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meri jin
Goonfeet Top Men.
545
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Posted - 2013.10.15 05:01:00 -
[1] - Quote
Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even start your own. But before you start let me show you how not to be "that guy".
Reading a couple of postings I couldn't shake the feeling that some of this posts starts like this: Guy 1 is getting his ass ripped and runs with tears in his eyes in the forum. OMG I'm using a HMG right? A HEAAAAAVY machine gun and this douvole what ever guy is keep killing me! wtf?! I should be the one winning! I'm the one using a HMG here, and the what is this X in the weapon Icon anyway?
Well, my first thought was: what the hell is this guy using against a prototype weapon, meta 1? Is he really trying to kill someone using a low level suit? Because the one with the proto is probably wearing minimum advanced suits. How did he approach? Was he standing still? Well we will ever know since he did no tell us. If I fight against a advanced heavy and he is full HP, I would die. And I'm using advanced gear.
Another guy can't overcome the feeling that he is not the best in this game and is seeing the posting from guy 1 and jups in: I can believe that a AR killed me while I was using a LASOOOR, isn't it obvious that a laser should be the most powerful weapon!? Especially when I am holding it? He killed me in my optimal range *sob*, that is so unfair *sob*! He killed me in a Second! *starts crying*
Again, how are they equipped? Did he approach? Was his opponent a vet? Maybe 15mil+ SP? Maybe he was very skillful, maybe the laser-using-op is a moron? What equipment did they use? Killed in a second? That never happened to me, maybe I should try a prototype weapon, but I highly doubt It would be strong enough. Who knows, may be this guy was running around in militia? And his opponent was skilled out and wearing dmg mods? Did he even knew how to use a laser? That it is not a burst dmg weapon? We will never know. But some one should tell him that the laser become ineffective against armor.
What I'm trying to tell you is to be more realistic. Some of you know CCP Shanghai, and you know that balancing is not one of their ... lets say "best-known" skills. TAC AR anyone? No? I heaved used it since CCP "revisit" it. It nearly disappear. One more thing so keep in mind is that the AR is not the finish product, It's a placeholder for weapons and mechanics we will hopefully see someday. (I'm not even trying to troll here)
I'm stepping farther and farther away from this game every day. No joke, I still play the same amount of time, but no longer Dust. This neutral distance shows me more and more stupidity that happen here in the forums, not only on balance or in this case AR topics.
Have fun, I need a new cup of coffee. |
Viktor Hadah Jr
Negative-Impact Cult of War
546
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Posted - 2013.10.15 05:10:00 -
[2] - Quote
I would have to disagree with the "Again" part in order to have started up crying "Again" it would have at first had to stop. But this forum is full of cry babies that produce sweet tears 24/7. |
Winking Sphincter
Tal-Romon Legion Amarr Empire
0
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Posted - 2013.10.15 05:11:00 -
[3] - Quote
LOL WUT? |
low genius
The Sound Of Freedom Renegade Alliance
693
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Posted - 2013.10.15 05:19:00 -
[4] - Quote
late to the party. |
Paran Tadec
TeamPlayers EoN.
1414
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Posted - 2013.10.15 05:26:00 -
[5] - Quote
AR is hilariously easy to use as a steamroll device since hit detection works alot better now. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
226
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Posted - 2013.10.15 05:28:00 -
[6] - Quote
It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ |
low genius
The Sound Of Freedom Renegade Alliance
693
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Posted - 2013.10.15 05:30:00 -
[7] - Quote
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
it's just... boring. |
meri jin
Goonfeet Top Men.
545
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Posted - 2013.10.15 05:30:00 -
[8] - Quote
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
Where did you get that number? I didn't even realize that I was defending... thank you for showing me. |
calvin b
Molon Labe. RISE of LEGION
712
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Posted - 2013.10.15 05:36:00 -
[9] - Quote
I have to disagree on the AR being OP. The ScR is more of a problem with its longer range and charge shot, it can out damage an AR in the right hands. The problem is people are being killed by them and they must be OP. I am an AR user but I also have proficiency at lvl 5 and I have one damage mod, thats it. I run a GEK or Duvolle and what ever mood I am in is the one I play. Stop with the nerf bat. The problem is a weaker player got outplayed and now they want to nerf what killed them. Get better and keep trying, eventually you will be doing the stomping and looking back on these days as a step in many to come. Also lag has cost me dearly these last days but how sweeter the game is win or lose when there is no lag and you own the board. How do you know you own the board is that you have killed so many people they use an orbital just for you
Two things I cant F****** cant stand is F***** LAG and poor match making. |
meri jin
Goonfeet Top Men.
545
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Posted - 2013.10.15 05:46:00 -
[10] - Quote
An orbital just for you?
Must feel like a summer rain in a hot day :-). |
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8213
Grade No.2
375
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Posted - 2013.10.15 05:47:00 -
[11] - Quote
When are people just going to actually take time to use the SCR properly? SCR > AR. I b*tched about the SCR because it out worked my AR, but eventually I became smart.
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meri jin
Goonfeet Top Men.
548
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Posted - 2013.10.15 05:49:00 -
[12] - Quote
8213 wrote:When are people just going to actually take time to use the SCR properly? SCR > AR. I b*tched about the SCR because it out worked my AR, but eventually I became smart.
I'm using a lot of AR, and I tried the SCR once, let me tell you this: It feels like heaven. The flexibility you get due to the charge shot is amazing. I just need to use of my pile of GEG38ts. :) |
Sinboto Simmons
SVER True Blood Public Disorder.
