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meri jin
Goonfeet Top Men.
545
|
Posted - 2013.10.15 05:01:00 -
[1] - Quote
Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. |
Viktor Hadah Jr
Negative-Impact Cult of War
546
|
Posted - 2013.10.15 05:10:00 -
[2] - Quote
I would have to disagree with the "Again" part in order to have started up crying "Again" it would have at first had to stop. But this forum is full of cry babies that produce sweet tears 24/7. |
Winking Sphincter
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.10.15 05:11:00 -
[3] - Quote
LOL WUT? |
low genius
The Sound Of Freedom Renegade Alliance
693
|
Posted - 2013.10.15 05:19:00 -
[4] - Quote
late to the party. |
Paran Tadec
TeamPlayers EoN.
1414
|
Posted - 2013.10.15 05:26:00 -
[5] - Quote
AR is hilariously easy to use as a steamroll device since hit detection works alot better now. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
226
|
Posted - 2013.10.15 05:28:00 -
[6] - Quote
It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ |
low genius
The Sound Of Freedom Renegade Alliance
693
|
Posted - 2013.10.15 05:30:00 -
[7] - Quote
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
it's just... boring. |
meri jin
Goonfeet Top Men.
545
|
Posted - 2013.10.15 05:30:00 -
[8] - Quote
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
Where did you get that number? I didn't even realize that I was defending... thank you for showing me. |
calvin b
Molon Labe. RISE of LEGION
712
|
Posted - 2013.10.15 05:36:00 -
[9] - Quote
I have to disagree on the AR being OP. The ScR is more of a problem with its longer range and charge shot, it can out damage an AR in the right hands. The problem is people are being killed by them and they must be OP. I am an AR user but I also have proficiency at lvl 5 and I have one damage mod, thats it. I run a GEK or Duvolle and what ever mood I am in is the one I play. Stop with the nerf bat. The problem is a weaker player got outplayed and now they want to nerf what killed them. Get better and keep trying, eventually you will be doing the stomping and looking back on these days as a step in many to come. Also lag has cost me dearly these last days but how sweeter the game is win or lose when there is no lag and you own the board. How do you know you own the board is that you have killed so many people they use an orbital just for you
Two things I cant F****** cant stand is F***** LAG and poor match making. |
meri jin
Goonfeet Top Men.
545
|
Posted - 2013.10.15 05:46:00 -
[10] - Quote
An orbital just for you?
Must feel like a summer rain in a hot day :-). |
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8213
Grade No.2
375
|
Posted - 2013.10.15 05:47:00 -
[11] - Quote
When are people just going to actually take time to use the SCR properly? SCR > AR. I b*tched about the SCR because it out worked my AR, but eventually I became smart.
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meri jin
Goonfeet Top Men.
548
|
Posted - 2013.10.15 05:49:00 -
[12] - Quote
8213 wrote:When are people just going to actually take time to use the SCR properly? SCR > AR. I b*tched about the SCR because it out worked my AR, but eventually I became smart.
I'm using a lot of AR, and I tried the SCR once, let me tell you this: It feels like heaven. The flexibility you get due to the charge shot is amazing. I just need to use of my pile of GEG38ts. :) |
Sinboto Simmons
SVER True Blood Public Disorder.
1448
|
Posted - 2013.10.15 05:50:00 -
[13] - Quote
No nerfs please, just make it act as a plasma weapon. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
228
|
Posted - 2013.10.15 05:50:00 -
[14] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ Where did you get that number? I didn't even realize that I was defending... thank you for showing me.
Oh you are quite defending alright:
Summary of what you wrote: "I'm going to try and ridicule people who complain about the AR instead of collecting actual information on balance. There's no point in me investigating the Time to Kill within each weapon's optimal range, such as for HMG vs the AR nor other such weapons which are commonly complained over."
On average about 4-5 bullets were missing their targets (of the bullets actually directed at a target) prior due to hit detection issues. Now since almost all of them hit damage has gone up. That means killing a few bullets sooner. That may not seem like much but when an armor/shield mod only improves about 1-3 bullets worth of damage the end result is much faster kills essentially negating said mod in favor of a shorter kill time.
Well it's not "didn't hit" as much as "was not calculated as damage".
This discrepancy was noted and thus the hit detection was updated. |
meri jin
Goonfeet Top Men.
548
|
Posted - 2013.10.15 05:58:00 -
[15] - Quote
@Dovallis Martan JenusKoll where did you get the 30% ? |
Meeko Fent
DUST University Ivy League
1188
|
Posted - 2013.10.15 05:58:00 -
[16] - Quote
Shorten range.
Ta-*******-da
It'd Shut us up. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1478
|
Posted - 2013.10.15 05:59:00 -
[17] - Quote
If I get frustrated with infantry weapons and nade spam I just hop in my dropship and I'm untouchable until they bring out the AV.
But then, if enough of them forget about the infantry on my team, then my usage of a vehicle could essentially turn the tides of a battle.
Don't forget that; there's more than just infantry in this game. Infantry gameplay may make up 80% of the experience but vehicles can still impact greatly on the outcome of a fight. And they're rebalancing vehicles too and hopefully they'll address THE RIGHT complaints we have about vehicles and not all the wrong ones and/or accidently make us invulnerable.
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Meeko Fent
DUST University Ivy League
1188
|
Posted - 2013.10.15 05:59:00 -
[18] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? From the 30% that didn't register prior. |
meri jin
Goonfeet Top Men.
549
|
Posted - 2013.10.15 06:09:00 -
[19] - Quote
Meeko Fent wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? From the 30% that didn't register prior.
I didn't know that CCP released some new datasheets. Where can I find them? Surely this number is not made up or a rough estimate? |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
230
|
Posted - 2013.10.15 06:17:00 -
[20] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. |
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meri jin
Goonfeet Top Men.
550
|
Posted - 2013.10.15 06:19:00 -
[21] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch.
How did you measure it? |
Shogen Shu
Algintal Core Gallente Federation
26
|
Posted - 2013.10.15 06:20:00 -
[22] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
Keep asking buddy, expos and show their lies! |
pyramidhead 420
Carbon 7 CRONOS.
108
|
Posted - 2013.10.15 06:22:00 -
[23] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? his butt |
Shogen Shu
Algintal Core Gallente Federation
26
|
Posted - 2013.10.15 06:24:00 -
[24] - Quote
pyramidhead 420 wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? his butt
Yeah it sure feels like it.
Did you know that the Mass Driver become 35% stronger in the last patch? |
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
858
|
Posted - 2013.10.15 06:28:00 -
[25] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
|
Posted - 2013.10.15 06:29:00 -
[26] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see. |
meri jin
Goonfeet Top Men.
556
|
Posted - 2013.10.15 06:33:00 -
[27] - Quote
Tech Ohm Eaven wrote:
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN
Source please.
Dovallis Martan JenusKoll wrote: By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see.
That you. All I want to know was that you made this number up. Now please stop posting this **** in my topic. OK?
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
This number is now officially made up!
|
pyramidhead 420
Carbon 7 CRONOS.
110
|
Posted - 2013.10.15 06:33:00 -
[28] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it? By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR. If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see. this literally made me laugh out loud comic book guy is that you??? |
Shogen Shu
Algintal Core Gallente Federation
27
|
Posted - 2013.10.15 06:35:00 -
[29] - Quote
you are not a mindless goonfleet drone ;) |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
|
Posted - 2013.10.15 06:36:00 -
[30] - Quote
meri jin wrote:Tech Ohm Eaven wrote:
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN
Source please. Dovallis Martan JenusKoll wrote: By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see.
That you. All I want to know was that you made this number up. Now please stop posting this **** in my topic. OK? Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ This number is now officially made up! Recorded games are "made up"? Okay whatever. Since the game itself does not qualify as a source what does?
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meri jin
Goonfeet Top Men.
556
|
Posted - 2013.10.15 06:48:00 -
[31] - Quote
My profession teaches me a lot new every day. But there is one constant through all the years: Never trust a statistic that you don't manipulate be yourself. And this fits very well for this 30%.
Or are you going to tell me that you recorded a couple of matches with the the same latency, same skill level, same fitting, same enemies, hitting the same spot, using the same distance and various other things that I cant think of BEFORE the patch and did the same thing after the patch? And after that you collect the results and build a average number and this number turns out to be the 30%?
Dovallis, it is nothing personal. Really. But just think about what number like this could do in the wrong hast? In the hands of a CCP drone, totally wasted and without coffee, typing his code mindlessly and trying to reed the forums. This poor soul could take this number serious. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
|
Posted - 2013.10.15 07:02:00 -
[32] - Quote
meri jin wrote:My profession teaches me a lot new every day. But there is one constant through all the years: Never trust a statistic that you don't manipulate be yourself. And this fits very well for this 30%.
Or are you going to tell me that you recorded a couple of matches with the the same latency, same skill level, same fitting, same enemies, hitting the same spot, using the same distance and various other things that I cant think of BEFORE the patch and did the same thing after the patch? And after that you collect the results and build a average number and this number turns out to be the 30%?
With semi-randomized bullet fire spread and moving targets? The information you're asking for is bizarrely detailed and would possibly hold weight if the TTK went from 4-5s to 3.5-4.5s something tiny like that would require such a precise measuring methodology. When the averages change from 4-5 to 2-3, you don't need precise metrics to see that's a 50%-25% possible range of reduction, as 2 to 4 is the most dramatic, whie 3-4 is the least dramatic. (the 5 to 2 I'd consider an outlier so I ignored it completely)
It's like in Statistics. You don't use tests that are more specific than what you absolutely need because they simply waste time and effort. |
meri jin
Goonfeet Top Men.
557
|
Posted - 2013.10.15 07:16:00 -
[33] - Quote
Like I said, nothing personal. But this number is still nothing but a opinion. And selling them as prove and total is dangerous.
