "take a look at the FG" even after CCP said themselves that they thought the FG was in a good place as is?
C'mon man I know you're smarter than that. You act as if "crying" has ever been the direct result of any form of nerf. Whether people want something changed or not, the change ultimately comes down to CCP. They are the ones balancing the changes, developing the code, and compiling the data. What is said here is merely a reflection of the underlying mechanics of the game. It's raw data that provokes changes, not crying; crying merely directs the attention to that particular set of data. If you have faith in CCP, then you have faith that they are crunching and compiling the numbers in a way that is beneficial to the game. If you don't have faith in CCP, then this is just a QQ troll thread because you don't like it when people have an opinion differing from your own.
I do have faith in CCP, but look what they did to the HMG in 1.0. Yea, explain that one. |
Takahiro Kashuken
Red Star. EoN.
1512
|
Posted - 2013.10.25 17:02:00 -
[38] - Quote
Master Jaraiya wrote:Takahiro Kashuken wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. If you cant kill a basic tank with basic mods with multiple AV including adv AV and proto swarms then you are just straight bad because its never been easier Yea, tell that to the HAV driver in my corp named ROCKO THE HELLHOUND, who took 2 full clips from my Isukone AFG with 2 Comp. Damage Mods before retreating to repair!
I assume his tank was armor, if so you really need swarms since it does more damage to armor than FG
So you need to learn how to AV
If it was a gunlogi i will call BS |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:03:00 -
[39] - Quote
Dovallis Martan JenusKoll wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Basically you said "my uncoordinated team was stomped by a coordinated team that covered the retreat of the tank." "I also cannot provide any evidence to the frequency of shots nor number of actual hits to the tank, and I will gladly claim shots that hit objects around the tank to be hits just to claim it was their armor." Bring us a video of this... Most AV users who bring in video proof are shown that they were hallucinating their own accuracy. Not to mention exaggerating the overall potency of allied AV. The second flaw is that they can't prove whoever thy were fighting was the top of the top. Assault users can go 33/0 and AV users equate it to suit management. When they see a million ISK tank do the same thing, suddenly it's overpowered. They feel entitled to be able to kill any vehicle in front of them just because the gear is titled anti vehicle...
Never said that so don't put words in my mouth!
I know when I hit, and know when I missed.
The whole point of the thread is that the guy was a good tanker, and had good infantry support, and they did very well as a team!
I love how you all assume I'm just lying for some reason lol. Why because you can't produce these results? GTFO! |
DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 17:03:00 -
[40] - Quote
Your title also ignorantly lumps dropship pilots into that whole statement. Sure, some of the best Assault dropship pilots in the game can make it work, but aside from going against blind AV or dumb luck, logistics dropships are dead before they deploy. There is no magic fit, no special tactics, it's a floating coffin in any serious match. I for one eagerly await these new vehicle changes, as well as hopefully a respec to go full into vehicles like I was before Uprising and the last respec scared me away from them.
I chose my skills wisely though, so if it doesn't come then I'm fine, though I'd like to be a vehicle specialist and nothing else. 18 million SP focused on vehicles would be more than enough for me to get down and dirty.
|
|
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:04:00 -
[41] - Quote
Takahiro Kashuken wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. If you cant kill a basic tank with basic mods with multiple AV including adv AV and proto swarms then you are just straight bad because its never been easier Yea, tell that to the HAV driver in my corp named ROCKO THE HELLHOUND, who took 2 full clips from my Isukone AFG with 2 Comp. Damage Mods before retreating to repair! I assume his tank was armor, if so you really need swarms since it does more damage to armor than FG So you need to learn how to AV If it was a gunlogi i will call BS
Did I not say in OP it was a Madrugar Blaster HAV?...
|
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:06:00 -
[42] - Quote
DUST Fiend wrote:Your title also ignorantly lumps dropship pilots into that whole statement. Sure, some of the best Assault dropship pilots in the game can make it work, but aside from going against blind AV or dumb luck, logistics dropships are dead before they deploy. There is no magic fit, no special tactics, it's a floating coffin in any serious match. I for one eagerly await these new vehicle changes, as well as hopefully a respec to go full into vehicles like I was before Uprising and the last respec scared me away from them. I chose my skills wisely though, so if it doesn't come then I'm fine, though I'd like to be a vehicle specialist and nothing else. 18 million SP focused on vehicles would be more than enough for me to get down and dirty. Master Jaraiya wrote:DUST Fiend wrote:Master Jaraiya wrote:So you're saying that if bad HAVers never cried on the forums, CCP would still be overhauling the vehicles. LOL
So, It's just a coincidence that CCP never mentioned vehicle overhaul until thread after thread made by bad HAVers started cluttering up the Forums.
You're honesty trying to get me to believe that it wasn't crying that prompted CCP to "take a look at the FG" even after CCP said themselves that they thought the FG was in a good place as is?
C'mon man I know you're smarter than that. You act as if "crying" has ever been the direct result of any form of nerf. Whether people want something changed or not, the change ultimately comes down to CCP. They are the ones balancing the changes, developing the code, and compiling the data. What is said here is merely a reflection of the underlying mechanics of the game. It's raw data that provokes changes, not crying; crying merely directs the attention to that particular set of data. If you have faith in CCP, then you have faith that they are crunching and compiling the numbers in a way that is beneficial to the game. If you don't have faith in CCP, then this is just a QQ troll thread because you don't like it when people have an opinion differing from your own. I do have faith in CCP, but look what they did to the HMG in 1.0. Yea, explain that one. You're preaching to the choir, it took them over a year to fix the PG value on logistics dropships because dropships pilots were too much of a minority. I'm just saying, I think they call it a ten year plan for a reason
Sorry didn't intend to lump DS pilots in with the HAV drivers.
EDIT: Title changed. |
Beld Errmon
The Southern Legion The Umbra Combine
1055
|
Posted - 2013.10.25 17:08:00 -
[43] - Quote
Master Jaraiya wrote: His name, as stated before was
"samurai samurai"
Yes, if you read the thread, you would see I have all core skills maxed, run comp. plates, FG with Prof. 3 and 2 Comp. Damage mods.
ROFL that guy hes not even a good tanker, hes just risk adverse and methodical, the only reason he has a high KDR is because he used to spend 90% of his time in the redline rail sniping and getting 3 or 4 kills a match.
Tanks can shine and so can Assault dropships, its just a matter of the conditions, if a few mates had decided "**** this tanker" they could have WTFBBQ'd his arse.
|
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:11:00 -
[44] - Quote
Beld Errmon wrote:Master Jaraiya wrote: His name, as stated before was
"samurai samurai"
Yes, if you read the thread, you would see I have all core skills maxed, run comp. plates, FG with Prof. 3 and 2 Comp. Damage mods.
ROFL that guy hes not even a good tanker, hes just risk adverse and methodical, the only reason he has a high KDR is because he used to spend 90% of his time in the redline rail sniping and getting 3 or 4 kills a match. Tanks can shine and so can Assault dropships, its just a matter of the conditions, if a few mates had decided "**** this tanker" they could have WTFBBQ'd his arse. So risk avoidance, and methodical doesn't make a good tanker? I'm confused. |
Takahiro Kashuken
Red Star. EoN.
1512
|
Posted - 2013.10.25 17:14:00 -
[45] - Quote
Master Jaraiya wrote: Yea, tell that to the HAV driver in my corp named ROCKO THE HELLHOUND, who took 2 full clips from my Isukone AFG with 2 Comp. Damage Mods before retreating to repair!
I assume his tank was armor, if so you really need swarms since it does more damage to armor than FG
So you need to learn how to AV
If it was a gunlogi i will call BS [/quote]
Did I not say in OP it was a Madrugar Blaster HAV?... [/quote]
Obv OP cant read
You are talking about your corp mate
We already moved on from the BS story that you made up or maybe it is real and you are all that bad at AV |
Beld Errmon
The Southern Legion The Umbra Combine
1056
|
Posted - 2013.10.25 17:14:00 -
[46] - Quote
Sitting in the redline sniping till you have a 30 KDR certainly doesn't make you a good tanker, the tanker you mention is a kitten compared to many i've faced.
Anyway Im not gunna argue with you, your either trolling or you're trash, either one is beneath me. |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:17:00 -
[47] - Quote
Beld Errmon wrote:Sitting in the redline sniping till you have a 30 KDR certainly doesn't make you a good tanker, the tanker you mention is a kitten compared to many i've faced.
Anyway Im not gunna argue with you, your either trolling or you're trash, either one is beneath me. what ever. |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:20:00 -
[48] - Quote
Takahiro Kashuken wrote:
Obv OP cant read
You are talking about your corp mate
We already moved on from the BS story that you made up or maybe it is real and you are all that bad at AV
Call it BS all you want, doesn't change the fact it happened.
I don't have swarms, so what should I do if a HAV is rotfl stomping my team? Nothing?
Hitting him with my FG as my only AV even though He's an Armor tank makes me a bad player? Yea **** off. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7237
|
Posted - 2013.10.25 17:23:00 -
[49] - Quote
Master Jaraiya wrote:Takahiro Kashuken wrote:
Obv OP cant read
You are talking about your corp mate
We already moved on from the BS story that you made up or maybe it is real and you are all that bad at AV
Call it BS all you want, doesn't change the fact it happened. I don't have swarms, so what should I do if a HAV is rotfl stomping my team? Nothing? Hitting him with my FG as my only AV even though He's an Armor tank makes me a bad player? Yea **** off. Ishukone Assault > All the things |
Master Jaraiya
Ultramarine Corp
1215
|
Posted - 2013.10.25 17:25:00 -
[50] - Quote
DUST Fiend wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:
Obv OP cant read
You are talking about your corp mate
We already moved on from the BS story that you made up or maybe it is real and you are all that bad at AV
Call it BS all you want, doesn't change the fact it happened. I don't have swarms, so what should I do if a HAV is rotfl stomping my team? Nothing? Hitting him with my FG as my only AV even though He's an Armor tank makes me a bad player? Yea **** off. Ishukone Assault > All the things Yea last I checked, it was a railgun.
Last I checked Railguns, they are considered Hybrid weapons.
So yea. |
|
Tebu Gan
Dem Durrty Boyz Public Disorder.
178
|
Posted - 2013.10.25 17:27:00 -
[51] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles.
Replace the word Maddie with Gunnlogi, and none of this would hold true. Probably a proto tanker as well |
Terram Nenokal
Namtar Elite Gallente Federation
219
|
Posted - 2013.10.25 17:28:00 -
[52] - Quote
I think the AV nerf needs to be deployed -with- the vehicle changes, not before. |
Xender17
MoIden Heath PoIice Department EoN.
850
|
Posted - 2013.10.25 17:30:00 -
[53] - Quote
The problem is that AV is unorganized when they choose to switch to AV. The amount of vehicles on the field is limited. Since AV isn't limited they are free to use as much as they want and there team will pay the consequences of not being able to defend itself. |
Master Jaraiya
Ultramarine Corp
1216
|
Posted - 2013.10.25 17:32:00 -
[54] - Quote
Xender17 wrote:The problem is that AV is unorganized when they choose to switch to AV. The amount of vehicles on the field is limited. Since AV isn't limited they are free to use as much as they want and there team will pay the consequences of not being able to defend itself.
That's fine, but if a whole squad has to switch to AV for one HAV, then the other teams infantry will roll right over the team. |
Eurydice Itzhak
Militaires Sans Jeux
228
|
Posted - 2013.10.25 17:40:00 -
[55] - Quote
Master Jaraiya wrote:chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it! Good HAV drivers know it can and does happen all the time for them. Bad HAV drivers come to the forums and cry because they cant do it!
In a match where AV sucks (like your match) i'll go 20+ and 0 with missile tanks on my weak ass Caldari tank.
In a match with one or two decent AV I'll go 10/0
In a match with one or two GOOD AV I'll go 5/1 (Down a million isk)
In a match where I get the turret bug, the ground bug, or the game crash bug, I'll go 0/1 before ever seeing an enemy and stop playing for a week.
Me and my friend have ADV AV (mine forge his swarms) and ADV AV grenades. We hop in a LAV fly up behind ANY tank in the game and pop it.