1448
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Posted - 2013.10.15 05:50:00 -
[13] - Quote
No nerfs please, just make it act as a plasma weapon. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
228
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Posted - 2013.10.15 05:50:00 -
[14] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ Where did you get that number? I didn't even realize that I was defending... thank you for showing me.
Oh you are quite defending alright:
Summary of what you wrote: "I'm going to try and ridicule people who complain about the AR instead of collecting actual information on balance. There's no point in me investigating the Time to Kill within each weapon's optimal range, such as for HMG vs the AR nor other such weapons which are commonly complained over."
On average about 4-5 bullets were missing their targets (of the bullets actually directed at a target) prior due to hit detection issues. Now since almost all of them hit damage has gone up. That means killing a few bullets sooner. That may not seem like much but when an armor/shield mod only improves about 1-3 bullets worth of damage the end result is much faster kills essentially negating said mod in favor of a shorter kill time.
Well it's not "didn't hit" as much as "was not calculated as damage".
This discrepancy was noted and thus the hit detection was updated. |
meri jin
Goonfeet Top Men.
548
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Posted - 2013.10.15 05:58:00 -
[15] - Quote
@Dovallis Martan JenusKoll where did you get the 30% ? |
Meeko Fent
DUST University Ivy League
1188
|
Posted - 2013.10.15 05:58:00 -
[16] - Quote
Shorten range.
Ta-*******-da
It'd Shut us up. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1478
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Posted - 2013.10.15 05:59:00 -
[17] - Quote
If I get frustrated with infantry weapons and nade spam I just hop in my dropship and I'm untouchable until they bring out the AV.
But then, if enough of them forget about the infantry on my team, then my usage of a vehicle could essentially turn the tides of a battle.
Don't forget that; there's more than just infantry in this game. Infantry gameplay may make up 80% of the experience but vehicles can still impact greatly on the outcome of a fight. And they're rebalancing vehicles too and hopefully they'll address THE RIGHT complaints we have about vehicles and not all the wrong ones and/or accidently make us invulnerable.
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Meeko Fent
DUST University Ivy League
1188
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Posted - 2013.10.15 05:59:00 -
[18] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? From the 30% that didn't register prior. |
meri jin
Goonfeet Top Men.
549
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Posted - 2013.10.15 06:09:00 -
[19] - Quote
Meeko Fent wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? From the 30% that didn't register prior.
I didn't know that CCP released some new datasheets. Where can I find them? Surely this number is not made up or a rough estimate? |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
230
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Posted - 2013.10.15 06:17:00 -
[20] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. |
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meri jin
Goonfeet Top Men.
550
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Posted - 2013.10.15 06:19:00 -
[21] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch.
How did you measure it? |
Shogen Shu
Algintal Core Gallente Federation
26
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Posted - 2013.10.15 06:20:00 -
[22] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
Keep asking buddy, expos and show their lies! |
pyramidhead 420
Carbon 7 CRONOS.
108
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Posted - 2013.10.15 06:22:00 -
[23] - Quote
meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? his butt |
Shogen Shu
Algintal Core Gallente Federation
26
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Posted - 2013.10.15 06:24:00 -
[24] - Quote
pyramidhead 420 wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? his butt
Yeah it sure feels like it.
Did you know that the Mass Driver become 35% stronger in the last patch? |
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
858
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Posted - 2013.10.15 06:28:00 -
[25] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
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Posted - 2013.10.15 06:29:00 -
[26] - Quote
meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it?
By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see. |
meri jin
Goonfeet Top Men.
556
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Posted - 2013.10.15 06:33:00 -
[27] - Quote
Tech Ohm Eaven wrote:
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN
Source please.
Dovallis Martan JenusKoll wrote: By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see.
That you. All I want to know was that you made this number up. Now please stop posting this **** in my topic. OK?
Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/
This number is now officially made up!
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pyramidhead 420
Carbon 7 CRONOS.
110
|
Posted - 2013.10.15 06:33:00 -
[28] - Quote
Dovallis Martan JenusKoll wrote:meri jin wrote:Dovallis Martan JenusKoll wrote:meri jin wrote:@Dovallis Martan JenusKoll where did you get the 30% ? The reduction in Time to Kill relative before and after the patch. How did you measure it? By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR. If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see. this literally made me laugh out loud comic book guy is that you??? |
Shogen Shu
Algintal Core Gallente Federation
27
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Posted - 2013.10.15 06:35:00 -
[29] - Quote
you are not a mindless goonfleet drone ;) |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
232
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Posted - 2013.10.15 06:36:00 -
[30] - Quote
meri jin wrote:Tech Ohm Eaven wrote:
I have no idea? Maybe try?? looking up posts by this guy:
CCP WOLFMAN
Source please. Dovallis Martan JenusKoll wrote: By using the weapons myself and by watching recordings. I'm not making a doctorate off of these things, so I didn't keep official records. If you wish to spend time collecting data and making it accurate on a video game, go right ahead. I merely estimated the encounter time reduction, and rounded it Down to the closest 10%. TTK used to be about 4-5 seconds, now it's 2-3 seconds with the AR.
If you think it's faulty in any way I welcome you to write up that doctorate on damage dispersal that you so desperately want to see.
That you. All I want to know was that you made this number up. Now please stop posting this **** in my topic. OK? Dovallis Martan JenusKoll wrote:It did receive a 30% damage buff with hit detection.
I'm not surprised that the people who want the "easy mode guns" want to defend this tooth and nail. :/ This number is now officially made up! Recorded games are "made up"? Okay whatever. Since the game itself does not qualify as a source what does?
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