Just imagine the AE slavedriver *cough* CCP Rouge is staying behind a poor CCP programmer swinging a whip and screaming: "REMOVE THE 30% FROM THE AR, AND MAKE IT BACK AVAILABLE VIA MICRO TRANSACTION!" |
Shogen Shu
Algintal Core Gallente Federation
27
|
Posted - 2013.10.15 07:23:00 -
[34] - Quote
meri jin wrote:Like I said, nothing personal. But this number is still nothing but a opinion. And selling them as prove and total is dangerous. Just imagine the AE slavedriver *cough* CCP Rouge is staying behind a poor CCP programmer swinging a whip and screaming: "REMOVE THE 30% FROM THE AR, AND MAKE IT BACK AVAILABLE VIA MICRO TRANSACTION!"
AHAHAAHAH I'm dieing of laughter here! |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
|
Posted - 2013.10.15 07:30:00 -
[35] - Quote
meri jin wrote:Like I said, nothing personal. But this number is still nothing but a opinion. And selling them as prove and total is dangerous. Just imagine the AE slavedriver *cough* CCP Rouge is staying behind a poor CCP programmer swinging a whip and screaming: "REMOVE THE 30% FROM THE AR, AND MAKE IT BACK AVAILABLE VIA MICRO TRANSACTION!" Which falls along the same logic lines of how you are trying to dismiss the information. It's nothing but your opinion because you don't have any personal research to back up the dismissal?
See, that kind of logic only falls into nasty unrefuted loops mostly because the opposing party refuses to collect data for themselves just in case the opposition may be right. It happens all the time in politics. |
meri jin
Goonfeet Top Men.
557
|
Posted - 2013.10.15 07:37:00 -
[36] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:Like I said, nothing personal. But this number is still nothing but a opinion. And selling them as prove and total is dangerous. Just imagine the AE slavedriver *cough* CCP Rouge is staying behind a poor CCP programmer swinging a whip and screaming: "REMOVE THE 30% FROM THE AR, AND MAKE IT BACK AVAILABLE VIA MICRO TRANSACTION!" Which falls along the same logic lines of how you are trying to dismiss the information. It's nothing but your opinion because you don't have any personal research to back up the dismissal? See, that kind of logic only falls into nasty unrefuted loops mostly because the opposing party refuses to collect data for themselves just in case the opposition may be right. It happens all the time in politics.
Your "data" is based on one video. And this does not count for me as a data. Not on AR, not on other weapons. One video is no enough to run around and tell people that 30% is proven. Of course I'm not collecting, why should I? No healthy-minded person would believe "data" from one video. (which we haven't even see) |
Lady MDK
Kameira Lodge Amarr Empire
38
|
Posted - 2013.10.15 07:44:00 -
[37] - Quote
All these sweet tasting tears... I need more.
Seriously though, the AR is the most widely used weapon short of lazors. Having said that - yesterday I switched to the militia anti armour fit to kill a tank then headshotted one of his friends to death with the scrambler pistol (Cool story, I know).
Its probably the most widely used weapon currently because its a good match up against scram rifles. I think when/If other racial rifles are introduced the AR will decline a little perhaps.
|
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
|
Posted - 2013.10.15 07:52:00 -
[38] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:Like I said, nothing personal. But this number is still nothing but a opinion. And selling them as prove and total is dangerous. Just imagine the AE slavedriver *cough* CCP Rouge is staying behind a poor CCP programmer swinging a whip and screaming: "REMOVE THE 30% FROM THE AR, AND MAKE IT BACK AVAILABLE VIA MICRO TRANSACTION!" Which falls along the same logic lines of how you are trying to dismiss the information. It's nothing but your opinion because you don't have any personal research to back up the dismissal? See, that kind of logic only falls into nasty unrefuted loops mostly because the opposing party refuses to collect data for themselves just in case the opposition may be right. It happens all the time in politics. Your "data" is based on one video. And this does not count for me as a data. Not on AR, not on other weapons. One video is no enough to run around and tell people that 30% is proven. Of course I'm not collecting, why should I? No healthy-minded person would believe "data" from one video. (which we haven't even see)
So in other words, you're not going to check if what I said is right in the first place because: "I just don't want to."
After making all that fuss about sources and estimated game results? You're not even going to look into something for yourself?
This reminds me of that "World is flat" argument I had a while back... This guy claimed that the world was flat, but I told him that I had checked it myself, because the angle of the sun from my house and my cousin's house about 200 miles due north was different, hence proving a curve. He claimed "Well it's your information, so it's not official" I then asked him to attempt the measurements himself, but he declined because he just didn't want to.
Was this guy right? or was he wrong? To himself he was right because he never did anything to even hint at a change of mind. I personally think this guy was just being a jerk, but you never know... he may actually have believed the world to be flat. |
meri jin
Goonfeet Top Men.
557
|
Posted - 2013.10.15 07:53:00 -
[39] - Quote
Lady MDK wrote:All these sweet tasting tears... I need more.
Seriously though, the AR is the most widely used weapon short of lazors. Having said that - yesterday I switched to the militia anti armour fit to kill a tank then headshotted one of his friends to death with the scrambler pistol (Cool story, I know).
Its probably the most widely used weapon currently because its a good match up against scram rifles. I think when/If other racial rifles are introduced the AR will decline a little perhaps.
I think the same, some AR are going to be removed from the game. Only the burst is going to stay right? The standard AR will be the minmater combat rifle, and the breach will be the caldari if I remember right. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
234
|
Posted - 2013.10.15 08:08:00 -
[40] - Quote
meri jin wrote:@Dovallis I'm ignoring you from this point, flat word, one video comparing and so on. claiming 30% from one video is ridicules. This is not a proper analysis.
You're the only one who said it was from one video.
If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty.
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Banning Hammer
Tal-Romon Legion Amarr Empire
1794
|
Posted - 2013.10.15 08:13:00 -
[41] - Quote
Let them cry, if they nerf the AR people will just find another weapon to kill them with. What this guys don't understand, is that it is a connection between the AR and FPS vets. |
Shogen Shu
Algintal Core Gallente Federation
27
|
Posted - 2013.10.15 08:15:00 -
[42] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis I'm ignoring you from this point, flat word, one video comparing and so on. claiming 30% from one video is ridicules. This is not a proper analysis. You're the only one who said it was from one video. If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty.
Because it is heavily faulty, no one cares. Your data is useless, please don't mention it again. No sources, only text.
Btw: Mass Driver improved over 35%, I have some data collected, but I'm not going to show you. Just believe me! |
meri jin
Goonfeet Top Men.
561
|
Posted - 2013.10.15 08:18:00 -
[43] - Quote
Banning Hammer wrote:Let them cry, if they nerf the AR people will just find another weapon to kill them with. What this guys don't understand, is that it is a connection between the AR and FPS vets.
This guys don't understand a lot of things. :-) I personally think that CCP is not going to change the AR, the other ARs are still missing and without them It's very pointless from my perspective. I would say it is a waste of time caring about weapons right now. Implement all of them (at last the ARs) and let the testing and analyzing begin. |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
180
|
Posted - 2013.10.15 08:22:00 -
[44] - Quote
Shogen Shu wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis I'm ignoring you from this point, flat word, one video comparing and so on. claiming 30% from one video is ridicules. This is not a proper analysis. You're the only one who said it was from one video. If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty. Because it is heavily faulty, no one cares. Your data is useless, please don't mention it again. No sources, only text. Btw: Mass Driver improved over 35%, I have some data collected, but I'm not going to show you. Just believe me! I'm quoting you for the sheer stupidity of the obvious trolling. He was asked to check this discrepancy for himself not to "just blindly believe".
Mass driver has no issues with explosion damage being calculated in varying formats. There is no Bullet Ignore, nor magentism. Even Latency can be ignored by venture of the AoE.
The only issue explosions have are those invisible walls, but they are still there and not fixed in the least.
One does not even have to enter the game to realize you're spewing nonsense. |
Monkey MAC
killer taxi company General Tso's Alliance
833
|
Posted - 2013.10.15 08:25:00 -
[45] - Quote
meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee.
You my friend, have missed the point of most of these posts then! I have seen a different pattern all together.
AR beats HMG at HMG Niche Enviroment AR beats LR at LR Niche Environment AR beats SG at SG Niche Environment AR beats MD at MD Niche Environment
The AR outperforms Niche Weapons in their Niche Environments, this shouldn't happen! If you engage a SG at less than 10m you should find it incredibly hard to win with an AR!
|
Banning Hammer
Tal-Romon Legion Amarr Empire
1796
|
Posted - 2013.10.15 08:27:00 -
[46] - Quote
Mo Gallas Gentralde wrote:Shogen Shu wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis I'm ignoring you from this point, flat word, one video comparing and so on. claiming 30% from one video is ridicules. This is not a proper analysis. You're the only one who said it was from one video. If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty. Because it is heavily faulty, no one cares. Your data is useless, please don't mention it again. No sources, only text. Btw: Mass Driver improved over 35%, I have some data collected, but I'm not going to show you. Just believe me! I'm quoting you for the sheer stupidity of the obvious trolling. He was asked to check this discrepancy for himself not to "just blindly believe". Mass driver has no issues with explosion damage being calculated in varying formats. There is no Bullet Ignore, nor magentism. Even Latency can be ignored by venture of the AoE. The only issue explosions have are those invisible walls, but they are still there and not fixed in the least. One does not even have to enter the game to realize you're spewing nonsense.
So if my grenades kills you heavy in one explosion that is ok ? Because if you nerf my AR that is exactly what is going to happen, i going to use the grenades as a primary weapon, and the MD as a secondary. At least with the AR you have half of a chance. |
KingBabar
The Rainbow Effect
1236
|
Posted - 2013.10.15 08:27:00 -
[47] - Quote
Monkey MAC wrote:meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. You my friend, have missed the point of most of these posts then! I have seen a different pattern all together. AR beats HMG at HMG Niche Enviroment AR beats LR at LR Niche Environment AR beats SG at SG Niche Environment AR beats MD at MD Niche Environment The AR outperforms Niche Weapons in their Niche Environments, this shouldn't happen! If you engage a SG at less than 10m you should find it incredibly hard to win with an AR!