Stop being so bad at AV. |
Master Jaraiya
Ultramarine Corp
1216
|
Posted - 2013.10.25 17:43:00 -
[56] - Quote
Eurydice Itzhak wrote:Master Jaraiya wrote:chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it! Good HAV drivers know it can and does happen all the time for them. Bad HAV drivers come to the forums and cry because they cant do it! In a match where AV sucks (like your match) i'll go 20+ and 0 with missile tanks on my weak ass Caldari tank. In a match with one or two decent AV I'll go 10/0 In a match with one or two GOOD AV I'll go 5/1 (Down a million isk) In a match where I get the turret bug, the ground bug, or the game crash bug, I'll go 0/1 before ever seeing an enemy and stop playing for a week. Me and my friend have ADV AV (mine forge his swarms) and ADV AV grenades. We hop in a LAV fly up behind ANY tank in the game and pop it. Stop being so bad at AV. Oh I'm so **** poor and your so beast mode!
GTFO.
Talkin bugs, I can't count on my fingers and toes the number of time I was killed by the sidearm FG bug! |
knight of 6
SVER True Blood Public Disorder.
497
|
Posted - 2013.10.25 17:46:00 -
[57] - Quote
Master Jaraiya wrote:knight of 6 wrote:I'm not mad.
do you have a name to go with that claim? only a few tankers remain and even fewer could do that.
there are a few things that you need to realize with tanks before claiming that tanks don't need a buff. that was one match of 6-8 depending on payout. having a tank survive one round isn't impressive, or at least it shouldn't be. tanks don't work on the same timeline as infantry a surviving a match is not a victory it's a stepping stone, back when I was a full time tanker I'd name my tank(I only had 2 at a time) after it'd survived 10 matches because at that point it'd paid for itself and delivered a 20ish % profit.
the tanker in your story (yes story) had to have maxxed out skills, and you saying any tanker without maxxed out skills sucks at driving. do you have a maxxed out fit? even one? all the cores to 5, plus the gun, the armor, the shields, biotics, the reps, I'm forgetting something, but whatever... anyway point is expecting all tankers that hope to turn a profit to have maxxed skills is a little silly.
those 4-5 av guys musta sucked pretty hard core not to hit hit while his reps were cycleing... His name, as stated before was "samurai samurai" Yes, if you read the thread, you would see I have all core skills maxed, run comp. plates, FG with Prof. 3 and 2 Comp. Damage mods. don't know him... must not come on the forums often |
Ninjanomyx
TeamPlayers EoN.
350
|
Posted - 2013.10.25 17:47:00 -
[58] - Quote
I'm a terrible Tanker & I'm filthy rich. Tanks are OP unstoppable killing machines & Gods of DUST 514. Nerf Tanks ASAP or I quit. Swarms need to rise into the sky, then homing should kick in, possibly with Nikita style TV Guidance. If an AFG whiffs my Tank the AoE Splash should flip me topside-down like a Koopa Troopa so AV Grenades may pelt my belly. I can't stand the HAV QQ....we are reasonably priced. If you can't go 40 Matches without dying then go kill yourself now. Why do you Scrubs ever even die at all??? Is it for Charity??? CCP cut the **** out & buff AV, you have been warned. |
Master Jaraiya
Ultramarine Corp
1216
|
Posted - 2013.10.25 17:50:00 -
[59] - Quote
Ninjanomyx wrote:I'm a terrible Tanker & I'm filthy rich. Tanks are OP unstoppable killing machines & Gods of DUST 514. Nerf Tanks ASAP or I quit. Swarms need to rise into the sky, then homing should kick in, possibly with Nikita style TV Guidance. If an AFG whiffs my Tank the AoE Splash should flip me topside-down like a Koopa Troopa so AV Grenades may pelt my belly. I can't stand the HAV QQ....we are reasonably priced. If you can't go 40 Matches without dying then go kill yourself now. Why do you Scrubs ever even die at all??? Is it for Charity??? CCP cut the **** out & buff AV, you have been warned. Can't tell if you're trolling or serious. LOL +1 |
Mossellia Delt
Militaires Sans Jeux
551
|
Posted - 2013.10.25 17:51:00 -
[60] - Quote
Master Jaraiya wrote:Eurydice Itzhak wrote:Master Jaraiya wrote:chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it! Good HAV drivers know it can and does happen all the time for them. Bad HAV drivers come to the forums and cry because they cant do it! In a match where AV sucks (like your match) i'll go 20+ and 0 with missile tanks on my weak ass Caldari tank. In a match with one or two decent AV I'll go 10/0 In a match with one or two GOOD AV I'll go 5/1 (Down a million isk) In a match where I get the turret bug, the ground bug, or the game crash bug, I'll go 0/1 before ever seeing an enemy and stop playing for a week. Me and my friend have ADV AV (mine forge his swarms) and ADV AV grenades. We hop in a LAV fly up behind ANY tank in the game and pop it. Stop being so bad at AV. Oh I'm so **** poor and your so beast mode! GTFO. Talkin bugs, I can't count on my fingers and toes the number of time I was killed by the sidearm FG bug!
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****. |
|
knight of 6
SVER True Blood Public Disorder.
498
|
Posted - 2013.10.25 17:54:00 -
[61] - Quote
Master Jaraiya wrote:Ninjanomyx wrote:I'm a terrible Tanker & I'm filthy rich. Tanks are OP unstoppable killing machines & Gods of DUST 514. Nerf Tanks ASAP or I quit. Swarms need to rise into the sky, then homing should kick in, possibly with Nikita style TV Guidance. If an AFG whiffs my Tank the AoE Splash should flip me topside-down like a Koopa Troopa so AV Grenades may pelt my belly. I can't stand the HAV QQ....we are reasonably priced. If you can't go 40 Matches without dying then go kill yourself now. Why do you Scrubs ever even die at all??? Is it for Charity??? CCP cut the **** out & buff AV, you have been warned. Can't tell if you're trolling or serious. LOL +1 it's satire and sarcasm... really really obvious sacrasm |
CharCharOdell
Shining Flame Amarr Empire
1284
|
Posted - 2013.10.25 17:55:00 -
[62] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles.
Vehicles are being balanced for PC, not pubs. |
Master Jaraiya
Ultramarine Corp
1217
|
Posted - 2013.10.25 18:01:00 -
[63] - Quote
Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these.
Nerf FG because Towers are OP, yea, that's the answer. |
Mossellia Delt
Militaires Sans Jeux
552
|
Posted - 2013.10.25 18:03:00 -
[64] - Quote
Master Jaraiya wrote:Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these. Nerf FG because Towers are OP, yea, that's the answer.
When you see at least one every dom and you see 2 - 3 in EVERY PC match, yeah, because guess what, the game isnt being balanced around you being stupid enough not to use a height advantage, but Planetary Conquest where forgegunner sit on towers and thats all they do. |
Master Jaraiya
Ultramarine Corp
1217
|
Posted - 2013.10.25 18:04:00 -
[65] - Quote
CharCharOdell wrote: Vehicles are being balanced for PC, not pubs.
It was FW, not Pub match so, if that's your argument then you along with everyone else needs to start pushing for Team Deployment in FW. |
Master Jaraiya
Ultramarine Corp
1217
|
Posted - 2013.10.25 18:05:00 -
[66] - Quote
Mossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these. Nerf FG because Towers are OP, yea, that's the answer. When you see at least one every dom and you see 2 - 3 in EVERY PC match, yeah, because guess what, the game isnt being balanced around you being stupid enough not to use a height advantage, but Planetary Conquest where forgegunner sit on towers and thats all they do. Good for scared ass FGers! No need to nerf it because some tryhard likes to take advantage of I'll conceived Map elements. |
Mossellia Delt
Militaires Sans Jeux
552
|
Posted - 2013.10.25 18:06:00 -
[67] - Quote
Master Jaraiya wrote:Mossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these. Nerf FG because Towers are OP, yea, that's the answer. When you see at least one every dom and you see 2 - 3 in EVERY PC match, yeah, because guess what, the game isnt being balanced around you being stupid enough not to use a height advantage, but Planetary Conquest where forgegunner sit on towers and thats all they do. Good for scared ass FGers! No need to nerf it because some tryhard likes to take advantage of I'll conceived Map elements.
perfect reason to ,because its gamebreaking dumbass.
Everyone in your corp this stupid? I'd hope not. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
433
|
Posted - 2013.10.25 18:11:00 -
[68] - Quote
yet another useless threads with the war between av and the hav.
that broken repper i hear of is really the only thing keeping the so called god tanks alive.
im not fully specced into tanks im still using a "gasp" soma tank.
so far ive managed to survive with it.
but for my tank to be truly effective id need anti av support. and anti vehicle support.
it cant take much damage. only enough to get out of there. so i effectively if the enemy team were to bring out any type of av. id be on the run id have to sit back with my soma and only pop in when the av dies down completely.
and i can only last a few seconds before having to pull back with enemy av around.
the only time ived dared take that soma out was out of boredom. or if it was an enemy proto squad.
which is why ive fitted it to be cheap on my isk so i can lose a few without severe impact to my isk.
i like to think of my tank as a.. motivational device.
its not deadly effective. it really only shines when every1 ignores it.
now for dealing with tanks.
most are easily taken down with the right skill and thinking.
and most likely if the tank driver is smart.
its going to be a bit tough to take down.
those active hardeners which are quite famous for tanks is whats making most of the av feel useless or up to certain ppl.
i have yet to use these as i can only use the passive resistors currently. which dont negate much damage at all.
tanks are also severely limited by powergrid restrictions so there is very little u can fit onto a tank at lower levels ud need to fully spec into them if u want to fit much better equipment for them so they rnt so paper thin.
and even then powergrid and cpu can be an issue.
really the best solution is to hit the tank at an unexpected moment.
mainly where they r in cool down mode.
ive found that a dropship loaded with some suicidal av players can be quite... deadly to vehicles.
not everything should require team work or be done solo.
solo players can support the team in indirect ways.
both have their own part in the battle. most just cant seem to see them.
there are several ambush points on all of the maps for vehicles. the only problem is taking hold of those points.
and keeping them.
ive seen the dreaded god tank and ive watched a group of maddies die so fast it wasnt even funny.
is every tank on this game op? no. is all av op? no.
if we got that god av versus that god tank we would be seeing something like if a mlt tank was facing mlt av.
theres the times where the av loses and then theres the time av wins.
in the end its going to come down to four things.
1.skill of player. 2.sp invested into playstyle. 3.what gear is being used. and 4.the current situation you are in.
some of the tanks and av needs tweaking.
that can be easily said. but do ALL tanks need a nerf? no does ALL av need a nerf? no.
only specific areas could use tweaking. as i see it currently. |
Xocoyol Zaraoul
Superior Genetics
1293
|
Posted - 2013.10.25 18:16:00 -
[69] - Quote
"Oh look, a maddie with glitch reps as an example," notes the Gunnie pilot |
Atiim
Living Like Larry Schwag
357
|
Posted - 2013.10.25 18:16:00 -
[70] - Quote
Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
7242
|
Posted - 2013.10.25 18:18:00 -
[71] - Quote
Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! Qx2 |
Atiim
Living Like Larry Schwag
357
|
Posted - 2013.10.25 18:21:00 -
[72] - Quote
DUST Fiend wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! Qx2 Coming from someone who was QQing about AV being able to destroy your POS tank
Get Good Tankers. Just Get Good. |
Void Echo
Blades of Dust
1946
|
Posted - 2013.10.25 18:30:00 -
[73] - Quote
Atiim wrote:DUST Fiend wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! Qx2 Coming from someone who was QQing about AV being able to destroy your POS tank Get Good Tankers. Just Get Good.
hahaha.... roflmfao........ and you call yourself a ******* tanker... HAHAHA ******* poser |
Void Echo
Blades of Dust
1946
|
Posted - 2013.10.25 18:43:00 -
[74] - Quote
just a question.... what category would I fall under? |
Pocket Rocket Girl
Psygod9 D.E.F.I.A.N.C.E
63
|
Posted - 2013.10.25 18:49:00 -
[75] - Quote
Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP
i highly doubt that you went 30/0 using just swarms unless it was during the murder taxi era, also there is a tanker in my corp that can rack up kills with out dying and yes it is in PC matches and as well as pub matches yes he has been blown up as well but i have never heard him ***** and moan about AV |
chase rowland
The Enclave Syndicate Dark Taboo
47
|
Posted - 2013.10.25 19:30:00 -
[76] - Quote
Ninjanomyx wrote:I'm a terrible Tanker & I'm filthy rich. Tanks are OP unstoppable killing machines & Gods of DUST 514. Nerf Tanks ASAP or I quit. Swarms need to rise into the sky, then homing should kick in, possibly with Nikita style TV Guidance. If an AFG whiffs my Tank the AoE Splash should flip me topside-down like a Koopa Troopa so AV Grenades may pelt my belly. I can't stand the HAV QQ....we are reasonably priced. If you can't go 40 Matches without dying then go kill yourself now. Why do you Scrubs ever even die at all??? Is it for Charity??? CCP cut the **** out & buff AV, you have been warned. this guy is a master troll, dude your awesome. |
chase rowland
The Enclave Syndicate Dark Taboo
47
|
Posted - 2013.10.25 19:33:00 -
[77] - Quote
Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post. |
knight of 6
SVER True Blood Public Disorder.
