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Godin Thekiller
Hellstorm Inc League of Infamy
799
|
Posted - 2013.09.22 00:00:00 -
[121] - Quote
R F Gyro wrote:Spkr4theDead wrote:Explain why you feel it's an excellent idea. Because I really want tanks (HAVs) to be big, bad monsters of the battlefield. I want tanks and AV balanced so that it takes several players using good teamwork to kill them. I want proto tanks that can only be killed by a group of proto AV infantry. However, in order for tanks to be so strong it takes multiple players working as a team to kill them, and for the game to remain balanced, it must take multiple players working as a team to operate them. All the other HAV/AV balance suggestions I've seen so far are based around balancing on ISK, which is doomed to failure as we all get richer. We need to balance the game first and foremost on the most limited resource in Dust battles, which is the players. Balance on that first, and then tune the balance with ISK.
Well, I'll explain why this is a horrible idea, as well as counter your points:
1: I pay for the entire thing, so why should I give half of the purpose of it to a random bluedot?
2: I've not seen that many balancing around ISK, other than reduction in price for specific ones (such as the PROTO turrets that are almost a million), as they aren't balanced with the other's price.
3: Requiring more than 3 or 4 people to kill one HAV with PROTO weapons is imo overkill at that point. The HAV should be able to survive long enough to stay for a short period, and escape, and if they trap it, or have more than enough AV, it's dead.
4: Like I said, we already do require more than just the pilot for a HAV to do well. Backup AV, a Logistics or two and a LLV repping it and the people around it, and gunners keeping the infantry away (well, if they would fix the small turret aim on HAV's anyways), as well as a spotter to tell the said HAV where incoming AV is, and where infantry that needs to be hit is.
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sixteensixty4
CAUSE 4 C0NCERN
121
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Posted - 2013.09.22 00:29:00 -
[122] - Quote
Really, this got 7 pages??
As someone that doesnt agree with fellow tankers, this thread has made me see what they prolly go through
This is by far, the most stupid "tank thread" i ever seen, but you know, it was made by some guy called "adam and steve"
Troll thread is troll thread
Dear ******., contact me in game and i'll call you a fully specced shield tank, so you can have a turn, as clearly you dont know shite about tanks....
untill then you should just stfu, as your opinion counts for **** all, at the very least you could specced into proto swarms like the rest of us, but no, your rocking that milita gettting all butthurt coz you cant even dent us
if you canrt solo a tank, then you are, a BAD player, end off, you suck dude, and should prolly go play sudoku or some sh!t |
Godin Thekiller
Hellstorm Inc League of Infamy
799
|
Posted - 2013.09.22 00:42:00 -
[123] - Quote
sixteensixty4 wrote:Really, this got 7 pages??
As someone that doesnt agree with fellow tankers, this thread has made me see what they prolly go through
This is by far, the most stupid "tank thread" i ever seen, but you know, it was made by some guy called "adam and steve"
Troll thread is troll thread
Dear ******., contact me in game and i'll call you a fully specced shield tank, so you can have a turn, as clearly you dont know shite about tanks....
untill then you should just stfu, as your opinion counts for **** all, at the very least you could specced into proto swarms like the rest of us, but no, your rocking that milita gettting all butthurt coz you cant even dent us
if you canrt solo a tank, then you are, a BAD player, end off, you suck dude, and should prolly go play sudoku or some sh!t
You don't need to insult the guy so rudely...... |
sixteensixty4
CAUSE 4 C0NCERN
121
|
Posted - 2013.09.22 00:44:00 -
[124] - Quote
Godin Thekiller wrote:sixteensixty4 wrote:Really, this got 7 pages??
As someone that doesnt agree with fellow tankers, this thread has made me see what they prolly go through
This is by far, the most stupid "tank thread" i ever seen, but you know, it was made by some guy called "adam and steve"
Troll thread is troll thread
Dear ******., contact me in game and i'll call you a fully specced shield tank, so you can have a turn, as clearly you dont know shite about tanks....
untill then you should just stfu, as your opinion counts for **** all, at the very least you could specced into proto swarms like the rest of us, but no, your rocking that milita gettting all butthurt coz you cant even dent us
if you canrt solo a tank, then you are, a BAD player, end off, you suck dude, and should prolly go play sudoku or some sh!t You don't need to insult the guy so rudely......
Clearly i do, or i wouldnt have posted |
Godin Thekiller
Hellstorm Inc League of Infamy
801
|
Posted - 2013.09.22 00:51:00 -
[125] - Quote
sixteensixty4 wrote:Godin Thekiller wrote:[quote=sixteensixty4]Really, this got 7 pages??
As someone that doesnt agree with fellow tankers, this thread has made me see what they prolly go through
This is by far, the most stupid "tank thread" i ever seen, but you know, it was made by some guy called "adam and steve"
Troll thread is troll thread
Dear ******., contact me in game and i'll call you a fully specced shield tank, so you can have a turn, as clearly you dont know shite about tanks....
untill then you should just stfu, as your opinion counts for **** all, at the very least you could specced into proto swarms like the rest of us, but no, your rocking that milita gettting all butthurt coz you cant even dent us
if you canrt solo a tank, then you are, a BAD player, end off, you suck dude, and should prolly go play sudoku or some sh!t You don't need to insult the guy so rudely......