What????
This is new to me.
|
Shogen Shu
Algintal Core Gallente Federation
29
|
Posted - 2013.10.15 08:29:00 -
[48] - Quote
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ @Mo Gallas Gentralde Here on the first page, where he is collecting likes, he is asking to "just blindly believe". No source, not mentioning that the only data on this is "somewhere" on his HHD. And you should have noticed that my mass driver was only a example on what he did.
Tossing numbers in the room without and claiming them as a total. |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
180
|
Posted - 2013.10.15 08:31:00 -
[49] - Quote
Banning Hammer wrote:Mo Gallas Gentralde wrote:Shogen Shu wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis I'm ignoring you from this point, flat word, one video comparing and so on. claiming 30% from one video is ridicules. This is not a proper analysis. You're the only one who said it was from one video. If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty. Because it is heavily faulty, no one cares. Your data is useless, please don't mention it again. No sources, only text. Btw: Mass Driver improved over 35%, I have some data collected, but I'm not going to show you. Just believe me! I'm quoting you for the sheer stupidity of the obvious trolling. He was asked to check this discrepancy for himself not to "just blindly believe". Mass driver has no issues with explosion damage being calculated in varying formats. There is no Bullet Ignore, nor magentism. Even Latency can be ignored by venture of the AoE. The only issue explosions have are those invisible walls, but they are still there and not fixed in the least. One does not even have to enter the game to realize you're spewing nonsense. So if my grenades kills you heavy in one explosion that is ok ? Because if you nerf my AR that is exactly what is going to happen, i going to use the grenades as a primary weapon, and the MD as a secondary. At least with the AR you have half of a chance.
I have a greater chance surviving a grenade than an AR to be honest. I'll take your grenade any day, cause I use cover. |
Kaze Eyrou
Turalyon 514 Turalyon Alliance
371
|
Posted - 2013.10.15 08:32:00 -
[50] - Quote
meri jin wrote:-snip- Have fun, I need a new cup of coffee. And just which of these many threads are you referring to? |
|
meri jin
Goonfeet Top Men.
561
|
Posted - 2013.10.15 08:32:00 -
[51] - Quote
There is one guy here on the forums who really impressed me. He showed some blue sources about the AR being only a placeholder, he had a small and stable list of what the Gallente AR will become after the other ARs are in. I wish I could find this posting. :-/ |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
180
|
Posted - 2013.10.15 08:35:00 -
[52] - Quote
Shogen Shu wrote:Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ @Mo Gallas Gentralde Here on the first page, where he is collecting likes, he is asking to "just blindly believe". No source, not mentioning that the only data on this is "somewhere" on his HHD. And you should have noticed that my mass driver was only a example on what he did. Tossing numbers in the room without and claiming them as a total.
So you're telling me that if he/she had posted a link to an entirely fake listing of 'tested encounters" all formatted neatly and in little rows, that you would have believed that? Seriously? At least there was honesty in the posts if you bothered to read onward, if nothing else. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1797
|
Posted - 2013.10.15 08:37:00 -
[53] - Quote
Mo Gallas Gentralde wrote:Banning Hammer wrote:Mo Gallas Gentralde wrote:Shogen Shu wrote:Dovallis Martan JenusKoll wrote:
You're the only one who said it was from one video.
If you're not willing to do some research for yourself you have no right to debunk mine, even if it is heavily faulty.
Because it is heavily faulty, no one cares. Your data is useless, please don't mention it again. No sources, only text. Btw: Mass Driver improved over 35%, I have some data collected, but I'm not going to show you. Just believe me! I'm quoting you for the sheer stupidity of the obvious trolling. He was asked to check this discrepancy for himself not to "just blindly believe". Mass driver has no issues with explosion damage being calculated in varying formats. There is no Bullet Ignore, nor magentism. Even Latency can be ignored by venture of the AoE. The only issue explosions have are those invisible walls, but they are still there and not fixed in the least. One does not even have to enter the game to realize you're spewing nonsense. So if my grenades kills you heavy in one explosion that is ok ? Because if you nerf my AR that is exactly what is going to happen, i going to use the grenades as a primary weapon, and the MD as a secondary. At least with the AR you have half of a chance. I have a greater chance surviving a grenade than an AR to be honest. I'll take your grenade any day, cause I use cover.
Sure, you try to find cover from Mass Driver with 3 Complex Light Damage Modules... GOOD LUCK, you going to need it. |
Chad Michael Murray
The Phoenix Federation Ascension Alliance
91
|
Posted - 2013.10.15 08:39:00 -
[54] - Quote
There is no "now it's the AR." It's been AR since day one but every few months or so they have a meeting on what to complain about until it's nerfed then back to the QQ AR QQ. |
Monkey MAC
killer taxi company General Tso's Alliance
833
|
Posted - 2013.10.15 08:42:00 -
[55] - Quote
KingBabar wrote:Monkey MAC wrote:meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. You my friend, have missed the point of most of these posts then! I have seen a different pattern all together. AR beats HMG at HMG Niche Enviroment AR beats LR at LR Niche Environment AR beats SG at SG Niche Environment AR beats MD at MD Niche Environment The AR outperforms Niche Weapons in their Niche Environments, this shouldn't happen! If you engage a SG at less than 10m you should find it incredibly hard to win with an AR! What???? This is new to me.
Of course it is, you only use an AR and Grenades. |
meri jin
Goonfeet Top Men.
561
|
Posted - 2013.10.15 08:55:00 -
[56] - Quote
Kaze Eyrou wrote:meri jin wrote:-snip- Have fun, I need a new cup of coffee. And just which of these many threads are you referring to?
I don't have them here sorry. And no screenshot. I took a look yesterday and there where 4 postings crying about the AR. But I could find two on page two. If it helps :).
https://forums.dust514.com/default.aspx?g=posts&t=115418 https://forums.dust514.com/default.aspx?g=posts&t=115600
I tried to read some, and the most postings about the AR were very subjective(?) don't know the right word now. Well basically crying without description about the situation or what really happens to them. In my ears is sound like crying I gues? |
Kyy Seiska
Zumari Force Projection Caldari State
193
|
Posted - 2013.10.15 09:09:00 -
[57] - Quote
As AR user I can safely admit that AR is overpowered . The problem isn't the damage but the spray and recoil which are literally non-existent. I have always preferred weapons such as TAR and BAR but the normal AR outclasses them in pretty much everything.
Sure TAR has more range, but from that range the damage is pathetic at best, feels like a bean gun when going for medium-long distance kills. The extra accuracy offered by burst fire of BAR matters very little when normal AR has barely any spray to begin with.
With AR there's no reason to have controlled fire, you can just go full-auto and you'll still be hitting with most of your bullets and dealing heavy amount of hurt to the opponent. Hell I can't count the times when I have popped players that I can barely see just by aiming at them and going full-auto. Which is kinda sad considering how often those players have had huge environmental advantage against me. |
Omareth Nasadra
Qcgold
135
|
Posted - 2013.10.15 09:26:00 -
[58] - Quote
i feel bad for HMG user, everytime i use my ishukone smg or a gek with my skill at 3 in AR i cut through them like butter, hell my main weapon are MD and shotgun, i've put little time or SP in auto weapon, everytime i use them i'm in awe how easy mode they are, i still suck at AR i gotta admit |
Beeeees
KILL-EM-QUICK RISE of LEGION
270
|
Posted - 2013.10.15 10:06:00 -
[59] - Quote
goons baiting again? |
meri jin
Goonfeet Top Men.
562
|
Posted - 2013.10.16 05:48:00 -
[60] - Quote
Beeeees wrote:goons baiting again?
No I was just upset about the unqualified comments and postings about a self made problem. It's always like this, the community is seeking something new to wine about. CCP is listening to this wining and suddenly no one is using the TAC AR. Only a few flay locks (I'm not missing them) on the field left.
The worst frustrating thing is that it looks like it is made up, like people saying the "cut heavys in half" by using AAR or SMG from CQC. I say that is BS! If I fight a heavy in CQC the HMG is killing me really hard, I'm not even trying to attack a heavy if there is no room to run/hide away. |
|
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:56:00 -
[61] - Quote
ARsux |
Tek Hound
Death In Xcess Corporation
69
|
Posted - 2013.10.16 11:34:00 -
[62] - Quote
What Ar have you been under?People have always QQ about the Ar.What your Ar QQ mental block finally wore off? |
Borne Velvalor
BLACK-DRAGON-SOCIETY
709
|
Posted - 2013.10.16 11:56:00 -
[63] - Quote
meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee.
How cute. I guess you never read any posts like mine, because I use this thing called math.
A Duvolle with proficiency and 2 Complex Damage Mods does over 600 damage a second. This is enough to kill most suits in slightly longer than a second and really bricked suits in a whole second and a half. Yes, because a second and a half is a long time to hold the trigger to kill the most heavily bricked proto assault. Against a Heavy, it's pretty easy for a build like that to headshot him and do 900 damage a second to his shields and 1000 damage a second to his armor. Yes, that's right folks, a Duvolle with proficiency and two Complex Damage Mods can drop the best tanked Heavy on the planet in less than two seconds. From 40m away. Meanwhile, 50-70% of your bullets will be whizzing by him and you will be completely unable to get headshots in return. Heavies do much more damage with Assault Rifles than actual Heavy Machine guns at medium range and similar damage at CQC, excluding the Burst.
As for the Laser Rifle, the Duvolle Tactical Assault Rifle does double the base damage of a Viziam at optimal Laser range if they can hit the fire cap. Obviously, it can be difficult to land all of your shots and hit the cap. However, Laser Rifles have half a dozen problems outlined in my previous post, such as a 20m optimal span that drops from 120% damage to 12% damage when the enemy walks backwards for less than a second and more. It's very easy to break out of the optimal range of a Laser while simultaneously increasing your damage until you're doing three times as much damage.