501
|
Posted - 2013.10.25 19:47:00 -
[78] - Quote
chase rowland wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post. the one where his alt made a "praise almighty" thread about him?
he had a lot of really good posts early on but man did he go down hill fast. just a little farther and he'll be an Imp |
Void Echo
Blades of Dust
1948
|
Posted - 2013.10.25 19:49:00 -
[79] - Quote
chase rowland wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post.
I take responsibility for that action lol |
chase rowland
The Enclave Syndicate Dark Taboo
47
|
Posted - 2013.10.25 19:53:00 -
[80] - Quote
Void Echo wrote:chase rowland wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post. I take responsibility for that action lol lol i contributed a little as well
cant wait to tank with you again void, it was fun killing you and bob in t-dome i just need to get a new controller...... |
|
Void Echo
Blades of Dust
1949
|
Posted - 2013.10.25 19:55:00 -
[81] - Quote
chase rowland wrote:Void Echo wrote:chase rowland wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post. I take responsibility for that action lol lol i contributed a little as well cant wait to tank with you again void, it was fun killing you and bob in t-dome i just need to get a new controller......
covert clay was the one who killed me |
chase rowland
The Enclave Syndicate Dark Taboo
47
|
Posted - 2013.10.25 19:59:00 -
[82] - Quote
Void Echo wrote:chase rowland wrote:Void Echo wrote:chase rowland wrote:Atiim wrote:Yeah we know that AV will be nerfed to hell to favor vehicles, even though we are ANTI-VEHICLE and are supposed to be a tanks weakness.
Which is why when tanks become OP, I'm gonna file a help ticket; and request 1M AUR and 5B ISK and a picture of me on the marketplace store front that says: I TOLD YOU SO! i remember this scrub. you got humiliated in your own post. I take responsibility for that action lol lol i contributed a little as well cant wait to tank with you again void, it was fun killing you and bob in t-dome i just need to get a new controller...... covert clay was the one who killed me was it you i killed or covert? i dont remember.... i do remember i was the first to beat bob. i was playin on my bros acc that day. his acc name was eliteoutcast96. gay name if you ask me.... |
Void Echo
Blades of Dust
1949
|
Posted - 2013.10.25 20:01:00 -
[83] - Quote
chase rowland wrote: was it you i killed or covert? i dont remember.... i do remember i was the first to beat bob. i was playin on my bros acc that day. his acc name was eliteoutcast96. gay name if you ask me....
idk |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3636
|
Posted - 2013.10.25 20:07:00 -
[84] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Seems like you know jack all about piloting an HAV.
Yeah I can go 35/0 under the right circumstances, prolly this guy was up against very ****** AV. |
Master Jaraiya
Ultramarine Corp
1218
|
Posted - 2013.10.25 20:17:00 -
[85] - Quote
Mossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these. Nerf FG because Towers are OP, yea, that's the answer. When you see at least one every dom and you see 2 - 3 in EVERY PC match, yeah, because guess what, the game isnt being balanced around you being stupid enough not to use a height advantage, but Planetary Conquest where forgegunner sit on towers and thats all they do. Good for scared ass FGers! No need to nerf it because some tryhard likes to take advantage of I'll conceived Map elements. perfect reason to ,because its gamebreaking dumbass. Everyone in your corp this stupid? I'd hope not. Derp!
You must be slow dude!
Get a FG, and go try playing AV with it from ground level. Where any anti-infantry weapon in this game can kill you before you can charge it or switch weapons.
Then tell me this bull ****.
Oh let me guess, you, like everyone else who spouts this nonsense does it "all the time" |
Master Jaraiya
Ultramarine Corp
1218
|
Posted - 2013.10.25 20:18:00 -
[86] - Quote
True Adamance wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Seems like you know jack all about piloting an HAV. Yeah I can go 35/0 under the right circumstances, prolly this guy was up against very ****** AV.
Or, tanks aren't as underpowered as bad tankers want us to believe...just a thought.
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3637
|
Posted - 2013.10.25 20:20:00 -
[87] - Quote
Master Jaraiya wrote:True Adamance wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Seems like you know jack all about piloting an HAV. Yeah I can go 35/0 under the right circumstances, prolly this guy was up against very ****** AV. Or, tanks aren't as underpowered as bad tankers want us to believe...just a thought.
Prolly not, but I still think we should, as tankers, have access to proto tanks. |
Master Jaraiya
Ultramarine Corp
1218
|
Posted - 2013.10.25 20:22:00 -
[88] - Quote
True Adamance wrote:Master Jaraiya wrote:True Adamance wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Seems like you know jack all about piloting an HAV. Yeah I can go 35/0 under the right circumstances, prolly this guy was up against very ****** AV. Or, tanks aren't as underpowered as bad tankers want us to believe...just a thought. Prolly not, but I still think we should, as tankers, have access to proto tanks.
Fine by me, but "balancing" proto AV against Standard/Adv HAVs, then introducing Proto HAVs is kinda nonsensical, wouldn't you agree?
|
MadMatt Four20
Ancient Exiles
3
|
Posted - 2013.10.25 20:22:00 -
[89] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles.
Bro your whole team had standard AV gear besides the forge, which by the way did hurt. Get proto swarms with prof.5 and watch how quick i die. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3637
|
Posted - 2013.10.25 20:24:00 -
[90] - Quote
Master Jaraiya wrote:True Adamance wrote:Master Jaraiya wrote:True Adamance wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Seems like you know jack all about piloting an HAV. Yeah I can go 35/0 under the right circumstances, prolly this guy was up against very ****** AV. Or, tanks aren't as underpowered as bad tankers want us to believe...just a thought. Prolly not, but I still think we should, as tankers, have access to proto tanks. Fine by me, but "balancing" proto AV against Standard/Adv HAVs, then introducing Proto HAVs is kinda nonsensical, wouldn't you agree?
You balance proto tanks against proto AV that is the only way it makes sense to do it. |
|
MadMatt Four20
Ancient Exiles
4
|
Posted - 2013.10.25 20:30:00 -
[91] - Quote
It was DOM with the new map also, so I had plenty of places to hide. BTW it was not samurai samurai it was me and their was another tanker but he was blown up at the beginning of the game. |
Master Jaraiya
Ultramarine Corp
1219
|
Posted - 2013.10.25 20:33:00 -
[92] - Quote
MadMatt Four20 wrote:It was DOM with the new map also, so I had plenty of places to hide. BTW it was not samurai samurai it was me and their was another tanker but he was blown up at the beginning of the game. No, it wasn't DOM, it was FW, and it wasn't you. it was definitely "samurai samurai". There was no other tanker, it was only 1 HAV the entire match. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3637
|
Posted - 2013.10.25 20:37:00 -
[93] - Quote
Master Jaraiya wrote:MadMatt Four20 wrote:It was DOM with the new map also, so I had plenty of places to hide. BTW it was not samurai samurai it was me and their was another tanker but he was blown up at the beginning of the game. No, it wasn't DOM, it was FW, and it wasn't you. it was definitely "samurai samurai". There was no other tanker, it was only 1 HAV the entire match. I hate that guy. He is a dirty Minnie FWer and a crazy good tanker, one of the few I cannot beat in a straight up fight. |
THUNDERGROOVE
ZionTCD Public Disorder.
1159
|
Posted - 2013.10.25 20:39:00 -
[94] - Quote
Was just in a match with a good assault player.
This guy went 35/0 in a proto Gallente assault despite being under fire from frontline players the entire match, including myself.
I went 9/13. 10 of those deaths were the assault player 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the assault.
Several times, after a shots from my standard mass driver we managed only to push the assault back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks assaults are underpowered or cannot handle my awesome mass driver sucks at assaulting period!
CCP, nerfing my mass driver as you are intending will completely and utterly tip the balance of AR/MD all the way toward favoring assault rifles.
On a side note, if you can't pop a maddy with a DAU-2/A that is prof 3 and has damage mods you're bad and should feel bad. |
MadMatt Four20
Ancient Exiles
4
|
Posted - 2013.10.25 20:40:00 -
[95] - Quote
Thats funny cuzz i just went 35/0 against Ultramarine Corp in a DOM on the new map, with 1 forge and atleast 3 swarms on the other team. Ask your corp mates they will tell u. |
Ninjanomyx
TeamPlayers EoN.
353
|
Posted - 2013.10.25 20:41:00 -
[96] - Quote
quote=Master JaraiyaMossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:Master Jaraiya wrote:Mossellia Delt wrote:
Why are you such a scrub bro, AV vs HAV is so over powered its unfunny, I need about 10 hands to count the times iv solo'd tanks.
Tell ya what, if forgeguns cant point downwards, thats when you can *****.
Nice reference to Tower FGers. I'm not one of these. Nerf FG because Towers are OP, yea, that's the answer. When you see at least one every dom and you see 2 - 3 in EVERY PC match, yeah, because guess what, the game isnt being balanced around you being stupid enough not to use a height advantage, but Planetary Conquest where forgegunner sit on towers and thats all they do. Good for scared ass FGers! No need to nerf it because some tryhard likes to take advantage of I'll conceived Map elements. perfect reason to ,because its gamebreaking dumbass. Everyone in your corp this stupid? I'd hope not. Derp!
You must be slow dude!
Get a FG, and go try playing AV with it from ground level. Where any anti-infantry weapon in this game can kill you before you can charge it or switch weapons.
Then tell me this bull ****.
Oh let me guess, you, like everyone else who spouts this nonsense does it "all the time"[/quote]
Polish Hammer is LOLing @ your Post from his Basement. Get Good Scrub |
Titus Stryker
Ancient Exiles
51
|
Posted - 2013.10.25 20:44:00 -
[97] - Quote
Master Jaraiya wrote:Ninjanomyx wrote:I'm a terrible Tanker & I'm filthy rich. Tanks are OP unstoppable killing machines & Gods of DUST 514. Nerf Tanks ASAP or I quit. Swarms need to rise into the sky, then homing should kick in, possibly with Nikita style TV Guidance. If an AFG whiffs my Tank the AoE Splash should flip me topside-down like a Koopa Troopa so AV Grenades may pelt my belly. I can't stand the HAV QQ....we are reasonably priced. If you can't go 40 Matches without dying then go kill yourself now. Why do you Scrubs ever even die at all??? Is it for Charity??? CCP cut the **** out & buff AV, you have been warned. Can't tell if you're trolling or serious. LOL +1 Ninja is an excellent tanker, if AV gets nerfed, all the better for him. |
Master Jaraiya
Ultramarine Corp
1220
|
Posted - 2013.10.25 20:45:00 -
[98] - Quote
THUNDERGROOVE wrote:Was just in a match with a good assault player. This guy went 35/0 in a proto Gallente assault despite being under fire from frontline players the entire match, including myself. I went 9/13. 10 of those deaths were the assault player 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the assault. Several times, after a shots from my standard mass driver we managed only to push the assault back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds. Anybody who thinks assaults are underpowered or cannot handle my awesome mass driver sucks at assaulting period! CCP, nerfing my mass driver as you are intending will completely and utterly tip the balance of AR/MD all the way toward favoring assault rifles. On a side note, if you can't pop a maddy with a DAU-2/A that is prof 3 and has damage mods you're bad and should feel bad. Except I don't camp on towers like the "top skilled players" this game has to offer. |
Master Jaraiya
Ultramarine Corp
1220
|
Posted - 2013.10.25 20:47:00 -
[99] - Quote
Ninjanomyx wrote:Polish Hammer is LOLing @ your Post from his Basement. Get Good Scrub Says the the guy from the MLT n00b stomping proto party corp.
...but I'm the scrub. |
MadMatt Four20
Ancient Exiles
4
|
Posted - 2013.10.25 20:48:00 -
[100] - Quote
So u dont play PC's I take it |
|
SgtDoughnut
Red Star Jr. EoN.
