Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3556
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Posted - 2013.10.30 14:16:00 -
[2] - Quote
CCP Greyscale wrote:
As a side-effect of the above, the system is more likely to start clipping scores if you score large amounts of WP in the first minute or two; this isn't optimal, but in the course of a normal battle (ie starting from the beginning rather than joining midway through) there's little opportunity to get big scores in your first minute or so, which should significantly reduce the impact of this factor.
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I can see this affecting PC in a big way as one of the primary concerns at the start of the match, apart from capturing objectives, is the removal of unnecessary (all) installations. That's usually accomplished by a single tanker on each side and being as the reward for doing so is 100 WP, you can imagine how quickly that task is accomplished. It's also kinda easy to accomplish for a Dropship pilot transporting an entire squad to a certain location and getting up there in Transport Assists.
But, I understand why it's necessary and it's not that big of a deal, really. Just felt it needed mentioning.
CCP Greyscale wrote:
Thanks to some very astute data mining by one of our programmers, we managed to isolate the highest WP/minute scores by looking for incidences of players having their scores reduced by the cap, thus shortcutting the problem of having to analyze the entire playerbase to find these high-peaking players.
Cool if we get their dev name so we show our gratitude? Or at the very least, pass it on for us?
CCP Greyscale wrote:
What we're seeing in these data, somewhat unsurprisingly, is that it's possible to really spike your WP payouts and trip the cap in certain circumstances. For example, dropping a Precision Strike on a squad objective and killing what looks like five infantry and two full HAVs gets you a large number of points, which can swing you up considerably past 300/minute net if it happens relatively early in the battle, and the follow-up strikes you're getting from that flood of WP hardly help the matter over the course of the battle.
Best way that we've found to accomplish a high WP spike from a Precision/Tactical Strike is to set a defend order on a tank, have it full up with gunners and the like. The driver gets in just after dropping the orbital and everyone benefits. The final key point to this is having someone on the ground use an active scanner.
- Squad Lead gets kills - Gunners get assists - Gunners get 'defend' order bonus - Squadie nearby uses an Active Scanner, getting intel assists at an increased rate from being nearby. - Squad Lead gets commission from all of the above.
That'll send your WP through the roof.
Another alternative is, if a tank isn't available and you're pressed for time, the application of a Repair Tool generates Guardian Points which also work off of the 'defend order' synergy mentioned before, so the Player gets higher points and as a direct result the Squad Lead gets more commission points.
I've strongly encouraged -not- using this among my guys because it kinda seems like cheating the system to me but it's so circumstantial it's hard to manage a lot of time, so it doesn't bother me that much.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3556
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Posted - 2013.10.30 14:18:00 -
[3] - Quote
CCP Greyscale wrote:Rasatsu wrote:Why isn't orbital strike events used as an input to the WP capping algorithm, raising the ceiling for that player?
This seems a much better solution than increasing the cap so much as to make it profitable to do a bit of exploitation near the end of matches. The more complexity and special-casing you add into the system, the more loopholes you end up with, so we really want to avoid adding any additional rules like this if we can possibly avoid it. The overall goal of the cap is for it to be just low enough that players actively farming WP find that it's not worth the boredom of doing it when they could be making nearly as much and having more fun playing normally.
Flashbacks of dealing with Crimewatch, Greyscale?
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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