Getting shot at by a Laser? Hide behind a crate. If they stop firing, their damage bonus is gone. If they don't, you can charge them while they cool down and tear them apart. They do have a nice bonus against shield damage but in return do almost nothing against armor. Half the damage with a proto Laser Rifle in optimal range against armor than a militia assault rifle? Yes please, that sounds tasty. Not. Especially considering the Militia Assault Rifle has almost twice the optimal range span.
Really, most enemies are idiots and have very little concept of tactics, so the Laser does decently in pubs. They just sit there and get burned, not moving much. In everything else, you'll be the laughing stock. You'll probably get the nickname "assist machine."
Really, Assault Rifles are not overpowered so much as the other guns need their niches to be amplified, because they are far too situational. |
meri jin
Goonfeet Top Men.
567
|
Posted - 2013.10.16 12:05:00 -
[64] - Quote
Duvolle is not a weapon, it is the prototype of a weapon. How about you folks stop to take the Duvolle and compare your weapon? Not everyone is using a Duvolle. This gun is extremely expensive, it costs more then two full advanced fittings. I'm using a GEK, and I never droped a "in a few seconds" it is always a a hard fight. And not everyone is pumped with dmg mods, I cant even use them. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
713
|
Posted - 2013.10.16 12:33:00 -
[65] - Quote
meri jin wrote:Duvolle is not a weapon, it is the prototype of a weapon. How about you folks stop to take the Duvolle and compare your weapon? Not everyone is using a Duvolle. This gun is extremely expensive, it costs more then two full advanced fittings. I'm using a GEK, and I never droped a "in a few seconds" it is always a a hard fight. And not everyone is pumped with dmg mods, I cant even use them.
It's easiest to calculate for proto gear when everyone competitive uses it. Also, I see Duvolles all night long and killed Duvolles all last night. My god I saw half a dozen Thales, at least. I can say with confidence that during the hours leading up to down time, I often see more Duvolles than GEKs. Half the time I die or more I see their equipment and they're running full proto.
My suit I use to fight these Duvolles costs a whole 10k. The whole thing. Barely more than 500 health and a STD Laser and SMG. So, I know what you mean by not everyone uses proto. The average advanced Sentinel probably has around 900 total health after level 3/2 core armor and shielding. Add 300 health in plates and that's 1200. Without damage mods and maybe level 3 proficiency, your GEK is doing 700 to shields and 800 to armor a second to the head. So, you could drop an ADV Heavy with your ADV gear in a little under 2 seconds of headshots. Your armor is not going to be nearly as good as a proto suit, though. Complex Shield Extenders offer double the shields of enhanced and Complex Armor Plates have around 50% more armor than enhanced. Heavies have more innate HP and from core skills than other suits, which get their majority from extenders/plating. So, it's harder for you to kill a Heavy without dieing of the same tier than a full proto. Still, a few seconds of head shots isn't very hard. I've killed ADV heavies in CQC with my STD SMG. It only takes about three seconds of head shots. Catch them off guard, ADS on head, hold trigger. :L |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
47
|
Posted - 2013.10.16 12:40:00 -
[66] - Quote
Sorry, I don't see how the ar is always winning.. Maybe I suck but as an AR user I have to:
Close the the gap through cover to do any damage to laser rifle or md user. Try to use glu maybe but still outranged. Gain distance or find cover against a heavy, never head to head unless he is beat up already. Catch a shotgunner at distance or switch to smg up close. Might be different if I use breach ar.
SCRs absolutely kick my a**.
I have ar prof at 5 and sharpshooter at 4.
Now speccing into AR might give me more choices with varying ranges. But that might be different once all weapons are in game. Versatility is the AR user's only advantage. That and our good looks:) |
Borne Velvalor
BLACK-DRAGON-SOCIETY
713
|
Posted - 2013.10.16 12:51:00 -
[67] - Quote
Justice Prevails wrote:Sorry, I don't see how the ar is always winning.. Maybe I suck but as an AR user I have to:
Close the the gap through cover to do any damage to laser rifle or md user. Try to use glu maybe but still outranged. Gain distance or find cover against a heavy, never head to head unless he is beat up already. Catch a shotgunner at distance or switch to smg up close. Might be different if I use breach ar.
SCRs absolutely kick my a**.
I have ar prof at 5 and sharpshooter at 4.
Now speccing into AR might give me more choices with varying ranges. But that might be different once all weapons are in game. Versatility is the AR user's only advantage. That and our good looks:)
For the Laser, the flaws appear mostly at proto level because the Laser doesn't deal any extra damage. As an Assault Rifle user, you just need to hide behind cover as soon as the Laser hits. Note the direction it came from and run away so that the cover blocks you. I almost never die to Snipers or Lasers doing this. If the Laser is not on a building, edge out and in so that they fire at you. You want some of the shots to hit. When they stop firing run forward and spray them down because it means they are at least half way down their heat meter. The closer you get, the less damage they do. This happens to me all the time, since if I don't get a direct bead on them for a long period of time, my damage is poor.
Mass Drivers are hard to avoid. Within optimal range, their DPS isn't very high and most Assault Rifles can double or triple the splash damage DPS. It's easiest to take them out towards the edge of your optimal range, as many more of their shots will miss.
Scramblers have very similar DPS to Assault Rifles with slightly longer ranges, but are harder to use. If they miss the first burst and you have decent health, they'll often overheat before they can kill you. The Assault Scrambler is actually very potent and a worthwhile competitor with Assault Rifles that isn't too hard to use. Treat it like an Assault Rifle, pretty much. It doesn't usually overheat, so that's not really exploitable. |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
47
|
Posted - 2013.10.16 13:01:00 -
[68] - Quote
Borne Velvalor wrote:Justice Prevails wrote:Sorry, I don't see how the ar is always winning.. Maybe I suck but as an AR user I have to:
Close the the gap through cover to do any damage to laser rifle or md user. Try to use glu maybe but still outranged. Gain distance or find cover against a heavy, never head to head unless he is beat up already. Catch a shotgunner at distance or switch to smg up close. Might be different if I use breach ar.
SCRs absolutely kick my a**.
I have ar prof at 5 and sharpshooter at 4.
Now speccing into AR might give me more choices with varying ranges. But that might be different once all weapons are in game. Versatility is the AR user's only advantage. That and our good looks:) For the Laser, the flaws appear mostly at proto level because the Laser doesn't deal any extra damage. As an Assault Rifle user, you just need to hide behind cover as soon as the Laser hits. Note the direction it came from and run away so that the cover blocks you. I almost never die to Snipers or Lasers doing this. If the Laser is not on a building, edge out and in so that they fire at you. You want some of the shots to hit. When they stop firing run forward and spray them down because it means they are at least half way down their heat meter. The closer you get, the less damage they do. This happens to me all the time, since if I don't get a direct bead on them for a long period of time, my damage is poor. Mass Drivers are hard to avoid. Within optimal range, their DPS isn't very high and most Assault Rifles can double or triple the splash damage DPS. It's easiest to take them out towards the edge of your optimal range, as many more of their shots will miss. Scramblers have very similar DPS to Assault Rifles with slightly longer ranges, but are harder to use. If they miss the first burst and you have decent health, they'll often overheat before they can kill you. The Assault Scrambler is actually very potent and a worthwhile competitor with Assault Rifles that isn't too hard to use. Treat it like an Assault Rifle, pretty much. It doesn't usually overheat, so that's not really exploitable.
Was just trying to point out that the AR is not OP because you still have to use tactics to be successful. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
714
|
Posted - 2013.10.16 13:10:00 -
[69] - Quote
Justice Prevails wrote:Borne Velvalor wrote:Justice Prevails wrote:Sorry, I don't see how the ar is always winning.. Maybe I suck but as an AR user I have to:
Close the the gap through cover to do any damage to laser rifle or md user. Try to use glu maybe but still outranged. Gain distance or find cover against a heavy, never head to head unless he is beat up already. Catch a shotgunner at distance or switch to smg up close. Might be different if I use breach ar.
SCRs absolutely kick my a**.
I have ar prof at 5 and sharpshooter at 4.
Now speccing into AR might give me more choices with varying ranges. But that might be different once all weapons are in game. Versatility is the AR user's only advantage. That and our good looks:) For the Laser, the flaws appear mostly at proto level because the Laser doesn't deal any extra damage. As an Assault Rifle user, you just need to hide behind cover as soon as the Laser hits. Note the direction it came from and run away so that the cover blocks you. I almost never die to Snipers or Lasers doing this. If the Laser is not on a building, edge out and in so that they fire at you. You want some of the shots to hit. When they stop firing run forward and spray them down because it means they are at least half way down their heat meter. The closer you get, the less damage they do. This happens to me all the time, since if I don't get a direct bead on them for a long period of time, my damage is poor. Mass Drivers are hard to avoid. Within optimal range, their DPS isn't very high and most Assault Rifles can double or triple the splash damage DPS. It's easiest to take them out towards the edge of your optimal range, as many more of their shots will miss. Scramblers have very similar DPS to Assault Rifles with slightly longer ranges, but are harder to use. If they miss the first burst and you have decent health, they'll often overheat before they can kill you. The Assault Scrambler is actually very potent and a worthwhile competitor with Assault Rifles that isn't too hard to use. Treat it like an Assault Rifle, pretty much. It doesn't usually overheat, so that's not really exploitable. Was just trying to point out that the AR is not OP because you still have to use tactics to be successful.
Indeed you do. It's easy enough to gain the upper hand with the Assault Rifle's flexibility against most weapons, though. Aside from Scramblers, it doesn't have much competition for assaulting anyways since most other weapons have different roles. |
BLAAAASTER
Sanmatar Kelkoons Minmatar Republic
55
|
Posted - 2013.10.16 13:26:00 -
[70] - Quote
Only noobs defend the AR in its current state. Everyone who has been playing this game since the beta can easily see that the AR with the Aim assist is by far the easiest weapon in the game to get easy kills with. What's funny though is that you noobs defend it saying its your skills that make the AR so good lol.