326
|
Posted - 2013.10.25 20:49:00 -
[101] - Quote
Threads like this are so entertaining *munches on popcorn* anybody want some? |
Master Jaraiya
Ultramarine Corp
1220
|
Posted - 2013.10.25 20:51:00 -
[102] - Quote
MadMatt Four20 wrote:So u dont play PC's I take it I have been hired by corps to do PC battles, what does this have to do with anything?
If you are going to say "they are balancing for PC" my response would be "then give us team deployment in FW", because I would love to pick the players I fight with. |
Spkr4theDead
Red Star. EoN.
1115
|
Posted - 2013.10.26 06:39:00 -
[103] - Quote
Master Jaraiya wrote:Beld Errmon wrote:Master Jaraiya wrote: His name, as stated before was
"samurai samurai"
Yes, if you read the thread, you would see I have all core skills maxed, run comp. plates, FG with Prof. 3 and 2 Comp. Damage mods.
ROFL that guy hes not even a good tanker, hes just risk adverse and methodical, the only reason he has a high KDR is because he used to spend 90% of his time in the redline rail sniping and getting 3 or 4 kills a match. Tanks can shine and so can Assault dropships, its just a matter of the conditions, if a few mates had decided "**** this tanker" they could have WTFBBQ'd his arse. So risk avoidance, and methodical doesn't make a good tanker? I'm confused. Sounds like you were getting splash damage, which tells me you have terrible aim. |
Spkr4theDead
Red Star. EoN.
1115
|
Posted - 2013.10.26 06:40:00 -
[104] - Quote
Tebu Gan wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. Replace the word Maddie with Gunnlogi, and none of this would hold true. Probably a proto tanker as well We don't have PRO tanks. |
Spkr4theDead
Red Star. EoN.
1115
|
Posted - 2013.10.26 06:41:00 -
[105] - Quote
Terram Nenokal wrote:I think the AV nerf needs to be deployed -with- the vehicle changes, not before. I think the AV nerf should be deployed 2 weeks before the vehicle nerf, so AV can finally get a taste of what it's been like for vehicles for 5 builds straight.
Two weeks would hardly be fair, but it would be a good start. |
Spkr4theDead
Red Star. EoN.
1115
|
Posted - 2013.10.26 06:42:00 -
[106] - Quote
Master Jaraiya wrote:Xender17 wrote:The problem is that AV is unorganized when they choose to switch to AV. The amount of vehicles on the field is limited. Since AV isn't limited they are free to use as much as they want and there team will pay the consequences of not being able to defend itself. That's fine, but if a whole squad has to switch to AV for one HAV, then the other teams infantry will roll right over the team. If a whole squad has to switch to AV, they need to get a lot better and get better than MLT swarms. |
Spkr4theDead
Red Star. EoN.
1115
|
Posted - 2013.10.26 06:43:00 -
[107] - Quote
Master Jaraiya wrote:Eurydice Itzhak wrote:Master Jaraiya wrote:chase rowland wrote: bring us proof. i still dont believe you. it just doesnt seem possible
I don't have to prove it! Good HAV drivers know it can and does happen all the time for them. Bad HAV drivers come to the forums and cry because they cant do it! In a match where AV sucks (like your match) i'll go 20+ and 0 with missile tanks on my weak ass Caldari tank. In a match with one or two decent AV I'll go 10/0 In a match with one or two GOOD AV I'll go 5/1 (Down a million isk) In a match where I get the turret bug, the ground bug, or the game crash bug, I'll go 0/1 before ever seeing an enemy and stop playing for a week. Me and my friend have ADV AV (mine forge his swarms) and ADV AV grenades. We hop in a LAV fly up behind ANY tank in the game and pop it. Stop being so bad at AV. Oh I'm so **** poor and your so beast mode! GTFO. Talkin bugs, I can't count on my fingers and toes the number of time I was killed by the sidearm FG bug! He's a tanker and he's figured out how to destroy them with AV, yet you can't figure it out. Why do you suppose that is? |
Name York
0uter.Heaven
40
|
Posted - 2013.10.26 07:08:00 -
[108] - Quote
Master Jaraiya wrote:chase rowland wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. call in a tank. its hard to operate. just make 1 tank and drive it around just to see how hard it is with the AV at you. that tanker was probably the best in the game. the only decent tankers are the ones with 10 mill sp into tanking skills. the apparent 4-5 guys swarming him were probably starter fit users. try tanking. its a real challenge. and i hardly believe this even happened. you probably made this up as soon as you found out about the AV change. pics or it didnt happen. It definitely happened. The HAV driver's name was "samurai samurai" Just because some people suck at driving HAVs doesn't mean AV needs to be beat to death with the nerf bat! Sorry to rain on your parade, but I solo'd him with proto swarms like 30-40 mins ago in an amarr FW. He had a good game. Cool. This is not the normal happenings for most tankers.
|
Takahiro Kashuken
Red Star. EoN.
1524
|
Posted - 2013.10.26 12:01:00 -
[109] - Quote
Pocket Rocket Girl wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP i highly doubt that you went 30/0 using just swarms unless it was during the murder taxi era, also there is a tanker in my corp that can rack up kills with out dying and yes it is in PC matches and as well as pub matches yes he has been blown up as well but i have never heard him ***** and moan about AV
Missile turret you dumbass |
The Attorney General
MoIden Heath PoIice Department EoN.
1351
|
Posted - 2013.10.26 13:11:00 -
[110] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back.
Nope.
Even if the swarms were MLT, if you hit him twice from the FG, 3 volleys from swarms would have popped him. Unless you were only attacking him from the front, and allowing him to escape after he activated his repper.
In which case, the tank was not being effective, you were not really trying to kill it.
If you died trying to pop a tank ten times, and you were not alone, you are awful, full stop.
Two guys in an LAV, with AV grenades and AV weapons will pop any tank provided they can get within range. So unless you just keep driving up under his cannon, it shouldn't take ten tries.
For lying and failing at an easy job, I would give you a -1 if I could. |
|
The Attorney General
MoIden Heath PoIice Department EoN.
1351
|
Posted - 2013.10.26 13:16:00 -
[111] - Quote
Master Jaraiya wrote:...but I'm the scrub.
Since you can't drop a Maddy with a prof 3 FG, yes, you are in fact a scrub. |
Master Jaraiya
Ultramarine Corp
1228
|
Posted - 2013.10.26 14:21:00 -
[112] - Quote
The Attorney General wrote:Master Jaraiya wrote:...but I'm the scrub. Since you can't drop a Maddy with a prof 3 FG, yes, you are in fact a scrub. That means so much coming from yet another n00bstomper!
Seriously you guys have absolutely no respect from anyone other that your fellow n00b protostompers.
The funny thing is you all think you are soooooooo ******* good at this game.
lmfao you're a joke and your days are numbered. |
Godin Thekiller
Hellstorm Inc League of Infamy
1274
|
Posted - 2013.10.26 15:12:00 -
[113] - Quote
Let me guess: You were standing right in front of the HAV with no cover in sight with something lower than a Adv. AV weapon, and none of you shot at him/her at the same time? I've taken on 8 AV weapons at the same time, doing exactly this, so I blame you. |
Atiim
Living Like Larry Schwag
382
|
Posted - 2013.10.26 15:19:00 -
[114] - Quote
The Attorney General wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. Nope. Even if the swarms were MLT, if you hit him twice from the FG, 3 volleys from swarms would have popped him. Unless you were only attacking him from the front, and allowing him to escape after he activated his repper. In which case, the tank was not being effective, you were not really trying to kill it. If you died trying to pop a tank ten times, and you were not alone, you are awful, full stop. Two guys in an LAV, with AV grenades and AV weapons will pop any tank provided they can get within range. So unless you just keep driving up under his cannon, it shouldn't take ten tries. For lying and failing at an easy job, I would give you a -1 if I could. Lol You are an idiot
Dying multiple times happens almost all the time using swarms, and we don't have the range to take it to the redline, and the swarms would just crash into a wall.
No three volleys from MLT swarms would not pop a good tank. They don't even have 3 in a clip
LAVs. Dude people try that all the time and I either shoot them out of the car, or blow up the car first, and if a tanker is dumb enough to let people get in AV nade range, then he deserves to POP
For lying and clearly not using anything above basic swarms, i would give you a -1 if I could |
Master Jaraiya
Ultramarine Corp
1230
|
Posted - 2013.10.26 15:20:00 -
[115] - Quote
Godin Thekiller wrote:Let me guess: You were standing right in front of the HAV with no cover in sight with something lower than a Adv. AV weapon, and none of you shot at him/her at the same time? I've taken on 8 AV weapons at the same time, doing exactly this, so I blame you. No. You are wrong.
Thanks for assuming 'm a ******* idiot though. |
Atiim
Living Like Larry Schwag
382
|
Posted - 2013.10.26 15:23:00 -
[116] - Quote
Master Jaraiya wrote:Godin Thekiller wrote:Let me guess: You were standing right in front of the HAV with no cover in sight with something lower than a Adv. AV weapon, and none of you shot at him/her at the same time? I've taken on 8 AV weapons at the same time, doing exactly this, so I blame you. No. You are wrong. Thanks for assuming 'm a ******* idiot though. Just stop Jaraiya, as tankers clearly believe that all AV is god and will continue to say so despite evidence to the contrary.
Just go on to more important things, like teaching Naruto how not to lolfail while in sage mode.
AND I'M STILL WAITING ON THAT BOOK SEQUEL! |
The Attorney General
MoIden Heath PoIice Department EoN.
1352
|
Posted - 2013.10.26 15:30:00 -
[117] - Quote
Atiim wrote: Lol You are an idiot
Dying multiple times happens almost all the time using swarms, and we don't have the range to take it to the redline, and the swarms would just crash into a wall.
No three volleys from MLT swarms would not pop a good tank
LAVs. Dude people try that all the time and I either shoot them out of the car, or blow up the car first, and if a tanker is dumb enough to let people get in AV nade range, then he deserves to POP
For lying and clearly not using anything above basic swarms, i would give you a -1 if I could
It was not just three volleys of swarms though, was it. The OP clearly said he hit it with his DAU twice as well. Direct hits he says, to make the point clear, with prof 3 and two Complex damage mods.
SO 1524 base damage, with 9% from prof, and 18 percent from the damage mods. Even rounding way down so you can't get mad, that is just over 1900 damage per shot.
MLT swarms, no damage mods, do 1700 per volley to armor.
3800 from the forge 5100 from the swarms
8900 damage, so unless they both had to reload in the middle, the reps wouldn't even have come on before the tank went pop.
Thanks for trying, but you are bad at math, bad at dust, and horrible at debating.
EDIT:
I had forgotten that MLT swarms only have two volleys. Oh well, replace MLT with STD, because I doubt the ultramarine corp was rolling around in starter fits. |
The Attorney General
MoIden Heath PoIice Department EoN.
1352
|
Posted - 2013.10.26 15:36:00 -
[118] - Quote
Master Jaraiya wrote: That means so much coming from yet another n00bstomper!
Seriously you guys have absolutely no respect from anyone other that your fellow n00b stomping protobears.
The funny thing is you all think you are soooooooo ******* good at this game.
lmfao you're a joke and your days are numbered.
I have a heavy alt with a prof 5 forge.
If I came up against myself in my own tank, the tank would not last more than a minute, and that includes the time it would take me to go to a supply and change fits.
AV guys act like it is hard to take out a tank with a good forge, but it is not. It is quite simple, even when they are hiding in the redline.
I respect good forgers. Alldin Kan still scares me and his PS3 is dead. Whale, Cubs, KaoticKrusader, all have my respect. Because when they are in game, any tank is at serious risk of getting popped faster than they can do anything substantial about it.
You obviously are not a good FG user, and as such, you get no respect. |
Master Jaraiya
Ultramarine Corp
1230
|
Posted - 2013.10.26 15:42:00 -
[119] - Quote
Look dude, I'm simply just telling what happened, to iterate that HAVs aren't as crippled as some say.
I don't know if he was repping or whatever, I was just shooting at him. If there's some way to tell when a HAV hits their reppers, I'm all ears, as far as I know there isn't.
I guess that makes me a scrubadub scrub. |
The Attorney General
MoIden Heath PoIice Department EoN.
1353
|
Posted - 2013.10.26 15:48:00 -
[120] - Quote
Master Jaraiya wrote:Look dude, I'm simply just telling what happened, to iterate that HAVs aren't as crippled as some say. I don't know if he was repping or whatever, I was just shooting at him. If there's some way to tell when a HAV hits their reppers, I'm all ears, as far as I know there isn't. I guess that makes me a scrubadub scrub.