Clearly i do, or i wouldnt have posted [/quoted]
sigh............ |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 14:01:00 -
[126] - Quote
Tebu Gan wrote:
NO
I spend the money on the tank, I control it.
Nuff said.
Bad argument |
Scheneighnay McBob
Bojo's School of the Trades
3218
|
Posted - 2013.09.22 14:59:00 -
[127] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Support.
Unfortunately, I knew how the community would react to this, since I suggested it several times in the past. No matter how much sense it makes, they think that a high price tag justifies being able to go solo.
It doesn't. Price = potential effectiveness; not base effectiveness. actually its because of the personal investment we put into our vehicles that makes us not want to trust random retards with our own stuff. im sorry that your idea of how infantry behaves doesn't exist Every other vehicle also requires personal investment.
If you want to use a vehicle well, get in a squad. |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 15:05:00 -
[128] - Quote
Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships. |
pegasis prime
BIG BAD W0LVES
1013
|
Posted - 2013.09.22 15:07:00 -
[129] - Quote
KEROSIINI-TERO wrote:Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships.
Im pretty sure the smaller teck 2 ships dont have a crew. I could be wrong its been a while.
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Spkr4theDead
International-Fleet
809
|
Posted - 2013.09.22 15:12:00 -
[130] - Quote
KEROSIINI-TERO wrote:Tebu Gan wrote:
NO
I spend the money on the tank, I control it.
Nuff said.
Bad argument It would be the same if someone else had to deploy your equipment. You put the SP and ISK into it, so you should control it.
You have bad ideas. |
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Spkr4theDead
International-Fleet
809
|
Posted - 2013.09.22 15:14:00 -
[131] - Quote
KEROSIINI-TERO wrote:Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships. How is it a bad argument? |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 15:34:00 -
[132] - Quote
Lurchasaurus wrote: swarmers should need a second infatnry guy to load the next rockets into the launcher.....after all.......teamwork....
That might actually make a good mechanic!
Imagine Swarm being quite powerful but after each shot you'd have to take it off shoulder and reload it next to your foot
BUT You could have a team mate doing that while swarm is on your shoulder and reload you in a fraction of a time. |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 15:42:00 -
[133] - Quote
Godin Thekiller wrote:KEROSIINI-TERO wrote:Well perhaps solo operated tanks could be smaller ones, like scout tanks?
And multi operated be the toughest heavy tanks? It's over. Not going to happen. No.
Curious, why? Money isn't the reason - isk is irrelevant in battlefield balance. |
Crash Monster
Snipers Anonymous
1345
|
Posted - 2013.09.22 16:09:00 -
[134] - Quote
What's all this crap about "promotes cooperation" all the time?
Unless you manage to have some good folks on when you are playing you can't count on blues to do anything but impede whatever the feck you are trying to do.
We do not have the player base to redesign crap so that all the lone wolves have to buddy up with random blues. It ruins gaming experience two different ways.
You want to buddy up with folks -- knock yourself out -- don't handicap everyone else in the process. |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 16:17:00 -
[135] - Quote
Spkr4theDead wrote:KEROSIINI-TERO wrote:Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships. How is it a bad argument?
It is bad argument because saying lore is the reason, but lore itself points to other direction. A minor detail. BTW lore should not be taken into account in balancing the battlefield. |
Spkr4theDead
International-Fleet
819
|
Posted - 2013.09.22 16:20:00 -
[136] - Quote
KEROSIINI-TERO wrote:Spkr4theDead wrote:KEROSIINI-TERO wrote:Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships. How is it a bad argument? It is bad argument because saying lore is the reason, but lore itself points to other direction. A minor detail. BTW lore should not be taken into account in balancing the battlefield. Your idea of "balance" is making tanks completely useless. |
Crash Monster
Snipers Anonymous
1346
|
Posted - 2013.09.22 16:26:00 -
[137] - Quote
Hey, I have a thought...
If you think tankers need to buddy up -- maybe infantry should have to buddy up big-time to be able to take out a tank. No more lone proto gunners being able to take out a tank. Turnabout is fair play isn't it?
It's a tank for crying out loud.
Let me say that again... IT'S A TANK! |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 16:27:00 -
[138] - Quote
Spkr4theDead wrote:KEROSIINI-TERO wrote:Tebu Gan wrote:
NO
I spend the money on the tank, I control it.
Nuff said.
Bad argument It would be the same if someone else had to deploy your equipment. You put the SP and ISK into it, so you should control it. You have bad ideas.
That is such a narrow perspective. In single player shooters it makes sense not to rely on npc AI on your main offensive method, but chances are that dust is not being designed as a single player game.
Getting a ton of ideas and suggestions is the way to invent something new and viable. Some of them are not good and viable, but some might be.
That is the same in my case, as is everyone else's. |
KEROSIINI-TERO
Seraphim Initiative..