The AR wins in cqc against heavies I can out range laser rifles and anybody who can't do this with an AR is a scrub.
Sorry OP the AR is EASY MODE and you look silly trying to defend it Get good and try another weapon and come back here with an educated opinion. Not defending the easy kill machine we all use called the AR.
|
|
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
871
|
Posted - 2013.10.16 13:44:00 -
[71] - Quote
meri jin wrote:Beeeees wrote:goons baiting again? No I was just upset about the unqualified comments and postings about a self made problem. It's always like this, the community is seeking something new to wine about. CCP is listening to this wining and suddenly no one is using the TAC AR. Only a few flay locks (I'm not missing them) on the field left. The worst frustrating thing is that it looks like it is made up, like people saying the "cut heavys in half" by using AAR or SMG from CQC. I say that is BS! If I fight a heavy in CQC the HMG is killing me really hard, I'm not even trying to attack a heavy if there is no room to run/hide away.
Then put up or shut up. You bring an HMG heavy and we will bring Duvolle AR with proficiency 5 and three complex damage mods and you can "show us" lol! how the HMG heavy touched you there.
Name a mode. Name a time. |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
47
|
Posted - 2013.10.16 13:52:00 -
[72] - Quote
BLAAAASTER wrote:Only noobs defend the AR in its current state. Everyone who has been playing this game since the beta can easily see that the AR with the Aim assist is by far the easiest weapon in the game to get easy kills with. What's funny though is that you noobs defend it saying its your skills that make the AR so good lol.
The AR wins in cqc against heavies I can out range laser rifles and anybody who can't do this with an AR is a scrub.
Sorry OP the AR is EASY MODE and you look silly trying to defend it Get good and try another weapon and come back here with an educated opinion. Not defending the easy kill machine we all use called the AR.
I can live with being a scrub in this game, because it's a game. Never mentioned what you use though. |
Cosgar
ParagonX
6100
|
Posted - 2013.10.16 13:56:00 -
[73] - Quote
Funny how every AR elitist forgets that during the first week of Uprising, they totally bent over backwards because your precious AR wasn't an automatic sniper rifle. It took barely 2 weeks and they gave you what you wanted. How long did tanks, mass drivers, lasers, shotguns, HMGs, and Dropships suffer again? FFS, they nerfed scouts, just so you can pray an spray at them easier, and don't forget about strafing- "Wahhhh! It looks silly, nerf this important mechanic in a FPS CCP!"- and they gave you ****ers what you wanted again. 1.4 rolled around and now you can hip fire across the map with your automatic sniper rifles. YOU KNOW HOW MANY ****ING TIMES I'VE BEEN KILLED FROM OUTSIDE MY DRAW DISTANCE SINCE 1.4?! You think that's fun? Try using a niche weapon- laser, HMG, shotgun, MD... hell, give tanks and Derpships a whirl before the totally get demolished instead of fixing the goddamned engineering skill- look at how easy you mother ****ers have it. |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
47
|
Posted - 2013.10.16 14:28:00 -
[74] - Quote
Cosgar wrote:Funny how every AR elitist forgets that during the first week of Uprising, they totally bent over backwards because your precious AR wasn't an automatic sniper rifle. It took barely 2 weeks and they gave you what you wanted. How long did tanks, mass drivers, lasers, shotguns, HMGs, and Dropships suffer again? FFS, they nerfed scouts, just so you can pray an spray at them easier, and don't forget about strafing- "Wahhhh! It looks silly, nerf this important mechanic in a FPS CCP!"- and they gave you ****ers what you wanted again. 1.4 rolled around and now you can hip fire across the map with your automatic sniper rifles. YOU KNOW HOW MANY ****ING TIMES I'VE BEEN KILLED FROM OUTSIDE MY DRAW DISTANCE SINCE 1.4?! You think that's fun? Try using a niche weapon- laser, HMG, shotgun, MD... hell, give tanks and Derpships a whirl before the totally get demolished instead of fixing the goddamned engineering skill- look at how easy you mother ****ers have it.
Wow. You guys really hate the AR. I'll try the LR tonight. Gonna get stomped anyway, it being wednsday. |
BLAAAASTER
Sanmatar Kelkoons Minmatar Republic
57
|
Posted - 2013.10.16 14:36:00 -
[75] - Quote
Justice Prevails wrote:Cosgar wrote:Funny how every AR elitist forgets that during the first week of Uprising, they totally bent over backwards because your precious AR wasn't an automatic sniper rifle. It took barely 2 weeks and they gave you what you wanted. How long did tanks, mass drivers, lasers, shotguns, HMGs, and Dropships suffer again? FFS, they nerfed scouts, just so you can pray an spray at them easier, and don't forget about strafing- "Wahhhh! It looks silly, nerf this important mechanic in a FPS CCP!"- and they gave you ****ers what you wanted again. 1.4 rolled around and now you can hip fire across the map with your automatic sniper rifles. YOU KNOW HOW MANY ****ING TIMES I'VE BEEN KILLED FROM OUTSIDE MY DRAW DISTANCE SINCE 1.4?! You think that's fun? Try using a niche weapon- laser, HMG, shotgun, MD... hell, give tanks and Derpships a whirl before the totally get demolished instead of fixing the goddamned engineering skill- look at how easy you mother ****ers have it. Wow. You guys really hate the AR. I'll try the LR tonight. Gonna get stomped anyway, it being wednsday.
I use the AR not because I want too but because using anything else is silly atm and very situational. The AR is by far the got to weapon in the game and can beet any other weapon 90% of the time even if you are an average player.
I would like to play other weapons but with the Aim assist benefit the AR wins against those weapons so why bother.
But to say the AR is in a good place is understatement its in easy god mode in this game. It definetly needs re worked |
Fox Gaden
Immortal Guides
1299
|
Posted - 2013.10.16 14:41:00 -
[76] - Quote
Reduce the Optimal Range for the Assault Rifle from 40m to 25m, but keep the Effective range at 65m with a linear decrease in damage from the 34 at 25m down to the 10.2 at 65m.
It is a Blaster (Plasma Rifle) it is supposed to have high damage up close, but it is not supposed to have a long optimal range.
Then introduce the Combat Rifle with slightly lower base damage, but give it the 40m Optimal and 65 m Effective ranges that the Assault Rifle has now. |
lrian Locust
We Who Walk Alone
214
|
Posted - 2013.10.16 14:50:00 -
[77] - Quote
Justice Prevails wrote:Was just trying to point out that the AR is not OP because you still have to use tactics to be successful. That's a BS argument. So only an "I win"-button would be OP? Because that's the only way you don't have to use any tactics at all!
|
The Robot Devil
Molon Labe. RISE of LEGION
1045
|
Posted - 2013.10.16 14:52:00 -
[78] - Quote
Meeko Fent wrote:Shorten range.
Ta-*******-da
It'd Shut us up.
I am fine with the range but I think the fall off should be shorter and the damage a little lower at extreme range. The optimal is too wide and the DPS while outside of the optimal doesn't drop off fast enough or bottom out low enough. If they want a wider optimal range then add a module and skill. |
Cosgar
ParagonX
6105
|
Posted - 2013.10.16 15:00:00 -
[79] - Quote
Justice Prevails wrote:Cosgar wrote:Funny how every AR elitist forgets that during the first week of Uprising, they totally bent over backwards because your precious AR wasn't an automatic sniper rifle. It took barely 2 weeks and they gave you what you wanted. How long did tanks, mass drivers, lasers, shotguns, HMGs, and Dropships suffer again? FFS, they nerfed scouts, just so you can pray an spray at them easier, and don't forget about strafing- "Wahhhh! It looks silly, nerf this important mechanic in a FPS CCP!"- and they gave you ****ers what you wanted again. 1.4 rolled around and now you can hip fire across the map with your automatic sniper rifles. YOU KNOW HOW MANY ****ING TIMES I'VE BEEN KILLED FROM OUTSIDE MY DRAW DISTANCE SINCE 1.4?! You think that's fun? Try using a niche weapon- laser, HMG, shotgun, MD... hell, give tanks and Derpships a whirl before the totally get demolished instead of fixing the goddamned engineering skill- look at how easy you mother ****ers have it. Wow. You guys really hate the AR. I'll try the LR tonight. Gonna get stomped anyway, it being wednsday. I don't hate the AR, I hate people defending it. |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
47
|
Posted - 2013.10.16 15:27:00 -
[80] - Quote
lrian Locust wrote:Justice Prevails wrote:Was just trying to point out that the AR is not OP because you still have to use tactics to be successful. That's a BS argument. So only an "I win"-button would be OP? Because that's the only way you don't have to use any tactics at all!
That's how I would usually describe an OP weapon. All I said was that I wasn't seeing what you are seeing. I still have to work hard for my kills. If the AR is OP then it's making a bad player somewhat competitive. If that's the case, I'm sure there are a lot more like me. So maybe this is CCP's way of player retention. I guess I'll just revise my statetment to that "I am not OP with the AR, because I suck."
Doesn't matter to me anymore because I'm going AV because I hate tanks:) |
|
Tek Hound
Death In Xcess Corporation
72
|
Posted - 2013.10.16 15:43:00 -
[81] - Quote
Justice Prevails wrote:Sorry, I don't see how the ar is always winning.. Maybe I suck but as an AR user I have to:
Close the the gap through cover to do any damage to laser rifle or md user. Try to use glu maybe but still outranged. Gain distance or find cover against a heavy, never head to head unless he is beat up already. Catch a shotgunner at distance or switch to smg up close. Might be different if I use breach ar.
SCRs absolutely kick my a**.
I have ar prof at 5 and sharpshooter at 4.