Either you are not remembering it correctly, or maybe you didn't get direct hits with the forge.
Or maybe the way you are describing the sequence of events is where the issue lies.
What generally happens, when a HAV gets hit by swarms, is they start to activate modules. First to get turned on is the repper, because of the long cycle time before it actually starts to rep, then the hardeners.
Now, during the five seconds that it takes the repper to start working, there is more than enough time for a swarmer and a forge to deal enough damage to pop the tank.
Heck, three CBR 7 volleys and you can finish the tank off with a core locus.
All of that requires timing. If you can get the two people to start their attack at the same time, the tank stands ZERO chance, unless there is cover very close, and he has backup to protect him while he reps and then through the cooldown.
So I don't know why that tank didn't go pop, but it wasn't because the tank was too strong. |
|
The Attorney General
MoIden Heath PoIice Department EoN.
1353
|
Posted - 2013.10.26 15:51:00 -
[121] - Quote
Master Jaraiya wrote:
I don't know if he was repping or whatever, I was just shooting at him. If there's some way to tell when a HAV hits their reppers, I'm all ears, as far as I know there isn't.
I'm not sure what exactly triggers it, because I have seen it turn on and off seemingly at random some times, but there is a honeycomb pattern in yellow that appears on the surface of the tank when it is using its hardeners and or reppers.
It is hard to see from distance, but you can see it up close. One of the big down sides to it though, is that it appears on the hull during the cooldown as well, which is kind of odd. |
Master Jaraiya
Ultramarine Corp
1230
|
Posted - 2013.10.26 16:15:00 -
[122] - Quote
Well, I was keeping my distance, while trying to maintain LoS on the HAV, which is not easy as a Heavy when the HAV is around structures, and can easily outpace any heavy suit.
I know for a fact I was getting direct hits on the front, side, and back of the HAV.
The guy would just drop me in fractions of a second with his blaster, I would sneak up behind him, get 1 shot off, then he would turn his turret and take me out faster than I could charge up a second shot.
Granted, I don't know what Swarms the Smurfs were using, but on one particular engagement, working with a Smurf we hit him with
SwarmFGSwarmFGSwarm we nearly had him by then, but he had retreated behind cover, by the time I finally caught up he was fully repped.
The point is, people say how tanks are so easy to solo with a FG, which is just not true in most situations, unless of course you're a tower camper with a FG.
Granted there are times where it is less difficult such as when an HAV is way out in the open, but whose fault is that, the Driver or the FGer? I say the driver. If a tank knows how to use the terrain and Structures of a map to his advantage, they are not at all easy to solo with a FG from ground level. |
GVGMODE
WorstPlayersEver
80
|
Posted - 2013.10.26 16:16:00 -
[123] - Quote
Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles.
You are a bad player and should feel bad about it, since all tanks can be solo'd |
Master Jaraiya
Ultramarine Corp
1230
|
Posted - 2013.10.26 16:17:00 -
[124] - Quote
GVGMODE wrote:Master Jaraiya wrote:Was just in a match with a good tank driver.
This guy went 35/0 in a Madrugar Blaster HAV despite being under fire from 4 - 5 AV players the entire match, including myself.
I went 9/13. 10 of those deaths were the HAV driver 3 were from a Proto MinLogi with MLT shotgun popping me as I was trying to take out the HAV.
Several times, after 2 - 3 volleys of swarms and a couple direct hits from my Adv. Assault FG with Prof. 3 and 2 Comp. Damage mods, we managed only to push the tank back. He retreated to an objective held by his team and fully repped and was back pwning face of our team within 45 seconds.
Anybody who thinks HAVs are underpowered or cannot handle AV sucks at driving HAVs period!
This is not a QQ thread or a buff AV thread. I'm simply calling how it is! Tanks are in absolutely no way underpowered.
CCP, nerfing AV as you are intending will completely and utterly tip the balance of Vehicle/AV all the way toward favoring vehicles. You are a bad player and should feel bad about it, since all tanks can be solo'd Go **** yourself troll! |
Benjamin Ciscko
S.e.V.e.N.
162
|
Posted - 2013.10.26 16:30:00 -
[125] - Quote
Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. Have you ever considered that you were a bad AV user. |
Master Jaraiya
Ultramarine Corp
1231
|
Posted - 2013.10.26 16:33:00 -
[126] - Quote
Benjamin Ciscko wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. Have you ever considered that you were a bad AV user. Did someone pay you to come troll my thread?
Have you ever considered shaving your neckbeard, or leaving your basement?
GTFO! |
Benjamin Ciscko
S.e.V.e.N.
162
|
Posted - 2013.10.26 16:36:00 -
[127] - Quote
Master Jaraiya wrote:Benjamin Ciscko wrote:Master Jaraiya wrote:Takahiro Kashuken wrote:So for 1 game a tank goes 35/0 and now its not UP
lolno
Go play a PC match against proto AV and not against scrubs and watch how they get whacked with ease
This pub match, you were using adv AV, what about the others? were they using basic/milita? were any of you working together? etc
Ive gone 30/0 with lolmissiles because of the enemy using milita AV and not working together
Nice one sided example you produced OP NO, there were people in my squad working with me using Proto Swarms. Stop making excuses for bad Vehicle drivers. Have you ever considered that you were a bad AV user. Did someone pay you to come troll my thread? Have you ever considered shaving your neckbeard, or leaving your basement? GTFO! I wish then I could afford to field tanks. |
Master Jaraiya
Ultramarine Corp
1231
|
Posted - 2013.10.26 16:38:00 -
[128] - Quote
Benjamin Ciscko wrote: I wish then I could afford to field tanks.
Oh, but they're so ******* broken and underpowered, why on earth would you want to? |
Godin Thekiller
Hellstorm Inc League of Infamy
1282
|
Posted - 2013.10.26 16:39:00 -
[129] - Quote
The Attorney General wrote:Master Jaraiya wrote:
I don't know if he was repping or whatever, I was just shooting at him. If there's some way to tell when a HAV hits their reppers, I'm all ears, as far as I know there isn't.
I'm not sure what exactly triggers it, because I have seen it turn on and off seemingly at random some times, but there is a honeycomb pattern in yellow that appears on the surface of the tank when it is using its hardeners and or reppers. It is hard to see from distance, but you can see it up close. One of the big down sides to it though, is that it appears on the hull during the cooldown as well, which is kind of odd.
That's it's hardeners. There's no current repper animation, unless I'm missing it, as I always have my hardeners going. |
Benjamin Ciscko
S.e.V.e.N.
162
|
Posted - 2013.10.26 16:49:00 -
[130] - Quote
I was on Manus Peak heading to the C area from the A ground spawn side, then I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape, on my way 2 more volleys hit me (these 2 hits I had my mods on). I rounded the corner and got hit by another volley hit me I proceeded up the hill as another volley hit me I kept going almost over the hill when a final volley killed me dealing over 15,000 damage.
A. He should not have been able to hit me six times despite the fact that I moved a great distance and turned around an object. B. he should not have ben able to fire so many volley's so quickly C. one man should not be able to deal over 15k dmg D. No one should be able to deal over 15k dmg in less than 15 seconds (that's more than an orbital) |
|
Benjamin Ciscko
S.e.V.e.N.
162
|
Posted - 2013.10.26 16:52:00 -
[131] - Quote
Master Jaraiya wrote:Benjamin Ciscko wrote: I wish then I could afford to field tanks.
Oh, but they're so ******* broken and underpowered, why on earth would you want to? Because there fun to use and I would use them more often even if I could not break even but come close. |
The Attorney General
MoIden Heath PoIice Department EoN.
1353
|
Posted - 2013.10.26 16:52:00 -
[132] - Quote
Godin Thekiller wrote:
That's it's hardeners. There's no current repper animation, unless I'm missing it, as I always have my hardeners going.
Does it keep the hull effect on after the cooldown is done for you as well? Sometimes I can have no modules on, no cooldowns, but the shimmer is still running. |
Master Jaraiya
Ultramarine Corp
1232
|
Posted - 2013.10.26 16:56:00 -
[133] - Quote
Benjamin Ciscko wrote:I was on Manus Peak heading to the C area from the A ground spawn side, then I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape, on my way 2 more volleys hit me (these 2 hits I had my mods on). I rounded the corner and got hit by another volley hit me I proceeded up the hill as another volley hit me I kept going almost over the hill when a final volley killed me dealing over 15,000 damage.
A. He should not have been able to hit me six times despite the fact that I moved a great distance and turned around an object. B. he should not have ben able to fire so many volley's so quickly C. one man should not be able to deal over 15k dmg D. No one should be able to deal over 15k dmg in less than 15 seconds (that's more than an orbital) Sounds to me like you're just a ****** tanker.
Manus Peak, really?
Your really expect not to be hit with swarms from everywhere on that map?
What makes you think it was only 1 person?
Why wouldn't you hit your Modules as soon as you got hit, considering how AV is supposedly soooo OP against vehicles? Was your team spawning on Alpha side? If so how the hell was there people back there with Swarms firing at you? If not, why the **** are you redline pounding n00bs with an HAV?
How much damage do you think an HAV can deal in 15 seconds? |
The Attorney General
MoIden Heath PoIice Department EoN.
1353
|
Posted - 2013.10.26 17:04:00 -
[134] - Quote
Master Jaraiya wrote:Well, I was keeping my distance, while trying to maintain LoS on the HAV, which is not easy as a Heavy when the HAV is around structures, and can easily outpace any heavy suit. I know for a fact I was getting direct hits on the front, side, and back of the HAV. The guy would just drop me in fractions of a second with his blaster, I would sneak up behind him, get 1 shot off, then he would turn his turret and take me out faster than I could charge up a second shot. Granted, I don't know what Swarms the Smurfs were using, but on one particular engagement, working with a Smurf we hit him with Swarm FG Swarm FG Swarm we nearly had him by then, but he had retreated behind cover, by the time I finally caught up he was fully repped. The point is, people say how tanks are so easy to solo with a FG, which is just not true in most situations, unless of course you're a tower camper with a FG. Granted there are times where it is less difficult such as when an HAV is way out in the open, but whose fault is that, the Driver or the FGer? I say the driver. If a tank knows how to use the terrain and Structures of a map to his advantage, they are not at all easy to solo with a FG from ground level.
The best way to solo a tanker as a heavy is:
LAV Lai Dais Ishukone Assault 2x DMG mod stack basic plates in the lows. You don't need a repair module because you either won't live long enough to need it, or the tank will go pop and you can just head back to a supply.
You don't need to be up high, he can't run away, and if he tries, you can always park the LAV right up his ass so he hits it. You hop out of the LAV, chuck AV nade one and two, go for three if he still hasn't started moving. As soon as he starts to back up, get that forge out. 9 times out of 10 the second forge round will pop the tank.
If, by good tactics, you find yourself behind the tank, and he is unaware, do not throw your AV nades at him, but rather throw them on the ground behind him and then shoot him in the ass. Most drivers will panic, and back up onto your little pile o' nades and immolate themselves.
The LAV is necessary for ground forge work. That is why you see so many heavies just camping towers. Because they either don't have the LAV, or won't risk even more ISK to tackle a tank.
Tanks fold to constant pressure or surprise ambushs. Pick which ever is most appropriate for the situation and you should not have great troubles with armor.
|
Master Jaraiya
Ultramarine Corp
1232
|
Posted - 2013.10.26 17:12:00 -
[135] - Quote
The Attorney General wrote:Master Jaraiya wrote:Well, I was keeping my distance, while trying to maintain LoS on the HAV, which is not easy as a Heavy when the HAV is around structures, and can easily outpace any heavy suit. I know for a fact I was getting direct hits on the front, side, and back of the HAV. The guy would just drop me in fractions of a second with his blaster, I would sneak up behind him, get 1 shot off, then he would turn his turret and take me out faster than I could charge up a second shot. Granted, I don't know what Swarms the Smurfs were using, but on one particular engagement, working with a Smurf we hit him with Swarm FG Swarm FG Swarm we nearly had him by then, but he had retreated behind cover, by the time I finally caught up he was fully repped. The point is, people say how tanks are so easy to solo with a FG, which is just not true in most situations, unless of course you're a tower camper with a FG. Granted there are times where it is less difficult such as when an HAV is way out in the open, but whose fault is that, the Driver or the FGer? I say the driver. If a tank knows how to use the terrain and Structures of a map to his advantage, they are not at all easy to solo with a FG from ground level. The best way to solo a tanker as a heavy is: LAV Lai Dais Ishukone Assault 2x DMG mod stack basic plates in the lows. You don't need a repair module because you either won't live long enough to need it, or the tank will go pop and you can just head back to a supply. You don't need to be up high, he can't run away, and if he tries, you can always park the LAV right up his ass so he hits it. You hop out of the LAV, chuck AV nade one and two, go for three if he still hasn't started moving. As soon as he starts to back up, get that forge out. 9 times out of 10 the second forge round will pop the tank. If, by good tactics, you find yourself behind the tank, and he is unaware, do not throw your AV nades at him, but rather throw them on the ground behind him and then shoot him in the ass. Most drivers will panic, and back up onto your little pile o' nades and immolate themselves. The LAV is necessary for ground forge work. That is why you see so many heavies just camping towers. Because they either don't have the LAV, or won't risk even more ISK to tackle a tank. Tanks fold to constant pressure or surprise ambushs. Pick which ever is most appropriate for the situation and you should not have great troubles with armor.
