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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Flint Beastgood III
GunFall Mobilization Covert Intervention
277
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Posted - 2013.10.29 20:44:00 -
[91] - Quote
Gorra Snell wrote:CCP Eterne wrote: This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
Why not just restrict the WP reduction to killing the same person repeatedly? Would fix this exploit, and have the bonus of making noobs less tempting targets.
^This. |
fawkuima juggalo
Eternal Beings
90
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Posted - 2013.10.29 20:50:00 -
[92] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. NO WAY! this is for real then i guess...... this needs to be trashed RIGHT NOW, for obvious reasons i.e. the whole point of this game is to be good and get points how the hell are you gonna limit us for that. the only people this effects are good players and farmers. when you could simply limit the amount of needles used per life, or just punish them, limit there wp per minute.
IF I EXPERIENCE THIS THE NEXT TIME I LOG ON I'LL FILE A TICKET. im so pissed.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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GerAseR
United Pwnage Service RISE of LEGION
12
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Posted - 2013.10.29 21:03:00 -
[93] - Quote
CCP Eterne wrote: Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
We of course want your feedback about it on if the limiter is too strict.
Feedback is: Team/Squad Players get nerfed, you should think about that again after the Squad Cup. Take these numbers from the cup and start working on a new/better solution
^^@upsGerAseR
<-> facebook^^
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m twiggz
Eternal Beings
115
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Posted - 2013.10.29 21:12:00 -
[94] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. Limiter is too strict. Greatly reduces the WP gained by a good logi. Matches where I would be getting 3500-4000 WP I'm now receiving 2500-3000 WP. I can deal with this reduction just fine, I just don't see the absolute need for a limiter in the first place. Let the kids who want to farm WP do it, they're still just as bad. I very rarely see people "farming" war points, or "cheating" for that matter. Yet again another CCP fix that hurts players who actually enjoy the game. |
IMPAIRS YOUR ABILITY
Molon Labe. RISE of LEGION
207
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Posted - 2013.10.29 21:31:00 -
[95] - Quote
Just to state the obvious did anyone consider the motivation behind this kind of stuff has nothing to do with WP or farming it for OB's or ISK (this game is designed for retards you don't even have to log in, fire a gun or do anything more than show up and you still get rewarded) and that these solutions will do nothing to counter it if WP is not the motivation? In essence this will do nothing to discourage the "problem". BTW this "problem" is so insignificant it shouldn't be given this much attention considering all the other issues, and in conclusion if FF has been in this game from the beginning none of this would be an issue at all as the players have fun ways of dealing with griefers then. |
Sinboto Simmons
SVER True Blood Public Disorder.
1692
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Posted - 2013.10.29 21:33:00 -
[96] - Quote
kdr means little to many, wp and isk along with the w/l are everything to anyone without a meaningless superiority complex, please rethink this it's punishing many who don't do direct combat like scouts and (real) logis.
Sinboto - The True Blood Minja.
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Egypt Musk
A.N.O.N.Y.M.O.U.S.
48
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Posted - 2013.10.29 21:37:00 -
[97] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. Another brainless fix from our clueless dev's
T Rex of Adetide-Anon's Official pirate radio talk show host & Realtor
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low genius
The Sound Of Freedom Renegade Alliance
791
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Posted - 2013.10.29 21:57:00 -
[98] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict.
it is a little too strict. it's happened to me a couple of times and I don't even play as a squad leader. |
Happy Violentime
OMFGZOMBIESRUN
132
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Posted - 2013.10.29 22:00:00 -
[99] - Quote
DaddyKillsEmAll wrote:CCP Eterne wrote:Hello everyone,
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
Really? I thought its a bug....But yeah, keep nerfing the guys who know how to play... lulz...
Has anyone complained about people farming warpoints or 'cheating' - LOL so much broken in this game and you apply a 'fix' for this. Are you only just catching up with the OB farming petitions from 3/4/5??? Builds ago, wake up its 2013 now!!! |
Paran Tadec
Ancient Exiles
1513
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Posted - 2013.10.29 22:02:00 -
[100] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict.
LAME!!!