Now speccing into AR might give me more choices with varying ranges. But that might be different once all weapons are in game. Versatility is the AR user's only advantage. That and our good looks:)
Lmfao what game are you playing. AR point hold trigger win, it dosen't require any of that and smg is just the same. |
Cosgar
ParagonX
6108
|
Posted - 2013.10.16 15:44:00 -
[82] - Quote
Fox Gaden wrote:Reduce the Optimal Range for the Assault Rifle from 40m to 25m, but keep the Effective range at 65m with a linear decrease in damage from the 34 at 25m down to the 10.2 at 65m.
It is a Blaster (Plasma Rifle) it is supposed to have high damage up close, but it is not supposed to have a long optimal range.
Then introduce the Combat Rifle with slightly lower base damage, but give it the 40m Optimal and 65 m Effective ranges that the Assault Rifle has now. This is why we need the other rifles. |
Doc DDD
TeamPlayers EoN.
77
|
Posted - 2013.10.16 16:36:00 -
[83] - Quote
In my opinion those that are hating on the assault rifle/scrambler rifle fall into these categories
1. Bunny hopping frontline massdriver users that don't understand the concept of area of denial and can no longer rely on broken hit detection and op splash damage. Working as intended.
2. Frontline Scouts that can no longer rely on broken hit detection. Working as intended.
3. Shotgun users that legitimately have issues with hit detection that should be corrected. Broken please fix.
3. Heavies realizing that Heavy Machine Gun damage and range desperately needs attention. Majority of heavies are flying up on a tower/rooftop/pipeline and spamming forge blasts because they cant compete on the ground. Broken please fix.
Right now your choices for light weapons are
Assault Rifle/Scrambler Rifle -- Both melt infantry
Swarm Launcher/Plasma Cannon -- Both garbage vs infantry
Laser Rifle -- Back up and use damage mods -- melts infantry
Sniper Rifle -- Back up and use damage mods -- melts infantry
Shotgun -- Broken hit detection needs fixing
Mass Driver -- Back up and keep infantry from rushing so your Frontline Assault/Scramblers can melt them while shotguns flank.
Hmg -- underpowered for such a huge hitbox -- without a capable logi be ready to die alot.
I am just having a hard time feeling bad for mass driver users that think nothing should kill them. Hmgs and Shotguns need love, but everything else is in it's place, don't spec into an area of denial weapon and expect the frontlines to be forgiving. I don't expect to run across an open area without snipers/lasers/forges or massdrivers picking me off. I wouldn't spec into lasers and run up to the frontlines to hack points. Know your roles. This is just my opinion and I am sure every mass driver user will disagree, but splash damage is no longer king. All hail the headshot.
|
Michael Arck
Anubis Prime Syndicate
1530
|
Posted - 2013.10.16 16:59:00 -
[84] - Quote
lol when I read "ARs are easy mode" I roll my eyes. Every weapon is easy mode since time and effort put in means skill increase.
I also want to ask them, what are they are using that's so difficult to use but you find a way to kill with it? |
Revelations 514
Red Star. EoN.
136
|
Posted - 2013.10.16 18:36:00 -
[85] - Quote
So I have all my SP, (lvl 5 proffs) and far, far more playing time using the SG, and it's tough as nails to kill an AR User even if CQC and I have the drop on them and all variables in my favor.
Then, I use a militia AR, with 0SP invested and no practice, and am beast mode, (top five in the match every single game). This is with the friggen default fitting FFS.
I guess I am just "naturally" awesome with the AR right?
I also have a sniper fit I actually feel like I earn kills with. It's militia as well. I also have an SMG fit. Easier to kill but still not as easy as the AR. Mass Driver, never used it, same with HMG and FG.
When it comes right down to it, I guess I am just a natural god at the DUST version of an AR right?
You want an accurate test? Go ahead and spec into another weapon, then in the same match see which one you do better with.
Not that I actually expect you to, or even be honest, as you have obviously proven that you do not care about facts but use BS picks at "made up statistics" you asshat. Even your own "logic" is flawed and you choose not to recognize it. Definition of a troll. Need proof? Take your statements in this very posting about how you "prove" something and apply them to your own statements. They don't hold up and your not fooling anyone.
On a side note, it looks like your "profession" taught you how to spell about as well as they taught you to approach statistics dubiously. If you only believe in statistics you perform yourself, and the other person does the same, that makes you both right and both wrong subjectively dumbass, and achieves nothing even close to a burden of proof.
Nerf the AR and be done with it as it needs it. Or don't. I really don't even care anymore but cannot resist trolling a troll. I'm smarter than you though so it makes it easy. Don't worry I used statistics I found on my own for that conclusion, so by your logic it's true.
|
taxi bastard
S.A.C. Strategic
7
|
Posted - 2013.10.16 19:42:00 -
[86] - Quote
Doc DDD wrote:In my opinion those that are hating on the assault rifle/scrambler rifle fall into these categories
1. Bunny hopping frontline massdriver users that don't understand the concept of area of denial and can no longer rely on broken hit detection and op splash damage. Working as intended.
2. Frontline Scouts that can no longer rely on broken hit detection. Working as intended.
3. Shotgun users that legitimately have issues with hit detection that should be corrected. Broken please fix.
3. Heavies realizing that Heavy Machine Gun damage and range desperately needs attention. Majority of heavies are flying up on a tower/rooftop/pipeline and spamming forge blasts because they cant compete on the ground. Broken please fix.
Right now your choices for light weapons are
Assault Rifle/Scrambler Rifle -- Both melt infantry
Swarm Launcher/Plasma Cannon -- Both garbage vs infantry
Laser Rifle -- Back up and use damage mods -- melts infantry
Sniper Rifle -- Back up and use damage mods -- melts infantry
Shotgun -- Broken hit detection needs fixing
Mass Driver -- Back up and keep infantry from rushing so your Frontline Assault/Scramblers can melt them while shotguns flank.
Hmg -- underpowered for such a huge hitbox -- without a capable logi be ready to die alot.
I am just having a hard time feeling bad for mass driver users that think nothing should kill them. Hmgs and Shotguns need love, but everything else is in it's place, don't spec into an area of denial weapon and expect the frontlines to be forgiving. I don't expect to run across an open area without snipers/lasers/forges or massdrivers picking me off. I wouldn't spec into lasers and run up to the frontlines to hack points. Know your roles. This is just my opinion and I am sure every mass driver user will disagree, but splash damage is no longer king. All hail the headshot.
I fall into number 3 - I have a assault toon with AR aswell as my heavy with HMG and being that these are the only 2 suit/weapon combo's I can really compare. the conclusion about the balance of the 2 is that the assault/AR is far better in 90%+ situations where you find yourself. on the other 10% speed of movement and hit size means that the advantage is only slight |
Borne Velvalor
BLACK-DRAGON-SOCIETY
726
|
Posted - 2013.10.17 04:01:00 -
[87] - Quote
Doc DDD wrote:In my opinion those that are hating on the assault rifle/scrambler rifle fall into these categories
1. Bunny hopping frontline massdriver users that don't understand the concept of area of denial and can no longer rely on broken hit detection and op splash damage. Working as intended.
2. Frontline Scouts that can no longer rely on broken hit detection. Working as intended.
3. Shotgun users that legitimately have issues with hit detection that should be corrected. Broken please fix.
3. Heavies realizing that Heavy Machine Gun damage and range desperately needs attention. Majority of heavies are flying up on a tower/rooftop/pipeline and spamming forge blasts because they cant compete on the ground. Broken please fix.
Right now your choices for light weapons are
Assault Rifle/Scrambler Rifle -- Both melt infantry
Swarm Launcher/Plasma Cannon -- Both garbage vs infantry
Laser Rifle -- Back up and use damage mods -- melts infantry
Sniper Rifle -- Back up and use damage mods -- melts infantry
Shotgun -- Broken hit detection needs fixing
Mass Driver -- Back up and keep infantry from rushing so your Frontline Assault/Scramblers can melt them while shotguns flank.
Hmg -- underpowered for such a huge hitbox -- without a capable logi be ready to die alot.
I am just having a hard time feeling bad for mass driver users that think nothing should kill them. Hmgs and Shotguns need love, but everything else is in it's place, don't spec into an area of denial weapon and expect the frontlines to be forgiving. I don't expect to run across an open area without snipers/lasers/forges or massdrivers picking me off. I wouldn't spec into lasers and run up to the frontlines to hack points. Know your roles. This is just my opinion and I am sure every mass driver user will disagree, but splash damage is no longer king. All hail the headshot.
This is a fair analysis.
I would just point out as a Laser user that while the gun works well at STD level competition, its lack of any damage upgrades at proto level makes Viziam completely out damaged by the Duvolle Tactical, even at optimal range. The Duvolle will easily be pumping out 50% more damage (two times the damage, actually, when not accounting for efficacy modifiers and not hitting the fire cap) within Laser optimal range. The Laser heats up and starts doing the same or more damage about the time he's dead.
If the Laser tries to go into cover the modifier is lost, so his damage will drop like a rock and the Duvolle can rush into optimal, which allows him to easily pump out 80% more DPS. If the Duvolle hides in cover, once again, the Laser's modifier is lost.
The problem with the Laser, and why so many do not use cover and stand next to it and die, is because they are dealing half optimal AR damage if they don't heat up. You HAVE to keep it on them to kill them, meaning you have to always have a bead on them, which means they always have a bead on you, which means you die before you heat up.
EDIT: Also, you CAN somewhat negate this as a Laser user by firing half your clip into your cover and then strafing outwards, nailing them. Of course, if the enemy goes into cover as you come out of it, you'll lose a full mag, have to reload, and have 80% of your heat bar filled. So, half the time this just lets the AR charge and slaughter you. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1847
|
Posted - 2013.10.17 04:12:00 -
[88] - Quote
@ OP. Okay, you have a valid point.
But whining over ARs is anything BUT new.... |
Michael Arck
Anubis Prime Syndicate
1550
|
Posted - 2013.10.17 04:14:00 -
[89] - Quote
I got killed by a Duvolle Tac today. Haven't seen those in use for a while... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1847
|
Posted - 2013.10.17 04:15:00 -
[90] - Quote
Michael Arck wrote:I got killed by a Duvolle Tac today. Haven't seen those in use for a while...