I don't have LAVs, or Lai Dais, and barely use my Prototype gear. I like a challenging match. Victory is much sweeter that way. We did, BTW, win that match by MCC destruction. Too bad I never got a single WP for for my efforts to keep the HAV at bay while my team captured objectives, but I digress.
The whole point of the thread is that HAVs are not weak by any means when driven by decent drivers and used in conjunction with infantry support.
|
Eurydice Itzhak
Militaires Sans Jeux
230
|
Posted - 2013.10.27 04:35:00 -
[136] - Quote
Master Jaraiya wrote:The Attorney General wrote:Master Jaraiya wrote:Well, I was keeping my distance, while trying to maintain LoS on the HAV, which is not easy as a Heavy when the HAV is around structures, and can easily outpace any heavy suit. I know for a fact I was getting direct hits on the front, side, and back of the HAV. The guy would just drop me in fractions of a second with his blaster, I would sneak up behind him, get 1 shot off, then he would turn his turret and take me out faster than I could charge up a second shot. Granted, I don't know what Swarms the Smurfs were using, but on one particular engagement, working with a Smurf we hit him with Swarm FG Swarm FG Swarm we nearly had him by then, but he had retreated behind cover, by the time I finally caught up he was fully repped. The point is, people say how tanks are so easy to solo with a FG, which is just not true in most situations, unless of course you're a tower camper with a FG. Granted there are times where it is less difficult such as when an HAV is way out in the open, but whose fault is that, the Driver or the FGer? I say the driver. If a tank knows how to use the terrain and Structures of a map to his advantage, they are not at all easy to solo with a FG from ground level. The best way to solo a tanker as a heavy is: LAV Lai Dais Ishukone Assault 2x DMG mod stack basic plates in the lows. You don't need a repair module because you either won't live long enough to need it, or the tank will go pop and you can just head back to a supply. You don't need to be up high, he can't run away, and if he tries, you can always park the LAV right up his ass so he hits it. You hop out of the LAV, chuck AV nade one and two, go for three if he still hasn't started moving. As soon as he starts to back up, get that forge out. 9 times out of 10 the second forge round will pop the tank. If, by good tactics, you find yourself behind the tank, and he is unaware, do not throw your AV nades at him, but rather throw them on the ground behind him and then shoot him in the ass. Most drivers will panic, and back up onto your little pile o' nades and immolate themselves. The LAV is necessary for ground forge work. That is why you see so many heavies just camping towers. Because they either don't have the LAV, or won't risk even more ISK to tackle a tank. Tanks fold to constant pressure or surprise ambushs. Pick which ever is most appropriate for the situation and you should not have great troubles with armor. I don't have LAVs, or Lai Dais, and barely use my Prototype gear. I like a challenging match. Victory is much sweeter that way. We did, BTW, win that match by MCC destruction. Too bad I never got a single WP for for my efforts to keep the HAV at bay while my team captured objectives, but I digress. The whole point of the thread is that HAVs are not weak by any means when driven by decent drivers and used in conjunction with infantry support.
Oh sweet jesus. MLT LAV requires 0 SP. 40k isk.
Dont whine about using crappy gear and crappy tactics and not blowing up tanks.
I have like 2m into infantry. ADV forge, ADV grenades. My friend has ADV swarms, ADV grenades.
Dead tanks ALL DAY when we roll up in an LAV.
I'm sure it could be solo'd if either of us had proto.
Just stop being bad man. |
Master Jaraiya
Ultramarine Corp
1238
|
Posted - 2013.10.27 04:51:00 -
[137] - Quote
Eurydice Itzhak wrote:
Oh sweet jesus. MLT LAV requires 0 SP. 40k isk.
Dont whine about using crappy gear and crappy tactics and not blowing up tanks.
I have like 2m into infantry. ADV forge, ADV grenades. My friend has ADV swarms, ADV grenades.
Dead tanks ALL DAY when we roll up in an LAV.
I'm sure it could be solo'd if either of us had proto.
Just stop being bad man.
How are you gonna like my thread, then call me a bad player?
I didn't know Advanced Assault FGs were "crappy" gear. As a matter of fact, is it not a common mantra around here that "gear doesn't give you that big of an advantage". I guess nowadays in DUST 514 it's go Proto of go home huh?
Oooh you have 2 mil into infantry, so you're obviously an HAV driver no? Why should I believe anything you have to say on the matter? Surely you aren't biased toward vehicles.
I have 15 mil SP dedicated to Infantry, over 10 mil of which is dedicated into Heavies.
I am not complaining about HAVs being OP, in case you didn't bother to read my thread, I am stating they simply aren't UP as some would have the community at large to believe. So don't try to make it look as if I'm just QQing.
Your Forum Trolling needs to be trained. |
Void Echo
Blades of Dust
1965
|
Posted - 2013.10.27 05:03:00 -
[138] - Quote
well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
453
|
Posted - 2013.10.27 05:10:00 -
[139] - Quote
Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse.
I guess you don't play Dust much? Almost every FW match has at least 1 tank deployed, extremely common in Ambush to the point where spawning in a full AV suit with no way of hurting Infantry is actually viable. Even in Domination and Skirmish it's not that rare to find a tank camping on the objective. |
Master Jaraiya
Ultramarine Corp
1239
|
Posted - 2013.10.27 05:12:00 -
[140] - Quote
Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse.
The same could be said about Duvolle vs Starter Suit, but all the protocrutch tryhards will swear up and down that gear doesn't make as big a difference as running in a squad. It's just absurd.
There will never be balance across tiers, as well there shouldn't. The sandbox CCP wishes to create within an FPS will not work if New Players do not have a place to go where they can be safe from Vets, but still take on Vets should they so desire.
The sandbox works so well in EVE solely because of the Security System in place and the PvE missions, mining, and several other things that allow a new player to get a firm grasp and all it entails. I recently started playing, and like a n00b bought something at a station in 0.4 on the cheap lol. I got my ass handed to me by the pirates lurking just outside the Station. If I was forced into that kind of situation every single time I undocked, I wouldn't bother playing the game. What would be the point? |
|
Void Echo
Blades of Dust
1965
|
Posted - 2013.10.27 05:57:00 -
[141] - Quote
Master Jaraiya wrote:Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse. The same could be said about Duvolle vs Starter Suit, but all the protocrutch tryhards will swear up and down that gear doesn't make as big a difference as running in a squad. It's just absurd. There will never be balance across tiers, as well there shouldn't. The sandbox CCP wishes to create within an FPS will not work if New Players do not have a place to go where they can be safe from Vets, but still take on Vets should they so desire. The sandbox works so well in EVE solely because of the Security System in place and the PvE missions, mining, and several other things that allow a new player to get a firm grasp and all it entails. I recently started playing, and like a n00b bought something at a station in 0.4 on the cheap lol. I got my ass handed to me by the pirates lurking just outside the Station. If I was forced into that kind of situation every single time I undocked, I wouldn't bother playing the game. What would be the point?
whats the point of skilling into tanks if they are left nowhere to go because of av? |
Master Jaraiya
Ultramarine Corp
1241
|
Posted - 2013.10.27 06:02:00 -
[142] - Quote
Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse. The same could be said about Duvolle vs Starter Suit, but all the protocrutch tryhards will swear up and down that gear doesn't make as big a difference as running in a squad. It's just absurd. There will never be balance across tiers, as well there shouldn't. The sandbox CCP wishes to create within an FPS will not work if New Players do not have a place to go where they can be safe from Vets, but still take on Vets should they so desire. The sandbox works so well in EVE solely because of the Security System in place and the PvE missions, mining, and several other things that allow a new player to get a firm grasp and all it entails. I recently started playing, and like a n00b bought something at a station in 0.4 on the cheap lol. I got my ass handed to me by the pirates lurking just outside the Station. If I was forced into that kind of situation every single time I undocked, I wouldn't bother playing the game. What would be the point? whats the point of skilling into tanks if they are left nowhere to go because of av? What's the point of Skilling into Heavies with HMG if they are left with nowhere to go other than the top of a tower with a FG because of every ******* other infantry weapon and vehicle turret in this goddamned game? |
Void Echo
Blades of Dust
1965
|
Posted - 2013.10.27 06:04:00 -
[143] - Quote
Master Jaraiya wrote:Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse. The same could be said about Duvolle vs Starter Suit, but all the protocrutch tryhards will swear up and down that gear doesn't make as big a difference as running in a squad. It's just absurd. There will never be balance across tiers, as well there shouldn't. The sandbox CCP wishes to create within an FPS will not work if New Players do not have a place to go where they can be safe from Vets, but still take on Vets should they so desire. The sandbox works so well in EVE solely because of the Security System in place and the PvE missions, mining, and several other things that allow a new player to get a firm grasp and all it entails. I recently started playing, and like a n00b bought something at a station in 0.4 on the cheap lol. I got my ass handed to me by the pirates lurking just outside the Station. If I was forced into that kind of situation every single time I undocked, I wouldn't bother playing the game. What would be the point? whats the point of skilling into tanks if they are left nowhere to go because of av? What's the point of Skilling into Heavies with HMG if they are left with nowhere to go other than the top of a tower with a FG because of every ******* other infantry weapon and vehicle turret in this goddamned game?
whats the point in loggin into the forums if you hate it so much |
Master Jaraiya
Ultramarine Corp
1241
|
Posted - 2013.10.27 06:20:00 -
[144] - Quote
Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a profit you make with av.
which do you want, more tanks or 2 dead classes... because the way things are now and the way they might go, we could probably see the death of the tank class and av class if things stay the same or get worse. The same could be said about Duvolle vs Starter Suit, but all the protocrutch tryhards will swear up and down that gear doesn't make as big a difference as running in a squad. It's just absurd. There will never be balance across tiers, as well there shouldn't. The sandbox CCP wishes to create within an FPS will not work if New Players do not have a place to go where they can be safe from Vets, but still take on Vets should they so desire. The sandbox works so well in EVE solely because of the Security System in place and the PvE missions, mining, and several other things that allow a new player to get a firm grasp and all it entails. I recently started playing, and like a n00b bought something at a station in 0.4 on the cheap lol. I got my ass handed to me by the pirates lurking just outside the Station. If I was forced into that kind of situation every single time I undocked, I wouldn't bother playing the game. What would be the point? whats the point of skilling into tanks if they are left nowhere to go because of av? What's the point of Skilling into Heavies with HMG if they are left with nowhere to go other than the top of a tower with a FG because of every ******* other infantry weapon and vehicle turret in this goddamned game? whats the point in loggin into the forums if you hate it so much Who said I hate the forums?
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3663
|
Posted - 2013.10.27 07:05:00 -
[145] - Quote
Well **** all you AVers take your nerf like we took ours! |
Kal Kronos
L.O.T.I.S. Public Disorder.
92
|
Posted - 2013.10.27 07:20:00 -
[146] - Quote
Well he was driving a god damn madrugar... get on my level in a gunnie, I get 4 kills with the thing and in response I get 2 obs dropped on me and a proto forge gun with packed av rolls up to a hill to pop me because I move slower than an armor tank(turtle). |
Benjamin Ciscko
S.e.V.e.N.