Bittervet Proficiency V
CSM 1 me maybe?
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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
438
|
Posted - 2013.10.29 22:03:00 -
[101] - Quote
Django Quik wrote:CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. There must be a better fix for this instead of just applying a flat limiter? This stops people from getting awesome OBs and genuine kill streaks. Why not just allow one kill reward and one revive reward per clone? Or how about toning down the 1 minute time limit to much less, like 30 seconds? Or an even better fix - once revived, stay down until X is pressed? I hate being revived if I don't press X. |
Aqua-Regia
484
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Posted - 2013.10.29 22:04:00 -
[102] - Quote
F*** Oceania Server Cheating Scrub.
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôBPO / BPC Collector Gòû
Gòó SoonGäó GòáGò¬Gò¬GòºGòñGòñGò¬GòñGòºGòºGòñGòªGò¬GòñGò¬GòªGòºGò¼GòíNewbieGòPGûá
GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòúRNDGòáGòòGòÜGòíMHPDGòPGò¢
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IMMORTAL WAR HERO
BAD SANTA'S SCHOOL 4 SCOUNDRELS
68
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Posted - 2013.10.29 22:12:00 -
[103] - Quote
DJINN Marauder wrote:Disturbingly Bored wrote:It seems CCP determined your shotgunfu was too good, and decided to nerf you.
No one is allowed to kill that well with a broken weapon. I was using the scrambler rifle. I went 40-2 in a 50 clone game lol
my best game ever was 47 killstreak in ambush with shield soma 3 kills not mine this was around the time i had a 18.5 kd
MASTER OF CAPITAL LETTERS: The object of war is not to die for your country but make the other bastard die for his. GSP
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Bethhy
Ancient Exiles
237
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Posted - 2013.10.29 22:17:00 -
[104] - Quote
WTF?????
Another lazy over complicated fix for a very small issue...
Everyday I loose faith in the actual ability to fix real problems... Why did this issue ever warrant this kind of attention other then a VERY small amount of annoyance a personal player has with being picked up endlessly.
We have real issues in this game... How about the billion invisible walls and map glitches before something so infant as needle farming. sick to my stomach.
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Tebu Gan
Dem Durrty Boyz Public Disorder.
183
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Posted - 2013.10.29 22:24:00 -
[105] - Quote
Why did CCP not just limit the worth of killing a revived player?? |
Absolute Idiom II
SyNergy Gaming EoN.
823
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Posted - 2013.10.29 23:02:00 -
[106] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict.
Why don't you just cap the reward from that particular activity only?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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SirManBoy
Molon Labe. RISE of LEGION
325
|
Posted - 2013.10.29 23:05:00 -
[107] - Quote
This is ridiculous. Return the WP situation back to its previous state, CCP. People who earn their WP in a legitimate fashion shouldn't be punished in the name of curtailing stat padders. |
Xocoyol Zaraoul
Superior Genetics
1298
|
Posted - 2013.10.29 23:08:00 -
[108] - Quote
CCP Eterne wrote:This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over. Shouldn't you just put a cap on how many revives per minute you receive WP for?
This is like using a shotgun on a fly instead of a fly swatter, too much collateral damage.
Reading the forums detracts from overall enjoyment of the game
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Maximus Stryker
Villore Sec Ops Gallente Federation
665
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Posted - 2013.10.29 23:15:00 -
[109] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. I think you are hurting the overall game because of the actions of a small percentage of players.
Maybe the nanite injector needs a cool down time like the scanner.
We Have Signatures Now...!!!
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IMMORTAL WAR HERO
BAD SANTA'S SCHOOL 4 SCOUNDRELS
68
|
Posted - 2013.10.29 23:17:00 -
[110] - Quote
DJINN Marauder wrote:So I just played an ambush and I got 5 kills at 50wp then I started getting like 40 pts then it dropped down to as low as 7 pts!