747
|
Posted - 2013.09.22 16:29:00 -
[139] - Quote
Spkr4theDead wrote:KEROSIINI-TERO wrote:Spkr4theDead wrote:KEROSIINI-TERO wrote:Lurchasaurus wrote:
In EVE a single capsuleer can manipulate a giant deathstar of galactic obliteration.
^ Debate Over ^
I think my combat engineered clone can handle driving a tracked vehicle while manning a single gun.
Sorry, bad argument. You're trying use lore but your point about lore is wrong. Eve ships have crews of thousands. And also the podpilots are using special interface, which merc clones don't have, to control ships. How is it a bad argument? It is bad argument because saying lore is the reason, but lore itself points to other direction. A minor detail. BTW lore should not be taken into account in balancing the battlefield. Your idea of "balance" is making tanks completely useless.
Tell me what my idea for tank balance is? Because I haven't stated it in theis thread.
EDIT: Never mind, let's rather not take this to personal push-pull. Apologies. |
R F Gyro
Clones 4u
528
|
Posted - 2013.09.22 17:17:00 -
[140] - Quote
Crash Monster wrote:Hey, I have a thought...
If you think tankers need to buddy up -- maybe infantry should have to buddy up big-time to be able to take out a tank. No more lone proto gunners being able to take out a tank. Turnabout is fair play isn't it?
It's a tank for crying out loud.
Let me say that again... IT'S A TANK! "Its a TANK" is an emotional appeal, not a valid game balance argument.
I agree that lone proto gunners shouldn't be able to take out a tank, assuming a roughly equivalent level of player skill on both sides. Obviously an expert proto forge gunner should be able to solo someone who doesn't know how to effectively operate his tank. |
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R F Gyro
Clones 4u
528
|
Posted - 2013.09.22 17:29:00 -
[141] - Quote
Godin Thekiller wrote:Well, I'll explain why this is a horrible idea, as well as counter your points:
1: I pay for the entire thing, so why should I give half of the purpose of it to a random bluedot?
2: I've not seen that many balancing around ISK, other than reduction in price for specific ones (such as the PROTO turrets that are almost a million), as they aren't balanced with the other's price.
3: Requiring more than 3 or 4 people to kill one HAV with PROTO weapons is imo overkill at that point. The HAV should be able to survive long enough to stay for a short period, and escape, and if they trap it, or have more than enough AV, it's dead.
4: Like I said, we already do require more than just the pilot for a HAV to do well. Backup AV, a Logistics or two and a LLV repping it and the people around it, and gunners keeping the infantry away (well, if they would fix the small turret aim on HAV's anyways), as well as a spotter to tell the said HAV where incoming AV is, and where infantry that needs to be hit is.
1. Of course you shouldn't give anything to blue dots. I absolutely support locking vehicles so that only members of your squad can get in them, unless hacked.
2. The "balancing on ISK" thing is a counter to the argument that tanks should be stronger because they cost more. I realise that at the moment they aren't balanced on ISK, but I think they should be. Top end AV infantry gear should be very expensive.
3. Yep, I agree. I'd balance around a 3 man AV team fighting a 3 man HAV crew.
4. That teamwork scenario you describe isn't a common one at all; by far the most common tank tactic is the lone wolf. Clearly they need to fix vehicle turret aim; you can't balance a game based on what are clearly bugs.
One suggestion I made in another thread is that HAVs could still be operated solo as they are now, but would get extra bonuses (resists probably) for extra occupants. Also, I think the tank commander should be able to delegate driving/main gun use if they want to. Things can then be balanced separately for lone-wolf HAVs and team-operated HAVs. |
MINA Longstrike
abandon village General Tso's Alliance
1
|
Posted - 2013.09.23 07:58:00 -
[142] - Quote
Delta 749 wrote:Funny how all the tankers say they work as part of their team but any suggestions making their vehicle most effective with team work get shot down isnt it Anyway I bet you a dollar they would lock everyone out and just jump around every seat if your suggestions were ever implemented
Tanks *do* work as part of a team. Tanks require boots on the ground to keep them informed *and* protected from potential AV threats, while the tank itself acts as a rallying point and heavy damage support for that infantry. Requiring you to 'rely' on two random idiots in your chassis to do anything isn't the kind of 'reliance' or 'support' a tank needs.
If I'm in a match and I don't feel I can trust my teammates I don't call in a tank. If I can trust my teammates I can call in my tank and deny access to a null cannon and act as a rallying point for my team and a major distraction to the enemy team. If the enemy team tries to call in their own tank to fight mine and my team is doing well at eliminating their av, I can roll over their own tank and further destroy morale and confidence in their team. |
Void Echo
Morsus Mihi Aperuitque Imperium
1502
|
Posted - 2013.09.23 08:02:00 -
[143] - Quote
......... LET THIS ******** THREAD DIE ALREADY, NOTHING PRODUCTIVE HAS COME OUT OF IT. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
331
|
Posted - 2013.09.23 16:05:00 -
[144] - Quote
i think it has shown us alot about what tankers are really like |
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