164
|
Posted - 2013.10.27 14:46:00 -
[147] - Quote
Master Jaraiya wrote:Benjamin Ciscko wrote:I was on Manus Peak heading to the C area from the A ground spawn side, then I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape, on my way 2 more volleys hit me (these 2 hits I had my mods on). I rounded the corner and got hit by another volley hit me I proceeded up the hill as another volley hit me I kept going almost over the hill when a final volley killed me dealing over 15,000 damage.
A. He should not have been able to hit me six times despite the fact that I moved a great distance and turned around an object. B. he should not have ben able to fire so many volley's so quickly C. one man should not be able to deal over 15k dmg D. No one should be able to deal over 15k dmg in less than 15 seconds (that's more than an orbital) Sounds to me like you're just a ****** tanker. Manus Peak, really? Your really expect not to be hit with swarms from everywhere on that map? What makes you think it was only 1 person? Why wouldn't you hit your Modules as soon as you got hit, considering how AV is supposedly soooo OP against vehicles? Was your team spawning on Alpha side? If so how the hell was there people back there with Swarms firing at you? If not, why the **** are you redline pounding n00bs with an HAV? Why would you hang out at the Redline and not expect to get pounded with AV. How much damage do you think an HAV can deal in 15 seconds? More than an Orbital? Well that depends on how much you hit with the orbital. You are an example of a terribad HAV driver. 1. Called out my tank to kill another tank instead of I don't know using OP AV. 2. Yes my point exactly swarms are OP because they can hit you almost anywhere on the map while an HAV can not 3. Go back to school and learn to read I activated mods as soon as I was hit says it above your comment. 4. It was on ambush, I never call out tanks on ambush unless It is called in to take out another tank (then I recall once destroyed) 5.There was no redline there ambush 6.1 OK this is off the top my head so nothings exact but lets say you have a Proto blaster with over 5 mil in blaster (turret operation, hybrid turret operation, enforcer skill.) you would do lets say 200 damage a shot blaster fires 420 shots a min I think so 7 a second times 15 seconds is 105 shots multiplied by 200 damage is 21,000 damage in 15 seconds. 6.2 This number is only 6,000 over a swarm and I'm a ******* tank with a 12 foot long barrel that rapidly shoots bullets the size of your fist. It may have only taked 12 seconds so that's a few thousand difference that can be eliminated, the swarm dealt about 15,600 so that shortens the gap even further and then you have to factor in the turret over heats as well as slows down as it's about to over heat so that's a few seconds of not firing to cool your heat so that you don't overheat 6.3 So your hand held weapon does more than my tank can in the same amount of time for much less sp, Complex dmg mods cost prob 1mil sp 600 sp for PRO weapon plus 1.5 mil for proficiency so about 3.1 (not infantry so numbers might be slightly off) in total it costs 500k sp less the enforcer upgrade alone. Your proficiency helps you in your infantry game nut my hybrid turret skill only helps me rail snipe which I don't do. |
Master Jaraiya
Ultramarine Corp
1245
|
Posted - 2013.10.27 15:49:00 -
[148] - Quote
Benjamin Ciscko wrote: 1. Called out my tank to kill another tank instead of I don't know using OP AV.
2. Yes my point exactly swarms are OP because they can hit you almost anywhere on the map while an HAV can not
3. Go back to school and learn to read I activated mods as soon as I was hit says it above your comment.
4. It was on ambush, I never call out tanks on ambush unless It is called in to take out another tank (then I recall once destroyed) 5.There was no redline there ambush
6.1 OK this is off the top my head so nothings exact but lets say you have a Proto blaster with over 5 mil in blaster (turret operation, hybrid turret operation, enforcer skill.) you would do lets say 200 damage a shot blaster fires 420 shots a min I think so 7 a second times 15 seconds is 105 shots multiplied by 200 damage is 21,000 damage in 15 seconds.
6.2 This number is only 6,000 over a swarm and I'm a ******* tank with a 12 foot long barrel that rapidly shoots bullets the size of your fist. It may have only taked 12 seconds so that's a few thousand difference that can be eliminated, the swarm dealt about 15,600 so that shortens the gap even further. then you have to factor in the turret over heats as well as slows down as it's about to over heat so that's a few seconds of not firing to cool your heat so that you don't overheat
6.3 So your hand held weapon does more than my tank can in the same amount of time for much less sp, Complex dmg mods cost prob 1mil sp 600 sp for PRO weapon plus 1.5 mil for proficiency so about 3.1 (not infantry so numbers might be slightly off) in total it costs 500k sp less the enforcer upgrade alone. Your proficiency helps you in your infantry game nut my hybrid turret skill only helps me rail snipe which I don't do.
1. I love this tanks should be the counter to tanks bs argument. Go look up something called a Javelin then tell me infantry weapons shouldn't be powerful enough to take out armor.
2. I don't use swarms, I use a FG, so arguing with me about the OPness of swarms is futile. I can tell you that unless I'm going against a very crappy tanker, the tanker gets away every time.
3. You specifically said Quote: I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape you said absolutely nothing about hitting reps.
4. You should have specified in your OP.
5. See 4.
6. You can deal 21,000 damage in 15 seconds, and take 15,000 damage to be destroyed. How much damage do you think a Heavy can deal in 15 seconds with a FG. Lets see...7 shots at 1,738/shot with Prof. 5, about 2,050 with comp damage mods that is 14,355 damage in 15 seconds (if he can live that long) How much damage can a Heavy Dropsuit take? Maximum of about 1500! So in the time it takes a Heavy to kill you once, you could have killed a Heavy 10 times! Lets talk cost. A Proto Heavy Dropsuit with 3 comp plates 2 Comp. Dam. Mods, Adv. SMG, Ishukone FG, and M! nades runs more than 200k x that by 10 deaths = 2 - 3 ISK. How much is one of your tanks?
|
Benjamin Ciscko
S.e.V.e.N.
164
|
Posted - 2013.10.27 20:13:00 -
[149] - Quote
Master Jaraiya wrote:Benjamin Ciscko wrote: 1. Called out my tank to kill another tank instead of I don't know using OP AV.
2. Yes my point exactly swarms are OP because they can hit you almost anywhere on the map while an HAV can not
3. Go back to school and learn to read I activated mods as soon as I was hit says it above your comment.
4. It was on ambush, I never call out tanks on ambush unless It is called in to take out another tank (then I recall once destroyed) 5.There was no redline there ambush
6.1 OK this is off the top my head so nothings exact but lets say you have a Proto blaster with over 5 mil in blaster (turret operation, hybrid turret operation, enforcer skill.) you would do lets say 200 damage a shot blaster fires 420 shots a min I think so 7 a second times 15 seconds is 105 shots multiplied by 200 damage is 21,000 damage in 15 seconds.
6.2 This number is only 6,000 over a swarm and I'm a ******* tank with a 12 foot long barrel that rapidly shoots bullets the size of your fist. It may have only taked 12 seconds so that's a few thousand difference that can be eliminated, the swarm dealt about 15,600 so that shortens the gap even further. then you have to factor in the turret over heats as well as slows down as it's about to over heat so that's a few seconds of not firing to cool your heat so that you don't overheat
6.3 So your hand held weapon does more than my tank can in the same amount of time for much less sp, Complex dmg mods cost prob 1mil sp 600 sp for PRO weapon plus 1.5 mil for proficiency so about 3.1 (not infantry so numbers might be slightly off) in total it costs 500k sp less the enforcer upgrade alone. Your proficiency helps you in your infantry game nut my hybrid turret skill only helps me rail snipe which I don't do.
1. I love this tanks should be the counter to tanks bs argument. Go look up something called a Javelin then tell me infantry weapons shouldn't be powerful enough to take out armor. 2. I don't use swarms, I use a FG, so arguing with me about the OPness of swarms is futile. I can tell you that unless I'm going against a very crappy tanker, the tanker gets away every time. 3. You specifically said Quote: I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape you said absolutely nothing about hitting reps. 4. You should have specified in your OP. 5. See 4. 6. You can deal 21,000 damage in 15 seconds, and take 15,000 damage to be destroyed. How much damage do you think a Heavy can deal in 15 seconds with a FG. Lets see...7 shots at 1,738/shot with Prof. 5, about 2,050 with comp damage mods that is 14,355 damage in 15 seconds (if he can live that long) How much damage can a Heavy Dropsuit take? Maximum of about 1500! So in the time it takes a Heavy to kill you once, you could have killed a Heavy 10 times! Lets talk cost. A Proto Heavy Dropsuit with 3 comp plates 2 Comp. Dam. Mods, Adv. SMG, Ishukone FG, and M! nades runs more than 200k x that by 10 deaths = 2 - 3 ISK. How much is one of your tanks?
1. My opinion on what should take out a tank A. a better fitted tank B. A rail tank C. Three or more coordinated AV specialists D. Missile ADS with gunners
2. You say tanks are OP yet you don't use the weapon built to counter armor, IF your advocating for a FG buff then say so
3.My active modules that provide HP or reduction of damage that I had running were 2x carapace armor hardeners (the best ones) and 1 heavy efficient rep (the best rep in the game) to clarify.
4.-5. Sorry I should have specified
6. A tank is hard to maneuver through tight spaces while a heavy can use cover and height to his advantage. If you actually read 6.1-6.3 you would realize my estimate was very generous because you lose thousands of damage due to over heat, range, I got my 200 dmg a shot estimate form PRO blaster base dps around 146 multiplied by 30%(enforcer skill maxed 15% Hybrid turret maxed 5% turret upgrade maxed 10%) is like 191 damage so you lose a few thousand from that as well. My pub fit 800K my PC fit about 1.5 1.6 mil (same fit different blaster) Once I lose one tank I've gone negative You lose one fit you can choose to spawn in free anti armor suits (I killed a 1.5 mill tank with them once)
Want to kill a tank here's a tip hit the rear a bonus of 28% damage
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Tank Missile
Intara Direct Action Caldari State
21
|
Posted - 2013.10.27 20:21:00 -
[150] - Quote
In most cases I would say, "pics or it didn't happen," but this isn't really a special occurrence. Anyone with 10mil SP into armor tanking is invincible. I run a shield missile tank, and just in case you don't know, my missiles have 130% efficacy against armor, and 90% of Madrugars that I attempt to shoot with my missile turret walk away from the confrontation with 200 more WP and more than 80% of their health.
Armor tanking is godmode once you get enough SP, and before you get enough SP, it is called paper tanking. That's the problem with vehicle balance, either your tank will be popped by a single AV user, or it will never under any circumstance be destroyed by any number or AV users. |
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Master Jaraiya
Ultramarine Corp
1248
|
Posted - 2013.10.27 20:22:00 -
[151] - Quote
Benjamin Ciscko wrote:Master Jaraiya wrote:Benjamin Ciscko wrote: 1. Called out my tank to kill another tank instead of I don't know using OP AV.
2. Yes my point exactly swarms are OP because they can hit you almost anywhere on the map while an HAV can not
3. Go back to school and learn to read I activated mods as soon as I was hit says it above your comment.
4. It was on ambush, I never call out tanks on ambush unless It is called in to take out another tank (then I recall once destroyed) 5.There was no redline there ambush
6.1 OK this is off the top my head so nothings exact but lets say you have a Proto blaster with over 5 mil in blaster (turret operation, hybrid turret operation, enforcer skill.) you would do lets say 200 damage a shot blaster fires 420 shots a min I think so 7 a second times 15 seconds is 105 shots multiplied by 200 damage is 21,000 damage in 15 seconds.
6.2 This number is only 6,000 over a swarm and I'm a ******* tank with a 12 foot long barrel that rapidly shoots bullets the size of your fist. It may have only taked 12 seconds so that's a few thousand difference that can be eliminated, the swarm dealt about 15,600 so that shortens the gap even further. then you have to factor in the turret over heats as well as slows down as it's about to over heat so that's a few seconds of not firing to cool your heat so that you don't overheat
6.3 So your hand held weapon does more than my tank can in the same amount of time for much less sp, Complex dmg mods cost prob 1mil sp 600 sp for PRO weapon plus 1.5 mil for proficiency so about 3.1 (not infantry so numbers might be slightly off) in total it costs 500k sp less the enforcer upgrade alone. Your proficiency helps you in your infantry game nut my hybrid turret skill only helps me rail snipe which I don't do.