Its because of their price is way too high for their preformance.
Glu-5 on the other side are still competitive. |
|
Borne Velvalor
BLACK-DRAGON-SOCIETY
727
|
Posted - 2013.10.17 04:21:00 -
[91] - Quote
Michael Arck wrote:I got killed by a Duvolle Tac today. Haven't seen those in use for a while...
I see far more standard Duvolle's. I run Laser, however, so I occasionally have players swap to Tacticals for the range, which is hard to handle. My optimal starts only 5m out of theirs. If I'm at the end of my optimal I can kill them more easily, but then they just back up 5m and I'm doing 12% damage. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
408
|
Posted - 2013.10.17 04:25:00 -
[92] - Quote
Bla bla bla
Something needs to change,
Either Range or Damage or Kick or Dispersion.
What are the drawbacks???? The weapon is supposed to be solid all around not beastly throughout.
Still dont understaand what CCP is waiting for to drop the range. It would allow us to actually see the TAC and maybe Burst again. |
Michael Arck
Anubis Prime Syndicate
1550
|
Posted - 2013.10.17 04:26:00 -
[93] - Quote
I've found the Duvolle Tac as a good "barking dog" weapon. If the enemy is trying to reach Alpha on the bridge in Dom, a few shots from the Duvolle Tac will back them up while the teammates push forward for the finishing kill.
But yes, I am seeing alot more Duvolle standards out there. Soon as I see my HP depletes, I'm always like "what the heck just-oh its a duvolle". Those ARs are monsters... |
Flux Raeder
WarRavens League of Infamy
300
|
Posted - 2013.10.17 04:45:00 -
[94] - Quote
meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. It's useless trying to fight the OP QQ'ers, not just for the AR but for every aspect they have found a way to complain about. Fair warning, I have already wasted too many hours ripping out my hair at the backwards, mouth-breathing, narcissistic, hypocritical bs that comes out of some of these people's mouths. Idk how many of you are from closed beta, but don't you sometimes wish the forums were like they were back then? Back when to be part of the select testers you had to be on top of your **** and, in the case of the pshome beta keys, intelligent enough to pass what was more or less a strategic-thinking test? |
m twiggz
Hollowed Kings
94
|
Posted - 2013.10.17 04:55:00 -
[95] - Quote
Doc DDD wrote:In my opinion those that are hating on the assault rifle/scrambler rifle fall into these categories
1. Bunny hopping frontline massdriver users that don't understand the concept of area of denial and can no longer rely on broken hit detection and op splash damage. Working as intended.
2. Frontline Scouts that can no longer rely on broken hit detection. Working as intended.
3. Shotgun users that legitimately have issues with hit detection that should be corrected. Broken please fix.
3. Heavies realizing that Heavy Machine Gun damage and range desperately needs attention. Majority of heavies are flying up on a tower/rooftop/pipeline and spamming forge blasts because they cant compete on the ground. Broken please fix.
Right now your choices for light weapons are
Assault Rifle/Scrambler Rifle -- Both melt infantry
Swarm Launcher/Plasma Cannon -- Both garbage vs infantry
Laser Rifle -- Back up and use damage mods -- melts infantry
Sniper Rifle -- Back up and use damage mods -- melts infantry
Shotgun -- Broken hit detection needs fixing
Mass Driver -- Back up and keep infantry from rushing so your Frontline Assault/Scramblers can melt them while shotguns flank.
Hmg -- underpowered for such a huge hitbox -- without a capable logi be ready to die alot.
I am just having a hard time feeling bad for mass driver users that think nothing should kill them. Hmgs and Shotguns need love, but everything else is in it's place, don't spec into an area of denial weapon and expect the frontlines to be forgiving. I don't expect to run across an open area without snipers/lasers/forges or massdrivers picking me off. I wouldn't spec into lasers and run up to the frontlines to hack points. Know your roles. This is just my opinion and I am sure every mass driver user will disagree, but splash damage is no longer king. All hail the headshot.
Thank you. |
Michael Arck
Anubis Prime Syndicate
1552
|
Posted - 2013.10.17 05:00:00 -
[96] - Quote
Meri Jin, your posts were great. |
meri jin
Goonfeet Top Men.
590
|
Posted - 2013.10.17 06:26:00 -
[97] - Quote
Michael Arck wrote:Meri Jin, your posts were great.
hmm, thank you I guess? First time reading that one said that, not sure if you are trolling or honest ;).
Borne Velvalor wrote:It's easiest to calculate for proto gear when everyone competitive uses it. Also, I see Duvolles all night long and killed Duvolles all last night. My god I saw half a dozen Thales, at least. I can say with confidence that during the hours leading up to down time, I often see more Duvolles than GEKs. Half the time I die or more I see their equipment and they're running full proto.
My suit I use to fight these Duvolles costs a whole 10k. The whole thing. Barely more than 500 health and a STD Laser and SMG. So, I know what you mean by not everyone uses proto. The average advanced Sentinel probably has around 900 total health after level 3/2 core armor and shielding. Add 300 health in plates and that's 1200. Without damage mods and maybe level 3 proficiency, your GEK is doing 700 to shields and 800 to armor a second to the head. So, you could drop an ADV Heavy with your ADV gear in a little under 2 seconds of headshots. Your armor is not going to be nearly as good as a proto suit, though. Complex Shield Extenders offer double the shields of enhanced and Complex Armor Plates have around 50% more armor than enhanced. Heavies have more innate HP and from core skills than other suits, which get their majority from extenders/plating. So, it's harder for you to kill a Heavy without dieing of the same tier than a full proto. Still, a few seconds of head shots isn't very hard. I've killed ADV heavies in CQC with my STD SMG. It only takes about three seconds of head shots. Catch them off guard, ADS on head, hold trigger. :L
Now I feel like I'm a very bad gamer, I never manage to drop a heave in 3 seconds. Never. Btw I'm playing Logi only. I need to use the AR due to the less fitting requirements. I can't use a SMG or what ever side hand. My AR skills maybe have 1,5mil SP spread all over the skilltree. The rest of my SP goes in to logi stuff like nano hives, drop up links, repair modules and so on. Duvolles? Prof 5? I'm so far away from them, feels like friendzone back in school days, you can look at it, but don't touch xD. I think I could use a Duvolles, but I never tried it, hard to fit in a Logi suit (the other modules are more important for the team) and very expensive. |
Michael Arck
Anubis Prime Syndicate
1555
|
Posted - 2013.10.17 07:10:00 -
[98] - Quote
That was an honest post |
BARDAS
DUST University Ivy League
672
|
Posted - 2013.10.17 07:40:00 -
[99] - Quote
What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek. |
meri jin
Goonfeet Top Men.
591
|
Posted - 2013.10.17 07:42:00 -
[100] - Quote
BARDAS wrote:What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek.
Now that is constructive! And absolutely not over the top. |
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m twiggz
Hollowed Kings
96
|
Posted - 2013.10.17 08:58:00 -
[101] - Quote
meri jin wrote:BARDAS wrote:What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek. Now that is constructive! And absolutely not over the top.
Definitely over the top. He must be playing a different game.
CoD: MW2 with a UMP and silencer perhaps? Now that was an OP weapon. Maybe CoD: Black Ops with a AKu, grip and extended mag? Now that was an OP weapon. AR in dust? Definitely not OP. Did you see players in those games complaining on forums about the 'OP' weapons begging for nerfs? No. Of course people would rage all over the place about it but they dealt with it and adapted their play styles. Maybe you should also look into doing so...
Never the less you will always have people complaining something is OP. The only true way to fix that is to give all weapons the same amount of damage, same clip size, same range, etc. and just give them different names and rounds/projectiles. Would that make for a fun game? In my opinion, no. Each weapon has a different tactical advantage, use your weapon the way its meant to be used and you should do just fine. Unless you're bad. Then you'll always be bad. |
Lorhak Gannarsein
molon labe. RISE of LEGION
453
|
Posted - 2013.10.17 09:09:00 -
[102] - Quote
Can't remember where, but if I remember correctly, in early Uprising someone calculated that a full team of Duvolle Tac (pre-nerf, of course) could out-DPS the Madrugar's OP repper and bring it to a burning halt... now that was OP damage.
AR's just the best weapon in the game at the moment. People like to say that the ScR's better, and it is, but only if you know how to use it. Not like Duvolle overheats... |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
124
|
Posted - 2013.10.17 09:37:00 -
[103] - Quote
Quote:[i]Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is telling everyone they have no definite data, in a game where there really aren't any methods to get any. But no, this PROVES his theory, because he's questioned others, so that must make him right! It's not as if that cuts both ways and could means he's just as much wrong, but screw open mindedness, this is about hiding ones own closed mindedness and picking at others because they can't get hard data, when nobody can get hard data.
5/5 QQ operation, 3/5 QQ proficiency. Active QQ skill boosters in place. |
Michael Arck
Anubis Prime Syndicate
1558
|
Posted - 2013.10.17 10:11:00 -
[104] - Quote
It is funny how he just came up with a percentile as if he had collected hard data about it. So we are just forgetting about that part huh?
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meri jin
Goonfeet Top Men.
595
|
Posted - 2013.10.17 10:50:00 -
[105] - Quote
Blake Kingston wrote:.... telling everyone they have no definite data, in a game where there really aren't any methods to get any. But no, this PROVES his theory, because he's questioned others, so that must make him right! ....
I never said that I'm right, and by the way, right about what? I never tried to prof something. I'm saying that calling false numbers is as helpful as comments like this one:
BARDAS wrote:What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek.
|
ALPHA DECRIPTER
Dragon-Empire
587
|
Posted - 2013.10.17 11:02:00 -
[106] - Quote
lol that 30% comment sure went on for a while, didn't it lol. IDC, though as him being right or wrong really doesn't change anything.