Wtf Is this? ....... ive never seen this..... only hit detction issues i make war points fine example my last game yesterday i played like garbage went 16 kills 18 deaths...........but i still got 1700 wp....... sometimes i wonder if lag is done on purpose.....as i rarly
MASTER OF CAPITAL LETTERS: The object of war is not to die for your country but make the other bastard die for his. GSP
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DUST Fiend
OSG Planetary Operations Covert Intervention
7342
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Posted - 2013.10.29 23:19:00 -
[111] - Quote
To everyone saying just cap needle WP, did you ever stop to think that maybe they've been taking future equipment and WP rewards into account as well?
This change only effects the very top players in most instances, and if they seriously need to QQ that they aren't earning enough WP cuz they're proto farming militia pub matches....well...I don't really know what to tell you.
YouTube / Twitch
Feed me ISK
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Super Meeper
Red Star. EoN.
3
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Posted - 2013.10.29 23:56:00 -
[112] - Quote
That explains why my warpoints slowed down a lot when trying to logi a really bad team. In some cases I was seeing message but getting no points what so ever. |
Arirana
Ancient Exiles
209
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Posted - 2013.10.29 23:59:00 -
[113] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. Thats a very flawed fix, I'm not surprised at all that it wasn't mentioned in the official messaging, as it sounds like it was a last minute idea that wasn't thought out all that well and rushed.
So not only is CCP failing to put out much in their updates, but some of what they do put out is harming the game more than helping. That "fix" also prevents legit killstreaks from yielding the deserved amount of WP, which in turn discourages people from going for killstreaks and rather pace their kills so they may get as many wp as possible.
You could have limited the amount of WP per consecutive revive specifically, or even limited per clone to only 1-2 revives and the next time they die their clone is terminated regardless. Not limit all forms of wp gain in a short amount of time.
On a side note, I made a post about this 3 days ago |
Jack Kittinger
DUST University Ivy League
55
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Posted - 2013.10.30 00:13:00 -
[114] - Quote
CCP Eterne wrote:I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24. Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
you're drunk ccp go home!
Please don't drink and code... |
MUDFLAPS McGILLICUTTY
OSG Planetary Operations Covert Intervention
62
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Posted - 2013.10.30 00:22:00 -
[115] - Quote
Severely throttled my legitimate gameplay. Figure out a way to deal with cheaters that doesn't impede on players. |
Soldner VonKuechle
SAM-MIK
228
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Posted - 2013.10.30 00:28:00 -
[116] - Quote
How about this for a solution to boosting.
-Hire "floating" dev. -open mystical "giant DUST statistics" folder - run a script for total wp earned per match (ex. 4000) per 24 hour span. - observe repeat offenders in the script result list (ignore rygynum and mauradar) -check if repeat offender in x amount of days strectch -if threshold criteria met, issue 7 day account lock elapsed time 35 minutes.
Idk color dropsuits the rest of the day.
It's not that hard@!!!!
Stop doing dumb things about a tiny problem! !
Something witty here.
How about?
#DELAY 514
... been waiting for a rail rifle longer than SoTa's been trolling.
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Uravm0d groundforce
Molon Labe. RISE of LEGION
25
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Posted - 2013.10.30 00:59:00 -
[117] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict.
Wow so if your a good player getting lots of kills your cheating/If your playing the game well your cheating?
As far as i know picking up the same player you get max 72pts on 1st pick up then nothing afterwards. If there is a way you could get another 72pts on 3rd pickup there is a far more obvious fix then a limiter to all the players playing well.
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Lorhak Gannarsein
The Southern Legion The Umbra Combine
495
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Posted - 2013.10.30 01:13:00 -
[118] - Quote
My WP gain as a tanker is cut dramatically; it's irritating when killing a half-full dropship nullifies your WP gains.
Makes it even harder to run a profit.
GG, CCP. |
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CCP Wolfman
C C P C C P Alliance
2746
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Posted - 2013.10.30 01:51:00 -
[119] - Quote
We've checked the data since it was released and have prepared an update which will be deployed in a hotfix soon. |
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SirManBoy
Molon Labe. RISE of LEGION
326
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Posted - 2013.10.30 02:11:00 -
[120] - Quote
CCP Wolfman wrote:We've checked the data since it was released and have prepared an update which will be deployed in a hotfix soon.
Thanks for being a smart, classy gentleman. Terrific decision. |
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