1. I love this tanks should be the counter to tanks bs argument. Go look up something called a Javelin then tell me infantry weapons shouldn't be powerful enough to take out armor. 2. I don't use swarms, I use a FG, so arguing with me about the OPness of swarms is futile. I can tell you that unless I'm going against a very crappy tanker, the tanker gets away every time. 3. You specifically said Quote: I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape you said absolutely nothing about hitting reps. 4. You should have specified in your OP. 5. See 4. 6. You can deal 21,000 damage in 15 seconds, and take 15,000 damage to be destroyed. How much damage do you think a Heavy can deal in 15 seconds with a FG. Lets see...7 shots at 1,738/shot with Prof. 5, about 2,050 with comp damage mods that is 14,355 damage in 15 seconds (if he can live that long) How much damage can a Heavy Dropsuit take? Maximum of about 1500! So in the time it takes a Heavy to kill you once, you could have killed a Heavy 10 times! Lets talk cost. A Proto Heavy Dropsuit with 3 comp plates 2 Comp. Dam. Mods, Adv. SMG, Ishukone FG, and M! nades runs more than 200k x that by 10 deaths = 2 - 3 ISK. How much is one of your tanks? 1. My opinion on what should take out a tank A. a better fitted tank B. A rail tank C. Three or more coordinated AV specialists D. Missile ADS with gunners 2. You say tanks are OP yet you don't use the weapon built to counter armor, IF your advocating for a FG buff then say so 3.My active modules that provide HP or reduction of damage that I had running were 2x carapace armor hardeners (the best ones) and 1 heavy efficient rep (the best rep in the game) to clarify. 4.-5. Sorry I should have specified 6. A tank is hard to maneuver through tight spaces while a heavy can use cover and height to his advantage. If you actually read 6.1-6.3 you would realize my estimate was very generous because you lose thousands of damage due to over heat, range, I got my 200 dmg a shot estimate form PRO blaster base dps around 146 multiplied by 30%(enforcer skill maxed 15% Hybrid turret maxed 5% turret upgrade maxed 10%) is like 191 damage so you lose a few thousand from that as well. My pub fit 800K my PC fit about 1.5 1.6 mil (same fit different blaster) Once I lose one tank I've gone negative You lose one fit you can choose to spawn in free anti armor suits (I killed a 1.5 mill tank with them once) Want to kill a tank here's a tip hit the rear a bonus of 28% damage
Your opinion on wht should counter a HAV is ludicrous! 1/3 of a team to counter 1 guy is just insane! It's so unfathomably stupid, I just can't stress how broke that is.
I'm not calling for a FG buff. the FG is effective against shield and armor because it is a Hybrid Railgun weapon.
I did read what you wrote, but you simply aren't acknowledging my response. You do way way more damage and have way way more survivability that a Heavy.
You obviously want HAVs to be unstoppable rolling armageddon machinnes. QFT! |
Eurydice Itzhak
Militaires Sans Jeux
230
|
Posted - 2013.10.27 20:36:00 -
[152] - Quote
Master Jaraiya wrote:Eurydice Itzhak wrote:
Oh sweet jesus. MLT LAV requires 0 SP. 40k isk.
Dont whine about using crappy gear and crappy tactics and not blowing up tanks.
I have like 2m into infantry. ADV forge, ADV grenades. My friend has ADV swarms, ADV grenades.
Dead tanks ALL DAY when we roll up in an LAV.
I'm sure it could be solo'd if either of us had proto.
Just stop being bad man.
How are you gonna like my thread, then call me a bad player? I didn't know Advanced Assault FGs were "crappy" gear. As a matter of fact, is it not a common mantra around here that "gear doesn't give you that big of an advantage". I guess nowadays in DUST 514 it's go Proto of go home huh? Oooh you have 2 mil into infantry, so you're obviously an HAV driver no? Why should I believe anything you have to say on the matter? Surely you aren't biased toward vehicles. I have 15 mil SP dedicated to Infantry, over 10 mil of which is dedicated into Heavies. I am not complaining about HAVs being OP, in case you didn't bother to read my thread, I am stating they simply aren't UP as some would have the community at large to believe. So don't try to make it look as if I'm just QQing. Your Forum Trolling needs to be trained.
Seeing as i have experience with both sides of the fence (and I'm quite good at them) shouldn't my words carry more weight?
I have **** gear and I steamroll tanks. You have over seven times my sp in infantry yet you cant blow up tanks. Someone else said it earlier. Have you ever considered that you suck at AV?
Madrugars with bugged 3x HP repair are almost viable. Shield tanks are worthless.
Also if i liked your thread consider it a phone error. Likely trying to scroll :( |
Operative 1171 Aajli
Bragian Order Amarr Empire
670
|
Posted - 2013.10.27 20:48:00 -
[153] - Quote
It's not about good tanker or bad tanker. It's about the dps from AV weapons.
If you sit a tank at point blank in front of a player and fire the various AV weapons at the tank while it's hardener is running how much damage should that tank be able to take from how many hits in so much amount of time?
That's the basis for evaluating balance. I don't think CCP has done that or they would have stuck with the present mechanics. Tanks should not be getting destroyed from the kind of DPS they are now from a single proto AV player when they are resisting damage and moving out of the area due to being attacked.
It's a matter of the shear logistics of movement of a tank versus threat and LoS. |
Void Echo
Blades of Dust
1965
|
Posted - 2013.10.27 21:20:00 -
[154] - Quote
**** all of you |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2300
|
Posted - 2013.10.27 21:54:00 -
[155] - Quote
Agree 100%
I got into militia tanks for a few days and the only people that took me out were people with proto AV. There weren't even people in my small turrets. I was beasting and feasting, being a pest, beating all the rest.
Tactics, not brute force. Be a Bruce Lee, not a Hulk. |
Benjamin Ciscko
S.e.V.e.N.
164
|
Posted - 2013.10.27 22:13:00 -
[156] - Quote
Master Jaraiya wrote:Benjamin Ciscko wrote:Master Jaraiya wrote:Benjamin Ciscko wrote: 1. Called out my tank to kill another tank instead of I don't know using OP AV.
2. Yes my point exactly swarms are OP because they can hit you almost anywhere on the map while an HAV can not
3. Go back to school and learn to read I activated mods as soon as I was hit says it above your comment.
4. It was on ambush, I never call out tanks on ambush unless It is called in to take out another tank (then I recall once destroyed) 5.There was no redline there ambush
6.1 OK this is off the top my head so nothings exact but lets say you have a Proto blaster with over 5 mil in blaster (turret operation, hybrid turret operation, enforcer skill.) you would do lets say 200 damage a shot blaster fires 420 shots a min I think so 7 a second times 15 seconds is 105 shots multiplied by 200 damage is 21,000 damage in 15 seconds.
6.2 This number is only 6,000 over a swarm and I'm a ******* tank with a 12 foot long barrel that rapidly shoots bullets the size of your fist. It may have only taked 12 seconds so that's a few thousand difference that can be eliminated, the swarm dealt about 15,600 so that shortens the gap even further. then you have to factor in the turret over heats as well as slows down as it's about to over heat so that's a few seconds of not firing to cool your heat so that you don't overheat
6.3 So your hand held weapon does more than my tank can in the same amount of time for much less sp, Complex dmg mods cost prob 1mil sp 600 sp for PRO weapon plus 1.5 mil for proficiency so about 3.1 (not infantry so numbers might be slightly off) in total it costs 500k sp less the enforcer upgrade alone. Your proficiency helps you in your infantry game nut my hybrid turret skill only helps me rail snipe which I don't do.
1. I love this tanks should be the counter to tanks bs argument. Go look up something called a Javelin then tell me infantry weapons shouldn't be powerful enough to take out armor. 2. I don't use swarms, I use a FG, so arguing with me about the OPness of swarms is futile. I can tell you that unless I'm going against a very crappy tanker, the tanker gets away every time. 3. You specifically said Quote: I got hit by proto swarms from behind(no mods running didn't see it coming). I kept going so that I could turn onto the C road and escape you said absolutely nothing about hitting reps. 4. You should have specified in your OP. 5. See 4. 6. You can deal 21,000 damage in 15 seconds, and take 15,000 damage to be destroyed. How much damage do you think a Heavy can deal in 15 seconds with a FG. Lets see...7 shots at 1,738/shot with Prof. 5, about 2,050 with comp damage mods that is 14,355 damage in 15 seconds (if he can live that long) How much damage can a Heavy Dropsuit take? Maximum of about 1500! So in the time it takes a Heavy to kill you once, you could have killed a Heavy 10 times! Lets talk cost. A Proto Heavy Dropsuit with 3 comp plates 2 Comp. Dam. Mods, Adv. SMG, Ishukone FG, and M! nades runs more than 200k x that by 10 deaths = 2 - 3 ISK. How much is one of your tanks? 1. My opinion on what should take out a tank A. a better fitted tank B. A rail tank C. Three or more coordinated AV specialists D. Missile ADS with gunners 2. You say tanks are OP yet you don't use the weapon built to counter armor, IF your advocating for a FG buff then say so 3.My active modules that provide HP or reduction of damage that I had running were 2x carapace armor hardeners (the best ones) and 1 heavy efficient rep (the best rep in the game) to clarify. 4.-5. Sorry I should have specified 6. A tank is hard to maneuver through tight spaces while a heavy can use cover and height to his advantage. If you actually read 6.1-6.3 you would realize my estimate was very generous because you lose thousands of damage due to over heat, range, I got my 200 dmg a shot estimate form PRO blaster base dps around 146 multiplied by 30%(enforcer skill maxed 15% Hybrid turret maxed 5% turret upgrade maxed 10%) is like 191 damage so you lose a few thousand from that as well. My pub fit 800K my PC fit about 1.5 1.6 mil (same fit different blaster) Once I lose one tank I've gone negative You lose one fit you can choose to spawn in free anti armor suits (I killed a 1.5 mill tank with them once) Want to kill a tank here's a tip hit the rear a bonus of 28% damage Your opinion on wht should counter a HAV is ludicrous! 1/3 of a team to counter 1 guy is just insane! It's so unfathomably stupid, I just can't stress how broke that is. I'm not calling for a FG buff. the FG is effective against shield and armor because it is a Hybrid Railgun weapon. I did read what you wrote, but you simply aren't acknowledging my response. You do way way more damage and have way way more survivability that a Heavy. You obviously want HAVs to be unstoppable rolling armageddon machinnes. QFT! 3 divided by 16 is roughly 5 so you are incorrect I want 1/5 of you're team to be able to with skill planning and coordination be able to take me out. You don't think it should take 1/5 of your team to take out a tanker who if left unchallenged could take out your entire team three times over.
Ha you said it was effective therefore you must be the ineffective one.
No I think all tanks should be taken out by three dedicated AV specialists except for the very best tankers and tanks they should take four. |
Benjamin Ciscko
S.e.V.e.N.
164
|
Posted - 2013.10.27 22:14:00 -
[157] - Quote
DeadlyAztec11 wrote:Agree 100%
I got into militia tanks for a few days and the only people that took me out were people with proto AV. There weren't even people in my small turrets. I was beasting and feasting, being a pest, beating all the rest.
Tactics, not brute force. Be a Bruce Lee, not a Hulk. Tactics don't matter when a scout you don't see insta pops you with 3 Lai Dais. |
Benjamin Ciscko
S.e.V.e.N.
164
|
Posted - 2013.10.27 22:36:00 -
[158] - Quote
Kal Kronos wrote:Well he was driving a god damn madrugar... get on my level in a gunnie, I get 4 kills with the thing and in response I get 2 obs dropped on me and a proto forge gun with packed av rolls up to a hill to pop me because I move slower than an armor tank(turtle). I'm an armor tanker and shield tanks should be at least 35% faster than armor tanks and there shield boost should be doubled. |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
88
|
Posted - 2013.10.27 23:14:00 -
[159] - Quote
i think that one problem is the difference of pubs and PC, in PC everyone should be organized, even tankers, in my opinion tanks will not be as effective solo as it could be with infantry support, but when you punch a hole on the enemy defenses around a capture point with a tank, well yes you may die, but if you win because of that sacrifice it is worth it?, now proto tanks are GODMODE on pubs, they are unkillable even when soloing, death machines, and how do you balance between pubs and PC?, in PC they are destroyed with ease, maybe too easily, but the enemy is organized, that makes the difference, sure the cost of using a tank is way higher than a dropsuit, but it should be that way, its a tank, but with these AV changes it may be better, we will see |
Fist Groinpunch
Goonfeet Top Men.
128
|
Posted - 2013.10.28 02:42:00 -
[160] - Quote
Void Echo wrote:**** all of you
It's really not healthy to get so worked up over a video game. Not just in this thread either. I worry for your mental health. Taking a break from the forums might be a good idea. |
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