I agree, OP, it is annoying when people dis something but leave out the facts...that would be considered propaganda (one-sided information) wouldn't it? That being said I have to agree with the QQers. I find myself fighting heavies head on sometimes while using an AR. I'm a scout....I have no proficiency....I use a STD AR with 1 basic dmg mod. There is no way I should ever win such a fight.
This in mind I sometimes think "Should I skip my roadmap and go straight for the ADV AR?". I'm not a frontline scout and will only use my AR fit when I see aggression is currently more important then scout tactics. I have 3 styles to work on before I get to my AR fit and so it's going to be quite a while before I reach ADV with my AR.
Well I enjoyed the read so thanks everyone that commented
`Sigh. Just another fun game of DUST. |
Cosgar
ParagonX
6120
|
Posted - 2013.10.17 12:22:00 -
[107] - Quote
I just lost the last heavy I used to logi for thanks to ARs. I hope it was worth it to you guys. |
Dimitri Rascolovitch
The Immortal Knights
57
|
Posted - 2013.10.17 14:00:00 -
[108] - Quote
Cosgar wrote:I just lost the last heavy I used to logi for thanks to ARs. I hope it was worth it to you guys.
logi for me, i can run my proto heavy suit for ya, with all sorts of armors plates and stuffs |
Borne Velvalor
BLACK-DRAGON-SOCIETY
727
|
Posted - 2013.10.17 18:46:00 -
[109] - Quote
meri jin wrote:Borne Velvalor wrote:It's easiest to calculate for proto gear when everyone competitive uses it. Also, I see Duvolles all night long and killed Duvolles all last night. My god I saw half a dozen Thales, at least. I can say with confidence that during the hours leading up to down time, I often see more Duvolles than GEKs. Half the time I die or more I see their equipment and they're running full proto.
My suit I use to fight these Duvolles costs a whole 10k. The whole thing. Barely more than 500 health and a STD Laser and SMG. So, I know what you mean by not everyone uses proto. The average advanced Sentinel probably has around 900 total health after level 3/2 core armor and shielding. Add 300 health in plates and that's 1200. Without damage mods and maybe level 3 proficiency, your GEK is doing 700 to shields and 800 to armor a second to the head. So, you could drop an ADV Heavy with your ADV gear in a little under 2 seconds of headshots. Your armor is not going to be nearly as good as a proto suit, though. Complex Shield Extenders offer double the shields of enhanced and Complex Armor Plates have around 50% more armor than enhanced. Heavies have more innate HP and from core skills than other suits, which get their majority from extenders/plating. So, it's harder for you to kill a Heavy without dieing of the same tier than a full proto. Still, a few seconds of head shots isn't very hard. I've killed ADV heavies in CQC with my STD SMG. It only takes about three seconds of head shots. Catch them off guard, ADS on head, hold trigger. :L Now I feel like I'm a very bad gamer, I never manage to drop a heave in 3 seconds. Never. Btw I'm playing Logi only. I need to use the AR due to the less fitting requirements. I can't use a SMG or what ever side hand. My AR skills maybe have 1,5mil SP spread all over the skilltree. The rest of my SP goes in to logi stuff like nano hives, drop up links, repair modules and so on. Duvolles? Prof 5? I'm so far away from them, feels like friendzone back in school days, you can look at it, but don't touch xD. I think I could use a Duvolles, but I never tried it, hard to fit in a Logi suit (the other modules are more important for the team) and very expensive.
Don't worry about it; I feel like one too. Some days my K/D will rise by 0.1, and some days it'll drop by the same. When I had less kills it was fluctuating by up to 0.15 during a heavy day of play. I can say that I have indeed dropped several Heavies is 3-4 seconds with the SMG, although usually they were off guard. It's much easier to do it with an AR due to the extra range. If they don't know you're there, it's pretty easy to blast them, although my accuracy isn't what it used to be when I played CoD.
I've gone Logi too and run Standard fittings. I don't expect to exceed Duvolles, and my average KD with the Laser is probably around 1.5. However, I easily get 10 assists a match. I used to think the Laser fired at 1000 RPM as this would at least make it have a chance against things like tactical ARs, but it might be closer to 700 RPM. This would mean the Viziam is doing 200 damage a second, compared to a Duvolle's base 470 damage a second. See the problem? This may actually be the case, as it takes around 3 seconds to down a player with 800 health, after heat generation. I'll post some math in another thread comparing TTK, but even after 50% bonus damage every single second with the Laser, the Duvolle Tactical, even after drop off, can kill the Laser user twice over with the same proto suit. Actually, the GLU-5 has an almost identical time to kill, only saving a twentieth of a second. I don't recommend the Duvolle over the GLU; it's saving you a single bullet at most against Proto Assault suits with 800 HP. Not even that, half the time. Use the CPU/PG to upgrade something else a tier. |
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
880
|
Posted - 2013.10.18 12:49:00 -
[110] - Quote
Flux Raeder wrote:meri jin wrote:Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. It's useless trying to fight the OP QQ'ers, not just for the AR but for every aspect they have found a way to complain about. Fair warning, I have already wasted too many hours ripping out my hair at the backwards, mouth-breathing, narcissistic, hypocritical bs that comes out of some of these people's mouths. Idk how many of you are from closed beta, but don't you sometimes wish the forums were like they were back then? Back when to be part of the select testers you had to be on top of your **** and, in the case of the pshome beta keys, intelligent enough to pass what was more or less a strategic-thinking test?
Oh PLEASE!! The most OP weapon in Closed Beta was an AR. The Creodon AR.
But hey no problem!!
November is just about here! That means PS4. That means me and probably a lot of other Closed Beta and Open Beta players will go play other games.
|
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Revelations 514
Red Star. EoN.
141
|
Posted - 2013.10.22 19:28:00 -
[111] - Quote
m twiggz wrote:meri jin wrote:BARDAS wrote:What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek. Now that is constructive! And absolutely not over the top. Definitely over the top. He must be playing a different game. CoD: MW2 with a UMP and silencer perhaps? Now that was an OP weapon. Maybe CoD: Black Ops with a AKu, grip and extended mag? Now that was an OP weapon. AR in dust? Definitely not OP. Did you see players in those games complaining on forums about the 'OP' weapons begging for nerfs? No. Of course people would rage all over the place about it but they dealt with it and adapted their play styles. Maybe you should also look into doing so... Never the less you will always have people complaining something is OP. The only true way to fix that is to give all weapons the same amount of damage, same clip size, same range, etc. and just give them different names and rounds/projectiles. Would that make for a fun game? In my opinion, no. Each weapon has a different tactical advantage, use your weapon the way its meant to be used and you should do just fine. Unless you're bad. Then you'll always be bad.
This is BS. Go look at the MW forums..... Cries for nerfs are common and are granted just as commonly. MW is really big about weapon balance, and take more than just math into consideration as they have been doing this awhile. Also, even the ones they tweak are not nearly as broken as the AR is in Dust. They had better balance, and fixed things quickly which is why it was not as publicized. It took them less than a month to nerf the FMG's and Type-95. The Type-95 they tweaked again a month later and the ACR after that.
Just spouting nonsense like, people just dealt with it tells me you have never actually been to the COD forums. |
Monkey MAC
killer taxi company General Tso's Alliance
856
|
Posted - 2013.10.22 23:12:00 -
[112] - Quote
Well we could always use aeon's fancy dps graphs! |
Borne Velvalor
BLACK-DRAGON-SOCIETY
797
|
Posted - 2013.10.23 20:56:00 -
[113] - Quote
Revelations 514 wrote:m twiggz wrote:meri jin wrote:BARDAS wrote:What do you mean by "this time"? It was ALWAYS the Assault Rifle that was most OP out of all the weapons. Everyone knows it too. Aim Assist just brought more attention to it is all as people with ****** aim can now melt faces from 100 meters in under a second with a Duvolle or Gek. Now that is constructive! And absolutely not over the top. Definitely over the top. He must be playing a different game. CoD: MW2 with a UMP and silencer perhaps? Now that was an OP weapon. Maybe CoD: Black Ops with a AKu, grip and extended mag? Now that was an OP weapon. AR in dust? Definitely not OP. Did you see players in those games complaining on forums about the 'OP' weapons begging for nerfs? No. Of course people would rage all over the place about it but they dealt with it and adapted their play styles. Maybe you should also look into doing so... Never the less you will always have people complaining something is OP. The only true way to fix that is to give all weapons the same amount of damage, same clip size, same range, etc. and just give them different names and rounds/projectiles. Would that make for a fun game? In my opinion, no. Each weapon has a different tactical advantage, use your weapon the way its meant to be used and you should do just fine. Unless you're bad. Then you'll always be bad. This is BS. Go look at the MW forums..... Cries for nerfs are common and are granted just as commonly. MW is really big about weapon balance, and take more than just math into consideration as they have been doing this awhile. Also, even the ones they tweak are not nearly as broken as the AR is in Dust. They had better balance, and fixed things quickly which is why it was not as publicized. It took them less than a month to nerf the FMG's and Type-95. The Type-95 they tweaked again a month later and the ACR after that. Just spouting nonsense like, people just dealt with it tells me you have never actually been to the COD forums.
Most of CoD's balance issues lie in the killstreaks and the fact that the times to kill are so fast on all the weapons.
Fact: the difference in kill times between CoD's most OP weapons to the most UP weapons in a class are far smaller than the difference between a Duvolle with Complex Damage Mods and Proficiency 5 versus a full standard suit. The proto user takes longer to kill and kills faster in that scenario than a player that somehow has both Stopping Power and Juggernaut against opponents with neither. The variance is not usually greater than -¦20% within both weapon's optimal ranges. Some weapons perform better at range but them maps in CoD games are filled with endless CQC encounters, so it's a fair trade off.
Of course, as Dust 514 is an MMO FPS, this makes sense to a certain degree. It's not like CoD where half the best weapons are the starting weapons or easily acquired weapons. You can easily get most of the best perks and guns in a CoD game in a week or two. |
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